Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package com.anim8.engine;
- public class character {
- static renderer rend = new renderer();
- static randomGen rand = new randomGen();
- private static int charX, charY;
- private static int charBoundsX = 350;
- private static int charBoundsY = 490;
- public static void moveCharacter(){
- charX = rand.getRandomNumber(charBoundsX);
- charY = rand.getRandomNumber(charBoundsY);
- }
- public static void updateCharacter(){
- }
- public static void drawCharacter(){
- rend.readyTexture("normal");
- rend.tileRender(charX,charY);
- System.out.println("CornDog");
- //moveCharacter();
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement