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Alphashadowgaming

Royal Black

Sep 18th, 2016
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. hed.BrickColor = BrickColor.new("Institutional white")
  14. s = Instance.new('Sound',char)
  15. s.SoundId = "rbxassetid://279440079"
  16. s.Volume=.Pitch = 1
  17. s.Looped = true
  18. s:Play()
  19. local deb = false
  20. local shot = 0
  21. local debris=game:service"Debris"
  22. local l = game:GetService("Lighting")
  23. local rs = game:GetService("RunService").RenderStepped
  24. hum.MaxHealth = math.huge
  25. hum.Health = math.huge
  26. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  27. math.randomseed(os.time())
  28. for i,v in pairs(char:children()) do
  29. if v:IsA("Hat") then
  30. v:Destroy()
  31. end
  32. end
  33. for i,v in pairs (hed:GetChildren()) do
  34. if v:IsA("Sound") then
  35. v:Destroy()
  36. end
  37. end
  38.  
  39.  
  40. ----------------------------------------------------
  41. Debounces = {
  42. CanAttack = true;
  43. NoIdl = false;
  44. Slashing = false;
  45. Slashed = false;
  46. RPunch = false;
  47. RPunched = false;
  48. LPunch = false;
  49. LPunched = false;
  50. }
  51. local Touche = {char.Name, }
  52. ----------------------------------------------------
  53. hed.face.Texture = "rbxassetid://141728790"
  54. ----------------------------------------------------
  55. ypcall(function()
  56. char.Shirt:Destroy()
  57. char.Pants:Destroy()
  58. shirt = Instance.new("Shirt", char)
  59. shirt.Name = "Shirt"
  60. pants = Instance.new("Pants", char)
  61. pants.Name = "Pants"
  62. char.Shirt.ShirtTemplate = "rbxassetid://345371561"
  63. char.Pants.PantsTemplate = "rbxassetid://345372241"
  64. end)
  65. ----------------------------------------------------
  66. function lerp(a, b, t) -- Linear interpolation
  67. return a + (b - a)*t
  68. end
  69.  
  70. function slerp(a, b, t) --Spherical interpolation
  71. dot = a:Dot(b)
  72. if dot > 0.99999 or dot < -0.99999 then
  73. return t <= 0.5 and a or b
  74. else
  75. r = math.acos(dot)
  76. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  77. end
  78. end
  79.  
  80. function matrixInterpolate(a, b, t)
  81. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  82. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  83. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  84. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  85. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  86. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  87. local t = v1:Dot(v2)
  88. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  89. return CFrame.new()
  90. end
  91. return CFrame.new(
  92. v0.x, v0.y, v0.z,
  93. v1.x, v1.y, v1.z,
  94. v2.x, v2.y, v2.z,
  95. v3.x, v3.y, v3.z)
  96. end
  97. ----------------------------------------------------
  98. function genWeld(a,b)
  99. local w = Instance.new("Weld",a)
  100. w.Part0 = a
  101. w.Part1 = b
  102. return w
  103. end
  104. function weld(a, b)
  105. local weld = Instance.new("Weld")
  106. weld.Name = "W"
  107. weld.Part0 = a
  108. weld.Part1 = b
  109. weld.C0 = a.CFrame:inverse() * b.CFrame
  110. weld.Parent = a
  111. return weld;
  112. end
  113. ----------------------------------------------------
  114. function Lerp(c1,c2,al)
  115. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  116. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  117. for i,v in pairs(com1) do
  118. com1[i] = v+(com2[i]-v)*al
  119. end
  120. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  121. end
  122. ----------------------------------------------------
  123. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  124. local wld = Instance.new("Weld", wp1)
  125. wld.Part0 = wp0
  126. wld.Part1 = wp1
  127. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  128. end
  129. ----------------------------------------------------
  130. function weld5(part0, part1, c0, c1)
  131. weeld=Instance.new("Weld", part0)
  132. weeld.Part0=part0
  133. weeld.Part1=part1
  134. weeld.C0=c0
  135. weeld.C1=c1
  136. return weeld
  137. end
  138. ----------------------------------------------------
  139. function HasntTouched(plrname)
  140. local ret = true
  141. for _, v in pairs(Touche) do
  142. if v == plrname then
  143. ret = false
  144. end
  145. end
  146. return ret
  147. end
  148. ----------------------------------------------------
  149. newWeld(torso, larm, -1.5, 0.5, 0)
  150. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  151. newWeld(torso, rarm, 1.5, 0.5, 0)
  152. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  153. newWeld(torso, hed, 0, 1.5, 0)
  154. newWeld(torso, lleg, -0.5, -1, 0)
  155. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  156. newWeld(torso, rleg, 0.5, -1, 0)
  157. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  158. newWeld(root, torso, 0, -1, 0)
  159. torso.Weld.C1 = CFrame.new(0, -1, 0)
  160. ----------------------------------------------------
  161. --[[z = Instance.new("Sound", char)
  162. z.SoundId = "rbxassetid://303570180"--303570180
  163. z.Looped = true
  164. z.Pitch = 1
  165. z.Volume = 1
  166. wait(.1)
  167. z:Play()]]
  168. ----------------------------------------------------
  169. local Transforming = true
  170. hum.WalkSpeed = 0
  171. local fx = Instance.new("Part",torso)
  172. fx.Anchored = true
  173. fx.Material = "Neon"
  174. fx.CanCollide = false
  175. fx.Locked = true
  176. fx.Transparency = 1
  177. fx.Material = "Granite"
  178. fx.Size = Vector3.new(1,1,1)
  179. fx.TopSurface = "SmoothNoOutlines"
  180. fx.BottomSurface = "SmoothNoOutlines"
  181. fx.BrickColor = BrickColor.new("RoyalBlack")
  182. fxm = Instance.new("SpecialMesh",fx)
  183. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  184. fxm.Scale = Vector3.new(1,1,1)
  185. for i = 1, 20 do rs:wait()
  186. fx.Transparency = fx.Transparency - (1/20)
  187. fx.CFrame = torso.CFrame
  188. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  189. rs:wait()
  190. end
  191. ----------------------------------------------------
  192. lleg.Transparency = 0.5
  193. rleg.Transparency = 0.5
  194. larm.Transparency = 0.5
  195. rarm.Transparency = 0.5
  196. torso.Transparency = 0.5
  197. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  198. larm1 = Instance.new("Part", char)
  199. larm1.Name = "Middle"
  200. larm1.BrickColor = BrickColor.new("Royal Black")
  201. larm1.Size = Vector3.new(1, 2, 1)
  202. larm1.CanCollide = false
  203. larm1.BottomSurface = "Smooth"
  204. larm1.TopSurface = "Smooth"
  205. larm1.Material = "Neon"
  206. Weld = Instance.new("Weld",larm)
  207. Weld.Part0 = larm
  208. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  209. Weld.Part1 = larm1
  210. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  211.  
  212. larm2 = Instance.new("Part", char)
  213. larm2.BrickColor = BrickColor.new("Royal Black")
  214. larm2.Material = "Granite"
  215. larm2.Size = Vector3.new(1, 0.4, 1)
  216. larm2.CanCollide = false
  217. larm2.BottomSurface = "Smooth"
  218. larm2.TopSurface = "Smooth"
  219. Weld = Instance.new("Weld",larm)
  220. Weld.Part0 = larm
  221. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  222. Weld.Part1 = larm2
  223. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  224.  
  225. larm3 = Instance.new("Part", char)
  226. larm3.BrickColor = BrickColor.new("Royal Black")
  227. larm3.Material = "Granite"
  228. larm3.Size = Vector3.new(1, 0.4, 1)
  229. larm3.CanCollide = false
  230. larm3.BottomSurface = "Smooth"
  231. larm3.TopSurface = "Smooth"
  232. Weld = Instance.new("Weld",larm)
  233. Weld.Part0 = larm
  234. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  235. Weld.Part1 = larm3
  236. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  237.  
  238. larm4 = Instance.new("Part", char)
  239. larm4.BrickColor = BrickColor.new("Royal Black")
  240. larm4.Material = "Granite"
  241. larm4.Size = Vector3.new(1, 0.4, 1)
  242. larm4.CanCollide = false
  243. larm4.BottomSurface = "Smooth"
  244. larm4.TopSurface = "Smooth"
  245. Weld = Instance.new("Weld",larm)
  246. Weld.Part0 = larm
  247. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  248. Weld.Part1 = larm4
  249. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  250.  
  251. larm5 = Instance.new("Part", char)
  252. larm5.BrickColor = BrickColor.new("Royal Black")
  253. larm5.Material = "Granite"
  254. larm5.Size = Vector3.new(1, 0.4, 1)
  255. larm5.CanCollide = false
  256. larm5.BottomSurface = "Smooth"
  257. larm5.TopSurface = "Smooth"
  258. Weld = Instance.new("Weld",larm)
  259. Weld.Part0 = larm
  260. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  261. Weld.Part1 = larm5
  262. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  263.  
  264. larm6 = Instance.new("Part", char)
  265. larm6.BrickColor = BrickColor.new("Royal Black")
  266. larm6.Material = "Granite"
  267. larm6.Size = Vector3.new(1, 0.4, 1)
  268. larm6.CanCollide = false
  269. larm6.BottomSurface = "Smooth"
  270. larm6.TopSurface = "Smooth"
  271. Mesh = Instance.new("SpecialMesh", larm6)
  272. Mesh.MeshType = "Brick"
  273. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  274. Weld = Instance.new("Weld",larm)
  275. Weld.Part0 = larm
  276. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  277. Weld.Part1 = larm6
  278. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  279.  
  280. larm7 = Instance.new("Part", char)
  281. larm7.BrickColor = BrickColor.new("Royal Black")
  282. larm7.Size = Vector3.new(0.5, 0.3, 2)
  283. larm7.CanCollide = false
  284. larm7.BottomSurface = "Smooth"
  285. larm7.TopSurface = "Smooth"
  286. larm7.Material = "Neon"
  287. Weld = Instance.new("Weld",larm)
  288. Weld.Part0 = larm
  289. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  290. Weld.Part1 = larm7
  291. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  292.  
  293. larm8 = Instance.new("Part", char)
  294. larm8.BrickColor = BrickColor.new("Royal purple")
  295. larm8.Material = "Granite"
  296. larm8.Size = Vector3.new(1, 0.4, 1)
  297. larm8.CanCollide = false
  298. larm8.BottomSurface = "Smooth"
  299. larm8.TopSurface = "Smooth"
  300. Weld = Instance.new("Weld",larm)
  301. Weld.Part0 = larm
  302. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  303. Weld.Part1 = larm8
  304. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  305. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  306. rarm1 = Instance.new("Part", char)
  307. rarm1.Name = "Middle"
  308. rarm1.BrickColor = BrickColor.new("Royal black")
  309. rarm1.Size = Vector3.new(1, 2, 1)
  310. rarm1.CanCollide = false
  311. rarm1.BottomSurface = "Smooth"
  312. rarm1.TopSurface = "Smooth"
  313. rarm1.Material = "Neon"
  314. Weld = Instance.new("Weld",rarm)
  315. Weld.Part0 = rarm
  316. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  317. Weld.Part1 = rarm1
  318. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  319.  
  320. rarm2 = Instance.new("Part", char)
  321. rarm2.BrickColor = BrickColor.new("Royal Black")
  322. rarm2.Material = "Granite"
  323. rarm2.Size = Vector3.new(1, 0.4, 1)
  324. rarm2.CanCollide = false
  325. rarm2.BottomSurface = "Smooth"
  326. rarm2.TopSurface = "Smooth"
  327. Weld = Instance.new("Weld",rarm)
  328. Weld.Part0 = rarm
  329. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  330. Weld.Part1 = rarm2
  331. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  332.  
  333. rarm3 = Instance.new("Part", char)
  334. rarm3.BrickColor = BrickColor.new("Royal Black")
  335. rarm3.Material = "Granite"
  336. rarm3.Size = Vector3.new(1, 0.4, 1)
  337. rarm3.CanCollide = false
  338. rarm3.BottomSurface = "Smooth"
  339. rarm3.TopSurface = "Smooth"
  340. Weld = Instance.new("Weld",rarm)
  341. Weld.Part0 = rarm
  342. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  343. Weld.Part1 = rarm3
  344. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  345.  
  346. rarm4 = Instance.new("Part", char)
  347. rarm4.BrickColor = BrickColor.new("Royal Black")
  348. rarm4.Material = "Granite"
  349. rarm4.Size = Vector3.new(1, 0.4, 1)
  350. rarm4.CanCollide = false
  351. rarm4.BottomSurface = "Smooth"
  352. rarm4.TopSurface = "Smooth"
  353. Weld = Instance.new("Weld",rarm)
  354. Weld.Part0 = rarm
  355. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  356. Weld.Part1 = rarm4
  357. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  358.  
  359. rarm5 = Instance.new("Part", char)
  360. rarm5.BrickColor = BrickColor.new("Royal Black")
  361. rarm5.Material = "Granite"
  362. rarm5.Size = Vector3.new(1, 0.4, 1)
  363. rarm5.CanCollide = false
  364. rarm5.BottomSurface = "Smooth"
  365. rarm5.TopSurface = "Smooth"
  366. Mesh = Instance.new("SpecialMesh", rarm5)
  367. Mesh.MeshType = "Brick"
  368. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  369. Weld = Instance.new("Weld",rarm)
  370. Weld.Part0 = rarm
  371. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  372. Weld.Part1 = rarm5
  373. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  374.  
  375. rarm6 = Instance.new("Part", char)
  376. rarm6.BrickColor = BrickColor.new("Royal Black")
  377. rarm6.Material = "Granite"
  378. rarm6.Size = Vector3.new(1, 0.4, 1)
  379. rarm6.CanCollide = false
  380. rarm6.BottomSurface = "Smooth"
  381. rarm6.TopSurface = "Smooth"
  382. Weld = Instance.new("Weld",rarm)
  383. Weld.Part0 = rarm
  384. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  385. Weld.Part1 = rarm6
  386. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  387.  
  388. rarm7 = Instance.new("Part", char)
  389. rarm7.BrickColor = BrickColor.new("Royal black")
  390. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  391. rarm7.CanCollide = false
  392. rarm7.BottomSurface = "Smooth"
  393. rarm7.TopSurface = "Smooth"
  394. rarm7.Material = "Neon"
  395. Weld = Instance.new("Weld",rarm)
  396. Weld.Part0 = rarm
  397. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  398. Weld.Part1 = rarm7
  399. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  400.  
  401. rarm8 = Instance.new("Part", char)
  402. rarm8.BrickColor = BrickColor.new("Royal Black")
  403. rarm8.Material = "Granite"
  404. rarm8.Size = Vector3.new(1, 0.4, 1)
  405. rarm8.CanCollide = false
  406. rarm8.BottomSurface = "Smooth"
  407. rarm8.TopSurface = "Smooth"
  408. Weld = Instance.new("Weld",rarm)
  409. Weld.Part0 = rarm
  410. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  411. Weld.Part1 = rarm8
  412. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  413. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  414. lleg1 = Instance.new("Part", char)
  415. lleg1.Name = "Middle"
  416. lleg1.BrickColor = BrickColor.new("Royal black")
  417. lleg1.Size = Vector3.new(1, 2, 1)
  418. lleg1.CanCollide = false
  419. lleg1.BottomSurface = "Smooth"
  420. lleg1.TopSurface = "Smooth"
  421. lleg1.Material = "Neon"
  422. Weld = Instance.new("Weld",lleg)
  423. Weld.Part0 = lleg
  424. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  425. Weld.Part1 = lleg1
  426. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  427.  
  428. lleg2 = Instance.new("Part", char)
  429. lleg2.BrickColor = BrickColor.new("Royal Black")
  430. lleg2.Material = "Granite"
  431. lleg2.Size = Vector3.new(1, 0.4, 1)
  432. lleg2.CanCollide = false
  433. lleg2.BottomSurface = "Smooth"
  434. lleg2.TopSurface = "Smooth"
  435. Weld = Instance.new("Weld",lleg)
  436. Weld.Part0 = lleg
  437. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  438. Weld.Part1 = lleg2
  439. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  440.  
  441. lleg3 = Instance.new("Part", char)
  442. lleg3.BrickColor = BrickColor.new("Royal Black")
  443. lleg3.Material = "Granite"
  444. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  445. lleg3.CanCollide = false
  446. lleg3.BottomSurface = "Smooth"
  447. lleg3.TopSurface = "Smooth"
  448. Weld = Instance.new("Weld",lleg)
  449. Weld.Part0 = lleg
  450. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  451. Weld.Part1 = lleg3
  452. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  453.  
  454. lleg4 = Instance.new("Part", char)
  455. lleg4.BrickColor = BrickColor.new("Royal Black")
  456. lleg4.Material = "Granite"
  457. lleg4.Size = Vector3.new(1, 0.4, 1)
  458. lleg4.CanCollide = false
  459. lleg4.BottomSurface = "Smooth"
  460. lleg4.TopSurface = "Smooth"
  461. Weld = Instance.new("Weld",lleg)
  462. Weld.Part0 = lleg
  463. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  464. Weld.Part1 = lleg4
  465. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  466.  
  467. lleg5 = Instance.new("Part", char)
  468. lleg5.BrickColor = BrickColor.new("Royal Black")
  469. lleg5.Material = "Granite"
  470. lleg5.Size = Vector3.new(1, 0.4, 1)
  471. lleg5.CanCollide = false
  472. lleg5.BottomSurface = "Smooth"
  473. lleg5.TopSurface = "Smooth"
  474. Weld = Instance.new("Weld",lleg)
  475. Weld.Part0 = lleg
  476. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  477. Weld.Part1 = lleg5
  478. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  479.  
  480. lleg6 = Instance.new("Part", char)
  481. lleg6.BrickColor = BrickColor.new("Royal Black")
  482. lleg6.Material = "Granite"
  483. lleg6.Size = Vector3.new(1, 0.4, 1)
  484. lleg6.CanCollide = false
  485. lleg6.BottomSurface = "Smooth"
  486. lleg6.TopSurface = "Smooth"
  487. Weld = Instance.new("Weld",lleg)
  488. Weld.Part0 = lleg
  489. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  490. Weld.Part1 = lleg6
  491. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  492.  
  493. lleg7 = Instance.new("Part", char)
  494. lleg7.BrickColor = BrickColor.new("Royal Black")
  495. lleg7.Material = "Granite"
  496. lleg7.Size = Vector3.new(1, 0.4, 1)
  497. lleg7.CanCollide = false
  498. lleg7.BottomSurface = "Smooth"
  499. lleg7.TopSurface = "Smooth"
  500. Weld = Instance.new("Weld",lleg)
  501. Weld.Part0 = lleg
  502. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  503. Weld.Part1 = lleg7
  504. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  505. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  506. rleg1 = Instance.new("Part", char)
  507. rleg1.Name = "Middle"
  508. rleg1.BrickColor = BrickColor.new("Royal black")
  509. rleg1.Size = Vector3.new(1, 2, 1)
  510. rleg1.CanCollide = false
  511. rleg1.BottomSurface = "Smooth"
  512. rleg1.TopSurface = "Smooth"
  513. rleg1.Material = "Neon"
  514. Weld = Instance.new("Weld",rleg)
  515. Weld.Part0 = rleg
  516. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  517. Weld.Part1 = rleg1
  518. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  519.  
  520. rleg2 = Instance.new("Part", char)
  521. rleg2.BrickColor = BrickColor.new("Royal White")
  522. rleg2.Material = "Granite"
  523. rleg2.Size = Vector3.new(1, 0.4, 1)
  524. rleg2.CanCollide = false
  525. rleg2.BottomSurface = "Smooth"
  526. rleg2.TopSurface = "Smooth"
  527. Weld = Instance.new("Weld",rleg)
  528. Weld.Part0 = rleg
  529. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  530. Weld.Part1 = rleg2
  531. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  532.  
  533. rleg3 = Instance.new("Part", char)
  534. rleg3.BrickColor = BrickColor.new("Royal White")
  535. rleg3.Material = "Granite"
  536. rleg3.Size = Vector3.new(1, 0.4, 1)
  537. rleg3.CanCollide = false
  538. rleg3.BottomSurface = "Smooth"
  539. rleg3.TopSurface = "Smooth"
  540. Weld = Instance.new("Weld",rleg)
  541. Weld.Part0 = rleg
  542. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  543. Weld.Part1 = rleg3
  544. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  545.  
  546. rleg4 = Instance.new("Part", char)
  547. rleg4.BrickColor = BrickColor.new("Royal White")
  548. rleg4.Material = "Granite"
  549. rleg4.Size = Vector3.new(1, 0.4, 1)
  550. rleg4.CanCollide = false
  551. rleg4.BottomSurface = "Smooth"
  552. rleg4.TopSurface = "Smooth"
  553. Weld = Instance.new("Weld",rleg)
  554. Weld.Part0 = rleg
  555. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  556. Weld.Part1 = rleg4
  557. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  558.  
  559. rleg5 = Instance.new("Part", char)
  560. rleg5.BrickColor = BrickColor.new("Royal White")
  561. rleg5.Material = "Granite"
  562. rleg5.Size = Vector3.new(1, 0.4, 1)
  563. rleg5.CanCollide = false
  564. rleg5.BottomSurface = "Smooth"
  565. rleg5.TopSurface = "Smooth"
  566. Weld = Instance.new("Weld",rleg)
  567. Weld.Part0 = rleg
  568. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  569. Weld.Part1 = rleg5
  570. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  571.  
  572. rleg6 = Instance.new("Part", char)
  573. rleg6.BrickColor = BrickColor.new("Royal White")
  574. rleg6.Material = "Granite"
  575. rleg6.Size = Vector3.new(1, 0.4, 1)
  576. rleg6.CanCollide = false
  577. rleg6.BottomSurface = "Smooth"
  578. rleg6.TopSurface = "Smooth"
  579. Weld = Instance.new("Weld",rleg)
  580. Weld.Part0 = rleg
  581. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  582. Weld.Part1 = rleg6
  583. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  584.  
  585. rleg7 = Instance.new("Part", char)
  586. rleg7.BrickColor = BrickColor.new("Royal White")
  587. rleg7.Material = "Granite"
  588. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  589. rleg7.CanCollide = false
  590. rleg7.BottomSurface = "Smooth"
  591. rleg7.TopSurface = "Smooth"
  592. Weld = Instance.new("Weld",rleg)
  593. Weld.Part0 = rleg
  594. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  595. Weld.Part1 = rleg7
  596. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  597. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  598. Chest1 = Instance.new("Part", char)
  599. Chest1.Name = "Ball"
  600. Chest1.BrickColor = BrickColor.new("Royal Black")
  601. Chest1.Size = Vector3.new(1, 0.4, 1)
  602. Chest1.CanCollide = false
  603. Chest1.BottomSurface = "Smooth"
  604. Chest1.TopSurface = "Smooth"
  605. Chest1.Material = "Neon"
  606. Mesh = Instance.new("SpecialMesh", Chest1)
  607. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  608. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  609. Weld = Instance.new("Weld",torso)
  610. Weld.Part0 = torso
  611. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  612. Weld.Part1 = Chest1
  613. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  614.  
  615. Chest2 = Instance.new("Part", char)
  616. Chest2.BrickColor = BrickColor.new("Royal Black")
  617. Chest2.Name = "Middle"
  618. Chest2.Size = Vector3.new(2, 2, 1)
  619. Chest2.CanCollide = false
  620. Chest2.BottomSurface = "Smooth"
  621. Chest2.TopSurface = "Smooth"
  622. Chest2.Material = "Neon"
  623. Weld = Instance.new("Weld",torso)
  624. Weld.Part0 = torso
  625. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  626. Weld.Part1 = Chest2
  627. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  628.  
  629. Chest3 = Instance.new("Part", char)
  630. Chest3.BrickColor = BrickColor.new("Royal White")
  631. Chest3.Material = "Granite"
  632. Chest3.Size = Vector3.new(1, 0.4, 1)
  633. Chest3.CanCollide = false
  634. Chest3.BottomSurface = "Smooth"
  635. Chest3.TopSurface = "Smooth"
  636. Weld = Instance.new("Weld",torso)
  637. Weld.Part0 = torso
  638. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  639. Weld.Part1 = Chest3
  640. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  641.  
  642. Chest4 = Instance.new("Part", char)
  643. Chest4.BrickColor = BrickColor.new("Royal Black")
  644. Chest4.Material = "Granite"
  645. Chest4.Size = Vector3.new(1, 0.4, 1)
  646. Chest4.CanCollide = false
  647. Chest4.BottomSurface = "Smooth"
  648. Chest4.TopSurface = "Smooth"
  649. Weld = Instance.new("Weld",torso)
  650. Weld.Part0 = torso
  651. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  652. Weld.Part1 = Chest4
  653. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  654.  
  655. Chest5 = Instance.new("Part", char)
  656. Chest5.BrickColor = BrickColor.new("Royal Black")
  657. Chest5.Material = "Granite"
  658. Chest5.Size = Vector3.new(1, 0.4, 1)
  659. Chest5.CanCollide = false
  660. Chest5.BottomSurface = "Smooth"
  661. Chest5.TopSurface = "Smooth"
  662. Weld = Instance.new("Weld",torso)
  663. Weld.Part0 = torso
  664. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  665. Weld.Part1 = Chest5
  666. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  667.  
  668. Chest6 = Instance.new("Part", char)
  669. Chest6.BrickColor = BrickColor.new("Royal Black")
  670. Chest6.Material = "Granite"
  671. Chest6.Size = Vector3.new(1, 0.4, 1)
  672. Chest6.CanCollide = false
  673. Chest6.BottomSurface = "Smooth"
  674. Chest6.TopSurface = "Smooth"
  675. Weld = Instance.new("Weld",torso)
  676. Weld.Part0 = torso
  677. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  678. Weld.Part1 = Chest6
  679. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  680.  
  681. Chest7 = Instance.new("Part", char)
  682. Chest7.BrickColor = BrickColor.new("Royal Black")
  683. Chest7.Material = "Granite"
  684. Chest7.Size = Vector3.new(1, 0.4, 1)
  685. Chest7.CanCollide = false
  686. Chest7.BottomSurface = "Smooth"
  687. Chest7.TopSurface = "Smooth"
  688. Weld = Instance.new("Weld",torso)
  689. Weld.Part0 = torso
  690. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  691. Weld.Part1 = Chest7
  692. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  693.  
  694. Chest8 = Instance.new("Part", char)
  695. Chest8.BrickColor = BrickColor.new("Royal Black")
  696. Chest8.Material = "Granite"
  697. Chest8.Size = Vector3.new(1, 0.4, 1)
  698. Chest8.CanCollide = false
  699. Chest8.BottomSurface = "Smooth"
  700. Chest8.TopSurface = "Smooth"
  701. Weld = Instance.new("Weld",torso)
  702. Weld.Part0 = torso
  703. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  704. Weld.Part1 = Chest8
  705. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  706.  
  707. Chest9 = Instance.new("Part", char)
  708. Chest9.BrickColor = BrickColor.new("Royal White")
  709. Chest9.Material = "Granite"
  710. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  711. Chest9.CanCollide = false
  712. Chest9.BottomSurface = "Smooth"
  713. Chest9.TopSurface = "Smooth"
  714. Weld = Instance.new("Weld",torso)
  715. Weld.Part0 = torso
  716. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  717. Weld.Part1 = Chest9
  718. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  719.  
  720. Chest10 = Instance.new("Part", char)
  721. Chest10.BrickColor = BrickColor.new("Royal White")
  722. Chest10.Material = "Granite"
  723. Chest10.Size = Vector3.new(1, 0.4, 1)
  724. Chest10.CanCollide = false
  725. Chest10.BottomSurface = "Smooth"
  726. Chest10.TopSurface = "Smooth"
  727. Mesh = Instance.new("SpecialMesh", Chest10)
  728. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  729. Weld = Instance.new("Weld",torso)
  730. Weld.Part0 = torso
  731. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  732. Weld.Part1 = Chest10
  733. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  734.  
  735. Chest11 = Instance.new("Part", char)
  736. Chest11.BrickColor = BrickColor.new("Royal White")
  737. Chest11.Material = "Granite"
  738. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  739. Chest11.CanCollide = false
  740. Chest11.BottomSurface = "Smooth"
  741. Chest11.TopSurface = "Smooth"
  742. Weld = Instance.new("Weld",torso)
  743. Weld.Part0 = torso
  744. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  745. Weld.Part1 = Chest11
  746. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  747.  
  748. Chest12 = Instance.new("Part", char)
  749. Chest12.BrickColor = BrickColor.new("Royal White")
  750. Chest12.Material = "Granite"
  751. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  752. Chest12.CanCollide = false
  753. Chest12.BottomSurface = "Smooth"
  754. Chest12.TopSurface = "Smooth"
  755. Weld = Instance.new("Weld",torso)
  756. Weld.Part0 = torso
  757. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  758. Weld.Part1 = Chest12
  759. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  760.  
  761. Chest13 = Instance.new("Part", char)
  762. Chest13.BrickColor = BrickColor.new("Royal White")
  763. Chest13.Material = "Granite"
  764. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  765. Chest13.CanCollide = false
  766. Chest13.BottomSurface = "Smooth"
  767. Chest13.TopSurface = "Smooth"
  768. Weld = Instance.new("Weld",torso)
  769. Weld.Part0 = torso
  770. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  771. Weld.Part1 = Chest13
  772. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  773.  
  774. Chest14 = Instance.new("Part", char)
  775. Chest14.BrickColor = BrickColor.new("Royal White")
  776. Chest14.Material = "Granite"
  777. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  778. Chest14.CanCollide = false
  779. Chest14.BottomSurface = "Smooth"
  780. Chest14.TopSurface = "Smooth"
  781. Weld = Instance.new("Weld",torso)
  782. Weld.Part0 = torso
  783. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  784. Weld.Part1 = Chest14
  785. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  786.  
  787. Chest15 = Instance.new("Part", char)
  788. Chest15.BrickColor = BrickColor.new("Royal White")
  789. Chest15.Material = "Granite"
  790. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  791. Chest15.CanCollide = false
  792. Chest15.BottomSurface = "Smooth"
  793. Chest15.TopSurface = "Smooth"
  794. Weld = Instance.new("Weld",torso)
  795. Weld.Part0 = torso
  796. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  797. Weld.Part1 = Chest15
  798. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  799.  
  800. Chest16 = Instance.new("Part", char)
  801. Chest16.BrickColor = BrickColor.new("Royal Black")
  802. Chest16.Material = "Granite"
  803. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  804. Chest16.CanCollide = false
  805. Chest16.BottomSurface = "Smooth"
  806. Chest16.TopSurface = "Smooth"
  807. Weld = Instance.new("Weld",torso)
  808. Weld.Part0 = torso
  809. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  810. Weld.Part1 = Chest16
  811. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  812.  
  813. Chest17 = Instance.new("Part", char)
  814. Chest17.BrickColor = BrickColor.new("Royal Black")
  815. Chest17.Material = "Granite"
  816. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  817. Chest17.CanCollide = false
  818. Chest17.BottomSurface = "Smooth"
  819. Chest17.TopSurface = "Smooth"
  820. Weld = Instance.new("Weld",torso)
  821. Weld.Part0 = torso
  822. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  823. Weld.Part1 = Chest17
  824. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  825.  
  826. Chest18 = Instance.new("Part", char)
  827. Chest18.BrickColor = BrickColor.new("Royal Black")
  828. Chest18.Material = "Granite"
  829. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  830. Chest18.CanCollide = false
  831. Chest18.BottomSurface = "Smooth"
  832. Chest18.TopSurface = "Smooth"
  833. Weld = Instance.new("Weld",torso)
  834. Weld.Part0 = torso
  835. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  836. Weld.Part1 = Chest18
  837. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  838.  
  839. Chest19 = Instance.new("Part", char)
  840. Chest19.BrickColor = BrickColor.new("Royal white")
  841. Chest19.Material = "Granite"
  842. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  843. Chest19.CanCollide = false
  844. Chest19.BottomSurface = "Smooth"
  845. Chest19.TopSurface = "Smooth"
  846. Weld = Instance.new("Weld",torso)
  847. Weld.Part0 = torso
  848. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  849. Weld.Part1 = Chest19
  850. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  851.  
  852. Chest20 = Instance.new("Part", char)
  853. Chest20.BrickColor = BrickColor.new("Royal Black")
  854. Chest20.Material = "Granite"
  855. Chest20.Size = Vector3.new(1, 0.4, 1)
  856. Chest20.CanCollide = false
  857. Chest20.BottomSurface = "Smooth"
  858. Chest20.TopSurface = "Smooth"
  859. Mesh = Instance.new("SpecialMesh",Chest20)
  860. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  861. Weld = Instance.new("Weld",torso)
  862. Weld.Part0 = torso
  863. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  864. Weld.Part1 = Chest20
  865. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  866.  
  867. Chest21 = Instance.new("Part", char)
  868. Chest21.BrickColor = BrickColor.new("Royal White")
  869. Chest21.Material = "Granite"
  870. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  871. Chest21.CanCollide = false
  872. Chest21.BottomSurface = "Smooth"
  873. Chest21.TopSurface = "Smooth"
  874. Weld = Instance.new("Weld",torso)
  875. Weld.Part0 = torso
  876. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  877. Weld.Part1 = Chest21
  878. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  879.  
  880. Chest22 = Instance.new("Part", char)
  881. Chest22.BrickColor = BrickColor.new("Royal White")
  882. Chest22.Material = "Granite"
  883. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  884. Chest22.CanCollide = false
  885. Chest22.BottomSurface = "Smooth"
  886. Chest22.TopSurface = "Smooth"
  887. Weld = Instance.new("Weld",torso)
  888. Weld.Part0 = torso
  889. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  890. Weld.Part1 = Chest22
  891. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  892.  
  893. Chest23 = Instance.new("Part", char)
  894. Chest23.BrickColor = BrickColor.new("Royal White")
  895. Chest23.Material = "Granite"
  896. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  897. Chest23.CanCollide = false
  898. Chest23.BottomSurface = "Smooth"
  899. Chest23.TopSurface = "Smooth"
  900. Weld = Instance.new("Weld",torso)
  901. Weld.Part0 = torso
  902. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  903. Weld.Part1 = Chest23
  904. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  905.  
  906. Chest24 = Instance.new("Part", char)
  907. Chest24.BrickColor = BrickColor.new("Royal White")
  908. Chest24.Material = "Granite"
  909. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  910. Chest24.CanCollide = false
  911. Chest24.BottomSurface = "Smooth"
  912. Chest24.TopSurface = "Smooth"
  913. Weld = Instance.new("Weld",torso)
  914. Weld.Part0 = torso
  915. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  916. Weld.Part1 = Chest24
  917. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  918.  
  919. p1 = Instance.new("Part",char)
  920. p1.BrickColor = BrickColor.new("Royal Black")
  921. p1.FormFactor = Enum.FormFactor.Custom
  922. p1.Size = Vector3.new(2, 2, 2)
  923. p1.CanCollide = false
  924. p1.Locked = true
  925. p1.BottomSurface = Enum.SurfaceType.Smooth
  926. p1.TopSurface = Enum.SurfaceType.Smooth
  927. SMesh = Instance.new("SpecialMesh", p1)
  928. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  929. SMesh.TextureId = ""
  930. SMesh.MeshType = Enum.MeshType.FileMesh
  931. SMesh.Name = "Mesh"
  932. SMesh.VertexColor = Vector3.new(0, 0, 0)
  933. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  934. w1 = Instance.new("Weld", hed)
  935. w1.Part0 = hed
  936. w1.C0 = CFrame.new(0,-1.5,0)
  937. w1.Part1 = p1
  938. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  939. p2 = Instance.new("Part",char)
  940. p2.BrickColor = BrickColor.new("Royal black")
  941. p2.FormFactor = Enum.FormFactor.Custom
  942. p2.Size = Vector3.new(1, 1, 1)
  943. p2.CanCollide = false
  944. p2.Locked = true
  945. p2.BottomSurface = Enum.SurfaceType.Smooth
  946. p2.TopSurface = Enum.SurfaceType.Smooth
  947. SMesh = Instance.new("SpecialMesh", p2)
  948. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  949. SMesh.TextureId = ""
  950. SMesh.MeshType = Enum.MeshType.FileMesh
  951. SMesh.Name = "Mesh"
  952. SMesh.VertexColor = Vector3.new(0, 0, 0)
  953. SMesh.Scale = Vector3.new(1, 0.9, 1)
  954. w1 = Instance.new("Weld", hed)
  955. w1.Part0 = hed
  956. w1.C0 = CFrame.new(0,-1.5,0)
  957. w1.Part1 = p2
  958. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  959. p3 = Instance.new("Part",char)
  960. p3.BrickColor = BrickColor.new("Royal black")
  961. p3.FormFactor = Enum.FormFactor.Custom
  962. p3.Size = Vector3.new(1, 1, 1)
  963. p3.CanCollide = false
  964. p3.Locked = true
  965. p3.BottomSurface = Enum.SurfaceType.Smooth
  966. p3.TopSurface = Enum.SurfaceType.Smooth
  967. SMesh = Instance.new("SpecialMesh", p3)
  968. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  969. SMesh.TextureId = ""
  970. SMesh.MeshType = Enum.MeshType.FileMesh
  971. SMesh.Name = "Mesh"
  972. SMesh.VertexColor = Vector3.new(0, 0, 0)
  973. SMesh.Scale = Vector3.new(1, 1, 1)
  974. w1 = Instance.new("Weld", hed)
  975. w1.Part0 = hed
  976. w1.C0 = CFrame.new(0,-1.5,0)
  977. w1.Part1 = p3
  978. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  979. p4 = Instance.new("Part",char)
  980. p4.BrickColor = BrickColor.new("Royal black")
  981. p4.FormFactor = Enum.FormFactor.Custom
  982. p4.Size = Vector3.new(1, 1, 1)
  983. p4.CanCollide = false
  984. p4.Locked = true
  985. p4.BottomSurface = Enum.SurfaceType.Smooth
  986. p4.TopSurface = Enum.SurfaceType.Smooth
  987. SMesh = Instance.new("SpecialMesh", p4)
  988. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  989. SMesh.TextureId = ""
  990. SMesh.MeshType = Enum.MeshType.FileMesh
  991. SMesh.Name = "Mesh"
  992. SMesh.VertexColor = Vector3.new(0, 0, 0)
  993. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  994. w1 = Instance.new("Weld", hed)
  995. w1.Part0 = hed
  996. w1.C0 = CFrame.new(0,-1.5,0)
  997. w1.Part1 = p4
  998. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  999. p5 = Instance.new("Part",char)
  1000. p5.BrickColor = BrickColor.new("Royal black")
  1001. p5.FormFactor = Enum.FormFactor.Custom
  1002. p5.Size = Vector3.new(1, 1, 1)
  1003. p5.CanCollide = false
  1004. p5.Locked = true
  1005. p5.BottomSurface = Enum.SurfaceType.Smooth
  1006. p5.TopSurface = Enum.SurfaceType.Smooth
  1007. SMesh = Instance.new("SpecialMesh", p5)
  1008. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1009. SMesh.TextureId = ""
  1010. SMesh.MeshType = Enum.MeshType.FileMesh
  1011. SMesh.Name = "Mesh"
  1012. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1013. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1014. w1 = Instance.new("Weld", hed)
  1015. w1.Part0 = hed
  1016. w1.C0 = CFrame.new(0,-1.5,0)
  1017. w1.Part1 = p5
  1018. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1019. p6 = Instance.new("Part",char)
  1020. p6.BrickColor = BrickColor.new("Royal black")
  1021. p6.FormFactor = Enum.FormFactor.Custom
  1022. p6.Size = Vector3.new(1, 1, 1)
  1023. p6.CanCollide = false
  1024. p6.Locked = true
  1025. p6.BottomSurface = Enum.SurfaceType.Smooth
  1026. p6.TopSurface = Enum.SurfaceType.Smooth
  1027. SMesh = Instance.new("SpecialMesh", p6)
  1028. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1029. SMesh.TextureId = ""
  1030. SMesh.MeshType = Enum.MeshType.FileMesh
  1031. SMesh.Name = "Mesh"
  1032. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1033. SMesh.Scale = Vector3.new(1, 1, 1)
  1034. w1 = Instance.new("Weld", hed)
  1035. w1.Part0 = hed
  1036. w1.C0 = CFrame.new(0,-1.5,0)
  1037. w1.Part1 = p6
  1038. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1039. p7 = Instance.new("Part",char)
  1040. p7.BrickColor = BrickColor.new("New Black")
  1041. p7.FormFactor = Enum.FormFactor.Custom
  1042. p7.Size = Vector3.new(1, 1, 1)
  1043. p7.CanCollide = false
  1044. p7.Locked = true
  1045. p7.BottomSurface = Enum.SurfaceType.Smooth
  1046. p7.TopSurface = Enum.SurfaceType.Smooth
  1047. SMesh = Instance.new("SpecialMesh", p7)
  1048. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1049. SMesh.TextureId = ""
  1050. SMesh.MeshType = Enum.MeshType.FileMesh
  1051. SMesh.Name = "Mesh"
  1052. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1053. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1054. w1 = Instance.new("Weld", hed)
  1055. w1.Part0 = hed
  1056. w1.C0 = CFrame.new(0,-1.5,0)
  1057. w1.Part1 = p7
  1058. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1059. p8 = Instance.new("Part",char)
  1060. p8.BrickColor = BrickColor.new("New Black")
  1061. p8.FormFactor = Enum.FormFactor.Custom
  1062. p8.Size = Vector3.new(1, 1, 1)
  1063. p8.CanCollide = false
  1064. p8.Locked = true
  1065. p8.BottomSurface = Enum.SurfaceType.Smooth
  1066. p8.TopSurface = Enum.SurfaceType.Smooth
  1067. SMesh = Instance.new("SpecialMesh", p8)
  1068. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1069. SMesh.TextureId = ""
  1070. SMesh.MeshType = Enum.MeshType.FileMesh
  1071. SMesh.Name = "Mesh"
  1072. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1073. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1074. w1 = Instance.new("Weld", hed)
  1075. w1.Part0 = hed
  1076. w1.C0 = CFrame.new(0,-1.5,0)
  1077. w1.Part1 = p8
  1078. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1079. p9 = Instance.new("Part",char)
  1080. p9.BrickColor = BrickColor.new("New Black")
  1081. p9.FormFactor = Enum.FormFactor.Custom
  1082. p9.Size = Vector3.new(1, 1, 1)
  1083. p9.CanCollide = false
  1084. p9.Locked = true
  1085. p9.BottomSurface = Enum.SurfaceType.Smooth
  1086. p9.TopSurface = Enum.SurfaceType.Smooth
  1087. SMesh = Instance.new("SpecialMesh", p9)
  1088. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1089. SMesh.TextureId = ""
  1090. SMesh.MeshType = Enum.MeshType.FileMesh
  1091. SMesh.Name = "Mesh"
  1092. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1093. SMesh.Scale = Vector3.new(1, 1, 1)
  1094. w1 = Instance.new("Weld", hed)
  1095. w1.Part0 = hed
  1096. w1.C0 = CFrame.new(0,-1.5,0)
  1097. w1.Part1 = p9
  1098. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1099. p10 = Instance.new("Part",char)
  1100. p10.BrickColor = BrickColor.new("New Black")
  1101. p10.FormFactor = Enum.FormFactor.Custom
  1102. p10.Size = Vector3.new(1, 1, 1)
  1103. p10.CanCollide = false
  1104. p10.Locked = true
  1105. p10.BottomSurface = Enum.SurfaceType.Smooth
  1106. p10.TopSurface = Enum.SurfaceType.Smooth
  1107. SMesh = Instance.new("SpecialMesh", p10)
  1108. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1109. SMesh.TextureId = ""
  1110. SMesh.MeshType = Enum.MeshType.FileMesh
  1111. SMesh.Name = "Mesh"
  1112. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1113. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1114. w1 = Instance.new("Weld", hed)
  1115. w1.Part0 = hed
  1116. w1.C0 = CFrame.new(0,-1.5,0)
  1117. w1.Part1 = p10
  1118. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1119. ----------------------------------------------------
  1120. GroundWave1 = function()
  1121. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1122. local Colors = {"New Yeller", "Royal purple"}
  1123. local wave = Instance.new("Part", torso)
  1124. wave.BrickColor = BrickColor.new('New Blck')
  1125. wave.Anchored = true
  1126. wave.CanCollide = false
  1127. wave.Locked = true
  1128. wave.Size = Vector3.new(1, 1, 1)
  1129. wave.TopSurface = "Smooth"
  1130. wave.BottomSurface = "Smooth"
  1131. wave.Transparency = 0.35
  1132. wave.CFrame = HandCF
  1133. wm = Instance.new("SpecialMesh", wave)
  1134. wm.MeshId = "rbxassetid://3270017"
  1135. coroutine.wrap(function()
  1136. for i = 1, 30, 1 do
  1137. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1138. wave.Size = wm.Scale
  1139. wave.CFrame = HandCF
  1140. wave.Transparency = i/10
  1141. wait()
  1142. end
  1143. wait()
  1144. wave:Destroy()
  1145. end)()
  1146. end
  1147. ----------------------------------------------------
  1148. GroundWave = function()
  1149. if Transforming == true then
  1150. local wave = Instance.new("Part", torso)
  1151. wave.BrickColor = BrickColor.new("Royal White")
  1152. wave.Anchored = true
  1153. wave.CanCollide = false
  1154. wave.Locked = true
  1155. wave.Size = Vector3.new(1, 1, 1)
  1156. wave.TopSurface = "Smooth"
  1157. wave.BottomSurface = "Smooth"
  1158. wave.Transparency = 0.35
  1159. wave.CFrame = fx.CFrame
  1160. wm = Instance.new("SpecialMesh", wave)
  1161. wm.MeshType = "Sphere"
  1162. wm.Scale = Vector3.new(1,1,1)
  1163. coroutine.wrap(function()
  1164. for i = 1, 18, 1 do
  1165. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1166. --wave.Size = wm.Scale
  1167. wave.CFrame = fx.CFrame
  1168. wave.Transparency = i/14
  1169. wait()
  1170. end
  1171. wait()
  1172. wave:Destroy()
  1173. end)()
  1174. elseif Transforming == false then
  1175. wait()
  1176. end
  1177. end
  1178.  
