Advertisement
Guest User

Untitled

a guest
Dec 1st, 2015
72
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.85 KB | None | 0 0
  1. class CfgSkeletons
  2. {
  3. class Default
  4. {
  5. isDiscrete = 1;
  6. skeletonInherit = "";
  7. skeletonBones[] = {};
  8. };
  9.  
  10. class borne_escamotable_skeleton: Default
  11. {
  12. skeletonInherit = "Default";
  13. skeletonBones[] =
  14. {
  15. "Borne_1",""
  16. };
  17. };
  18. };
  19.  
  20. class CfgModels
  21. {
  22. class Default;
  23.  
  24. class borne_escamotable: Default // class name must be the same as name of p3d
  25. {
  26. skeletonName = "borne_escamotable_skeleton"; // Set to use above defined skeleton.
  27. sections[] ={"Borne_1"};
  28. sectionsInherit = "";
  29. class Animations
  30. {
  31. // Animation for rotating Borne #1 (without a Borne handle)
  32. class Borne_1
  33. {
  34. type="translationY";
  35. offset0=0;
  36. offset1=-1;
  37. axis="Borne_1_axis";
  38. memory=1;
  39. minValue=0;
  40. maxValue=1;
  41. source="user";
  42. selection="Borne_1";
  43. begin="0";
  44. end="1";
  45. };
  46. };
  47. };
  48. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement