Advertisement
Guest User

Untitled

a guest
Jan 17th, 2017
154
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.17 KB | None | 0 0
  1. Nidoran
  2.  
  3. LVL 3, Poison
  4.  
  5. Voracious Groove | Static | Your beat is just a touch off, mostly because snack breaks are all but mandatory. You begin a battle with 1 PP. When you consume food, gain 2 PP. (You can scrounge for food, and therefore PP, as a Standard Action.)
  6.  
  7. Regal Bearing | Daily - Swift Action | You've grown very good at giving off the idea that you are simply not to be messed with. Until your next turn, you and each adjacent Ally gain DR 20 and you can't be the target of Melee attacks.
  8.  
  9. Accessorize | Static | You have two Held Item slots instead of one.
  10.  
  11. Ichor Sting | Poison | 1 PP | Physical | DB 15 | 3, 1 Target | AC 2 | On a hit, the target is (PTU) poisoned for a number of rounds equal to your Guts minus their Guts.
  12.  
  13. Hungry Lunge | Fighting | 2 PP | Physical | DB 17 | Melee, 1 Target | AC 3 | If the target has a Berry or anything edible on their person, make a Stealth check against their Stealth. If they fail, you take it and eat it immediately. (Special: If you were Released this round, Hungry Lunge costs 1 PP instead of 2).
  14.  
  15. (Her 3rd level was spent on a Stat Up - allocate it as you like.)
  16.  
  17. Guts 3d6, Constitution 3d6, Agility 1d6, Focus 1d6
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement