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- <Serket> CALLUM HEYES
- <Callum_Heyes> YES
- <Serket> ARE YOU READY TO RUUUMMMMBBBBBBLLLLLLLLEEEEEEE
- <Callum_Heyes> SURE WHY NOT
- <Serket> okay
- <Serket> lets do this then
- <Callum_Heyes> alright
- <Callum_Heyes> roll 1d20+2 for initiative while i sit here
- <`DICE> Callum_Heyes rolled 1d20+2 for initiative while i sit here [ 1d20=20 ]{22}
- <Serket> ...damn
- <Serket> roll 4#1d20-1 to impnititaive
- <`DICE> Serket rolled 4#1d20-1 to impnititaive [ 1d20=16 ]{15}, [ 1d20=15 ]{14}, [ 1d20=7 ]{6}, [ 1d20=17 ]{16}
- <Callum_Heyes> son whered you find that
- <Serket> Callum somehow manages to outspeed all the imps, and gets the jump on the.
- <Serket> Somehow
- <Callum_Heyes> ((Anything special for a crit))
- <Serket> (( no.
- <Callum_Heyes> ((damn))
- <Callum_Heyes> Alright I turn to the imp that I had just slapped
- <Serket> The imp is offended that you slapped him, but is bound by the laws of spacetime to wait his god-damned turn.
- <Callum_Heyes> "wai r u guise suhch ashowles"
- <Callum_Heyes> roll 1d20+6 to grapple
- <`DICE> Callum_Heyes rolled 1d20+6 to grapple [ 1d20=19 ]{25}
- <Serket> roll 1d20-1 to not grapple
- <`DICE> Serket rolled 1d20-1 to not grapple [ 1d20=7 ]{6}
- <Serket> The Imp fails to not be grappled, and, somehow, you manage to fail to not grapple him as well.
- <Callum_Heyes> i give him another one of the old slappero
- <Callum_Heyes> "fuhk u guise soe muhch"
- <Serket> The imp hisses at you.
- <Callum_Heyes> roll 1d20+3 for the slappe
- <`DICE> Callum_Heyes rolled 1d20+3 for the slappe [ 1d20=5 ]{8}
- <Serket> Your slap hits the air, instead of the Imp.
- <Serket> The air is offended by your attack.
- <Serket> End turn?
- <Callum_Heyes> end turn
- <Callum_Heyes> roll 1d6
- <`DICE> Callum_Heyes rolled 1d6 [ 1d6=3 ]{3}
- <Serket> roll 1d4
- <`DICE> Serket rolled 1d4 [ 1d4=3 ]{3}
- <Serket> The grappled imp struggles in an attempt to free itself.
- <Serket> roll 1d20-1
- <`DICE> Serket rolled 1d20-1 [ 1d20=11 ]{10}
- <Callum_Heyes> roll 1d20+6
- <`DICE> Callum_Heyes rolled 1d20+6 [ 1d20=1 ]{7}
- <Callum_Heyes> ...
- <Serket> The Imp escapes your grapple, and ends up with his little, claw-like hands around your neck instead.
- <Serket> You are grappled by the imp.
- <Serket> Sort of.
- <Serket> The other Imps, stirred into action by the other Imps rousing success, bare down upon you with their own cute little claws.
- <Serket> roll 3#1d20-1 to-hit
- <`DICE> Serket rolled 3#1d20-1 to-hit [ 1d20=14 ]{13}, [ 1d20=11 ]{10}, [ 1d20=18 ]{17}
- <Serket> roll 2#1d4-1
- <`DICE> Serket rolled 2#1d4-1 [ 1d4=4 ]{3}, [ 1d4=2 ]{1}
- <Serket> End turn.
- <Callum_Heyes> (((am i grappled?))
- <Serket> (( yes ))
- <Callum_Heyes> roll 1d20+3 to slap the imp
- <`DICE> Callum_Heyes rolled 1d20+3 to slap the imp [ 1d20=18 ]{21}
- <Callum_Heyes> "LEHT MEH GOE"
- <Serket> The imp takes three damage from your slap.
- <Serket> The imp, subsequently, refuses to let you go.
- <Serket> He simply digs his claws further into your neck.
- <Callum_Heyes> ((jesus this imp is tanky))
- <Callum_Heyes> ((over 12 hp))
- <Serket> (( lolno
- <Serket> (( you've only done like, 6 damage to him
- <Callum_Heyes> ((Crit slap before the fight did 5))
- <Serket> (( doesnt count
- <Callum_Heyes> ((awww))
- <Serket> (( :P
- <Callum_Heyes> I attempt to free myself from the grapple
- <Callum_Heyes> roll 1d20+6
- <`DICE> Callum_Heyes rolled 1d20+6 [ 1d20=6 ]{12}
- <Serket> roll 1d20-1 to not free
- <`DICE> Serket rolled 1d20-1 to not free [ 1d20=7 ]{6}
- <Serket> You are freed from the imps grasp.
- <Callum_Heyes> I give him a stern look of disapproval
- <Callum_Heyes> end turn
- <Serket> The imps, once more, mount a more or less co-ordinated attack on you.
- <Serket> roll 4#1d20-1
- <`DICE> Serket rolled 4#1d20-1 [ 1d20=8 ]{7}, [ 1d20=17 ]{16}, [ 1d20=20 ]{19}, [ 1d20=4 ]{3}
- <Serket> roll 2#1d4-1
- <`DICE> Serket rolled 2#1d4-1 [ 1d4=2 ]{1}, [ 1d4=1 ]{0}
- <Serket> End turn.
- <Callum_Heyes> 20/28 hp
- <Callum_Heyes> I proceed to slap the fuck out of that stupid imp again
- <Serket> .roll damage
- <Serket> er
- <Serket> to hit
- <Callum_Heyes> "I HAYTE U I HAYTE U I HAYTE U"
- <Callum_Heyes> roll 1d20+3
- <`DICE> Callum_Heyes rolled 1d20+3 [ 1d20=8 ]{11}
- <Serket> You slap the imp so hard that you actually land a hit instead of whiffing into the air.
- <Serket> The Imps body falls to the ground, and explodes into mystical blue hexagons.
- <Serket> You gain +10 EXP
- <Callum_Heyes> I continue to FLIP THE FUCK OUT
- <Callum_Heyes> I grab the next imp
- <Serket> roll 1d20-1 to not grab the next imp
- <`DICE> Serket rolled 1d20-1 to not grab the next imp [ 1d20=4 ]{3}
- <Callum_Heyes> "U GUISE R DA SHITESHT TRANSLAYTORHS EVAH"
- <Serket> You grab the next imp
- <Callum_Heyes> roll 1d20+6
- <Serket> roll 1d3
- <`DICE> Callum_Heyes rolled 1d20+6 [ 1d20=20 ]{26}
- <`DICE> Serket rolled 1d3 [ 1d3=1 ]{1}
- <Callum_Heyes> roll 1d6
- <`DICE> Callum_Heyes rolled 1d6 [ 1d6=3 ]{3}
- <Callum_Heyes> end turn
- <Serket> You grapple the imp, but you grapple it so hard that you end up crushing it to death with your pseudo-hug.
- <Serket> It also explodes into hexagons.
- <Serket> +10 EXP
- <Serket> The remaining two imps screech at the loss of their comrades, they, once more, launch into attack.
- <Serket> roll 2#1d20-1
- <`DICE> Serket rolled 2#1d20-1 [ 1d20=16 ]{15}, [ 1d20=2 ]{1}
- <Serket> roll 1d4-1
- <`DICE> Serket rolled 1d4-1 [ 1d4=1 ]{0}
- <Serket> Both of the Imps fail to do any worthwhile damage in the slightest.
