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  1. RetroArch [INFO] :: === Build =======================================
  2. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  3. Built: Jul 17 2016
  4. RetroArch [INFO] :: Version: 1.3.6
  5. RetroArch [INFO] :: Git: 218d6f5
  6. RetroArch [INFO] :: =================================================
  7. RetroArch [INFO] :: Config: loading config from: G:\-- Games\-- Emu\RetroArch\retroarch.cfg.
  8. RetroArch [INFO] :: Resetting undo buffers.
  9. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  10. RetroArch [INFO] :: Version of libretro API: 1
  11. RetroArch [INFO] :: Compiled against API: 1
  12. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  13. RetroArch [INFO] :: Video @ 960x720
  14. RetroArch [INFO] :: Found GL context: wgl
  15. RetroArch [INFO] :: Detecting screen resolution 2560x1440.
  16. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  17. RetroArch [INFO] :: [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon HD 6900M Series.
  18. RetroArch [INFO] :: [GL]: Version: 4.4.12874 Compatibility Profile/Debug Context 14.100.0.0.
  19. RetroArch [INFO] :: [GL]: ATI card detected, skipping check for GL_RGB565 support.
  20. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  21. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  22. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  23. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  24. RetroArch [INFO] :: [GL]: Supported extensions:
  25. RetroArch [INFO] :: GL_AMDX_debug_output
  26. RetroArch [INFO] :: GL_AMDX_vertex_shader_tessellator
  27. RetroArch [INFO] :: GL_AMD_conservative_depth
  28. RetroArch [INFO] :: GL_AMD_debug_output
  29. RetroArch [INFO] :: GL_AMD_depth_clamp_separate
  30. RetroArch [INFO] :: GL_AMD_draw_buffers_blend
  31. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  32. RetroArch [INFO] :: GL_AMD_name_gen_delete
  33. RetroArch [INFO] :: GL_AMD_performance_monitor
  34. RetroArch [INFO] :: GL_AMD_pinned_memory
  35. RetroArch [INFO] :: GL_AMD_query_buffer_object
  36. RetroArch [INFO] :: GL_AMD_sample_positions
  37. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  38. RetroArch [INFO] :: GL_AMD_shader_stencil_export
  39. RetroArch [INFO] :: GL_AMD_shader_trace
  40. RetroArch [INFO] :: GL_AMD_texture_cube_map_array
  41. RetroArch [INFO] :: GL_AMD_texture_texture4
  42. RetroArch [INFO] :: GL_AMD_transform_feedback3_lines_triangles
  43. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  44. RetroArch [INFO] :: GL_AMD_vertex_shader_tessellator
  45. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  46. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  47. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  48. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  49. RetroArch [INFO] :: GL_ARB_base_instance
  50. RetroArch [INFO] :: GL_ARB_blend_func_extended
  51. RetroArch [INFO] :: GL_ARB_buffer_storage
  52. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  53. RetroArch [INFO] :: GL_ARB_clear_texture
  54. RetroArch [INFO] :: GL_ARB_color_buffer_float
  55. RetroArch [INFO] :: GL_ARB_compatibility
  56. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  57. RetroArch [INFO] :: GL_ARB_compute_shader
  58. RetroArch [INFO] :: GL_ARB_conservative_depth
  59. RetroArch [INFO] :: GL_ARB_copy_buffer
  60. RetroArch [INFO] :: GL_ARB_copy_image
  61. RetroArch [INFO] :: GL_ARB_debug_output
  62. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  63. RetroArch [INFO] :: GL_ARB_depth_clamp
  64. RetroArch [INFO] :: GL_ARB_depth_texture
  65. RetroArch [INFO] :: GL_ARB_draw_buffers
  66. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  67. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  68. RetroArch [INFO] :: GL_ARB_draw_indirect
  69. RetroArch [INFO] :: GL_ARB_draw_instanced
  70. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  71. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  72. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  73. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  74. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  75. RetroArch [INFO] :: GL_ARB_fragment_program
  76. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  77. RetroArch [INFO] :: GL_ARB_fragment_shader
  78. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  79. RetroArch [INFO] :: GL_ARB_framebuffer_object
  80. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  81. RetroArch [INFO] :: GL_ARB_geometry_shader4
  82. RetroArch [INFO] :: GL_ARB_get_program_binary
  83. RetroArch [INFO] :: GL_ARB_gpu_shader5
  84. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  85. RetroArch [INFO] :: GL_ARB_half_float_pixel
  86. RetroArch [INFO] :: GL_ARB_half_float_vertex
  87. RetroArch [INFO] :: GL_ARB_imaging
  88. RetroArch [INFO] :: GL_ARB_instanced_arrays
  89. RetroArch [INFO] :: GL_ARB_internalformat_query
  90. RetroArch [INFO] :: GL_ARB_internalformat_query2
  91. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  92. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  93. RetroArch [INFO] :: GL_ARB_map_buffer_range
  94. RetroArch [INFO] :: GL_ARB_multi_bind
  95. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  96. RetroArch [INFO] :: GL_ARB_multisample
  97. RetroArch [INFO] :: GL_ARB_multitexture
  98. RetroArch [INFO] :: GL_ARB_occlusion_query
  99. RetroArch [INFO] :: GL_ARB_occlusion_query2
  100. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  101. RetroArch [INFO] :: GL_ARB_point_parameters
  102. RetroArch [INFO] :: GL_ARB_point_sprite
  103. RetroArch [INFO] :: GL_ARB_program_interface_query
  104. RetroArch [INFO] :: GL_ARB_provoking_vertex
  105. RetroArch [INFO] :: GL_ARB_query_buffer_object
  106. RetroArch [INFO] :: GL_ARB_sample_shading
  107. RetroArch [INFO] :: GL_ARB_sampler_objects
  108. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  109. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  110. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  111. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  112. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  113. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  114. RetroArch [INFO] :: GL_ARB_shader_image_size
  115. RetroArch [INFO] :: GL_ARB_shader_objects
  116. RetroArch [INFO] :: GL_ARB_shader_precision
  117. RetroArch [INFO] :: GL_ARB_shader_stencil_export
  118. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  119. RetroArch [INFO] :: GL_ARB_shader_subroutine
  120. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  121. RetroArch [INFO] :: GL_ARB_shading_language_100
  122. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  123. RetroArch [INFO] :: GL_ARB_shading_language_packing
  124. RetroArch [INFO] :: GL_ARB_shadow
  125. RetroArch [INFO] :: GL_ARB_shadow_ambient
  126. RetroArch [INFO] :: GL_ARB_stencil_texturing
  127. RetroArch [INFO] :: GL_ARB_sync
  128. RetroArch [INFO] :: GL_ARB_tessellation_shader
  129. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  130. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  131. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  132. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  133. RetroArch [INFO] :: GL_ARB_texture_compression
  134. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  135. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  136. RetroArch [INFO] :: GL_ARB_texture_cube_map
  137. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  138. RetroArch [INFO] :: GL_ARB_texture_env_add
  139. RetroArch [INFO] :: GL_ARB_texture_env_combine
  140. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  141. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  142. RetroArch [INFO] :: GL_ARB_texture_float
  143. RetroArch [INFO] :: GL_ARB_texture_gather
  144. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  145. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  146. RetroArch [INFO] :: GL_ARB_texture_multisample
  147. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  148. RetroArch [INFO] :: GL_ARB_texture_query_levels
  149. RetroArch [INFO] :: GL_ARB_texture_query_lod
  150. RetroArch [INFO] :: GL_ARB_texture_rectangle
  151. RetroArch [INFO] :: GL_ARB_texture_rg
  152. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  153. RetroArch [INFO] :: GL_ARB_texture_snorm
  154. RetroArch [INFO] :: GL_ARB_texture_stencil8
  155. RetroArch [INFO] :: GL_ARB_texture_storage
  156. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  157. RetroArch [INFO] :: GL_ARB_texture_swizzle
  158. RetroArch [INFO] :: GL_ARB_texture_view
  159. RetroArch [INFO] :: GL_ARB_timer_query
  160. RetroArch [INFO] :: GL_ARB_transform_feedback2
  161. RetroArch [INFO] :: GL_ARB_transform_feedback3
  162. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  163. RetroArch [INFO] :: GL_ARB_transpose_matrix
  164. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  165. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  166. RetroArch [INFO] :: GL_ARB_vertex_array_object
  167. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  168. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  169. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  170. RetroArch [INFO] :: GL_ARB_vertex_program
  171. RetroArch [INFO] :: GL_ARB_vertex_shader
  172. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  173. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  174. RetroArch [INFO] :: GL_ARB_viewport_array
  175. RetroArch [INFO] :: GL_ARB_window_pos
  176. RetroArch [INFO] :: GL_ATI_draw_buffers
  177. RetroArch [INFO] :: GL_ATI_envmap_bumpmap
  178. RetroArch [INFO] :: GL_ATI_fragment_shader
  179. RetroArch [INFO] :: GL_ATI_separate_stencil
  180. RetroArch [INFO] :: GL_ATI_texture_compression_3dc
  181. RetroArch [INFO] :: GL_ATI_texture_env_combine3
  182. RetroArch [INFO] :: GL_ATI_texture_float
  183. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  184. RetroArch [INFO] :: GL_EXT_abgr
  185. RetroArch [INFO] :: GL_EXT_bgra
  186. RetroArch [INFO] :: GL_EXT_bindable_uniform
  187. RetroArch [INFO] :: GL_EXT_blend_color
  188. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  189. RetroArch [INFO] :: GL_EXT_blend_func_separate
  190. RetroArch [INFO] :: GL_EXT_blend_minmax
  191. RetroArch [INFO] :: GL_EXT_blend_subtract
  192. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  193. RetroArch [INFO] :: GL_EXT_copy_buffer
  194. RetroArch [INFO] :: GL_EXT_copy_texture
  195. RetroArch [INFO] :: GL_EXT_direct_state_access
  196. RetroArch [INFO] :: GL_EXT_draw_buffers2
  197. RetroArch [INFO] :: GL_EXT_draw_instanced
  198. RetroArch [INFO] :: GL_EXT_draw_range_elements
  199. RetroArch [INFO] :: GL_EXT_fog_coord
  200. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  201. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  202. RetroArch [INFO] :: GL_EXT_framebuffer_object
  203. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  204. RetroArch [INFO] :: GL_EXT_geometry_shader4
  205. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  206. RetroArch [INFO] :: GL_EXT_gpu_shader4
  207. RetroArch [INFO] :: GL_EXT_histogram
  208. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  209. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  210. RetroArch [INFO] :: GL_EXT_packed_float
  211. RetroArch [INFO] :: GL_EXT_packed_pixels
  212. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  213. RetroArch [INFO] :: GL_EXT_point_parameters
  214. RetroArch [INFO] :: GL_EXT_provoking_vertex
  215. RetroArch [INFO] :: GL_EXT_rescale_normal
  216. RetroArch [INFO] :: GL_EXT_secondary_color
  217. RetroArch [INFO] :: GL_EXT_separate_specular_color
  218. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  219. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  220. RetroArch [INFO] :: GL_EXT_shadow_funcs
  221. RetroArch [INFO] :: GL_EXT_stencil_wrap
  222. RetroArch [INFO] :: GL_EXT_subtexture
  223. RetroArch [INFO] :: GL_EXT_texgen_reflection
  224. RetroArch [INFO] :: GL_EXT_texture3D
  225. RetroArch [INFO] :: GL_EXT_texture_array
  226. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  227. RetroArch [INFO] :: GL_EXT_texture_compression_bptc
  228. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  229. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  230. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  231. RetroArch [INFO] :: GL_EXT_texture_cube_map
  232. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  233. RetroArch [INFO] :: GL_EXT_texture_env_add
  234. RetroArch [INFO] :: GL_EXT_texture_env_combine
  235. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  236. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  237. RetroArch [INFO] :: GL_EXT_texture_integer
  238. RetroArch [INFO] :: GL_EXT_texture_lod
  239. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  240. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  241. RetroArch [INFO] :: GL_EXT_texture_object
  242. RetroArch [INFO] :: GL_EXT_texture_rectangle
  243. RetroArch [INFO] :: GL_EXT_texture_sRGB
  244. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  245. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  246. RetroArch [INFO] :: GL_EXT_texture_snorm
  247. RetroArch [INFO] :: GL_EXT_texture_storage
  248. RetroArch [INFO] :: GL_EXT_texture_swizzle
  249. RetroArch [INFO] :: GL_EXT_timer_query
  250. RetroArch [INFO] :: GL_EXT_transform_feedback
  251. RetroArch [INFO] :: GL_EXT_vertex_array
  252. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  253. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  254. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  255. RetroArch [INFO] :: GL_KHR_debug
  256. RetroArch [INFO] :: GL_KTX_buffer_region
  257. RetroArch [INFO] :: GL_NV_blend_square
  258. RetroArch [INFO] :: GL_NV_conditional_render
  259. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  260. RetroArch [INFO] :: GL_NV_copy_image
  261. RetroArch [INFO] :: GL_NV_depth_buffer_float
  262. RetroArch [INFO] :: GL_NV_explicit_multisample
  263. RetroArch [INFO] :: GL_NV_float_buffer
  264. RetroArch [INFO] :: GL_NV_half_float
  265. RetroArch [INFO] :: GL_NV_primitive_restart
  266. RetroArch [INFO] :: GL_NV_texgen_reflection
  267. RetroArch [INFO] :: GL_NV_texture_barrier
  268. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  269. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  270. RetroArch [INFO] :: GL_SGIS_texture_lod
  271. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  272. RetroArch [INFO] :: GL_WIN_swap_hint
  273. RetroArch [INFO] :: WGL_EXT_swap_control
  274. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  275. RetroArch [INFO] :: GL: Using resolution 960x720
  276. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  277. RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
  278. RetroArch [INFO] :: [Cg]: Vertex profile: arbvp1
  279. RetroArch [INFO] :: [Cg]: Fragment profile: arbfp1
  280. RetroArch [INFO] :: Loading Cg meta-shader: G:\-- Games\-- Emu\RetroArch\shaders\retroarch.cgp
  281. RetroArch [INFO] :: Found #pragma parameter NTSC CRT Gamma (NTSC_CRT_GAMMA) 2.500000 0.000000 10.000000 0.100000
  282. RetroArch [INFO] :: Found #pragma parameter NTSC Monitor Gamma (NTSC_MONITOR_GAMMA) 2.000000 0.000000 10.000000 0.100000
  283. RetroArch [INFO] :: Found #pragma parameter hardScan (hardScan) -8.000000 -20.000000 0.000000 1.000000
  284. RetroArch [INFO] :: Found #pragma parameter hardPix (hardPix) -3.000000 -20.000000 0.000000 1.000000
  285. RetroArch [INFO] :: Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000
  286. RetroArch [INFO] :: Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000
  287. RetroArch [INFO] :: Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000
  288. RetroArch [INFO] :: Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000
  289. RetroArch [INFO] :: Found #pragma parameter scaleInLinearGamma (scaleInLinearGamma) 1.000000 0.000000 1.000000 1.000000
  290. RetroArch [INFO] :: Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 1.000000 1.000000
  291. RetroArch [INFO] :: Found #pragma parameter brightness (brightboost) 1.000000 0.000000 2.000000 0.050000
  292. RetroArch [INFO] :: Found #pragma parameter Target Gamma (target_gamma) 2.400000 0.100000 5.000000 0.100000
  293. RetroArch [INFO] :: Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  294. RetroArch [INFO] :: Found #pragma parameter Horizontal Overscan % (overscan_percent_x) 0.000000 -25.000000 25.000000 1.000000
  295. RetroArch [INFO] :: Found #pragma parameter Vertical Overscan % (overscan_percent_y) 0.000000 -25.000000 25.000000 1.000000
  296. RetroArch [INFO] :: Found #pragma parameter Saturation (saturation) 1.000000 0.000000 5.000000 0.100000
  297. RetroArch [INFO] :: Found #pragma parameter Contrast (contrast) 1.000000 0.000000 7.500000 0.100000
  298. RetroArch [INFO] :: Found #pragma parameter Luminance (luminance) 1.000000 0.000000 2.000000 0.100000
  299. RetroArch [INFO] :: Found #pragma parameter Brightness Boost (bright_boost) 0.000000 -1.000000 1.000000 0.100000
  300. RetroArch [INFO] :: Found #pragma parameter Red Channel (R) 1.000000 0.000000 2.000000 0.050000
  301. RetroArch [INFO] :: Found #pragma parameter Green Channel (G) 1.000000 0.000000 2.000000 0.050000
  302. RetroArch [INFO] :: Found #pragma parameter Blue Channel (B) 1.000000 0.000000 2.000000 0.050000
  303. RetroArch [INFO] :: Found #pragma parameter Zoom Factor (ZOOM) 1.000000 0.000000 4.000000 0.010000
  304. RetroArch [INFO] :: Found #pragma parameter X Modifier (XPOS) 0.000000 -2.000000 2.000000 0.005000
  305. RetroArch [INFO] :: Found #pragma parameter Y Modifier (YPOS) 0.000000 -2.000000 2.000000 0.005000
  306. RetroArch [INFO] :: Found #pragma parameter Overscan Mask Y (V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  307. RetroArch [INFO] :: Found #pragma parameter Overscan Mask X (H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  308. RetroArch [INFO] :: Found #pragma parameter Interlacing Scanline Bright % (percent) 0.000000 0.000000 1.000000 0.050000
  309. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/ntsc/shaders/ntsc-pass1-svideo-2phase.cg".
  310. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/ntsc/shaders/ntsc-pass2-2phase-gamma.cg".
  311. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/sharpen70s.cg".
  312. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/oldtvshader-configurable-composite3.cg".
  313. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/blurs/blur3fast-vertical.cg".
  314. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/crt-lottes.cg".
  315. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/image-adjustment.cg".
  316. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/flicker.cg".
  317. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #1.
  318. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #1.
  319. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #2.
  320. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #2.
  321. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #3.
  322. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #3.
  323. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #3.
  324. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #4.
  325. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #4.
  326. RetroArch [INFO] :: CG: Found semantic "TEXCOORD1" in prog #4.
  327. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #5.
  328. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #5.
  329. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #5.
  330. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #6.
  331. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #6.
  332. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #7.
  333. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #7.
  334. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #7.
  335. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #8.
  336. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #8.
  337. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #8.
  338. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #24.
  339. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #24.
  340. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #24.
  341. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #23.
  342. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #23.
  343. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #23.
  344. RetroArch [INFO] :: [GL]: Using 4 textures.
  345. RetroArch [INFO] :: [GL]: Loaded 8 program(s).
  346. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  347. RetroArch [INFO] :: [GL]: Creating FBO 0 @ 2048x512
  348. RetroArch [INFO] :: [GL]: Creating FBO 1 @ 1024x512
  349. RetroArch [INFO] :: [GL]: Creating FBO 2 @ 1024x512
  350. RetroArch [INFO] :: [GL]: Creating FBO 3 @ 1024x512
  351. RetroArch [INFO] :: [GL]: Creating FBO 4 @ 1024x512
  352. RetroArch [INFO] :: [GL]: Creating FBO 5 @ 2048x2048
  353. RetroArch [INFO] :: [GL]: Creating FBO 6 @ 2048x2048
  354. RetroArch [INFO] :: [GL]: FBO pass #0 is floating-point.
  355. RetroArch [INFO] :: Found XInput v1.3.
  356. RetroArch [INFO] :: Found XInput v1.3.
  357. RetroArch [INFO] :: Enumerating DInput joypads ...
  358. RetroArch [INFO] :: Done enumerating DInput joypads ...
  359. RetroArch [INFO] :: Found joypad driver: "dinput".
  360. RetroArch [INFO] :: Using font rendering backend: freetype.
  361. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  362. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  363. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  364. RetroArch [INFO] :: Using font rendering backend: freetype.
  365. RetroArch [INFO] :: Found #pragma parameter NTSC CRT Gamma (NTSC_CRT_GAMMA) 2.500000 0.000000 10.000000 0.100000
  366. RetroArch [INFO] :: Found #pragma parameter NTSC Monitor Gamma (NTSC_MONITOR_GAMMA) 2.000000 0.000000 10.000000 0.100000
  367. RetroArch [INFO] :: Found #pragma parameter hardScan (hardScan) -8.000000 -20.000000 0.000000 1.000000
  368. RetroArch [INFO] :: Found #pragma parameter hardPix (hardPix) -3.000000 -20.000000 0.000000 1.000000
  369. RetroArch [INFO] :: Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000
  370. RetroArch [INFO] :: Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000
  371. RetroArch [INFO] :: Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000
  372. RetroArch [INFO] :: Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000
  373. RetroArch [INFO] :: Found #pragma parameter scaleInLinearGamma (scaleInLinearGamma) 1.000000 0.000000 1.000000 1.000000
  374. RetroArch [INFO] :: Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 1.000000 1.000000
  375. RetroArch [INFO] :: Found #pragma parameter brightness (brightboost) 1.000000 0.000000 2.000000 0.050000
  376. RetroArch [INFO] :: Found #pragma parameter Target Gamma (target_gamma) 2.400000 0.100000 5.000000 0.100000
  377. RetroArch [INFO] :: Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  378. RetroArch [INFO] :: Found #pragma parameter Horizontal Overscan % (overscan_percent_x) 0.000000 -25.000000 25.000000 1.000000
  379. RetroArch [INFO] :: Found #pragma parameter Vertical Overscan % (overscan_percent_y) 0.000000 -25.000000 25.000000 1.000000
  380. RetroArch [INFO] :: Found #pragma parameter Saturation (saturation) 1.000000 0.000000 5.000000 0.100000
  381. RetroArch [INFO] :: Found #pragma parameter Contrast (contrast) 1.000000 0.000000 7.500000 0.100000
  382. RetroArch [INFO] :: Found #pragma parameter Luminance (luminance) 1.000000 0.000000 2.000000 0.100000
  383. RetroArch [INFO] :: Found #pragma parameter Brightness Boost (bright_boost) 0.000000 -1.000000 1.000000 0.100000
  384. RetroArch [INFO] :: Found #pragma parameter Red Channel (R) 1.000000 0.000000 2.000000 0.050000
  385. RetroArch [INFO] :: Found #pragma parameter Green Channel (G) 1.000000 0.000000 2.000000 0.050000
  386. RetroArch [INFO] :: Found #pragma parameter Blue Channel (B) 1.000000 0.000000 2.000000 0.050000
  387. RetroArch [INFO] :: Found #pragma parameter Zoom Factor (ZOOM) 1.000000 0.000000 4.000000 0.010000
  388. RetroArch [INFO] :: Found #pragma parameter X Modifier (XPOS) 0.000000 -2.000000 2.000000 0.005000
  389. RetroArch [INFO] :: Found #pragma parameter Y Modifier (YPOS) 0.000000 -2.000000 2.000000 0.005000
  390. RetroArch [INFO] :: Found #pragma parameter Overscan Mask Y (V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  391. RetroArch [INFO] :: Found #pragma parameter Overscan Mask X (H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  392. RetroArch [INFO] :: Found #pragma parameter Interlacing Scanline Bright % (percent) 0.000000 0.000000 1.000000 0.050000
