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- [ParseCmdLine] command-line args: "./spring"
- Using configuration source: "/home/revenant/projects/spring100/springsettings.cfg"
- Using additional configuration source: "/home/revenant/.config/spring/springsettings.cfg"
- Using additional configuration source: "/home/revenant/.spring/springsettings.cfg"
- ============== <User Config> ==============
- AdvSky = 1
- BumpWaterDepthBits = 16
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 128
- CamMode = 5
- CamTimeExponent = 4.0
- CamTimeFactor = 1.0
- CompressTextures = 1
- DebugGL = 1
- DualScreenMiniMapOnLeft = 1
- FPSFOV = 90
- FPSScrollSpeed = 34
- FSAALevel = 4
- Fullscreen = 0
- GrassDetail = 9
- GroundDecals = 3
- GroundDetail = 196
- GroundScarAlphaFade = 1
- HangTimeout = 0
- HardwareCursor = 1
- HighResLos = 1
- InitialNetworkTimeout = 0
- InputTextGeo = 0.26 0.73 0.02 0.028
- LODScale = 1.000
- LODScaleReflection = 1.000
- LODScaleRefraction = 1.000
- LODScaleShadow = 1.000
- LastSelectedMap = Tropical-v2
- LastSelectedMod = Balanced Annihilation $VERSION
- LastSelectedScript = Player vs. AI: AAI 0.9
- LastSelectedSetting = DebugGL
- MaxDynamicMapLights = 4
- MaxDynamicModelLights = 4
- MaxNanoParticles = 20000
- MaxParticles = 20000
- MaxSounds = 32
- MaximumTransmissionUnit = 0
- MiddleClickScrollSpeed = -0.005
- MouseDragScrollThreshold = 0
- OverheadScrollSpeed = 39
- ReconnectTimeout = 0
- ReflectiveWater = 4
- RotOverheadScrollSpeed = 39
- ScreenshotCounter = 31
- ScrollWheelSpeed = 30
- ShadowMapSize = 6144
- Shadows = 1
- ShowClock = 0
- ShowFPS = 1
- ShowPlayerInfo = 0
- SmoothLines = 1
- SmoothPoints = 1
- SpringData = /home/revenant/projects/spring100:/home/revenant/projects/spring100/cont
- TreeRadius = 3000
- UnitIconDist = 221
- UnitLodDist = 600
- UsePBO = 0
- VSync = 1
- WindowBorderless = 1
- WindowPosX = 640
- WindowPosY = 381
- XResolution = 2560
- XResolutionWindowed = 1920
- YResolution = 1440
- YResolutionWindowed = 1022
- snd_volmaster = 100
- ============== </User Config> ==============
- Available log sections: SkyBox, UnitScript, Font, LuaSocket, Net, KeyBindings, CSMFGroundTextures, CregSerializer, RoamMeshDrawer, GameServer, BumpWater, DynWater, OBJParser, ArchiveScanner, ModelRenderContainer, CrashHandler, FarTextureHandler, Shader, Model, Path, Texture, GroundMoveType, Piece, AutohostInterface, Sound, VFS, DecalsDrawerGL4
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 100.0.1-1166-ga22b3bd develop
- Build Environment: boost-105800, GNU libstdc++ version 20151207
- Compiler Version: gcc-5.3.1 20151207 (Red Hat 5.3.1-2)
- Operating System: Linux 4.3.5-300.fc23.x86_64 #1 SMP Mon Feb 1 03:18:41 UTC 2016 x86_64
- Word Size: 64-bit (native mode)
- CPU Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 4
- Logical CPU Cores: 8
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 2560x1440:
- 640x480, 800x600, 1024x768, 1280x800, 1152x864, 1280x1024, 1680x1050, 1920x1080, 1600x1200, 1920x1200, 2560x1440
- SDL version: linked 2.0.3; compiled 2.0.3
- GL version: 4.5.0 NVIDIA 358.16
- GL vendor: NVIDIA Corporation
- GL renderer: GeForce GTX 670/PCIe/SSE2
- GLSL version: 4.50 NVIDIA
- GLEW version: 1.10.0
- Video RAM: total 2048MB, available 1375MB
- SwapInterval: 1
- Installing OpenGL-DebugMessageHandler
- FBO::maxSamples: 32
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- Using Adaptive VSync
- [InitOpenGL] video mode set to 1920x1022:24bit @60Hz (windowed)
- [WatchDog::Install] disabled
- [WatchDog] registering controls for thread [main]
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
- [ThreadPool::SetThreadCount][2] #threads=3
- [DataDirs] Portable Mode!
- Using read-write data directory: /home/revenant/projects/spring100/
- Using read-only data directory: /home/revenant/.config/spring/
- Using read-only data directory: /home/revenant/.spring/
- Using read-only data directory: /home/revenant/projects/spring100/cont/
- Scanning: /home/revenant/projects/spring100/cont/base
- Scanning: /home/revenant/.spring/maps
- Scanning: /home/revenant/.spring/games
- Scanning: /home/revenant/.spring/packages
- Scanning: /home/revenant/projects/spring100/base
- Error: Found a "/home/revenant/.spring/maps/emain_macha.sd7" already in "/home/revenant/.spring/maps/Emain_Macha.sd7", ignoring.
- [f=-000001] [Sound] OpenAL info:
- [f=-000001] [Sound] Available Devices:
- [f=-000001] [Sound] Built-in Audio Analog Surround 5.0
- [f=-000001] [Sound] GK104 HDMI Audio Controller Digital Stereo (HDMI)
- [f=-000001] [Sound] CM8888 [Oxygen Express] (HDA Controller) Analog Stereo
- [f=-000001] [Sound] Device: OpenAL Soft
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.17.1
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_pause_device
- [f=-000001] [Sound] EFX Enabled: yes
- [f=-000001] [Sound] Max Sounds: 32
- [f=-000001] [WatchDog] registering controls for thread [audio]
- [f=-000001] Joysticks found: 0
- [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
- [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
- [f=-000001] [Threading] Main thread CPU affinity mask set: 252
- [f=-000001] Warning: AI Interface property 'supportsLookup' could not be found.
- [f=-000001] [InitOpenGL] video mode set to 2560x1413:24bit @59Hz (windowed)
- [f=-000001] [InitOpenGL] video mode set to 2560x1413:24bit @59Hz (windowed)
- [f=-000001] Hosting on: localhost:8452
- [f=-000001] Connecting to local server
- [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical-v2
- [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
- [f=-000001] Binding UDP socket to IP (v4) 127.0.0.1 (localhost) port 8452
- [f=-000001] [UDPListener] successfully bound socket on port 8452
- [f=-000001] PreGame::StartServer: 16 ms
- [f=-000001] [AddGameSetupArchivesToVFS] using map: Tropical-v2
- [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation $VERSION (archive: ba_svn.sdd)
- [f=-000001] Recording demo to: /home/revenant/projects/spring100/demos/20160217_002030_Tropical-v2_100.0.1-1166-ga22b3bd develop.sdf.gz
- [f=-000001] PreGame::GameDataReceived: 44 ms
- [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [WatchDog] registering controls for thread [load]
- [f=-000001] Parsing Map Information
- [f=-000001] Loading SMF
- [f=-000001] Loading Map (145 MB)
- [f=-000001] Loading Radar Icons
- [f=-000001] Loading GameData Definitions
- [f=-000001] [defs.lua] loading all *Defs tables: 78ms
- [f=-000001] Game::LoadDefs (GameData): 97 ms
- [f=-000001] Loading Sound Definitions
- [f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua
- [f=-000001] Game::LoadDefs (Sound): 0 ms
- [f=-000001] Creating Smooth Height Mesh
- [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 69 ms
- [f=-000001] Creating QuadField & CEGs
- [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
- [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=-000001] Creating Unit Textures
- [f=-000001] Creating Sky
- [f=-000001] Loading Weapon Definitions
- [f=-000001] Loading Unit Definitions
- [f=-000001] Warning: too many unit categories (32), skipping sub
- [f=-000001] Loading Feature Definitions
- [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=-000001] Initializing Map Features
- [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "Spring unit" from model "objects3d/greyrock4.s3o"
- [f=-000001] Creating ShadowHandler & DecalHandler
- [f=-000001] Creating GroundDrawer
- [f=-000001] Loading Map Tiles
- [f=-000001] Loading Square Textures
- [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 2 ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] Creating TreeDrawer
- [f=-000001] Creating ProjectileDrawer & UnitDrawer
- [f=-000001] Creating Projectile Textures
- [f=-000001] Creating Water
- [f=-000001] Game::LoadInterface (Camera&Mouse): 14 ms
- [f=-000001] Game::LoadInterface (Console): 0 ms
- [f=-000001] InfoTexture: shaders
- [f=-000001] Loading LuaRules
- [f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
- [f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
- [f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=Tropical-v2
- [f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
- [f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded synced gadget: Air Transports Handler <air_transports.lua>
- [f=-000001] Loaded synced gadget: Air Transports fix <air_transports_fix.lua>
- [f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
- [f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
- [f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
- [f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
- [f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
- [f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
