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- 12:35:13 AM Logged -> m_flNextPrimaryAttack = 868
- 12:35:13 AM Logged -> m_flNextSecondaryAttack = 86C
- 12:35:13 AM Logged -> m_nNextThinkTick = 84
- 12:35:13 AM Logged -> m_flTimeWeaponIdle = 870
- 12:35:13 AM Logged -> m_iClip1 = 8AC
- 12:35:13 AM Logged -> m_iClip2 = 8B0
- 12:35:13 AM Logged -> m_iPrimaryAmmoType = 8A4
- 12:35:13 AM Logged -> m_iSecondaryAmmoType = 8A8
- 12:35:14 AM Logged -> m_nViewModelIndex = 864
- 12:35:14 AM Logged -> m_bFlipViewModel = 8DC
- 12:35:14 AM Logged -> m_iViewModelIndex = 878
- 12:35:14 AM Logged -> m_iWorldModelIndex = 87C
- 12:35:14 AM Logged -> m_iState = 89C
- 12:35:14 AM Logged -> m_hOwner = 860
- 12:35:14 AM Logged -> m_flDamage = 874
- 12:35:14 AM Logged -> m_DmgRadius = 864
- 12:35:14 AM Logged -> m_bIsLive = 861
- 12:35:14 AM Logged -> m_hThrower = 87C
- 12:35:14 AM Logged -> m_vecVelocity = 0F0
- 12:35:14 AM Logged -> m_fFlags = 34C
- 12:35:14 AM Logged -> m_nModelIndex = 8C
- 12:35:14 AM Logged -> m_nSkin = 518
- 12:35:14 AM Logged -> m_nBody = 51C
- 12:35:14 AM Logged -> m_nSequence = 7B8
- 12:35:14 AM Logged -> m_nViewModelIndex = 870
- 12:35:14 AM Logged -> m_flPlaybackRate = 540
- 12:35:14 AM Logged -> m_fEffects = 78
- 12:35:14 AM Logged -> m_nAnimationParity = 880
- 12:35:14 AM Logged -> m_hWeapon = 890
- 12:35:14 AM Logged -> m_hOwner = 874
- 12:35:14 AM Logged -> m_nNewSequenceParity = 78C
- 12:35:14 AM Logged -> m_nResetEventsParity = 790
- 12:35:14 AM Logged -> m_nMuzzleFlashParity = 844
- 12:35:14 AM Logged -> m_flPoseParameter[0] = 61C
- 12:35:14 AM Logged -> m_flPoseParameter = 0
- 12:35:14 AM Logged -> m_PredictableID = 9C
- 12:35:14 AM Logged -> m_bIsPlayerSimulated = 4C4
- 12:35:14 AM Logged -> m_nBeamType = 52C
- 12:35:14 AM Logged -> m_nBeamFlags = 530
- 12:35:14 AM Logged -> m_nNumBeamEnts = 520
- 12:35:14 AM Logged -> m_nHaloIndex = 528
- 12:35:14 AM Logged -> m_fHaloScale = 590
- 12:35:14 AM Logged -> m_fWidth = 584
- 12:35:14 AM Logged -> m_fEndWidth = 588
- 12:35:14 AM Logged -> m_fFadeLength = 58C
- 12:35:14 AM Logged -> m_fAmplitude = 594
- 12:35:14 AM Logged -> m_fStartFrame = 598
- 12:35:14 AM Logged -> m_fSpeed = 59C
- 12:35:14 AM Logged -> m_flFrameRate = 510
- 12:35:14 AM Logged -> m_flHDRColorScale = 514
- 12:35:14 AM Logged -> m_clrRender = 58
- 12:35:14 AM Logged -> m_nRenderFX = 54
- 12:35:14 AM Logged -> m_nRenderMode = 7C
- 12:35:14 AM Logged -> m_flFrame = 5A4
- 12:35:14 AM Logged -> m_vecEndPos = 5A8
- 12:35:14 AM Logged -> m_nModelIndex = 8C
- 12:35:14 AM Logged -> m_nMinDXLevel = 5A0
- 12:35:14 AM Logged -> m_vecOrigin = 334
- 12:35:14 AM Logged -> moveparent = 18C
- 12:35:15 AM Logged -> m_lifeState = 8F
- 12:35:15 AM Logged -> m_bPerformAvoidance = 0D8C
- 12:35:15 AM Logged -> m_bIsMoving = 0D8D
- 12:35:15 AM Logged -> m_bFadeCorpse = 0D8E
- 12:35:15 AM Logged -> m_iDeathPose = 0D7C
- 12:35:15 AM Logged -> m_iDeathFrame = 0D80
- 12:35:15 AM Logged -> m_iSpeedModRadius = 0D84
- 12:35:15 AM Logged -> m_iSpeedModSpeed = 0D88
- 12:35:15 AM Logged -> m_bSpeedModActive = 0D8F
- 12:35:15 AM Logged -> m_bImportanRagdoll = 0D90
- 12:35:15 AM Logged -> m_flTimePingEffect = 0D78
- 12:35:15 AM Logged -> m_hLightingLandmark = 510
- 12:35:15 AM Logged -> m_flCycle = 7C0
- 12:35:15 AM Logged -> m_modelIndex = 510
- 12:35:15 AM Logged -> m_solidIndex = 514
- 12:35:15 AM Logged -> m_nSequence = 7B8
- 12:35:15 AM Logged -> m_nForceBone = 558
- 12:35:15 AM Logged -> m_vecForce = 54C
- 12:35:15 AM Logged -> m_nSkin = 518
- 12:35:15 AM Logged -> m_nBody = 51C
- 12:35:15 AM Logged -> m_nHitboxSet = 520
- 12:35:15 AM Logged -> m_flModelScale = 618
- 12:35:15 AM Logged -> m_flModelWidthScale = 618
- 12:35:15 AM Logged -> m_flPoseParameter[0] = 61C
- 12:35:15 AM Logged -> m_flPlaybackRate = 540
- 12:35:15 AM Logged -> m_bClientSideAnimation = 788
- 12:35:15 AM Logged -> m_bClientSideFrameReset = 588
- 12:35:15 AM Logged -> m_nNewSequenceParity = 78C
- 12:35:15 AM Logged -> m_nResetEventsParity = 790
- 12:35:15 AM Logged -> m_nMuzzleFlashParity = 844
- 12:35:15 AM Logged -> m_hLightingOrigin = 83C
- 12:35:15 AM Logged -> m_hLightingOriginRelative = 840
- 12:35:15 AM Logged -> m_fadeMinDist = 5C0
- 12:35:15 AM Logged -> m_fadeMaxDist = 5C4
- 12:35:15 AM Logged -> m_flFadeScale = 5C8
- 12:35:15 AM Logged -> m_nSequence = 0
- 12:35:15 AM Logged -> m_flCycle = 14
- 12:35:15 AM Logged -> m_flPrevCycle = 4
- 12:35:15 AM Logged -> m_flWeight = 8
- 12:35:15 AM Logged -> m_nOrder = 0C
- 12:35:15 AM Logged -> m_flNextAttack = 0C28
- 12:35:15 AM Logged -> m_hActiveWeapon = 0D70
- 12:35:15 AM Logged -> m_flWaveHeight = 510
- 12:35:15 AM Logged -> m_PredictableID = 9C
- 12:35:15 AM Logged -> m_bIsPlayerSimulated = 4C4
- 12:35:15 AM Logged -> m_flAnimTime = 60
- 12:35:15 AM Logged -> m_flSimulationTime = 68
- 12:35:15 AM Logged -> m_ubInterpolationFrame = 74
- 12:35:15 AM Logged -> m_vecOrigin = 334
- 12:35:15 AM Logged -> m_angRotation = 340
- 12:35:15 AM Logged -> m_nModelIndex = 8C
- 12:35:15 AM Logged -> m_fEffects = 78
- 12:35:15 AM Logged -> m_nRenderMode = 7C
- 12:35:15 AM Logged -> m_nRenderFX = 54
- 12:35:15 AM Logged -> m_clrRender = 58
- 12:35:15 AM Logged -> m_iTeamNum = 98
- 12:35:15 AM Logged -> m_CollisionGroup = 350
- 12:35:15 AM Logged -> m_flElasticity = 244
- 12:35:15 AM Logged -> m_flShadowCastDistance = 248
- 12:35:15 AM Logged -> m_hOwnerEntity = 4D4
- 12:35:15 AM Logged -> m_hEffectEntity = 4D8
- 12:35:15 AM Logged -> m_iParentAttachment = 176
- 12:35:16 AM Logged -> m_Collision = 198
- 12:35:16 AM Logged -> m_iTextureFrameIndex = 4C8
- 12:35:16 AM Logged -> m_bSimulatedEveryTick = 4C5
- 12:35:16 AM Logged -> m_bAnimatedEveryTick = 4C6
- 12:35:16 AM Logged -> m_bAlternateSorting = 4C7
- 12:35:16 AM Logged -> m_blinktoggle = 0AB8
- 12:35:16 AM Logged -> m_viewtarget = 8CC
- 12:35:16 AM Logged -> m_iHideHUD = 3C
- 12:35:16 AM Logged -> m_flFOVRate = 40
- 12:35:16 AM Logged -> m_bDucked = 44
- 12:35:16 AM Logged -> m_bDucking = 45
- 12:35:16 AM Logged -> m_bInDuckJump = 46
- 12:35:16 AM Logged -> m_flDucktime = 48
- 12:35:16 AM Logged -> m_flDuckJumpTime = 4C
- 12:35:16 AM Logged -> m_flJumpTime = 50
- 12:35:16 AM Logged -> m_flFallVelocity = 58
- 12:35:16 AM Logged -> m_vecPunchAngle = 6C
- 12:35:16 AM Logged -> m_vecPunchAngleVel = 0A8
- 12:35:16 AM Logged -> m_bDrawViewmodel = 0E4
- 12:35:16 AM Logged -> m_bWearingSuit = 0E5
- 12:35:16 AM Logged -> m_bPoisoned = 0E6
- 12:35:16 AM Logged -> m_flStepSize = 0E8
- 12:35:16 AM Logged -> m_bAllowAutoMovement = 0EC
- 12:35:16 AM Logged -> m_skybox3d.scale = 0F4
- 12:35:16 AM Logged -> m_skybox3d.origin = 0F8
- 12:35:16 AM Logged -> m_skybox3d.area = 104
- 12:35:16 AM Logged -> m_skybox3d.fog.enable = 148
- 12:35:16 AM Logged -> m_skybox3d.fog.blend = 149
- 12:35:16 AM Logged -> m_skybox3d.fog.dirPrimary = 10C
- 12:35:16 AM Logged -> m_skybox3d.fog.colorPrimary = 118
- 12:35:16 AM Logged -> m_skybox3d.fog.colorSecondary = 11C
- 12:35:16 AM Logged -> m_skybox3d.fog.start = 128
- 12:35:16 AM Logged -> m_skybox3d.fog.end = 12C
- 12:35:16 AM Logged -> m_skybox3d.fog.maxdensity = 134
- 12:35:16 AM Logged -> m_PlayerFog.m_hCtrl = 150
- 12:35:16 AM Logged -> m_audio.localSound[0] = 174
- 12:35:16 AM Logged -> m_audio.localSound[1] = 180
- 12:35:16 AM Logged -> m_audio.localSound[2] = 18C
- 12:35:16 AM Logged -> m_audio.localSound[3] = 198
- 12:35:16 AM Logged -> m_audio.localSound[4] = 1A4
- 12:35:16 AM Logged -> m_audio.localSound[5] = 1B0
- 12:35:16 AM Logged -> m_audio.localSound[6] = 1BC
- 12:35:16 AM Logged -> m_audio.localSound[7] = 1C8
- 12:35:16 AM Logged -> m_audio.soundscapeIndex = 1D4
- 12:35:16 AM Logged -> m_audio.localBits = 1D8
- 12:35:16 AM Logged -> m_audio.ent = 1DC
- 12:35:16 AM Logged -> m_Local = 0DC4
- 12:35:16 AM Logged -> m_vecViewOffset[0] = 0E4
- 12:35:16 AM Logged -> m_vecViewOffset[1] = 0E8
- 12:35:16 AM Logged -> m_vecViewOffset[2] = 0EC
- 12:35:16 AM Logged -> m_flFriction = 258
- 12:35:16 AM Logged -> m_fOnTarget = 0FD0
- 12:35:16 AM Logged -> m_nTickBase = 10D4
- 12:35:16 AM Logged -> m_nNextThinkTick = 84
- 12:35:16 AM Logged -> m_hLastWeapon = 10E8
- 12:35:16 AM Logged -> m_hGroundEntity = 250
- 12:35:16 AM Logged -> m_vecVelocity[0] = 0F0
- 12:35:16 AM Logged -> m_vecVelocity[1] = 0F4
- 12:35:16 AM Logged -> m_vecVelocity[2] = 0F8
- 12:35:16 AM Logged -> m_vecBaseVelocity = 154
- 12:35:16 AM Logged -> m_hConstraintEntity = 1008
- 12:35:16 AM Logged -> m_vecConstraintCenter = 100C
- 12:35:16 AM Logged -> m_flConstraintRadius = 1018
- 12:35:16 AM Logged -> m_flConstraintWidth = 101C
- 12:35:16 AM Logged -> m_flConstraintSpeedFactor = 1020
- 12:35:16 AM Logged -> m_flDeathTime = 1048
- 12:35:16 AM Logged -> m_nWaterLevel = 178
- 12:35:16 AM Logged -> m_flLaggedMovementValue = 1224
- 12:35:16 AM Logged -> m_iFOV = 0FBC
- 12:35:16 AM Logged -> m_iFOVStart = 0FC0
- 12:35:16 AM Logged -> m_flFOVTime = 0FC4
- 12:35:16 AM Logged -> m_iDefaultFOV = 0FC8
- 12:35:16 AM Logged -> m_hZoomOwner = 0FCC
- 12:35:16 AM Logged -> m_hVehicle = 1054
- 12:35:16 AM Logged -> m_hUseEntity = 105C
- 12:35:16 AM Logged -> m_iHealth = 90
- 12:35:16 AM Logged -> m_lifeState = 8F
- 12:35:16 AM Logged -> m_iBonusProgress = 1064
- 12:35:16 AM Logged -> m_iBonusChallenge = 1068
- 12:35:16 AM Logged -> m_flMaxspeed = 1060
- 12:35:16 AM Logged -> m_fFlags = 34C
- 12:35:16 AM Logged -> m_iObserverMode = 1024
- 12:35:16 AM Logged -> m_hObserverTarget = 1028
- 12:35:16 AM Logged -> m_hViewModel[0] = 1100
- 12:35:16 AM Logged -> m_hViewModel = 0
- 12:35:16 AM Logged -> m_szLastPlaceName = 1244
- 12:35:16 AM Logged -> m_vecOrigin = 510
- 12:35:16 AM Logged -> m_minFalloff = 51C
- 12:35:16 AM Logged -> m_maxFalloff = 520
- 12:35:16 AM Logged -> m_flCurWeight = 524
- 12:35:16 AM Logged -> m_netLookupFilename = 528
- 12:35:16 AM Logged -> m_bEnabled = 62C
- 12:35:16 AM Logged -> m_Weight = 510
- 12:35:16 AM Logged -> m_lookupFilename = 514
- 12:35:16 AM Logged -> m_Flags = 510
- 12:35:16 AM Logged -> m_LightStyle = 511
- 12:35:16 AM Logged -> m_Radius = 514
- 12:35:16 AM Logged -> m_Exponent = 518
- 12:35:16 AM Logged -> m_InnerAngle = 51C
- 12:35:16 AM Logged -> m_OuterAngle = 520
- 12:35:16 AM Logged -> m_SpotRadius = 524
- 12:35:17 AM Logged -> m_flStartTime = 514
- 12:35:17 AM Logged -> m_flFadeOutStart = 518
- 12:35:17 AM Logged -> m_flFadeOutLength = 51C
- 12:35:17 AM Logged -> m_flFadeOutModelStart = 520
- 12:35:17 AM Logged -> m_flFadeOutModelLength = 524
- 12:35:17 AM Logged -> m_flFadeInStart = 528
- 12:35:17 AM Logged -> m_flFadeInLength = 52C
- 12:35:17 AM Logged -> m_nDissolveType = 530
- 12:35:17 AM Logged -> m_vDissolverOrigin = 544
- 12:35:17 AM Logged -> m_nMagnitude = 550
- 12:35:17 AM Logged -> m_iMaterialName = 5F8
- 12:35:17 AM Logged -> m_Info = 5FC
- 12:35:17 AM Logged -> m_hConstraintEntity = 610
- 12:35:17 AM Logged -> m_fog.enable = 550
- 12:35:17 AM Logged -> m_fog.blend = 551
- 12:35:17 AM Logged -> m_fog.dirPrimary = 514
- 12:35:17 AM Logged -> m_fog.colorPrimary = 520
- 12:35:17 AM Logged -> m_fog.colorSecondary = 524
- 12:35:17 AM Logged -> m_fog.start = 530
- 12:35:17 AM Logged -> m_fog.end = 534
- 12:35:17 AM Logged -> m_fog.farz = 538
- 12:35:17 AM Logged -> m_fog.maxdensity = 53C
- 12:35:17 AM Logged -> m_fog.colorPrimaryLerpTo = 528
- 12:35:17 AM Logged -> m_fog.colorSecondaryLerpTo = 52C
- 12:35:17 AM Logged -> m_fog.startLerpTo = 540
- 12:35:17 AM Logged -> m_fog.endLerpTo = 544
- 12:35:17 AM Logged -> m_fog.lerptime = 548
- 12:35:17 AM Logged -> m_fog.duration = 54C
- 12:35:17 AM Logged -> m_flSequenceScale = 944
- 12:35:17 AM Logged -> m_hTargetEntity = 514
- 12:35:17 AM Logged -> m_bState = 518
- 12:35:17 AM Logged -> m_flLightFOV = 51C
