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- package me.GoldEnchantTeam.GoldEnchant;
- import org.bukkit.Material;
- import org.bukkit.entity.Player;
- import org.bukkit.event.entity.EntityDamageEvent;
- import org.bukkit.event.entity.EntityListener;
- public class GoldEnchantEntityListener extends EntityListener {
- public static GoldEnchant plugin;
- public GoldEnchantEntityListener(GoldEnchant instance) {
- plugin = instance;
- }
- public void onEntityDamage(EntityDamageEvent event) {
- if (!(event.getEntity() instanceof Player))
- return;
- Player eventPlayer = (Player) event.getEntity();
- final EntityDamageEvent FALL = null;
- if (Material.CHAINMAIL_BOOTS.equals(eventPlayer.getInventory().getBoots().getType())) {
- onEntityDamage(FALL);
- event.setCancelled(true);
- }
- if (Material.CHAINMAIL_CHESTPLATE.equals(eventPlayer.getInventory().getChestplate().getType())) {
- eventPlayer.setHealth(20);
- event.setCancelled(true);
- }
- }
- }
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