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- [2014-12-31 19:25:01] [VERION] loading version from install dir: .\
- [2014-12-31 19:25:01] [VERSION] VERSION: 0.1867
- [2014-12-31 19:25:01] [VERSION] BUILD: 20141215_210741
- [2014-12-31 19:25:01] #################### StarMade #######################
- [2014-12-31 19:25:01] # version 0.1867 - build 20141215_210741 #
- [2014-12-31 19:25:01] #####################################################
- [2014-12-31 19:25:01] [SERIAL] "not retrieved"
- [2014-12-31 19:25:01] [STARTER] template dir exists. overwriting template with current data
- [2014-12-31 19:25:01] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\FactionConfig.xml to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customFactionConfig\FactionConfigTemplate.xml
- [2014-12-31 19:25:01] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt
- [2014-12-31 19:25:01] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it)
- [2014-12-31 19:25:01] [SERVER] using world: world0; .\server-database\world0\
- [2014-12-31 19:25:01] [LIBLOADER] OS ARCHITECTURE amd64
- [2014-12-31 19:25:01] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
- [2014-12-31 19:25:01] [LIBLOADER] LOADED NATIVE LIBRARIES
- [2014-12-31 19:25:01] [MAIN] LOADED ENGINE SETTINGS
- [2014-12-31 19:25:01] [INITIALIZE] REMOTE CLASSES REGISTERED
- [2014-12-31 19:25:01] [INITIALIZE] RESOURCE MANAGER INITIALIZED
- [2014-12-31 19:25:01] ERROR: no content in Resource: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\file:\C:\Program%20Files%20(x86)\Steam\SteamApps\common\StarMade\StarMade\StarMade.jar!\org\schema\game\network\commands
- [2014-12-31 19:25:01] ################# Loading from JAR #####################
- [2014-12-31 19:25:01] ########################################################
- [2014-12-31 19:25:01] [INITIALIZE] REMOTE COMMANDS REGISTERED
- [2014-12-31 19:25:01] [INITIALIZE] SECURITY MANAGER SET
- [2014-12-31 19:25:01] [INITIALIZE] COMMAND ID's ASSIGNED
- [2014-12-31 19:25:02] [INITIALIZE] BLOCK CONFIGURATION READ
- [2014-12-31 19:25:02] [MAIN] INITIALIZATION COMPLETED
- [2014-12-31 19:25:02] [MAIN] CHECKING IF MIGRATION NECESSARY
- [2014-12-31 19:25:02] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\blueprints\catalog.txt
- [2014-12-31 19:25:02] [SERVER] ###### READING ALL BLUEPRINTS!
- [2014-12-31 19:25:02] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 29ms
- [2014-12-31 19:25:02] [MAIN] MIGRATION PROCESS DONE
- [2014-12-31 19:25:02] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
- [2014-12-31 19:25:02] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
- [2014-12-31 19:25:02] [CLIENT][GUI] Starting Client Login&Settings Dialog
- [2014-12-31 19:25:02] Difficulty read: easy
- [2014-12-31 19:25:02] WRITTEN SERVER DIFFICULTY LEVEL 10
- [2014-12-31 19:25:29] [CLIENT][TEXTURE] CURRENT TEX PACK: Default
- [2014-12-31 19:25:29] [SERVER] initializing
- [2014-12-31 19:25:29] [CLIENT] initializing 0.1867 (20141215_210741)
- [2014-12-31 19:25:29] [SQL] Fetching connection (may take some if game crashed on the run before)
- [2014-12-31 19:25:30] [SQL] connection successfull
- [2014-12-31 19:25:30] [SERVER] Request Thread pool size is: 25
- [2014-12-31 19:25:31] [SERVER] port 4242 is open
- [2014-12-31 19:25:31] [SERVER] USING TCP...
- [2014-12-31 19:25:31] [PARSER] not parsed: movingFallingStandard
- [2014-12-31 19:25:31] [PARSER] not parsed: movingFallingLedge
- [2014-12-31 19:25:31] [PARSER] not parsed: movingLandingShortFall
- [2014-12-31 19:25:31] [PARSER] not parsed: movingLandingMiddleFall
- [2014-12-31 19:25:31] [PARSER] not parsed: movingLandingLongFall
- [2014-12-31 19:25:31] [PARSER] not parsed: upperBodyGun
- [2014-12-31 19:25:31] [PARSER] not parsed: upperBodyFabricator
- [2014-12-31 19:25:31] [PARSER] not parsed: attacking
- [2014-12-31 19:25:31] [PARSER] not parsed: death
- [2014-12-31 19:25:31] [PARSER] not parsed: sitting
- [2014-12-31 19:25:31] [PARSER] not parsed: hit
- [2014-12-31 19:25:31] [PARSER] not parsed: salutes
- [2014-12-31 19:25:31] [PARSER] not parsed: talk
- [2014-12-31 19:25:31] [PARSER] not parsed: helmet
- [2014-12-31 19:25:31] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@a63a726 READING tag: FACTIONS; .fac took long: 28ms
- [2014-12-31 19:25:31] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16
- [2014-12-31 19:25:31] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
- [2014-12-31 19:25:32] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@a63a726 READING tag: ENTITY_SHOP_1420046642755.ent; took long: 28ms
- [2014-12-31 19:25:32] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1420046642755.ent took long: 71ms
- [2014-12-31 19:25:32] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1420046642755 took long: 290ms
- [2014-12-31 19:25:32] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 91ms, loadDB 2ms, add 313ms, entity 355ms
- [2014-12-31 19:25:32] [ServerListener] Server initialization OK... now waiting for connections
- [2014-12-31 19:25:32] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
- [2014-12-31 19:25:32] [LOCAL GAME] CHANGED PORT TO 4242
- [2014-12-31 19:25:32] [CLIENT] Added observer for GameClientController
- [2014-12-31 19:25:32] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 32 on Server(0)
- [2014-12-31 19:25:32] [FACTIONMANAGER] MAKING FACTION TURN: Wed Dec 31 17:28:18 EST 2014; 18; Turn: 60.0
- [2014-12-31 19:25:32] [FACTIONMANAGER] faction update took: 2ms
- [2014-12-31 19:25:32] SPAWNING WITH Shop(3): AICharacter[(ENTITY_CREATURE_1420046698081_0)(0)]
- [2014-12-31 19:25:32] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] FROM null to Shop(3) on Server(0)
- [2014-12-31 19:25:32] [CREATURE] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] align on Shop(3)
- [2014-12-31 19:25:32] [SERVER][AI][ACTIVATE] Enter gravity of 3
- [2014-12-31 19:25:32] [CLIENT] set own model path to C:\Program Files (x86)\Steam\SteamApps\common\StarMade\StarMade\data\textures\skins\CharlieSpaceOdyssey.smskin
- [2014-12-31 19:25:32] WARNING: Found unknown Windows version: Windows 7
- [2014-12-31 19:25:32] Attempting to use default windows plug-in.
