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  1. 16:27:42 "ExileServer - Job with handle 10008 added."
  2. 16:27:42 "ExileServer - Job with handle 10009 added."
  3. 16:27:42 Ragdoll - loading of ragdoll source "Soldier" started.
  4. 16:27:42 Ragdoll - loading of ragdoll source "Soldier" finished successfully.
  5. 16:27:55 IT07: [VEMFr] DynamicLocationInvasion -- INFO: Invading Imone...
  6. 16:28:31 "ExileZ 2.0: 1 Player in game."
  7. 16:28:31 "ExileZ 2.0: Waiting 180 seconds."
  8. 16:28:45 "<infiSTAR.de>CONNECTLOG| #2 Disconnected: player(34564566776421) ID: 3 SteamName: player [07-Jul-2016 02-37-57 - v0054]"
  9. 16:28:45 Client: Remote object 3:0 not found
  10. 16:29:14 EPE manager release (0|26|0)
  11. 16:29:14 Number of joints in scene after release: 14
  12. 16:29:14 Number of actors in scene after release: 15
  13. 16:29:14 EPE manager release (0|15|0)
  14. 16:29:14 Number of joints in scene after release: 14
  15. 16:29:14 Number of actors in scene after release: 15
  16. 16:29:20 EPE manager release (14|15|0)
  17. 16:29:20 Number of actors in scene after release: 15
  18. 16:29:20 EPE manager release (0|15|0)
  19. 16:29:23 Deinitialized shape [Class: "Exile_Unit_GhostPlayer"; Shape: "a3\characters_f\common\invisibleman.p3d";]
  20. 16:29:23 Deinitialized shape [Class: "Underwear_F"; Shape: "a3\characters_f\common\basicbody.p3d";]
  21. 16:29:23 Deinitialized shape [Class: "Exile_Unit_Player"; Shape: "a3\characters_f\common\coveralls.p3d";]
  22. 16:29:23 Deinitialized shape [Class: "CUP_O_RU_Pilot"; Shape: "cup\creatures\people\military\cup_creatures_people_military_russia\cup_rus_soldier1.p3d";]
  23. 16:29:23 Deinitialized shape [Class: "CUP_O_RUS_Soldier_01"; Shape: "cup\creatures\people\military\cup_creatures_people_military_russia\cup_rus_soldier1.p3d";]
  24. 16:29:23 Deinitialized shape [Class: "I_G_resistanceLeader_F"; Shape: "a3\characters_f_epb\guerrilla\ig_guerrilla4_1.p3d";]
  25. 16:29:23 Deinitialized shape [Class: "B_G_Soldier_M_F"; Shape: "a3\characters_f_gamma\guerrilla\ig_guerrilla3_1.p3d";]
  26. 16:29:23 Deinitialized shape [Class: "B_G_medic_F"; Shape: "a3\characters_f_gamma\guerrilla\ig_guerrilla2_1.p3d";]
  27. 16:29:23 Deinitialized shape [Class: "B_G_engineer_F"; Shape: "a3\characters_f_gamma\guerrilla\ig_guerrilla2_1.p3d";]
  28. 16:29:23 Deinitialized shape [Class: "O_recon_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
  29. 16:29:23 Deinitialized shape [Class: "O_crew_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
  30. 16:29:23 Deinitialized shape [Class: "I_G_Soldier_LAT_F"; Shape: "a3\characters_f_bootcamp\guerrilla\ig_guerrilla_6_1.p3d";]
  31. 16:29:23 Deinitialized shape [Class: "CUP_Creatures_Military_CHDKZ_Soldier_03"; Shape: "cup\creatures\people\military\cup_creatures_people_military_chedaki\cup_ins_lopotev.p3d";]
  32. 16:29:23 Deinitialized shape [Class: "I_Sniper_F"; Shape: "a3\characters_f_beta\indep\ia_sniper.p3d";]
  33. 16:29:23 Deinitialized shape [Class: "O_diver_F"; Shape: "a3\characters_f\common\diver_slotable.p3d";]
  34. 16:29:23 Deinitialized shape [Class: "I_C_Soldier_Para_3_F"; Shape: "a3\characters_f_exp\syndikat\i_c_soldier_para_3_f.p3d";]
  35. 16:29:23 Deinitialized shape [Class: "O_T_ghillie_tna_F"; Shape: "a3\characters_f_mark\opfor\o_fullghillie_f.p3d";]
  36. 16:29:23 Deinitialized shape [Class: "B_T_ghillie_tna_F"; Shape: "a3\characters_f_mark\blufor\b_fullghillie_f.p3d";]
  37. 16:29:23 Deinitialized shape [Class: "C_man_hunter_1_F"; Shape: "a3\characters_f\civil\c_hunter_f.p3d";]
  38. 16:29:23 Deinitialized shape [Class: "B_T_Sniper_F"; Shape: "a3\characters_f\blufor\b_sniper.p3d";]
  39. 16:29:23 Deinitialized shape [Class: "O_G_Soldier_lite_F"; Shape: "a3\characters_f_gamma\guerrilla\ig_guerrilla1_1.p3d";]
  40. 16:29:23 Deinitialized shape [Class: "O_G_Soldier_F"; Shape: "a3\characters_f_gamma\guerrilla\ig_guerrilla1_1.p3d";]
  41. 16:29:23 Deinitialized shape [Class: "B_G_Soldier_F"; Shape: "a3\characters_f_gamma\guerrilla\ig_guerrilla1_1.p3d";]
  42. 16:29:23 Deinitialized shape [Class: "C_man_sport_2_F_tanoan"; Shape: "a3\characters_f_exp\civil\c_tanoan1_f.p3d";]
