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- ///Updated 01.08.12
- ///Made by "dstrr"
- ///Save it to "Steam\steamapps\common\dota 2 beta\dota\cfg\autoexec.cfg"
- unbindall
- clear
- /////Game
- //General
- dota_player_units_auto_attack "1" //Hero autoattack stance.
- dota_player_auto_purchase_items "0" //Autobuys items from shop.
- dota_player_add_summoned_to_selection "0"//Auto select summoned units.
- dota_ability_quick_cast "1" //Self cast spells on double click.
- dota_player_multipler_orders "0" //Enables CTRL to issue command to all units including hero.
- dota_embers h0" //Disables background
- //Interface
- dota_camera_speed "5500" //Camera speed when scrolling.
- dota_camera_accelerate "50" //Decelerating map scroll.
- dota_shop_force_hotkeys "0" //Force using shop hotkeys when buying from shops.
- dota_camera_edgemove "1" //Moves camera when cursor hits edge of screen.
- dota_minimap_show_hero_icon "1" //Minimap portraits.
- dota_show_hero_finder "0" //If set, will show hero indicator when alt is held down.
- dota_hud_healthbar_number "0" //Health bar number (under HPbar).
- dota_screen_shake "0" //Screen shake on certain spell effects
- dota_always_show_player_names "1" //Player names displayed overhead (Disables "0"; Enabled "1").
- dota_minimap_simple_colors "0" //Player colors.
- dota_minimap_hide_background "0" //Backround of minimap.
- dota_minimap_always_draw_hero_icons "0" //Always show hero portrer/text on minimap.
- /////Video
- //General
- fps_max "80" //Max FPS for client to render.
- mat_vsync "0" //VSYNC on/off.
- mat_triplebuffered "0" //Enable with vsync for a performance boost if fps is less than 60.
- //mat_queue_mode "-1" //Quad core rendering.
- //Adnvanced
- //r_screenspace_aa "1" //Anti-aliasing.
- //r_deferred_specular "0" //Specular.
- //r_deferred_specular_bloom "0" //Specular bloom.
- //dota_cheap_water "0" //Water quality.
- //r_deferred_height_fog "0" //Fog.
- //cl_globallight_shadow_mode "1" //Shadows.
- //dota_portrait_animate "1" //Hero portrait animations.
- //r_deferred_additive_pass "1" //Additive light pass.
- //r_deferred_simple_light "1" //World lighting.
- //r_ssao "1" //Ambient occlusion.
- //mat_picmip "0" //Textures quality.
- //dota_ambient_creatures "0" //Ambient creatures.
- /////Audio
- //volume "1" //Sound effects.
- snd_musicvolume "0" //Music volume.
- snd_pitchquality "2" //Sound quality ("0" Low "1" Med "2" High).
- cc_subtitles "0" //Subtitles.
- closecaption "0" //Controls subtitles.
- dota_speech_level "2" //Amount of verbal events from heroes ("0" Disables "1" Events "2" On).
- snd_mute_losefocus "1" //Background sound when minimized.
- voice_enable "0" //Voice chat.
- voice_mixer_volume "1" //Voice transmit volume (Min "0" Max "1.0").
- voice_scale "1" //Voice recieve volume.
- voice_mixer_boost "0" //Mic boost.
- voice_vox "0" //Voice chat uses a vox-style always on.
- voice_threshold "1" //Threshold on open mic (Min "0" Max "1.0").
- snd_mix_async "1" //Multicore sound rendering
- /////Camera
- //dota_camera_disable_zoom "1" //Control mouse scroll for zooming in and out.
- dota_camera_reverse "0" //Inverted movements when gripping camera.
- dota_camera_smooth_enable "1" //Smoothing of camera.
- dota_camera_smooth_count "8" //Power of smoothing.
- dota_camera_smooth_distance "96" //Default
- dota_camera_smooth_sample_timer "0.1" //Default
- dota_camera_smooth_time "0.25" //Default
- dota_camera_follow_doublepress_time "1" //Double tap to select and move the camera to your hero.
- /////Gameplay
- dota_hero_tooltip "1" //Style of the hero tooltip (Corner "0";Overhead "1";Inline overhead "2").
- dota_disable_range_finder "1" //Shows spells are within casting range of targeted area/target (Disables "0"; Enabled "1").
- dota_range_display "0" //Range indicator around hero showing that specific range.
- dota_unit_use_player_color "1" //Player colors (Individual colors "1";Team colors "0")
- dota_unit_fly_bonus_height "0" //Additional height on to be shown on flying unit (Disables "0";Default "150").
