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  1. ///Updated 01.08.12
  2. ///Made by "dstrr"
  3. ///Save it to "Steam\steamapps\common\dota 2 beta\dota\cfg\autoexec.cfg"
  4.  
  5. unbindall
  6. clear
  7.  
  8.  
  9. /////Game
  10.  
  11. //General
  12. dota_player_units_auto_attack "1" //Hero autoattack stance.
  13. dota_player_auto_purchase_items "0" //Autobuys items from shop.
  14. dota_player_add_summoned_to_selection "0"//Auto select summoned units.
  15. dota_ability_quick_cast "1" //Self cast spells on double click.
  16. dota_player_multipler_orders "0" //Enables CTRL to issue command to all units including hero.
  17. dota_embers h0" //Disables background
  18.  
  19. //Interface
  20. dota_camera_speed "5500" //Camera speed when scrolling.
  21. dota_camera_accelerate "50" //Decelerating map scroll.
  22. dota_shop_force_hotkeys "0" //Force using shop hotkeys when buying from shops.
  23. dota_camera_edgemove "1" //Moves camera when cursor hits edge of screen.
  24. dota_minimap_show_hero_icon "1" //Minimap portraits.
  25. dota_show_hero_finder "0" //If set, will show hero indicator when alt is held down.
  26. dota_hud_healthbar_number "0" //Health bar number (under HPbar).
  27. dota_screen_shake "0" //Screen shake on certain spell effects
  28. dota_always_show_player_names "1" //Player names displayed overhead (Disables "0"; Enabled "1").
  29. dota_minimap_simple_colors "0" //Player colors.
  30. dota_minimap_hide_background "0" //Backround of minimap.
  31. dota_minimap_always_draw_hero_icons "0" //Always show hero portrer/text on minimap.
  32.  
  33.  
  34.  
  35. /////Video
  36.  
  37. //General
  38. fps_max "80" //Max FPS for client to render.
  39. mat_vsync "0" //VSYNC on/off.
  40. mat_triplebuffered "0" //Enable with vsync for a performance boost if fps is less than 60.
  41. //mat_queue_mode "-1" //Quad core rendering.
  42.  
  43. //Adnvanced
  44. //r_screenspace_aa "1" //Anti-aliasing.
  45. //r_deferred_specular "0" //Specular.
  46. //r_deferred_specular_bloom "0" //Specular bloom.
  47. //dota_cheap_water "0" //Water quality.
  48. //r_deferred_height_fog "0" //Fog.
  49. //cl_globallight_shadow_mode "1" //Shadows.
  50. //dota_portrait_animate "1" //Hero portrait animations.
  51. //r_deferred_additive_pass "1" //Additive light pass.
  52.  
  53. //r_deferred_simple_light "1" //World lighting.
  54. //r_ssao "1" //Ambient occlusion.
  55. //mat_picmip "0" //Textures quality.
  56. //dota_ambient_creatures "0" //Ambient creatures.
  57.  
  58.  
  59. /////Audio
  60. //volume "1" //Sound effects.
  61. snd_musicvolume "0" //Music volume.
  62. snd_pitchquality "2" //Sound quality ("0" Low "1" Med "2" High).
  63. cc_subtitles "0" //Subtitles.
  64. closecaption "0" //Controls subtitles.
  65. dota_speech_level "2" //Amount of verbal events from heroes ("0" Disables "1" Events "2" On).
  66. snd_mute_losefocus "1" //Background sound when minimized.
  67.  
  68. voice_enable "0" //Voice chat.
  69. voice_mixer_volume "1" //Voice transmit volume (Min "0" Max "1.0").
  70. voice_scale "1" //Voice recieve volume.
  71. voice_mixer_boost "0" //Mic boost.
  72. voice_vox "0" //Voice chat uses a vox-style always on.
  73. voice_threshold "1" //Threshold on open mic (Min "0" Max "1.0").
  74. snd_mix_async "1" //Multicore sound rendering
  75.  
  76.  
  77. /////Camera
  78. //dota_camera_disable_zoom "1" //Control mouse scroll for zooming in and out.
  79. dota_camera_reverse "0" //Inverted movements when gripping camera.
  80. dota_camera_smooth_enable "1" //Smoothing of camera.
  81. dota_camera_smooth_count "8" //Power of smoothing.
  82. dota_camera_smooth_distance "96" //Default
  83. dota_camera_smooth_sample_timer "0.1" //Default
  84. dota_camera_smooth_time "0.25" //Default
  85. dota_camera_follow_doublepress_time "1" //Double tap to select and move the camera to your hero.
  86.  
  87.  
  88.  
  89. /////Gameplay
  90. dota_hero_tooltip "1" //Style of the hero tooltip (Corner "0";Overhead "1";Inline overhead "2").
  91. dota_disable_range_finder "1" //Shows spells are within casting range of targeted area/target (Disables "0"; Enabled "1").
  92. dota_range_display "0" //Range indicator around hero showing that specific range.
  93. dota_unit_use_player_color "1" //Player colors (Individual colors "1";Team colors "0")
  94. dota_unit_fly_bonus_height "0" //Additional height on to be shown on flying unit (Disables "0";Default "150").
  95. dota_health_per_vertical_marker "250" //Health segmenting in the lifebar.
  96. dota_health_hurt_decay_time_max "0" //Fade time on hp bars MAX.
  97. dota_health_hurt_decay_time_min "0" //Fade time on hp bars MIN.
  98. dota_health_hurt_delay "0" //Fade time on hp bars DELAY.
  99. dota_health_marker_major_alpha "255" //Opacity major healthbar divider.
  100. dota_health_marker_minor_alpha "128" //Opacity minor healthbar divider.
  101. dota_pain_decay "0" //Fade time on hp bars DECAY.
  102. dota_pain_factor "0" //Fade time on hp bars FACTOR.
  103. dota_pain_fade_rate "0" //Fade time on hp bars RATE.
  104. dota_pain_multiplier "0" //Fade time on hp bars MULTIPLIER.
  105. dota_health_hurt_threshold "99999" //Damage threshold to be achieved for fade to acutally apply.
  106. dota_hud_healthbars "3" //HP bars (Disables "0";No dividing blocks "1";Normal "3").
  107. dota_reset_camera_on_spawn "0" //If enabled, camera will reset to your hero when you respawn.
  108. dota_force_right_click_attack "1" //Force right clicks to attack anything.
  109. dota_gamescom_althack "1" //Alt modifier + qwe/asd to be inv keys.
  110. dota_shop_recommended_open "1" //Recommended items for hero when open shop menu.
  111. dota_shop_view_mode "1" //Shop view mode
  112. dota_sf_hud_error_msg "0" //Displays error msgs on hud EX.spell is on cool down
  113. dota_hud_healthbar_hoveroutline_alpha "200" //Health Stroke Creep
  114.  
  115.  
  116. /////Minimap
  117. //dota_minimap_hero_size "900" //Hero icons on minimap.
  118. dota_minimap_misclick_time "0" //Removes delay before allowing input on minimap.
  119. dota_minimap_tower_defend_distance "115" //Distance from tower to iniate ping tower instead of ping map.
  120. dota_minimap_ping_duration "4" //Duration of pings.
  121. dota_minimap_ping_tag_duration "4" //Duration of shield pings on towers.
  122. dota_minimap_hero_name_shadowsize "4" //Shadow size
  123. //dota_enemy_color_r "1" //Enemy color red.
  124. //dota_enemy_color_g "0" //Enemy color green.
  125. //dota_enemy_color_b "0" //Enemy color blue.
  126. //dota_neutral_color_r "0" //Neutral color red.
  127. //dota_neutral_color_g "1" //Neutral color green.
  128. //dota_neutral_color_b "0" //Neutral color blue.
  129. //dota_friendly_color_r "1" //Allied color red.
  130. //dota_friendly_color_g "1" //Allied color green.
  131. //dota_friendly_color_b "1" //Allied color blue.
  132.  
  133.  
  134. /////Console
  135. con_enable "1" //Console.
  136. developer "1" //Developer mode.
  137. con_filter_enable "1" //Enable filters.
  138. con_filter_text "[" //Filter settings.
  139. con_notifytime "1" //How long to display recent console text to the upper part of the game window.
  140. con_nprint_bgalpha "50" //Con_NPrint background alpha.
  141. con_nprint_bgborder "5" //Con_NPrint border size.
  142. contimes "8" //Number of console lines to overlay for debugging.
  143.  
  144.  
  145.  
  146. /////Netcode
  147. //cl_cmdrate "66" //Amount of updates sent to server per second.
  148. //cl_interp "0" //Sets the interpolation amount (bounded on low side by server interp ratio settings).
  149. //cl_interp_ratio "1" //Multiplies final result of cl_interp.
  150. //cl_lagcompensation "1" //Perform server side lag compensation of weapon firing events.
  151. //cl_pred_optimize "2" //Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2)
  152. //cl_smooth "0" //Smooth view/eye origin after prediction errors.
  153. //cl_smoothtime "0.01" //When errors occur smooth display over X time.
  154. //cl_updaterate "66" //Amount of updates received from server per second.
  155. //rate "80000" //Total amount of bandwidth Dota 2 may use.
  156.  
  157. //cl_spectator_cmdrate_factor "0.5" //Multiplier for CMD rate while spectating.
  158. //cl_spectator_interp_ratio "2" //Multiplier for interp while spectating.
  159.  
  160.  
  161. /////Netgraph
  162. net_graph "0" //Draw the network usage graph.
  163. net_graphheight "350" //Height of netgraph panel.
  164. net_graphinsetbottom "130" //net_graph insert from bottom.
  165. net_graphinsetleft "40" //net_graph insert from left.
  166. net_graphinsetright "474" //net_graph insert from right.
  167. net_graphinsettop "0" //net_graph insert from top.
  168. net_graphmsecs "400" //The latency graph represents this many milliseconds.
  169. net_graphpos "1" //
  170. net_graphproportionalfont "0" //Determines whether netgraph font is proportional or not
  171. net_graphsolid "1" //
  172. net_graphtext "1" //Draw text fields
  173.  
  174.  
  175.  
  176.  
  177. /////Other
  178. dota_mouse_window_lock "1" //Lock mouse in the window mode (Window mode).
  179. dota_keybindings_cloud_disable "1" //Disables the steam cloud for keybinds.
  180. dota_camera_lock_mouse_lead "1" //Controls mouse being outside the game window (Window mode).
  181. in_usekeyboardsampletime "0" //Use keyboard sample time smoothing.
  182. chat_dump_channels //Close channels.
  183. dota_embers "0" //Disable animation menu.
  184.  
  185. /////Binds
  186. bind "KP_ENTER" "say"
  187. //bind "`" "dota_glyph"
  188. bind "ENTER" "say"
  189. //bind "TAB" "dota_cycle_selected"
  190. bind "B" "toggleshoppanel"
  191. bind "ESCAPE" "cancelselect"
  192. //bind "X" "quick_courier"
  193. //bind "G" "secret_courier"
  194. bind "2" "dota_select_courier;dota_select_courier"
  195. //bind "C" "dota_purchase_quickbuy"
  196. //bind "V" "dota_purchase_stickybuy"
  197. bind "Z" "dota_select_all_others"
  198. bind "P" "dota_ping"
  199.  
  200.  