- <Serket> end turn
- <Callum_Heyes> "tranhlatorhs downt scrahtch dis muhch
- <Callum_Heyes> roll 1d20+6 to grapple the imp
- <`DICE> Callum_Heyes rolled 1d20+6 to grapple the imp [ 1d20=10 ]{16}
- <Callum_Heyes> The one that hit
- <Serket> roll 1d20-1 to plsno
- <`DICE> Serket rolled 1d20-1 to plsno [ 1d20=2 ]{1}
- <Serket> The Imp manages to evade not being grappled for the time being.
- <Callum_Heyes> I kick the fucker in his legs
- <Callum_Heyes> roll 1d20+3
- <`DICE> Callum_Heyes rolled 1d20+3 [ 1d20=2 ]{5}
- <Callum_Heyes> end turn
- <Serket> The Imp struggles in your grasp.
- <Serket> roll 1d20-1
- <`DICE> Serket rolled 1d20-1 [ 1d20=8 ]{7}
- <Callum_Heyes> roll 1d20+6
- <`DICE> Callum_Heyes rolled 1d20+6 [ 1d20=14 ]{20}
- <Serket> The imp struggles to remain grappled, and it succeeds.
- <Serket> The other imp attempts to free the first imp by clawing your eyes out.
- <Serket> roll 1d20-1
- <`DICE> Serket rolled 1d20-1 [ 1d20=2 ]{1}
- <Serket> Needless to say, it fails miserbaly.
- <Serket> End turn
- <Callum_Heyes> roll 1d20+3 to go back to the far effective slaps
- <`DICE> Callum_Heyes rolled 1d20+3 to go back to the far effective slaps [ 1d20=4 ]{7}
- <Serket> You slap manages to be even less effective than last time.
- <Callum_Heyes> end turn
- <Callum_Heyes> roll 1d6
- <`DICE> Callum_Heyes rolled 1d6 [ 1d6=2 ]{2}
- <Serket> The imp tries to pull itself out of your grip once more.
- <Serket> roll 1d20-1
- <`DICE> Serket rolled 1d20-1 [ 1d20=4 ]{3}
- <Serket> The other imp continues to mount it's ongoing assault on you.
- <Serket> roll 1d20-1
- <`DICE> Serket rolled 1d20-1 [ 1d20=14 ]{13}
- <Serket> roll 1d4-1
- <`DICE> Serket rolled 1d4-1 [ 1d4=1 ]{0}
- <Serket> End turn
- <Callum_Heyes> roll 1d20+3 to try and hit the back of his foot with a kick
- <`DICE> Callum_Heyes rolled 1d20+3 to try and hit the back of his foot with a kick [ 1d20=13 ]{16}
- <Serket> Your kick finds its mark easily, and the imp takes 4 damage.
- <Callum_Heyes> roll 1d6
- <`DICE> Callum_Heyes rolled 1d6 [ 1d6=2 ]{2}
- <Callum_Heyes> end turn
- <Serket> The Imp, seeming to be on it's last legs, attemps to pull itself away from your grip once more
- <Serket> roll 1d20-1
- <`DICE> Serket rolled 1d20-1 [ 1d20=8 ]{7}
- <Callum_Heyes> roll 1d20+6 to not critfail
- <`DICE> Callum_Heyes rolled 1d20+6 to not critfail [ 1d20=6 ]{12}
- <Serket> The Imp fails to escape your grapple, and the other Imp attemps to grapple you.
- <Serket> roll 1d20-1
- <`DICE> Serket rolled 1d20-1 [ 1d20=1 ]{0}
- <Callum_Heyes> roll 1d20+6
- <`DICE> Callum_Heyes rolled 1d20+6 [ 1d20=19 ]{25}
- <Serket> The Imp tries to climb up your back, but ends up falling off and faceplanting on the ground.
- <Serket> The imp takes 4 damage, and is prone on the grund.
