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- 28.6.15 10:03:09.2298 [IMP] Log file opened. Time UTC offset is: -04:00:00
- 28.6.15 10:03:09.2328 [IMP] VoidExpanse game client runtime v1.4.4
- AtomicTorch Studio (c) 2013-2015
- All rights reserved.
- 28.6.15 10:03:09.2348 [IMP] Operations timed using the system's high-resolution performance counter.
- Timer is accurate within 100 nanoseconds
- Timer frequency in ticks per second = 10000000
- 28.6.15 10:03:09.2358 [IMP] System info:
- OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (cores 4)
- RAM: 16361Mb
- GPU: NVIDIA GeForce GTX 970 (3072Mb VRAM, shaders 30, shadows=yes, stencil=yes)
- Screen resolution: 1920x1080 (HiDPI=no)
- Renderer: Direct3D 9.0c [nvd3dum.dll 9.18.13.5286]
- Launch command line: D:\SteamLibrary\steamapps\common\VoidExpanse\VoidExpanse.exe
- Current path: D:\SteamLibrary\steamapps\common\VoidExpanse
- Static data path: D:\SteamLibrary\steamapps\common\VoidExpanse
- Dynamic data path: C:\Users\Andrew\Documents\AtomicTorchStudio\VoidExpanse
- Texture loading plugin supported: yes
- 28.6.15 10:03:09.2988 [IMP] The settings file loaded successfully
- 28.6.15 10:03:09.3708 [INF] The configuration file saved successfully.
- 28.6.15 10:03:09.3718 [IMP] Core folder: "D:\SteamLibrary\steamapps\common\VoidExpanse\Core"
- Mods folder: "C:\Users\Andrew\Documents\AtomicTorchStudio\VoidExpanse\Mods"
- 28.6.15 10:03:09.4118 [IMP] Cache root path: C:\Users\Andrew\AppData\Local\Temp\AtomicTorchStudio\VoidExpanse
- 28.6.15 10:03:09.4138 [IMP] Steam subscribed mods count: 0
- 28.6.15 10:03:09.4198 [IMP] Virtual file system init with core mod file path:
- D:\SteamLibrary\steamapps\common\VoidExpanse\Core\core.cpk
- Mods file paths:
- (none)
- 28.6.15 10:03:09.4648 [IMP] Virtual file system initialized successfully:
- Core mod: core
- Mods list:
- --no mods--
- Total files count: 2557
- 28.6.15 10:03:09.6188 [IMP] Reloading XML data for XmlLanguagesProvider. Data validation is: disabled
- 28.6.15 10:03:09.6238 [IMP] Xml data loading result: success
- Loaded objects types:
- languagedefinitions: 2
- 28.6.15 10:03:09.6598 [IMP] Current language: en_us
- 28.6.15 10:03:09.7558 [IMP] Stopwatch localize xmls: 93.4ms
- 28.6.15 10:03:09.7558 [IMP] Localization: total 93 XML files localized
- 28.6.15 10:03:09.7558 [IMP] Localization initialized for language en_us
- 28.6.15 10:03:09.7558 [IMP] Reloading XML data for XmlDataProvider. Data validation is: disabled
- 28.6.15 10:03:09.8398 [IMP] Stopwatch loading xmls: 74.07ms
- 28.6.15 10:03:09.8428 [IMP] Xml data loading result: success
- Loaded objects types:
- asteroids: 6
- characters: 9
- skills: 111
- itemboosters: 15
- itemconsumables: 8
- itemdevices: 14
- itemengines: 8
- itemfueltanks: 6
- itemgenerators: 7
- itemgrapplers: 5
- itemhulls: 35
- itemstatics: 18
- itemresources: 12
- itemradars: 6
- itemrcss: 6
- itemshields: 12
- itemweapons: 62
- spacestations: 5
- jumpgates: 1
- trails: 13
- spaceobjects: 9
- topics: 72
- npctypes: 75
- crates: 3
- visualeffects: 7
- decorations: 4
- itemlists: 23
- factions: 6
- playlists: 24
- specialobjects: 5
- 28.6.15 10:03:09.8428 [IMP] Physics FPS set to: 20; Input Cursor update rate per second set to: 20
- 28.6.15 10:03:09.8448 [IMP] Current log severity: Important
- 28.6.15 10:03:09.8458 [IMP] UnityApi was reset
- 28.6.15 10:03:09.9428 [IMP] Command binding completed successfully. Total binded commands count: 281.
- 28.6.15 10:03:09.9538 [IMP] GameStats: successfully loaded from "C:\Users\Andrew\Documents\AtomicTorchStudio\VoidExpanse\Stats.db"
- 28.6.15 10:03:09.9668 [IMP] Achievements givers initiated. Total 4 givers.
- 28.6.15 10:03:09.9878 [IMP] GameClient: Modules Master, Auth, Chat, Items, Misc, Player, World, Dialog, Singleplayer, Device, SpaceStation, Party, Hack, Core initialized
- 28.6.15 10:03:10.0158 [IMP] MasterServerClient: SocketClient: Socket-client trying to connect to: 69.162.166.150:4003 (UDP)
- Connecting timeout: 5s | Connection timeout: 25s
- 28.6.15 10:03:10.0218 [IMP] StatesManager: total 25 states: CharacterCreation, ConnectionDropped, Console, ContainerExchange, GameEnd, GameOver, Gameplay, Hacking, Help, InGameMenu, LanguageSelection, Loading, LocalServerFatalError, Logo, MainMenu, MasterLogin, MasterUsernameSelection, ModsSettings, NpcDialog, OnlineUsers, Options, PlayerMenu, PlayerShipRespawned, SpaceStation, Tutorial
- 28.6.15 10:03:10.0238 [IMP] Primary state changed to Logo
- 28.6.15 10:03:10.0238 [IMP] Primary state opened: Logo
- 28.6.15 10:03:10.0238 [IMP] State became active: Logo
- 28.6.15 10:03:10.0258 [IMP] FxManager initialized
- 28.6.15 10:03:10.0298 [IMP] UpdateMusic(): state=Logo
- 28.6.15 10:03:10.1918 [IMP] UI base size changed: 1024x768; scale=1.00
- 28.6.15 10:03:10.2038 [IMP] AvatarsCache released
- 28.6.15 10:03:10.2068 [IMP] TextureCache released
- 28.6.15 10:03:10.2118 [IMP] ModelsLoader and Materials cache cleared
- 28.6.15 10:03:10.2148 [IMP] UnityApi was reset
- 28.6.15 10:03:10.2188 [IMP] CustomThreadPool ClientThreadHelper started with 4 total threads, 4 active threads max.
- 28.6.15 10:03:10.2188 [IMP] ClientThreadHelper created with 4 total threads (4 active threads maximum)
- 28.6.15 10:03:10.2538 [IMP] Applying all client settings
- 28.6.15 10:03:10.2558 [IMP] Set resolution invoked 1920x1080
- 28.6.15 10:03:10.2558 [IMP] Screen resolution change no need to 1920x1080
- 28.6.15 10:03:10.2558 [IMP] Set Display mode invoked: go to Fullscreen
- 28.6.15 10:03:10.2568 [IMP] TEXTURES REFRESH STARTED!
- 28.6.15 10:03:10.2578 [IMP] Current quality level: Level4 (Level4)
- 28.6.15 10:03:10.2588 [IMP] Frame limit setting: Off; TargetFrameRate: -1; vSync count: 0
- 28.6.15 10:03:10.2588 [IMP] TEXTURES REFRESH ALREADY IN PROGRESS
- 28.6.15 10:03:10.2588 [IMP] Set anti-aliasing setting: MSAAx8
- 28.6.15 10:03:10.2598 [IMP] Color blind mode: Off
- 28.6.15 10:03:10.2608 [IMP] Applying AutoPauseSingleplayer: True
- 28.6.15 10:03:10.2618 [IMP] Trails length set to: Long
- 28.6.15 10:03:10.2708 [IMP] Loading XAML control: Assets.UI.Logo
- 28.6.15 10:03:10.2708 [IMP] States cache is null
- 28.6.15 10:03:10.2828 [IMP] ScreenActual size changed: 1920x1080 (coef=1.41)
- 28.6.15 10:03:10.2968 [IMP] UpdateMusic(): state=Logo
- 28.6.15 10:03:10.4029 [IMP] Cleanup avatars cache...