  1179. for i = 1, 100 do rs:wait()
  1180. fx.CFrame = torso.CFrame
  1181. end
  1182.  
  1183. Spawn(function()
  1184. while wait(1) do
  1185. GroundWave()
  1186. end
  1187. end)
  1188.  
  1189. wait(4)
  1190.  
  1191. Transforming = false
  1192.  
  1193. for i = 1, 20 do rs:wait()
  1194. fx.Transparency = fx.Transparency + (1/20)
  1195. fx.CFrame = torso.CFrame
  1196. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1197. rs:wait()
  1198. end
  1199.  
  1200. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1201. local wave = Instance.new("Part", torso)
  1202. wave.BrickColor = BrickColor.new("Institutional white")
  1203. wave.Anchored = true
  1204. wave.CanCollide = false
  1205. wave.Locked = true
  1206. wave.Size = Vector3.new(1, 1, 1)
  1207. wave.TopSurface = "Smooth"
  1208. wave.BottomSurface = "Smooth"
  1209. wave.Transparency = 0.35
  1210. wave.CFrame = HandCF
  1211. wm = Instance.new("SpecialMesh", wave)
  1212. wm.MeshId = "rbxassetid://3270017"
  1213. coroutine.wrap(function()
  1214. for i = 1, 14, 1 do
  1215. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1216. wave.Size = wm.Scale
  1217. wave.CFrame = HandCF
  1218. wave.Transparency = i/14
  1219. wait()
  1220. end
  1221. wait()
  1222. wave:Destroy()
  1223. end)()
  1224. hum.WalkSpeed = 16
  1225. ----------------------------------------------------
  1226. Blast = function()
  1227. local Colors = {"Royal white", "Royal Black"}
  1228. local wave = Instance.new("Part", torso)
  1229. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1230. wave.Anchored = true
  1231. wave.CanCollide = false
  1232. wave.Locked = true
  1233. wave.Size = Vector3.new(1, 1, 1)
  1234. wave.TopSurface = "Smooth"
  1235. wave.BottomSurface = "Smooth"
  1236. wave.Transparency = 0.35
  1237. wave.CFrame = rarm.CFrame
  1238. wm = Instance.new("SpecialMesh", wave)
  1239. wm.MeshType = "Sphere"
  1240. wm.Scale = Vector3.new(1,1,1)
  1241. z = Instance.new("Sound",wave)
  1242. z.SoundId = "rbxassetid://237035051"
  1243. z.Volume = 1
  1244. z.Pitch = .9
  1245. z:Play()
  1246. coroutine.wrap(function()
  1247. for i = 1, 30, 1 do
  1248. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1249. --wave.Size = wm.Scale
  1250. wave.CFrame = rarm.CFrame
  1251. wave.Transparency = (1/14)
  1252. rs:wait()
  1253. end
  1254. rs:wait()
  1255. wave:Destroy()
  1256. z:Destroy()
  1257. end)()
  1258. end
  1259. ----------------------------------------------------
  1260. rarm.Touched:connect(function(ht)
  1261. hit = ht.Parent
  1262. if ht and hit:IsA("Model") then
  1263. if hit:FindFirstChild("Humanoid") then
  1264. if hit.Name ~= p.Name then
  1265. if Debounces.RPunch == true and Debounces.RPunched == false then
  1266. Debounces.RPunched = true
  1267. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1268. if Debounces.ks==true then
  1269. z = Instance.new("Sound",hed)
  1270. z.SoundId = "rbxassetid://169380525"
  1271. z.Pitch = ptz[math.random(1,#ptz)]
  1272. z.Volume = 1
  1273. z:Play()
  1274. end
  1275. wait(.2)
  1276. Debounces.RPunched = false
  1277. end
  1278. end
  1279. end
  1280. elseif ht and hit:IsA("Hat") then
  1281. if hit.Parent.Name ~= p.Name then
  1282. if hit.Parent:FindFirstChild("Humanoid") then
  1283. if Debounces.RPunch == true and Debounces.RPunched == false then
  1284. Debounces.RPunched = true
  1285. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1286. if Debounces.ks==true then
  1287. z = Instance.new("Sound",hed)
  1288. z.SoundId = "rbxassetid://169380525"
  1289. z.Pitch = ptz[math.random(1,#ptz)]
  1290. z.Volume = 1
  1291. z:Play()
  1292. end
  1293. wait(.2)
  1294. Debounces.RPunched = false
  1295. end
  1296. end
  1297. end
  1298. end
  1299. end)
  1300. larm.Touched:connect(function(ht)
  1301. hit = ht.Parent
  1302. if ht and hit:IsA("Model") then
  1303. if hit:FindFirstChild("Humanoid") then
  1304. if hit.Name ~= p.Name then
  1305. if Debounces.LPunch == true and Debounces.LPunched == false then
  1306. Debounces.LPunched = true
  1307. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1308. if Debounces.ks2==true then
  1309. z = Instance.new("Sound",hed)
  1310. z.SoundId = "rbxassetid://169380525"
  1311. z.Pitch = ptz[math.random(1,#ptz)]
  1312. z.Volume = 1
  1313. z:Play()
  1314. end
  1315. wait(.2)
  1316. Debounces.LPunched = false
  1317. end
  1318. end
  1319. end
  1320. elseif ht and hit:IsA("Hat") then
  1321. if hit.Parent.Name ~= p.Name then
  1322. if hit.Parent:FindFirstChild("Humanoid") then
  1323. if Debounces.LPunch == true and Debounces.LPunched == false then
  1324. Debounces.LPunched = true
  1325. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1326. if Debounces.ks2==true then
  1327. z = Instance.new("Sound",hed)
  1328. z.SoundId = "rbxassetid://169380525"
  1329. z.Pitch = ptz[math.random(1,#ptz)]
  1330. z.Volume = 1
  1331. z:Play()
  1332. end
  1333. wait(.2)
  1334. Debounces.LPunched = false
  1335. end
  1336. end
  1337. end
  1338. end
  1339. end)
  1340. ----------------------------------------------------
  1341. mod4 = Instance.new("Model",char)
  1342.  
  1343. ptez = {0.7, 0.8, 0.9, 1}
  1344.  
  1345. function FindNearestTorso(Position,Distance,SinglePlayer)
  1346. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1347. local List = {}
  1348. for i,v in pairs(workspace:GetChildren())do
  1349. if v:IsA("Model")then
  1350. if v:findFirstChild("Torso")then
  1351. if v ~= char then
  1352. if(v.Torso.Position -Position).magnitude <= Distance then
  1353. table.insert(List,v)
  1354. end
  1355. end
  1356. end
  1357. end
  1358. end
  1359. return List
  1360. end
  1361.  
  1362. function Punch()
  1363. part=Instance.new('Part',mod4)
  1364. part.Anchored=true
  1365. part.CanCollide=false
  1366. part.FormFactor='Custom'
  1367. part.Size=Vector3.new(.2,.2,.2)
  1368. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1369. part.Transparency=.7
  1370. part.BrickColor=BrickColor.new('New Yeller')
  1371. mesh=Instance.new('SpecialMesh',part)
  1372. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1373. mesh.Scale=Vector3.new(3,3,3)
  1374. part2=Instance.new('Part',mod4)
  1375. part2.Anchored=true
  1376. part2.CanCollide=false
  1377. part2.FormFactor='Custom'
  1378. part2.Size=Vector3.new(.2,.2,.2)
  1379. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1380. part2.Transparency=.7
  1381. part2.BrickColor=BrickColor.new('New Yeller')
  1382. mesh2=Instance.new('SpecialMesh',part2)
  1383. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1384. mesh2.Scale=Vector3.new(3,1.5,3)
  1385. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1386. if v:FindFirstChild('Humanoid') then
  1387. v.Humanoid:TakeDamage(math.huge)
  1388. end
  1389. end
  1390. coroutine.resume(coroutine.create(function()
  1391. for i=0,0.62,0.4 do
  1392. wait()
  1393. part.CFrame=part.CFrame
  1394. part.Transparency=i
  1395. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1396. part2.CFrame=part2.CFrame
  1397. part2.Transparency=i
  1398. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1399. end
  1400. part.Parent=nil
  1401. part2.Parent=nil
  1402. end))
  1403. end
  1404. ----------------------------------------------------
  1405. rarm.Touched:connect(function(ht)
  1406. hit = ht.Parent
  1407. if ht and hit:IsA("Model") then
  1408. if hit:FindFirstChild("Humanoid") then
  1409. if hit.Name ~= p.Name then
  1410. if Debounces.RPunch == true and Debounces.RPunched == false then
  1411. Debounces.RPunched = true
  1412. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1413. if Debounces.ks==true then
  1414. z = Instance.new("Sound",hed)
  1415. z.SoundId = "rbxassetid://169380525"
  1416. z.Pitch = ptz[math.random(1,#ptz)]
  1417. z.Volume = 1
  1418. z:Play()
  1419. end
  1420. wait(.2)
  1421. Debounces.RPunched = false
  1422. end
  1423. end
  1424. end
  1425. elseif ht and hit:IsA("Hat") then
  1426. if hit.Parent.Name ~= p.Name then
  1427. if hit.Parent:FindFirstChild("Humanoid") then
  1428. if Debounces.RPunch == true and Debounces.RPunched == false then
  1429. Debounces.RPunched = true
  1430. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1431. if Debounces.ks==true then
  1432. z = Instance.new("Sound",hed)
  1433. z.SoundId = "rbxassetid://169380525"
  1434. z.Pitch = ptz[math.random(1,#ptz)]
  1435. z.Volume = 1
  1436. z:Play()
  1437. end
  1438. wait(.2)
  1439. Debounces.RPunched = false
  1440. end
  1441. end
  1442. end
  1443. end
  1444. end)
  1445. larm.Touched:connect(function(ht)
  1446. hit = ht.Parent
  1447. if ht and hit:IsA("Model") then
  1448. if hit:FindFirstChild("Humanoid") then
  1449. if hit.Name ~= p.Name then
  1450. if Debounces.LPunch == true and Debounces.LPunched == false then
  1451. Debounces.LPunched = true
  1452. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1453. if Debounces.ks2==true then
  1454. z = Instance.new("Sound",hed)
  1455. z.SoundId = "rbxassetid://169380525"
  1456. z.Pitch = ptz[math.random(1,#ptz)]
  1457. z.Volume = 1
  1458. z:Play()
  1459. end
  1460. wait(.2)
  1461. Debounces.LPunched = false
  1462. end
  1463. end
  1464. end
  1465. elseif ht and hit:IsA("Hat") then
  1466. if hit.Parent.Name ~= p.Name then
  1467. if hit.Parent:FindFirstChild("Humanoid") then
  1468. if Debounces.LPunch == true and Debounces.LPunched == false then
  1469. Debounces.LPunched = true
  1470. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1471. if Debounces.ks2==true then
  1472. z = Instance.new("Sound",hed)
  1473. z.SoundId = "rbxassetid://169380525"
  1474. z.Pitch = ptz[math.random(1,#ptz)]
  1475. z.Volume = 1
  1476. z:Play()
  1477. end
  1478. wait(.2)
  1479. Debounces.LPunched = false
  1480. end
  1481. end
  1482. end
  1483. end
  1484. end)
  1485. ----------------------------------------------------
  1486. local player = game.Players.LocalPlayer
  1487. local pchar = player.Character
  1488. local mouse = player:GetMouse()
  1489. local cam = workspace.CurrentCamera
  1490.  
  1491. local rad = math.rad
  1492.  
  1493. local keysDown = {}
  1494. local flySpeed = 0
  1495. local MAX_FLY_SPEED = 150
  1496.  
  1497. local canFly = false
  1498. local flyToggled = false
  1499.  
  1500. local forward, side = 0, 0
  1501. local lastForward, lastSide = 0, 0
  1502.  
  1503. local floatBP = Instance.new("BodyPosition")
  1504. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1505. local flyBV = Instance.new("BodyVelocity")
  1506. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1507. local turnBG = Instance.new("BodyGyro")
  1508. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1509.  
  1510. mouse.KeyDown:connect(function(key)
  1511. keysDown[key] = true
  1512.  
  1513. if key == "f" then
  1514. flyToggled = not flyToggled
  1515.  
  1516. if not flyToggled then
  1517. stanceToggle = "Normal"
  1518. floatBP.Parent = nil
  1519. flyBV.Parent = nil
  1520. turnBG.Parent = nil
  1521. root.Velocity = Vector3.new()
  1522. pchar.Humanoid.PlatformStand = false
  1523. end
  1524. end
  1525.  
  1526. end)
  1527. mouse.KeyUp:connect(function(key)
  1528. keysDown[key] = nil
  1529. end)
  1530.  
  1531. local function updateFly()
  1532.  
  1533. if not flyToggled then return end
  1534.  
  1535. lastForward = forward
  1536. lastSide = side
  1537.  
  1538. forward = 0
  1539. side = 0
  1540.  
  1541. if keysDown.w then
  1542. forward = forward + 1
  1543. end
  1544. if keysDown.s then
  1545. forward = forward - 1
  1546. end
  1547. if keysDown.a then
  1548. side = side - 1
  1549. end
  1550. if keysDown.d then
  1551. side = side + 1
  1552. end
  1553.  
  1554. canFly = (forward ~= 0 or side ~= 0)
  1555.  
  1556. if canFly then
  1557. stanceToggle = "Floating"
  1558. turnBG.Parent = root
  1559. floatBP.Parent = nil
  1560. flyBV.Parent = root
  1561.  
  1562. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1563. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1564. else
  1565. floatBP.position = root.Position
  1566. floatBP.Parent = root
  1567.  
  1568. flySpeed = flySpeed - 1
  1569. if flySpeed < 0 then flySpeed = 0 end
  1570. end
  1571.  
  1572. local camCF = cam.CoordinateFrame
  1573. local in_forward = canFly and forward or lastForward
  1574. local in_side = canFly and side or lastSide
  1575.  
  1576. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1577. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1578.  
  1579. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1580. end
  1581.  
