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CaptainLepidus

Fixed

Aug 4th, 2012
54
0
Never
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  1. if canask=true && distance_to_object(obj_player)<1{
  2. q = show_question("Would you like to save the game?")
  3. if q{
  4. game_save("gamesave")
  5. canask=false
  6. }
  7. else{
  8. canask=false
  9. }
  10. }
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