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- 16:38:02: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 16:38:02: CUDA loaded successfully
- 16:38:02: 1 CUDA capable devices found
- 16:38:02: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
- 16:39:11: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
- 16:39:11: -------------------------------
- 16:39:11: CPU Name: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
- 16:39:11: CPU Speed: 3300MHz
- 16:39:11: Physical Memory: 4095MB Total, 3155MB Free
- 16:39:11: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 16:39:11: monitor 1: pos={0, 0}, size={1920, 1080}
- 16:39:11: Windows Version: 10.0 Build 10240 (revision 16384)
- 16:39:11: Aero is Enabled
- 16:39:11: -------------------------------
- 16:39:11: OBS Modules:
- 16:39:11: Base Address Module
- 16:39:11: 01110000 OBS.exe
- 16:39:11: 6C560000 OBSApi.dll
- 16:39:11: 6FEE0000 DShowPlugin.dll
- 16:39:11: 6EAB0000 GraphicsCapture.dll
- 16:39:11: 6EA80000 NoiseGate.dll
- 16:39:11: 6FA50000 PSVPlugin.dll
- 16:39:11: 6EA60000 scenesw.dll
- 16:39:11: ------------------------------------------
- 16:39:11: Adapter 1
- 16:39:11: Video Adapter: NVIDIA GeForce GTX 960
- 16:39:11: Video Adapter Dedicated Video Memory: 2065367040
- 16:39:11: Video Adapter Shared System Memory: 2229534720
- 16:39:11: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:39:11: =====Stream Start: 2015-10-05, 16:39:11===============================================
- 16:39:11: Multithreaded optimizations: On
- 16:39:11: Base resolution: 1920x1080
- 16:39:11: Output resolution: 1920x1080
- 16:39:11: ------------------------------------------
- 16:39:11: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 16:39:11: ------------------------------------------
- 16:39:11: Audio Format: 48000 Hz
- 16:39:11: ------------------------------------------
- 16:39:11: Audio Channels: 2 Ch
- 16:39:11: Playback device Default
- 16:39:11: ------------------------------------------
- 16:39:11: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:39:11: Global Audio time adjust: 0
- 16:39:11: ------------------------------------------
- 16:39:11: Audio Encoding: AAC
- 16:39:11: bitrate: 320
- 16:39:11: Using Monitor Capture
- 16:39:11: Using graphics capture
- 16:39:11: Using Window Capture
- 16:39:11: Trying to hook process: swtor.exe
- 16:39:11: Scene buffering time set to 700
- 16:39:11: NVENC internal init finished successfully
- 16:39:11: NVENC supports 10 h264 presets
- 16:39:12: ------------------------------------------
- 16:39:12: Video Encoding: NVENC
- 16:39:12: fps: 60
- 16:39:12: width: 1920, height: 1080
- 16:39:12: preset: default
- 16:39:12: profile: high
- 16:39:12: level: autoselect
- 16:39:12: keyint: 120
- 16:39:12: CBR: no
- 16:39:12: CFR: yes
- 16:39:12: max bitrate: 35000
- 16:39:12: avg bitrate: 35000
- 16:39:12: buffer size: 0
- 16:39:12: quality: 10
- 16:39:12: ------------------------------------------
- 16:39:12: SharedTexCapture hooked
- 16:39:55: FlushBufferedVideo: Flushing 43 packets over 700 ms
- 16:39:55: Total frames encoded: 2574, total frames duplicated: 39 (1.52%)
- 16:39:55: Total frames rendered: 2582, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 16:39:55: Encoder closed
- 16:39:55: NVENC deinitialized
- 16:39:55:
- 16:39:55: Profiler time results:
- 16:39:55:
- 16:39:55: ==============================================================
- 16:39:55: video thread frame - [100%] [avg time: 2.899 ms] [children: 90.2%] [unaccounted: 9.76%]
- 16:39:55: | scene->Preprocess - [12.3%] [avg time: 0.356 ms]
- 16:39:55: | GPU download and conversion - [78%] [avg time: 2.26 ms] [children: 8.87%] [unaccounted: 69.1%]
- 16:39:55: | | flush - [5.93%] [avg time: 0.172 ms]
- 16:39:55: | | CopyResource - [0.655%] [avg time: 0.019 ms]
- 16:39:55: | | conversion to 4:2:0 - [2.28%] [avg time: 0.066 ms]
- 16:39:55: Convert444Threads - [100%] [avg time: 1.756 ms] [children: 99.5%] [unaccounted: 0.513%]
- 16:39:55: | Convert444toNV12 - [99.5%] [avg time: 1.747 ms]
- 16:39:55: encoder thread frame - [100%] [avg time: 2.16 ms] [children: 4.58%] [unaccounted: 95.4%]
- 16:39:55: | sending stuff out - [4.58%] [avg time: 0.099 ms]
- 16:39:55: ==============================================================
- 16:39:55:
- 16:39:55:
- 16:39:55: Profiler CPU results:
- 16:39:55:
- 16:39:55: ==============================================================
- 16:39:55: video thread frame - [cpu time: avg 0.538 ms, total 1390.63 ms] [avg calls per frame: 1]
- 16:39:55: | scene->Preprocess - [cpu time: avg 0.036 ms, total 93.75 ms] [avg calls per frame: 1]
- 16:39:55: | GPU download and conversion - [cpu time: avg 0.09 ms, total 234.375 ms] [avg calls per frame: 1]
- 16:39:55: | | flush - [cpu time: avg 0.03 ms, total 78.125 ms] [avg calls per frame: 1]
- 16:39:55: | | CopyResource - [cpu time: avg 0.012 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:39:55: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:39:55: Convert444Threads - [cpu time: avg 1.544 ms, total 7828.13 ms] [avg calls per frame: 2]
- 16:39:55: | Convert444toNV12 - [cpu time: avg 1.535 ms, total 7781.25 ms] [avg calls per frame: 2]
- 16:39:55: encoder thread frame - [cpu time: avg 0.185 ms, total 468.75 ms] [avg calls per frame: 1]
- 16:39:55: | sending stuff out - [cpu time: avg 0.018 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:39:55: ==============================================================
- 16:39:55:
- 16:39:55: =====Stream End: 2015-10-05, 16:39:55=================================================
- 16:40:39: 1 CUDA capable devices found
- 16:40:39: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
- 16:41:01: =====Stream Start: 2015-10-05, 16:41:01===============================================
- 16:41:01: Multithreaded optimizations: On
- 16:41:01: Base resolution: 1920x1080
- 16:41:01: Output resolution: 1920x1080
- 16:41:01: ------------------------------------------
- 16:41:01: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 16:41:01: ------------------------------------------
- 16:41:01: Audio Format: 48000 Hz
- 16:41:01: ------------------------------------------
- 16:41:01: Audio Channels: 2 Ch
- 16:41:01: Playback device Default
- 16:41:01: ------------------------------------------
- 16:41:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:41:01: Global Audio time adjust: 0
- 16:41:01: ------------------------------------------
- 16:41:01: Audio Encoding: AAC
- 16:41:01: bitrate: 320
- 16:41:01: Using Monitor Capture
- 16:41:01: Using graphics capture
- 16:41:01: Using Window Capture
- 16:41:01: Trying to hook process: swtor.exe
- 16:41:01: Scene buffering time set to 700
- 16:41:01: NVENC internal init finished successfully
- 16:41:01: NVENC supports 10 h264 presets
- 16:41:01: ------------------------------------------
- 16:41:01: Video Encoding: NVENC
- 16:41:01: fps: 60
- 16:41:01: width: 1920, height: 1080
- 16:41:01: preset: hq
- 16:41:01: profile: high
- 16:41:01: level: autoselect
- 16:41:01: keyint: 120
- 16:41:01: CBR: no
- 16:41:01: CFR: yes
- 16:41:01: max bitrate: 20000
- 16:41:01: avg bitrate: 20000
- 16:41:01: buffer size: 0
- 16:41:01: quality: 10
- 16:41:01: ------------------------------------------
- 16:41:01: SharedTexCapture hooked
- 16:41:31: FlushBufferedVideo: Flushing 44 packets over 716 ms
- 16:41:32: Total frames encoded: 1781, total frames duplicated: 4 (0.22%)
- 16:41:32: Total frames rendered: 1787, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 16:41:32: Encoder closed
- 16:41:32: NVENC deinitialized
- 16:41:32:
- 16:41:32: Profiler time results:
- 16:41:32:
- 16:41:32: ==============================================================
- 16:41:32: video thread frame - [100%] [avg time: 0.776 ms] [children: 65.5%] [unaccounted: 34.5%]
- 16:41:32: | scene->Preprocess - [41.2%] [avg time: 0.32 ms]
- 16:41:32: | GPU download and conversion - [24.2%] [avg time: 0.188 ms] [children: 17.1%] [unaccounted: 7.09%]
- 16:41:32: | | flush - [15.6%] [avg time: 0.121 ms]
- 16:41:32: | | CopyResource - [0.515%] [avg time: 0.004 ms]
- 16:41:32: | | conversion to 4:2:0 - [1.03%] [avg time: 0.008 ms]
- 16:41:32: Convert444Threads - [100%] [avg time: 1.806 ms] [children: 99.4%] [unaccounted: 0.554%]
- 16:41:32: | Convert444toNV12 - [99.4%] [avg time: 1.796 ms]
- 16:41:32: encoder thread frame - [100%] [avg time: 1.966 ms] [children: 4.32%] [unaccounted: 95.7%]
- 16:41:32: | sending stuff out - [4.32%] [avg time: 0.085 ms]
- 16:41:32: ==============================================================
- 16:41:32:
- 16:41:32:
- 16:41:32: Profiler CPU results:
- 16:41:32:
- 16:41:32: ==============================================================
- 16:41:32: video thread frame - [cpu time: avg 0.445 ms, total 796.875 ms] [avg calls per frame: 1]
- 16:41:32: | scene->Preprocess - [cpu time: avg 0.008 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:41:32: | GPU download and conversion - [cpu time: avg 0.061 ms, total 109.375 ms] [avg calls per frame: 1]
- 16:41:32: | | flush - [cpu time: avg 0.034 ms, total 62.5 ms] [avg calls per frame: 1]
- 16:41:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:41:32: | | conversion to 4:2:0 - [cpu time: avg 0.008 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:41:32: Convert444Threads - [cpu time: avg 1.685 ms, total 5859.38 ms] [avg calls per frame: 2]
- 16:41:32: | Convert444toNV12 - [cpu time: avg 1.672 ms, total 5812.5 ms] [avg calls per frame: 2]
- 16:41:32: encoder thread frame - [cpu time: avg 0.35 ms, total 609.375 ms] [avg calls per frame: 1]
- 16:41:32: | sending stuff out - [cpu time: avg 0.062 ms, total 109.375 ms] [avg calls per frame: 1]
- 16:41:32: ==============================================================
- 16:41:32:
- 16:41:32: =====Stream End: 2015-10-05, 16:41:32=================================================
- 16:41:49: 1 CUDA capable devices found
- 16:41:49: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
- 16:42:13: =====Stream Start: 2015-10-05, 16:42:13===============================================
- 16:42:13: Multithreaded optimizations: On
- 16:42:13: Base resolution: 1920x1080
- 16:42:13: Output resolution: 1920x1080
- 16:42:13: ------------------------------------------
- 16:42:13: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 16:42:13: ------------------------------------------
- 16:42:13: Audio Format: 48000 Hz
- 16:42:13: ------------------------------------------
- 16:42:13: Audio Channels: 2 Ch
- 16:42:13: Playback device Default
- 16:42:13: ------------------------------------------
- 16:42:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:42:13: Global Audio time adjust: 0
- 16:42:13: ------------------------------------------
- 16:42:13: Audio Encoding: AAC
- 16:42:13: bitrate: 320
- 16:42:13: Using Monitor Capture
- 16:42:13: Using graphics capture
- 16:42:13: Using Window Capture
- 16:42:13: Trying to hook process: swtor.exe
- 16:42:13: Scene buffering time set to 700
