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  1. [2014-12-09 10:02:18] [VERION] loading version from install dir: .\
  2. [2014-12-09 10:02:18] [VERSION] VERSION: 0.1852
  3. [2014-12-09 10:02:18] [VERSION] BUILD: 20141203_233000
  4. [2014-12-09 10:02:18] #################### StarMade #######################
  5. [2014-12-09 10:02:18] # version 0.1852 - build 20141203_233000 #
  6. [2014-12-09 10:02:18] #####################################################
  7. [2014-12-09 10:02:18] [SERIAL] "not retrieved"
  8. [2014-12-09 10:02:18] [STARTER] template dir exists. overwriting template with current data
  9. [2014-12-09 10:02:18] [IO][COPY] FILE FROM C:\Starmade\StarMade\.\data\config\FactionConfig.xml to C:\Starmade\StarMade\.\customFactionConfig\FactionConfigTemplate.xml
  10. [2014-12-09 10:02:18] [IO][COPY] FILE FROM C:\Starmade\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Starmade\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt
  11. [2014-12-09 10:02:18] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it)
  12. [2014-12-09 10:02:18] [SERVER] using world: world0; .\server-database\world0\
  13. [2014-12-09 10:02:18] [LIBLOADER] OS ARCHITECTURE amd64
  14. [2014-12-09 10:02:18] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
  15. [2014-12-09 10:02:18] [LIBLOADER] LOADED NATIVE LIBRARIES
  16. [2014-12-09 10:02:18] [MAIN] LOADED ENGINE SETTINGS
  17. [2014-12-09 10:02:18] [INITIALIZE] REMOTE CLASSES REGISTERED
  18. [2014-12-09 10:02:18] [INITIALIZE] RESOURCE MANAGER INITIALIZED
  19. [2014-12-09 10:02:18] ERROR: no content in Resource: C:\Starmade\StarMade\file:\C:\Starmade\starmade\StarMade.jar!\org\schema\game\network\commands
  20. [2014-12-09 10:02:18] ################# Loading from JAR #####################
  21. [2014-12-09 10:02:18] ########################################################
  22. [2014-12-09 10:02:18] [INITIALIZE] REMOTE COMMANDS REGISTERED
  23. [2014-12-09 10:02:18] [INITIALIZE] SECURITY MANAGER SET
  24. [2014-12-09 10:02:18] [INITIALIZE] COMMAND ID's ASSIGNED
  25. [2014-12-09 10:02:19] [INITIALIZE] BLOCK CONFIGURATION READ
  26. [2014-12-09 10:02:19] [MAIN] INITIALIZATION COMPLETED
  27. [2014-12-09 10:02:19] [MAIN] CHECKING IF MIGRATION NECESSARY
  28. [2014-12-09 10:02:19] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Starmade\StarMade\.\blueprints\catalog.txt
  29. [2014-12-09 10:02:19] [SERVER] ###### READING ALL BLUEPRINTS!
  30. [2014-12-09 10:02:19] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 16ms
  31. [2014-12-09 10:02:19] [MAIN] MIGRATION PROCESS DONE
  32. [2014-12-09 10:02:19] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
  33. [2014-12-09 10:02:19] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
  34. [2014-12-09 10:02:19] [CLIENT][GUI] Starting Client Login&Settings Dialog
  35. [2014-12-09 10:02:19] Difficulty read: easy
  36. [2014-12-09 10:02:19] WRITTEN SERVER DIFFICULTY LEVEL 10
  37. [2014-12-09 10:02:24] [CLIENT][TEXTURE] CURRENT TEX PACK: Default
  38. [2014-12-09 10:02:24] [CLIENT] initializing 0.1852 (20141203_233000)
  39. [2014-12-09 10:02:24] [CLIENT] Added observer for GameClientController
  40. [2014-12-09 10:02:24] WARNING: Found unknown Windows version: Windows 8
  41. [2014-12-09 10:02:24] Attempting to use default windows plug-in.
  42. [2014-12-09 10:02:24] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
  43. [2014-12-09 10:02:24] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 3
  44. [2014-12-09 10:02:24] [JOYSTICK] cannot read default joystick file because it does not exist
  45. [2014-12-09 10:02:24] [CLIENT] Client State and Controller successfully created
  46. [2014-12-09 10:02:24] [CLIENT] trying to connect to 104.138.105.111:4242
  47. [2014-12-09 10:02:24] [CLIENT] establishing new socket connection to 104.138.105.111:4242
  48. [2014-12-09 10:02:24] [CLIENT] Trying TCP...