- dota_health_per_vertical_marker "250" //Health segmenting in the lifebar.
- dota_health_hurt_decay_time_max "0" //Fade time on hp bars MAX.
- dota_health_hurt_decay_time_min "0" //Fade time on hp bars MIN.
- dota_health_hurt_delay "0" //Fade time on hp bars DELAY.
- dota_health_marker_major_alpha "255" //Opacity major healthbar divider.
- dota_health_marker_minor_alpha "128" //Opacity minor healthbar divider.
- dota_pain_decay "0" //Fade time on hp bars DECAY.
- dota_pain_factor "0" //Fade time on hp bars FACTOR.
- dota_pain_fade_rate "0" //Fade time on hp bars RATE.
- dota_pain_multiplier "0" //Fade time on hp bars MULTIPLIER.
- dota_health_hurt_threshold "99999" //Damage threshold to be achieved for fade to acutally apply.
- dota_hud_healthbars "3" //HP bars (Disables "0";No dividing blocks "1";Normal "3").
- dota_reset_camera_on_spawn "0" //If enabled, camera will reset to your hero when you respawn.
- dota_force_right_click_attack "1" //Force right clicks to attack anything.
- dota_gamescom_althack "1" //Alt modifier + qwe/asd to be inv keys.
- dota_shop_recommended_open "1" //Recommended items for hero when open shop menu.
- dota_shop_view_mode "1" //Shop view mode
- dota_sf_hud_error_msg "0" //Displays error msgs on hud EX.spell is on cool down
- dota_hud_healthbar_hoveroutline_alpha "200" //Health Stroke Creep
- /////Minimap
- //dota_minimap_hero_size "900" //Hero icons on minimap.
- dota_minimap_misclick_time "0" //Removes delay before allowing input on minimap.
- dota_minimap_tower_defend_distance "115" //Distance from tower to iniate ping tower instead of ping map.
- dota_minimap_ping_duration "4" //Duration of pings.
- dota_minimap_ping_tag_duration "4" //Duration of shield pings on towers.
- dota_minimap_hero_name_shadowsize "4" //Shadow size
- //dota_enemy_color_r "1" //Enemy color red.
- //dota_enemy_color_g "0" //Enemy color green.
- //dota_enemy_color_b "0" //Enemy color blue.
- //dota_neutral_color_r "0" //Neutral color red.
- //dota_neutral_color_g "1" //Neutral color green.
- //dota_neutral_color_b "0" //Neutral color blue.
- //dota_friendly_color_r "1" //Allied color red.
- //dota_friendly_color_g "1" //Allied color green.
- //dota_friendly_color_b "1" //Allied color blue.
- /////Console
- con_enable "1" //Console.
- developer "1" //Developer mode.
- con_filter_enable "1" //Enable filters.
- con_filter_text "[" //Filter settings.
- con_notifytime "1" //How long to display recent console text to the upper part of the game window.
- con_nprint_bgalpha "50" //Con_NPrint background alpha.
- con_nprint_bgborder "5" //Con_NPrint border size.
- contimes "8" //Number of console lines to overlay for debugging.
- /////Netcode
- //cl_cmdrate "66" //Amount of updates sent to server per second.
- //cl_interp "0" //Sets the interpolation amount (bounded on low side by server interp ratio settings).
- //cl_interp_ratio "1" //Multiplies final result of cl_interp.
- //cl_lagcompensation "1" //Perform server side lag compensation of weapon firing events.
- //cl_pred_optimize "2" //Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2)
- //cl_smooth "0" //Smooth view/eye origin after prediction errors.
- //cl_smoothtime "0.01" //When errors occur smooth display over X time.
- //cl_updaterate "66" //Amount of updates received from server per second.
- //rate "80000" //Total amount of bandwidth Dota 2 may use.
- //cl_spectator_cmdrate_factor "0.5" //Multiplier for CMD rate while spectating.
- //cl_spectator_interp_ratio "2" //Multiplier for interp while spectating.
- /////Netgraph
- net_graph "0" //Draw the network usage graph.
- net_graphheight "350" //Height of netgraph panel.
- net_graphinsetbottom "130" //net_graph insert from bottom.
- net_graphinsetleft "40" //net_graph insert from left.
- net_graphinsetright "474" //net_graph insert from right.
- net_graphinsettop "0" //net_graph insert from top.
- net_graphmsecs "400" //The latency graph represents this many milliseconds.