- 16:42:13: NVENC internal init finished successfully
- 16:42:13: NVENC supports 10 h264 presets
- 16:42:13: ------------------------------------------
- 16:42:13: Video Encoding: NVENC
- 16:42:13: fps: 60
- 16:42:13: width: 1920, height: 1080
- 16:42:13: preset: hq
- 16:42:13: profile: high
- 16:42:13: level: autoselect
- 16:42:13: keyint: 120
- 16:42:13: CBR: no
- 16:42:13: CFR: yes
- 16:42:13: max bitrate: 70000
- 16:42:13: avg bitrate: 70000
- 16:42:13: buffer size: 0
- 16:42:13: quality: 10
- 16:42:13: ------------------------------------------
- 16:42:13: SharedTexCapture hooked
- 16:42:39: FlushBufferedVideo: Flushing 44 packets over 716 ms
- 16:42:40: Total frames encoded: 1572, total frames duplicated: 0 (0.00%)
- 16:42:40: Total frames rendered: 1578, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
- 16:42:40: Encoder closed
- 16:42:40: NVENC deinitialized
- 16:42:40:
- 16:42:40: Profiler time results:
- 16:42:40:
- 16:42:40: ==============================================================
- 16:42:40: video thread frame - [100%] [avg time: 0.858 ms] [children: 67.8%] [unaccounted: 32.2%]
- 16:42:40: | scene->Preprocess - [36.4%] [avg time: 0.312 ms]
- 16:42:40: | GPU download and conversion - [31.5%] [avg time: 0.27 ms] [children: 20.3%] [unaccounted: 11.2%]
- 16:42:40: | | flush - [18.8%] [avg time: 0.161 ms]
- 16:42:40: | | CopyResource - [0.466%] [avg time: 0.004 ms]
- 16:42:40: | | conversion to 4:2:0 - [1.05%] [avg time: 0.009 ms]
- 16:42:40: Convert444Threads - [100%] [avg time: 1.826 ms] [children: 99.5%] [unaccounted: 0.548%]
- 16:42:40: | Convert444toNV12 - [99.5%] [avg time: 1.816 ms]
- 16:42:40: encoder thread frame - [100%] [avg time: 2.236 ms] [children: 5.19%] [unaccounted: 94.8%]
- 16:42:40: | sending stuff out - [5.19%] [avg time: 0.116 ms]
- 16:42:40: ==============================================================
- 16:42:40:
- 16:42:40:
- 16:42:40: Profiler CPU results:
- 16:42:40:
- 16:42:40: ==============================================================
- 16:42:40: video thread frame - [cpu time: avg 0.336 ms, total 531.25 ms] [avg calls per frame: 1]
- 16:42:40: | scene->Preprocess - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:42:40: | GPU download and conversion - [cpu time: avg 0.069 ms, total 109.375 ms] [avg calls per frame: 1]
- 16:42:40: | | flush - [cpu time: avg 0.059 ms, total 93.75 ms] [avg calls per frame: 1]
- 16:42:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:42:40: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:42:40: Convert444Threads - [cpu time: avg 1.681 ms, total 5140.63 ms] [avg calls per frame: 2]
- 16:42:40: | Convert444toNV12 - [cpu time: avg 1.675 ms, total 5125 ms] [avg calls per frame: 2]
- 16:42:40: encoder thread frame - [cpu time: avg 0.429 ms, total 656.25 ms] [avg calls per frame: 1]
- 16:42:40: | sending stuff out - [cpu time: avg 0.122 ms, total 187.5 ms] [avg calls per frame: 1]
- 16:42:40: ==============================================================
- 16:42:40:
- 16:42:40: =====Stream End: 2015-10-05, 16:42:40=================================================
- 16:43:24: 1 CUDA capable devices found
- 16:43:24: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
- 16:43:49: =====Stream Start: 2015-10-05, 16:43:49===============================================
- 16:43:49: Multithreaded optimizations: On
- 16:43:49: Base resolution: 1920x1080
- 16:43:49: Output resolution: 1920x1080
- 16:43:49: ------------------------------------------
- 16:43:49: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
- 16:43:49: ------------------------------------------
- 16:43:49: Audio Format: 48000 Hz