  49. [2014-12-09 10:02:24] [CLIENT] SOCKET CONNECTED TO SERVER
  50. [2014-12-09 10:02:24] [CLIENT] logging in now... Lestenna; ;
  51. [2014-12-09 10:02:24] [Client] [LOGIN]: Client sucessfully registered with id: 38
  52. [2014-12-09 10:02:24] [CLIENT] logged in as: Client(38)
  53. [2014-12-09 10:02:24] [CLIENT] executing login hooks...
  54. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  55. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  56. [2014-12-09 10:02:24] SET INITIAL SECTOR ID TO 10060
  57. [2014-12-09 10:02:24] [CLIENT] RECEIVED STARTING SECTOR: (8, 8, 4)
  58. [2014-12-09 10:02:24] [CLIENT] Server is using default block behavior: CSUM: remote: 921375c454994a87a346414d6803ae39621a5d62 ::: local: 921375c454994a87a346414d6803ae39621a5d62
  59. [2014-12-09 10:02:24] [CLIENT] Server is using default block properties
  60. [2014-12-09 10:02:24] [CLIENT] Server is using default block config
  61. [2014-12-09 10:02:24] [CLIENT] finished executing client hooks: [#document: null]
  62. [2014-12-09 10:02:24] [CLIENT] synchronizing ALL Client(38)
  63. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  64. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  65. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  66. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  67. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  68. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  69. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  70. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  71. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  72. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  73. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  74. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  75. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  76. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  77. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
  78. [2014-12-09 10:02:24] [SYNCHRONIZE] Client(38) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
  79. [2014-12-09 10:02:25] [CLIENT] 38 Sync all update received
  80. [2014-12-09 10:02:25] [SYNCHRONIZE] FORCED UPDATE
  81. [2014-12-09 10:02:25] [SYNC-RECEIVER] Client(38) DECODING OF NEW OBJECT Asteroid(10077)sec[10075] TOOK 31
  82. [2014-12-09 10:02:25] [SYNC-RECEIVER] Client(38) DECODING OF NEW OBJECT [CLIENT ReSector(10173)true; (9, 9, 3); ] TOOK 16
  83. [2014-12-09 10:02:25] [SYNC-RECEIVER] Client(38) DECODING OF NEW OBJECT Asteroid(10107)sec[10099] TOOK 16
  84. [2014-12-09 10:02:25] [SKINMANAGER] PlS[Lestenna ; id(10059)(38)f(10001)] Client(38) received skin filename
  85. [2014-12-09 10:02:25] [PlayerState] Client successfully received player state Client(38), owner: 38
  86. [2014-12-09 10:02:25] [SYNC-RECEIVER] Client(38) DECODING OF NEW OBJECT [CLIENT ReSector(10080)true; (7, 8, 5); ] TOOK 15
  87. [2014-12-09 10:02:25] [SYNC-RECEIVER] Client(38) DECODING OF NEW OBJECT Asteroid(10176)sec[10174] TOOK 16
  88. [2014-12-09 10:02:25] [CHAT] Client(38) initializing data from network object 0
  89. [2014-12-09 10:02:25] [CLIENT] 38 executed RequestSynchronizeAll. fetched objects 132
  90. [2014-12-09 10:02:25] [CLIENT] RE- synchronized client: 38
  91. [2014-12-09 10:02:25] [CLIENT] connected to server 104.138.105.111:4242
  92. [2014-12-09 10:02:25] [CLIENT] Client State and Controller successfully connected
  93. [2014-12-09 10:02:25] [CLIENT] State initializing
  94. [2014-12-09 10:02:25] [CLIENT] Chat initializing
  95. [2014-12-09 10:02:25] [CLIENT] Client(38) asking for new IDS
  96. [2014-12-09 10:02:25] Client got new ID range 10189
  97. [2014-12-09 10:02:25] [CLIENT] Client(38) received new IDS
  98. [2014-12-09 10:02:25] [CLIENT] ID RANGE AQUIRE TOOK 126
  99. [2014-12-09 10:02:25] [CLIENT] Control Manager initializing
  100. [2014-12-09 10:02:25] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
  101. [2014-12-09 10:02:25] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
  102. [2014-12-09 10:02:25] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
  103. [2014-12-09 10:02:25] [CLIENT] InternalCallback initializing
  104. [2014-12-09 10:02:25] [CLIENT] State initialized. GameMode: SANDBOX
  105. [2014-12-09 10:02:25] [CLIENT] Client State and Controller successfully initialized
  106. [2014-12-09 10:02:25] ################### ENGINE SETTINGS ##########################
  107. [2014-12-09 10:02:25] C_USE_NEW_PLAYER_MODEL_ true
  108. [2014-12-09 10:02:25] ----------------------------------------------------------------
  109. [2014-12-09 10:02:25] CONTROL_HELP true
  110. [2014-12-09 10:02:25] ----------------------------------------------------------------
  111. [2014-12-09 10:02:25] C_MOUSE_BUTTOM_SWITCH false
  112. [2014-12-09 10:02:25] ----------------------------------------------------------------
  113. [2014-12-09 10:02:25] G_RESOLUTION 1440 x 900
  114. [2014-12-09 10:02:25] ----------------------------------------------------------------
  115. [2014-12-09 10:02:25] G_FULLSCREEN false
  116. [2014-12-09 10:02:25] ----------------------------------------------------------------
  117. [2014-12-09 10:02:25] G_VSYNCH false
  118. [2014-12-09 10:02:25] ----------------------------------------------------------------
  119. [2014-12-09 10:02:25] G_FOV 85.0
  120. [2014-12-09 10:02:25] ----------------------------------------------------------------
  121. [2014-12-09 10:02:25] G_MAX_SEGEMENTSDRAWN 1500
  122. [2014-12-09 10:02:25] ----------------------------------------------------------------
  123. [2014-12-09 10:02:25] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false
  124. [2014-12-09 10:02:25] ----------------------------------------------------------------
  125. [2014-12-09 10:02:25] D_LIFETIME_NORM 30
  126. [2014-12-09 10:02:25] ----------------------------------------------------------------
  127. [2014-12-09 10:02:25] G_WINDOWED_BORDERLESS false
  128. [2014-12-09 10:02:25] ----------------------------------------------------------------
  129. [2014-12-09 10:02:25] S_SOUND_SYSTEM_ENABLED true
  130. [2014-12-09 10:02:25] ----------------------------------------------------------------
  131. [2014-12-09 10:02:25] S_SOUND_ENABLED true
  132. [2014-12-09 10:02:25] ----------------------------------------------------------------
  133. [2014-12-09 10:02:25] S_SOUND_VOLUME_GLOBAL 4
  134. [2014-12-09 10:02:25] ----------------------------------------------------------------
  135. [2014-12-09 10:02:25] N_TRANSMIT_RAW_DEBUG_POSITIONS false
  136. [2014-12-09 10:02:25] ----------------------------------------------------------------
  137. [2014-12-09 10:02:25] C_SELECTED_JOYSTICK -1
  138. [2014-12-09 10:02:25] ----------------------------------------------------------------
  139. [2014-12-09 10:02:25] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0
  140. [2014-12-09 10:02:25] ----------------------------------------------------------------
  141. [2014-12-09 10:02:25] MOUSE_WHEEL_SENSIBILITY 7.0E-4
  142. [2014-12-09 10:02:25] ----------------------------------------------------------------
  143. [2014-12-09 10:02:25] BUILD_MODE_SHIFT_SPEED 25.0
  144. [2014-12-09 10:02:25] ----------------------------------------------------------------
  145. [2014-12-09 10:02:25] ORBITAL_CAM_SPEED 0.5
  146. [2014-12-09 10:02:25] ----------------------------------------------------------------
  147. [2014-12-09 10:02:25] G_DAMAGE_DISPLAY 600
  148. [2014-12-09 10:02:25] ----------------------------------------------------------------
  149. [2014-12-09 10:02:25] G_STAR_COUNT 4096
  150. [2014-12-09 10:02:25] ----------------------------------------------------------------
  151. [2014-12-09 10:02:25] G_VBO_BULKMODE true
  152. [2014-12-09 10:02:25] ----------------------------------------------------------------
  153. [2014-12-09 10:02:25] G_VBO_BULKMODE_SIZE 4