- net_graphpos "1" //
- net_graphproportionalfont "0" //Determines whether netgraph font is proportional or not
- net_graphsolid "1" //
- net_graphtext "1" //Draw text fields
- /////Other
- dota_mouse_window_lock "1" //Lock mouse in the window mode (Window mode).
- dota_keybindings_cloud_disable "1" //Disables the steam cloud for keybinds.
- dota_camera_lock_mouse_lead "1" //Controls mouse being outside the game window (Window mode).
- in_usekeyboardsampletime "0" //Use keyboard sample time smoothing.
- chat_dump_channels //Close channels.
- dota_embers "0" //Disable animation menu.
- /////Binds
- bind "KP_ENTER" "say"
- //bind "`" "dota_glyph"
- bind "ENTER" "say"
- //bind "TAB" "dota_cycle_selected"
- bind "B" "toggleshoppanel"
- bind "ESCAPE" "cancelselect"
- //bind "X" "quick_courier"
- //bind "G" "secret_courier"
- bind "2" "dota_select_courier;dota_select_courier"
- //bind "C" "dota_purchase_quickbuy"
- //bind "V" "dota_purchase_stickybuy"
- bind "Z" "dota_select_all_others"
- bind "P" "dota_ping"
- bind "`" "toggleconsole" //Open console
- bind "F2" "+showgraph" //Show stats with net_grath
- bind "F3" "dota_camera_setpos -2273.898682 1232.745483 982.072876" //Top rune
- bind "F4" "dota_camera_setpos 3035.773438 -2972.680176 966.072937" //Bot rune
- //bind "F5" "exec autoexec.cfg" //
- bind "F6" ""
- bind "F7" ""
- bind "F8" "gameui_activate" //Open menu
- bind "F9" "pause" //
- //bind "F10" "" //Pause game
- //bind "F11" "disconnect" //Disconnect
- //bind "F12" "quit" //Quit
- `
- /////Hold
- bind "A" "dota_player_units_auto_attack 0;mc_attack" //Attack
- bind "S" "dota_player_units_auto_attack 1;dota_stop" //Stop
- bind "H" "dota_player_units_auto_attack 0;dota_hold" //Hold
- /////Inventory
- //bind "SPACE" "dota_item_execute 0"
- //bind "2" "dota_item_execute 1"
- //bind "3" "dota_item_execute 2"
- //bind "4" "dota_item_execute 3"
- //bind "CAPSLOCK" "dota_item_execute 4"
- //bind "MOUSE5" "dota_item_execute 5"
- /////Skills
- bind "Q" "dota_ability_execute 0"
- bind "W" "dota_ability_execute 1"
- bind "F" "dota_ability_execute 3"
- bind "E" "dota_ability_execute 2"
- bind "D" "dota_ability_execute 4"
- bind "R" "dota_ability_execute 5"
- bind "T" "dota_learn_stats"
- bind "capslock" "+sixense_stat_point_mode" //Learn tab
- /////Chat say
- bind "LEFTARROW" "say_team MISS TOP"
- bind "RIGHTARROW" "say_team MISS BOTTOM"
- bind "DOWNARROW" "say_team MISS MID"
- bind "UPARROW" "say_team RE"
- bind "PGUP" "say gl^hf"
- bind "PGDN" "say gg^wp"
- /////Mouse
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE4" "+dota_camera_follow; -dota_camera_follow;+dota_camera_follow; -dota_camera_follow"
- /////Alias
- alias "summons" "summons_on"
- alias "summons_on" "dota_player_add_summoned_to_selection 1;alias summons summons_off;echo [AutoSelectSummons_Enabled]"
- alias "summons_off" "dota_player_add_summoned_to_selection 0;alias summons summons_on;echo [AutoSelectSummons_Disabled]"
- alias "quick_courier" "dota_select_courier;dota_ability_execute 3;dota_ability_execute 4;dota_ability_execute 5;+dota_camera_follow;-dota_camera_follow"
- alias "secret_courier" "dota_select_courier;dota_ability_execute 1;dota_ability_execute 5;+dota_camera_follow;-dota_camera_follow"
- alias "+showgraph" "+showscores;net_graph 1"
- alias "-showgraph" "-showscores;net_graph 0"
- alias "screenshot" "echo [Screenshot];jpeg_quality 100;jpeg;"
- /////Game launch options
- // -noforcemaccel -noforcemspd -useforcedmparms //Disables mouse acceleration
- // -novid //Skip intro
- // -nod3d9ex //Allows apps to hook into game properly (run in windowbordless mode)
- // -high //High cpu priority if other stuff is running in the background
- echo " [CONFIG LOADED]"
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