- 28.6.15 10:03:10.4039 [IMP] Avatars textures reloaded: avatars count is 0
- 28.6.15 10:03:10.4039 [IMP] TEXTURES REFRESH COMPLETED
- 28.6.15 10:03:15.0771 [IMP] MasterServerClient: SocketClient: Processing cycle for connection atomictorch.com:4003 stopped
- 28.6.15 10:03:15.0781 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 UDP: System.TimeoutException: No server answer received
- at AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
- 28.6.15 10:03:15.5031 [IMP] Primary state changing from Logo to MainMenu
- 28.6.15 10:03:15.5031 [IMP] Primary state closed: Logo
- 28.6.15 10:03:15.5031 [IMP] States cache is null
- 28.6.15 10:03:15.5061 [IMP] State became inactive: Logo
- 28.6.15 10:03:15.5071 [IMP] Loading splash screen "before scene change" go overlay
- 28.6.15 10:03:15.5091 [IMP] Splash screen added: "before scene change"
- 28.6.15 10:03:16.3042 [IMP] AudioSystem toggled mute sounds: yes
- 28.6.15 10:03:16.3242 [IMP] ClientThreadHelper clear
- 28.6.15 10:03:16.3242 [IMP] CustomThreadPool ClientThreadHelper dispose started
- 28.6.15 10:03:16.3242 [IMP] CustomThreadPool ClientThreadHelper disposed
- 28.6.15 10:03:16.3242 [IMP] ClientThreadHelper destroyed
- 28.6.15 10:03:16.3242 [IMP] ClientThreadHelper clear
- 28.6.15 10:03:16.3242 [IMP] CustomThreadPool ClientThreadHelper dispose started
- 28.6.15 10:03:16.3242 [IMP] CustomThreadPool ClientThreadHelper disposed
- 28.6.15 10:03:16.3242 [IMP] ClientThreadHelper destroyed
- 28.6.15 10:03:16.3252 [IMP] AudioSystem toggled mute sounds: no
- 28.6.15 10:03:16.3342 [IMP] Primary state changed to MainMenu
- 28.6.15 10:03:16.3392 [IMP] Primary state opened: MainMenu
- 28.6.15 10:03:16.3392 [IMP] State became active: MainMenu
- 28.6.15 10:03:16.3392 [IMP] AvatarsCache released
- 28.6.15 10:03:16.3392 [IMP] TextureCache released
- 28.6.15 10:03:16.3392 [IMP] ModelsLoader and Materials cache cleared
- 28.6.15 10:03:16.3392 [IMP] UnityApi was reset
- 28.6.15 10:03:16.3402 [IMP] CustomThreadPool ClientThreadHelper started with 4 total threads, 4 active threads max.
