Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- New Lua Functions:
- General Additions:
- getPositionFromDirection(pos, dir, length)
- getActiveRingID(itemid)
- getTargetsInArea(pos, radius, aggressiveness, includePlayers)
- Creature Class Additions:
- Creature:isPlayer()
- Creature:isNpc()
- Creature:isMonster()
- Creature:isFriendly()
- Creature:isInnocent()
- Container Class Additions:
- Container.GetLast()
- Container.GetIndexes()
- Container:isEmpty()
- Container:isFull()
- Container:EmptySlots()
- Self Class Additions:
- Self.LookPos(range)
- Self.Money()
- Self.DepositMoney(amount)
- Self.WithdrawMoney(amount)
- Self.Flasks()
- Self.DropFlasks(x, y, z)
- Self.ItemCount(itemid [, container])
- Self.DropItems(x, y, z, ...)
- Self.Cast(words, mana)
- Self.UseLever(x, y, z, itemid)
- Self.OpenDoor(x, y, z [, key])
- Self.CloseDoor(x, y, z [, key])
- Self.CutGrass(x, y, z)
- Self.UsePick(x, y, z)
- Self.Equip(itemid, slot [, count])
- Self.OpenDepot()
- Self.DepositItems(...)
- Self.WithdrawItems(slot, ...)
- String Class Additions: --credits: http://lua-users.org/wiki/StringRecipes
- string:titlecase()
- string:split(s)
- string:trim()
Add Comment
Please, Sign In to add comment