- [2014-12-31 19:25:32] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
- [2014-12-31 19:25:32] [SERVER] updating prices for: obfuscated.vY@230ab651 took 67
- [2014-12-31 19:25:32] [SERVER][UPDATE] WARNING: object local update of Shop(3) took 70
- [2014-12-31 19:25:32] [SERVER][UPDATE] WARNING: object local update of 7 objects took 129
- [2014-12-31 19:25:32] [NT] Big FullUpdate: 13386 bytes: SenableGameState(1)
- [2014-12-31 19:25:32] [NT] Big FullUpdate: 16041 bytes: Shop(3)
- [2014-12-31 19:25:32] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 20 on Server(0)
- [2014-12-31 19:25:32] Server(0) AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(3)
- [2014-12-31 19:25:32] [GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] Server(0) SOURCE CHANGE null -> Shop(3)
- [2014-12-31 19:25:32] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] gravity change sent
- [2014-12-31 19:25:33] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 7
- [2014-12-31 19:25:33] [JOYSTICK] cannot read default joystick file because it does not exist
- [2014-12-31 19:25:33] [CLIENT] Client State and Controller successfully created
- [2014-12-31 19:25:33] [CLIENT] trying to connect to localhost:4242
- [2014-12-31 19:25:33] [CLIENT] establishing new socket connection to localhost:4242
- [2014-12-31 19:25:33] [CLIENT] Trying TCP...
- [2014-12-31 19:25:33] [CLIENT] SOCKET CONNECTED TO SERVER
- [2014-12-31 19:25:33] [SERVERSOCKET] Connection made. starting new processor 52406, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false
- [2014-12-31 19:25:33] [SERVER] connection registered (TRunning: 1/0/0) 0
- [2014-12-31 19:25:33] [CLIENT] logging in now... BadSniper; ;
- [2014-12-31 19:25:33] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input
- [2014-12-31 19:25:33] [GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] changed gravity on Server(0) Shop(3) -> (0.0, 0.0, 0.0)
- [2014-12-31 19:25:33] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] Server(0) starting gravity change: (-1.0, -6.6393633, -2.0369296)
- [2014-12-31 19:25:33] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] INITIALIZING GRAVITY FOR Shop(3)
- [2014-12-31 19:25:33] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] gravity to: [WARNING] UNKNOWN SIDE -1
- [2014-12-31 19:25:33] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] Server(0) starting gravity change DONE: source: Shop(3) origin: (-1.0, -6.6393633, -2.0369296)
- [2014-12-31 19:25:33] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] took 258
- [2014-12-31 19:25:33] [SERVER][UPDATE] WARNING: object local update of 8 objects took 259
- [2014-12-31 19:25:33] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false]
- [2014-12-31 19:25:33] [GHOST-OBJECT] SWEEP TEST TIME: 21
- [2014-12-31 19:25:33] [UNIVERSE] WARNING: Sector UPDATE took 80; sectors updated: 1
- [2014-12-31 19:25:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 80
- [2014-12-31 19:25:33] Server(0) AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(3)
- [2014-12-31 19:25:33] [GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] Server(0) Acceleration changed to (0.0, -9.89, 0.0)
- [2014-12-31 19:25:33] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] gravity change sent
- [2014-12-31 19:25:33] [GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] changed gravity on Server(0) Shop(3) -> (0.0, -9.89, 0.0)
- [2014-12-31 19:25:33] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] Server(0) starting gravity change: (-1.0, -6.6393633, -2.0369296)
- [2014-12-31 19:25:33] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] INITIALIZING GRAVITY FOR Shop(3)
- [2014-12-31 19:25:33] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] gravity to: TOP
- [2014-12-31 19:25:33] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] Server(0) starting gravity change DONE: source: Shop(3) origin: (-1.0, -6.6393633, -2.0369296)
- [2014-12-31 19:25:33] [SERVER][LOGIN] new client connected. given id: 1: description: BadSniper
- [2014-12-31 19:25:33] [SERVER][LOGIN] return code 0
- [2014-12-31 19:25:34] [CLIENT] not logged int to server: discarding pong
- [2014-12-31 19:25:34] [INIT] Retrieved auth style: 1
- [2014-12-31 19:25:34] [AUTH] authenticating BadSniper; useAuth: false; requireAuth: false
- [2014-12-31 19:25:34] [SESSION_CALLBACK] no player verification is necessary!
- [2014-12-31 19:25:34] [LOGIN] checking user agent: 0: BadSniper
- [2014-12-31 19:25:34] [LOGIN] successful auth: now protecting username BadSniper with null
- [2014-12-31 19:25:34] [SERVER] loaded faction for PlS[BadSniper ; id(9)(1)f(0)] -> 0
- [2014-12-31 19:25:34] [SERVER] player LOADED FROM DISK BadSniper, credits: 25000
- [2014-12-31 19:25:34] [SERVER] adding player to synch queue (ID: 9) (SECTOR: (2, 2, 2) [2])
- [2014-12-31 19:25:34] [SERVER][LOGIN] login received. returning login info for RegisteredClient: BadSniper (1) connected: true: returnCode: 0
- [2014-12-31 19:25:34] [Client] [LOGIN]: Client sucessfully registered with id: 1
- [2014-12-31 19:25:34] [CLIENT] logged in as: Client(1)
- [2014-12-31 19:25:34] [CLIENT] executing login hooks...
- [2014-12-31 19:25:34] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 14 on Server(0)
- [2014-12-31 19:25:34] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 67
- [2014-12-31 19:25:34] Revived PlayerState PlS[BadSniper ; id(9)(1)f(0)]
- [2014-12-31 19:25:34] [SERVER][UPDATE] WARNING: object local update of PlS[BadSniper ; id(9)(1)f(0)] took 75
- [2014-12-31 19:25:34] [SERVER][UPDATE] WARNING: object local update of 9 objects took 76
- [2014-12-31 19:25:34] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2014-12-31 19:25:34] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): BadSniper has joined the game] to RegisteredClient: BadSniper (1) connected: true
- [2014-12-31 19:25:34] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
- [2014-12-31 19:25:34] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
- [2014-12-31 19:25:34] SET INITIAL SECTOR ID TO 2
- [2014-12-31 19:25:34] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2)
- [2014-12-31 19:25:34] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES
- [2014-12-31 19:25:34] [CLIENT] Server is using default block behavior: CSUM: remote: 921375c454994a87a346414d6803ae39621a5d62 ::: local: 921375c454994a87a346414d6803ae39621a5d62
- [2014-12-31 19:25:34] [CLIENT] Server is using default block properties
- [2014-12-31 19:25:34] [CLIENT] Server is using default block config
- [2014-12-31 19:25:34] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
- [2014-12-31 19:25:34] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
- [2014-12-31 19:25:34] [CLIENT] PURGE NEEDED: Playing on another host: was: red.shift.network; now: localhost
- [2014-12-31 19:25:34] [CLIENT] PURGING CLIENT DATABASE CACHE
- [2014-12-31 19:25:34] [CLIENT] finished executing client hooks: [#document: null]
- [2014-12-31 19:25:34] [CLIENT] synchronizing ALL Client(1)
- [2014-12-31 19:25:34] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
- [2014-12-31 19:25:34] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
- [2014-12-31 19:25:35] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: BadSniper (1) connected: true
- [2014-12-31 19:25:35] [SERVER] sending ALLSYNCHRONIZING update to BadSniper 10, 10
- [2014-12-31 19:25:35] [SYNC_SENDER] SENDING ALL OBJECTS: 10
- [2014-12-31 19:25:35] [NT] Big FullUpdate: 6664 bytes: SenableGameState(1)
- [2014-12-31 19:25:35] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2014-12-31 19:25:35] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false]
- [2014-12-31 19:25:35] [NT] Big FullUpdate: 8351 bytes: Shop(3)
- [2014-12-31 19:25:35] [SERVER] ALL-SYNCHRONIZE TO BadSniper TOOK 15 ms
- [2014-12-31 19:25:35] [SERVER] SYNCHALL TO RegisteredClient: BadSniper (1) connected: true took: 15
- [2014-12-31 19:25:35] [CLIENT] 1 Sync all update received
- [2014-12-31 19:25:35] [SYNCHRONIZE] FORCED UPDATE
- [2014-12-31 19:25:35] [SKINMANAGER] PlS[BadSniper ; id(9)(1)f(0)] Client(1) received skin filename
- [2014-12-31 19:25:35] [PlayerState] Client successfully received player state Client(1), owner: 1
- [2014-12-31 19:25:35] [CLIENT] SCHEDULING SECTOR CHANGE FOR AICharacter[(null)(8)] FROM -2 TO 2
- [2014-12-31 19:25:35] [CHAT] Client(1) initializing data from network object 0
- [2014-12-31 19:25:35] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 10
- [2014-12-31 19:25:35] [CLIENT] RE- synchronized client: 1
- [2014-12-31 19:25:35] [CLIENT] connected to server localhost:4242
- [2014-12-31 19:25:35] [CLIENT] Client State and Controller successfully connected
- [2014-12-31 19:25:35] [CLIENT] State initializing
- [2014-12-31 19:25:35] [CLIENT] Chat initializing
- [2014-12-31 19:25:35] [CLIENT] Client(1) asking for new IDS
- [2014-12-31 19:25:35] SENDING new ID RANGE TO CLIENT 10; packet -32763
- [2014-12-31 19:25:35] Client got new ID range 10
- [2014-12-31 19:25:35] [CLIENT] Client(1) received new IDS
- [2014-12-31 19:25:35] [CLIENT] ID RANGE AQUIRE TOOK 6
- [2014-12-31 19:25:35] [CLIENT] Control Manager initializing
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
- [2014-12-31 19:25:35] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
- [2014-12-31 19:25:35] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2014-12-31 19:25:35] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
- [2014-12-31 19:25:35] [CLIENT] InternalCallback initializing
- [2014-12-31 19:25:35] [CLIENT] State initialized. GameMode: SANDBOX
- [2014-12-31 19:25:35] [CLIENT] Client State and Controller successfully initialized
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
- [2014-12-31 19:25:35] ################### ENGINE SETTINGS ##########################
- [2014-12-31 19:25:35] C_USE_NEW_PLAYER_MODEL_ true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] CONTROL_HELP true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] C_MOUSE_BUTTOM_SWITCH false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_RESOLUTION 1366 x 768
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
- [2014-12-31 19:25:35] G_FULLSCREEN false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_VSYNCH false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_FOV 90.0
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_MAX_SEGEMENTSDRAWN 1500
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
- [2014-12-31 19:25:35] D_LIFETIME_NORM 30
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_WINDOWED_BORDERLESS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_SOUND_SYSTEM_ENABLED true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_SOUND_ENABLED true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_SOUND_VOLUME_GLOBAL 4
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] N_TRANSMIT_RAW_DEBUG_POSITIONS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] C_SELECTED_JOYSTICK -1
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] MOUSE_WHEEL_SENSIBILITY 7.0E-4
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] BUILD_MODE_SHIFT_SPEED 25.0
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] ORBITAL_CAM_SPEED 0.5
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DAMAGE_DISPLAY 600
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_STAR_COUNT 4096
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_VBO_BULKMODE true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_VBO_BULKMODE_SIZE 4
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_FOG false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_BEAMS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_EXHAUST_PLUMS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] D_INFO_CONTROLMANAGER false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] D_INFO_SHADER true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] T_ENABLE_TEXTURE_BAKER false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] D_INFO_DRAW_TIMES false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] D_INFO_DRAW_SPACE_PARTICLE false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_SPACE_PARTICLE true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_MOUSE_COLLISION false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_ATMOSPHERE_SHADER none
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_SHADOW_QUALITY BAREBONE
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_SHIELDS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_WATER true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_BACKGOUND true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
- [2014-12-31 19:25:35] G_WATER_USER_MIPMAPS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] E_NAVIGATION_FILTER 869
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_ENTITIES true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_FRUSTUM_CULLTING true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_EFFECTS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_SHADER_RELOAD false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_FRAMRATE_FIXED -1
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_SHADERS_ACTIVE true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DEBUG_DRAW_GRID false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
