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  1. # Visual Configuration Table
  2. # Platform tunnings:
  3. # MyValue.x64 x64Value
  4. # MyValue.xb1 xb1Value
  5. # MyValue.ps4 ps4Value
  6. #
  7. # PC vs consoles setup
  8. # MyValue.x64 BigValue
  9. # MyValue SmallerValue
  10. #
  11. # XB1 vs others
  12. # MyValue.xb1 smallValue
  13. # MyValue goodValue
  14.  
  15. # stores intial values for configuration of in game elements
  16. #Name Value
  17. #Values to use with height based reflection map
  18. heightReflect.width 100.00
  19. heightReflect.height 220.00
  20. heightReflect.specularoffset 0.15
  21. heightReflect.waterspeed 1.00
  22.  
  23. #Values to use with rain collision map
  24. raincollision.specularoffset 1.00
  25. raincollision.waterspeed 1.00
  26.  
  27.  
  28. #Values for rain GPU particle effect
  29. rain.NumberParticles 16384
  30. rain.UseLitShader 1.00
  31. # rain.gravity 0.00 0.00 -0.98
  32. rain.gravity.x 0.00
  33. rain.gravity.y 0.00
  34. rain.gravity.z -0.98
  35. rain.fadeInScale 2.00
  36. rain.diffuse 1.00
  37. rain.ambient 0.40
  38. rain.wrapScale 0.60
  39. rain.wrapBias 0.40
  40. # rain.defaultlight 1.00 1.00 1.00
  41. rain.defaultlight.red 1.00
  42. rain.defaultlight.green 1.00
  43. rain.defaultlight.blue 1.00
  44. rain.defaultlight.alpha 16.00
  45.  
  46. #General weather configuration
  47. weather.CycleDuration 120
  48. weather.ChangeCloudOnSameCloudTypeChance 0.5
  49. weather.ChangeCloudOnSameWeatherTypeChance 0.5
  50.  
  51. #Config for static values for skyhat
  52. sky.sun.centreStart 0.98
  53. sky.sun.centreEnd 1.00
  54. sky.cloudWarp 1.00
  55. sky.cloudInscatteringRange 0.68
  56. sky.cloudEdgeSmooth 0.76
  57. sky.sunAxiasX 1.00
  58. sky.sunAxiasY 0.00
  59. sky.GameCloudSpeed 0.00
  60.  
  61. #config values for cloud shadows
  62. shadows.cloudtexture.scale 1.00
  63. shadows.cloudtexture.rangemin 0.00
  64. shadows.cloudtexture.rangemax 1.00
  65.  
  66. #config values for vehicle settings
  67.  
  68. # car.interiorlight.color 1.00 1.00 0.70
  69. car.interiorlight.color.red 1.00
  70. car.interiorlight.color.green 1.00
  71. car.interiorlight.color.blue 0.70
  72. car.interiorlight.intensity 1.50
  73. car.interiorlight.radius 2.10
  74. car.interiorlight.innerConeAngle 0.00
  75. car.interiorlight.outerConeAngle 90.00
  76. car.interiorlight.day.emissive.on 0.00
  77. car.interiorlight.night.emissive.on 0.00
  78. car.interiorlight.day.emissive.off 0.00
  79. car.interiorlight.night.emissive.off 0.00
  80. car.interiorlight.coronaHDR 1.00
  81. car.interiorlight.coronaSize 1.00
  82.  
  83. # car.fatinteriorlight.color 1.00 1.00 0.70
  84. car.fatinteriorlight.color.red 1.00
  85. car.fatinteriorlight.color.green 1.00
  86. car.fatinteriorlight.color.blue 0.70
  87. car.fatinteriorlight.intensity 1.5
  88. car.fatinteriorlight.radius 3.10
  89. car.fatinteriorlight.innerConeAngle 0.00
  90. car.fatinteriorlight.outerConeAngle 90.00
  91. car.fatinteriorlight.day.emissive.on 0.00
  92. car.fatinteriorlight.night.emissive.on 0.00
  93. car.fatinteriorlight.day.emissive.off 0.00
  94. car.fatinteriorlight.night.emissive.off 0.00
  95. car.fatinteriorlight.coronaHDR 1.00
  96. car.fatinteriorlight.coronaSize 1.00
  97.  
  98. car.platelight.color.red 1.00
  99. car.platelight.color.green 1.00
  100. car.platelight.color.blue 1.00
  101. car.platelight.intensity 0.50
  102. car.platelight.radius 0.90
  103. car.platelight.innerConeAngle 0.00
  104. car.platelight.outerConeAngle 90.00
  105. car.platelight.day.emissive.on 0.00
  106. car.platelight.night.emissive.on 0.00
  107. car.platelight.day.emissive.off 0.00
  108. car.platelight.night.emissive.off 0.00
  109. car.platelight.coronaHDR 1.00
  110. car.platelight.coronaSize 1.00
  111. car.platelight.falloffExp 64
  112.  
  113. car.dashlight.color.red 1.00
  114. car.dashlight.color.green 0.85
  115. car.dashlight.color.blue 0.60
  116. car.dashlight.intensity 0.20
  117. car.dashlight.radius 1.50
  118. car.dashlight.innerConeAngle 0.00
  119. car.dashlight.outerConeAngle 90.00
  120. car.dashlight.day.emissive.on 0.00
  121. car.dashlight.night.emissive.on 0.00
  122. car.dashlight.day.emissive.off 0.00
  123. car.dashlight.night.emissive.off 0.00
  124. car.dashlight.coronaHDR 1.00
  125. car.dashlight.coronaSize 1.00
  126. car.dashlight.falloffExp 4
  127.  
  128. car.doorlight.color.red 1.00
  129. car.doorlight.color.green 0.85
  130. car.doorlight.color.blue 0.95
  131. car.doorlight.intensity 0.05
  132. car.doorlight.radius 1.10
  133. car.doorlight.innerConeAngle 0.00
  134. car.doorlight.outerConeAngle 90.00
  135. car.doorlight.day.emissive.on 0.00
  136. car.doorlight.night.emissive.on 0.00
  137. car.doorlight.day.emissive.off 0.00
  138. car.doorlight.night.emissive.off 0.00
  139. car.doorlight.coronaHDR 1.00
  140. car.doorlight.coronaSize 1.00
  141. car.doorlight.falloffExp 4
  142.  
  143. # car.taxi.color 1.00 1.00 0.60
  144. car.taxi.color.red 1.00
  145. car.taxi.color.green 1.00
  146. car.taxi.color.blue 0.60
  147. car.taxi.intensity 1.50
  148. car.taxi.radius 0.80
  149. car.taxi.innerConeAngle 0.50
  150. car.taxi.outerConeAngle 1.00
  151. car.taxi.coronaHDR 1.00
  152. car.taxi.coronaSize 1.00
  153.  
  154. car.neon.defaultcolor.red 1.00
  155. car.neon.defaultcolor.green 0.00
  156. car.neon.defaultcolor.blue 1.00
  157. car.neon.intensity 16.0
  158. car.neon.radius 1.5
  159. car.neon.falloffexponent 128.0
  160. car.neon.capsuleextent.sides 1.2
  161. car.neon.capsuleextent.frontback 0.6
  162. car.neon.clipplaneheight -0.014
  163.  