- 12:35:17 AM Logged -> m_bEnableShadows = 520
- 12:35:17 AM Logged -> m_bLightOnlyTarget = 521
- 12:35:17 AM Logged -> m_bLightWorld = 522
- 12:35:17 AM Logged -> m_bCameraSpace = 523
- 12:35:17 AM Logged -> m_LinearFloatLightColor = 524
- 12:35:17 AM Logged -> m_flAmbient = 530
- 12:35:17 AM Logged -> m_SpotlightTextureName = 53C
- 12:35:17 AM Logged -> m_nSpotlightTextureFrame = 640
- 12:35:17 AM Logged -> m_flNearZ = 534
- 12:35:17 AM Logged -> m_flFarZ = 538
- 12:35:17 AM Logged -> m_nShadowQuality = 644
- 12:35:17 AM Logged -> m_iszOverlayNames[0] = 510
- 12:35:17 AM Logged -> m_iszOverlayNames = 0
- 12:35:17 AM Logged -> m_flOverlayTimes[0] = 0F08
- 12:35:17 AM Logged -> m_flOverlayTimes = 0
- 12:35:17 AM Logged -> m_flStartTime = 0F30
- 12:35:17 AM Logged -> m_iDesiredOverlay = 0F34
- 12:35:17 AM Logged -> m_bIsActive = 0F38
- 12:35:17 AM Logged -> m_flDuration = 510
- 12:35:17 AM Logged -> m_nType = 514
- 12:35:17 AM Logged -> m_bUseCustomAutoExposureMin = 510
- 12:35:17 AM Logged -> m_bUseCustomAutoExposureMax = 511
- 12:35:17 AM Logged -> m_bUseCustomBloomScale = 512
- 12:35:17 AM Logged -> m_flCustomAutoExposureMin = 514
- 12:35:17 AM Logged -> m_flCustomAutoExposureMax = 518
- 12:35:17 AM Logged -> m_flCustomBloomScale = 51C
- 12:35:17 AM Logged -> m_flCustomBloomScaleMinimum = 520
- 12:35:17 AM Logged -> m_flStartScale = 510
- 12:35:17 AM Logged -> m_flScale = 514
- 12:35:17 AM Logged -> m_flScaleTime = 518
- 12:35:17 AM Logged -> m_nFlags = 51C
- 12:35:17 AM Logged -> m_nFlameModelIndex = 520
- 12:35:17 AM Logged -> m_nFlameFromAboveModelIndex = 524
- 12:35:17 AM Logged -> m_hEntAttached = 514
- 12:35:17 AM Logged -> m_poolOrigin = 8BC
- 12:35:17 AM Logged -> m_x = 8A4
- 12:35:17 AM Logged -> m_y = 8A8
- 12:35:17 AM Logged -> m_z = 8AC
- 12:35:17 AM Logged -> m_angle = 8B4
- 12:35:17 AM Logged -> m_nModelIndex = 8C
- 12:35:17 AM Logged -> m_lifeState = 8F
- 12:35:17 AM Logged -> m_waterLevel = 8C8
- 12:35:17 AM Logged -> m_flFadeStartDist = 510
- 12:35:17 AM Logged -> m_flFadeDist = 514
- 12:35:17 AM Logged -> m_flTranslucencyLimit = 518
- 12:35:17 AM Logged -> m_iBackgroundModelIndex = 51C
- 12:35:17 AM Logged -> m_nNumWide = 514
- 12:35:17 AM Logged -> m_nNumHigh = 518
- 12:35:17 AM Logged -> m_flPanelWidth = 51C
- 12:35:17 AM Logged -> m_flPanelHeight = 520
- 12:35:17 AM Logged -> m_vNormal = 524
- 12:35:17 AM Logged -> m_vCorner = 530
- 12:35:17 AM Logged -> m_bIsBroken = 53C
- 12:35:17 AM Logged -> m_nSurfaceType = 540
- 12:35:17 AM Logged -> m_RawPanelBitVec[ 0 ] = 564
- 12:35:17 AM Logged -> m_flConveyorSpeed = 510
- 12:35:17 AM Logged -> m_Color = 510
- 12:35:17 AM Logged -> m_SpawnRate = 514
- 12:35:17 AM Logged -> m_flSizeMin = 518
- 12:35:17 AM Logged -> m_flSizeMax = 51C
- 12:35:17 AM Logged -> m_LifetimeMin = 524
- 12:35:17 AM Logged -> m_LifetimeMax = 528
- 12:35:17 AM Logged -> m_DustFlags = 534
- 12:35:17 AM Logged -> m_SpeedMax = 520
- 12:35:17 AM Logged -> m_DistMax = 52C
- 12:35:17 AM Logged -> m_nModelIndex = 8C
- 12:35:17 AM Logged -> m_FallSpeed = 530
- 12:35:17 AM Logged -> m_Collision = 198
- 12:35:17 AM Logged -> m_flSize = 1C
- 12:35:17 AM Logged -> m_flSpeed = 20
- 12:35:17 AM Logged -> m_vecDirection = 24
- 12:35:17 AM Logged -> m_fDisappearDist = 510
- 12:35:17 AM Logged -> m_bActive = 514
- 12:35:17 AM Logged -> m_nOccluderIndex = 510
- 12:35:17 AM Logged -> m_vecOrigin = 334
- 12:35:17 AM Logged -> m_angRotation[0] = 340
- 12:35:17 AM Logged -> m_angRotation[1] = 344
- 12:35:17 AM Logged -> m_angRotation[2] = 348
- 12:35:17 AM Logged -> m_flSimulationTime = 68
- 12:35:17 AM Logged -> m_Color1 = 5FC
- 12:35:17 AM Logged -> m_Color2 = 600
- 12:35:17 AM Logged -> m_MaterialName = 604
- 12:35:17 AM Logged -> m_ParticleDrawWidth = 704
- 12:35:17 AM Logged -> m_ParticleSpacingDistance = 708
- 12:35:17 AM Logged -> m_DensityRampSpeed = 70C
- 12:35:17 AM Logged -> m_RotationSpeed = 710
- 12:35:17 AM Logged -> m_MovementSpeed = 714
- 12:35:17 AM Logged -> m_Density = 718
- 12:35:17 AM Logged -> m_spawnflags = 71C
- 12:35:17 AM Logged -> m_Collision = 198
- 12:35:17 AM Logged -> m_iTextureFrameIndex = 4C8
- 12:35:17 AM Logged -> m_iOverlayID = 510
- 12:35:17 AM Logged -> m_clrRender = 58
- 12:35:17 AM Logged -> m_nHorizontalSize = 510
- 12:35:17 AM Logged -> m_nVerticalSize = 514
- 12:35:17 AM Logged -> m_nMinDist = 518
- 12:35:17 AM Logged -> m_nMaxDist = 51C
- 12:35:17 AM Logged -> m_nOuterMaxDist = 520
- 12:35:17 AM Logged -> m_spawnflags = 524
- 12:35:17 AM Logged -> m_vecOrigin = 334
- 12:35:17 AM Logged -> m_angRotation = 340
- 12:35:17 AM Logged -> m_flGlowProxySize = 5F4
- 12:35:17 AM Logged -> m_szMaterialName = 510
- 12:35:17 AM Logged -> m_szMaterialVar = 60F
- 12:35:17 AM Logged -> m_szMaterialVarValue = 70E
- 12:35:17 AM Logged -> m_iFrameStart = 818
- 12:35:17 AM Logged -> m_iFrameEnd = 81C
- 12:35:17 AM Logged -> m_bWrap = 820
- 12:35:17 AM Logged -> m_flFramerate = 824
- 12:35:17 AM Logged -> m_bNewAnimCommandsSemaphore = 828
- 12:35:17 AM Logged -> m_flFloatLerpStartValue = 82C
- 12:35:17 AM Logged -> m_flFloatLerpEndValue = 830
- 12:35:17 AM Logged -> m_flFloatLerpTransitionTime = 834
- 12:35:17 AM Logged -> m_bFloatLerpWrap = 838
- 12:35:17 AM Logged -> m_nModifyMode = 840
- 12:35:18 AM Logged -> m_vecOrigin = 334
- 12:35:18 AM Logged -> m_hOwnerEntity = 4D4
- 12:35:18 AM Logged -> m_iParentAttachment = 176
- 12:35:18 AM Logged -> m_angRotation = 340
- 12:35:18 AM Logged -> m_iEffectIndex = 510
- 12:35:18 AM Logged -> m_bActive = 514
- 12:35:18 AM Logged -> m_flStartTime = 518
- 12:35:18 AM Logged -> m_hControlPointEnts = 51C
- 12:35:18 AM Logged -> m_bWeatherEffect = 657
- 12:35:18 AM Logged -> m_mass = 510
- 12:35:18 AM Logged -> m_bAwake = 860
- 12:35:18 AM Logged -> m_flStartScale = 510
- 12:35:18 AM Logged -> m_flScale = 514
- 12:35:18 AM Logged -> m_flScaleTime = 518
- 12:35:18 AM Logged -> m_nFlags = 51C
- 12:35:18 AM Logged -> m_nPlasmaModelIndex = 520
- 12:35:18 AM Logged -> m_nPlasmaModelIndex2 = 524
- 12:35:18 AM Logged -> m_nGlowModelIndex = 528
- 12:35:18 AM Logged -> m_FOV = 510
- 12:35:18 AM Logged -> m_Resolution = 514
- 12:35:18 AM Logged -> m_bFogEnable = 518
- 12:35:18 AM Logged -> m_FogColor = 519
- 12:35:18 AM Logged -> m_flFogStart = 520
- 12:35:18 AM Logged -> m_flFogEnd = 524
- 12:35:18 AM Logged -> m_flFogMaxDensity = 528
- 12:35:18 AM Logged -> m_bActive = 52C
- 12:35:18 AM Logged -> m_bUseScreenAspectRatio = 52D
- 12:35:18 AM Logged -> m_bActive = 860
- 12:35:18 AM Logged -> m_flStartTime = 864
- 12:35:18 AM Logged -> m_iszCommentaryFile = 868
- 12:35:18 AM Logged -> m_iszCommentaryFileNoHDR = 96C
- 12:35:18 AM Logged -> m_iszSpeakers = 0A70
- 12:35:18 AM Logged -> m_iNodeNumber = 0B70
- 12:35:18 AM Logged -> m_iNodeNumberMax = 0B74
- 12:35:18 AM Logged -> m_hViewPosition = 0B7C
- 12:35:18 AM Logged -> m_bUseHitboxesForRenderBox = 860
- 12:35:18 AM Logged -> m_iPhysicsMode = 51C
- 12:35:18 AM Logged -> m_fMass = 520
- 12:35:18 AM Logged -> m_iPhysicsMode = 86C
- 12:35:18 AM Logged -> m_fMass = 870
- 12:35:18 AM Logged -> m_collisionMins = 874
- 12:35:18 AM Logged -> m_collisionMaxs = 880
- 12:35:18 AM Logged -> m_iCurrentMaxRagdollCount = 510
- 12:35:18 AM Logged -> m_iRopeMaterialModelIndex = 54C
- 12:35:18 AM Logged -> m_hStartPoint = 7DC
- 12:35:18 AM Logged -> m_hEndPoint = 7E0
- 12:35:18 AM Logged -> m_iStartAttachment = 7E4
- 12:35:18 AM Logged -> m_iEndAttachment = 7E6
- 12:35:18 AM Logged -> m_fLockedPoints = 7F8
- 12:35:18 AM Logged -> m_Slack = 7F0
- 12:35:18 AM Logged -> m_RopeLength = 7EC
- 12:35:18 AM Logged -> m_RopeFlags = 548
- 12:35:18 AM Logged -> m_TextureScale = 7F4
- 12:35:18 AM Logged -> m_nSegments = 7D8
- 12:35:18 AM Logged -> m_bConstrainBetweenEndpoints = 880
- 12:35:18 AM Logged -> m_Subdiv = 7E8
- 12:35:18 AM Logged -> m_Width = 7FC
- 12:35:18 AM Logged -> m_flScrollSpeed = 544
- 12:35:18 AM Logged -> m_vecOrigin = 334
- 12:35:18 AM Logged -> m_iParentAttachment = 176
- 12:35:18 AM Logged -> m_nSceneStringIndex = 520
- 12:35:18 AM Logged -> m_bIsPlayingBack = 514
- 12:35:18 AM Logged -> m_bPaused = 515
- 12:35:18 AM Logged -> m_bMultiplayer = 516
- 12:35:18 AM Logged -> m_flForceClientTime = 51C
- 12:35:18 AM Logged -> m_shadowDirection = 510
- 12:35:18 AM Logged -> m_shadowColor = 51C
- 12:35:18 AM Logged -> m_flShadowMaxDist = 520
- 12:35:18 AM Logged -> m_bDisableShadows = 524
- 12:35:18 AM Logged -> m_bEnabled = 510
- 12:35:18 AM Logged -> m_szDisplayText = 511
- 12:35:18 AM Logged -> m_szSlideshowDirectory = 591
- 12:35:18 AM Logged -> m_fMinSlideTime = 640
- 12:35:18 AM Logged -> m_fMaxSlideTime = 644
- 12:35:18 AM Logged -> m_iCycleType = 64C
- 12:35:18 AM Logged -> m_bNoListRepeats = 650
- 12:35:19 AM Logged -> m_flLightScale = 510
- 12:35:19 AM Logged -> m_Radius = 514
- 12:35:19 AM Logged -> m_bMeasurePerf = 511
- 12:35:19 AM Logged -> m_bDisplayPerf = 510
- 12:35:19 AM Logged -> m_clrRender = 58
- 12:35:19 AM Logged -> m_clrOverlay = 660
- 12:35:19 AM Logged -> m_vDirection = 66C
- 12:35:19 AM Logged -> m_bOn = 678
- 12:35:19 AM Logged -> m_nSize = 664
- 12:35:19 AM Logged -> m_nOverlaySize = 668
- 12:35:19 AM Logged -> m_nMaterial = 67C
- 12:35:19 AM Logged -> m_nOverlayMaterial = 680
- 12:35:19 AM Logged -> m_iTeamNum = 558
- 12:35:19 AM Logged -> m_iScore = 544
- 12:35:19 AM Logged -> m_iRoundsWon = 548
- 12:35:19 AM Logged -> m_szTeamname = 524
- 12:35:19 AM Logged -> m_iTimerToShowInHUD = 510
- 12:35:19 AM Logged -> m_iStopWatchTimer = 514
- 12:35:19 AM Logged -> m_iNumControlPoints = 518
- 12:35:19 AM Logged -> m_bPlayingMiniRounds = 520
- 12:35:19 AM Logged -> m_bControlPointsReset = 521
- 12:35:19 AM Logged -> m_iUpdateCapHudParity = 524
- 12:35:19 AM Logged -> m_vCPPositions[0] = 52C
- 12:35:19 AM Logged -> m_vCPPositions = 0
- 12:35:19 AM Logged -> m_iTeamReqCappers = 7D4
- 12:35:19 AM Logged -> m_iTeamBaseIcons = 0D14
- 12:35:19 AM Logged -> m_iszWarnSound[0] = 0E3C
- 12:35:19 AM Logged -> m_iszWarnSound = 0
- 12:35:19 AM Logged -> m_pszCapLayoutInHUD = 18CC
- 12:35:19 AM Logged -> m_flTotalProgress = 510
- 12:35:19 AM Logged -> m_iTrainSpeedLevel = 518
- 12:35:19 AM Logged -> m_flRecedeTime = 520
- 12:35:19 AM Logged -> m_nNumCappers = 528
- 12:35:19 AM Logged -> m_SoundName = 538
- 12:35:19 AM Logged -> m_iszSpriteName = 578
- 12:35:19 AM Logged -> m_WithProxy = 510
- 12:35:19 AM Logged -> m_hPlayer = 884
- 12:35:19 AM Logged -> m_bEnterAnimOn = 88C
- 12:35:19 AM Logged -> m_bExitAnimOn = 88D
- 12:35:19 AM Logged -> m_vecEyeExitEndpoint = 890
- 12:35:19 AM Logged -> m_vehicleView.bClampEyeAngles = 91C
- 12:35:19 AM Logged -> m_vehicleView.flPitchCurveZero = 920
- 12:35:19 AM Logged -> m_vehicleView.flPitchCurveLinear = 924
- 12:35:19 AM Logged -> m_vehicleView.flRollCurveZero = 928
- 12:35:19 AM Logged -> m_vehicleView.flRollCurveLinear = 92C
- 12:35:19 AM Logged -> m_vehicleView.flFOV = 930
- 12:35:19 AM Logged -> m_vehicleView.flYawMin = 934
- 12:35:19 AM Logged -> m_vehicleView.flYawMax = 938
- 12:35:19 AM Logged -> m_vehicleView.flPitchMin = 93C
- 12:35:19 AM Logged -> m_vehicleView.flPitchMax = 940
- 12:35:19 AM Logged -> m_bHeadlightIsOn = 9AC
- 12:35:19 AM Logged -> m_flWidth = 518
- 12:35:19 AM Logged -> m_flHeight = 51C
- 12:35:19 AM Logged -> m_fScreenFlags = 544
- 12:35:19 AM Logged -> m_nPanelName = 520
- 12:35:19 AM Logged -> m_nAttachmentIndex = 53C
- 12:35:19 AM Logged -> m_nOverlayMaterial = 540
- 12:35:19 AM Logged -> m_hPlayerOwner = 5A0
- 12:35:19 AM Logged -> m_iActiveIssueIndex = 518
- 12:35:19 AM Logged -> m_iOnlyTeamToVote = 51C
- 12:35:19 AM Logged -> m_nPotentialVotes = 538
- 12:35:19 AM Logged -> m_bIsYesNoVote = 53E
- 12:35:19 AM Logged -> m_flCheapWaterStartDistance = 510