- [f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
- [f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
- [f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
- [f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded synced gadget: Game End <game_end.lua>
- [f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
- [f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
- [f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
- [f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
- [f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
- [f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
- [f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
- [f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
- [f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
- [f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
- [f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
- [f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
- [f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=-000001] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
- [f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
- [f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
- [f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
- [f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
- [f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
- [f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
- [f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Loaded synced gadget: Version Warning <version_warning.lua>
- [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=-000001] Switching to Spring style camera
- [f=-000001] Switching to Free style camera
- [f=-000001] Switching to Rotatable overhead camera
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Switching to FPS style camera
- [f=-000001] Switching to Overview style camera
- [f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
- [f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
- [f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua>
- [f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
- [f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
- [f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
- [f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
- [f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
- [f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "ANTREFd.dds" from model "objects3d/critter_ant.s3o"
- [f=-000001] [Texture] Warning: [LoadTexture] could not load texture "chicken2.dds" from model "objects3d/meteor.s3o"
- [f=-000001] Loaded unsynced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
- [f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
- [f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua>
- [f=-000001] Loading LuaGaia
- [f=-000001] Loading LuaUI
- [f=-000001] LuaUI Entry Point: "luaui.lua"
- [f=-000001] LuaUI Access Lock: enabled
- [f=-000001] LuaSocket Enabled: yes
- [f=-000001] Error: Error loading socket.lua
- [f=-000001] Using LUAUI_DIRNAME = LuaUI/
- [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
- [f=-000001] LuaUI: bound F11 to the widget selector
- [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
- [f=-000001] LuaUI: Allowing User Widgets
- [f=-000001] Failed to load: unit_auto_target.lua (no GetInfo() call)
- [f=-000001] Failed to load: gui_comcounter.lua (duplicate name)
- [f=-000001] Failed to load: gui_healthbars.lua (duplicate name)
- [f=-000001] Failed to load: gui_show_orders.lua (duplicate name)
- [f=-000001] Failed to load: unit_auto_group.lua (duplicate name)
- [f=-000001] Failed to load: unit_dontmove.lua (duplicate name)
- [f=-000001] Failed to load: unit_factory_guard.lua (duplicate name)
- [f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
- [f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
- [f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
- [f=-000001] Loading widget from mod: GUI-Shader <api_gfx_gui_shader.lua> ...
- [f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ...
- [f=-000001] Set "shadows" config-parameter to 1
- [f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ...
- [f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=-000001] Loading widget from user: Health Bars <gui_healthbars.lua> ...
- [f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
- [f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
- [f=-000001] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
- [f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=-000001] Loading widget from user: Show Build V3 <unit_showbuild.lua> ...
- [f=-000001] Loading widget from mod: Unit Info <gui_unit_info.lua> ...
- [f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
- [f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ...
- [f=-000001] Ecostats: widget loaded in active player mode
- [f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
- [f=-000001] Loading widget from user: Anti-Comnap v1.1 <unit_anti_comnap.lua> ...