  154. [2014-12-09 10:02:25] ----------------------------------------------------------------
  155. [2014-12-09 10:02:25] G_DRAW_FOG false
  156. [2014-12-09 10:02:25] ----------------------------------------------------------------
  157. [2014-12-09 10:02:25] G_DRAW_BEAMS true
  158. [2014-12-09 10:02:25] ----------------------------------------------------------------
  159. [2014-12-09 10:02:25] G_DRAW_EXHAUST_PLUMS true
  160. [2014-12-09 10:02:25] ----------------------------------------------------------------
  161. [2014-12-09 10:02:25] D_INFO_CONTROLMANAGER false
  162. [2014-12-09 10:02:25] ----------------------------------------------------------------
  163. [2014-12-09 10:02:25] D_INFO_SHADER true
  164. [2014-12-09 10:02:25] ----------------------------------------------------------------
  165. [2014-12-09 10:02:25] T_ENABLE_TEXTURE_BAKER false
  166. [2014-12-09 10:02:25] ----------------------------------------------------------------
  167. [2014-12-09 10:02:25] D_INFO_DRAW_TIMES false
  168. [2014-12-09 10:02:25] ----------------------------------------------------------------
  169. [2014-12-09 10:02:25] D_INFO_DRAW_SPACE_PARTICLE false
  170. [2014-12-09 10:02:25] ----------------------------------------------------------------
  171. [2014-12-09 10:02:25] G_SPACE_PARTICLE true
  172. [2014-12-09 10:02:25] ----------------------------------------------------------------
  173. [2014-12-09 10:02:25] G_DRAW_MOUSE_COLLISION false
  174. [2014-12-09 10:02:25] ----------------------------------------------------------------
  175. [2014-12-09 10:02:25] G_ATMOSPHERE_SHADER normal
  176. [2014-12-09 10:02:25] ----------------------------------------------------------------
  177. [2014-12-09 10:02:25] G_SHADOW_QUALITY BEST
  178. [2014-12-09 10:02:25] ----------------------------------------------------------------
  179. [2014-12-09 10:02:25] G_DRAW_SHIELDS true
  180. [2014-12-09 10:02:25] ----------------------------------------------------------------
  181. [2014-12-09 10:02:25] G_DRAW_WATER true
  182. [2014-12-09 10:02:25] ----------------------------------------------------------------
  183. [2014-12-09 10:02:25] G_DRAW_BACKGOUND true
  184. [2014-12-09 10:02:25] ----------------------------------------------------------------
  185. [2014-12-09 10:02:25] G_WATER_USER_MIPMAPS false
  186. [2014-12-09 10:02:25] ----------------------------------------------------------------
  187. [2014-12-09 10:02:25] E_NAVIGATION_FILTER 869
  188. [2014-12-09 10:02:25] ----------------------------------------------------------------
  189. [2014-12-09 10:02:25] G_DRAW_ENTITIES true
  190. [2014-12-09 10:02:25] ----------------------------------------------------------------
  191. [2014-12-09 10:02:25] G_FRUSTUM_CULLTING true
  192. [2014-12-09 10:02:25] ----------------------------------------------------------------
  193. [2014-12-09 10:02:25] G_DRAW_EFFECTS true
  194. [2014-12-09 10:02:25] ----------------------------------------------------------------
  195. [2014-12-09 10:02:25] G_SHADER_RELOAD false
  196. [2014-12-09 10:02:25] ----------------------------------------------------------------
  197. [2014-12-09 10:02:25] G_FRAMRATE_FIXED -1
  198. [2014-12-09 10:02:25] ----------------------------------------------------------------
  199. [2014-12-09 10:02:25] G_SHADERS_ACTIVE true
  200. [2014-12-09 10:02:25] ----------------------------------------------------------------
  201. [2014-12-09 10:02:25] G_DEBUG_DRAW_GRID false
  202. [2014-12-09 10:02:25] ----------------------------------------------------------------
  203. [2014-12-09 10:02:25] G_DEBUG_DRAW_LINES true
  204. [2014-12-09 10:02:25] ----------------------------------------------------------------
  205. [2014-12-09 10:02:25] F_FRAME_BUFFER_USE false
  206. [2014-12-09 10:02:25] ----------------------------------------------------------------
  207. [2014-12-09 10:02:25] T_TERRAIN_DRAW true
  208. [2014-12-09 10:02:25] ----------------------------------------------------------------
  209. [2014-12-09 10:02:25] T_TERRAIN_WIREFRAME_DRAW false
  210. [2014-12-09 10:02:25] ----------------------------------------------------------------
  211. [2014-12-09 10:02:25] G_CULLING_ACTIVE true
  212. [2014-12-09 10:02:25] ----------------------------------------------------------------
  213. [2014-12-09 10:02:25] G_TEXTURE_ARRAYS false
  214. [2014-12-09 10:02:25] ----------------------------------------------------------------
  215. [2014-12-09 10:02:25] G_AUTO_NORMALIZATION true
  216. [2014-12-09 10:02:25] ----------------------------------------------------------------
  217. [2014-12-09 10:02:25] G_DRAW_BY_SIDES true
  218. [2014-12-09 10:02:25] ----------------------------------------------------------------
  219. [2014-12-09 10:02:25] G_WIREFRAMED false
  220. [2014-12-09 10:02:25] ----------------------------------------------------------------
  221. [2014-12-09 10:02:25] G_NORMAL_MAPPING false
  222. [2014-12-09 10:02:25] ----------------------------------------------------------------
  223. [2014-12-09 10:02:25] G_TEXTURE_COMPRESSION true
  224. [2014-12-09 10:02:25] ----------------------------------------------------------------
  225. [2014-12-09 10:02:25] G_TEXTURE_ARRAY_COMPRESSION true
  226. [2014-12-09 10:02:25] ----------------------------------------------------------------
  227. [2014-12-09 10:02:25] G_TEXTURE_ARRAY_MIPMAP true
  228. [2014-12-09 10:02:25] ----------------------------------------------------------------
  229. [2014-12-09 10:02:25] G_TEXTURE_MIPMAP true
  230. [2014-12-09 10:02:25] ----------------------------------------------------------------
  231. [2014-12-09 10:02:25] G_SHADOWS false
  232. [2014-12-09 10:02:25] ----------------------------------------------------------------
  233. [2014-12-09 10:02:25] G_SHADOWS_VSM false
  234. [2014-12-09 10:02:25] ----------------------------------------------------------------
  235. [2014-12-09 10:02:25] S_PAUSED false
  236. [2014-12-09 10:02:25] ----------------------------------------------------------------
  237. [2014-12-09 10:02:25] S_SETTINGS_SHOW false
  238. [2014-12-09 10:02:25] ----------------------------------------------------------------
  239. [2014-12-09 10:02:25] S_KEY_ALLOW_DUPLICATES true
  240. [2014-12-09 10:02:25] ----------------------------------------------------------------
  241. [2014-12-09 10:02:25] G_PROD_BG true
  242. [2014-12-09 10:02:25] ----------------------------------------------------------------
  243. [2014-12-09 10:02:25] G_PROD_BG_QUALITY 2048
  244. [2014-12-09 10:02:25] ----------------------------------------------------------------
  245. [2014-12-09 10:02:25] G_TEXTURE_PACK Default
  246. [2014-12-09 10:02:25] ----------------------------------------------------------------
  247. [2014-12-09 10:02:25] GIF_WIDTH 640
  248. [2014-12-09 10:02:25] ----------------------------------------------------------------
  249. [2014-12-09 10:02:25] GIF_HEIGHT 640
  250. [2014-12-09 10:02:25] ----------------------------------------------------------------
  251. [2014-12-09 10:02:25] GIF_FPS 15
  252. [2014-12-09 10:02:25] ----------------------------------------------------------------
  253. [2014-12-09 10:02:25] GIF_GUI false
  254. [2014-12-09 10:02:25] ----------------------------------------------------------------
  255. [2014-12-09 10:02:25] G_DEBRIS_THRESHOLD_MS 4
  256. [2014-12-09 10:02:25] ----------------------------------------------------------------
  257. [2014-12-09 10:02:25] G_TEXTURE_PACK_RESOLUTION 128
  258. [2014-12-09 10:02:25] ----------------------------------------------------------------
  259. [2014-12-09 10:02:25] S_INITIAL_SETTING Multi Player
  260. [2014-12-09 10:02:25] ----------------------------------------------------------------
  261. [2014-12-09 10:02:25] S_GAME_MODE Sandbox
  262. [2014-12-09 10:02:25] ----------------------------------------------------------------
  263. [2014-12-09 10:02:25] G_BONE_ANIMATION true
  264. [2014-12-09 10:02:25] ----------------------------------------------------------------
  265. [2014-12-09 10:02:25] P_NT_DEBUG_ACTIVE false
  266. [2014-12-09 10:02:25] ----------------------------------------------------------------
  267. [2014-12-09 10:02:25] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
  268. [2014-12-09 10:02:25] ----------------------------------------------------------------
  269. [2014-12-09 10:02:25] P_PHYSICS_DEBUG_ACTIVE false
  270. [2014-12-09 10:02:25] ----------------------------------------------------------------
  271. [2014-12-09 10:02:25] P_PHYSICS_DEBUG_MODE 0
  272. [2014-12-09 10:02:25] ----------------------------------------------------------------
  273. [2014-12-09 10:02:25] G_DEUBG_LINE_DRAWING_ACTIVATED false
  274. [2014-12-09 10:02:25] ----------------------------------------------------------------
  275. [2014-12-09 10:02:25] G_WINDOW_START_POSITION center
  276. [2014-12-09 10:02:25] ----------------------------------------------------------------
  277. [2014-12-09 10:02:25] G_DRAW_GUI_ACTIVE true
  278. [2014-12-09 10:02:25] ----------------------------------------------------------------
  279. [2014-12-09 10:02:25] G_DRAW_NO_OVERLAYS false
  280. [2014-12-09 10:02:25] ----------------------------------------------------------------
  281. [2014-12-09 10:02:25] G_PARTICLE_SORTING true
  282. [2014-12-09 10:02:25] ----------------------------------------------------------------
  283. [2014-12-09 10:02:25] P_PHYSICS_ACTIVATED true
  284. [2014-12-09 10:02:25] ----------------------------------------------------------------
  285. [2014-12-09 10:02:25] G_SMOKE_QUALITY false
  286. [2014-12-09 10:02:25] ----------------------------------------------------------------
  287. [2014-12-09 10:02:25] G_DRAW_STARS true
  288. [2014-12-09 10:02:25] ----------------------------------------------------------------
  289. [2014-12-09 10:02:25] G_DRAW_PASTE_PREVIEW true
  290. [2014-12-09 10:02:25] ----------------------------------------------------------------
  291. [2014-12-09 10:02:25] G_USE_SPRITE_VBO true
  292. [2014-12-09 10:02:25] ----------------------------------------------------------------
  293. [2014-12-09 10:02:25] S_TUTORIAL true
  294. [2014-12-09 10:02:25] ----------------------------------------------------------------
  295. [2014-12-09 10:02:25] G_AUTOSELECT_CONTROLLERS true
  296. [2014-12-09 10:02:25] ----------------------------------------------------------------
  297. [2014-12-09 10:02:25] S_INFO_DRAW FPS_AND_PING
  298. [2014-12-09 10:02:25] ----------------------------------------------------------------
  299. [2014-12-09 10:02:25] G_VBO_FLAG STATIC
  300. [2014-12-09 10:02:25] ----------------------------------------------------------------
  301. [2014-12-09 10:02:25] N_LAG_COMPENSATION true
  302. [2014-12-09 10:02:25] ----------------------------------------------------------------
  303. [2014-12-09 10:02:25] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
  304. [2014-12-09 10:02:25] ----------------------------------------------------------------
  305. [2014-12-09 10:02:25] N_SERVER_TIME_UPDATE_FREQUENCE 2000
  306. [2014-12-09 10:02:25] ----------------------------------------------------------------
  307. [2014-12-09 10:02:25] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/
  308. [2014-12-09 10:02:25] ----------------------------------------------------------------
  309. [2014-12-09 10:02:25] G_MULTI_SAMPLE 0
  310. [2014-12-09 10:02:25] ----------------------------------------------------------------
  311. [2014-12-09 10:02:25] M_MOUSE_SENSITIVITY 0.5
  312. [2014-12-09 10:02:25] ----------------------------------------------------------------
  313. [2014-12-09 10:02:25] G_HIT_INDICATION_SIZE 1.0