  164. car.headlights.angle -0.7
  165. car.headlights.split 0.0
  166. car.headlights.global.HeadlightIntensityMult 5.0
  167. car.headlights.global.HeadlightDistMult 1.0
  168. car.headlights.global.ConeInnerAngleMod 1.0
  169. car.headlights.global.ConeOuterAngleMod 1.0
  170. car.headlights.global.OnlyOneLightMod 1.0
  171. car.headlights.global.Fake2LightsAngleMod 0.95
  172. car.headlights.global.Fake2LightsDisplacementMod 0.17
  173. car.headlights.submarine.Fake2LightsAngleMod 0.830
  174. car.headlights.submarine.Fake2LightsDisplacementMod 0.0
  175. car.headlights.fullbeam.IntensityMult 1.1
  176. car.headlights.fullbeam.DistMult 1.3
  177. car.headlights.fullbeam.CoronaIntensityMult 2.0
  178. car.headlights.fullbeam.CoronaSizeMult 2.0
  179. car.headlights.aim.fullbeam.mod 0.0
  180. car.headlights.aim.dippedbeam.mod -0.2
  181. car.headlights.aim.fullbeam.angle 0.0
  182. car.headlights.aim.dipeedbeam.angle 0.0
  183. car.headlights.player.intensitymult 1.2
  184. car.headlights.player.distmult 1.5
  185. car.headlights.player.exponentmult 3.0
  186.  
  187. # car headlight volume lights data
  188. car.headlights.volume.intensityscale 0.005
  189. car.headlights.volume.sizescale 1.0
  190. car.headlights.volume.outerintensity 0.0
  191. car.headlights.volume.outerexponent 50.0
  192. # car.headlights.volume.outerVolumeColor
  193. car.headlights.volume.outerVolumeColor.red 0.00
  194. car.headlights.volume.outerVolumeColor.green 0.00
  195. car.headlights.volume.outerVolumeColor.blue 0.00
  196.  
  197. car.coronas.MainFadeRatio 0.25
  198. car.coronas.BeginStart 50.0
  199. car.coronas.BeginEnd 300.0
  200. car.coronas.CutoffStart 290.0
  201. car.coronas.CutoffEnd 300.0
  202. car.coronas.underwaterFade 0.4
  203.  
  204. car.sirens.SpecularFade 15.0
  205. car.sirens.ShadowFade 15.0
  206.  
  207. # heli poslight
  208. heli.poslight.nearStrength 20.0
  209. heli.poslight.farStrength 80.0
  210. heli.poslight.nearSize 0.25
  211. heli.poslight.farSize 1.00
  212. heli.poslight.intensity_typeA 12.0
  213. heli.poslight.intensity_typeB 6.0
  214. heli.poslight.radius 2.5
  215. # heli.poslight.rightColor 0.00 1.00 0.00
  216. heli.poslight.rightColor.red 0.00
  217. heli.poslight.rightColor.green 1.00
  218. heli.poslight.rightColor.blue 0.00
  219. # heli.poslight.leftColor 1.00 0.00 0.00
  220. heli.poslight.leftColor.red 1.00
  221. heli.poslight.leftColor.green 0.00
  222. heli.poslight.leftColor.blue 0.00
  223.  
  224. #heli white head lights
  225. heli.whiteheadlight.nearStrength 15.0
  226. heli.whiteheadlight.farStrength 60.0
  227. heli.whiteheadlight.nearSize 0.25
  228. heli.whiteheadlight.farSize 2.00
  229. heli.whiteheadlight.intensity 4.0
  230. heli.whiteheadlight.radius 2.5
  231. .0
  232. # heli.whiteheadlight.color 1.00 0.00 0.00
  233. heli.whiteheadlight.color.red 1.00
  234. heli.whiteheadlight.color.green 1.00
  235. heli.whiteheadlight.color.blue 0.80
  236.  
  237. #heli white tail lights
  238. heli.whitetaillight.nearStrength 15.0
  239. heli.whitetaillight.farStrength 60.0
  240. heli.whitetaillight.nearSize 0.25
  241. heli.whitetaillight.farSize 2.00
  242. heli.whitetaillight.intensity 4.0
  243. heli.whitetaillight.radius 2.5
  244. # heli.whitetaillight.color 1.00 0.00 0.00
  245. heli.whitetaillight.color.red 1.00
  246. heli.whitetaillight.color.green 1.00
  247. heli.whitetaillight.color.blue 0.80
  248.  
  249. #heli interior light
  250. heli.interiorlight.color.red 1.00
  251. heli.interiorlight.color.green 0.20
  252. heli.interiorlight.color.blue 0.05
  253. heli.interiorlight.intensity 1.50
  254. heli.interiorlight.radius 2.10
  255. heli.interiorlight.innerConeAngle 0.00
  256. heli.interiorlight.outerConeAngle 90.00
  257. heli.interiorlight.day.emissive.on 0.00
  258. heli.interiorlight.night.emissive.on 0.00
  259. heli.interiorlight.day.emissive.off 0.00
  260. heli.interiorlight.night.emissive.off 0.00
  261. heli.interiorlight.coronaHDR 1.00
  262. # the corona size is actually used as the bone offset for this particular light
  263. heli.interiorlight.coronaSize -0.25
  264.  
  265. # plane poslight
  266. plane.poslight.nearStrength 1.0
  267. plane.poslight.farStrength 10.0
  268. plane.poslight.nearSize 1.0
  269. plane.poslight.farSize 15.0
  270. plane.poslight.intensity_typeA 12.0
  271. plane.poslight.intensity_typeB 12.0
  272. plane.poslight.radius 2.0
  273.  
  274. plane.poslight.rightColor.red 0.00
  275. plane.poslight.rightColor.green 1.00
  276. plane.poslight.rightColor.blue 0.00
  277.  
  278. plane.poslight.leftColor.red 1.00
  279. plane.poslight.leftColor.green 0.00
  280. plane.poslight.leftColor.blue 0.00
  281.  
  282. # plane whiteheadlight
  283. plane.whiteheadlight.nearStrength 1.0
  284. plane.whiteheadlight.farStrength 10.0
  285. plane.whiteheadlight.nearSize 1.25
  286. plane.whiteheadlight.farSize 15
  287. plane.whiteheadlight.intensity 4.0
  288. plane.whiteheadlight.radius 1.75
  289.  
  290. # plane.whiteheadlight.color 1.00 0.00 0.00
  291. plane.whiteheadlight.color.red 1.00
  292. plane.whiteheadlight.color.green 1.00
  293. plane.whiteheadlight.color.blue 0.80
  294.  
  295. # plane whitetaillight
  296. plane.whitetaillight.nearStrength 1.0
  297. plane.whitetaillight.farStrength 10.0
  298. plane.whitetaillight.nearSize 0.5
  299. plane.whitetaillight.farSize 15.0
  300. plane.whitetaillight.intensity 6.0
  301. plane.whitetaillight.radius 1.75
  302. # plane.whitetaillight.color 1.00 0.00 0.00
  303. plane.whitetaillight.color.red 1.00
  304. plane.whitetaillight.color.green 1.00
  305. plane.whitetaillight.color.blue 0.80
  306.  
  307. # plane control-panel light
  308. plane.controlpanel.light.color.red 0.00
  309. plane.controlpanel.light.color.green 0.00
  310. plane.controlpanel.light.color.blue 1.00
  311. plane.controlpanel.light.intensity 3.00
  312. plane.controlpanel.light.falloff 1.00
  313. plane.controlpanel.light.falloff.exponent 32.00
  314.  
  315. # plane right emergency light
  316. plane.emergency.right.light.color.red 1.00
  317. plane.emergency.right.light.color.green 0.50
  318. plane.emergency.right.light.color.blue 0.00
  319. plane.emergency.right.light.intensity 0.00
  320. plane.emergency.right.light.falloff 8.00
  321. plane.emergency.right.light.falloff.exponent 32.00
  322. plane.emergency.right.light.inner.angle 60.00
  323. plane.emergency.right.light.outer.angle 65.00
  324. plane.emergency.right.light.rotation 270.0f
  325.  
  326. # plane left emergency light
  327. plane.emergency.left.light.color.red 1.00
  328. plane.emergency.left.light.color.green 0.50
  329. plane.emergency.left.light.color.blue 0.00
  330. plane.emergency.left.light.intensity 32.00
  331. plane.emergency.left.light.falloff 10.00
  332. plane.emergency.left.light.falloff.exponent 32.00
  333. plane.emergency.left.light.inner.angle 60.00
  334. plane.emergency.left.light.outer.angle 65.00
  335. plane.emergency.left.light.rotation 270.0f
  336.  
  337.  
  338. # plane inside hull light
  339. plane.insidehull.light.color.red 1.00
  340. plane.insidehull.light.color.green 1.00
  341. plane.insidehull.light.color.blue 1.00
  342. plane.insidehull.light.intensity 0.00
  343. plane.insidehull.light.falloff 6.00
  344. plane.insidehull.light.falloff.exponent 4.00
  345. plane.insidehull.light.inner.angle 60.00
  346. plane.insidehull.light.outer.angle 85.00
  347.  
  348. # boat lights
  349. boat.intensity 10
  350. boat.radius 0.7
  351. # boat.color 1.00 1.00 0.70
  352. boat.color.red 1.00
  353. boat.color.green 1.00
  354. boat.color.blue 0.70
  355.  
  356. boat.light.interiorshutdowndistance 100.0
  357. boat.light.fadelength 10.0
  358. boat.light.shutdowndistance 60.0
  359. boat.corona.fadelength 20.0
  360. boat.corona.size 4.0
  361. boat.corona.intensity 1.0
  362. boat.corona.zBias 0.02
  363.  
  364. sub.lightOne.color.red 1.00
  365. sub.lightOne.color.green 1.00
  366. sub.lightOne.color.blue 1.00
  367. sub.lightOne.intensity 0.00
  368. sub.lightOne.radius 1.00
  369. sub.lightOne.falloffExp 8.0
  370. sub.lightOne.innerConeAngle 0.00
  371. sub.lightOne.outerConeAngle 45.00
  372. sub.lightOne.coronaHDR 0.00
  373. sub.lightOne.coronaSize 0.00
  374.  
  375. sub.lightTwo.color.red 1.00
  376. sub.lightTwo.color.green 1.00
  377. sub.lightTwo.color.blue 1.00
  378. sub.lightTwo.intensity 0.00
  379. sub.lightTwo.radius 1.00
  380. sub.lightTwo.falloffExp 8.0
  381. sub.lightTwo.innerConeAngle 0.00
  382. sub.lightTwo.outerConeAngle 45.00
  383. sub.lightTwo.coronaHDR 0.00
  384. sub.lightTwo.coronaSize 0.00
  385.  
  386. # train settings
  387. train.light.r 1.0
  388. train.light.g 1.0
  389. train.light.b 0.8
  390. train.light.intensity 3
  391. train.light.falloffmax 2.1
  392. train.light.fadingdistance 100.0
  393. train.light.fadelength 10.0
  394. train.ambientvolume.intensityscaler 2.0
  395.  
  396.  
  397.  
  398. # emissive bits
  399. car.headlight.day.emissive.on 10.00
  400. car.headlight.night.emissive.on 10.00
  401. car.headlight.day.emissive.off 0.05
  402. car.headlight.night.emissive.off 0.001
  403. car.taillight.day.emissive.on 25.0
  404. car.taillight.night.emissive.on 25.0
  405. car.taillight.day.emissive.off 0.30
  406. car.taillight.night.emissive.off 0.003
  407. car.indicator.day.emissive.on 10.00
  408. car.indicator.night.emissive.on 10.00
  409. car.indicator.day.emissive.off 0.30
  410. car.indicator.night.emissive.off 0.003
  411. car.reversinglight.day.emissive.on 20.00
  412. car.reversinglight.night.emissive.on 3.00
  413. car.reversinglight.day.emissive.off 0.10
  414. car.reversinglight.night.emissive.off 0.003
  415. car.defaultlight.day.emissive.on 1.50
  416. car.defaultlight.night.emissive.on 1.50
  417. car.defaultlight.day.emissive.off 0.05
  418. car.defaultlight.night.emissive.off 0.003
  419. car.brakelight.day.emissive.on 30.00
  420. car.brakelight.night.emissive.on 30.00
  421. car.brakelight.day.emissive.off 0.30
  422. car.brakelight.night.emissive.off 0.003
  423. car.middlebrakelight.day.emissive.on 30.00
  424. car.middlebrakelight.night.emissive.on 30.00
  425. car.middlebrakelight.day.emissive.off 0.30
  426. car.middlebrakelight.night.emissive.off 0.003
  427. car.extralight.day.emissive.on 9.00
  428. car.extralight.night.emissive.on 9.00
  429. car.extralight.day.emissive.off 0.001
  430. car.extralight.night.emissive.off 0.05
  431. car.emissiveMultiplier 2.00
  432.  
  433. # Lod distances for vehicles
  434. car.lod.distance.high 40.00
  435. car.lod.distance.low 180.00
  436.  
  437. # search lights...
  438. defaultsearchlight.length 100.0
  439. defaultsearchlight.offset -0.13
  440. defaultsearchlight.color.red 0.030
  441. defaultsearchlight.color.green 0.030
  442. defaultsearchlight.color.blue 0.030
  443. defaultsearchlight.mainLightInfo.falloffScale 2.0
  444. defaultsearchlight.mainLightInfo.falloffExp 8.0
  445. defaultsearchlight.mainLightInfo.innerAngle 0.0
  446. defaultsearchlight.mainLightInfo.outerAngle 5.0
  447. defaultsearchlight.mainLightInfo.globalIntensity 4.0
  448. defaultsearchlight.mainLightInfo.lightIntensityScale 10.0
  449. defaultsearchlight.mainLightInfo.volumeIntensityScale 0.125
  450. defaultsearchlight.mainLightInfo.volumeSizeScale 0.5
  451. defaultsearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  452. defaultsearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  453. defaultsearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  454. defaultsearchlight.mainLightInfo.outerVolumeIntensity 0.0
  455. defaultsearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  456. defaultsearchlight.mainLightInfo.enable 1.0
  457. defaultsearchlight.mainLightInfo.specular 1.0
  458. defaultsearchlight.mainLightInfo.shadow 1.0
  459. defaultsearchlight.mainLightInfo.volume 1.0
  460. defaultsearchlight.mainLightInfo.coronaIntensity 6.0
  461. defaultsearchlight.mainLightInfo.coronaIntensityFar 12.0
  462. defaultsearchlight.mainLightInfo.coronaSize 3.5
  463. defaultsearchlight.mainLightInfo.coronaSizeFar 35.0
  464. defaultsearchlight.mainLightInfo.coronaZBias 0.3
  465. defaultsearchlight.mainLightInfo.coronaOffset 0.4
  466. defaultsearchlight.mainLightInfo.lightFadeDist 40.0
  467.  
  468. helisearchlight.length 100.0
  469. helisearchlight.offset -0.13
  470. helisearchlight.color.red 0.030
  471. helisearchlight.color.green 0.030
  472. helisearchlight.color.blue 0.030
  473. helisearchlight.mainLightInfo.falloffScale 2.0
  474. helisearchlight.mainLightInfo.falloffExp 8.0
  475. helisearchlight.mainLightInfo.innerAngle 0.0
  476. helisearchlight.mainLightInfo.outerAngle 5.0
  477. helisearchlight.mainLightInfo.globalIntensity 4.0
  478. helisearchlight.mainLightInfo.lightIntensityScale 10.0
  479. helisearchlight.mainLightInfo.volumeIntensityScale 0.125
  480. helisearchlight.mainLightInfo.volumeSizeScale 0.5
  481. helisearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  482. helisearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  483. helisearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  484. helisearchlight.mainLightInfo.outerVolumeIntensity 0.0
  485. helisearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  486. helisearchlight.mainLightInfo.enable 1.0
  487. helisearchlight.mainLightInfo.specular 1.0
  488. helisearchlight.mainLightInfo.shadow 1.0
  489. helisearchlight.mainLightInfo.volume 1.0
  490. helisearchlight.mainLightInfo.coronaIntensity 100.0
  491. helisearchlight.mainLightInfo.coronaIntensityFar 50.0
  492. helisearchlight.mainLightInfo.coronaSize 2.5
  493. helisearchlight.mainLightInfo.coronaSizeFar 35.0
  494. helisearchlight.mainLightInfo.coronaZBias 0.3
  495. helisearchlight.mainLightInfo.coronaOffset 0.4
  496. helisearchlight.mainLightInfo.lightFadeDist 40.0
  497.  
  498. boatsearchlight.length 100.0
  499. boatsearchlight.offset -0.110
  500. boatsearchlight.color.red 0.030
  501. boatsearchlight.color.green 0.030
  502. boatsearchlight.color.blue 0.030
  503. boatsearchlight.mainLightInfo.falloffScale 2.0
  504. boatsearchlight.mainLightInfo.falloffExp 8.0
  505. boatsearchlight.mainLightInfo.innerAngle 0.0
  506. boatsearchlight.mainLightInfo.outerAngle 5.0
  507. boatsearchlight.mainLightInfo.globalIntensity 4.0
  508. boatsearchlight.mainLightInfo.lightIntensityScale 10.0
  509. boatsearchlight.mainLightInfo.volumeIntensityScale 0.125
  510. boatsearchlight.mainLightInfo.volumeSizeScale 0.5
  511. boatsearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  512. boatsearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  513. boatsearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  514. boatsearchlight.mainLightInfo.outerVolumeIntensity 0.0
  515. boatsearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  516. boatsearchlight.mainLightInfo.enable 1.0
  517. boatsearchlight.mainLightInfo.specular 1.0
  518. boatsearchlight.mainLightInfo.shadow 1.0
  519. boatsearchlight.mainLightInfo.volume 1.0
  520. boatsearchlight.mainLightInfo.coronaIntensity 6.0
  521. boatsearchlight.mainLightInfo.coronaIntensityFar 12.0
  522. boatsearchlight.mainLightInfo.coronaSize 1.5
  523. boatsearchlight.mainLightInfo.coronaSizeFar 20.0
  524. boatsearchlight.mainLightInfo.coronaZBias 0.3
  525. boatsearchlight.mainLightInfo.coronaOffset 0.235
  526. boatsearchlight.mainLightInfo.lightFadeDist 40.0
  527.  
  528. #Config values for traffic lights
  529. # trafficLight.red.color 1.00 0.20 0.05
  530. trafficLight.red.color.red 1.00
  531. trafficLight.red.color.green 0.003
  532. trafficLight.red.color.blue 0.0001
  533. # trafficLight.amber.color 1.00 0.30 0.05
  534. trafficLight.amber.color.red 1.00
  535. trafficLight.amber.color.green 0.30
  536. trafficLight.amber.color.blue 0.001
  537. # trafficLight.green.color 0.10 1.00 0.50
  538. trafficLight.green.color.red 0.01
  539. trafficLight.green.color.green 1.00
  540. trafficLight.green.color.blue 0.135
  541. trafficLight.walk.color.red 1.0
  542. trafficLight.walk.color.green 1.0
  543. trafficLight.walk.color.blue 1.0
  544. trafficLight.dontwalk.color.red 1.00
  545. trafficLight.dontwalk.color.green 0.003
  546. trafficLight.dontwalk.color.blue 0.0001
  547.  
  548. trafficLight.near.na.color.red 1.00
  549. trafficLight.near.na.color.green 1.00
  550. trafficLight.near.na.color.blue 1.00
  551. trafficLight.near.intensity 1.75
  552. trafficLight.near.radius 1.5
  553. trafficlight.near.falloffExp 4.0
  554. trafficLight.near.innerConeAngle 0.10
  555. trafficLight.near.outerConeAngle 10.00
  556. trafficLight.near.coronaHDR 10.0
  557. trafficLight.near.coronaSize 1.5
  558.  
  559. trafficLight.farFadeStart 100.0
  560. trafficLight.farFadeEnd 120.0
  561. trafficLight.nearFadeStart 30.0
  562. trafficLight.nearFadeEnd 35.0
  563.  
  564. #Config values for Tree Imposters
  565. imposter.color.blendRange 54.00
  566. imposter.color.blendBias 128.00
  567. imposter.color.size1 128.00
  568. imposter.color.amt1 12.00
  569. imposter.color.size2 64.00
  570. imposter.color.amt2 12.00
  571. # imposter.backgroundColor 0.20 0.20 0.10
  572. imposter.backgroundColor.red 0.20
  573. imposter.backgroundColor.green 0.20
  574. imposter.backgroundColor.blue 0.10
  575. imposter.shadow.blendRange 12.00
  576. imposter.shadow.blendBias 128.00
  577. imposter.shadow.size1 256.00
  578. imposter.shadow.amt1 12.00
  579. imposter.shadow.size2 128.00
  580. imposter.shadow.amt2 64.00
  581.  
  582.  
  583. #Config values for peds
  584. ped.ambientvolume.maxstrength 1.000
  585. ped.ambientvolume.fadestart 16.000
  586. ped.ambientvolume.fadeend 20.000
  587. ped.ambientvolume.baseintensity 0.000
  588. ped.incarAmbientScale 0.4
  589.  
  590. pedLight.color.red 1.000
  591. pedLight.color.green 1.000
  592. pedLight.color.blue 1.000
  593. pedlight.intensity 6.000
  594. pedlight.radius 6.000
  595. pedlight.innerConeAngle 30.000
  596. pedlight.outerConeAngle 45.000
  597. pedlight.coronaHDR 1.000
  598. pedlight.coronaSize 2.087
  599. pedlight.falloffExp 32.000
  600. pedlight.volumeIntensity 0.300
  601. pedlight.volumeSize 0.400
  602. pedlight.volumeExponent 70.000
  603. pedLight.volumeColor.x 1.000
  604. pedLight.volumeColor.y 1.000
  605. pedLight.volumeColor.z 0.500
  606. pedLight.volumeColor.w 1.000
  607. pedlight.fade 20.000
  608. pedlight.shadowFade 15.000
  609. pedlight.specularFade 10.000
  610.  
  611. pedFpsLight.color.red 1.000
  612. pedFpsLight.color.green 1.000
  613. pedFpsLight.color.blue 1.000
  614. pedFpslight.intensity 6.000
  615. pedFpslight.radius 16.000
  616. pedFpslight.innerConeAngle 30.000
  617. pedFpslight.outerConeAngle 45.000
  618. pedFpslight.coronaHDR 1.000
  619. pedFpslight.coronaSize 2.087
  620. pedFpslight.falloffExp 128.000
  621. pedFpslight.volumeIntensity 0.0500
  622. pedFpslight.volumeSize 0.400
  623. pedFpslight.volumeExponent 70.000
  624. pedFpsLight.volumeColor.x 1.000
  625. pedFpsLight.volumeColor.y 1.000
  626. pedFpsLight.volumeColor.z 0.500
  627. pedFpsLight.volumeColor.w 1.000
  628. pedFpslight.fade 20.000
  629. pedFpslight.shadowFade 15.000
  630. pedFpslight.specularFade 10.000
  631.  
  632. # Lod distances for peds
  633. ped.lod.distance.high 25.00
  634. ped.lod.distance.medium 50.00
  635. ped.lod.distance.low 80.00
  636. pedincar.lod.distance.high 7.00
  637. pedincar.lod.distance.high.x64 15.00
  638.  
  639.  
  640. #Config Values for Camera Events Val start Val End MB start MB End
  641. # cam.followped.blur.zoom 0 0.10 0.00 0.025
  642. cam.followped.blur.zoom.x 0
  643. cam.followped.blur.zoom.y 0.10
  644. cam.followped.blur.zoom.z 0.00
  645. cam.followped.blur.zoom.w 0.025
  646. # cam.followped.blur.damage 0 10.00 0.00 0.025
  647. cam.followped.blur.damage.x 0
  648. cam.followped.blur.damage.y 10.00
  649. cam.followped.blur.damage.z 0.00
  650. cam.followped.blur.damage.w 0.025
  651. # cam.followped.blur.falling 3 10.00 0.00 0.1
  652. cam.followped.blur.falling.x 3
  653. cam.followped.blur.falling.y 10.00
  654. cam.followped.blur.falling.z 0.00
  655. cam.followped.blur.falling.w 0.1
  656. # cam.followped.blur.beta 0.045 0.05 0.00 0.01
  657. cam.followped.blur.beta.x 0.045
  658. cam.followped.blur.beta.y 0.05
  659. cam.followped.blur.beta.z 0.00
  660. cam.followped.blur.beta.w 0.01
  661. cam.followped.blur.damage.time 500
  662. cam.followped.blur.damage.attacktime 0.1
  663. cam.followped.blur.damage.decaytime 0.3
  664. cam.followped.blur.cap 0.3
  665. # cam.aimweapon.blur.zoom 0 0.10 0.00 0.1
  666. cam.aimweapon.blur.zoom.x 0
  667. cam.aimweapon.blur.zoom.y 0.10
  668. cam.aimweapon.blur.zoom.z 0.00
  669. cam.aimweapon.blur.zoom.w 0.1
  670. # cam.aimweapon.blur.damage 0 10.00 0.00 0.1
  671. cam.aimweapon.blur.damage.x 0
  672. cam.aimweapon.blur.damage.y 10.00
  673. cam.aimweapon.blur.damage.z 0.00
  674. cam.aimweapon.blur.damage.w 0.1
  675. cam.aimweapon.blur.damage.time 1000
  676. cam.aimweapon.blur.interp 0.05
  677. cam.aimweapon.blur.damage.attacktime 0.1
  678. cam.aimweapon.blur.damage.decaytime 0.3
  679. cam.aimweapon.blur.cap 1
  680. # cam.followvehicle.blur.zoom 0 0.10 0.00 0.025
  681. cam.followvehicle.blur.zoom.x 0
  682. cam.followvehicle.blur.zoom.y 0.10
  683. cam.followvehicle.blur.zoom.z 0.00
  684. cam.followvehicle.blur.zoom.w 0.025
  685. # cam.followvehicle.blur.speed 25 50.00 0.00 0.2
  686. cam.followvehicle.blur.speed.x 25
  687. cam.followvehicle.blur.speed.y 50.00
  688. cam.followvehicle.blur.speed.z 0.00
  689. cam.followvehicle.blur.speed.w 0.2
  690. # cam.followvehicle.blur.damage 50 100.00 0.00 0.03
  691. cam.followvehicle.blur.damage.x 50
  692. cam.followvehicle.blur.damage.y 100.00
  693. cam.followvehicle.blur.damage.z 0.00
  694. cam.followvehicle.blur.damage.w 0.03
  695. cam.followvehicle.blur.damage.time 500
  696. cam.followvehicle.blur.cap 0.3
  697. cam.game.blur.wasted 0.1
  698. cam.game.blur.wasted.fadetime 1000
  699. cam.game.blur.busted 0.1
  700. cam.game.blur.busted.fadetime 1000
  701. cam.game.blur.cap 1
  702. cam.fpsweapon.blur 0.001
  703. cam.fpsweapon.sniperinitime 300
  704. cam.fpsweapon.blur.cap 1
  705. cam.intermezzo.stuntjump.blur 0.02
  706.  
  707. # Containers LOD
  708. lod.container.caploddist 750
  709.  
  710. # distant lights
  711. distantlights.inlandHeight 0.0
  712. distantlights.size 0.8
  713. distantlights.sizeReflections 0.8
  714. distantlights.sizeMin 8.0
  715. distantlights.sizeUpscale 1.5
  716. distantlights.sizeUpscaleReflections 1.5
  717. distantlights.flicker 0.0
  718. distantlights.twinkleAmount 1.0
  719. distantlights.twinkleSpeed 0.05
  720. distantlights.carlightZOffset 2.0
  721. distantlights.hourStart 20.0
  722. distantlights.hourEnd 6.0
  723. distantlights.streetLightHourStart 20.0
  724. distantlights.streetLighthourEnd 6.0
  725. distantlights.sizeDistStart 0.0001
  726. distantlights.sizeDist 0.0001
  727.  
  728. distantlights.speed0 0.2
  729. distantlights.speed1 0.35
  730. distantlights.speed2 0.4
  731. distantlights.speed3 0.6
  732.  
  733. distantlights.density0Spacing 10.0
  734. distantlights.density15Spacing 1.0
  735. distantlights.speed0Speed 0.3
  736. distantlights.speed3Speed 0.1
  737. distantlights.randomizeSpeed.sp 0.5
  738. distantlights.randomizeSpacing.sp 0.25
  739. distantlights.randomizeSpeed.mp 0.5
  740. distantlights.randomizeSpacing.mp 0.5
  741. distantlights.carlight.HDRIntensity 2
  742. distantlights.carlight.nearFade 375.0
  743. distantlights.carlight.farFade 450.0
  744.  
  745. distantlights.carlight1.spacing.sp 2.0
  746. distantlights.carlight1.speed.sp 40
  747. distantlights.carlight1.spacing.mp 3.5
  748. distantlights.carlight1.speed.mp 35
  749. distantlights.carlight1.color.red 1.0
  750. distantlights.carlight1.color.green 0.95
  751. distantlights.carlight1.color.blue 0.91
  752.  
  753. distantlights.carlight2.spacing.sp 3.0
  754. distantlights.carlight2.speed.sp 20.0
  755. distantlights.carlight2.spacing.mp 3.0
  756. distantlights.carlight2.speed.mp 20.0
  757. distantlights.carlight2.color.red 1.0
  758. distantlights.carlight2.color.green 0.01
  759. distantlights.carlight2.color.blue 0.0
  760.  
  761. distantlights.streetlight.HDRIntensity 2.0
  762. distantlights.streetlight.ZOffset 12.0
  763. distantlights.streetlight.Spacing 25.0
  764. distantlights.streetlight.color.red 1.0
  765. distantlights.streetlight.color.green 0.47
  766. distantlights.streetlight.color.blue 0.03
  767.  
  768. # Emissive night values
  769. emissive.night.start.time 20
  770. emissive.night.end.time 6
  771.  
  772. # Misc Values
  773. misc.DOFBlurMultiplier.HD 1
  774. misc.DOFBlurMultiplier.SD 0.5
  775. misc.Multiplier.heightStart 100
  776. misc.Multiplier.heightEnd 250.00
  777. misc.Multiplier.farClipMultiplier 1
  778. misc.Multiplier.nearFogMultiplier 1
  779. misc.3dMarkers.FrontLightIntensity 10.00
  780. misc.3dMarkers.frontLightExponent 32
  781.  