- [f=-000001] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
- [f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ...
- [f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
- [f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
- [f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
- [f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
- [f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ...
- [f=-000001] Loading widget from user: AutoFrog <autofrog.lua> ...
- [f=-000001] Loading widget from user: Auto group <unit_auto_group.lua> ...
- [f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
- [f=-000001] Loading widget from user: Anti-Trollmando v1 <unit_anti_trollmando.lua> ...
- [f=-000001] Loading widget from user: Com Counter <gui_comCounter.lua> ...
- [f=-000001] Loading widget from user: DontMove <unit_dontmove.lua> ...
- [f=-000001] Loading widget from user: Auto Reclaim/Heal/Assist <auto_reclaim_heal_assist.lua> ...
- [f=-000001] Loading widget from user: Cloacked ARM Popups <unit_cloacked_popups.lua> ...
- [f=-000001] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=-000001] Loading widget from mod: Group Label <gui_group_label.lua> ...
- [f=-000001] Loading widget from user: ComCounter <unit_com_counter.lua> ...
- [f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=-000001] Loading widget from user: Comblast Range v7 <gui_comblast_range.lua> ...
- [f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
- [f=-000001] Loading widget from user: Crawling bombs (hold fire and self-d radius) v4 <unit_crawling_bomb_range.lua> ...
- [f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
- [f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
- [f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=-000001] Loading widget from mod: Passive builders v5 <unit_passive_builders.lua> ...
- [f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
- [f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=-000001] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=-000001] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=-000001] Loading widget from mod: Rejoin Progress Bar <gui_rejoin_progress.lua> ...
- [f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=-000001] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
- [f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=-000001] Loading widget from user: Show Orders <gui_show_orders.lua> ...
- [f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
- [f=-000001] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
- [f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
- [f=-000001] Loading widget from user: Mute Game Spec v2 <mute_game_spec.lua> ...
- [f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
- [f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
- [f=-000001] Loading widget from user: Smart Mines v1 <unit_smart_mines.lua> ...
- [f=-000001] Loading widget from mod: Wind Speed <gui_winddisplay.lua> ...
- [f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
- [f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
- [f=-000001] Loading widget from user: Reclaim stopper <unit_reclaim_stopper.lua> ...
- [f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
- [f=-000001] Loading widget from user: Spy emp and decloack range v4 <spy_range.lua> ...
- [f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=-000001] Loading widget from user: Trollmando v3 <unit_trollmando.lua> ...
- [f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
- [f=-000001] Warning: you have Overview camera as default. This camera is not intended to start game with. Switching to TA camera.
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=-000001] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
- [f=-000001] Loading widget from user: FactoryGuard <unit_factory_guard.lua> ...
- [f=-000001] Loading widget from user: Auto Group Com <unit_auto_group_com.lua> ...
- [f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ...
- [f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=-000001] Loading widget from mod: Bet-Frontend <gui_bet_frontend.lua> ...
- [f=-000001] Loading widget from user: Building Hotkeys <cmd_building_hotkeys.lua> ...
- [f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=-000001] Loading widget from user: Commander visual warning <gui_commanderwarning_gui.lua> ...
- [f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
- [f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
- [f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
- [f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
- [f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
- [f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
- [f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ...
- [f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
- [f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ...
- [f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
- [f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
- [f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=-000001] Loading widget from user: Quick Unload <cmd_quick_unload.lua> ...
- [f=-000001] Loading widget from user: Radar Ranges <radar_range.lua> ...
- [f=-000001] Loading widget from user: Radar/Jammer Ranges <gui_radar_jam_range.lua> ...
- [f=-000001] Loading widget from user: Aircraft plants on Fly <unit_air_allways_fly.lua> ...
- [f=-000001] Loading widget from user: Obedient constructors v5 <unit_obedient_constructors.lua> ...
- [f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
- [f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
- [f=-000001] replaycontrol: Not a replay, removing myself.
- [f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=-000001] Loading widget from mod: Highlight Selected Units <gui_highlight_selectedunits.lua> ...
- [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=-000001] Loading widget from mod: Vignette <gui_vignette.lua> ...