  1582. game:service'RunService'.RenderStepped:connect(function()
  1583. if flyToggled then
  1584. pchar.Humanoid.PlatformStand = true
  1585. end
  1586. updateFly()
  1587. end)
  1588. -------------------------------
  1589. mouse.KeyDown:connect(function(key)
  1590. if key == "q" then
  1591. if Debounces.CanAttack == true then
  1592. Debounces.CanAttack = false
  1593. Debounces.NoIdl = true
  1594. Debounces.on = true
  1595. function FindNearestTorso(Position,Distance,SinglePlayer)
  1596. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1597. local List = {}
  1598. for i,v in pairs(workspace:GetChildren())do
  1599. if v:IsA("Model")then
  1600. if v:findFirstChild("Torso")then
  1601. if v ~= char then
  1602. if(v.Torso.Position -Position).magnitude <= Distance then
  1603. table.insert(List,v)
  1604. end
  1605. end
  1606. end
  1607. end
  1608. end
  1609. return List
  1610. end
  1611. z = Instance.new("Sound",hed)
  1612. z.SoundId = "rbxassetid://232213955"
  1613. z.Pitch = 1
  1614. z.Volume = 1
  1615. wait(0.2)
  1616. z:Play()
  1617. sp = Instance.new("Part",rarm)
  1618. sp.Anchored = true
  1619. sp.CanCollide = false
  1620. sp.Locked = true
  1621. sp.Transparency = 0
  1622. sp.Material = "Neon"
  1623. sp.Size = Vector3.new(1,1,1)
  1624. sp.TopSurface = "SmoothNoOutlines"
  1625. sp.BottomSurface = "SmoothNoOutlines"
  1626. sp.BrickColor = BrickColor.new("New Yeller")
  1627. spm = Instance.new("SpecialMesh",sp)
  1628. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1629. spm.Scale = Vector3.new(21,21,21)
  1630. sp2 = Instance.new("Part", rarm)
  1631. sp2.Name = "Energy"
  1632. sp2.BrickColor = BrickColor.new("New Yeller")
  1633. sp2.Size = Vector3.new(1, 1, 1)
  1634. sp2.Shape = "Ball"
  1635. sp2.CanCollide = false
  1636. sp2.Anchored = true
  1637. sp2.Locked = true
  1638. sp2.TopSurface = 0
  1639. sp2.BottomSurface = 0
  1640. sp2.Transparency = 1
  1641. spm2 = Instance.new("SpecialMesh",sp2)
  1642. spm2.MeshId = "rbxassetid://9982590"
  1643. spm2.Scale = Vector3.new(2,2,2)
  1644. for i = 1, 20 do
  1645. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1646. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1653. if Debounces.on == false then break end
  1654. rs:wait()
  1655. end
  1656. for i = 1, 100, 20 do rs:wait()
  1657. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1658. end
  1659. for i = 1, 20 do
  1660. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1667. if Debounces.on == false then break end
  1668. rs:wait()
  1669. end
  1670. sp.Transparency = 1
  1671. for i = 1, 20 do
  1672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1678. if Debounces.on == false then break end
  1679. rs:wait()
  1680. end
  1681. wait(1)
  1682. sp.Transparency = 0
  1683. sp2.Transparency = 0.84
  1684. for i = 1, 20 do
  1685. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1686. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1687. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1694. if Debounces.on == false then break end
  1695. rs:wait()
  1696. end
  1697. for i = 1, 2880, 50 do
  1698. rs:wait()
  1699. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1700. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1701. rs:wait()
  1702. end
  1703. sp:Destroy()
  1704. sp2:Destroy()
  1705. local X = Instance.new("Part",char)
  1706. local O = Instance.new("ObjectValue",X)
  1707. O.Name = "creator"
  1708. X.Locked = true
  1709. X.Name = "Shell"
  1710. X.Anchored = false
  1711. X.CanCollide = false
  1712. X.Transparency = 0
  1713. X.Reflectance = 0
  1714. X.BottomSurface = 0
  1715. X.TopSurface = 0
  1716. X.Shape = 0
  1717. local V = Instance.new("ObjectValue",X)
  1718. V.Value = char
  1719. V.Name = "creator"
  1720. X.BrickColor = BrickColor.new("New Yeller")
  1721. X.Size = Vector3.new(2,2,2)
  1722. X.Material = "Neon"
  1723. local Z = Instance.new("SpecialMesh",X)
  1724. Z.MeshType = "Sphere"
  1725. Z.Scale = Vector3.new(0.5,0.5,1)
  1726. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1727. local bv = Instance.new("BodyVelocity",X)
  1728. bv.maxForce = Vector3.new(99999,99999,99999)
  1729. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1730. bv.velocity = X.CFrame.lookVector*65
  1731.  
  1732. Explode = X.Touched:connect(function(hit)
  1733. if hit ~= char and hit.Name ~= "Shell" then
  1734. local cf = X.CFrame
  1735. bv:Destroy()
  1736. X.Anchored = true
  1737. Z:Remove()
  1738. Explode:disconnect()
  1739. X.Size = Vector3.new(3,3,3)
  1740. X.Touched:connect(function(hit) end)
  1741. X.CanCollide = false
  1742. local part3 = Instance.new("Part", rarm)
  1743. part3.Anchored=true
  1744. part3.CanCollide=false
  1745. part3.Locked = true
  1746. part3.TopSurface = "SmoothNoOutlines"
  1747. part3.BottomSurface = "SmoothNoOutlines"
  1748. part3.FormFactor='Custom'
  1749. part3.Size=Vector3.new(1,1, 1)
  1750. part3.CFrame=X.CFrame
  1751. part3.Transparency=0
  1752. part3.BrickColor=BrickColor.new("New Yeller")
  1753. local mesh3 = Instance.new("SpecialMesh",part3)
  1754. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1755. mesh3.Scale = Vector3.new(1,1,1)
  1756. --debris:AddItem(X,8)
  1757. local part4 = Instance.new("Part", rarm)
  1758. part4.Material = "Neon"
  1759. part4.Anchored=true
  1760. part4.CanCollide=false
  1761. part4.Locked = true
  1762. part4.TopSurface = "SmoothNoOutlines"
  1763. part4.BottomSurface = "SmoothNoOutlines"
  1764. part4.FormFactor='Custom'
  1765. part4.Size=Vector3.new(1,1, 1)
  1766. part4.CFrame=X.CFrame
  1767. part4.Transparency=0
  1768. part4.BrickColor=BrickColor.new("Hot pink")
  1769. local mesh4 = Instance.new("SpecialMesh",part4)
  1770. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1771. mesh4.Scale = Vector3.new(.5,.5,.5)
  1772. local part7 = Instance.new("Part", rarm)
  1773. part7.Material = "Neon"
  1774. part7.Anchored=true
  1775. part7.CanCollide=false
  1776. part7.Locked = true
  1777. part7.TopSurface = "SmoothNoOutlines"
  1778. part7.BottomSurface = "SmoothNoOutlines"
  1779. part7.FormFactor='Custom'
  1780. part7.Size=Vector3.new(1,1, 1)
  1781. part7.CFrame=X.CFrame
  1782. part7.Transparency=0
  1783. part7.BrickColor=BrickColor.new("Royal purple")
  1784. local mesh7 = Instance.new("SpecialMesh",part7)
  1785. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1786. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1787. --[[X.Touched:connect(function(ht)
  1788. hit = ht.Parent
  1789. if ht and hit:IsA("Model") then
  1790. if hit:FindFirstChild("Humanoid") then
  1791. if hit.Name ~= p.Name then
  1792. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1793. wait(.3)
  1794. end
  1795. end
  1796. elseif ht and hit:IsA("Hat") then
  1797. if hit.Parent.Name ~= p.Name then
  1798. if hit.Parent:FindFirstChild("Humanoid") then
  1799. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1800. wait(.3)
  1801. end
  1802. end
  1803. end
  1804. end)
  1805. part3.Touched:connect(function(ht)
  1806. hit = ht.Parent
  1807. if ht and hit:IsA("Model") then
  1808. if hit:FindFirstChild("Humanoid") then
  1809. if hit.Name ~= p.Name then
  1810. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1811. wait(.3)
  1812. end
  1813. end
  1814. elseif ht and hit:IsA("Hat") then
  1815. if hit.Parent.Name ~= p.Name then
  1816. if hit.Parent:FindFirstChild("Humanoid") then
  1817. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1818. wait(.3)
  1819. end
  1820. end
  1821. end
  1822. end)]]--
  1823. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1824. if v:FindFirstChild('Humanoid') then
  1825. v.Humanoid:TakeDamage(math.huge)
  1826. v.Humanoid.PlatformStand = true
  1827. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1828. end
  1829. end
  1830.  
  1831. local acos = math.acos
  1832. local sqrt = math.sqrt
  1833. local Vec3 = Vector3.new
  1834. local fromAxisAngle = CFrame.fromAxisAngle
  1835.  
  1836. local function toAxisAngle(CFr)
  1837. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1838. local Angle = math.acos((R00+R11+R22-1)/2)
  1839. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1840. A = A == 0 and 0.00001 or A
  1841. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1842. B = B == 0 and 0.00001 or B
  1843. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1844. C = C == 0 and 0.00001 or C
  1845. local x = (R21-R12)/sqrt(A)
  1846. local y = (R02-R20)/sqrt(B)
  1847. local z = (R10-R01)/sqrt(C)
  1848. return Vec3(x,y,z),Angle
  1849. end
  1850.  
  1851. function ApplyTrig(Num,Func)
  1852. local Min,Max = Func(0),Func(1)
  1853. local i = Func(Num)
  1854. return (i-Min)/(Max-Min)
  1855. end
  1856.  
  1857. function LerpCFrame(CFrame1,CFrame2,Num)
  1858. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1859. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1860. end
  1861.  
  1862. function Crater(Torso,Radius)
  1863. Spawn(function()
  1864. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1865. local Ignore = {}
  1866. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1867. if v.Character ~= nil then
  1868. Ignore[#Ignore+1] = v.Character
  1869. end
  1870. end
  1871. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1872. if Hit == nil then return end
  1873. local Parts = {}
  1874. for i = 1,360,10 do
  1875. local P = Instance.new("Part",Torso.Parent)
  1876. P.Anchored = true
  1877. P.FormFactor = "Custom"
  1878. P.BrickColor = Hit.BrickColor
  1879. P.Material = Hit.Material
  1880. P.TopSurface = "Smooth"
  1881. P.BottomSurface = "Smooth"
  1882. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1883. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1884. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1885. if math.random(0,5) == 0 then -- rubble
  1886. local P = Instance.new("Part",Torso.Parent)
  1887. P.Anchored = true
  1888. P.FormFactor = "Custom"
  1889. P.BrickColor = Hit.BrickColor
  1890. P.Material = Hit.Material
  1891. P.TopSurface = "Smooth"
  1892. P.BottomSurface = "Smooth"
  1893. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1894. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1895. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1896. end
  1897. end
  1898. for i = 0,1,0.05 do
  1899. for i2,v in pairs(Parts) do
  1900. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1901. end
  1902. wait(0.02)
  1903. end
  1904. for i,v in pairs(Parts) do
  1905. if v[1].Size.X > 2.1 then
  1906. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1907. end
  1908. v[1].Anchored = false
  1909. end
  1910. for i = 0,1,0.05 do
  1911. for i2,v in pairs(Parts) do
  1912. v[1].Transparency = i
  1913. if i == 1 then
  1914. v[1]:Destroy()
  1915. elseif i >= 0.25 then
  1916. v[1].CanCollide = false
  1917. end
  1918. end
  1919. wait(0.02)
  1920. end
  1921. Parts = nil
  1922. end)
  1923. end
  1924.  
  1925. ROW = function(out, trans, s, wt, t, ang, plus)
  1926. for i = 1, 360, 360/t do
  1927. local c = Instance.new("Part", game.Workspace)
  1928. c.FormFactor = 3
  1929. c.TopSurface = 0
  1930. c.BottomSurface = 0
  1931. c.Size = s
  1932. c.Anchored = true
  1933. c.CanCollide = wt
  1934. c.Material=workspace.Base.Material
  1935. c.Transparency = trans
  1936. c.BrickColor = workspace.Base.BrickColor
  1937. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1938. c.Locked=true
  1939. game.Debris:AddItem(c,15)
  1940. end
  1941. end
  1942.  
  1943. Part = function(x,y,z,color,tr,cc,an,parent)
  1944. local p = Instance.new('Part',parent or Weapon)
  1945. p.formFactor = 'Custom'
  1946. p.Size = Vector3.new(x,y,z)
  1947. p.BrickColor = BrickColor.new(color)
  1948. p.CanCollide = cc
  1949. p.Transparency = tr
  1950. p.Anchored = an
  1951. p.TopSurface,p.BottomSurface = 0,0
  1952. p.Locked=true
  1953. p:BreakJoints()
  1954. return p end
  1955.  
  1956. Mesh = function(par,num,x,y,z)
  1957. local msh = _
  1958. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1959. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1960. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1961. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1962. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1963. end msh.Scale = Vector3.new(x,y,z)
  1964. return msh end
  1965.  
  1966. function explosion(col1,col2,cfr,sz,rng,dmg)
  1967. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1968. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1969. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1970. v1,v2,v3=sz.x,sz.y,sz.z
  1971. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1972. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1973. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1974. a.CFrame=cfr
  1975. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1976. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1977.  
  1978. Spawn(function()
  1979. while wait() do
  1980. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1981. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1982. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1983. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1984. a.Transparency=a.Transparency+0.05
  1985. a2.Transparency=a2.Transparency+0.05
  1986. a3.Transparency=a3.Transparency+0.05
  1987. end
  1988. end)
  1989. end
  1990.  
  1991. Crater(X,20)
  1992. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1993. z = Instance.new("Sound",X)
  1994. z.SoundId = "rbxassetid://231917744"
  1995. z.Pitch = .5
  1996. z.Volume = 10
  1997. z1 = Instance.new("Sound",X)
  1998. z1.SoundId = "rbxassetid://231917744"
  1999. z1.Pitch = .5
  2000. z1.Volume = 10
  2001. z2 = Instance.new("Sound",X)
  2002. z2.SoundId = "rbxassetid://231917744"
  2003. z2.Pitch = .5
  2004. z2.Volume = 10
  2005. z3 = Instance.new("Sound",X)
  2006. z3.SoundId = "rbxassetid://245537790"
  2007. z3.Pitch = .7
  2008. z3.Volume = 1
  2009. z4 = Instance.new("Sound",X)
  2010. z4.SoundId = "rbxassetid://245537790"
  2011. z4.Pitch = .7
  2012. z4.Volume = 1
  2013. wait(0.1)
  2014. z:Play()
  2015. z1:Play()
  2016. z2:Play()
  2017. z3:Play()
  2018. z4:Play()
  2019.  
