Guest User

Untitled

a guest
Jan 17th, 2013
37
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.69 KB | None | 0 0
  1. configVersion: 2.1.1
  2.  
  3. # For help the wiki is a good source of information
  4. # Wiki: # https://github.com/alkarinv/BattleArena/wiki
  5.  
  6. # Auto Update the BattleArena plugin (only works for uniz/linux/mac)
  7. # Updates will be retrieved from the latest plugin on the bukkit site
  8. autoUpdate: true
  9.  
  10. ## What is the money on this server called
  11. moneyName: Or
  12.  
  13. ### Misc Options
  14. # some servers like to teleport people into the floor, you can adjust the Y offset of the teleport
  15. # to make them teleport higher by default, 1.0 = 1 block
  16. teleportYOffset: 0.0
  17.  
  18. # When a player joins an arena and their inventory is stored
  19. # how many old inventories should be saved
  20. # put in 0 if you don't want this option
  21. numberSavedInventories: 5
  22.  
  23. # which player commands should be disabled when they enter an arena
  24. disabledCommands: [home, spawn, payhome, warp, watch, sethome, ma, tpa, f, factions, faction, f home, fhome]
  25.  
  26. # which heroes skills should be disabled when they enter an arena
  27. disabledHeroesSkills: []
  28.  
  29. # If set to true, items that are usually not stackable will be stacked when
  30. # a player is given items. Examples: 64 mushroom soup, or 64 snow_ball, instead of 1 or 16
  31. ignoreMaxStackSize: false
  32.  
  33. # If true if a player joins a match which has 2 arenas. 1v1 and 1v1v1v1. Then 1v1 will happen first
  34. # afterwards the 1v1v1v1 is guaranteed to be the next arena used.
  35. # if false. if after the 1v1 is used, and the match ends, the 1v1 can be used again before the 1v1v1v1
  36. useArenasOnlyInOrder: false
  37.  
  38. # Bukkit or Minecraft had a bug that sometimes caused players to be invisible after teleporting
  39. # If this is happening on your server set this to true.
  40. # This option will be taken away once I have confirmed bukkit has fixed the problem
  41. enableInvisibleTeleportFix: false
  42.  
  43. ### Option sets allow you to give an easy to remember name for a group of options
  44. # you can add as many of your own as you want
  45. # storeAll: with options [storeExperience, storeGamemode, storeHealth, storeHunger, storeItems, storeHeroclass, storeMagic, clearExperience, clearInventory, deEnchant]
  46. # restoreAll: with options [restoreExperience, restoreGamemode, restoreHealth, restoreHunger, restoreItems, restoreHeroclass, restoreMagic, clearInventory, deEnchant]
  47. optionSets:
  48. storeAll1:
  49. options: [storeExperience, storeGamemode, storeHealth, storeHunger, storeItems, storeHeroclass, storeMagic, clearExperience, clearInventory, deEnchant]
  50. restoreAll1:
  51. options: [restoreExperience, restoreGamemode, restoreHealth, restoreHunger, restoreItems, restoreHeroclass, restoreMagic, clearInventory, deEnchant]
  52.  
  53. ## default Options (these can be overridden by each match/event type)
  54. defaultOptions:
  55. #### Match Options ####
  56. secondsTillBegin: 6
  57. secondsTillMatch: 6 ## how long between onPrestart and onStart
  58. matchTime: 180 ## How long do timed matches last, (in seconds)
  59. secondsToLoot: 5 ## Time after winning to run around and collect loot
  60. matchUpdateInterval: 30 ## For timed matched, how long between sending players match updates
  61.  
  62. ## when set to true when a player joins a queue the match will attempt to
  63. ## start after the forceStartTime regardless if the minimum amount of people
  64. ## have joined. Example: say 2 teams of 4 people each is needed, if after
  65. ## the forceStartTime is exceeded only 2 teams of 1 person is needed to start.
  66. matchEnableForceStart: true
  67. matchForceStartTime: 180
  68.  
  69. ## Enable ready block (a block players can click to signify they are ready)
  70. enablePlayerReadyBlock: false
  71. readyBlockType: 42 ## what is the ready block (42 is iron_block)
  72.  
  73. ## How long before a player can choose another class
  74. timeBetweenClassChange: 3
  75.  
  76. #### Event Options ####
  77. eventCountdownTime: 180 ## How long before announcing an automated event and its start
  78. eventCountdownInterval: 60 ## How often will it announce a reminder that its open and you can join
  79. ## If true, when a player joins and an event that can be opened, it will be
  80. ## opened and the player will join
  81. allowPlayerCreation: false
  82. ## When opened by a player with allowPlayerCreation, what arguments should get passed in
  83. playerOpenOptions: [silent, time=180]
  84.  