- <Serket> End turn
- <Callum_Heyes> roll 1d20+3 to kick the other foot
- <`DICE> Callum_Heyes rolled 1d20+3 to kick the other foot [ 1d20=7 ]{10}
- <Serket> You kick the other foot, and the imps legs give out beneath it, causing it to fall to the ground and explode into mystical blue hexagons.
- <Serket> +10 exp
- <Serket> End turn? Or grapple the last imp
- <Callum_Heyes> ((can i grapple proned guys))
- <Callum_Heyes> ((can i pick them up))
- <Serket> (( yes, yes you can, and no, no you can't
- <Serket> (( However, grappling them makes it impossible for them to get up
- <Serket> (( So free advantage on all attacks
- <Callum_Heyes> Roll 1d20+6 to grapple a man while he is down
- <`DICE> Callum_Heyes rolled 1d20+6 to grapple a man while he is down [ 1d20=6 ]{12}
- <Serket> roll 1d20-1 to not grpaple
- <`DICE> Serket rolled 1d20-1 to not grpaple [ 1d20=6 ]{5}
- <Serket> You pin the imp to the ground.
- <Callum_Heyes> roll 1d6 I guess
- <`DICE> Callum_Heyes rolled 1d6 I guess [ 1d6=2 ]{2}
- <Callum_Heyes> end turn
- <Serket> The Imp tries to struggle out of your grasp.
- <Serket> roll 1d20-1
- <`DICE> Serket rolled 1d20-1 [ 1d20=8 ]{7}
- <Callum_Heyes> roll 1d20+6
- <`DICE> Callum_Heyes rolled 1d20+6 [ 1d20=3 ]{9}
- <Serket> The imp fails to get out of your grip.
- <Serket> End turn'
- <Callum_Heyes> roll 1d20+3 to kick an imp while he is down
- <`DICE> Callum_Heyes rolled 1d20+3 to kick an imp while he is down [ 1d20=6 ]{9}
- <Serket> * you have advantage
- <Callum_Heyes> roll 1d20+3 to kick an imp while he is down
- <`DICE> Callum_Heyes rolled 1d20+3 to kick an imp while he is down [ 1d20=10 ]{13}
- <Serket> You succesfully kick the crippled imp.
- * Callum_Heyes laughs at the imp
- <Callum_Heyes> "FUHK DA ROUM UHP NOHW"
- <Callum_Heyes> "JUSHT TRAI"
- <Serket> The Imp knocks over a nearby can
- <Serket> just to spite you
- * Callum_Heyes flips off the imp with his free hand
- <Serket> kek
- <Callum_Heyes> I go in to slap it again
- <Callum_Heyes> No wait
- <Callum_Heyes> end
- <Callum_Heyes> roll 1d6
- <`DICE> Callum_Heyes rolled 1d6 [ 1d6=5 ]{5}
- <Serket> The Imp is suffocated to death, and explodes into hexagons
- <Serket> +10 exp
- <Callum_Heyes> I touch all the hexagons
- <Serket> roll 4#1d10+10 for hexagons
- <`DICE> Serket rolled 4#1d10+10 for hexagons [ 1d10=10 ]{20}, [ 1d10=9 ]{19}, [ 1d10=3 ]{13}, [ 1d10=10 ]{20}
- <Serket> damnnnnnnn
- <Callum_Heyes> "evehn en def day leyveh ay mes"
- <Serket> roll 4#1d2
- <`DICE> Serket rolled 4#1d2 [ 1d2=1 ]{1}, [ 1d2=2 ]{2}, [ 1d2=2 ]{2}, [ 1d2=2 ]{2}
- <Serket> roll 4#2d8
- <`DICE> Serket rolled 4#2d8 [ 2d8=8 ]{8}, [ 2d8=3 ]{3}, [ 2d8=8 ]{8}, [ 2d8=5 ]{5}
- <Callum_Heyes> ((jeez))
- <Serket> You gain 72 Build Grist
- <Serket> You gain 20 T1 grist
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