  393. RetroArch [INFO] :: Using font rendering backend: freetype.
  394. RetroArch [INFO] :: SRAM will not be saved.
  395. RetroArch [INFO] :: Found #pragma parameter NTSC CRT Gamma (NTSC_CRT_GAMMA) 2.500000 0.000000 10.000000 0.100000
  396. RetroArch [INFO] :: Found #pragma parameter NTSC Monitor Gamma (NTSC_MONITOR_GAMMA) 2.000000 0.000000 10.000000 0.100000
  397. RetroArch [INFO] :: Found #pragma parameter hardScan (hardScan) -8.000000 -20.000000 0.000000 1.000000
  398. RetroArch [INFO] :: Found #pragma parameter hardPix (hardPix) -3.000000 -20.000000 0.000000 1.000000
  399. RetroArch [INFO] :: Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000
  400. RetroArch [INFO] :: Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000
  401. RetroArch [INFO] :: Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000
  402. RetroArch [INFO] :: Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000
  403. RetroArch [INFO] :: Found #pragma parameter scaleInLinearGamma (scaleInLinearGamma) 1.000000 0.000000 1.000000 1.000000
  404. RetroArch [INFO] :: Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 1.000000 1.000000
  405. RetroArch [INFO] :: Found #pragma parameter brightness (brightboost) 1.000000 0.000000 2.000000 0.050000
  406. RetroArch [INFO] :: Found #pragma parameter Target Gamma (target_gamma) 2.400000 0.100000 5.000000 0.100000
  407. RetroArch [INFO] :: Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  408. RetroArch [INFO] :: Found #pragma parameter Horizontal Overscan % (overscan_percent_x) 0.000000 -25.000000 25.000000 1.000000
  409. RetroArch [INFO] :: Found #pragma parameter Vertical Overscan % (overscan_percent_y) 0.000000 -25.000000 25.000000 1.000000
  410. RetroArch [INFO] :: Found #pragma parameter Saturation (saturation) 1.000000 0.000000 5.000000 0.100000
  411. RetroArch [INFO] :: Found #pragma parameter Contrast (contrast) 1.000000 0.000000 7.500000 0.100000
  412. RetroArch [INFO] :: Found #pragma parameter Luminance (luminance) 1.000000 0.000000 2.000000 0.100000
  413. RetroArch [INFO] :: Found #pragma parameter Brightness Boost (bright_boost) 0.000000 -1.000000 1.000000 0.100000
  414. RetroArch [INFO] :: Found #pragma parameter Red Channel (R) 1.000000 0.000000 2.000000 0.050000
  415. RetroArch [INFO] :: Found #pragma parameter Green Channel (G) 1.000000 0.000000 2.000000 0.050000
  416. RetroArch [INFO] :: Found #pragma parameter Blue Channel (B) 1.000000 0.000000 2.000000 0.050000
  417. RetroArch [INFO] :: Found #pragma parameter Zoom Factor (ZOOM) 1.000000 0.000000 4.000000 0.010000
  418. RetroArch [INFO] :: Found #pragma parameter X Modifier (XPOS) 0.000000 -2.000000 2.000000 0.005000
  419. RetroArch [INFO] :: Found #pragma parameter Y Modifier (YPOS) 0.000000 -2.000000 2.000000 0.005000
  420. RetroArch [INFO] :: Found #pragma parameter Overscan Mask Y (V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  421. RetroArch [INFO] :: Found #pragma parameter Overscan Mask X (H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  422. RetroArch [INFO] :: Found #pragma parameter Interlacing Scanline Bright % (percent) 0.000000 0.000000 1.000000 0.050000
  423. RetroArch [INFO] :: null: [G:\-- Games\-- Emu\RetroArch\content_history.lpl].
  424. RetroArch [INFO] :: [GL]: VSync => on
  425. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  426. RetroArch [INFO] :: [GL]: VSync => on
  427. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  428. RetroArch [INFO] :: Using content: G:\-- Games\-- Roms\N64\Wave Race 64 (USA) (Rev A).n64.
  429. RetroArch [INFO] :: arg #0: retroarch
  430. RetroArch [INFO] :: arg #1: G:\-- Games\-- Roms\N64\Wave Race 64 (USA) (Rev A).n64
  431. RetroArch [INFO] :: arg #2: -s
  432. RetroArch [INFO] :: arg #3: G:\-- Games\-- Emu\RetroArch\saves
  433. RetroArch [INFO] :: arg #4: -S
  434. RetroArch [INFO] :: arg #5: G:\-- Games\-- Emu\RetroArch\states
  435. RetroArch [INFO] :: arg #6: -c
  436. RetroArch [INFO] :: arg #7: G:\-- Games\-- Emu\RetroArch\retroarch.cfg
  437. RetroArch [INFO] :: arg #8: -L
  438. RetroArch [INFO] :: arg #9: G:\-- Games\-- Emu\RetroArch\cores\mupen64plus_libretro.dll
  439. RetroArch [INFO] :: Resetting undo buffers.
  440. RetroArch [INFO] :: CG: Destroying programs.
  441. RetroArch [INFO] :: CG: Destroying context.
  442. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  443. RetroArch [INFO] :: Redirecting save file to "G:\-- Games\-- Emu\RetroArch\saves\Wave Race 64 (USA) (Rev A).srm".