- 28.6.15 10:03:16.3402 [IMP] ClientThreadHelper created with 4 total threads (4 active threads maximum)
- 28.6.15 10:03:16.3432 [IMP] Loading splash screen "Loader splash screen" go overlay
- 28.6.15 10:03:16.3442 [IMP] AudioSystem toggled mute sounds: yes
- 28.6.15 10:03:16.3762 [IMP] Preloading control in cache
- 28.6.15 10:03:16.3772 [IMP] Star dust layers count: 4
- 28.6.15 10:03:16.3782 [IMP] GalaxyRenderer: current star system is null (MainMenu maybe?): id=0
- 28.6.15 10:03:16.3832 [IMP] First time loading texture with the texture plugin. Texture: content/textures/backgrounds/nebulas_generic/nebula_5.jpg|mipmap=1|transparent=1|premultAlpha=0|normalmap=0|compressed=1|filterMode=Trilinear
- 28.6.15 10:03:16.4192 [IMP] UpdateMusic(): state=MainMenu
- 28.6.15 10:03:16.4192 [IMP] Preloading control in cache for state: Options
- 28.6.15 10:03:16.4342 [IMP] Window instantiated:
- 28.6.15 10:03:17.6023 [IMP] Controls preloaded to cache
- 28.6.15 10:03:17.6043 [IMP] Loading XAML control: Assets.UI.Menus.MainMenu
- 28.6.15 10:03:17.6213 [IMP] State became inactive: MainMenu
- 28.6.15 10:03:17.6213 [IMP] Modal state opened: MasterLogin
- 28.6.15 10:03:17.6213 [IMP] State became active: MasterLogin
- 28.6.15 10:03:17.7263 [IMP] Starting nebulas loading for current star system: currentLoadingId=1 color code: 0.5477248 seed: 4667581
- 28.6.15 10:03:17.7303 [IMP] Nebulas generated: BaseColor=0.5 (ColorIndex=Purple, Seed=4667581)
- 28.6.15 10:03:17.7323 [IMP] Stop local server request
- 28.6.15 10:03:17.7353 [IMP] Loading XAML control: Assets.UI.Menus.Auth.SteamAuthWindow
- 28.6.15 10:03:17.7533 [IMP] Dialog window shown: Connecting to Master Server: Assets.UI.Game.LoadingDisplayControl
- 28.6.15 10:03:17.7613 [IMP] Window instantiated: Master Login Menu State(Clone)
- 28.6.15 10:03:17.7913 [IMP] Opening window: Dialog window "Connecting to Master Server"
- 28.6.15 10:03:17.7913 [IMP] ZIndex for window Dialog window "Connecting to Master Server" set to 602
- 28.6.15 10:03:17.7943 [IMP] Window will be opened after delay: Dialog window "Connecting to Master Server" delay: 400ms
- 28.6.15 10:03:17.7993 [IMP] Opening window: SteamAuthWindowControl
- 28.6.15 10:03:17.7993 [IMP] ZIndex for window SteamAuthWindowControl set to 104
- 28.6.15 10:03:17.7993 [IMP] Window will be opened now: SteamAuthWindowControl
- 28.6.15 10:03:17.9883 [IMP] Loading screen (MainMenu) waiting:
- IsModelsLoaded: yes
- IsTexturesLoaded: no
- IsBackgroundsRendered: no
- Tasks remains: bg_thread_count=3, mainthread_count=0
- 28.6.15 10:03:18.0313 [IMP] Steam encrypted ticket response success: k_EResultOK bIoFailure: False
- 28.6.15 10:03:18.0893 [IMP] Loading screen (MainMenu) waiting:
- IsModelsLoaded: yes
- IsTexturesLoaded: no
- IsBackgroundsRendered: no
- Tasks remains: bg_thread_count=1, mainthread_count=0
- 28.6.15 10:03:18.2923 [IMP] AudioSystem toggled mute sounds: no
- 28.6.15 10:03:18.2953 [IMP] Primary playlist switched to: playlist_special_menu
- 28.6.15 10:03:18.2963 [IMP] Next track is content/music/menu_001.ogg. Playlist: playlist_special_menu
- 28.6.15 10:03:18.2993 [IMP] Play music: menu_001.ogg; queue mode: NoQueue; transition: Fade
- 28.6.15 10:03:18.2993 [IMP] PlayMusicSimple(): menu_001.ogg
- 28.6.15 10:03:18.3003 [IMP] Audio cache temp dir: C:\Users\Andrew\AppData\Local\Temp\AtomicTorchStudio\VoidExpanse\SFX
- 28.6.15 10:03:21.0895 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 TCP: System.TimeoutException: Connecting timeout: no server answer received
- at AtomicTorch.GameEngine.Common.Network.DefaultTCP.TcpSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
- 28.6.15 10:03:22.0895 [IMP] MasterServerClient: SocketClient: Socket-client trying to connect to: 69.162.166.150:4003 (UDP)
- Connecting timeout: 5s | Connection timeout: 25s
- 28.6.15 10:03:27.1398 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 UDP: System.TimeoutException: No server answer received
- at AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
- 28.6.15 10:03:27.1398 [IMP] MasterServerClient: SocketClient: Processing cycle for connection atomictorch.com:4003 stopped
- 28.6.15 10:03:33.1402 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 TCP: System.TimeoutException: Connecting timeout: no server answer received
- at AtomicTorch.GameEngine.Common.Network.DefaultTCP.TcpSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
- 28.6.15 10:03:34.1402 [IMP] MasterServerClient: SocketClient: Socket-client trying to connect to: 69.162.166.150:4003 (UDP)
- Connecting timeout: 5s | Connection timeout: 25s
- 28.6.15 10:03:39.1905 [IMP] MasterServerClient: SocketClient: Processing cycle for connection atomictorch.com:4003 stopped
- 28.6.15 10:03:39.1905 [IMP] MasterServerClient: Unable to connect to Master Server atomictorch.com:4003 UDP: System.TimeoutException: No server answer received
- at AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].ConnectInternal () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.Network.BaseNetworkClient`1[AtomicTorch.GameEngine.Common.Network.LidgrenRUDP.LidgrenSocketConnection].Connect () [0x00000] in <filename unknown>:0
- at AtomicTorch.GameEngine.Common.MasterserverClient.MasterServerClient.ConnectSync () [0x00000] in <filename unknown>:0
- 28.6.15 10:03:39.1945 [ERR] Fail to establish connection with the Master Server (atomictorch.com:4003), go to offline mode
- 28.6.15 10:03:39.1945 [IMP] Window will be closed: Dialog window "Connecting to Master Server"
- 28.6.15 10:03:39.1965 [IMP] Dialog window shown: Internet error: Can't connect to the Master Server. Please check your Internet connection. [Try again] [Quit]
- 28.6.15 10:03:39.2015 [IMP] Opening window: Dialog window "Internet error"
- 28.6.15 10:03:39.2025 [IMP] ZIndex for window Dialog window "Internet error" set to 606
- 28.6.15 10:03:39.2025 [IMP] Window will be opened now: Dialog window "Internet error"
- 28.6.15 10:03:39.3535 [IMP] Window closed: Dialog window "Connecting to Master Server"
- 28.6.15 10:03:42.1257 [IMP] Window will be closed: Dialog window "Internet error"
- 28.6.15 10:03:42.2857 [IMP] Window closed: Dialog window "Internet error"
- 28.6.15 10:03:42.2897 [IMP] Application quit invoked: shutting down networking and threads
- 28.6.15 10:03:42.2897 [IMP] Stop local server request
- 28.6.15 10:03:42.2897 [IMP] Loading splash screen "quit" go overlay
- 28.6.15 10:03:42.2907 [IMP] Splash screen added: "quit"
- 28.6.15 10:03:42.3337 [IMP] GameStats: successfully saved at "C:\Users\Andrew\Documents\AtomicTorchStudio\VoidExpanse\Stats.db"
- 28.6.15 10:03:43.0897 [IMP] AudioSystem toggled mute sounds: yes
- 28.6.15 10:03:43.0907 [IMP] Application quit: onLoadingShown()
- 28.6.15 10:03:43.0907 [IMP] AudioSystem toggled mute sounds: no
- 28.6.15 10:03:43.8968 [IMP] AudioSystem toggled mute sounds: yes
- 28.6.15 10:03:43.8968 [IMP] AudioSystem toggled mute music: yes
- 28.6.15 10:03:43.8968 [IMP] Pause music: menu_001.ogg
- 28.6.15 10:03:43.8978 [IMP] Application quit: success
- 28.6.15 10:03:43.8978 [IMP] Log file closed
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