- [2014-12-31 19:25:35] G_DEBUG_DRAW_LINES true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] F_FRAME_BUFFER_USE false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] T_TERRAIN_DRAW true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] T_TERRAIN_WIREFRAME_DRAW false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_CULLING_ACTIVE true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_TEXTURE_ARRAYS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_AUTO_NORMALIZATION true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_BY_SIDES true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_WIREFRAMED false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_NORMAL_MAPPING false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_TEXTURE_COMPRESSION true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_TEXTURE_ARRAY_COMPRESSION true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_TEXTURE_ARRAY_MIPMAP true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_TEXTURE_MIPMAP true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_SHADOWS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_SHADOWS_VSM false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_PAUSED false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_SETTINGS_SHOW false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_KEY_ALLOW_DUPLICATES true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_PROD_BG true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (3, 3, 1): STATS: inst 0ms, loadDB 13ms, add 1ms, entity 0ms
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
- [2014-12-31 19:25:35] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
- [2014-12-31 19:25:35] [UNIVERSE] WARNING: Sector Ping took 95
- [2014-12-31 19:25:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 105
- [2014-12-31 19:25:35] G_PROD_BG_QUALITY 2048
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_TEXTURE_PACK Default
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] GIF_WIDTH 640
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] GIF_HEIGHT 640
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] GIF_FPS 15
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] GIF_GUI false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DEBRIS_THRESHOLD_MS 4
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_TEXTURE_PACK_RESOLUTION 128
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_INITIAL_SETTING Single Player
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_GAME_MODE Sandbox
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_BONE_ANIMATION true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] P_NT_DEBUG_ACTIVE false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] P_PHYSICS_DEBUG_ACTIVE false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] P_PHYSICS_DEBUG_MODE 0
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DEUBG_LINE_DRAWING_ACTIVATED false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_WINDOW_START_POSITION center
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_GUI_ACTIVE true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_NO_OVERLAYS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_PARTICLE_SORTING true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] P_PHYSICS_ACTIVATED true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_SMOKE_QUALITY false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_STARS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_PASTE_PREVIEW true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_USE_SPRITE_VBO true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_TUTORIAL false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_AUTOSELECT_CONTROLLERS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_INFO_DRAW FPS_AND_PING
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_VBO_FLAG STATIC
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] N_LAG_COMPENSATION true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] N_SERVER_TIME_UPDATE_FREQUENCE 2000
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_MULTI_SAMPLE 0
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] M_MOUSE_SENSITIVITY 0.5
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_HIT_INDICATION_SIZE 1.0
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] F_BLOOM false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] F_BLOOM_INTENSITY 0.4
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_MOUSE_LOCK true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_ALL_CONNECTIONS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_ZOOM_MOUSEWHEEL SLOTS
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_MOUSE_SHIP_INVERT false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_MOUSE_ALL_INVERT false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_USE_REGION_SIGNATURE_TEST false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_PREVIEW_TO_BUILD_BLOCK_TEST false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] S_EXIT_ON_ESC false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_USE_HIGH_QUALITY_ACKGROUND false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_POPUPS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_USE_VBO_MAP false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_JUMP_OVERLAY true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_MAG_FILTER_LINEAR_BLOCKS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_MAG_FILTER_LINEAR_GUI false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_MAX_BEAMS 1024
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] SEGMENT_REQUEST_BATCH 32
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] CLIENT_BUFFER_SIZE 65536
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] ICON_BAKERY_SINGLE_RESOLUTION 150
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_RAYTRACE_COUNT 64
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] ICON_BAKERY_SINGLE_ICONS false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_USE_SHADER4 true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] O_OCULUS_RENDERING false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_USE_VERTEX_LIGHTING_ONLY false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] CLIENT_TRAFFIC_CLASS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_DRAW_SELECTED_BLOCK_WOBBLE true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_USE_TWO_COMPENENT_SHADER false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] A_FORCE_AUTHENTICATION_METHOD -1
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] MIN_FFA 2
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] B_UNDO_REDO_MAX 30
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] N_ARTIFICIAL_DELAY 0
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_MAX_MISSILE_TRAILS 128
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] G_USE_OCCLUSION_CULLING false
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] C_AUTOASSIGN_WEAPON_SLOTS true
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures
- [2014-12-31 19:25:35] ----------------------------------------------------------------
- [2014-12-31 19:25:35] USE_OPEN_AL_SOUND true
- [2014-12-31 19:25:35] ################### /ENGINE SETTINGS #########################
- [2014-12-31 19:25:35] [CLIENT] disposing connection dialog: DONE
- [2014-12-31 19:25:35] FULLSCREEN false; 1366 / 768
- [2014-12-31 19:25:35] WARNING Displaymode already set!!!
- [2014-12-31 19:25:35] ARB_SUPPORTED COULD NOT BE RETRIEVED
- [2014-12-31 19:25:35] [GHOST-OBJECT] SWEEP TEST TIME: 21
- [2014-12-31 19:25:35] [UNIVERSE] WARNING: Sector UPDATE took 67; sectors updated: 27
- [2014-12-31 19:25:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 67
- [2014-12-31 19:25:35] [DISPLAY] ViewPort for Resolution: 1366x768: 1362, 742
- [2014-12-31 19:25:35] FILE CREATED: true
- [2014-12-31 19:25:35] [GLFrame] Open-GL initialized
- [2014-12-31 19:25:35] Starting up SoundSystem...
- [2014-12-31 19:25:36] Initializing LWJGL OpenAL
- [2014-12-31 19:25:36] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- [2014-12-31 19:25:36] OpenAL initialized.
- [2014-12-31 19:25:36] [GLFrame] loading content data
- [2014-12-31 19:25:36] [PARSER] not parsed: movingFallingStandard
- [2014-12-31 19:25:36] [PARSER] not parsed: movingFallingLedge
- [2014-12-31 19:25:36] [PARSER] not parsed: movingLandingShortFall
- [2014-12-31 19:25:36] [PARSER] not parsed: movingLandingMiddleFall
- [2014-12-31 19:25:36] [PARSER] not parsed: movingLandingLongFall
- [2014-12-31 19:25:36] [PARSER] not parsed: upperBodyGun
- [2014-12-31 19:25:36] [PARSER] not parsed: upperBodyFabricator
- [2014-12-31 19:25:36] [PARSER] not parsed: attacking
- [2014-12-31 19:25:36] [PARSER] not parsed: death
- [2014-12-31 19:25:36] [PARSER] not parsed: sitting
- [2014-12-31 19:25:36] [PARSER] not parsed: hit
- [2014-12-31 19:25:36] [PARSER] not parsed: salutes
- [2014-12-31 19:25:36] [PARSER] not parsed: talk
- [2014-12-31 19:25:36] [PARSER] not parsed: helmet
- [2014-12-31 19:25:36] [SERVER][UPDATE] WARNING: object local update of Asteroid(135)sec[134] took 58
- [2014-12-31 19:25:36] [SERVER][UPDATE] WARNING: object local update of 10 objects took 59
- [2014-12-31 19:25:36] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
- [2014-12-31 19:25:37] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
- [2014-12-31 19:25:37] [SceneParser] now parsing scene: data//models/ground/\sky
- [2014-12-31 19:25:37] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0
- [2014-12-31 19:25:38] [SceneParser] now parsing scene: data//models/ground/\box
- [2014-12-31 19:25:38] ... parse Mesh data//models/ground/\Box.mesh.xml 0
- [2014-12-31 19:25:38] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
- [2014-12-31 19:25:38] [SceneParser] now parsing scene: data//models/ground/\sphere-low
- [2014-12-31 19:25:38] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0
- [2014-12-31 19:25:38] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10
- [2014-12-31 19:25:38] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0
- [2014-12-31 19:25:38] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27
- [2014-12-31 19:25:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 43
- [2014-12-31 19:25:38] [SceneParser] now parsing scene: data//models/ground/\planet
- [2014-12-31 19:25:38] ... parse Mesh data//models/ground/\Planet.mesh.xml 0
- [2014-12-31 19:25:38] [SceneParser] now parsing scene: data//models/ground/\atmosphere
- [2014-12-31 19:25:38] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0
- [2014-12-31 19:25:38] [SceneParser] now parsing scene: data//models/ground/\asteroid
- [2014-12-31 19:25:38] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0
- [2014-12-31 19:25:39] [GHOST-OBJECT] SWEEP TEST TIME: 49
- [2014-12-31 19:25:39] [UNIVERSE] WARNING: Sector UPDATE took 51; sectors updated: 27
- [2014-12-31 19:25:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 52
- [2014-12-31 19:25:39] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/ground/\exaustplum
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/ground/\simplebeam
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\beam.mesh.xml 0
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/ground/\arrow
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\arrow.mesh.xml 0
- [2014-12-31 19:25:39] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/ground/\blackhole
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/ground/\BlDebris0
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/ground/\fnTube
- [2014-12-31 19:25:39] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/character/\AccHelmet
- [2014-12-31 19:25:39] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0
- [2014-12-31 19:25:39] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/character/\AccFabricator
- [2014-12-31 19:25:39] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0
- [2014-12-31 19:25:39] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/character/\AccPistol
- [2014-12-31 19:25:39] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0
- [2014-12-31 19:25:39] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/character/\konata
- [2014-12-31 19:25:39] ... parse Mesh data//models/character/\Character.mesh.xml 0
- [2014-12-31 19:25:39] [GHOST-OBJECT] SWEEP TEST TIME: 19
- [2014-12-31 19:25:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
- [2014-12-31 19:25:39] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
- [2014-12-31 19:25:39] [SceneParser] now parsing scene: data//models/character/\PlayerMdl
- [2014-12-31 19:25:39] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0
- [2014-12-31 19:25:40] [GHOST-OBJECT] SWEEP TEST TIME: 39
- [2014-12-31 19:25:40] [UNIVERSE] WARNING: Sector UPDATE took 48; sectors updated: 27
- [2014-12-31 19:25:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 48
- [2014-12-31 19:25:40] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
- [2014-12-31 19:25:40] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs
- [2014-12-31 19:25:40] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0
- [2014-12-31 19:25:40] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
- [2014-12-31 19:25:40] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell
- [2014-12-31 19:25:40] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0
- [2014-12-31 19:25:40] [GHOST-OBJECT] SWEEP TEST TIME: 18
- [2014-12-31 19:25:40] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
- [2014-12-31 19:25:41] [GHOST-OBJECT] SWEEP TEST TIME: 60
- [2014-12-31 19:25:41] [UNIVERSE] WARNING: Sector UPDATE took 71; sectors updated: 27
- [2014-12-31 19:25:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 85
- [2014-12-31 19:25:44] [RESOURCE] Init Shop FrameBuffer
- [2014-12-31 19:25:44] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: BadSniper (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0
- [2014-12-31 19:25:44] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: BadSniper (1) connected: true
- [2014-12-31 19:25:44] [UTIL] native buffer fetch took 188 ms; invoked GC: true; new size 2097280; index: 0
- [2014-12-31 19:25:44] [SERVER][WARNING] Recovered Ping for RegisteredClient: BadSniper (1) connected: true; Retries left: 11; retries resetting
- [2014-12-31 19:25:44] [RESOURCE] Loading cube textures
- [2014-12-31 19:25:46] [RESOURCE] Loading cube textures DONE
- [2014-12-31 19:25:46] [RESOURCE] Loading effects
- [2014-12-31 19:25:47] [RESOURCE] Loading effects done
- [2014-12-31 19:25:47] java.lang.UnsupportedOperationException: Unsupported format for this image
- [2014-12-31 19:25:47] at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272)
- [2014-12-31 19:25:47] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:126)
- [2014-12-31 19:25:47] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:72)
- [2014-12-31 19:25:47] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:63)
- [2014-12-31 19:25:47] at obfuscated.acS.b(SourceFile:664)
- [2014-12-31 19:25:47] at obfuscated.acS.a(SourceFile:595)
- [2014-12-31 19:25:47] at obfuscated.adt.a(SourceFile:95)
- [2014-12-31 19:25:47] at obfuscated.Cq.a(SourceFile:47)
- [2014-12-31 19:25:47] at obfuscated.Cq.a(SourceFile:37)
- [2014-12-31 19:25:47] at obfuscated.fZ.a(SourceFile:317)
- [2014-12-31 19:25:47] at obfuscated.adw.c(SourceFile:454)
- [2014-12-31 19:25:47] at obfuscated.Xw.e(SourceFile:758)
- [2014-12-31 19:25:47] at obfuscated.Xw.a(SourceFile:1152)
- [2014-12-31 19:25:47] at obfuscated.C.j(SourceFile:2230)
- [2014-12-31 19:25:47] at obfuscated.uo.run(SourceFile:76)
- [2014-12-31 19:25:47] at java.lang.Thread.run(Unknown Source)
- [2014-12-31 19:25:47] java.lang.UnsupportedOperationException: Unsupported format for this image
- [2014-12-31 19:25:47] at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272)
- [2014-12-31 19:25:47] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:126)
- [2014-12-31 19:25:47] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:72)
- [2014-12-31 19:25:47] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:63)
- [2014-12-31 19:25:47] at obfuscated.acS.b(SourceFile:664)
- [2014-12-31 19:25:47] at obfuscated.acS.a(SourceFile:595)
- [2014-12-31 19:25:47] at obfuscated.adt.a(SourceFile:95)
- [2014-12-31 19:25:47] at obfuscated.Cq.a(SourceFile:47)
- [2014-12-31 19:25:47] at obfuscated.Cq.a(SourceFile:37)
- [2014-12-31 19:25:47] at obfuscated.fZ.a(SourceFile:317)
- [2014-12-31 19:25:47] at obfuscated.adw.c(SourceFile:454)
- [2014-12-31 19:25:47] at obfuscated.Xw.e(SourceFile:758)
- [2014-12-31 19:25:47] at obfuscated.Xw.a(SourceFile:1152)
- [2014-12-31 19:25:47] at obfuscated.C.j(SourceFile:2230)
- [2014-12-31 19:25:47] at obfuscated.uo.run(SourceFile:76)
- [2014-12-31 19:25:47] at java.lang.Thread.run(Unknown Source)
- [2014-12-31 19:27:13] [UNIVERSE] WARNING: Sector Ping took 11
- [2014-12-31 19:27:18] [RESOURCE] Loading background
- [2014-12-31 19:27:19] [RESOURCE] Loading background DONE
- [2014-12-31 19:27:19] [OCLUSION] INITIALIZING OCCLUSION QUERIES: 3000
- [2014-12-31 19:27:19] [GLFRAME] Content has been loaded
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
- [2014-12-31 19:27:19] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl
- [2014-12-31 19:27:20] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl
- [2014-12-31 19:27:20] [CLIENT] creating galaxy (0, 0, 0); Stars: 2975; created in: 694ms
- [2014-12-31 19:27:21] [CLIENT][STARSKY] reloading stars
- [2014-12-31 19:27:21] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648)
- [2014-12-31 19:27:21] [UNIVERSE] WARNING: Sector UPDATE took 49; sectors updated: 27
- [2014-12-31 19:27:21] [SERVER][UPDATE] WARNING: UNIVERSE update took 84
- [2014-12-31 19:27:22] [BG] updating field
- [2014-12-31 19:27:22] [FrameBuffer] creating frame buffer 2048 / 2048
- [2014-12-31 19:27:22] [FrameBuffer] initializing frame buffer textures
- [2014-12-31 19:27:22] [FrameBuffer] creating frame buffer 2048 / 2048
- [2014-12-31 19:27:22] [FrameBuffer] initializing frame buffer textures
- [2014-12-31 19:27:22] [CLIENT][BACKGROUND] generating background took: 72ms
- [2014-12-31 19:27:22] Sector[2](2, 2, 2) Narrowphase of Sector[2](2, 2, 2) took: 58
- [2014-12-31 19:27:22] [UNIVERSE] WARNING: Sector UPDATE took 63; sectors updated: 27
- [2014-12-31 19:27:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 63
- [2014-12-31 19:27:22] [GRAPHICS] TRY USING VBO MAPPED BUFFER: false
- [2014-12-31 19:27:22] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 12 on Client(1)
- [2014-12-31 19:27:22] [CLIENT][CHAT] [message] [SERVER]: BadSniper has joined the game
- [2014-12-31 19:27:22] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] FROM -2 TO 2
- [2014-12-31 19:27:22] Client(1) [GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] RECEIVED REMOTE GRAVITY: 3 --- (0.0, -9.89, 0.0)
- [2014-12-31 19:27:22] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHOP_1420046642755(3); (0.0, 0.0, 0.0)]
- [2014-12-31 19:27:22] [GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] FLAG changed gravity on Client(1) Shop(3) -> (0.0, -9.89, 0.0)
- [2014-12-31 19:27:22] [CREATURE] Client(1) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] FROM null to Shop(3) on Client(1)
- [2014-12-31 19:27:22] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[BadSniper ; id(9)(1)f(0)] for PlS[BadSniper ; id(9)(1)f(0)]
- [2014-12-31 19:27:22] [CHAT] Server(0) initializing data from network object 11
- [2014-12-31 19:27:22] [DRAWER][WARNING] update took 45 ms
- [2014-12-31 19:27:23] [CLIENT][TEXTURE-SYNCH] not using default skin. time of last changed skin: Wed Dec 31 12:55:32 EST 2014
- [2014-12-31 19:27:23] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[BadSniper ; id(9)(1)f(0)]
- [2014-12-31 19:27:23] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] Client(1) starting gravity change: (0.9590884, -7.025074, -2.0)
- [2014-12-31 19:27:23] Client(1)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] INITIALIZING GRAVITY FOR Shop(3)
- [2014-12-31 19:27:23] [PLAYERCHARACTER] Client(1) of AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] gravity to: TOP
- [2014-12-31 19:27:23] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)] Client(1) starting gravity change DONE: source: Shop(3) origin: (0.9590884, -7.025074, -2.0)
- [2014-12-31 19:27:23] [SERVER][PLAYERMESSAGE] received message request from PlS[BadSniper ; id(9)(1)f(0)] for 10 messages
- [2014-12-31 19:27:23] [CLIENT] stars recreating from changed system; last (-2147483648, -2147483648, -2147483648); new (0, 0, 0)
- [2014-12-31 19:27:23] [CLIENT][STARSKY] reloading stars
- [2014-12-31 19:27:23] [CLIENT] Stars: NEW SYSTEM: (0, 0, 0)
- [2014-12-31 19:27:23] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 143
- [2014-12-31 19:27:23] [DB] loading messages set from 1420072043381 for receiver badsniper: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'badsniper' AND SENT < 1420072043381 ORDER BY SENT DESC LIMIT 10;
- [2014-12-31 19:27:23] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\SteamApps\common\StarMade\StarMade\data\textures\skins\CharlieSpaceOdyssey.smskin to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\client-skins\BadSniper\localhost\BadSniper.smskin
- [2014-12-31 19:27:23] Extracting file: skin_main_diff.png exists: true, is Dir: true. C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\texTmp
- [2014-12-31 19:27:23] Extracting file: skin_main_em.png exists: true, is Dir: true. C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\texTmp
- [2014-12-31 19:27:23] Extracting file: skin_helmet_diff.png exists: true, is Dir: true. C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\texTmp
- [2014-12-31 19:27:23] Extracting file: skin_helmet_em.png exists: true, is Dir: true. C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\texTmp
- [2014-12-31 19:27:23] [GLFRAME] THROWN: class java.lang.UnsupportedOperationException Now Printing StackTrace
- [2014-12-31 19:27:23] java.lang.UnsupportedOperationException: Unsupported format for this image
- [2014-12-31 19:27:23] at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272)
- [2014-12-31 19:27:23] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:126)
- [2014-12-31 19:27:23] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:72)
- [2014-12-31 19:27:23] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:63)
- [2014-12-31 19:27:23] at obfuscated.acS.b(SourceFile:664)
