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- function Battlerage()
- crage = gmcp.Char.Vitals.charstats[2]:sub(7)*1
- clearUserWindow("RageConsole")
- cecho("RageConsole","<gold>Rage: "..crage)
- if dform == false then
- if collide == "1" and crage >= 14 then cecho("RageConsole","\n<green>Collide F5")
- elseif collide == "1" and crage < 14 then cecho("RageConsole","\n<white>Collide F5")
- elseif collide == "0" then cecho ("RageConsole","\n<DimGrey>Collide F5")
- end--if
- if etch == "1" and crage >= 25 then cecho("RageConsole","\n<green>Etch F6")
- elseif etch == "1" and crage < 25 then cecho("RageConsole","\n<white>Etch F6")
- elseif etch == "0" then cecho ("RageConsole","\n<DimGrey>Etch F6")
- end--if
- if onslaught == "1" and crage >= 36 then cecho("RageConsole","\n<green>Onslght F7\n")
- elseif onslaught == "1" and crage < 36 then cecho("RageConsole","\n<white>Onslght F7\n")
- elseif onslaught == "0" then cecho ("RageConsole","\n<DimGrey>Onslght F7\n")
- end--if
- if bulwark == "1" and crage >= 28 then cecho("RageConsole","\n<green>Bulwark F8")
- elseif bulwark == "1" and crage < 28 then cecho("RageConsole","\n<white>Bulwark F8")
- elseif bulwark == "0" then cecho ("RageConsole","\n<DimGrey>Bulwark F8")
- end--if
- if safeguard == "1" and crage >= 35 then cecho("RageConsole","\n<green>Safeguard")
- elseif safeguard == "1" and crage < 35 then cecho("RageConsole","\n<white>Safeguard")
- elseif safeguard == "0" then cecho ("RageConsole","\n<DimGrey>Safeguard")
- end--if
- cecho("RageConsole","\n<DimGrey>Sq1: <gold>"..squish:title())
- cecho("RageConsole","\n<DimGrey>Sq2: <gold>"..squish2:title())
- else if dragonchill == "1" and crage >= 14 then cecho("RageConsole","\n<green>Dchill F5")
- elseif dragonchill == "1" and crage < 14 then cecho("RageConsole","\n<white>Dchill F5")
- elseif dragonchill == "0" then cecho ("RageConsole","\n<DimGrey>Dchill F5")
- end
- if glaciate == "1" and crage >= 26 then cecho("RageConsole","\n<green>Glaciate F6")
- elseif glaciate == "1" and crage < 26 then cecho("RageConsole","\n<white>Glaciate F6")
- elseif glaciate == "0" then cecho ("RageConsole","\n<DimGrey>Glaciate F6")
- end
- if override == "1" and crage >= 36 then cecho("RageConsole","\n<green>Override F7")
- elseif override == "1" and crage < 36 then cecho("RageConsole","\n<white>Override F7")
- elseif override == "0" then cecho ("RageConsole","\n<DimGrey>Override F7")
- end
- if frostwave == "1" and crage >= 25 then cecho("RageConsole","\n<green>Frstwave F8")
- elseif frostwave == "1" and crage < 25 then cecho("RageConsole","\n<white>Frstwave F8")
- elseif frostwave == "0" then cecho ("RageConsole","\n<DimGrey>Frstwave F8")
- end
- if ague == "1" and crage >= 14 then cecho("RageConsole","\n<green>Ague F9\n")
- elseif ague == "1" and crage < 14 then cecho("RageConsole","\n<white>Ague F9\n")
- elseif ague == "0" then cecho ("RageConsole","\n<DimGrey>Ague F9\n")
- end
- if frostrive == "1" and crage >= 17 then cecho("RageConsole","\n<green>Frostrive \n Scrl")
- elseif frostrive == "1" and crage < 17 then cecho("RageConsole","\n<white>Frostrive \n Scrl")
- elseif frostrive == "0" then cecho ("RageConsole","\n<DimGrey>-Frostrive \n Scrl")
- end
- end
- end --function
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