- [f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=-000001] Loading widget from user: Give units, givecore, givearm, givefeatures <dbg_giveunits.lua> ...
- [f=-000001] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
- [f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
- [f=-000001] LuaUI v0.3
- [f=-000001] [LoadFinalize] finalizing PFS
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=2055187126
- [f=-000001] PathCosts: creating PE8 cache with 8 PF threads (113 MB)
- [f=-000001] PathCosts: precached 5 of 23040 blocks
- [f=-000001] PathCosts: precached 1500 of 23040 blocks
- [f=-000001] PathCosts: precached 2940 of 23040 blocks
- [f=-000001] PathCosts: precached 4380 of 23040 blocks
- [f=-000001] PathCosts: precached 5823 of 23040 blocks
- [f=-000001] PathCosts: precached 7266 of 23040 blocks
- [f=-000001] PathCosts: precached 8711 of 23040 blocks
- [f=-000001] PathCosts: precached 10294 of 23040 blocks
- [f=-000001] PathCosts: precached 11899 of 23040 blocks
- [f=-000001] PathCosts: precached 13344 of 23040 blocks
- [f=-000001] PathCosts: precached 14785 of 23040 blocks
- [f=-000001] PathCosts: precached 16231 of 23040 blocks
- [f=-000001] PathCosts: precached 17852 of 23040 blocks
- [f=-000001] PathCosts: precached 19315 of 23040 blocks
- [f=-000001] PathCosts: precached 20755 of 23040 blocks
- [f=-000001] PathCosts: precached 22196 of 23040 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=2055187126
- [f=-000001] PathCosts: written
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=2055187150
- [f=-000001] PathCosts: creating PE32 cache with 8 PF threads (32 MB)
- [f=-000001] PathCosts: precached 4 of 1440 blocks
- [f=-000001] PathCosts: precached 128 of 1440 blocks
- [f=-000001] PathCosts: precached 287 of 1440 blocks
- [f=-000001] PathCosts: precached 377 of 1440 blocks
- [f=-000001] PathCosts: precached 468 of 1440 blocks
- [f=-000001] PathCosts: precached 561 of 1440 blocks
- [f=-000001] PathCosts: precached 656 of 1440 blocks
- [f=-000001] PathCosts: precached 748 of 1440 blocks
- [f=-000001] PathCosts: precached 851 of 1440 blocks
- [f=-000001] PathCosts: precached 946 of 1440 blocks
- [f=-000001] PathCosts: precached 1046 of 1440 blocks
- [f=-000001] PathCosts: precached 1141 of 1440 blocks
- [f=-000001] PathCosts: precached 1239 of 1440 blocks
- [f=-000001] PathCosts: precached 1329 of 1440 blocks
- [f=-000001] PathCosts: precached 1421 of 1440 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=2055187150
- [f=-000001] PathCosts: written
- [f=-000001] [LoadFinalize] finalized PFS (2769ms, checksum 3900c84d)
- [f=-000001] Loading Skirmish AIs
- [f=-000001] Error: /home/revenant/projects/spring100/rts/System/Platform/Linux/SoLib.cpp:18: SoLib::SoLib: /home/revenant/projects/spring100/AI/Interfaces/C/data/libAIInterface.so: cannot open shared object file: No such file or directory
- [f=-000001] Error: Loading AI Interface library from file "/home/revenant/projects/spring100/AI/Interfaces/C/data/libAIInterface.so".
- [f=-000001] [WatchDog] deregistering controls for thread [load]
- [f=-000001] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Fragment program 1 is being recompiled based on GL state.
- [f=-000001] Loaded DecalsDrawer: Legacy
- [f=-000001] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 223 is being recompiled based on GL state.
- [f=-000001] GameID: 9e92c3563a912a735036003e50c52ee9
- [f=-000001] Connection attempt from UnnamedPlayer
- [f=-000001] -> Version: 100.0.1-1166-ga22b3bd develop
- [f=-000001] -> Connection established (given id 0)
- [f=-000001] Player UnnamedPlayer finished loading and is now ingame
- [f=-000001] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 63 is being recompiled based on GL state.
- [f=-000001] Skirmish AI "Enemy" (ID:0), which controlled team 1 is now dead
- [f=-000001] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 20 is being recompiled based on GL state.
- [f=-000001] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 60 is being recompiled based on GL state.
- [f=-000001] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 234 is being recompiled based on GL state.
- [f=0000001] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Fragment shader in program 20 is being recompiled based on GL state.
- [f=0000005] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 57 is being recompiled based on GL state.
- [f=0000014] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000015] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000016] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000017] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000018] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000019] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000020] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000021] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000022] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000023] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000024] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000025] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000026] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000027] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000028] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000029] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000030] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000031] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000032] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000033] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000034] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000035] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000036] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000037] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000038] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000039] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000040] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000041] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000042] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000043] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000044] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000045] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000046] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000047] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000048] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000049] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000050] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000051] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000052] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000053] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000054] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000055] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000056] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000057] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000058] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000059] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000060] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000061] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000062] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000063] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000064] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000065] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000066] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000067] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000068] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000069] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000070] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000071] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000072] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000073] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000074] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000075] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000076] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000077] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000078] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000079] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000080] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000081] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000082] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000083] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000084] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000085] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000086] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000087] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000088] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000089] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000090] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000091] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000092] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000093] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000094] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000095] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000096] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000097] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000098] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000099] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000100] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000101] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000102] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000103] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000104] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000105] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000106] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000107] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000108] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000109] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000110] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000111] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000112] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000113] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000114] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000115] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000115] Red_UI_Framework>> last processed widget was "Red Tooltip"
- [f=0000115] Red_Drawing>> last processed widget was "Red Tooltip"
- [f=0000115] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000116] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000116] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 223 is being recompiled based on GL state.
- [f=0000117] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000118] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000119] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000120] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000121] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000122] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000123] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000124] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000125] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000126] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000127] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000128] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000129] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000130] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000131] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000132] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000133] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000134] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000135] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000136] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000137] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000138] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000139] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000140] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000141] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000142] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000143] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000144] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000145] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000146] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000147] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000148] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000149] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000150] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000151] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000152] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000153] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000154] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000155] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000156] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000157] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000158] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000159] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000160] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000161] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000162] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000163] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000164] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 3 is being recompiled based on GL state.
- [f=0000164] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000164] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 38 is being recompiled based on GL state.
- [f=0000164] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 223 is being recompiled based on GL state.
- [f=0000164] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 38 is being recompiled based on GL state.
- [f=0000164] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 3 is being recompiled based on GL state.
- [f=0000164] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 3 is being recompiled based on GL state.
- [f=0000164] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 38 is being recompiled based on GL state.
- [f=0000164] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 38 is being recompiled based on GL state.
- [f=0000165] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 3 is being recompiled based on GL state.
- [f=0000165] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000166] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000167] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000168] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000169] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000170] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000171] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000172] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000173] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000174] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000175] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000176] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000177] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000178] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000179] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000180] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 147 is being recompiled based on GL state.
- [f=0000180] Error: OpenGL: source<API> type<peformance> id<131218> severity<medium>:
- Program/shader state performance warning: Vertex shader in program 38 is being recompiled based on GL state.
- [f=0000180] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000181] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000182] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000183] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000184] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000185] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000186] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000187] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000188] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000189] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000190] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000191] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000192] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000193] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000194] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000195] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000196] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000197] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000198] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000199] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000200] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000201] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000202] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000203] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000204] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000205] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000206] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000207] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000208] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000209] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000210] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000211] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000212] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000213] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000214] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000215] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000216] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000217] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000218] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000219] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000220] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000221] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000222] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000223] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000224] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000225] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000226] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000227] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000228] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000229] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000230] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000231] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000232] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000233] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000234] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000235] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000236] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000237] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000238] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000239] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000240] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000241] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000242] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000243] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000244] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000245] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000246] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000247] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000248] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000249] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000250] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000251] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000252] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000253] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000254] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000255] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000256] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000257] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000258] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000259] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000260] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000261] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000262] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000263] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000264] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000265] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000266] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000267] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000268] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000269] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000270] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000271] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000272] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000273] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000274] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000275] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000276] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000277] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000278] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000279] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000280] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000281] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000282] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000283] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000284] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000285] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000286] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000287] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000288] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000289] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000290] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000291] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000292] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000293] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000294] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000295] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000296] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000297] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000298] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000299] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000300] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000301] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000302] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000303] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000304] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000305] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000306] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000307] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000308] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000309] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000310] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000311] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000312] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000313] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000314] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000315] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000316] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000317] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000318] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000319] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000320] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000321] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000322] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000323] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000324] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000325] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000326] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000327] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000328] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000329] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000330] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000331] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000332] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000333] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000334] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000335] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000336] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000337] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000338] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000339] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000340] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000341] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000342] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000343] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000344] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000345] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000346] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000347] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000348] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000349] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000350] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000351] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000352] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000353] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000354] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000355] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000356] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000357] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000358] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000359] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000360] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000361] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000362] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000363] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000364] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000365] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000366] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000367] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000368] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000369] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000370] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000371] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000372] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000373] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000374] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000375] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000376] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000377] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000378] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000379] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000380] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000381] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000382] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000383] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000384] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000385] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000386] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000387] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000388] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000389] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000390] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000391] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000392] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000393] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000394] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000395] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000396] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000397] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000398] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000399] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000400] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000401] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000402] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000403] Error: OpenGL: source<API> type<error> id<1283> severity<high>:
- GL_STACK_OVERFLOW error generated. Attribute stack overflow.
- [f=0000403] [QuitBox] user exited to system
- [f=0000403] [SpringApp::ShutDown][1]
- [f=0000403] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
- [f=0000403] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0000403] [SpringApp::ShutDown][2]
- [f=0000403] [KillLua][1]
- [f=0000403] [KillLua][2]
- [f=0000403] [KillLua][3]
- [f=0000403] [KillLua][4]
- [f=0000403] [~CGame]1]
- [f=0000403] [KillLua][1]
- [f=0000403] [KillLua][2]
- [f=0000403] [KillLua][3]
- [f=0000403] [KillLua][4]
- [f=0000403] [KillMisc][1]
- [f=0000403] [KillMisc][2]
- [f=0000403] [KillRendering][1]
- [f=0000403] Statistics for RectangleOptimizer: 0%
- [f=0000403] [KillInterface][1]
- [f=0000403] [KillInterface][2]
- [f=0000403] [KillSimulation][1]
- [f=0000403] [KillSimulation][2]
- [f=0000403] [CCollisionHandler] dis-/continuous tests: 0/127453
- [f=0000403] [KillSimulation][3]
- [f=0000403] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000403] [~CPathCache(36x40)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=16
- [f=0000403] [~CPathCache(144x160)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000403] [~CPathCache(144x160)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201
- [f=0000403] Statistics for RectangleOptimizer: 0%
- [f=0000403] Statistics for RectangleOptimizer: 0%
- [f=0000403] LosHandler stats: total instances=196; shared=1%; from cache=8%
- [f=0000403] [KillSimulation][4]
- [f=0000403] [~CGame][2]
- [f=0000403] [~CGame][3]
- [f=0000403] [SpringApp::ShutDown][3]
- [f=0000403] Statistics for local connection:
- Received: 1838 bytes
- Sent: 5188 bytes
- [f=0000403] Writing demo: /home/revenant/projects/spring100/demos/20160217_002030_Tropical-v2_100.0.1-1166-ga22b3bd develop.sdf.gz
- [f=0000403] [SpringApp::ShutDown][4]
- [f=0000403] [WatchDog] deregistering controls for thread [audio]
- [f=0000403] [SpringApp::ShutDown][5]
- [f=0000403] [SpringApp::ShutDown][6]
- [f=0000403] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog] deregistering controls for thread [main]
- [WatchDog::Uninstall][1] hangDetectorThread=(nil)
- [SpringApp::ShutDown][9]
- [SpringApp::Run] exitCode=0
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