  43. 16:29:23 Deinitialized shape [Class: "B_T_PAD_OD_pm_BK_F"; Shape: "tryk_unit\data\shirts_pad.p3d";]
  44. 16:29:23 Deinitialized shape [Class: "B_T_PAD_pmc_BLW_F"; Shape: "tryk_unit\data\shirts_pad.p3d";]
  45. 16:29:23 Deinitialized shape [Class: "B_T_PAD_OD_pm_BLU3_F"; Shape: "tryk_unit\data\shirts_pad.p3d";]
  46. 16:29:23 Deinitialized shape [Class: "B_PCUG_F"; Shape: "tryk_unit\data\pcus.p3d";]
  47. 16:29:24 c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
  48. 16:29:24 Error: weapon [bipod_01_F_blk] still has its shape, ref_count=1
  49. 16:29:24 Error: weapon [bipod_01_F_mtp] still has its shape, ref_count=1
  50. 16:29:24 Error: weapon [bipod_02_F_blk] still has its shape, ref_count=3
  51. 16:29:24 Error: weapon [bipod_02_F_hex] still has its shape, ref_count=3
  52. 16:29:24 Error: weapon [bipod_03_F_blk] still has its shape, ref_count=1
  53. 16:29:24 Error: weapon [bipod_03_F_oli] still has its shape, ref_count=2
  54. 16:29:24 Error: weapon [CUP_bipod_Harris_1A2_L] still has its shape, ref_count=1
  55. 16:29:24 Error: weapon [CUP_bipod_VLTOR_Modpod] still has its shape, ref_count=1
  56. 16:29:24 Class Default destroyed with lock count 8
  57. 16:29:24 Class Library destroyed with lock count 8
  58. 16:29:24 Class GunFire destroyed with lock count 8
  59. 16:29:24 Class Table destroyed with lock count 8
  60. 16:29:24 Class T0 destroyed with lock count 8
  61. 16:29:24 Class T1 destroyed with lock count 8
  62. 16:29:24 Class T2 destroyed with lock count 8
  63. 16:29:24 Class T3 destroyed with lock count 8
  64. 16:29:24 Class T4 destroyed with lock count 8
  65. 16:29:24 Class T5 destroyed with lock count 8
  66. 16:29:24 Class T6 destroyed with lock count 8
  67. 16:29:24 Class T7 destroyed with lock count 8
  68. 16:29:24 Class T8 destroyed with lock count 8
  69. 16:29:24 Class T9 destroyed with lock count 8
  70. 16:29:24 Class T10 destroyed with lock count 8
  71. 16:29:24 Class T11 destroyed with lock count 8
  72. 16:29:24 Class T12 destroyed with lock count 8
  73. 16:29:24 Class T13 destroyed with lock count 8
  74. 16:29:24 Class T14 destroyed with lock count 8
  75. 16:29:24 Class T15 destroyed with lock count 8
  76. 16:29:24 Class T16 destroyed with lock count 8
  77. 16:29:24 Class T17 destroyed with lock count 8
  78. 16:29:24 Class T18 destroyed with lock count 8
  79. 16:29:24 Class T19 destroyed with lock count 8
  80. 16:29:24 Class T20 destroyed with lock count 8
  81. 16:29:24 Class T21 destroyed with lock count 8
  82. 16:29:24 Class T22 destroyed with lock count 8
  83. 16:29:24 Class GunClouds destroyed with lock count 8
  84. 16:29:24 Class Table destroyed with lock count 8
  85. 16:29:24 Class T0 destroyed with lock count 8
  86. 16:29:24 Class ItemCore destroyed with lock count 8
  87. 16:29:24 Class Armory destroyed with lock count 8
  88. 16:29:24 Class InventoryItem_Base_F destroyed with lock count 12
  89. 16:29:24 Class ItemInfo destroyed with lock count 1
  90. 16:29:24 Class InventoryUnderItem_Base_F destroyed with lock count 12
  91. 16:29:24 Class bipod_01_F_snd destroyed with lock count 6
  92. 16:29:24 Class ItemInfo destroyed with lock count 12
  93. 16:29:24 Class bipod_01_F_blk destroyed with lock count 1
  94. 16:29:24 Class bipod_01_F_mtp destroyed with lock count 1
  95. 16:29:24 Class bipod_02_F_blk destroyed with lock count 2
  96. 16:29:24 Class ItemInfo destroyed with lock count 4
  97. 16:29:24 Class bipod_02_F_hex destroyed with lock count 1
  98. 16:29:24 Class bipod_03_F_blk destroyed with lock count 2
  99. 16:29:24 Class ItemInfo destroyed with lock count 4
  100. 16:29:24 Class bipod_03_F_oli destroyed with lock count 1
  101. 16:29:24 Class CUP_bipod_Harris_1A2_L destroyed with lock count 1
  102. 16:29:24 Class ItemInfo destroyed with lock count 2
  103. 16:29:24 Class CUP_bipod_VLTOR_Modpod destroyed with lock count 1
  104. 16:29:24 Class ItemInfo destroyed with lock count 2
  105. 16:29:26 Extensions:
  106. 16:29:26 ARMA_LOG (.\ARMA_LOG.dll) [] []
  107.  
  108. 16:29:26 ARMA_LOAD (.\ARMA_LOAD.dll) [1.0.0.0] [1.0.0.0]
  109.  
  110. 16:29:26 extDB2 (C:\GameServer01\@ExileServer\extDB2.dll) [70.0.0.0] [70.0.0.0]
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