  782. # coronas
  783. misc.coronas.sizeScaleGlobal 0.75
  784. misc.coronas.intensityScaleGlobal 0.5
  785. misc.coronas.intensityScaleWater 0.5
  786. misc.coronas.sizeScaleWater 0.5
  787. misc.coronas.sizeScaleParaboloid 1.0
  788. misc.coronas.screenspaceExpansion 0.0
  789. misc.coronas.screenspaceExpansionWater 0.0
  790. misc.coronas.zBiasMultiplier 30.0
  791. misc.coronas.zBiasDistanceNear 50.0
  792. misc.coronas.zBiasDistanceFar 500.0
  793. misc.coronas.zBias.fromFinalSizeMultiplier 0.1
  794. misc.coronas.occlusionSizeScale 0.5
  795. misc.coronas.occlusionSizeMax 32.0
  796. misc.coronas.flareCoronaSizeRatio 0.17
  797. misc.coronas.flareMinAngleDegToFadeIn 30.0
  798. misc.coronas.flareScreenCenterOffsetSizeMult 200.0
  799. misc.coronas.flareColShiftR 0.005
  800. misc.coronas.flareColShiftG 0.01
  801. misc.coronas.flareColShiftB 0.03
  802. misc.coronas.baseValueR 0.0
  803. misc.coronas.baseValueG 0.0
  804. misc.coronas.baseValueB 0.0
  805. misc.coronas.zBias.min 0.0
  806. misc.coronas.zBias.max 0.35
  807. misc.coronas.zBias.additionalBias.WaterReflection 5.0
  808. misc.coronas.zBias.additionalBias.EnvReflection 0.0
  809. misc.coronas.zBias.additionalBias.MirrorReflection 2.0
  810. misc.coronas.dir.mult.fadeoff.start 30.0
  811. misc.coronas.dir.mult.fadeoff.dist 80.0
  812. misc.coronas.flareScreenCenterOffsetVerticalSizeMult 120.0
  813. misc.coronas.underwaterFadeDist 4.0
  814. misc.coronas.m_doNGCoronas 1.0
  815. misc.coronas.m_rotationSpeed 0.05
  816. misc.coronas.m_rotationSpeedRampedUp 0.15
  817. misc.coronas.m_layer1Muliplier 0.5
  818. misc.coronas.m_layer2Muliplier 0.5
  819. misc.coronas.m_scaleRampUp 1.5
  820. misc.coronas.m_scaleRampUpAngle 20.0
  821. misc.coronas.flareScreenCenterOffsetVerticalSizeMult 0.95
  822. misc.coronas.screenEdgeMinDistForFade 0.95
  823. misc.BloomIntensityClamp.HD 10
  824. misc.BloomIntensityClamp.SD 10.00
  825. misc.CrossPMultiplier.RimLight 1.00
  826. misc.CrossPMultiplier.GlobalEnvironmentReflection 1.00
  827. misc.CrossPMultiplier.Gamma 1.00
  828. misc.CrossPMultiplier.MidBlur 1.00
  829. misc.CrossPMultiplier.Farblur 1.00
  830. misc.CrossPMultiplier.SkyMultiplier 1.00
  831. misc.CrossPMultiplier.Desaturation 1.00
  832. misc.HiDof.nearBlur 1
  833. misc.HiDof.midBlur 0.20
  834. misc.HiDof.farBlur 1.00
  835. misc.cutscene.nearBlurMin 0.2
  836. misc.HiDof.nearBlur 1.00
  837. misc.HiDof.midBlur 0.20
  838. misc.HiDof.farBlur 1
  839. misc.cutscene.nearBlurMin 0.2
  840. misc.PedKillOverlay.duration 750.0f
  841.  
  842. misc.DamageOverlay.RampUpDuration 75
  843. misc.DamageOverlay.HoldDuration 400
  844. misc.DamageOverlay.RampDownDuration 200
  845. misc.DamageOverlay.ColorBottom.red 0.80
  846. misc.DamageOverlay.ColorBottom.green 0.15
  847. misc.DamageOverlay.ColorBottom.blue 0.15
  848. misc.DamageOverlay.ColorTop.red 0.60
  849. misc.DamageOverlay.ColorTop.green 0.08
  850. misc.DamageOverlay.ColorTop.blue 0.08
  851. misc.DamageOverlay.GlobalAlphaBottom 0.20
  852. misc.DamageOverlay.GlobalAlphaTop 0.40
  853. misc.DamageOverlay.SpriteLength 0.30
  854. misc.DamageOverlay.SpriteBaseWidth 0.20
  855. misc.DamageOverlay.SpriteTipWidth 0.10
  856. misc.DamageOverlay.HorizontalFadeSoftness 1.00
  857. misc.DamageOverlay.VerticalFadeOffset 0.50
  858. misc.DamageOverlay.AngleScalingMult 0.00
  859.  
  860. misc.DamageOverlay.FP.RampUpDuration 75
  861. misc.DamageOverlay.FP.HoldDuration 400
  862. misc.DamageOverlay.FP.RampDownDuration 200
  863. misc.DamageOverlay.FP.ColorBottom.red 0.80
  864. misc.DamageOverlay.FP.ColorBottom.green 0.15
  865. misc.DamageOverlay.FP.ColorBottom.blue 0.15
  866. misc.DamageOverlay.FP.ColorTop.red 0.60
  867. misc.DamageOverlay.FP.ColorTop.green 0.08
  868. misc.DamageOverlay.FP.ColorTop.blue 0.08
  869. misc.DamageOverlay.FP.GlobalAlphaBottom 0.20
  870. misc.DamageOverlay.FP.GlobalAlphaTop 0.45
  871. misc.DamageOverlay.FP.SpriteLength 0.40
  872. misc.DamageOverlay.FP.SpriteBaseWidth 0.27
  873. misc.DamageOverlay.FP.SpriteTipWidth 0.10
  874. misc.DamageOverlay.FP.HorizontalFadeSoftness 1.00
  875. misc.DamageOverlay.FP.VerticalFadeOffset 0.50
  876. misc.DamageOverlay.FP.AngleScalingMult 0.00
  877.  
  878. misc.DamageOverlay.ScreenSafeZoneLength 0.45
  879.  
  880. misc.SniperRifleDof.Enabled 0
  881. misc.SniperRifleDof.NearStart 0.0
  882. misc.SniperRifleDof.NearEnd 0.0
  883. misc.SniperRifleDof.FarStart 5000.0
  884. misc.SniperRifleDof.FarEnd 5000.0
  885.  
  886. misc.MoonDimMult 0.3
  887.  
  888. misc.NextGenModifier 1.0
  889.  
  890. # See Through
  891. seeThrough.PedQuadSize 0.35
  892. seeThrough.PedQuadStartDistance 0
  893. seeThrough.PedQuadEndDistance 1500
  894. seeThrough.PedQuadScale 12
  895. seeThrough.FadeStartDistance 50
  896. seeThrough.FadeEndDistance 1100
  897. seeThrough.MaxThickness 10000
  898. seeThrough.MinNoiseAmount 0.25
  899. seeThrough.MaxNoiseAmount 1
  900. seeThrough.HiLightIntensity 0.5
  901. seeThrough.HiLightNoise 0.5
  902. # seeThrough.ColorNear 0.06 0.02 0.14 1
  903. seeThrough.ColorNear.red 0.06
  904. seeThrough.ColorNear.green 0.02
  905. seeThrough.ColorNear.blue 0.14
  906. # seeThrough.ColorFar 0.03 0.05 0.16 1
  907. seeThrough.ColorFar.red 0.03
  908. seeThrough.ColorFar.green 0.05
  909. seeThrough.ColorFar.blue 0.16
  910. # seeThrough.ColorVisibleBase 0.78 0 0 1
  911. seeThrough.ColorVisibleBase.red 0.78
  912. seeThrough.ColorVisibleBase.green 0
  913. seeThrough.ColorVisibleBase.blue 0
  914. # seeThrough.ColorVisibleWarm 1 0 0 1
  915. seeThrough.ColorVisibleWarm.red 0.85
  916. seeThrough.ColorVisibleWarm.green 0.65
  917. seeThrough.ColorVisibleWarm.blue 0
  918. # seeThrough.ColorVisibleHot 0 1 1 0
  919. seeThrough.ColorVisibleHot.red 0.95
  920. seeThrough.ColorVisibleHot.green 0.99
  921. seeThrough.ColorVisibleHot.blue 1
  922.  
  923. # Tonemapping
  924. Tonemapping.bright.filmic.A 0.22
  925. Tonemapping.bright.filmic.B 0.3
  926. Tonemapping.bright.filmic.C 0.10
  927. Tonemapping.bright.filmic.D 0.2
  928. Tonemapping.bright.filmic.E 0.01
  929. Tonemapping.bright.filmic.F 0.3
  930. Tonemapping.bright.filmic.W 4.0
  931. Tonemapping.bright.filmic.exposure -0.5
  932.  
  933. Tonemapping.dark.filmic.A 0.22
  934. Tonemapping.dark.filmic.B 0.3
  935. Tonemapping.dark.filmic.C 0.10
  936. Tonemapping.dark.filmic.D 0.2
  937. Tonemapping.dark.filmic.E 0.0
  938. Tonemapping.dark.filmic.F 0.3
  939. Tonemapping.dark.filmic.W 4.0
  940. Tonemapping.dark.filmic.exposure 3.0
  941.  
  942. # Exposure
  943. Exposure.curve.scale -106.200
  944. Exposure.curve.power 0.007
  945. Exposure.curve.offset 104.700
  946.  
  947. # Adaptation
  948. Adaptation.min.step.size 0.15
  949. Adaptation.max.step.size 3.0
  950. Adaptation.step.size.mult 1.5
  951. Adaptation.threshold 0.0
  952. Adaptation.sun.exposure.tweak -2
  953.  
  954. # Cloud generation
  955. cloudgen.frequency 2.0
  956. cloudgen.scale 48.0
  957. cloudgen.edge.detail.scale 16.0
  958. cloudgen.overlay.detail.scale 8.0
  959.  
  960. # Cloud speeds
  961. cloud.speed.large 5.0
  962. cloud.speed.small 1.0
  963. cloud.speed.overall 1.0
  964. cloud.speed.edge 1.0
  965. cloud.speed.hats 1.0
  966.  
  967. # lod fade distances
  968. lod.fadedist.orphanhd 20.0
  969. lod.fadedist.hd 20.0
  970. lod.fadedist.lod 20.0
  971. lod.fadedist.slod1 20.0
  972. lod.fadedist.slod2 25.0
  973. lod.fadedist.slod3 25.0
  974. lod.fadedist.slod4 25.0
  975.  
  976. # sky plane
  977. skyplane.offset 512.0
  978. skyplane.fog.fade.start 64.0
  979. skyplane.fog.fade.end 128.0
  980.  
  981. // Rim lighting
  982. rim.lighting.width.start 0.3
  983. rim.lighting.width.end 0.9
  984. rim.lighting.transition.angle 0.0
  985. rim.lighting.downmask.angle 0.3
  986. rim.lighting.main.colour.intensity 1.0
  987. rim.lighting.offangle.colour.intensity 0.3
  988.  
  989. // Reflection tweaks
  990. reflection.tweaks.interior.artificial.boost 3.0
  991. reflection.tweaks.exterior.artificial.boost 3.0
  992. reflection.tweaks.emissive.boost 5.0
  993.  
  994. // Light component cutoff
  995. lights.cutoff.distance 1000.0
  996. lights.cutoff.shadow.distance 1001.0
  997. lights.cutoff.specular.distance 1002.0
  998. lights.cutoff.volumetric.distance 1003.0
  999. lights.cutoff.nonGbuf.distance 75.0
  1000. lights.cutoff.map.distance 1004.0
  1001.  
  1002. // Bloom
  1003. bloom.threshold.min 0.4
  1004. bloom.threshold.expsoure.diff.min 0.0
  1005. bloom.threshold.expsoure.diff.max 0.0
  1006. bloom.threshold.power 1.0
  1007.  
  1008. bloom.blurblendmult.large 0.5
  1009. bloom.blurblendmult.med 2.0
  1010. bloom.blurblendmult.small 1
  1011.  
  1012.  
  1013. // Dynmaic bake paramaters
  1014. dynamic.bake.start.min 0.7
  1015. dynamic.bake.start.max 1.7
  1016.  
  1017. dynamic.bake.end.min 0.3
  1018. dynamic.bake.end.max 1.3
  1019.  
  1020. // Minimap alpha
  1021. UI.minimap.alpha 0.6
  1022.  
  1023. // Puddles
  1024. puddles.scale 0.015
  1025. puddles.range 0.15
  1026. puddles.depth 0.9
  1027. puddles.depthtest 0.200
  1028. puddles.strength 0.5
  1029. puddles.animspeed 30.
  1030. puddles.ripples.minsize 0.012
  1031. puddles.ripples.maxsize 0.02
  1032. puddles.ripples.speed 10
  1033. puddles.ripples.minduration 4.0
  1034. puddles.ripples.maxduration 5.0
  1035. puddles.ripples.dropfactor 0.8
  1036. puddles.ripples.windstrength 0.03
  1037. puddles.ripples.ripplestrength 0.7
  1038. puddles.ripples.winddamping 0.05
  1039. puddles.ripples.playerspeed 10.0
  1040. puddles.ripples.playermapsize 8
  1041.  
  1042. // LOD lights - do not change these ranges without talking to code because it requires data changes
  1043. lodlight.small.range 250.0
  1044. lodlight.medium.range 750.0
  1045. lodlight.large.range 2500.0
  1046.  
  1047. lodlight.small.fade 50.0
  1048. lodlight.medium.fade 100.0
  1049. lodlight.large.fade 50.0
  1050.  
  1051. lodlight.small.corona.range 150.0
  1052. lodlight.medium.corona.range 180.0
  1053. lodlight.large.corona.range 1250.0
  1054.  
  1055. lodlight.corona.size 2.0
  1056.  
  1057. lodlight.sphere.expand.size.mult 2
  1058. lodlight.sphere.expand.start 50.0
  1059. lodlight.sphere.expand.end 500.0
  1060.  
  1061. // Bright Lights
  1062. misc.brightlight.distculled.FadeStart 60.0
  1063. misc.brightlight.distculled.FadeEnd 80.0
  1064. misc.brightlight.notdistculled.FadeStart 100.0
  1065. misc.brightlight.notdistculled.FadeEnd 110.0
  1066. misc.brightlight.globalIntensity 12.0
  1067. misc.brightlight.railwayItensity 2.5
  1068. misc.brightlight.coronaZBias 1.0
  1069.  
  1070. // Vehicle Light Night/Day Settings
  1071. vehicle.lights.sunrise 6.5
  1072. vehicle.lights.sunset 20.0
  1073.  
  1074. // Vehicle light fade distances
  1075. vehicle.lights.fadeDistance.main 80.0
  1076. vehicle.lights.fadeDistance.secondary 40.0
  1077. vehicle.lights.fadeDistance.sirens 150.0
  1078. vehicle.lights.fadeDistance.AO 150.0
  1079. vehicle.lights.fadeDistance.neon 80.0
  1080. vehicle.lights.fadeLength 10.0
  1081.  
  1082. //Particle Shadow intensity
  1083. particles.shadowintensity 0.5
  1084.  
  1085. // Dark Light
  1086. dark.light.color.red 0.60
  1087. dark.light.color.green 1.00
  1088. dark.light.color.blue 0.60
  1089. dark.light.intensity 0.1
  1090. dark.light.radius 50.0
  1091. dark.light.falloffExp 128.0
  1092. dark.light.innerConeAngle 0.00
  1093. dark.light.outerConeAngle 40.00
  1094. dark.light.coronaHDR 1.00
  1095. dark.light.coronaSize 1.00
  1096. dark.light.offset.x 0.20
  1097. dark.light.offset.y 0.00
  1098. dark.light.offset.z 0.10
  1099. dark.fpv.light.offset.x 0.20
  1100. dark.fpv.light.offset.y 0.00
  1101. dark.fpv.light.offset.z 0.10
  1102. dark.useSpec 1.0
  1103. dark.useShadows 1.0
  1104. dark.useVolumes 0.0
  1105. dark.shadowNearCLip 0.2
  1106. dark.shadowBlur 8.0
  1107. dark.volumeIntensity 0.1
  1108. dark.volumeSize 0.05
  1109. dark.volumeExponent 0.0
  1110. dark.volumeColor.x 0.6
  1111. dark.volumeColor.y 1.0
  1112. dark.volumeColor.z 0.6
  1113. dark.volumeColor.w 1.0
  1114. dark.lightDirBase 0.5
  1115.  
  1116. // Secondary Dark Light
  1117. dark.secLight.enable 1.00
  1118. dark.secLight.color.red 0.60
  1119. dark.secLight.color.green 1.00
  1120. dark.secLight.color.blue 0.60
  1121. dark.secLight.intensity 0.10
  1122. dark.secLight.radius 0.5
  1123. dark.secLight.falloffExp 32.0
  1124. dark.secLight.innerConeAngle 0.00
  1125. dark.secLight.outerConeAngle 90.00
  1126. dark.secLight.coronaHDR 1.00
  1127. dark.secLight.coronaSize 1.00
  1128. dark.secLight.offset.x 0.00
  1129. dark.secLight.offset.y 0.00
  1130. dark.secLight.offset.z 0.00
  1131. dark.secLight.useSpec 1.00
  1132. dark.secLight.lightDirBase 0.5
  1133.  
  1134. // Ped light
  1135. ped.light.direction.x -0.825
  1136. ped.light.direction.y 0.565
  1137. ped.light.direction.z 0.000
  1138.  
  1139. ped.light.fade.day.start 5.99
  1140. ped.light.fade.day.end 6.0
  1141.  
  1142. ped.light.fade.night.start 19.99
  1143. ped.light.fade.night.end 20.0
  1144.  
  1145. //ped phone light properties
  1146. ped.phonelight.color.r 1.0
  1147. ped.phonelight.color.g 1.0
  1148. ped.phonelight.color.b 1.0
  1149. ped.phonelight.intensity 4.0
  1150. ped.phonelight.radius 0.9
  1151. ped.phonelight.falloffexp 15.0
  1152. ped.phonelight.cone.inner 0.0
  1153. ped.phonelight.cone.outer 90.0
  1154.  
  1155. //Adaptive DOF - PC/NG Only
  1156. adaptivedof.range.verynear 5
  1157. adaptivedof.range.near 20
  1158. adaptivedof.range.mid 1000
  1159. adaptivedof.range.far 3000
  1160. adaptivedof.range.veryfar 10000
  1161.  
  1162. adaptivedof.day.verynear.nearout -0.5
  1163. adaptivedof.day.verynear.nearin 1.0
  1164. adaptivedof.day.verynear.farin -10.0
  1165. adaptivedof.day.verynear.farout 300.0
  1166.  
  1167. adaptivedof.day.near.nearout -1.0
  1168. adaptivedof.day.near.nearin 2.0
  1169. adaptivedof.day.near.farin -800.0
  1170. adaptivedof.day.near.farout 8000.0
  1171.  
  1172. adaptivedof.day.mid.nearout -2.0
  1173. adaptivedof.day.mid.nearin 2.5
  1174. adaptivedof.day.mid.farin -1000.0
  1175. adaptivedof.day.mid.farout 25000.0
  1176.  
  1177. adaptivedof.day.far.nearout 0.0
  1178. adaptivedof.day.far.nearin 4.0
  1179. adaptivedof.day.far.farin 5000.0
  1180. adaptivedof.day.far.farout 25000.0
  1181.  
  1182. adaptivedof.day.veryfar.nearout -6.0
  1183. adaptivedof.day.veryfar.nearin 15.5
  1184. adaptivedof.day.veryfar.farin 13000.0
  1185. adaptivedof.day.veryfar.farout 25000.0
  1186.  
  1187. adaptivedof.night.verynear.nearout -0.5
  1188. adaptivedof.night.verynear.nearin 1.05
  1189. adaptivedof.night.verynear.farin -25.0
  1190. adaptivedof.night.verynear.farout 300.0
  1191.  
  1192. adaptivedof.night.near.nearout -1.0
  1193. adaptivedof.night.near.nearin 1.0
  1194. adaptivedof.night.near.farin -200.0
  1195. adaptivedof.night.near.farout 2500.0
  1196.  
  1197. adaptivedof.night.mid.nearout -0.5
  1198. adaptivedof.night.mid.nearin 2.0
  1199. adaptivedof.night.mid.farin -1000.0
  1200. adaptivedof.night.mid.farout 15000.0
  1201.  
  1202. adaptivedof.night.far.nearout 0.0
  1203. adaptivedof.night.far.nearin 4.0
  1204. adaptivedof.night.far.farin 5000.0
  1205. adaptivedof.night.far.farout 25000.0
  1206.  
  1207. adaptivedof.night.veryfar.nearout 0.0
  1208. adaptivedof.night.veryfar.nearin 15.5
  1209. adaptivedof.night.veryfar.farin 10000.0
  1210. adaptivedof.night.veryfar.farout 25000.0
  1211.  
  1212. adaptivedof.missedrayvalue 10000
  1213. adaptivedof.gridsize 15
  1214. adaptivedof.gridscalex 0.3
  1215. adaptivedof.gridscaley 0.5
  1216. adaptivedof.gridscalexincover 0.1
  1217.  
  1218. adaptivedof.gridscaleyincover 0.2
  1219. adaptivedof.gridscalexaiming 0.01
  1220. adaptivedof.gridscaleyaiming 0.01
  1221. adaptivedof.gridscalexrungun 0.02
  1222. adaptivedof.gridscaleyrungun 0.03
  1223. adaptivedof.smoothtime 0.75
  1224. adaptivedof.nearplayeradjust 4.5f
  1225.  
  1226. adaptivedof.meleefocal.nearout 1.0
  1227. adaptivedof.meleefocal.nearin 1.0
  1228. adaptivedof.meleefocal.farin 1.0
  1229. adaptivedof.meleefocal.farout 1.0
  1230.  
  1231. adaptivedof.aimingfocal.nearout 1.0
  1232. adaptivedof.aimingfocal.nearin 1.0
  1233. adaptivedof.aimingfocal.farin 1.0
  1234. adaptivedof.aimingfocal.farout 1.0
  1235.  
  1236. adaptivedof.rungunfocal.nearout 1.0
  1237. adaptivedof.rungunfocal.nearin 1.0
  1238. adaptivedof.rungunfocal.farin 1.0
  1239. adaptivedof.rungunfocal.farout 1.0
  1240.  
  1241. adaptivedof.incoverfocal.nearout 1.0
  1242. adaptivedof.incoverfocal.nearin 1.0
  1243. adaptivedof.incoverfocal.farin 1.0
  1244. adaptivedof.incoverfocal.farout 1.0
  1245.  
  1246. adaptivedof.exposureDay -2.0
  1247. adaptivedof.exposureNight 1.0
  1248.  
  1249. adaptivedof.exposureMin -2.5
  1250. adaptivedof.exposureMax 2.5
  1251.  
  1252. bokeh.brightnessThresholdMin 4.0
  1253. bokeh.brightnessThresholdMax 3.0
  1254. bokeh.brightnessExposureMin -3.0
  1255. bokeh.brightnessExposureMax 1.0
  1256. bokeh.cocThreshold 0.1
  1257. bokeh.fadeRangeMin 1.320
  1258. bokeh.fadeRangeMax 0.06
  1259. bokeh.sizeMultiplier 1.3
  1260. bokeh.globalAlpha 1.0
  1261. bokeh.alphaCutoff 0.15
  1262. bokeh.shapeExposureRangeMin -3.0
  1263. bokeh.shapeExposureRangeMax 1.0
  1264.  
  1265. defaultmotionblur.enabled 1
  1266. defaultmotionblur.strength 0.1
  1267.  
  1268. procObjects.minRadiusForHeightMap 0.4
  1269.  
  1270. // Multipiers over final shadow cascade.
  1271. fogray.fadestart 0.0
  1272. fogray.fadeend 1.0
  1273.  
  1274. //character lens flare
  1275. lensflare.switch.length 990
  1276. lensflare.hide.length 495
  1277. lensflare.show.length 264
  1278. lensflare.desaturation.boost 1.6
  1279.  
  1280. // First person motion blur
  1281. fpv.motionblur.weight0 1.0
  1282. fpv.motionblur.weight1 0.0
  1283. fpv.motionblur.weight2 0.8
  1284. fpv.motionblur.weight3 1.0
  1285. fpv.motionblur.max.velocity 32.0
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