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DiscipleOfDeath

RP Char

Mar 26th, 2014
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  1. EXP Build: 600
  2. EXP Remaining: 0
  3.  
  4. Pricing Guide:
  5. Improve a Characteristic: 100 x Current Rank
  6. New Skill: 100
  7. Improve a Skill 50: x Current Rank
  8. Buy a Background: 50 per dot *
  9.  
  10.  
  11. Character Dossier
  12. //////////////////////////////////////////////////////
  13. Name: Kalderthic Onyxfist
  14. Age: 263
  15. Race: Soul of a Squat/Dwarf
  16.  
  17. Important Info:
  18. Kalderthic was a sculptor using his gift in Geomancy to create works of art, he lived long enough to see his children have children. This all changed when Orks possessed by spirits and daemons attacked his home killing his family. They nearly killed him as well but they cruelly left him to die instead of finishing him off. He used his magic to expel his spirit into the body of sculpture he had created of a fearsome daemon. When he awoke in his new body,most of his previous life was destroyed, he solemnly left his home behind wandering the universe. Eventually he has learned arts to combat spirits and daemons in an effort to sate his revenge toward those who had destroyed his life. Then numerous years later his urge for revenge withered and died, it was replaced with a duty to prevent such events from harming others as had happened to him.
  19.  
  20.  
  21. Theme: Stone Sour - Made of Scars https://www.youtube.com/watch?v=WJ8M66qDVr4
  22.  
  23. Art Influence:
  24. These robes http://tera-online.cc/uploads/gallery/main/47/aman_m_r20.jpg
  25. Rolled face 82 http://tinypic.com/view.php?pic=9k7zic&s=8#.UzMO1vldVmw
  26. Sculptors Wrath (Fist weapons medium row left fist weapon) http://s.cghub.com/files/Image/281001-282000/281829/921_max.jpg
  27.  
  28. //////////////////////////////////////////////////////
  29. Profession Info:
  30. Class: Exorcist
  31.  
  32. Class Description: Exorcists take on jobs relating to spirits be it expelling evil spirits or helping good spirits from those who would harm or use them for evil or nefarious deeds. Exorcists either stay in one location such as a church or journey the lands helping those in need be it spirit related or not. Exorcists do not necessarily have to pledge themselves to a deity or church, but many often do for added protection in their job or as a motivation to do what they do.
  33.  
  34.  
  35. //////////////////////////////////////////////////////
  36. Sphere: Geomancy
  37.  
  38. Sphere Info:
  39. The Geomancy sphere grants the user varied control over both earth and life. Earth component consists of moving landmasses and raising golems as well as becoming one with the earth. Life component consists of manipulating plants, animals, and other weak minded creatures easy as well as creating life.
  40.  
  41. Abilities gained from Sphere:
  42.  
  43. Spiritual Golems: Summon 2 medium golems with the ability to fuse them together into one large golem if given the time to focus. These golems are made of the surrounding earth and once infused with the arts of an Exorcist can have the ability to attack or hold spirits.
  44.  
  45. Earth Manipulation: Sculpt stone into numerous shapes such as walls, shields, armor, or spikes. Through further manipulation can soften or harden stone into minerals such as clay, sand ,or iron.
  46.  
  47. I am One with Earth: Meld into the ground for a form of movement unhindered and silent to ambush a foe. Can be used to go under certain obstacles or through them. Meld into the ground to heal your current golem body of injuries, more severe the injuries the more time is needed to mend.
  48.  
  49. //////////////////////////////////////////////////////
  50. Stat Info:
  51. (+1 to Willpower from Squat Racial Bonus, + 1 Strength for golem body, +1 Charisma point buy)
  52.  
  53. Mental: Primary (8 (+1))
  54. -Intelligence: 3
  55. -Wisdom: 3
  56. -Willpower: 3
  57.  
  58. Physical: Secondary (6 (+1))
  59. -Strength: 3
  60. -Dexterity: 2
  61. -Constitution: 2
  62.  
  63. Social: Tertiary (4 (+1))
  64. -Charisma: 2
  65. -Fellowship: 1
  66. -Composure: 2
  67.  
  68. //////////////////////////////////////////////////////
  69. Skills:
  70.  
  71. (+1 to Crafts and Common Lore from Racial Bonus)
  72.  
  73. Mental
  74. - Academic Lore* 1
  75. - Arcana*
  76. - Common Lore 1
  77. - Crafts 1
  78. - Forbidden Lore*
  79. - Medicae*
  80. - Perception
  81. - Politics*
  82. - Tech-Use*
  83.  
  84. Physical
  85. - Acrobatics*
  86. - Atheletics 2
  87. - Ballistics:
  88. - Brawl: 2
  89. - Drive
  90. - Larceny
  91. - Pilot*:
  92. - Stealth
  93. - Weaponry:
  94.  
  95. Social
  96. - Animal Ken
  97. - Charm
  98. - Command
  99. - Deceive
  100. - Disguise
  101. - Intimidation 1
  102. - Performer
  103. - Persausion
  104. - Scrutiny
  105.  
  106. //////////////////////////////////////////////////////
  107. Background Info: (Each character begins with seven ranks to spend on backgrounds. No background may be raised above three ranks without spending Experience Points, and Experience Points may only be spent to improve Backgrounds during character creation.)
  108.  
  109. Allies: 1 (People willing to help you.)
  110.  
  111. Artifact: 1 (Your character has a magical item. You may not begin play with more than five dots invested in Artifact.)
  112.  
  113. Backing: (Being a ranking member in an organization.)
  114.  
  115. Contacts: (Being able to find someone to help you, at a price.)
  116.  
  117. Fame: 2 - He's known by a few people that are privy to the bounty hunting business, but he doesn't stand out much. (How well people know of you.)
  118.  
  119. Followers: (Loyal assistants who are devoted to you.)
  120.  
  121. Holdings: - See Below (Owning large property like a business or ship.)
  122.  
  123. Inheritance: (Having the epic loots.)
  124.  
  125. Mentor: (Unlike most, you actually have someone who is guiding you on the Hero's path.)
  126.  
  127. Status: 3 (Other Heroes have heard of your deeds.)
  128.  
  129. Wealth: - Well Off (Having liquid resources, and your expected lifestyle.)
  130.  
  131. //////////////////////////////////////////////////////
  132. Equipment:
  133.  
  134. Sculptors Wrath (pictured above), Exorcist Garb (Pictured Above), Picture of his Family, Sculptor tools, Books on Spirits and Sculpting.
  135.  
  136. //////////////////////////////////////////////////////
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