  2020. local part=Instance.new('Part',rarm)
  2021. part.Anchored=true
  2022. part.CanCollide=false
  2023. part.Locked = true
  2024. part.FormFactor='Custom'
  2025. part.Size=Vector3.new(1,1,1)
  2026. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2027. part.Transparency=0
  2028. part.BrickColor=BrickColor.new('Royal purple')
  2029. local mesh=Instance.new('SpecialMesh',part)
  2030. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2031. mesh.Scale=Vector3.new(2,2,2)
  2032. local part2=part:clone()
  2033. part2.Parent = rarm
  2034. part2.BrickColor=BrickColor.new("New Yeller")
  2035. local part5=part:clone()
  2036. part5.Parent = rarm
  2037. part5.BrickColor=BrickColor.new("New Yeller")
  2038. local part6=part:clone()
  2039. part6.Parent = rarm
  2040. part6.BrickColor=BrickColor.new("Black")
  2041. local mesh2=mesh:clone()
  2042. mesh2.Parent=part2
  2043. mesh2.Scale=Vector3.new(3, 3, 3)
  2044. local mesh5=mesh:clone()
  2045. mesh5.Parent=part5
  2046. mesh5.Scale=Vector3.new(3, 3, 3)
  2047. local mesh6=mesh:clone()
  2048. mesh6.Parent=part6
  2049. mesh6.Scale=Vector3.new(3, 3, 3)
  2050. local blast = Instance.new("Part", rarm)
  2051. blast.BrickColor = BrickColor.new("Royal purple")
  2052. blast.Anchored = true
  2053. blast.CanCollide = false
  2054. blast.Locked = true
  2055. blast.Size = Vector3.new(1, 1, 1)
  2056. blast.TopSurface = "Smooth"
  2057. blast.BottomSurface = "Smooth"
  2058. blast.Transparency = 0
  2059. blast.CFrame = HandCF
  2060. local bm = Instance.new("SpecialMesh", blast)
  2061. bm.Scale = Vector3.new(5,1,5)
  2062. bm.MeshId = "rbxassetid://156292343"
  2063. local blast2 = Instance.new("Part", rarm)
  2064. blast2.BrickColor = BrickColor.new("Royal purple")
  2065. blast2.Anchored = true
  2066. blast2.CanCollide = false
  2067. blast2.Locked = true
  2068. blast2.Size = Vector3.new(1, 1, 1)
  2069. blast2.TopSurface = "Smooth"
  2070. blast2.BottomSurface = "Smooth"
  2071. blast2.Transparency = 0
  2072. blast2.CFrame = HandCF
  2073. local bm2 = Instance.new("SpecialMesh", blast2)
  2074. bm2.Scale = Vector3.new(3,1,3)
  2075. bm2.MeshId = "rbxassetid://156292343"
  2076. local blast3 = Instance.new("Part", rarm)
  2077. blast3.BrickColor = BrickColor.new("Royal purple")
  2078. blast3.Anchored = true
  2079. blast3.CanCollide = false
  2080. blast3.Locked = true
  2081. blast3.Size = Vector3.new(1, 1, 1)
  2082. blast3.TopSurface = "Smooth"
  2083. blast3.BottomSurface = "Smooth"
  2084. blast3.Transparency = 0
  2085. blast3.CFrame = HandCF
  2086. local bm3 = Instance.new("SpecialMesh", blast3)
  2087. bm3.Scale = Vector3.new(3,1,3)
  2088. bm3.MeshId = "rbxassetid://3270017"
  2089. for i = 1,120 do rs:wait()
  2090. X.Transparency = X.Transparency + (1/120)
  2091. part.Transparency = part.Transparency + (1/120)
  2092. part2.Transparency = part2.Transparency + (1/120)
  2093. part3.Transparency = part3.Transparency + (1/120)
  2094. part4.Transparency = part4.Transparency + (1/120)
  2095. part5.Transparency = part5.Transparency + (1/120)
  2096. part6.Transparency = part6.Transparency + (1/120)
  2097. part7.Transparency = part7.Transparency + (1/120)
  2098. blast.Transparency = blast.Transparency + (1/120)
  2099. blast2.Transparency = blast2.Transparency + (1/120)
  2100. blast3.Transparency = blast3.Transparency + (1/120)
  2101. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2102. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2103. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2104. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2105. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2106. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2107. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2108. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2109. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2110. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2111. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2112. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2113. X.CFrame = cf
  2114. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2115. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2116. part3.CFrame=X.CFrame
  2117. part4.CFrame=X.CFrame
  2118. part7.CFrame=X.CFrame
  2119. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2120. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2121. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2122. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2123. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2124. rs:wait()
  2125. end
  2126. X:Destroy()
  2127. part:Destroy()
  2128. part2:Destroy()
  2129. part3:Destroy()
  2130. part4:Destroy()
  2131. part5:Destroy()
  2132. part6:Destroy()
  2133. blast:Destroy()
  2134. blast2:Destroy()
  2135. blast3:Destroy()
  2136. z:Destroy()
  2137. z1:Destroy()
  2138. z2:Destroy()
  2139. z3:Destroy()
  2140. z4:Destroy()
  2141. end
  2142. end)
  2143. for i = 1, 20 do
  2144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2147. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2150. if Debounces.on == false then break end
  2151. rs:wait()
  2152. end
  2153. if Debounces.CanAttack == false then
  2154. Debounces.CanAttack = true
  2155. Debounces.NoIdl = false
  2156. Debounces.on = false
  2157. end
  2158. end
  2159. end
  2160. end)
  2161. ----------------------------------------------------
  2162. mouse.KeyDown:connect(function(key)
  2163. if key == "e" then
  2164. if Debounces.CanAttack == true then
  2165. Debounces.CanAttack = false
  2166. Debounces.on = true
  2167. Debounces.NoIdl = true
  2168. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2169. z = Instance.new("Sound", rarm)
  2170. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2171. z.Volume = .6
  2172. z.Pitch = pt[math.random(1,#pt)]
  2173. z.Looped = false
  2174. z:Play()
  2175. Debounces.RPunch = true
  2176. Debounces.LPunch = true
  2177. Debounces.ks = true
  2178. Debounces.ks2 = true
  2179. for i = 1, 3 do
  2180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2186. if Debounces.on == false then break end
  2187. wait()
  2188. end
  2189. z2 = Instance.new("Sound", larm)
  2190. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2191. z2.Volume = .6
  2192. z2.Pitch = pt[math.random(1,#pt)]
  2193. z2.Looped = false
  2194. z2:Play()
  2195. for i = 1, 3 do
  2196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2202. if Debounces.on == false then break end
  2203. wait()
  2204. end
  2205. z3 = Instance.new("Sound", rarm)
  2206. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2207. z3.Volume = 0.6
  2208. z3.Pitch = pt[math.random(1,#pt)]
  2209. z3.Looped = false
  2210. z3:Play()
  2211. for i = 1, 3 do
  2212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2218. if Debounces.on == false then break end
  2219. wait()
  2220. end
  2221. z4 = Instance.new("Sound", larm)
  2222. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2223. z4.Volume = .6
  2224. z4.Pitch = pt[math.random(1,#pt)]
  2225. z4.Looped = false
  2226. z4:Play()
  2227. for i = 1, 3 do
  2228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2234. if Debounces.on == false then break end
  2235. wait()
  2236. end
  2237. z5 = Instance.new("Sound", rarm)
  2238. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2239. z5.Volume = .6
  2240. z5.Pitch = pt[math.random(1,#pt)]
  2241. z5.Looped = false
  2242. z5:Play()
  2243. for i = 1, 3 do
  2244. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2245. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2250. if Debounces.on == false then break end
  2251. wait()
  2252. end
  2253. z6 = Instance.new("Sound", larm)
  2254. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2255. z6.Volume = .6
  2256. z6.Pitch = pt[math.random(1,#pt)]
  2257. z6.Looped = false
  2258. z6:Play()
  2259. for i = 1, 3 do
  2260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2266. if Debounces.on == false then break end
  2267. wait()
  2268. end
  2269. z7 = Instance.new("Sound", rarm)
  2270. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2271. z7.Volume = .6
  2272. z7.Pitch = pt[math.random(1,#pt)]
  2273. z7.Looped = false
  2274. z7:Play()
  2275. for i = 1, 3 do
  2276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2282. if Debounces.on == false then break end
  2283. wait()
  2284. end
  2285. z8 = Instance.new("Sound", larm)
  2286. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2287. z8.Volume = .6
  2288. z8.Pitch = pt[math.random(1,#pt)]
  2289. z8.Looped = false
  2290. z8:Play()
  2291. for i = 1, 3 do
  2292. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2293. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2295. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2298. if Debounces.on == false then break end
  2299. wait()
  2300. end
  2301. z9 = Instance.new("Sound", rarm)
  2302. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2303. z9.Volume = 0.6
  2304. z9.Pitch = pt[math.random(1,#pt)]
  2305. z9.Looped = false
  2306. z9:Play()
  2307. for i = 1, 3 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2314. if Debounces.on == false then break end
  2315. wait()
  2316. end
  2317. z10 = Instance.new("Sound", larm)
  2318. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2319. z10.Volume = .6
  2320. z10.Pitch = pt[math.random(1,#pt)]
  2321. z10.Looped = false
  2322. z10:Play()
  2323. for i = 1, 3 do
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2330. if Debounces.on == false then break end
  2331. wait()
  2332. end
  2333. z11 = Instance.new("Sound", rarm)
  2334. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2335. z11.Volume = .6
  2336. z11.Pitch = pt[math.random(1,#pt)]
  2337. z11.Looped = false
  2338. z11:Play()
  2339. for i = 1, 3 do
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2346. if Debounces.on == false then break end
  2347. wait()
  2348. end
  2349. z12 = Instance.new("Sound", larm)
  2350. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2351. z12.Volume = .6
  2352. z12.Pitch = pt[math.random(1,#pt)]
  2353. z12.Looped = false
  2354. z12:Play()
  2355. for i = 1, 3 do
  2356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2362. if Debounces.on == false then break end
  2363. wait()
  2364. end
  2365. z13 = Instance.new("Sound", rarm)
  2366. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2367. z13.Volume = 0.6
  2368. z13.Pitch = pt[math.random(1,#pt)]
  2369. z13.Looped = false
  2370. z13:Play()
  2371. for i = 1, 3 do
  2372. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2378. if Debounces.on == false then break end
  2379. wait()
  2380. end
  2381. z14 = Instance.new("Sound", larm)
  2382. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2383. z14.Volume = .6
  2384. z14.Pitch = pt[math.random(1,#pt)]
  2385. z14.Looped = false
  2386. z14:Play()
  2387. for i = 1, 3 do
  2388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2394. if Debounces.on == false then break end
  2395. wait()
  2396. end
  2397. z15 = Instance.new("Sound", rarm)
  2398. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2399. z15.Volume = .6
  2400. z15.Pitch = pt[math.random(1,#pt)]
  2401. z15.Looped = false
  2402. z15:Play()
  2403. for i = 1, 3 do
  2404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2410. if Debounces.on == false then break end
  2411. wait()
  2412. end
  2413. z16 = Instance.new("Sound", larm)
  2414. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2415. z16.Volume = .6
  2416. z16.Pitch = pt[math.random(1,#pt)]
  2417. z16.Looped = false
  2418. z16:Play()
  2419. for i = 1, 3 do
  2420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2426. if Debounces.on == false then break end
  2427. wait()
  2428. end
  2429. z17 = Instance.new("Sound", rarm)
  2430. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2431. z17.Volume = .6
  2432. z17.Pitch = pt[math.random(1,#pt)]
  2433. z17.Looped = false
  2434. z17:Play()
  2435. for i = 1, 3 do
  2436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2442. if Debounces.on == false then break end
  2443. wait()
  2444. end
  2445. z18 = Instance.new("Sound", larm)
  2446. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2447. z18.Volume = .6
  2448. z18.Pitch = pt[math.random(1,#pt)]
  2449. z18.Looped = false
  2450. z18:Play()
  2451. for i = 1, 3 do
  2452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2458. if Debounces.on == false then break end
  2459. wait()
  2460. end
  2461. z19 = Instance.new("Sound", rarm)
  2462. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2463. z19.Volume = 0.6
  2464. z19.Pitch = pt[math.random(1,#pt)]
  2465. z19.Looped = false
  2466. z19:Play()
  2467. for i = 1, 3 do
  2468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2474. if Debounces.on == false then break end
  2475. wait()
  2476. end
  2477. z20 = Instance.new("Sound", larm)
  2478. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2479. z20.Volume = .6
  2480. z20.Pitch = pt[math.random(1,#pt)]
  2481. z20.Looped = false
  2482. z20:Play()
  2483. for i = 1, 3 do
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2490. if Debounces.on == false then break end
  2491. wait()
  2492. end
  2493. z:Destroy()
  2494. z2:Destroy()
  2495. z3:Destroy()
  2496. z4:Destroy()
  2497. z5:Destroy()
  2498. z6:Destroy()
  2499. z7:Destroy()
  2500. z8:Destroy()
  2501. z9:Destroy()
  2502. z10:Destroy()
  2503. z11:Destroy()
  2504. z12:Destroy()
  2505. z13:Destroy()
  2506. z14:Destroy()
  2507. z15:Destroy()
  2508. z16:Destroy()
  2509. z17:Destroy()
  2510. z18:Destroy()
  2511. z19:Destroy()
  2512. z20:Destroy()
  2513. Debounces.LPunch = false
  2514. Debounces.RPunch = false
  2515. Debounces.ks = false
  2516. Debounces.ks2 = false
  2517. if Debounces.CanAttack == false then
  2518. Debounces.CanAttack = true
  2519. Debounces.on = false
  2520. Debounces.NoIdl = false
  2521. end
  2522. end
  2523. end
  2524. end)
  2525. -------------------------------
  2526. mouse.KeyDown:connect(function(key)
  2527. if key == "t" then
  2528. if Debounces.CanAttack == true then
  2529. Debounces.CanAttack = false
  2530. Debounces.NoIdl = true
  2531. Debounces.on = true
  2532. Debounces.ks = true
  2533. kik = rleg.Touched:connect(function(ht)
  2534. hit = ht.Parent
  2535. if ht and hit:IsA("Model") then
  2536. if hit:FindFirstChild("Humanoid") then
  2537. if hit.Name ~= p.Name then
  2538. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2539. Debounces.Slashed = true]]--
  2540. if Debounces.ks==true then
  2541. z = Instance.new("Sound",hed)
  2542. z.SoundId = "rbxassetid://169380525"
  2543. z.Volume = 1
  2544. z:Play()
  2545. Debounces.ks=false
  2546. end
  2547. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2548. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2549. --Debounces.Slashed = false
  2550. --end
  2551. end
  2552. end
  2553. elseif ht and hit:IsA("Hat") then
  2554. if hit.Parent.Name ~= p.Name then
  2555. if hit.Parent:FindFirstChild("Humanoid") then
  2556. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2557. Debounces.Slashed = true]]--
  2558. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2559. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2560. --Debounces.Slashed = false
  2561. --end
  2562. end
  2563. end
  2564. end
  2565. end)
  2566. for i = 1,20 do
  2567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2573. if Debounces.on == false then break end
  2574. rs:wait()
  2575. end
  2576. kik:disconnect()
  2577. if Debounces.CanAttack == false then
  2578. Debounces.CanAttack = true
  2579. Debounces.NoIdl = false
  2580. Debounces.on = false
  2581. end
  2582. end
  2583. end
  2584. end)
  2585. ----------------------------------------------------
  2586. mouse.KeyDown:connect(function(key)
  2587. if key == "y" then
  2588. if Debounces.CanAttack == true then
  2589. Debounces.CanAttack = false
  2590. Debounces.on = true
  2591. Debounces.NoIdl = true
  2592. for i = 1, 15 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2599. if Debounces.on == false then break end
  2600. rs:wait(2.7)
  2601. end
  2602. x = Instance.new("Sound",char)
  2603. x.SoundId = "rbxassetid://345052019"
  2604. x.Pitch = 0.8
  2605. x.Volume = 1
  2606. x:Play()
  2607. wait(1.5)
  2608. Debounces.on = false
  2609. Debounces.Here = false
  2610. shot = shot + 1
  2611. local rng = Instance.new("Part", larm)
  2612. rng.Anchored = true
  2613. rng.BrickColor = BrickColor.new("New Yeller")
  2614. rng.CanCollide = false
  2615. rng.FormFactor = 3
  2616. rng.Name = "Ring"
  2617. rng.Size = Vector3.new(1, 1, 1)
  2618. rng.Transparency = 0.35
  2619. rng.TopSurface = 0
  2620. rng.BottomSurface = 0
  2621. rng2 = rng:clone()
  2622. rng3 = rng2:clone()
  2623. rng4 = rng2:clone()
  2624. local rngm = Instance.new("SpecialMesh", rng)
  2625. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2626. rngm.Scale = Vector3.new(10, 10, 1)
  2627. rngm2 = rngm:clone()
  2628. rngm2.Scale = Vector3.new(6, 6, 4)
  2629. rngm3=rngm2:clone()
  2630. rngm3.Parent = rng3
  2631. rngm3.Scale = Vector3.new(9, 9, 2)
  2632. rngm4 = rngm2:clone()
  2633. rngm4.Parent = rng4
  2634. rngm4.Scale = Vector3.new(7, 7, 2)
  2635. local bem = Instance.new("Part", larm)
  2636. bem.Anchored = true
  2637. bem.BrickColor = BrickColor.new("White")
  2638. bem.CanCollide = false
  2639. bem.FormFactor = 3
  2640. bem.Name = "Beam" .. shot
  2641. bem.Size = Vector3.new(1, 1, 1)
  2642. bem.Transparency = 0.35
  2643. bem.TopSurface = 0
  2644. bem.BottomSurface = 0
  2645. local bemm = Instance.new("SpecialMesh", bem)
  2646. bemm.MeshType = 4
  2647. bemm.Scale = Vector3.new(1, 10, 10)
  2648. local out = Instance.new("Part", larm)
  2649. out.Anchored = true
  2650. out.BrickColor = BrickColor.new("White")
  2651. out.CanCollide = false
  2652. out.FormFactor = 3
  2653. out.Name = "Out"
  2654. out.Size = Vector3.new(4, 4, 4)
  2655. out.Transparency = 0.35
  2656. out.TopSurface = 0
  2657. out.BottomSurface = 0
  2658. local outm = Instance.new("SpecialMesh", out)
  2659. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2660. outm.Scale = Vector3.new(10, 10, 10)
  2661. local bnd = Instance.new("Part", larm)
  2662. bnd.Anchored = true
  2663. bnd.BrickColor = BrickColor.new("New Yeller")
  2664. bnd.CanCollide = false
  2665. bnd.FormFactor = 3
  2666. bnd.Name = "Bend"
  2667. bnd.Size = Vector3.new(1, 1, 1)
  2668. bnd.Transparency = 1
  2669. bnd.TopSurface = 0
  2670. bnd.BottomSurface = 0
  2671. local bndm = Instance.new("SpecialMesh", bnd)
  2672. bndm.MeshType = 3
  2673. bndm.Scale = Vector3.new(8, 8, 8)
  2674. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2675. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2676. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2677. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2678. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2679. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2680. Debounces.Shewt = true
  2681. coroutine.wrap(function()
  2682. for i = 1, 20, 0.2 do
  2683. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2684. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2685. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2686. rng.Transparency = i/30
  2687. rng3.Transparency = 1/34
  2688. rng4.Transparency = i/36
  2689. wait()
  2690. end
  2691. wait()
  2692. rng:Destroy()
  2693. end)()
  2694. if Debounces.Shewt == true then
  2695. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2696. hit = ht.Parent
  2697. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2698. if HasntTouched(hit.Name) == true and deb == false then
  2699. deb = true
  2700. coroutine.wrap(function()
  2701. hit:FindFirstChild("Humanoid").PlatformStand = true
  2702. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2703. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2704. end)()
  2705. table.insert(Touche, hit.Name)
  2706. deb = false
  2707. end
  2708. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2709. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2710. deb = true
  2711. coroutine.wrap(function()
  2712. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2713. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2714. wait(1)
  2715. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2716. end)()
  2717. table.insert(Touche, hit.Parent.Name)
  2718. deb = false
  2719. for i, v in pairs(Touche) do
  2720. print(v)
  2721. end
  2722. end
  2723. end
  2724. end)
  2725. end
  2726. for i = 0, 260, 8 do
  2727. bem.Size = Vector3.new(i, 10, 10)
  2728. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2729. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2730. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2731. bnd.Size = Vector3.new(1,1,1)
  2732. bndm.Scale = Vector3.new(8,8,8)
  2733. if i % 10 == 0 then
  2734. local newRng = rng2:Clone()
  2735. newRng.Parent = larm
  2736. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2737. local newRngm = rngm2:clone()
  2738. newRngm.Parent=newRng
  2739. coroutine.wrap(function()
  2740. for i = 1, 10, 0.2 do
  2741. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2742. newRng.Transparency = i/10
  2743. wait()
  2744. end
  2745. wait()
  2746. newRng:Destroy()
  2747. end)()
  2748. end
  2749. wait()
  2750. end
  2751. wait()
  2752. Debounces.Shewt = false
  2753. bem:Destroy()
  2754. out:Destroy()
  2755. bnd:Destroy()
  2756. Debounces.Ready = false
  2757. for i, v in pairs(Touche) do
  2758. table.remove(Touche, i)
  2759. end
  2760. wait()
  2761. table.insert(Touche, char.Name)
  2762. Debounces.NoIdl = false
  2763. if Debounces.CanAttack == false then
  2764. Debounces.CanAttack = true
  2765. end
  2766. end
  2767. end
  2768. end)
  2769. ----------------------------------------------------
  2770. Charging = false
  2771. mouse.KeyDown:connect(function(key)
  2772. if key == "r" then
  2773. if Charging == false then
  2774. Charging = true
  2775. if Debounces.CanAttack == true then
  2776. Debounces.CanAttack = false
  2777. Debounces.NoIdl = true
  2778. Debounces.on = true
  2779. for i = 1,20 do
  2780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2786. if Debounces.on == false then break end
  2787. rs:wait()
  2788. end
  2789. --[[for i = 1,20 do
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2796. if Debounces.on == false then break end
  2797. rs:wait()
  2798. end]]--
  2799. pt=Instance.new('Part',torso)
  2800. pt.Anchored=true
  2801. pt.CanCollide=false
  2802. pt.Locked = true
  2803. pt.FormFactor='Custom'
  2804. pt.Size=Vector3.new(1,1,1)
  2805. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2806. pt.Transparency=.6
  2807. pt.BrickColor=BrickColor.new('White')
  2808. msh=Instance.new('SpecialMesh',pt)
  2809. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2810. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2811. pt2=pt:clone()
  2812. pt2.Parent = torso
  2813. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2814. pt2.BrickColor=BrickColor.new("New Yeller")
  2815. msh2=msh:clone()
  2816. msh2.Parent=pt2
  2817. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2818.  
  2819. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2820.  
  2821. bl = Instance.new("Part", char)
  2822. bl.Locked = true
  2823. bl.Name = "Shell"
  2824. bl.BrickColor = BrickColor.new("New Yeller")
  2825. bl.Anchored = true
  2826. bl.CanCollide = false
  2827. bl.Transparency = 0
  2828. bl.Reflectance = 0
  2829. bl.BottomSurface = 0
  2830. bl.TopSurface = 0
  2831. bl.Shape = 0
  2832. blm = Instance.new("SpecialMesh",bl)
  2833. blm.MeshType = "Sphere"
  2834. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2835. blm.MeshId = "rbxassetid://9982590"
  2836.  
  2837. coroutine.resume(coroutine.create(function()
  2838. for i=1, math.huge, 4 do
  2839. if Charging == true then
  2840. rs:wait()
  2841. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2842. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2843. bl.Transparency = bl.Transparency + 0.1
  2844. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2845. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2846. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2847. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2848. elseif Charging == false then break
  2849. end
  2850. end
  2851. end))
  2852.  
  2853. repeat
  2854. local p = Instance.new('Part',torso)
  2855. p.formFactor = 'Custom'
  2856. p.Size = Vector3.new(1,1,1)
  2857. p.BrickColor = BrickColor.new('New Yeller')
  2858. p.CanCollide = false
  2859. p.Transparency = 0
  2860. p.Anchored = true
  2861. p.Locked=true
  2862. p.Material = workspace.Base.Material
  2863. s = math.random(1,40)/10
  2864. local m = Instance.new("BlockMesh",p)
  2865. m.Scale = Vector3.new(s,s,s)
  2866. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2867. --[[coroutine.wrap(function()
  2868. wait(2)
  2869. while Charging == true do
  2870. wait(2)
  2871. GroundWave1()
  2872. wait(2)
  2873. end
  2874. end)()]]--
  2875. Spawn(function()
  2876. while rs:wait() do
  2877. if Charging == true then
  2878. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2879. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2880. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2881. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2882. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2883. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2884. elseif Charging == false then break
  2885. end
  2886. end
  2887. end)
  2888. Spawn(function()
  2889. while rs:wait() do
  2890. if p.Transparency >= 1 then p:Destroy() break end
  2891. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2892. p.Transparency = p.Transparency+0.01
  2893. end
  2894. end)
  2895. wait(.3)
  2896. until Charging == false
  2897. end
  2898. end
  2899. end
  2900. end)
  2901. ----------------------------------------------------
  2902. mouse.KeyUp:connect(function(key)
  2903. if key == "r" then
  2904. if Charging == true then
  2905. Charging = false
  2906. pt:Destroy()
  2907. pt2:Destroy()
  2908. bl:Destroy()
  2909. if Debounces.CanAttack == false then
  2910. Debounces.CanAttack = true
  2911. Debounces.NoIdl = false
  2912. Debounces.on = false
  2913. end
  2914. end
  2915. end
  2916. end)
  2917. ----------------------------------------------------
  2918. mouse.KeyDown:connect(function(key)
  2919. if key == "g" then
  2920. if Debounces.CanAttack == true then
  2921. Debounces.CanAttack = false
  2922. Debounces.NoIdl = true
  2923. Debounces.on = true
  2924. local shell = Instance.new("Part",torso)
  2925. shell.BrickColor = BrickColor.new("New Yeller")
  2926. shell.Anchored = true
  2927. shell.CanCollide = false
  2928. shell.Locked = true
  2929. shell.TopSurface = "SmoothNoOutlines"
  2930. shell.BottomSurface = "SmoothNoOutlines"
  2931. shell.Size = Vector3.new(1,1,1)
  2932. shellm = Instance.new("SpecialMesh",shell)
  2933. shellm.MeshType = "Sphere"
  2934. shellm.Scale = Vector3.new(1,1,1)
  2935. local shell2 = Instance.new("Part",torso)
  2936. shell2.BrickColor = BrickColor.new("New Yeller")
  2937. shell2.Anchored = true
  2938. shell2.CanCollide = false
  2939. shell2.Locked = true
  2940. shell2.TopSurface = "SmoothNoOutlines"
  2941. shell2.BottomSurface = "SmoothNoOutlines"
  2942. shell2.Size = Vector3.new(1,1,1)
  2943. shellm2 = Instance.new("SpecialMesh",shell2)
  2944. shellm2.MeshType = "Sphere"
  2945. shellm2.Scale = Vector3.new(1,1,1)
  2946.  
  2947. function FindNearestTorso(Position,Distance,SinglePlayer)
  2948. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2949. local List = {}
  2950. for i,v in pairs(workspace:GetChildren())do
  2951. if v:IsA("Model")then
  2952. if v:findFirstChild("Torso")then
  2953. if v ~= char then
  2954. if(v.Torso.Position -Position).magnitude <= Distance then
  2955. table.insert(List,v)
  2956. end
  2957. end
  2958. end
  2959. end
  2960. end
  2961. return List
  2962. end
  2963.  
  2964. Shell = function()
  2965. local X = Instance.new("Part",char)
  2966. local O = Instance.new("ObjectValue",X)
  2967. O.Name = "creator"
  2968. X.Locked = true
  2969. X.Name = "Shell"
  2970. X.Anchored = false
  2971. X.CanCollide = false
  2972. X.Transparency = 0
  2973. X.Reflectance = 0
  2974. X.BottomSurface = 0
  2975. X.TopSurface = 0
  2976. X.Shape = 0
  2977. local V = Instance.new("ObjectValue",X)
  2978. V.Value = char
  2979. V.Name = "creator"
  2980. X.BrickColor = BrickColor.new("New Yeller")
  2981. X.Size = Vector3.new(1,1,1)
  2982. --X.Material = "Neon"
  2983. local Z = Instance.new("SpecialMesh",X)
  2984. Z.MeshType = "Sphere"
  2985. Z.Scale = Vector3.new(1,1,1)
  2986. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2987. local bv = Instance.new("BodyVelocity",X)
  2988. bv.maxForce = Vector3.new(99999,99999,99999)
  2989. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2990. bv.velocity = root.CFrame.lookVector*65
  2991. Explode = X.Touched:connect(function(hit)
  2992. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2993. local cf = X.CFrame
  2994. bv:Destroy()
  2995. X.Anchored = true
  2996. Z:Remove()
  2997. Explode:disconnect()
  2998. X.Size = Vector3.new(3,3,3)
  2999. X.Touched:connect(function(hit) end)
  3000. X.CanCollide = false
  3001. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3002. if v:FindFirstChild('Humanoid') then
  3003. v.Humanoid:TakeDamage(math.huge)
  3004. end
  3005. end
  3006. for i = 1, (40) do rs:wait()
  3007. X.Transparency = X.Transparency + (1/40)
  3008. X.Size = X.Size + Vector3.new(1,1,1)
  3009. X.CFrame = cf
  3010. end
  3011. X:Destroy()
  3012. end
  3013. end)
  3014. end
  3015. Shell()
  3016. for i = 1, 10 do
  3017. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3018. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3019. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3021. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3023. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3024. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3025. if Debounces.on == false then break end
  3026. rs:wait()
  3027. end
  3028. Shell()
  3029. shell.Transparency = 1
  3030. for i = 1, 10 do
  3031. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3032. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3039. if Debounces.on == false then break end
  3040. rs:wait()
  3041. end
  3042. Shell()
  3043. shell.Transparency = 0
  3044. shell2.Transparency = 1
  3045. for i = 1, 10 do
  3046. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3047. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3048. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3049. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3054. if Debounces.on == false then break end
  3055. rs:wait()
  3056. end
  3057. Shell()
  3058. shell2.Transparency = 0
  3059. shell.Transparency = 1
  3060. for i = 1, 10 do
  3061. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3062. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3065. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3069. if Debounces.on == false then break end
  3070. rs:wait()
  3071. end
  3072. Shell()
  3073. shell.Transparency = 0
  3074. shell2.Transparency = 1
  3075. for i = 1, 10 do
  3076. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3077. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3084. if Debounces.on == false then break end
  3085. rs:wait()
  3086. end
  3087. Shell()
  3088. shell2.Transparency = 0
  3089. shell.Transparency = 1
  3090. for i = 1, 10 do
  3091. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3092. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3099. if Debounces.on == false then break end
  3100. rs:wait()
  3101. end
  3102. Shell()
  3103. shell.Transparency = 0
  3104. shell2.Transparency = 1
  3105. for i = 1, 10 do
  3106. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3107. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3111. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3112. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3113. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3114. if Debounces.on == false then break end
  3115. rs:wait()
  3116. end
  3117. Shell()
  3118. shell2.Transparency = 0
  3119. shell.Transparency = 1
  3120. for i = 1, 10 do
  3121. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3122. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3129. if Debounces.on == false then break end
  3130. rs:wait()
  3131. end
  3132. Shell()
  3133. shell.Transparency = 0
  3134. shell2.Transparency = 1
  3135. for i = 1, 10 do
  3136. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3137. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3144. if Debounces.on == false then break end
  3145. rs:wait()
  3146. end
  3147. Shell()
  3148. shell2.Transparency = 0
  3149. shell.Transparency = 1
  3150. for i = 1, 10 do
  3151. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3152. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3159. if Debounces.on == false then break end
  3160. rs:wait()
  3161. end
  3162. Shell()
  3163. shell.Transparency = 0
  3164. shell2.Transparency = 1
  3165. for i = 1, 10 do
  3166. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3167. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3174. if Debounces.on == false then break end
  3175. rs:wait()
  3176. end
  3177. Shell()
  3178. shell2.Transparency = 0
  3179. shell.Transparency = 1
  3180. for i = 1, 10 do
  3181. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3182. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3189. if Debounces.on == false then break end
  3190. rs:wait()
  3191. end
  3192. Shell()
  3193. shell.Transparency = 0
  3194. shell2.Transparency = 1
  3195. for i = 1, 10 do
  3196. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3197. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3204. if Debounces.on == false then break end
  3205. rs:wait()
  3206. end
  3207. shell.Transparency = 1
  3208. if Debounces.CanAttack == false then
  3209. Debounces.CanAttack = true
  3210. Debounces.NoIdl = false
  3211. Debounces.on = false
  3212. end
  3213. end
  3214. end
  3215. end)
  3216. ----------------------------------------------------
  3217. Search = false
  3218. mouse.KeyDown:connect(function(key)
  3219. if key == "n" then
  3220. if Search == false then
  3221. Search = true
  3222. for i,v in pairs(game.Players:getPlayers()) do
  3223. if v.Name~=char.Name then
  3224. for j,k in pairs(v.Character:GetChildren()) do
  3225. if k:IsA("BasePart") and k.Transparency >= 1 then
  3226. bawx=Instance.new("SelectionBox",cam)
  3227. bawx.Color = BrickColor.new("Bright red")
  3228. bawx.Transparency = .5
  3229. bawx.Adornee = k
  3230. end
  3231. end
  3232. end
  3233. end
  3234. elseif Search == true then
  3235. Search = false
  3236. for i, v in pairs(cam:GetChildren()) do
  3237. if v:IsA("SelectionBox") then
  3238. v:Destroy()
  3239. end
  3240. end
  3241. end
  3242. end
  3243. end)
  3244. ----------------------------------------------------
  3245. Grab = false
  3246. mouse.KeyDown:connect(function(key)
  3247. if key == "z" then
  3248. Debounces.on = true
  3249. Debounces.NoIdl = true
  3250. Debounces.ks = true
  3251. if Grab == false then
  3252. gp = nil
  3253. for i = 1, 20 do
  3254. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3256. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3257. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3258. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3259. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3260. if Debounces.on == false then break end
  3261. rs:wait()
  3262. end
  3263. con1=larm.Touched:connect(function(hit) -- this is grab
  3264. ht = hit.Parent
  3265. hum1=ht:FindFirstChild('Humanoid')
  3266. if hum1 ~= nil then
  3267. if Debounces.ks==true then
  3268. z = Instance.new("Sound",hed)
  3269. z.SoundId = "rbxassetid://169380525"
  3270. z.Volume = 1
  3271. z:Play()
  3272. Debounces.ks=false
  3273. end
  3274. hum1.PlatformStand=true
  3275. gp = ht
  3276. Grab = true
  3277. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3278. asd.Parent = larm
  3279. asd.Name = "asd"
  3280. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3281. --[[elseif hum1 == nil then
  3282. con1:disconnect()
  3283. wait() return]]--
  3284. end
  3285. end)
  3286. for i = 1, 20 do
  3287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3293. if Debounces.on == false then break end
  3294. rs:wait()
  3295. end
  3296. if hum1 == nil then
  3297. Debounces.on = false
  3298. Debounces.NoIdl = false
  3299. end
  3300. con1:disconnect()
  3301. elseif Grab == true then
  3302. Grab = false
  3303. Punch()
  3304. z = Instance.new("Sound",hed)
  3305. z.SoundId = "rbxassetid://169380525"
  3306. z.Pitch = ptz[math.random(1,#ptz)]
  3307. z.Volume = 1
  3308. z:Play()
  3309. for i = 1, 10 do
  3310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3316. if Debounces.on == false then break end
  3317. rs:wait()
  3318. end
  3319. Punch()
  3320. z = Instance.new("Sound",hed)
  3321. z.SoundId = "rbxassetid://169380525"
  3322. z.Pitch = ptz[math.random(1,#ptz)]
  3323. z.Volume = 1
  3324. z:Play()
  3325. for i = 1, 10 do
  3326. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3327. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3330. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3331. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3332. if Debounces.on == false then break end
  3333. rs:wait()
  3334. end
  3335. Punch()
  3336. z = Instance.new("Sound",hed)
  3337. z.SoundId = "rbxassetid://169380525"
  3338. z.Pitch = ptz[math.random(1,#ptz)]
  3339. z.Volume = 1
  3340. z:Play()
  3341. for i = 1, 10 do
  3342. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3346. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3347. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3348. if Debounces.on == false then break end
  3349. rs:wait()
  3350. end
  3351. Punch()
  3352. z = Instance.new("Sound",hed)
  3353. z.SoundId = "rbxassetid://169380525"
  3354. z.Pitch = ptz[math.random(1,#ptz)]
  3355. z.Volume = 1
  3356. z:Play()
  3357. for i = 1, 10 do
  3358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3361. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3363. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3364. if Debounces.on == false then break end
  3365. rs:wait()
  3366. end
  3367. Punch()
  3368. z = Instance.new("Sound",hed)
  3369. z.SoundId = "rbxassetid://169380525"
  3370. z.Pitch = ptz[math.random(1,#ptz)]
  3371. z.Volume = 1
  3372. z:Play()
  3373. for i = 1, 10 do
  3374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3380. if Debounces.on == false then break end
  3381. rs:wait()
  3382. end
  3383. Punch()
  3384. z = Instance.new("Sound",hed)
  3385. z.SoundId = "rbxassetid://169380525"
  3386. z.Pitch = ptz[math.random(1,#ptz)]
  3387. z.Volume = 1
  3388. z:Play()
  3389. for i = 1, 10 do
  3390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3396. if Debounces.on == false then break end
  3397. rs:wait()
  3398. end
  3399. Punch()
  3400. z = Instance.new("Sound",hed)
  3401. z.SoundId = "rbxassetid://169380525"
  3402. z.Pitch = ptz[math.random(1,#ptz)]
  3403. z.Volume = 1
  3404. z:Play()
  3405. for i = 1, 10 do
  3406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3412. if Debounces.on == false then break end
  3413. rs:wait()
  3414. end
  3415. Punch()
  3416. z = Instance.new("Sound",hed)
  3417. z.SoundId = "rbxassetid://169380525"
  3418. z.Pitch = ptz[math.random(1,#ptz)]
  3419. z.Volume = 1
  3420. z:Play()
  3421. for i = 1, 10 do
  3422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3428. if Debounces.on == false then break end
  3429. rs:wait()
  3430. end
  3431. Punch()
  3432. z = Instance.new("Sound",hed)
  3433. z.SoundId = "rbxassetid://169380525"
  3434. z.Pitch = ptz[math.random(1,#ptz)]
  3435. z.Volume = 1
  3436. z:Play()
  3437. for i = 1, 10 do
  3438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3444. if Debounces.on == false then break end
  3445. rs:wait()
  3446. end
  3447. Punch()
  3448. z = Instance.new("Sound",hed)
  3449. z.SoundId = "rbxassetid://169380525"
  3450. z.Pitch = ptz[math.random(1,#ptz)]
  3451. z.Volume = 1
  3452. z:Play()
  3453. for i = 1, 10 do
  3454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3460. if Debounces.on == false then break end
  3461. rs:wait()
  3462. end
  3463. Punch()
  3464. z = Instance.new("Sound",hed)
  3465. z.SoundId = "rbxassetid://169380525"
  3466. z.Pitch = ptz[math.random(1,#ptz)]
  3467. z.Volume = 1
  3468. z:Play()
  3469. for i = 1, 10 do
  3470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3476. if Debounces.on == false then break end
  3477. rs:wait()
  3478. end
  3479. Punch()
  3480. z = Instance.new("Sound",hed)
  3481. z.SoundId = "rbxassetid://169380525"
  3482. z.Pitch = ptz[math.random(1,#ptz)]
  3483. z.Volume = 1
  3484. z:Play()
  3485. for i = 1, 10 do
  3486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3492. if Debounces.on == false then break end
  3493. rs:wait()
  3494. end
  3495. con1:disconnect()
  3496. Debounces.on = false
  3497. Debounces.NoIdl = false
  3498. if gp ~= nil then
  3499. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3500. for i,v in pairs(larm:GetChildren()) do
  3501. if v.Name == "asd" and v:IsA("Weld") then
  3502. v:Remove()
  3503. end
  3504. end
  3505. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3506. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3507. bv.P = 125000
  3508. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3509. hum1=nil
  3510. ht=nil
  3511. Debounces.on = false
  3512. Debounces.NoIdl = false
  3513. elseif ht == nil then wait()
  3514. Grab = false
  3515. Debounces.on = false
  3516. Debounces.NoIdl = false
  3517. end
  3518. end
  3519. end
  3520. end)
  3521. ----------------------------------------------------
  3522. mouse.KeyDown:connect(function(key)
  3523. if string.byte(key) == 48 then
  3524. char.Humanoid.WalkSpeed = 60
  3525. end
  3526. end)
  3527. mouse.KeyUp:connect(function(key)
  3528. if string.byte(key) == 48 then
  3529. char.Humanoid.WalkSpeed = 16
  3530. end
  3531. end)
  3532. -------------------------------
  3533. local animpose = "Idle"
  3534. local lastanimpose = "Idle"
  3535. local sine = 0
  3536. local change = 1
  3537. local val = 0
  3538. local ffing = false
  3539. -------------------------------
  3540. game:GetService("RunService").RenderStepped:connect(function()
  3541. --[[if char.Humanoid.Jump == true then
  3542. jump = true
  3543. else
  3544. jump = false
  3545. end]]
  3546. char.Humanoid.FreeFalling:connect(function(f)
  3547. if f then
  3548. ffing = true
  3549. else
  3550. ffing = false
  3551. end
  3552. end)
  3553. sine = sine + change
  3554. if jumpn == true then
  3555. animpose = "Jumping"
  3556. elseif ffing == true then
  3557. animpose = "Freefalling"
  3558. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3559. animpose = "Idle"
  3560. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3561. animpose = "Walking"
  3562. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3563. animpose = "Running"
  3564. end
  3565. if animpose ~= lastanimpose then
  3566. sine = 0
  3567. if Debounces.NoIdl == false then
  3568. if animpose == "Idle" then
  3569. for i = 1, 2 do
  3570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3576. end
  3577. elseif animpose == "Walking" then
  3578. for i = 1, 2 do
  3579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3585. end
  3586. elseif animpose == "Running" then
  3587. for i = 1, 2 do
  3588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3594. wait()
  3595. end
  3596. end
  3597. else
  3598. end
  3599. end
  3600. lastanimpose = animpose
  3601. if Debounces.NoIdl == false then
  3602. if animpose == "Idle" then
  3603. change = 0.5
  3604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3610. elseif animpose == "Walking" then
  3611. change = 1
  3612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3618. elseif animpose == "Running" then
  3619. change = 1
  3620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3626. elseif stanceToggle == "Floating" then
  3627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3629. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3633. end
  3634. end
  3635. end)
  3636. hum.MaxHealth = 9001
  3637. wait(3)
  3638. hum.Health = 9001
  3639. -----------------------------------------------------------------------------
  3640.  
  3641. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3642. --[[Part0 = Vector3 (Start pos)
  3643. Part1 = Vector3 (End pos)
  3644. Times = number (Amount of lightning parts)
  3645. Offset = number (Offset)
  3646. Color = color (brickcolor value)
  3647. Thickness = number (thickness)
  3648. Trans = number (transparency)
  3649. ]]--
  3650. local magz = (Part0 - Part1).magnitude
  3651. local curpos = Part0
  3652. local trz = {-Offset,Offset}
  3653. for i=1,Times do
  3654. local li = Instance.new("Part", torso)
  3655. li.Name = "Lightning"
  3656. li.TopSurface =0
  3657. li.Material = "Neon"
  3658. li.BottomSurface = 0
  3659. li.Anchored = true
  3660. li.Locked = true
  3661. li.Transparency = Trans or 0.4
  3662. li.BrickColor = BrickColor.new(Color)
  3663. li.formFactor = "Custom"
  3664. li.CanCollide = false
  3665. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3666. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3667. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3668. if Times == i then
  3669. local magz2 = (curpos - Part1).magnitude
  3670. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3671. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3672. else
  3673. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3674. end
  3675. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3676. game.Debris:AddItem(li,.1)
  3677. end
  3678. end
  3679.  
  3680. BodyParts = {} -- Parts to emit lightning effects from
  3681. for _, v in pairs(char:GetChildren()) do
  3682. if v:IsA("Part") then
  3683. table.insert(BodyParts, v)
  3684. end
  3685. end
  3686.  
  3687. Bounding = {} -- Calculate the bounding boxes
  3688. for _, v in pairs(BodyParts) do
  3689. local temp = {X=nil, Y=nil, Z=nil}
  3690. temp.X = v.Size.X/2 * 15
  3691. temp.Y = v.Size.Y/2 * 15
  3692. temp.Z = v.Size.Z/2 * 15
  3693. Bounding[v.Name] = temp
  3694. --table.insert(Bounding, v.Name, temp)
  3695. end
  3696.  
  3697. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3698. local Body1 = BodyParts[math.random(#BodyParts)]
  3699. local Body2 = BodyParts[math.random(#BodyParts)]
  3700. local Pos1 = Vector3.new(
  3701. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3702. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3703. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3704. )
  3705. local Pos2 = Vector3.new(
  3706. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3707. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3708. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3709. )
  3710. local SPos1 = Body1.Position + Pos1
  3711. local SPos2 = Body2.Position + Pos2
  3712. Lightning(SPos1, SPos2, 4, 3, "New Yeller", .3, .56)
  3713. end
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