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- package net.minecraft.src;
- import java.util.Map;
- import java.util.Random;
- import java.util.*;
- public class mod_MoreArmour extends BaseMod
- {
- public static final Item Ingot_ShinyGold = new Item_IngotShinyGold(2000).setItemName("Shiny Gold Ingot");
- public static final Item Helmet_ShinyGold = (new ItemArmor(2006, EnumArmorMaterial.SHINYGOLD ,5,0 ).setItemName("Shiny Gold Helmet"));
- public static final Item ChestPlate_ShinyGold = (new ItemArmor(2007, EnumArmorMaterial.SHINYGOLD ,5,1 ).setItemName("Shiny Gold Chestplate"));
- public static final Item Pants_ShinyGold = (new ItemArmor(2008, EnumArmorMaterial.SHINYGOLD ,5,2 ).setItemName("Shiny Gold Leggings"));
- public static final Item Boots_ShinyGold = (new ItemArmor(2009, EnumArmorMaterial.SHINYGOLD ,5,3 ).setItemName("Shiny Gold Boots"));
- public void load()
- {
- // Shiny Gold Ingot
- Ingot_ShinyGold.iconIndex = ModLoader.addOverride("/gui/items.png" , "/items/ItemIngot_ShinyGold.png");
- ModLoader.addName(Ingot_ShinyGold, "Shiny Gold Ingot");
- ModLoader.addRecipe(new ItemStack(Ingot_ShinyGold,1), new Object[]{"&&&", "&X&", "&&&", Character.valueOf('&'), Item.goldNugget, Character.valueOf('X'), Item.ingotIron});
- // Shiny Gold Helmet
- Helmet_ShinyGold.iconIndex = ModLoader.addOverride("/gui/items.png" , "/items/ItemHelmet_ShinyGold.png");
- ModLoader.addName(Helmet_ShinyGold, "Shiny Gold Helmet");
- ModLoader.addRecipe(new ItemStack(Helmet_ShinyGold,1), new Object[]{"&&&", "& &", " ", Character.valueOf('&'), Ingot_ShinyGold});
- // Shiny Gold ChestPlate
- ChestPlate_ShinyGold.iconIndex = ModLoader.addOverride("/gui/items.png" , "/items/ItemChestPlate_ShinyGold.png");
- ModLoader.addName(ChestPlate_ShinyGold, "Shiny Gold Chestplate");
- ModLoader.addRecipe(new ItemStack(ChestPlate_ShinyGold,1), new Object[]{"& &", "&&&", "&&&", Character.valueOf('&'), Ingot_ShinyGold});
- // Shiny Gold Pants
- Pants_ShinyGold.iconIndex = ModLoader.addOverride("/gui/items.png" , "/items/ItemPants_ShinyGold.png");
- ModLoader.addName(Pants_ShinyGold, "Shiny Gold Pants");
- ModLoader.addRecipe(new ItemStack(Pants_ShinyGold,1), new Object[]{"&&&", "& &", "& &", Character.valueOf('&'), Ingot_ShinyGold});
- // Shiny Gold Boots
- Boots_ShinyGold.iconIndex = ModLoader.addOverride("/gui/items.png" , "/items/ItemBoots_ShinyGold.png");
- ModLoader.addName(Boots_ShinyGold, "Shiny Gold Boots");
- ModLoader.addRecipe(new ItemStack(Boots_ShinyGold,1), new Object[]{" ", "& &", "& &", Character.valueOf('&'), Ingot_ShinyGold});
- }
- public String getVersion()
- {
- return "ScavMods: MoreArmour";
- }
- }
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