  85. #### Duel Options ####
  86. allowRatedDuels: false
  87. # after a player rejects a duel, how long before they can be challenged again
  88. challengeInterval: 1800 # (seconds) 1800 = 30minutes
  89.  
  90. #### Scheduled Event Options ####
  91. ## Valid options [startContinuous, startNext]
  92. onServerStart: []
  93. timeBetweenScheduledEvents: 30 ## seconds between end of one event, and start of another
  94. announceTimeTillNextEvent: false
  95.  
  96. #### Match/Event Announcements ####
  97. ## these only affect the broadcasts to the server or channel, not the messages the fighting players receive
  98. ## announce : announce these messages
  99. ## dontannounce : dont announce these messages
  100. ## server : use herochat with the channel specified
  101. ## herochat=<channel> : use herochat with the channel specified
  102. announcements:
  103. onPreStart: [ announce, server ] ## match going to happen soon, example 'P1[p1Elo] vs P2[p2elo]'
  104. onStart: [ dontannounce ] ## match starting
  105. onVictory: [ announce, server ] ## match has been won, exmaple 'P1[p1elo] has defeated P2[p2elo]'
  106. onEnterQueue: [ dontannounce, server ] ## player1 has entered the queue for <match type>
  107.  
  108. #### Default event Announcements ####
  109. eventAnnouncements:
  110. onCountDownToEvent: [ announce, server ] ## event is now open
  111. onOpen: [ announce, server ] ## event is now open
  112. onStart: [ announce, server ] ## event is starting
  113. onVictory: [ announce, server ] ## event has been won
  114. onCancel: [ announce, server ] ## event has been cancelled
  115.  
  116. ## For help and a constantly updated list of everything you can configure
  117. # Config Setup: https://github.com/alkarinv/BattleArena/wiki/Configsetup
  118. # Wiki: # https://github.com/alkarinv/BattleArena/wiki
  119.  
  120. ### Arena
  121. arena:
  122. enabled: true
  123. type: arena
  124. database: arena
  125. rated: true
  126. prefix: "&6[Arena]&e"
  127. nTeams: 2+
  128. teamSize: 1+
  129. preReqs:
  130. options: []
  131. onEnter:
  132. options: [storeAll]
  133. onLeave:
  134. options: [restoreAll]
  135. onStart:
  136. options: [teleportIn, blockBreakOff, woolTeams]
  137. onSpawn:
  138. options: [deEnchant, hunger=20, health=20]
  139. giveClass:
  140. default: gladiator
  141. onDeath:
  142. options: [clearInventory]
  143. onComplete:
  144. options: [teleportOut]
  145. winner:
  146. options: [health=20, hunger=20]
  147.  
  148.  
  149. ### Skirmish
  150. skirmish:
  151. enabled: true
  152. type: skirmish
  153. database: arena
  154. rated: false
  155. prefix: "&b[Skirmish]&e"
  156. nTeams: 2+
  157. teamSize: 1+
  158. preReqs:
  159. options: []
  160. onEnter:
  161. options: []
  162. onLeave:
  163. options: []
  164. onStart:
  165. options: [teleportIn, pvpOn, blockBreakOff, woolTeams]
  166. onSpawn:
  167. options: []
  168. onDeath:
  169. options: []
  170. onComplete:
  171. options: [teleportOut]
  172. winner:
  173. options: [health=20, hunger=20]
  174.  
  175.  
  176. ### BattleGround
  177. battleground:
  178. enabled: true
  179. command: bg
  180. type: battleground
  181. database: bg
  182. prefix: "&c[Battleground]&e"
  183. victoryCondition: highestKills
  184. matchTime: 60
  185. nTeams: 4
  186. teamSize: 1
  187. preReqs:
  188. options: [clearInventory]
  189. onEnter:
  190. options: [storeAll]
  191. onLeave:
  192. options: [restoreAll]
  193. onJoin:
  194. options: [pvpOff]
  195. onPrestart:
  196. options: [pvpOff, teleportIn]
  197. onStart:
  198. options: [pvpOn]
  199. onComplete:
  200. options: [teleportOut ]
  201. onSpawn:
  202. options: [enchants, health=20, hunger=20, deEnchant, woolTeams]
  203. giveClass:
  204. default: gladiator
  205. enchants:
  206. - speed:3
  207. onDeath:
  208. options: [respawn, clearInventory]
  209. winner:
  210. options: [enchants, health=20, hunger=20]
  211. enchants:
  212. - speed:1:900
  213. - resistance:1:900
  214.  
  215. ### Colliseum
  216. colliseum:
  217. enabled: true
  218. command: col
  219. type: colliseum
  220. database: col
  221. nTeams: 4
  222. teamSize: 1
  223. preReqs:
  224. options: [clearInventory]
  225. onEnter:
  226. options: [storeAll]
  227. onLeave:
  228. options: [restoreAll]
  229. onJoin:
  230. options: [pvpOff]
  231. onPrestart:
  232. options: [pvpOff, teleportIn, woolTeams]
  233. onStart:
  234. options: [pvpOn, wgNoLeave]
  235. onComplete:
  236. options: [teleportOut, wgClearRegion]
  237. onSpawn:
  238. options: [enchants, health=20, hunger=20, deEnchant,giveItems, woolTeams]
  239. enchants:
  240. - speed:1
  241. items: # ignored if options doesnt have "giveItems"
  242. - diamond_sword: sharpness:1 1
  243. - bow: 1
  244. - arrow: 32
  245. - diamond_helm: 1
  246. - diamond_chest: 1
  247. - diamond_leggings: 1
  248. - diamond_boot: 1
  249. onDeath:
  250. options: [clearInventory]
  251. winner:
  252. options: [enchants, money=10,experience=100, health=20, hunger=20]
  253. enchants:
  254. - speed:1:900
  255. - resistance:1:900
  256.  
  257. #### EVENTS ####
  258. ### FFA Event
  259. freeForAll:
  260. enabled: true
  261. command: ffa
  262. type: ffa
  263. database: ffa
  264. prefix: "&c[FFA]&e"
  265. nTeams: 2+
  266. teamSize: 1+
  267. announcements: ### Override the match victory announcement as the event has one too
  268. onVictory: [ dontannounce ]
  269. preReqs:
  270. options: [clearInventory]
  271. onEnter:
  272. options: [storeAll]
  273. onLeave:
  274. options: [restoreAll]
  275. onJoin:
  276. options: [teleportIn, woolTeams]
  277. onOpen:
  278. options: [pvpOff]
  279. onPrestart:
  280. options: [pvpOff, giveItems, deEnchant]
  281. items:
  282. - iron_sword: 1
  283. - bow: 1
  284. - tnt: 3
  285. - arrow: 32
  286. - leather_helm: 1
  287. - leather_chest: 1
  288. - leather_leggings: 1
  289. - leather_boot: 1
  290. - bread: 5
  291. onStart:
  292. options: [pvpOn]
  293. onComplete:
  294. options: [teleportOut]
  295. onDeath:
  296. options: []
  297. onSpawn:
  298. options: [enchants, health=20, hunger=20, deEnchant]
  299. enchants:
  300. - speed:3
  301. winner:
  302. options: [enchants, money=1,experience=300, health=20, hunger=20]
  303. enchants:
  304. - speed:2:900
  305. - resistance:2:900
  306.  
  307. ### Death Match Event
  308. deathMatch:
  309. enabled: true
  310. command: dm
  311. type: deathMatch
  312. victoryCondition: highestKills
  313. database: dm
  314. prefix: "&8[DeathMatch]&e"
  315. nTeams: 2+
  316. teamSize: 1+
  317. announcements: ### Override the match victory announcement as the event has one too
  318. onVictory: [ dontannounce ]
  319. preReqs:
  320. options: [clearInventory]
  321. onEnter:
  322. options: [storeAll]
  323. onLeave:
  324. options: [restoreAll]
  325. onJoin:
  326. options: [teleportIn, woolTeams]
  327. onOpen:
  328. options: [pvpOff]
  329. onStart:
  330. options: [pvpOn]
  331. onComplete:
  332. options: [teleportOut]
  333. onSpawn:
  334. options: [enchants, giveItems, health=20, hunger=20, deEnchant]
  335. items: # ignored if options doesnt have "giveItems"
  336. - iron_sword: 1
  337. - bow: 1
  338. - tnt: 3
  339. - arrow: 32
  340. - leather_helm: 1
  341. - leather_chest: 1
  342. - leather_leggings: 1
  343. - leather_boot: 1
  344. - bread: 5
  345. enchants:
  346. - speed:1
  347. onDeath:
  348. options: [respawn,clearInventory]
  349. winner:
  350. options: [enchants, money=1,experience=300, health=20, hunger=20]
  351. enchants:
  352. - speed:2:900
  353. - resistance:2:900
  354.  
  355. tourney:
  356. enabled: true
  357. command: tourney
Advertisement
Add Comment
Please, Sign In to add comment