- [2014-12-31 19:27:23] at obfuscated.acS.a(SourceFile:595)
- [2014-12-31 19:27:23] at obfuscated.adt.a(SourceFile:95)
- [2014-12-31 19:27:23] at obfuscated.Cq.a(SourceFile:47)
- [2014-12-31 19:27:23] at obfuscated.Cq.a(SourceFile:37)
- [2014-12-31 19:27:23] at obfuscated.Cw.d(SourceFile:233)
- [2014-12-31 19:27:23] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:4021)
- [2014-12-31 19:27:23] at obfuscated.C.a(SourceFile:3148)
- [2014-12-31 19:27:23] at obfuscated.C.update(SourceFile:2749)
- [2014-12-31 19:27:23] at obfuscated.Xw.a(SourceFile:1160)
- [2014-12-31 19:27:23] at obfuscated.Xw.a(SourceFile:1152)
- [2014-12-31 19:27:23] at obfuscated.C.j(SourceFile:2230)
- [2014-12-31 19:27:23] at obfuscated.uo.run(SourceFile:76)
- [2014-12-31 19:27:23] at java.lang.Thread.run(Unknown Source)
- [2014-12-31 19:27:23] [GLFRAME] THROWN: class java.lang.UnsupportedOperationExceptionPrinting StackTrace DONE
- [2014-12-31 19:27:23] java.lang.UnsupportedOperationException: Unsupported format for this image
- [2014-12-31 19:27:23] at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272)
- [2014-12-31 19:27:23] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:126)
- [2014-12-31 19:27:23] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:72)
- [2014-12-31 19:27:23] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:63)
- [2014-12-31 19:27:23] at obfuscated.acS.b(SourceFile:664)
- [2014-12-31 19:27:23] at obfuscated.acS.a(SourceFile:595)
- [2014-12-31 19:27:23] at obfuscated.adt.a(SourceFile:95)
- [2014-12-31 19:27:23] at obfuscated.Cq.a(SourceFile:47)
- [2014-12-31 19:27:23] at obfuscated.Cq.a(SourceFile:37)
- [2014-12-31 19:27:23] at obfuscated.Cw.d(SourceFile:233)
- [2014-12-31 19:27:23] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:4021)
- [2014-12-31 19:27:23] at obfuscated.C.a(SourceFile:3148)
- [2014-12-31 19:27:23] at obfuscated.C.update(SourceFile:2749)
- [2014-12-31 19:27:23] at obfuscated.Xw.a(SourceFile:1160)
- [2014-12-31 19:27:23] at obfuscated.Xw.a(SourceFile:1152)
- [2014-12-31 19:27:23] at obfuscated.C.j(SourceFile:2230)
- [2014-12-31 19:27:23] at obfuscated.uo.run(SourceFile:76)
- [2014-12-31 19:27:23] at java.lang.Thread.run(Unknown Source)
- [2014-12-31 19:27:24] [UNIVERSE] WARNING: Sector UPDATE took 61; sectors updated: 27
- [2014-12-31 19:27:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 61
- [2014-12-31 19:27:24] Sector[122](2, 2, 1) Broadphase of Sector[122](2, 2, 1) took: 45
- [2014-12-31 19:27:24] [UNIVERSE] WARNING: Sector UPDATE took 45; sectors updated: 27
- [2014-12-31 19:27:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 45
- [2014-12-31 19:27:26] [AUDIO] Cleaning up sound system
- [2014-12-31 19:27:26] SoundSystem shutting down...
- [2014-12-31 19:27:27] Author: Paul Lamb, www.paulscode.com
- [2014-12-31 19:27:27] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT
- [2014-12-31 19:27:27] org.schema.schine.graphicsengine.core.FinishedFrameException
- [2014-12-31 19:27:27] at obfuscated.Xw.a(SourceFile:352)
- [2014-12-31 19:27:27] at obfuscated.Xw.a(SourceFile:1152)
- [2014-12-31 19:27:27] at obfuscated.C.j(SourceFile:2230)
- [2014-12-31 19:27:27] at obfuscated.uo.run(SourceFile:76)
- [2014-12-31 19:27:27] at java.lang.Thread.run(Unknown Source)
- [2014-12-31 19:27:27] [CLIENT] CLIENT SHUTDOWN. Dumping client data!
- [2014-12-31 19:27:27] [CLIENT] CLIENT SHUTDOWN. client data saved!
- [2014-12-31 19:27:27] [CLIENT] CLIENT SHUTDOWN. thread pool terminated!
- [2014-12-31 19:27:27] [GLFrame] terminated frame: exiting program; finished: true
- [2014-12-31 19:27:27] Exiting because of terminated frame
- [2014-12-31 19:27:27] org.schema.schine.network.client.ClientProcessor@342a4d67 sending logout
- [2014-12-31 19:27:27] [CLIENT] CLOSING SOCKET
- [2014-12-31 19:27:27] [CLIENT] CLOSING SOCKET
- [2014-12-31 19:27:27] [SERVER] NTException on: RegisteredClient: BadSniper (1) connected: true; ProcessorID: 0
- [2014-12-31 19:27:27] [SERVER] last received size: 2
- [2014-12-31 19:27:27] [SERVER] last received check: 23
- [2014-12-31 19:27:27] java.net.SocketException: Socket closed
- [2014-12-31 19:27:27] at java.net.SocketInputStream.socketRead0(Native Method)
- [2014-12-31 19:27:27] at java.net.SocketInputStream.read(Unknown Source)
- [2014-12-31 19:27:27] at java.net.SocketInputStream.read(Unknown Source)
- [2014-12-31 19:27:27] at java.net.SocketInputStream.read(Unknown Source)
- [2014-12-31 19:27:27] at java.io.DataInputStream.readInt(Unknown Source)
- [2014-12-31 19:27:27] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:713)
- [2014-12-31 19:27:27] at java.lang.Thread.run(Unknown Source)
- [2014-12-31 19:27:27] [SERVER] last received header: 123: Stream
- [2014-12-31 19:27:27] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor
- [2014-12-31 19:27:27] [SERVER] last received command: SynchronizePrivateChannel[void]
- [2014-12-31 19:27:27] [SERVER][LASTRECEIVED] decoded class #0: NetworkSegmentProvider; decoded: [(class org.schema.schine.network.objects.remote.RemoteLongBuffer: HOLD: []; RECEIVED: []), (RemoteBoolean; val: true)]
- [2014-12-31 19:27:27] [SERVER][LASTRECEIVED] decoded class #1: NetworkSegmentProvider; decoded: [(class org.schema.schine.network.objects.remote.RemoteLongBuffer: HOLD: []; RECEIVED: []), (RemoteBoolean; val: true)]
- [2014-12-31 19:27:27] [SERVER][LASTRECEIVED] decoded class #2: NetworkSegmentProvider; decoded: [(class org.schema.schine.network.objects.remote.RemoteLongBuffer: HOLD: []; RECEIVED: []), (RemoteBoolean; val: true)]
- [2014-12-31 19:27:27] [SERVER][LASTRECEIVED] decoded class #3: NetworkSegmentProvider; decoded: [(class org.schema.schine.network.objects.remote.RemoteLongBuffer: HOLD: []; RECEIVED: []), (RemoteBoolean; val: true)]
- [2014-12-31 19:27:27] [SERVER][LASTRECEIVED] decoded class #4: NetworkSegmentProvider; decoded: [(class org.schema.schine.network.objects.remote.RemoteLongBuffer: HOLD: []; RECEIVED: []), (RemoteBoolean; val: true)]
- [2014-12-31 19:27:27] [SERVER][LASTRECEIVED] decoded class #5: NetworkSegmentProvider; decoded: [(class org.schema.schine.network.objects.remote.RemoteLongBuffer: HOLD: []; RECEIVED: []), (RemoteBoolean; val: true)]
- [2014-12-31 19:27:27] java.io.EOFException
- [2014-12-31 19:27:27] at java.io.DataInputStream.readInt(Unknown Source)
- [2014-12-31 19:27:27] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:890)
- [2014-12-31 19:27:27] at java.lang.Thread.run(Unknown Source)
- [2014-12-31 19:27:27] [SERVER][DISCONNECT] Client 'RegisteredClient: BadSniper (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0
- [2014-12-31 19:27:27] [SERVER] Client <1> logged out from server. connections count: 0
- [2014-12-31 19:27:27] [SERVER] UNREGISTERING CLIENT RegisteredClient: BadSniper (1) connected: true
- [2014-12-31 19:27:27] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: BadSniper (1) connected: true
- [2014-12-31 19:27:27] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: BadSniper (1) connected: true; PID 0
- [2014-12-31 19:27:27] [SERVER] now executing regular shutdown
- [2014-12-31 19:27:27] [SERVER] SERVER SHUTDOWN. Dumping server State!
- [2014-12-31 19:27:27] [SERVER] WRITING PLAYER TO DISK: PlS[BadSniper ; id(9)(1)f(0)] DD: true
- [2014-12-31 19:27:27] [SERVER] WRITING ENTITY TAG: PlS[BadSniper ; id(9)(1)f(0)]
- [2014-12-31 19:27:27] [SERVER][TAG] SPAWNING POINT OF PlS[BadSniper ; id(9)(1)f(0)] WRITTEN: (0.0, -6.5, -8.0)
- [2014-12-31 19:27:27] [SERVER][TAG] LOGOUT SPAWNING POINT OF PlS[BadSniper ; id(9)(1)f(0)] WRITTEN: (1.6884214, -6.6730137, -1.2094692) SECTOR (2, 2, 2)
- [2014-12-31 19:27:27] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 18
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[133](3, 3, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[126](2, 3, 3); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[131](3, 2, 2); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[128](3, 1, 2); trans: false; []
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (3, 3, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[125](2, 3, 2); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[134](3, 3, 2); trans: true; [Asteroid(135)sec[134]]
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[112](1, 1, 3); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[124](2, 3, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[119](2, 1, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[110](1, 1, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[117](1, 3, 2); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[114](1, 2, 2); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[120](2, 1, 2); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[116](1, 3, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[127](3, 1, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[136](3, 3, 3); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[130](3, 2, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[111](1, 1, 2); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[129](3, 1, 3); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[132](3, 2, 3); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[113](1, 2, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[123](2, 2, 3); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[2](2, 2, 2); trans: true; [Asteroid(5)sec[2], AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)], Asteroid(6)sec[2], Shop(3), Asteroid(4)sec[2], Asteroid(7)sec[2]]
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[122](2, 2, 1); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[118](1, 3, 3); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[121](2, 1, 3); trans: false; []
- [2014-12-31 19:27:27] [SERVER] Terminate: Writing Entity: Sector[115](1, 2, 3); trans: false; []
- [2014-12-31 19:27:27] [CLIENTPROVIDER] Request for Shop(3) took 14ms
- [2014-12-31 19:27:27] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0
- [2014-12-31 19:27:27] [SERVER] SERVER THREAD POOL TERMINATED
- [2014-12-31 19:27:27] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 27
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #133 active: true at (3, 3, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (2, 3, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #126 active: true at (2, 3, 3) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (3, 2, 2) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #131 active: true at (3, 2, 2) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (3, 1, 2) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #128 active: true at (3, 1, 2) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (2, 3, 2) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #125 active: true at (2, 3, 2) (ents: 0)
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #134 active: true at (3, 3, 2) (ents: 1)
- [2014-12-31 19:27:27] [SERVER] Terminate: DONE Writing Entity: Sector[134](3, 3, 2): Asteroid(135)sec[134]
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 1, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #112 active: true at (1, 1, 3) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (2, 3, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #124 active: true at (2, 3, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (2, 1, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #119 active: true at (2, 1, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 1, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #110 active: true at (1, 1, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 3, 2) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #117 active: true at (1, 3, 2) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 2, 2) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #114 active: true at (1, 2, 2) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (2, 1, 2) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #120 active: true at (2, 1, 2) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 3, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #116 active: true at (1, 3, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (3, 1, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #127 active: true at (3, 1, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (3, 3, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #136 active: true at (3, 3, 3) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (3, 2, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #130 active: true at (3, 2, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 1, 2) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #111 active: true at (1, 1, 2) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (3, 1, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #129 active: true at (3, 1, 3) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (3, 2, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #132 active: true at (3, 2, 3) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 2, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #113 active: true at (1, 2, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (2, 2, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #123 active: true at (2, 2, 3) (ents: 0)
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #2 active: true at (2, 2, 2) (ents: 6)
- [2014-12-31 19:27:27] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(5)sec[2]
- [2014-12-31 19:27:27] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): AICharacter[(ENTITY_CREATURE_1420046698081_0)(8)]
- [2014-12-31 19:27:27] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(6)sec[2]
- [2014-12-31 19:27:27] [SERVER] WRITING ENTITY TAG: Shop(3)
- [2014-12-31 19:27:27] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed
- [2014-12-31 19:27:27] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Shop(3)
- [2014-12-31 19:27:27] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(4)sec[2]
- [2014-12-31 19:27:27] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(7)sec[2]
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (2, 2, 1) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #122 active: true at (2, 2, 1) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 3, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #118 active: true at (1, 3, 3) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (2, 1, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #121 active: true at (2, 1, 3) (ents: 0)
- [2014-12-31 19:27:27] [DATABASE] UPDATING SECTOR: (1, 2, 3) trans: false
- [2014-12-31 19:27:27] [SERVER] SERVER SECTOR WRITING STARTED #115 active: true at (1, 2, 3) (ents: 0)
- [2014-12-31 19:27:27] [SERVER] SERVER THREAD QUEUE TERMINATED
- [2014-12-31 19:27:27] [SHUTDOWN] all queued writing jobs finished. closing database
- [2014-12-31 19:27:29] [SHUTDOWN] database closed successfully
- [2014-12-31 19:27:29] [SERVER] SERVER SHUTDOWN. ServerState saved!
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