  314. [2014-12-09 10:02:25] ----------------------------------------------------------------
  315. [2014-12-09 10:02:25] F_BLOOM false
  316. [2014-12-09 10:02:25] ----------------------------------------------------------------
  317. [2014-12-09 10:02:25] F_BLOOM_INTENSITY 0.4
  318. [2014-12-09 10:02:25] ----------------------------------------------------------------
  319. [2014-12-09 10:02:25] S_MOUSE_LOCK true
  320. [2014-12-09 10:02:25] ----------------------------------------------------------------
  321. [2014-12-09 10:02:25] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
  322. [2014-12-09 10:02:25] ----------------------------------------------------------------
  323. [2014-12-09 10:02:25] G_DRAW_ALL_CONNECTIONS false
  324. [2014-12-09 10:02:25] ----------------------------------------------------------------
  325. [2014-12-09 10:02:25] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false
  326. [2014-12-09 10:02:25] ----------------------------------------------------------------
  327. [2014-12-09 10:02:25] S_ZOOM_MOUSEWHEEL SLOTS
  328. [2014-12-09 10:02:25] ----------------------------------------------------------------
  329. [2014-12-09 10:02:25] S_MOUSE_SHIP_INVERT false
  330. [2014-12-09 10:02:25] ----------------------------------------------------------------
  331. [2014-12-09 10:02:25] S_MOUSE_ALL_INVERT false
  332. [2014-12-09 10:02:25] ----------------------------------------------------------------
  333. [2014-12-09 10:02:25] S_USE_REGION_SIGNATURE_TEST false
  334. [2014-12-09 10:02:25] ----------------------------------------------------------------
  335. [2014-12-09 10:02:25] G_PREVIEW_TO_BUILD_BLOCK_TEST false
  336. [2014-12-09 10:02:25] ----------------------------------------------------------------
  337. [2014-12-09 10:02:25] S_EXIT_ON_ESC false
  338. [2014-12-09 10:02:25] ----------------------------------------------------------------
  339. [2014-12-09 10:02:25] G_USE_HIGH_QUALITY_ACKGROUND false
  340. [2014-12-09 10:02:25] ----------------------------------------------------------------
  341. [2014-12-09 10:02:25] G_DRAW_POPUPS true
  342. [2014-12-09 10:02:25] ----------------------------------------------------------------
  343. [2014-12-09 10:02:25] G_USE_VBO_MAP true
  344. [2014-12-09 10:02:25] ----------------------------------------------------------------
  345. [2014-12-09 10:02:25] G_DRAW_JUMP_OVERLAY true
  346. [2014-12-09 10:02:25] ----------------------------------------------------------------
  347. [2014-12-09 10:02:25] G_MAG_FILTER_LINEAR_BLOCKS false
  348. [2014-12-09 10:02:25] ----------------------------------------------------------------
  349. [2014-12-09 10:02:25] G_MAG_FILTER_LINEAR_GUI false
  350. [2014-12-09 10:02:25] ----------------------------------------------------------------
  351. [2014-12-09 10:02:25] G_MAX_BEAMS 1024
  352. [2014-12-09 10:02:25] ----------------------------------------------------------------
  353. [2014-12-09 10:02:25] SEGMENT_REQUEST_BATCH 32
  354. [2014-12-09 10:02:25] ----------------------------------------------------------------
  355. [2014-12-09 10:02:25] CLIENT_BUFFER_SIZE 65536
  356. [2014-12-09 10:02:25] ----------------------------------------------------------------
  357. [2014-12-09 10:02:25] ICON_BAKERY_SINGLE_RESOLUTION 150
  358. [2014-12-09 10:02:25] ----------------------------------------------------------------
  359. [2014-12-09 10:02:25] G_RAYTRACE_COUNT 64
  360. [2014-12-09 10:02:25] ----------------------------------------------------------------
  361. [2014-12-09 10:02:25] ICON_BAKERY_SINGLE_ICONS false
  362. [2014-12-09 10:02:25] ----------------------------------------------------------------
  363. [2014-12-09 10:02:25] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0
  364. [2014-12-09 10:02:25] ----------------------------------------------------------------
  365. [2014-12-09 10:02:25] G_USE_SHADER4 true
  366. [2014-12-09 10:02:25] ----------------------------------------------------------------
  367. [2014-12-09 10:02:25] O_OCULUS_RENDERING false
  368. [2014-12-09 10:02:25] ----------------------------------------------------------------
  369. [2014-12-09 10:02:25] G_USE_VERTEX_LIGHTING_ONLY false
  370. [2014-12-09 10:02:25] ----------------------------------------------------------------
  371. [2014-12-09 10:02:25] CLIENT_TRAFFIC_CLASS true
  372. [2014-12-09 10:02:25] ----------------------------------------------------------------
  373. [2014-12-09 10:02:25] G_DRAW_SELECTED_BLOCK_WOBBLE true
  374. [2014-12-09 10:02:25] ----------------------------------------------------------------
  375. [2014-12-09 10:02:25] G_USE_TWO_COMPENENT_SHADER false
  376. [2014-12-09 10:02:25] ----------------------------------------------------------------
  377. [2014-12-09 10:02:25] A_FORCE_AUTHENTICATION_METHOD -1
  378. [2014-12-09 10:02:25] ----------------------------------------------------------------
  379. [2014-12-09 10:02:25] MIN_FFA 2
  380. [2014-12-09 10:02:25] ----------------------------------------------------------------
  381. [2014-12-09 10:02:25] B_UNDO_REDO_MAX 30
  382. [2014-12-09 10:02:25] ----------------------------------------------------------------
  383. [2014-12-09 10:02:25] N_ARTIFICIAL_DELAY 0
  384. [2014-12-09 10:02:25] ----------------------------------------------------------------
  385. [2014-12-09 10:02:25] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767
  386. [2014-12-09 10:02:25] ----------------------------------------------------------------
  387. [2014-12-09 10:02:25] G_MAX_MISSILE_TRAILS 128
  388. [2014-12-09 10:02:25] ----------------------------------------------------------------
  389. [2014-12-09 10:02:25] G_USE_OCCLUSION_CULLING false
  390. [2014-12-09 10:02:25] ----------------------------------------------------------------
  391. [2014-12-09 10:02:25] C_AUTOASSIGN_WEAPON_SLOTS true
  392. [2014-12-09 10:02:25] ----------------------------------------------------------------
  393. [2014-12-09 10:02:25] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures
  394. [2014-12-09 10:02:25] ################### /ENGINE SETTINGS #########################
  395. [2014-12-09 10:02:25] [CLIENT] disposing connection dialog: DONE
  396. [2014-12-09 10:02:25] FULLSCREEN false; 1440 / 900
  397. [2014-12-09 10:02:25] ARB_SUPPORTED COULD NOT BE RETRIEVED
  398. [2014-12-09 10:02:25] [DISPLAY] ViewPort for Resolution: 1440x900: 1440, 900
  399. [2014-12-09 10:02:25] FILE CREATED: true
  400. [2014-12-09 10:02:25] [GLFrame] Open-GL initialized
  401. [2014-12-09 10:02:25] Starting up SoundSystem...
  402. [2014-12-09 10:02:26] Initializing LWJGL OpenAL
  403. [2014-12-09 10:02:26] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
  404. [2014-12-09 10:02:26] OpenAL initialized.
  405. [2014-12-09 10:02:26] [GLFrame] loading content data
  406. [2014-12-09 10:02:26] [PARSER] not parsed: movingFallingStandard
  407. [2014-12-09 10:02:26] [PARSER] not parsed: movingFallingLedge
  408. [2014-12-09 10:02:26] [PARSER] not parsed: movingLandingShortFall
  409. [2014-12-09 10:02:26] [PARSER] not parsed: movingLandingMiddleFall
  410. [2014-12-09 10:02:26] [PARSER] not parsed: movingLandingLongFall
  411. [2014-12-09 10:02:26] [PARSER] not parsed: upperBodyGun
  412. [2014-12-09 10:02:26] [PARSER] not parsed: upperBodyFabricator
  413. [2014-12-09 10:02:26] [PARSER] not parsed: attacking
  414. [2014-12-09 10:02:26] [PARSER] not parsed: death
  415. [2014-12-09 10:02:26] [PARSER] not parsed: sitting
  416. [2014-12-09 10:02:26] [PARSER] not parsed: hit
  417. [2014-12-09 10:02:26] [PARSER] not parsed: salutes
  418. [2014-12-09 10:02:26] [PARSER] not parsed: talk
  419. [2014-12-09 10:02:26] [PARSER] not parsed: helmet
  420. [2014-12-09 10:02:26] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
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