- 16:43:49: ------------------------------------------
- 16:43:49: Audio Channels: 2 Ch
- 16:43:49: Playback device Default
- 16:43:49: ------------------------------------------
- 16:43:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:43:49: Global Audio time adjust: 0
- 16:43:49: ------------------------------------------
- 16:43:49: Audio Encoding: AAC
- 16:43:49: bitrate: 320
- 16:43:49: Using Monitor Capture
- 16:43:49: Using graphics capture
- 16:43:49: Using Window Capture
- 16:43:49: Trying to hook process: swtor.exe
- 16:43:49: Scene buffering time set to 700
- 16:43:49: NVENC internal init finished successfully
- 16:43:50: NVENC supports 10 h264 presets
- 16:43:50: ------------------------------------------
- 16:43:50: Video Encoding: NVENC
- 16:43:50: fps: 30
- 16:43:50: width: 1920, height: 1080
- 16:43:50: preset: hq
- 16:43:50: profile: high
- 16:43:50: level: autoselect
- 16:43:50: keyint: 60
- 16:43:50: CBR: no
- 16:43:50: CFR: yes
- 16:43:50: max bitrate: 50000
- 16:43:50: avg bitrate: 50000
- 16:43:50: buffer size: 0
- 16:43:50: quality: 10
- 16:43:50: ------------------------------------------
- 16:43:50: SharedTexCapture hooked
- 16:44:25: FlushBufferedVideo: Flushing 20 packets over 634 ms
- 16:44:25: Total frames encoded: 1044, total frames duplicated: 0 (0.00%)
- 16:44:25: Total frames rendered: 1050, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
- 16:44:25: Encoder closed
- 16:44:25: NVENC deinitialized
- 16:44:25:
- 16:44:25: Profiler time results:
- 16:44:25:
- 16:44:25: ==============================================================
- 16:44:25: video thread frame - [100%] [avg time: 1.067 ms] [children: 73.9%] [unaccounted: 26.1%]
- 16:44:25: | scene->Preprocess - [33.6%] [avg time: 0.359 ms]
- 16:44:25: | GPU download and conversion - [40.2%] [avg time: 0.429 ms] [children: 16.3%] [unaccounted: 23.9%]
- 16:44:25: | | flush - [15%] [avg time: 0.16 ms]
- 16:44:25: | | CopyResource - [0.469%] [avg time: 0.005 ms]
- 16:44:25: | | conversion to 4:2:0 - [0.843%] [avg time: 0.009 ms]
- 16:44:25: Convert444Threads - [100%] [avg time: 1.802 ms] [children: 99.4%] [unaccounted: 0.555%]
- 16:44:25: | Convert444toNV12 - [99.4%] [avg time: 1.792 ms]
- 16:44:25: encoder thread frame - [100%] [avg time: 2.365 ms] [children: 5.92%] [unaccounted: 94.1%]
- 16:44:25: | sending stuff out - [5.92%] [avg time: 0.14 ms]
- 16:44:25: ==============================================================
- 16:44:25:
- 16:44:25:
- 16:44:25: Profiler CPU results:
- 16:44:25:
- 16:44:25: ==============================================================
- 16:44:25: video thread frame - [cpu time: avg 0.223 ms, total 234.375 ms] [avg calls per frame: 1]
- 16:44:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:44:25: | GPU download and conversion - [cpu time: avg 0.029 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:44:25: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:44:25: | | CopyResource - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:44:25: | | conversion to 4:2:0 - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:44:25: Convert444Threads - [cpu time: avg 1.783 ms, total 3656.25 ms] [avg calls per frame: 2]
- 16:44:25: | Convert444toNV12 - [cpu time: avg 1.783 ms, total 3656.25 ms] [avg calls per frame: 2]
- 16:44:25: encoder thread frame - [cpu time: avg 0.9 ms, total 921.875 ms] [avg calls per frame: 1]
- 16:44:25: | sending stuff out - [cpu time: avg 0.106 ms, total 109.375 ms] [avg calls per frame: 1]
- 16:44:25: ==============================================================
- 16:44:25:
- 16:44:25: =====Stream End: 2015-10-05, 16:44:25=================================================
