Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- uint32_t headDisplayId = UI::_0xBFEFE3321A3F5015(PLAYERPED, "", 0, 0, "", 0);
- UI::_0xDEA2B8283BAA3944(headDisplayId, (Any*)PLAYER::GET_PLAYER_NAME(PLAYERPED));
- UI::_0x63BB75ABEDC1F6A0(headDisplayId, 0, 1);
- USE THIS TO GET A BETTER NAME TAGGING SYSTEM, YOUR CURRENT UI::DRAW_TEXT ONE IS TERRIBLE.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement