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- Let's make a game!
- -Change Clicker
- -by Clicker Maker
- Settings :
- -prices increase by 113%
- -selling gives back 54%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- -show log
- -custom stylesheet : http://pastebin.com/raw.php?i=56JmfJ1u
- -background : http://s27.postimg.org/65wut828z/Wallpaper1.jpg
- -text color : #fff
- -fonts : Kavoon
- -boxes : main (resources, clickables); store (upgrades, buildings); stats (achievements)
- Resources :
- *Changes
- -named change|changes
- -displayed as %a change%s
- -visible
- Clickables :
- *MakeChange
- -gives 1 changes
- -visible
- -gains 10% per function
- -named Make Change
- -picture : http://motivationandchange.com/wp-content/uploads/2013/01/time-for-change.jpg
- Buildings :
- *Function
- -"This stopped function adds <b>+10%</b> to automatic change-making."
- -costs 11 changes
- -gives 0.1 changes
- -named Function|Functions
- -visible
- -picture : http://upload.wikimedia.org/wikipedia/commons/thumb/d/df/Function_color_example_3.svg/220px-Function_color_example_3.svg.png
- *Power
- -"This character power adds <b>+50%</b> to automatic change-making."
- -costs 105 changes
- -gives 0.5 changes
- -named Power|Powers
- -picture : http://lunarlion.psu.edu/wp-content/uploads/2013/12/power1.jpg
- *Deal
- -"This violent deal adds <b>+130%</b> to automatic change-making."
- -costs 329 changes
- -gives 1.3 changes
- -named Deal|Deals
- -picture : http://720investor.com/blog/wp-content/uploads/2014/11/close-the-deal.jpg
- *Objective
- -"This official objective adds <b>+530%</b> to automatic change-making."
- -costs 2599 changes
- -gives 5.3 changes
- -named Objective|Objectives
- -picture : http://www.impactcommunicationsinc.com/wp-content/uploads/2012/05/12-05_what_is_your_objective.jpg
- Upgrades :
- *BuildingPermitPower
- -"You can now start building your own powers!<br>Unlocks <b>Powers</b>."
- -costs 72 changes
- -unlocks at 40 changes
- -unlocks power
- -named Building permit : Power
- *BuildingPermitDeal
- -"You can now start building your own deals!<br>Unlocks <b>Deals</b>."
- -costs 314 changes
- -unlocks at 166 changes
- -unlocks deal
- -named Building permit : Deal
- *BuildingPermitObjective
- -"You can now start building your own objectives!<br>Unlocks <b>Objectives</b>."
- -costs 25911 changes
- -unlocks at 1921 changes
- -unlocks objective
- -named Building permit : Objective
- *PowerupFunction
- -"Every function now boosts your power to make changes.<br><b>Clicking</b> generates <b>148% more changes per function</b>."
- -costs 321 changes
- -multiplies efficiency of MakeChange by 148% per function
- -unlocks at 241 changes
- -named Awaited Function
- *PowerupPower
- -"Every power now boosts your power to make changes.<br><b>Clicking</b> generates <b>143% more changes per power</b>."
- -costs 728 changes
- -multiplies efficiency of MakeChange by 143% per power
- -unlocks at 365 changes
- -named Desired Power
- *PowerupDeal
- -"Every deal now boosts your power to make changes.<br><b>Clicking</b> generates <b>102% more changes per deal</b>."
- -costs 1473 changes
- -multiplies efficiency of MakeChange by 102% per deal
- -unlocks at 8154 changes
- -named Topped Deal
- *PowerupObjective
- -"Every objective now boosts your power to make changes.<br><b>Clicking</b> generates <b>129% more changes per objective</b>."
- -costs 15283 changes
- -multiplies efficiency of MakeChange by 129% per objective
- -unlocks at 17594 changes
- -named Israeli Objective
- *IncomeMult0
- -"This data is REALLY peculiar.<br>Change income <b>+16%</b>."
- -costs 1368 changes
- -multiplies income of changes by 116%
- -unlocks at 675 changes
- -named Peculiar Data
- *IncomeMult1
- -"This result is REALLY examining.<br>Change income <b>+10%</b>."
- -costs 9028 changes
- -multiplies income of changes by 110%
- -unlocks at 1437 changes
- -named Examining Result
- *EffMult0
- -"This upgrade makes your functions extra mounting!<br><b>Functions</b> are <b>113%</b> more efficient."
- -costs 5126 changes
- -multiplies efficiency of MeatFactory by 113%
- -unlocks at 1 function
- -named Mounting Functions
- *EffMult1
- -"This upgrade makes your powers extra substantial!<br><b>Powers</b> are <b>119%</b> more efficient."
- -costs 18112 changes
- -multiplies efficiency of MeatFactory by 119%
- -unlocks at 1 power
- -named Substantial Powers
- *EffMult2
- -"This upgrade makes your deals extra raised!<br><b>Deals</b> are <b>116%</b> more efficient."
- -costs 554171 changes
- -multiplies efficiency of MeatFactory by 116%
- -unlocks at 1 deal
- -named Raised Deals
- *EffMult3
- -"This upgrade makes your objectives extra hopeful!<br><b>Objectives</b> are <b>132%</b> more efficient."
- -costs 4620622 changes
- -multiplies efficiency of MeatFactory by 132%
- -unlocks at 1 objective
- -named Hopeful Objectives
- Achievements :
- *Ach0
- -"You clicked 1 changes."
- -unlocks at 1 changes
- -named Chocolate: Clicked 1 Changes
- *Ach1
- -"You clicked 18 changes."
- -unlocks at 18 changes
- -named Worried: Clicked 18 Changes
- *Ach2
- -"You clicked 867 changes."
- -unlocks at 867 changes
- -named Connected: Clicked 867 Changes
- *Ach3
- -"You clicked 2140 changes."
- -unlocks at 2140 changes
- -named Trunk: Clicked 2140 Changes
- *Ach4
- -"You clicked 22655 changes."
- -unlocks at 22655 changes
- -named Blame: Clicked 22655 Changes
- *Ach5
- -"You clicked 444917 changes."
- -unlocks at 444917 changes
- -named Striking: Clicked 444917 Changes
- *Ach6
- -"You clicked 5652028 changes."
- -unlocks at 5652028 changes
- -named YOU WIN!!!!
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