- 16:45:11: Terminating 0x31f0
- 16:45:11: Terminating 0x3714
- 16:45:11: Terminating 0x3050
- 16:45:11: Terminating 0x25fc
- Last game capture log:
- 2015-10-05, 13:28:58: we're booting up:
- 13:28:58: CaptureThread: attached to process swtor.exe
- 13:28:58: D3D9 Present
- 13:28:58: (half life scientist) everything.. seems to be in order
- 13:28:58: D3D9EndScene called
- 13:28:58: D3DPRESENT_PARAMETERS {
- 13:28:58: BackBufferWidth: 1920
- 13:28:58: BackBufferHeight: 1080
- 13:28:58: BackBufferFormat: D3DFMT_A8R8G8B8
- 13:28:58: BackBufferCount: 1
- 13:28:58: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:28:58: MultiSampleQuality: 0
- 13:28:58: SwapEffect: D3DSWAPEFFECT_DISCARD
- 13:28:58: hDeviceWindow: 1311502
- 13:28:58: Windowed: false
- 13:28:58: EnableAutoDepthStencil: true
- 13:28:58: AutoDepthStencilFormat: D3DFMT_D24S8
- 13:28:58: Flags: None
- 13:28:58: FullScreen_RefreshRateInHz: 60
- 13:28:58: PresentationInterval: 1
- 13:28:58: };
- 13:28:58: successfully set up d3d9 hooks
- 13:28:58: D3D9Present called
- 13:28:58: DoD3D9GPUHook: success
- 13:28:58: D3DSURFACE_DESC {
- 13:28:58: Format: D3DFMT_A8R8G8B8
- 13:28:58: Type: D3DRTYPE_SURFACE
- 13:28:58: Usage: D3DUSAGE_RENDERTARGET
- 13:28:58: Pool: D3DPOOL_DEFAULT
- 13:28:58: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:28:58: MultiSampleQuality: 0
- 13:28:58: Width: 1920
- 13:28:58: Height: 1080
- 13:28:58: };
- 13:28:58: successfully capturing d3d9 frames via GPU
- 13:30:18: ---------------------- Cleared D3D9 Capture ----------------------
- 13:30:18: D3D9EndScene called
- 13:30:18: D3D9Present called
- 13:31:21: D3D9Reset called
- 13:31:21: ---------------------- Cleared D3D9 Capture ----------------------
- 13:31:22: successfully set up d3d9 hooks
- 13:31:22: D3D9EndScene called
- 13:31:22: D3D9Present called
- 13:31:24: received restart event, capturing
- 13:31:24: DoD3D9GPUHook: success
- 13:31:25: D3DSURFACE_DESC {
- 13:31:25: Format: D3DFMT_A8R8G8B8
- 13:31:25: Type: D3DRTYPE_SURFACE
- 13:31:25: Usage: D3DUSAGE_RENDERTARGET
- 13:31:25: Pool: D3DPOOL_DEFAULT
- 13:31:25: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:31:25: MultiSampleQuality: 0
- 13:31:25: Width: 1920
- 13:31:25: Height: 1080
- 13:31:25: };
- 13:31:25: successfully capturing d3d9 frames via GPU
- 13:31:45: ---------------------- Cleared D3D9 Capture ----------------------
- 13:31:45: D3D9EndScene called
- 13:31:45: D3D9Present called
- 13:42:09: D3D9Reset called
- 13:42:09: ---------------------- Cleared D3D9 Capture ----------------------
- 13:42:10: successfully set up d3d9 hooks
- 13:42:10: D3D9EndScene called
- 13:42:11: D3D9Present called
- 13:42:16: received restart event, capturing
- 13:42:16: DoD3D9GPUHook: success
- 13:42:17: D3DSURFACE_DESC {
- 13:42:17: Format: D3DFMT_A8R8G8B8
- 13:42:17: Type: D3DRTYPE_SURFACE
- 13:42:17: Usage: D3DUSAGE_RENDERTARGET
- 13:42:17: Pool: D3DPOOL_DEFAULT
- 13:42:17: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 13:42:17: MultiSampleQuality: 0
- 13:42:17: Width: 1920
- 13:42:17: Height: 1080
- 13:42:17: };
- 13:42:17: successfully capturing d3d9 frames via GPU
- 13:44:05: ---------------------- Cleared D3D9 Capture ----------------------
- 13:44:05: D3D9EndScene called
- 13:44:05: D3D9Present called
- 13:48:33: D3D9Reset called
- 13:48:33: ---------------------- Cleared D3D9 Capture ----------------------
- 13:48:34: successfully set up d3d9 hooks
- 13:48:34: D3D9EndScene called
- 13:48:34: D3D9Present called
- 14:02:10: D3D9Reset called
- 14:02:10: ---------------------- Cleared D3D9 Capture ----------------------
- 14:02:11: successfully set up d3d9 hooks
- 14:02:11: D3D9EndScene called
- 14:02:11: D3D9Present called
- 14:02:14: received restart event, capturing
- 14:02:14: DoD3D9GPUHook: success
- 14:02:14: D3DSURFACE_DESC {
- 14:02:14: Format: D3DFMT_A8R8G8B8
- 14:02:14: Type: D3DRTYPE_SURFACE
- 14:02:14: Usage: D3DUSAGE_RENDERTARGET
- 14:02:14: Pool: D3DPOOL_DEFAULT
- 14:02:14: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 14:02:14: MultiSampleQuality: 0
- 14:02:14: Width: 1920
- 14:02:14: Height: 1080
- 14:02:14: };
- 14:02:14: successfully capturing d3d9 frames via GPU
- 14:32:48: ---------------------- Cleared D3D9 Capture ----------------------
- 14:32:48: D3D9EndScene called
- 14:32:48: D3D9Present called
- 15:09:46: D3D9Reset called
- 15:09:46: ---------------------- Cleared D3D9 Capture ----------------------
- 15:09:47: successfully set up d3d9 hooks
- 15:09:47: D3D9EndScene called
- 15:09:47: D3D9Present called
- 15:10:28: received restart event, capturing
- 15:10:28: DoD3D9GPUHook: success
- 15:10:28: D3DSURFACE_DESC {
- 15:10:28: Format: D3DFMT_A8R8G8B8
- 15:10:28: Type: D3DRTYPE_SURFACE
- 15:10:28: Usage: D3DUSAGE_RENDERTARGET
- 15:10:28: Pool: D3DPOOL_DEFAULT
- 15:10:28: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 15:10:28: MultiSampleQuality: 0
- 15:10:28: Width: 1920
- 15:10:28: Height: 1080
- 15:10:28: };
- 15:10:28: successfully capturing d3d9 frames via GPU
- 15:12:49: ---------------------- Cleared D3D9 Capture ----------------------
- 15:12:49: D3D9EndScene called
- 15:12:49: D3D9Present called
- 15:26:25: D3D9Reset called
- 15:26:25: ---------------------- Cleared D3D9 Capture ----------------------
- 15:26:25: successfully set up d3d9 hooks
- 15:26:26: D3D9EndScene called
- 15:26:26: D3D9Present called
- 15:26:33: received restart event, capturing
- 15:26:33: DoD3D9GPUHook: success
- 15:26:33: D3DSURFACE_DESC {
- 15:26:33: Format: D3DFMT_A8R8G8B8
- 15:26:33: Type: D3DRTYPE_SURFACE
- 15:26:33: Usage: D3DUSAGE_RENDERTARGET
- 15:26:33: Pool: D3DPOOL_DEFAULT
- 15:26:33: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 15:26:33: MultiSampleQuality: 0
- 15:26:33: Width: 1920
- 15:26:33: Height: 1080
- 15:26:33: };
- 15:26:33: successfully capturing d3d9 frames via GPU
- 15:31:37: ---------------------- Cleared D3D9 Capture ----------------------
- 15:31:37: D3D9EndScene called
- 15:31:37: D3D9Present called
- 15:35:54: D3D9Reset called
- 15:35:54: ---------------------- Cleared D3D9 Capture ----------------------
- 15:35:55: successfully set up d3d9 hooks
- 15:35:56: D3D9EndScene called
- 15:35:56: D3D9Present called
- 15:36:00: received restart event, capturing
- 15:36:00: DoD3D9GPUHook: success
- 15:36:00: D3DSURFACE_DESC {
- 15:36:00: Format: D3DFMT_A8R8G8B8
- 15:36:00: Type: D3DRTYPE_SURFACE
- 15:36:00: Usage: D3DUSAGE_RENDERTARGET
- 15:36:00: Pool: D3DPOOL_DEFAULT
- 15:36:00: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 15:36:00: MultiSampleQuality: 0
- 15:36:00: Width: 1920
- 15:36:00: Height: 1080
- 15:36:00: };
- 15:36:00: successfully capturing d3d9 frames via GPU
- 15:48:30: ---------------------- Cleared D3D9 Capture ----------------------
- 15:48:30: D3D9EndScene called
- 15:48:30: D3D9Present called
- 15:51:50: D3D9Reset called
- 15:51:50: ---------------------- Cleared D3D9 Capture ----------------------
- 15:51:51: successfully set up d3d9 hooks
- 15:51:51: D3D9EndScene called
- 15:51:52: D3D9Present called
- 15:51:58: received restart event, capturing
- 15:51:58: DoD3D9GPUHook: success
- 15:51:58: D3DSURFACE_DESC {
- 15:51:58: Format: D3DFMT_A8R8G8B8
- 15:51:58: Type: D3DRTYPE_SURFACE
- 15:51:58: Usage: D3DUSAGE_RENDERTARGET
- 15:51:58: Pool: D3DPOOL_DEFAULT
- 15:51:58: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 15:51:58: MultiSampleQuality: 0
- 15:51:58: Width: 1920
- 15:51:58: Height: 1080
- 15:51:58: };
- 15:51:58: successfully capturing d3d9 frames via GPU
- 15:52:53: ---------------------- Cleared D3D9 Capture ----------------------
- 15:52:53: D3D9EndScene called
- 15:52:53: D3D9Present called
- 16:38:26: D3D9Reset called
- 16:38:26: ---------------------- Cleared D3D9 Capture ----------------------
- 16:38:26: successfully set up d3d9 hooks
- 16:38:26: D3D9EndScene called
- 16:38:27: D3D9Present called
- 16:39:11: received restart event, capturing
- 16:39:11: DoD3D9GPUHook: success
- 16:39:12: D3DSURFACE_DESC {
- 16:39:12: Format: D3DFMT_A8R8G8B8
- 16:39:12: Type: D3DRTYPE_SURFACE
- 16:39:12: Usage: D3DUSAGE_RENDERTARGET
- 16:39:12: Pool: D3DPOOL_DEFAULT
- 16:39:12: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 16:39:12: MultiSampleQuality: 0
- 16:39:12: Width: 1920
- 16:39:12: Height: 1080
- 16:39:12: };
- 16:39:12: successfully capturing d3d9 frames via GPU
- 16:39:55: ---------------------- Cleared D3D9 Capture ----------------------
- 16:39:55: D3D9EndScene called
- 16:39:55: D3D9Present called
- 16:40:53: D3D9Reset called
- 16:40:53: ---------------------- Cleared D3D9 Capture ----------------------
- 16:40:54: successfully set up d3d9 hooks
- 16:40:54: D3D9EndScene called
- 16:40:54: D3D9Present called
- 16:41:01: received restart event, capturing
- 16:41:01: DoD3D9GPUHook: success
- 16:41:01: D3DSURFACE_DESC {
- 16:41:01: Format: D3DFMT_A8R8G8B8
- 16:41:01: Type: D3DRTYPE_SURFACE
- 16:41:01: Usage: D3DUSAGE_RENDERTARGET
- 16:41:01: Pool: D3DPOOL_DEFAULT
- 16:41:01: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 16:41:01: MultiSampleQuality: 0
- 16:41:01: Width: 1920
- 16:41:01: Height: 1080
- 16:41:01: };
- 16:41:01: successfully capturing d3d9 frames via GPU
- 16:41:32: ---------------------- Cleared D3D9 Capture ----------------------
- 16:41:32: D3D9EndScene called
- 16:41:32: D3D9Present called
- 16:42:06: D3D9Reset called
- 16:42:06: ---------------------- Cleared D3D9 Capture ----------------------
- 16:42:06: successfully set up d3d9 hooks
- 16:42:07: D3D9EndScene called
- 16:42:07: D3D9Present called
- 16:42:13: received restart event, capturing
- 16:42:13: DoD3D9GPUHook: success
- 16:42:13: D3DSURFACE_DESC {
- 16:42:13: Format: D3DFMT_A8R8G8B8
- 16:42:13: Type: D3DRTYPE_SURFACE
- 16:42:13: Usage: D3DUSAGE_RENDERTARGET
- 16:42:13: Pool: D3DPOOL_DEFAULT
- 16:42:13: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 16:42:13: MultiSampleQuality: 0
- 16:42:13: Width: 1920
- 16:42:13: Height: 1080
- 16:42:13: };
- 16:42:13: successfully capturing d3d9 frames via GPU
- 16:42:40: ---------------------- Cleared D3D9 Capture ----------------------
- 16:42:40: D3D9EndScene called
- 16:42:40: D3D9Present called
- 16:43:43: D3D9Reset called
- 16:43:43: ---------------------- Cleared D3D9 Capture ----------------------
- 16:43:44: successfully set up d3d9 hooks
- 16:43:45: D3D9EndScene called
- 16:43:45: D3D9Present called
- 16:43:49: received restart event, capturing
- 16:43:49: DoD3D9GPUHook: success
- 16:43:50: D3DSURFACE_DESC {
- 16:43:50: Format: D3DFMT_A8R8G8B8
- 16:43:50: Type: D3DRTYPE_SURFACE
- 16:43:50: Usage: D3DUSAGE_RENDERTARGET
- 16:43:50: Pool: D3DPOOL_DEFAULT
- 16:43:50: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 16:43:50: MultiSampleQuality: 0
- 16:43:50: Width: 1920
- 16:43:50: Height: 1080
- 16:43:50: };
- 16:43:50: successfully capturing d3d9 frames via GPU
- 16:44:25: ---------------------- Cleared D3D9 Capture ----------------------
- 16:44:25: D3D9EndScene called
- 16:44:25: D3D9Present called
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