- 12:35:19 AM Logged -> m_flCheapWaterEndDistance = 514
- 12:35:19 AM Logged -> m_flWaveHeight = 510
- 12:35:19 AM Logged -> m_WorldMins = 514
- 12:35:19 AM Logged -> m_WorldMaxs = 520
- 12:35:19 AM Logged -> m_bStartDark = 52C
- 12:35:19 AM Logged -> m_flMaxOccludeeArea = 530
- 12:35:19 AM Logged -> m_flMinOccluderArea = 534
- 12:35:19 AM Logged -> m_flMaxPropScreenSpaceWidth = 53C
- 12:35:19 AM Logged -> m_flMinPropScreenSpaceWidth = 538
- 12:35:19 AM Logged -> m_iszDetailSpriteMaterial = 541
- 12:35:19 AM Logged -> m_bColdWorld = 540
- 12:35:20 AM Logged -> m_vecMinsPreScaled = 8
- 12:35:20 AM Logged -> m_vecMaxsPreScaled = 14
- 12:35:20 AM Logged -> m_vecMins = 20
- 12:35:20 AM Logged -> m_vecMaxs = 2C
- 12:35:20 AM Logged -> m_nSolidType = 41
- 12:35:20 AM Logged -> m_usSolidFlags = 3C
- 12:35:20 AM Logged -> m_nSurroundType = 40
- 12:35:20 AM Logged -> m_triggerBloat = 42
- 12:35:20 AM Logged -> m_vecSpecifiedSurroundingMinsPreScaled = 44
- 12:35:20 AM Logged -> m_vecSpecifiedSurroundingMaxsPreScaled = 50
- 12:35:20 AM Logged -> m_vecSpecifiedSurroundingMins = 5C
- 12:35:20 AM Logged -> m_vecSpecifiedSurroundingMaxs = 68
- 12:35:21 AM Logged -> m_vOrigin[0] = 0
- 12:35:21 AM Logged -> m_vOrigin[1] = 4
- 12:35:21 AM Logged -> m_vOrigin[2] = 8
- 12:35:21 AM Logged -> m_vStart[0] = 0C
- 12:35:21 AM Logged -> m_vStart[1] = 10
- 12:35:21 AM Logged -> m_vStart[2] = 14
- 12:35:21 AM Logged -> m_vAngles = 24
- 12:35:21 AM Logged -> m_vNormal = 18
- 12:35:21 AM Logged -> m_fFlags = 30
- 12:35:21 AM Logged -> m_flMagnitude = 3C
- 12:35:21 AM Logged -> m_flScale = 38
- 12:35:21 AM Logged -> m_nAttachmentIndex = 44
- 12:35:21 AM Logged -> m_nSurfaceProp = 48
- 12:35:21 AM Logged -> m_iEffectName = 88
- 12:35:21 AM Logged -> m_nMaterial = 4C
- 12:35:21 AM Logged -> m_nDamageType = 50
- 12:35:21 AM Logged -> m_nHitBox = 54
- 12:35:21 AM Logged -> m_nColor = 58
- 12:35:21 AM Logged -> m_flRadius = 40
- 12:35:21 AM Logged -> m_bCustomColors = 59
- 12:35:21 AM Logged -> m_CustomColors.m_vecColor1 = 5C
- 12:35:21 AM Logged -> m_CustomColors.m_vecColor2 = 68
- 12:35:21 AM Logged -> m_bControlPoint1 = 74
- 12:35:21 AM Logged -> m_ControlPoint1.m_eParticleAttachment = 78
- 12:35:21 AM Logged -> m_ControlPoint1.m_vecOffset[0] = 7C
- 12:35:21 AM Logged -> m_ControlPoint1.m_vecOffset[1] = 80
- 12:35:21 AM Logged -> m_ControlPoint1.m_vecOffset[2] = 84
- 12:35:21 AM Logged -> m_flLifetime = 8
- 12:35:21 AM Logged -> m_flStartSize = 0C
- 12:35:21 AM Logged -> m_flEndSize = 10
- 12:35:21 AM Logged -> m_flFadeStartDist = 510
- 12:35:21 AM Logged -> m_flFadeEndDist = 514
- 12:35:21 AM Logged -> m_vecPlayerMountPositionTop = 530
- 12:35:21 AM Logged -> m_vecPlayerMountPositionBottom = 53C
- 12:35:21 AM Logged -> m_vecLadderDir = 510
- 12:35:21 AM Logged -> m_bFakeLadder = 549
- 12:35:25 AM Logged -> m_bPoseValueParity = 524
- 12:35:25 AM Logged -> m_fPoseValue = 528
- 12:35:25 AM Logged -> m_fInterpolationTime = 52C
- 12:35:25 AM Logged -> m_bInterpolationWrap = 530
- 12:35:25 AM Logged -> m_fCycleFrequency = 534
- 12:35:25 AM Logged -> m_nFModType = 538
- 12:35:25 AM Logged -> m_fFModTimeOffset = 53C
- 12:35:25 AM Logged -> m_fFModRate = 540
- 12:35:25 AM Logged -> m_fFModAmplitude = 544
- 12:35:26 AM Logged -> m_ragAngles[0] = 980
- 12:35:26 AM Logged -> m_ragAngles = 0
- 12:35:26 AM Logged -> m_ragPos[0] = 860
- 12:35:26 AM Logged -> m_ragPos = 0
- 12:35:26 AM Logged -> m_hUnragdoll = 0B64
- 12:35:26 AM Logged -> m_flBlendWeight = 0B68
- 12:35:26 AM Logged -> m_nOverlaySequence = 0B70
- 12:35:26 AM Logged -> m_boneIndexAttached = 0BA0
- 12:35:26 AM Logged -> m_ragdollAttachedObjectIndex = 0B9C
- 12:35:26 AM Logged -> m_attachmentPointBoneSpace = 0B78
- 12:35:26 AM Logged -> m_attachmentPointRagdollSpace = 0B90
- 12:35:26 AM Logged -> m_ragdoll.list[8].pObject = 1
- 12:35:26 AM Logged -> m_ragdoll.list[21].originParentSpace = 1
- 12:35:26 AM Logged -> m_hAttachedToEntity = 520
- 12:35:26 AM Logged -> m_nAttachment = 524
- 12:35:26 AM Logged -> m_flScaleTime = 540
- 12:35:26 AM Logged -> m_flSpriteScale = 53C
- 12:35:26 AM Logged -> m_flSpriteFramerate = 528
- 12:35:26 AM Logged -> m_flGlowProxySize = 548
- 12:35:26 AM Logged -> m_flHDRColorScale = 54C
- 12:35:26 AM Logged -> m_flFrame = 52C
- 12:35:26 AM Logged -> m_flBrightnessTime = 538
- 12:35:26 AM Logged -> m_nBrightness = 534
- 12:35:26 AM Logged -> m_bWorldSpaceScale = 544
- 12:35:26 AM Logged -> m_flLifeTime = 0BA4
- 12:35:26 AM Logged -> m_flStartWidth = 0BA8
- 12:35:26 AM Logged -> m_flEndWidth = 0BAC
- 12:35:26 AM Logged -> m_flStartWidthVariance = 0BB0
- 12:35:26 AM Logged -> m_flTextureRes = 0BB4
- 12:35:26 AM Logged -> m_flMinFadeLength = 0BB8
- 12:35:26 AM Logged -> m_vecSkyboxOrigin = 0BBC
- 12:35:26 AM Logged -> m_flSkyboxScale = 0BC8
- 12:35:27 AM Logged -> m_iRoundState = 28
- 12:35:27 AM Logged -> m_bInWaitingForPlayers = 38
- 12:35:27 AM Logged -> m_iWinningTeam = 30
- 12:35:27 AM Logged -> m_bInOvertime = 2C
- 12:35:27 AM Logged -> m_bInSetup = 2D
- 12:35:27 AM Logged -> m_bSwitchedTeamsThisRound = 2E
- 12:35:27 AM Logged -> m_bAwaitingReadyRestart = 39
- 12:35:27 AM Logged -> m_flRestartRoundTime = 3C
- 12:35:27 AM Logged -> m_flMapResetTime = 40
- 12:35:27 AM Logged -> m_flNextRespawnWave = 44
- 12:35:27 AM Logged -> m_bStopWatch = 0E4
- 12:35:27 AM Logged -> m_bMultipleTrains = 0E5
- 12:35:27 AM Logged -> m_Handle = 510
- 12:35:27 AM Logged -> m_bSendHandle = 514
- 12:35:29 AM Logged -> m_vInitialVelocity = 888
- 12:35:29 AM Logged -> m_isRescued = 0D8C
- 12:35:29 AM Logged -> m_iHealth = 90
- 12:35:29 AM Logged -> m_iMaxHealth = 0D80
- 12:35:29 AM Logged -> m_lifeState = 8F
- 12:35:29 AM Logged -> m_leader = 0D88
- 12:35:29 AM Logged -> m_hPlayer = 10
- 12:35:29 AM Logged -> m_iEvent = 14
- 12:35:29 AM Logged -> m_nData = 18
- 12:35:29 AM Logged -> m_vecOrigin = 334
- 12:35:29 AM Logged -> m_vecRagdollOrigin = 8D8
- 12:35:29 AM Logged -> m_hPlayer = 8C8
- 12:35:29 AM Logged -> m_nModelIndex = 8C
- 12:35:29 AM Logged -> m_nForceBone = 558
- 12:35:29 AM Logged -> m_vecForce = 54C
- 12:35:29 AM Logged -> m_vecRagdollVelocity = 8CC
- 12:35:29 AM Logged -> m_iDeathPose = 8E4
- 12:35:29 AM Logged -> m_iDeathFrame = 8E8
- 12:35:29 AM Logged -> m_iTeamNum = 98
- 12:35:29 AM Logged -> m_bClientSideAnimation = 788
- 12:35:29 AM Logged -> m_vecOrigin = 334
- 12:35:29 AM Logged -> m_flStamina = 1410
- 12:35:29 AM Logged -> m_iDirection = 1414
- 12:35:29 AM Logged -> m_iShotsFired = 1418
- 12:35:29 AM Logged -> m_flVelocityModifier = 1420
- 12:35:29 AM Logged -> m_vecOrigin = 334
- 12:35:29 AM Logged -> m_iAddonBits = 13FC
- 12:35:29 AM Logged -> m_iPrimaryAddon = 1400
- 12:35:29 AM Logged -> m_iSecondaryAddon = 1404
- 12:35:29 AM Logged -> m_iThrowGrenadeCounter = 13F8
- 12:35:29 AM Logged -> m_iPlayerState = 13F0
- 12:35:29 AM Logged -> m_iAccount = 1470
- 12:35:29 AM Logged -> m_bInBombZone = 13F5
- 12:35:29 AM Logged -> m_bInBuyZone = 13F6
- 12:35:29 AM Logged -> m_iClass = 1478
- 12:35:29 AM Logged -> m_ArmorValue = 147C
- 12:35:29 AM Logged -> m_angEyeAngles[0] = 1480
- 12:35:29 AM Logged -> m_angEyeAngles[1] = 1484
- 12:35:29 AM Logged -> m_flStamina = 1410
- 12:35:29 AM Logged -> m_bHasDefuser = 148C
- 12:35:29 AM Logged -> m_bNightVisionOn = 141C
- 12:35:29 AM Logged -> m_bHasNightVision = 141D
- 12:35:29 AM Logged -> m_bInHostageRescueZone = 148D
- 12:35:29 AM Logged -> m_ArmorValue = 147C
- 12:35:29 AM Logged -> m_bIsDefusing = 13F4
- 12:35:29 AM Logged -> m_bResumeZoom = 13E8
- 12:35:29 AM Logged -> m_iLastZoom = 13EC
- 12:35:29 AM Logged -> m_bHasHelmet = 1474
- 12:35:29 AM Logged -> m_vecRagdollVelocity = 1498
- 12:35:29 AM Logged -> m_flFlashDuration = 143C
- 12:35:29 AM Logged -> m_flFlashMaxAlpha = 1438
- 12:35:29 AM Logged -> m_iProgressBarDuration = 1408
- 12:35:29 AM Logged -> m_flProgressBarStartTime = 140C
- 12:35:29 AM Logged -> m_hRagdoll = 1428
- 12:35:29 AM Logged -> m_cycleLatch = 154C
- 12:35:29 AM Logged -> m_iPlayerC4 = 0C50
- 12:35:29 AM Logged -> m_iPlayerVIP = 0C54
- 12:35:29 AM Logged -> m_vecC4 = 0C58
- 12:35:29 AM Logged -> m_bombsiteCenterA = 0C64
- 12:35:29 AM Logged -> m_bombsiteCenterB = 0C70
- 12:35:29 AM Logged -> m_bBombSpotted = 0D84
- 12:35:29 AM Logged -> m_bBombTicking = 860
- 12:35:29 AM Logged -> m_flC4Blow = 86C
- 12:35:29 AM Logged -> m_flTimerLength = 870
- 12:35:29 AM Logged -> m_flDefuseLength = 874
- 12:35:29 AM Logged -> m_flDefuseCountDown = 878
- 12:35:29 AM Logged -> m_iAttachToClient = 10
- 12:35:29 AM Logged -> m_vecOrigin = 14
- 12:35:29 AM Logged -> m_iPlayer = 10
- 12:35:29 AM Logged -> m_option = 20
- 12:35:29 AM Logged -> m_vecOrigin = 14
- 12:35:29 AM Logged -> m_vecAngles[0] = 20
- 12:35:29 AM Logged -> m_vecAngles[1] = 24
- 12:35:29 AM Logged -> m_iWeaponID = 2C
- 12:35:29 AM Logged -> m_iMode = 30
- 12:35:29 AM Logged -> m_iSeed = 34
- 12:35:29 AM Logged -> m_iPlayer = 10
- 12:35:29 AM Logged -> m_fInaccuracy = 38
- 12:35:29 AM Logged -> m_fSpread = 3C
- 12:35:29 AM Logged -> m_bFreezePeriod = 20
- 12:35:29 AM Logged -> m_iRoundTime = 24
- 12:35:29 AM Logged -> m_fRoundStartTime = 28
- 12:35:29 AM Logged -> m_flGameStartTime = 2C
- 12:35:29 AM Logged -> m_iHostagesRemaining = 30
- 12:35:29 AM Logged -> m_bMapHasBombTarget = 34
- 12:35:29 AM Logged -> m_bMapHasRescueZone = 35
- 12:35:29 AM Logged -> m_bLogoMap = 36
- 12:35:29 AM Logged -> m_bBlackMarket = 37
- 12:35:30 AM Logged -> m_source = 510
- 12:35:30 AM Logged -> m_destination = 520
- 12:35:32 AM Logged -> m_bRedraw = 958
- 12:35:32 AM Logged -> m_bPinPulled = 959
- 12:35:32 AM Logged -> m_fThrowTime = 95C
- 12:35:32 AM Logged -> m_bStartedArming = 978
- 12:35:32 AM Logged -> m_bBombPlacedAnimation = 980
- 12:35:32 AM Logged -> m_fArmedTime = 97C
- 12:35:32 AM Logged -> m_weaponMode = 91C
- 12:35:32 AM Logged -> m_fAccuracyPenalty = 920
- 12:35:33 AM Logged -> m_bBurstMode = 960
- 12:35:33 AM Logged -> m_iBurstShotsRemaining = 964
- 12:35:33 AM Logged -> m_bBurstMode = 958
- 12:35:33 AM Logged -> m_iBurstShotsRemaining = 95C
- 12:35:33 AM Logged -> m_flSmackTime = 9B0
- 12:35:33 AM Logged -> m_reloadState = 95C
- 12:35:33 AM Logged -> m_bSilencerOn = 960
- 12:35:33 AM Logged -> m_flDoneSwitchingSilencer = 964
- 12:35:33 AM Logged -> m_bSilencerOn = 958
- 12:35:33 AM Logged -> m_flDoneSwitchingSilencer = 95C
- 12:35:33 AM Logged -> m_reloadState = 95C
- 12:35:34 AM Logged -> m_nPrecipType = 538
- 12:35:34 AM Logged -> m_iMinWind = 0C
- 12:35:34 AM Logged -> m_iMaxWind = 10
- 12:35:34 AM Logged -> m_iMinGust = 14
- 12:35:34 AM Logged -> m_iMaxGust = 18
- 12:35:34 AM Logged -> m_flMinGustDelay = 1C
- 12:35:34 AM Logged -> m_flMaxGustDelay = 20
- 12:35:34 AM Logged -> m_iGustDirChange = 28
- 12:35:34 AM Logged -> m_iWindSeed = 8
- 12:35:34 AM Logged -> m_iInitialWindDir = 38
- 12:35:34 AM Logged -> m_flInitialWindSpeed = 3C
- 12:35:34 AM Logged -> m_flStartTime = 4
- 12:35:34 AM Logged -> m_flGustDuration = 24
- 12:35:34 AM Logged -> m_EnvWindShared = 510
- 12:35:34 AM Logged -> m_nDensity = 510
- 12:35:34 AM Logged -> m_nLifetime = 514
- 12:35:34 AM Logged -> m_nSpeed = 518
- 12:35:34 AM Logged -> m_bEmit = 51C
- 12:35:34 AM Logged -> m_targetPosition = 510
- 12:35:34 AM Logged -> m_controlPosition = 51C
- 12:35:34 AM Logged -> m_scrollRate = 528
- 12:35:34 AM Logged -> m_flWidth = 52C
- 12:35:34 AM Logged -> m_nType = 1C
- 12:35:34 AM Logged -> m_vecDirection = 20
- 12:35:34 AM Logged -> m_vOrigin = 604
- 12:35:34 AM Logged -> m_vDirection = 610
- 12:35:34 AM Logged -> m_flSpawnTime = 60C
- 12:35:34 AM Logged -> m_FadeStartTime = 610
- 12:35:34 AM Logged -> m_FadeEndTime = 614
- 12:35:34 AM Logged -> m_CurrentStage = 5FC
- 12:35:34 AM Logged -> m_hPlayer = 864
- 12:35:34 AM Logged -> m_nSpeed = 868
- 12:35:34 AM Logged -> m_nRPM = 86C
- 12:35:34 AM Logged -> m_flThrottle = 870
- 12:35:34 AM Logged -> m_nBoostTimeLeft = 874
- 12:35:34 AM Logged -> m_nHasBoost = 878
- 12:35:34 AM Logged -> m_nScannerDisabledWeapons = 87C
- 12:35:34 AM Logged -> m_nScannerDisabledVehicle = 880
- 12:35:34 AM Logged -> m_bEnterAnimOn = 8A0
- 12:35:34 AM Logged -> m_bExitAnimOn = 8A1
- 12:35:34 AM Logged -> m_bUnableToFire = 8F1
- 12:35:34 AM Logged -> m_vecEyeExitEndpoint = 8E4
- 12:35:34 AM Logged -> m_bHasGun = 8F0
- 12:35:34 AM Logged -> m_vecGunCrosshair = 8A8
- 12:35:34 AM Logged -> m_SpawnRate = 5FC
- 12:35:34 AM Logged -> m_StartColor = 600
- 12:35:34 AM Logged -> m_EndColor = 60C
- 12:35:34 AM Logged -> m_ParticleLifetime = 61C
- 12:35:34 AM Logged -> m_StopEmitTime = 620
- 12:35:34 AM Logged -> m_MinSpeed = 624
- 12:35:34 AM Logged -> m_MaxSpeed = 628
- 12:35:34 AM Logged -> m_MinDirectedSpeed = 62C
- 12:35:34 AM Logged -> m_MaxDirectedSpeed = 630
- 12:35:34 AM Logged -> m_StartSize = 634
- 12:35:34 AM Logged -> m_EndSize = 638
- 12:35:34 AM Logged -> m_SpawnRadius = 63C
- 12:35:34 AM Logged -> m_bEmit = 64C
- 12:35:34 AM Logged -> m_nAttachment = 650
- 12:35:34 AM Logged -> m_Opacity = 618
- 12:35:34 AM Logged -> m_SpawnRate = 5FC
- 12:35:34 AM Logged -> m_StartColor = 600
- 12:35:34 AM Logged -> m_EndColor = 60C
- 12:35:34 AM Logged -> m_ParticleLifetime = 61C
- 12:35:34 AM Logged -> m_StopEmitTime = 620
- 12:35:34 AM Logged -> m_MinSpeed = 624
- 12:35:34 AM Logged -> m_MaxSpeed = 628
- 12:35:34 AM Logged -> m_StartSize = 62C
- 12:35:34 AM Logged -> m_EndSize = 630
- 12:35:34 AM Logged -> m_SpawnRadius = 634
- 12:35:34 AM Logged -> m_bEmit = 644
- 12:35:34 AM Logged -> m_nAttachment = 648
- 12:35:34 AM Logged -> m_Opacity = 618
- 12:35:34 AM Logged -> m_bDamaged = 645
- 12:35:34 AM Logged -> m_flFlareScale = 658
- 12:35:34 AM Logged -> m_flSpawnRate = 5FC
- 12:35:34 AM Logged -> m_flParticleLifetime = 600
- 12:35:34 AM Logged -> m_flStartSize = 604
- 12:35:34 AM Logged -> m_flEndSize = 608
- 12:35:34 AM Logged -> m_flSpawnRadius = 60C
- 12:35:34 AM Logged -> m_bEmit = 614
- 12:35:34 AM Logged -> m_bDontRemove = 615
- 12:35:34 AM Logged -> m_flSpawnRate = 604
- 12:35:34 AM Logged -> m_vecEndColor = 5F8
- 12:35:34 AM Logged -> m_flParticleLifetime = 608
- 12:35:34 AM Logged -> m_flStartSize = 60C
- 12:35:34 AM Logged -> m_flEndSize = 610
- 12:35:34 AM Logged -> m_flSpawnRadius = 614
- 12:35:34 AM Logged -> m_bEmit = 624
- 12:35:34 AM Logged -> m_nAttachment = 5FC
- 12:35:34 AM Logged -> m_flLifetime = 600
- 12:35:35 AM Logged -> m_SpawnRate = 5FC
- 12:35:35 AM Logged -> m_Color = 600
- 12:35:35 AM Logged -> m_ParticleLifetime = 610
- 12:35:35 AM Logged -> m_StopEmitTime = 618
- 12:35:35 AM Logged -> m_MinSpeed = 61C
- 12:35:35 AM Logged -> m_MaxSpeed = 620
- 12:35:35 AM Logged -> m_MinDirectedSpeed = 624
- 12:35:35 AM Logged -> m_MaxDirectedSpeed = 628
- 12:35:35 AM Logged -> m_StartSize = 62C
- 12:35:35 AM Logged -> m_EndSize = 630
- 12:35:35 AM Logged -> m_SpawnRadius = 634
- 12:35:35 AM Logged -> m_bEmit = 644
- 12:35:35 AM Logged -> m_Opacity = 60C
- 12:35:35 AM Logged -> m_SpreadSpeed = 64C
- 12:35:35 AM Logged -> m_Speed = 650
- 12:35:35 AM Logged -> m_StartSize = 654
- 12:35:35 AM Logged -> m_EndSize = 658
- 12:35:35 AM Logged -> m_Rate = 65C
- 12:35:35 AM Logged -> m_JetLength = 660
- 12:35:35 AM Logged -> m_bEmit = 664
- 12:35:35 AM Logged -> m_flBaseSpread = 668
- 12:35:35 AM Logged -> m_flTwist = 6BC
- 12:35:35 AM Logged -> m_flRollSpeed = 6F8
- 12:35:35 AM Logged -> m_iMaterialModel = 6C0
- 12:35:35 AM Logged -> m_AmbientLight.m_vPos = 66C
- 12:35:35 AM Logged -> m_AmbientLight.m_vColor = 678
- 12:35:35 AM Logged -> m_AmbientLight.m_flIntensity = 684
- 12:35:35 AM Logged -> m_DirLight.m_vPos = 688
- 12:35:35 AM Logged -> m_DirLight.m_vColor = 694
- 12:35:35 AM Logged -> m_DirLight.m_flIntensity = 6A0
- 12:35:35 AM Logged -> m_vWind = 6B0
- 12:35:35 AM Logged -> m_SpreadSpeed = 5FC
- 12:35:35 AM Logged -> m_Speed = 600
- 12:35:35 AM Logged -> m_StartSize = 604
- 12:35:35 AM Logged -> m_EndSize = 608
- 12:35:35 AM Logged -> m_Rate = 60C
- 12:35:35 AM Logged -> m_JetLength = 610
- 12:35:35 AM Logged -> m_bEmit = 614
- 12:35:35 AM Logged -> m_bFaceLeft = 61C
- 12:35:35 AM Logged -> m_nType = 618
- 12:35:35 AM Logged -> m_spawnflags = 620
- 12:35:35 AM Logged -> m_flRollSpeed = 624
- 12:35:35 AM Logged -> m_vecPos = 10
- 12:35:35 AM Logged -> m_vecDir = 1C
- 12:35:35 AM Logged -> m_nModelIndex = 10
- 12:35:35 AM Logged -> m_nHaloIndex = 14
- 12:35:35 AM Logged -> m_nStartFrame = 18
- 12:35:35 AM Logged -> m_nFrameRate = 1C
- 12:35:35 AM Logged -> m_fLife = 20
- 12:35:35 AM Logged -> m_fWidth = 24
- 12:35:35 AM Logged -> m_fEndWidth = 28
- 12:35:35 AM Logged -> m_nFadeLength = 2C
- 12:35:35 AM Logged -> m_fAmplitude = 30
- 12:35:35 AM Logged -> m_nSpeed = 44
- 12:35:35 AM Logged -> m_nFlags = 48
- 12:35:35 AM Logged -> m_nStartEntity = 4C
- 12:35:35 AM Logged -> m_nEndEntity = 50
- 12:35:35 AM Logged -> m_vecStartPoint = 54
- 12:35:35 AM Logged -> m_vecEndPoint = 60
- 12:35:35 AM Logged -> m_nStartEntity = 4C
- 12:35:35 AM Logged -> m_nEndEntity = 50
- 12:35:35 AM Logged -> m_iEntIndex = 4C
- 12:35:35 AM Logged -> m_nStartEntity = 4C
- 12:35:35 AM Logged -> m_nEndEntity = 50
- 12:35:35 AM Logged -> m_vecStartPoint = 4C
- 12:35:35 AM Logged -> m_vecEndPoint = 58
- 12:35:35 AM Logged -> m_nStartEntity = 4C
- 12:35:35 AM Logged -> m_nEndEntity = 50
- 12:35:35 AM Logged -> m_vecCenter = 4C
- 12:35:35 AM Logged -> m_flStartRadius = 58
- 12:35:35 AM Logged -> m_flEndRadius = 5C
- 12:35:35 AM Logged -> m_nPoints = 0D0
- 12:35:35 AM Logged -> m_vecPoints[0] = 10
- 12:35:35 AM Logged -> m_vecPoints = 0
- 12:35:35 AM Logged -> m_vecOrigin = 10
- 12:35:35 AM Logged -> m_vecDirection = 1C