  201. bind "`" "toggleconsole" //Open console
  202. bind "F2" "+showgraph" //Show stats with net_grath
  203. bind "F3" "dota_camera_setpos -2273.898682 1232.745483 982.072876" //Top rune
  204. bind "F4" "dota_camera_setpos 3035.773438 -2972.680176 966.072937" //Bot rune
  205. //bind "F5" "exec autoexec.cfg" //
  206. bind "F6" ""
  207. bind "F7" ""
  208. bind "F8" "gameui_activate" //Open menu
  209. bind "F9" "pause" //
  210. //bind "F10" "" //Pause game
  211. //bind "F11" "disconnect" //Disconnect
  212. //bind "F12" "quit" //Quit
  213.  
  214. `
  215. /////Hold
  216. bind "A" "dota_player_units_auto_attack 0;mc_attack" //Attack
  217. bind "S" "dota_player_units_auto_attack 1;dota_stop" //Stop
  218. bind "H" "dota_player_units_auto_attack 0;dota_hold" //Hold
  219.  
  220.  
  221. /////Inventory
  222. //bind "SPACE" "dota_item_execute 0"
  223. //bind "2" "dota_item_execute 1"
  224. //bind "3" "dota_item_execute 2"
  225. //bind "4" "dota_item_execute 3"
  226. //bind "CAPSLOCK" "dota_item_execute 4"
  227. //bind "MOUSE5" "dota_item_execute 5"
  228.  
  229.  
  230. /////Skills
  231. bind "Q" "dota_ability_execute 0"
  232. bind "W" "dota_ability_execute 1"
  233. bind "F" "dota_ability_execute 3"
  234. bind "E" "dota_ability_execute 2"
  235. bind "D" "dota_ability_execute 4"
  236. bind "R" "dota_ability_execute 5"
  237. bind "T" "dota_learn_stats"
  238. bind "capslock" "+sixense_stat_point_mode" //Learn tab
  239.  
  240.  
  241. /////Chat say
  242. bind "LEFTARROW" "say_team MISS TOP"
  243. bind "RIGHTARROW" "say_team MISS BOTTOM"
  244. bind "DOWNARROW" "say_team MISS MID"
  245. bind "UPARROW" "say_team RE"
  246. bind "PGUP" "say gl^hf"
  247. bind "PGDN" "say gg^wp"
  248.  
  249.  
  250. /////Mouse
  251. bind "MOUSE1" "+attack"
  252. bind "MOUSE2" "+attack2"
  253. bind "MOUSE4" "+dota_camera_follow; -dota_camera_follow;+dota_camera_follow; -dota_camera_follow"
  254.  
  255.  
  256. /////Alias
  257. alias "summons" "summons_on"
  258. alias "summons_on" "dota_player_add_summoned_to_selection 1;alias summons summons_off;echo [AutoSelectSummons_Enabled]"
  259. alias "summons_off" "dota_player_add_summoned_to_selection 0;alias summons summons_on;echo [AutoSelectSummons_Disabled]"
  260.  
  261. alias "quick_courier" "dota_select_courier;dota_ability_execute 3;dota_ability_execute 4;dota_ability_execute 5;+dota_camera_follow;-dota_camera_follow"
  262. alias "secret_courier" "dota_select_courier;dota_ability_execute 1;dota_ability_execute 5;+dota_camera_follow;-dota_camera_follow"
  263.  
  264. alias "+showgraph" "+showscores;net_graph 1"
  265. alias "-showgraph" "-showscores;net_graph 0"
  266.  
  267. alias "screenshot" "echo [Screenshot];jpeg_quality 100;jpeg;"
  268.  
  269.  
  270. /////Game launch options
  271. // -noforcemaccel -noforcemspd -useforcedmparms //Disables mouse acceleration
  272. // -novid //Skip intro
  273. // -nod3d9ex //Allows apps to hook into game properly (run in windowbordless mode)
  274. // -high //High cpu priority if other stuff is running in the background
  275. echo " [CONFIG LOADED]"
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