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May 26th, 2015
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  1. // for reference
  2. #define CC_CALLBACK_2(__selector__,__target__, ...) std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__)
  3.  
  4. // creating new listener, setting up its callbacks for various touch events and assigning it to event dispatcher
  5. auto listener = EventListenerTouchOneByOne::create();
  6. listener->onTouchBegan = CC_CALLBACK_2(HelloWorld::touchBegan, this);
  7. listener->onTouchMoved = CC_CALLBACK_2(HelloWorld::touchMoved, this);
  8. listener->onTouchEnded = CC_CALLBACK_2(HelloWorld::touchEnded, this);
  9. _eventDispatcher->addEventListenerWithFixedPriority(listener, 1);
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