- 12:35:35 AM Logged -> m_nSprayModel = 3C
- 12:35:35 AM Logged -> m_nDropModel = 38
- 12:35:35 AM Logged -> m_nSize = 40
- 12:35:35 AM Logged -> m_vecDirection = 1C
- 12:35:35 AM Logged -> m_nAmount = 38
- 12:35:35 AM Logged -> m_vecOrigin = 10
- 12:35:35 AM Logged -> m_angRotation[0] = 1C
- 12:35:35 AM Logged -> m_angRotation[1] = 20
- 12:35:35 AM Logged -> m_angRotation[2] = 24
- 12:35:35 AM Logged -> m_vecSize = 28
- 12:35:35 AM Logged -> m_vecVelocity = 34
- 12:35:35 AM Logged -> m_nModelIndex = 44
- 12:35:35 AM Logged -> m_nRandomization = 40
- 12:35:35 AM Logged -> m_nCount = 48
- 12:35:35 AM Logged -> m_fTime = 4C
- 12:35:35 AM Logged -> m_nFlags = 50
- 12:35:35 AM Logged -> m_vecOrigin = 10
- 12:35:35 AM Logged -> m_nEntity = 1C
- 12:35:35 AM Logged -> m_nIndex = 20
- 12:35:35 AM Logged -> m_vecMins = 10
- 12:35:35 AM Logged -> m_vecMaxs = 1C
- 12:35:35 AM Logged -> m_nModelIndex = 2C
- 12:35:35 AM Logged -> m_fHeight = 28
- 12:35:35 AM Logged -> m_nCount = 30
- 12:35:35 AM Logged -> m_fSpeed = 34
- 12:35:35 AM Logged -> m_vecMins = 10
- 12:35:35 AM Logged -> m_vecMaxs = 1C
- 12:35:35 AM Logged -> m_nModelIndex = 2C
- 12:35:35 AM Logged -> m_flWaterZ = 28
- 12:35:35 AM Logged -> m_nCount = 30
- 12:35:35 AM Logged -> m_fSpeed = 34
- 12:35:35 AM Logged -> m_vecOrigin = 10
- 12:35:35 AM Logged -> m_vecVelocity = 1C
- 12:35:35 AM Logged -> m_nModelIndex = 28
- 12:35:35 AM Logged -> m_nLifeTime = 2C
- 12:35:35 AM Logged -> m_hOwner = 30
- 12:35:35 AM Logged -> m_vecOrigin = 10
- 12:35:35 AM Logged -> m_vecStart = 1C
- 12:35:35 AM Logged -> m_nEntity = 28
- 12:35:35 AM Logged -> m_nHitbox = 2C
- 12:35:35 AM Logged -> m_nIndex = 30
- 12:35:35 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_fRadius = 1C
- 12:35:36 AM Logged -> m_fTime = 30
- 12:35:36 AM Logged -> m_fDecay = 34
- 12:35:36 AM Logged -> m_EffectData = 10
- 12:35:36 AM Logged -> m_vecPos = 10
- 12:35:36 AM Logged -> m_vecDir = 1C
- 12:35:36 AM Logged -> m_bExplosive = 28
- 12:35:36 AM Logged -> m_nModelIndex = 1C
- 12:35:36 AM Logged -> m_fScale = 20
- 12:35:36 AM Logged -> m_nFrameRate = 24
- 12:35:36 AM Logged -> m_nFlags = 28
- 12:35:36 AM Logged -> m_vecNormal = 2C
- 12:35:36 AM Logged -> m_chMaterialType = 38
- 12:35:36 AM Logged -> m_nRadius = 3C
- 12:35:36 AM Logged -> m_nMagnitude = 40
- 12:35:36 AM Logged -> m_nEntity = 10
- 12:35:36 AM Logged -> m_nModelIndex = 14
- 12:35:36 AM Logged -> m_nDensity = 18
- 12:35:36 AM Logged -> m_nCurrent = 1C
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_vecDirection = 1C
- 12:35:36 AM Logged -> m_nEntity = 34
- 12:35:36 AM Logged -> m_nIndex = 38
- 12:35:36 AM Logged -> m_chMaterialType = 3C
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_vecAngles = 1C
- 12:35:36 AM Logged -> m_vecForce = 28
- 12:35:36 AM Logged -> m_vecForcePos = 34
- 12:35:36 AM Logged -> m_flWidth = 40
- 12:35:36 AM Logged -> m_flHeight = 44
- 12:35:36 AM Logged -> m_flShardSize = 48
- 12:35:36 AM Logged -> m_nSurfaceType = 50
- 12:35:36 AM Logged -> m_uchFrontColor[0] = 54
- 12:35:36 AM Logged -> m_uchFrontColor[1] = 55
- 12:35:36 AM Logged -> m_uchFrontColor[2] = 56
- 12:35:36 AM Logged -> m_uchBackColor[0] = 57
- 12:35:36 AM Logged -> m_uchBackColor[1] = 58
- 12:35:36 AM Logged -> m_uchBackColor[2] = 59
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_nModelIndex = 1C
- 12:35:36 AM Logged -> m_fScale = 20
- 12:35:36 AM Logged -> m_fLife = 24
- 12:35:36 AM Logged -> m_nBrightness = 28
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_vecNormal = 1C
- 12:35:36 AM Logged -> m_iType = 28
- 12:35:36 AM Logged -> m_ucFlags = 2C
- 12:35:36 AM Logged -> m_nPlayer = 10
- 12:35:36 AM Logged -> m_nModelIndex = 1C
- 12:35:36 AM Logged -> m_nReversed = 20
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_vecAngles = 1C
- 12:35:36 AM Logged -> m_flScale = 28
- 12:35:36 AM Logged -> m_nType = 2C
- 12:35:36 AM Logged -> m_vecOrigin[0] = 10
- 12:35:36 AM Logged -> m_vecOrigin[1] = 14
- 12:35:36 AM Logged -> m_vecOrigin[2] = 18
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_angRotation[0] = 1C
- 12:35:36 AM Logged -> m_angRotation[1] = 20
- 12:35:36 AM Logged -> m_angRotation[2] = 24
- 12:35:36 AM Logged -> m_vecVelocity = 28
- 12:35:36 AM Logged -> m_nModelIndex = 34
- 12:35:36 AM Logged -> m_nFlags = 3C
- 12:35:36 AM Logged -> m_nSkin = 38
- 12:35:36 AM Logged -> m_nEffects = 40
- 12:35:36 AM Logged -> m_vecOrigin = 14
- 12:35:36 AM Logged -> m_nEntity = 20
- 12:35:36 AM Logged -> m_nPlayer = 10
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_angRotation = 1C
- 12:35:36 AM Logged -> m_flDistance = 28
- 12:35:36 AM Logged -> m_nIndex = 2C
- 12:35:36 AM Logged -> m_vecEnd = 1C
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_nModelIndex = 1C
- 12:35:36 AM Logged -> m_fScale = 20
- 12:35:36 AM Logged -> m_nFrameRate = 24
- 12:35:36 AM Logged -> m_nMagnitude = 1C
- 12:35:36 AM Logged -> m_nTrailLength = 20
- 12:35:36 AM Logged -> m_vecDir = 24
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_nModelIndex = 1C
- 12:35:36 AM Logged -> m_fScale = 20
- 12:35:36 AM Logged -> m_nBrightness = 24
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_vecDirection = 1C
- 12:35:36 AM Logged -> m_nModelIndex = 28
- 12:35:36 AM Logged -> m_fNoise = 30
- 12:35:36 AM Logged -> m_nCount = 34
- 12:35:36 AM Logged -> m_nSpeed = 2C
- 12:35:36 AM Logged -> m_vecOrigin = 10
- 12:35:36 AM Logged -> m_nIndex = 1C
- 12:35:36 AM Logged -> m_clrRender = 58
- 12:35:37 AM Logged -> m_vecOrigin = 334
- 12:35:37 AM Logged -> m_angRotation[0] = 340
- 12:35:37 AM Logged -> m_angRotation[1] = 344
- 12:35:37 AM Logged -> m_angRotation[2] = 348
- 12:35:53 AM Logged -> m_pitch = 80
- 12:35:53 AM Logged -> m_side = 80
- 12:35:53 AM Logged -> m_yaw = 80
- 12:35:53 AM Logged -> m_customaccel_scale = 80
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