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kman2010

Untitled

May 18th, 2011
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Java 0.91 KB | None | 0 0
  1. package me.GoldEnchantTeam.GoldEnchant;
  2.  
  3. import org.bukkit.Material;
  4. import org.bukkit.entity.Player;
  5. import org.bukkit.event.entity.EntityDamageEvent;
  6. import org.bukkit.event.entity.EntityListener;
  7.  
  8. public class GoldEnchantEntityListener extends EntityListener {
  9.     public static GoldEnchant plugin;
  10.  
  11.     public GoldEnchantEntityListener(GoldEnchant instance) {
  12.         plugin = instance;
  13.     }
  14.  
  15.     public void onEntityDamage(EntityDamageEvent event) {
  16.         if (!(event.getEntity() instanceof Player))
  17.             return;
  18.         Player eventPlayer = (Player) event.getEntity();
  19.         final EntityDamageEvent FALL = null;
  20.         if (Material.CHAINMAIL_BOOTS.equals(eventPlayer.getInventory().getBoots().getType())) {
  21.             onEntityDamage(FALL);
  22.             event.setCancelled(true);
  23.         }
  24.         if (Material.CHAINMAIL_CHESTPLATE.equals(eventPlayer.getInventory().getChestplate().getType())) {
  25.             eventPlayer.setHealth(20);
  26.             event.setCancelled(true);
  27.         }
  28.     }
  29. }
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