  444. RetroArch [INFO] :: Redirecting savestate to "G:\-- Games\-- Emu\RetroArch\states\Wave Race 64 (USA) (Rev A).state".
  445. RetroArch [INFO] :: === Build =======================================
  446. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  447. Built: Jul 17 2016
  448. RetroArch [INFO] :: Version: 1.3.6
  449. RetroArch [INFO] :: Git: 218d6f5
  450. RetroArch [INFO] :: =================================================
  451. RetroArch [INFO] :: Resetting undo buffers.
  452. RetroArch [INFO] :: Loading dynamic libretro core from: "G:\-- Games\-- Emu\RetroArch\cores\mupen64plus_libretro.dll"
  453. RetroArch [INFO] :: Overrides: no core-specific overrides found at G:\-- Games\-- Emu\RetroArch\config\Mupen64Plus\Mupen64Plus.cfg.
  454. RetroArch [INFO] :: Overrides: no game-specific overrides found at G:\-- Games\-- Emu\RetroArch\config\Mupen64Plus\Wave Race 64 (USA) (Rev A).cfg.
  455. RetroArch [INFO] :: Environ SET_VARIABLES.
  456. RetroArch [INFO] :: Remaps: remap directory: G:\-- Games\-- Emu\RetroArch\config/remaps
  457. RetroArch [INFO] :: Remaps: no game-specific remap found at G:\-- Games\-- Emu\RetroArch\config/remaps/Mupen64Plus/Wave Race 64 (USA) (Rev A).rmp.
  458. RetroArch [INFO] :: Remaps: no core-specific remap found at G:\-- Games\-- Emu\RetroArch\config/remaps/Mupen64Plus/Mupen64Plus.rmp.
  459. RetroArch [INFO] :: Redirecting save file to "G:\-- Games\-- Emu\RetroArch\saves\Wave Race 64 (USA) (Rev A).srm".
  460. RetroArch [INFO] :: Redirecting savestate to "G:\-- Games\-- Emu\RetroArch\states\Wave Race 64 (USA) (Rev A).state".
  461. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  462. RetroArch [INFO] :: Environ GET_PERF_INTERFACE.
  463. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
  464. RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
  465. RetroArch [INFO] :: Environ UNSUPPORTED (#44).
  466. RetroArch [INFO] :: Loading content file: G:\-- Games\-- Roms\N64\Wave Race 64 (USA) (Rev A).n64.
  467. RetroArch [INFO] :: Did not find a valid content patch.
  468. RetroArch [INFO] :: CRC32: 0xdd2bb7b6 .
  469. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
  470. RetroArch [INFO] :: 640x480
  471. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-audio-buffer-size:
  472. RetroArch [INFO] :: 2048
  473. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  474. RetroArch [INFO] :: auto
  475. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-angrylion-vioverlay:
  476. RetroArch [INFO] :: disabled
  477. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
  478. RetroArch [INFO] :: automatic
  479. RetroArch [libretro DEBUG] :: set filtering mode...
  480. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-polyoffset-factor:
  481. RetroArch [INFO] :: -3.0
  482. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-polyoffset-units:
  483. RetroArch [INFO] :: -3.0
  484. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-astick-deadzone:
  485. RetroArch [INFO] :: 15
  486. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin-accuracy:
  487. RetroArch [INFO] :: veryhigh
  488. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-virefresh:
  489. RetroArch [INFO] :: 1500
  490. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-bufferswap:
  491. RetroArch [INFO] :: off
  492. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-framerate:
  493. RetroArch [INFO] :: original
  494. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak1:
  495. RetroArch [INFO] :: none
  496. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak2:
  497. RetroArch [INFO] :: none
  498. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak3:
  499. RetroArch [INFO] :: none
  500. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-pak4:
  501. RetroArch [INFO] :: none
  502. RetroArch [INFO] :: Environ SET_HW_RENDER.
  503. RetroArch [INFO] :: Requesting OpenGL context.
  504. RetroArch [libretro INFO] :: mupen64plus: No version number in 'Core' config section. Setting defaults.
  505. RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_OPEN
  506. RetroArch [libretro INFO] :: mupen64plus: WAVE RACE 64 INI patches applied.
  507. RetroArch [libretro INFO] :: mupen64plus: Goodname: WAVE RACE 64
  508. RetroArch [libretro INFO] :: mupen64plus: Headername: WAVE RACE 64
  509. RetroArch [libretro INFO] :: mupen64plus: Name: WAVE RACE 64
  510. RetroArch [libretro INFO] :: mupen64plus: MD5: 2048A640C12D1CF2052BA1629937D2FF
  511. RetroArch [libretro INFO] :: mupen64plus: CRC: 492f4b61 4e5146a
  512. RetroArch [libretro INFO] :: mupen64plus: Imagetype: .v64 (byteswapped)
  513. RetroArch [libretro INFO] :: mupen64plus: Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
  514. RetroArch [libretro INFO] :: mupen64plus: ClockRate = f
  515. RetroArch [libretro INFO] :: mupen64plus: Version: 1444
  516. RetroArch [libretro INFO] :: mupen64plus: Manufacturer: Nintendo
  517. RetroArch [libretro INFO] :: mupen64plus: Cartridge_ID: 5257
  518. RetroArch [libretro INFO] :: mupen64plus: Country: USA
  519. RetroArch [libretro INFO] :: mupen64plus: PC = 80046800
  520. RetroArch [libretro INFO] :: mupen64plus: Save type: 0
  521. RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_GET_HEADER
  522. Failed to open G:\-- Games\-- Emu\RetroArch\saves\Wave Race 64 (USA) (Rev A).srm: No such file or directory
  523. RetroArch [INFO] :: Skipping SRAM load..
  524. RetroArch [INFO] :: Version of libretro API: 1
  525. RetroArch [INFO] :: Compiled against API: 1
  526. RetroArch [INFO] :: Set audio input rate to: 43967.99 Hz.
  527. RetroArch [INFO] :: Video @ 1920x1440
  528. RetroArch [INFO] :: Using HW render, OpenGL driver forced.
  529. RetroArch [INFO] :: Found GL context: wgl
  530. RetroArch [INFO] :: Detecting screen resolution 2560x1440.
  531. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  532. RetroArch [INFO] :: [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon HD 6900M Series.
  533. RetroArch [INFO] :: [GL]: Version: 4.4.12874 Compatibility Profile/Debug Context 14.100.0.0.
  534. RetroArch [INFO] :: [GL]: ATI card detected, skipping check for GL_RGB565 support.
  535. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  536. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  537. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  538. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  539. RetroArch [INFO] :: [GL]: Supported extensions:
  540. RetroArch [INFO] :: GL_AMDX_debug_output
  541. RetroArch [INFO] :: GL_AMDX_vertex_shader_tessellator
  542. RetroArch [INFO] :: GL_AMD_conservative_depth
  543. RetroArch [INFO] :: GL_AMD_debug_output
  544. RetroArch [INFO] :: GL_AMD_depth_clamp_separate
  545. RetroArch [INFO] :: GL_AMD_draw_buffers_blend
  546. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  547. RetroArch [INFO] :: GL_AMD_name_gen_delete
  548. RetroArch [INFO] :: GL_AMD_performance_monitor
  549. RetroArch [INFO] :: GL_AMD_pinned_memory
  550. RetroArch [INFO] :: GL_AMD_query_buffer_object
  551. RetroArch [INFO] :: GL_AMD_sample_positions
  552. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  553. RetroArch [INFO] :: GL_AMD_shader_stencil_export
  554. RetroArch [INFO] :: GL_AMD_shader_trace
  555. RetroArch [INFO] :: GL_AMD_texture_cube_map_array
  556. RetroArch [INFO] :: GL_AMD_texture_texture4
  557. RetroArch [INFO] :: GL_AMD_transform_feedback3_lines_triangles
  558. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  559. RetroArch [INFO] :: GL_AMD_vertex_shader_tessellator
  560. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  561. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  562. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  563. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  564. RetroArch [INFO] :: GL_ARB_base_instance
  565. RetroArch [INFO] :: GL_ARB_blend_func_extended
  566. RetroArch [INFO] :: GL_ARB_buffer_storage
  567. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  568. RetroArch [INFO] :: GL_ARB_clear_texture
  569. RetroArch [INFO] :: GL_ARB_color_buffer_float
  570. RetroArch [INFO] :: GL_ARB_compatibility
  571. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  572. RetroArch [INFO] :: GL_ARB_compute_shader
  573. RetroArch [INFO] :: GL_ARB_conservative_depth
  574. RetroArch [INFO] :: GL_ARB_copy_buffer
  575. RetroArch [INFO] :: GL_ARB_copy_image
  576. RetroArch [INFO] :: GL_ARB_debug_output
  577. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  578. RetroArch [INFO] :: GL_ARB_depth_clamp
  579. RetroArch [INFO] :: GL_ARB_depth_texture
  580. RetroArch [INFO] :: GL_ARB_draw_buffers
  581. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  582. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  583. RetroArch [INFO] :: GL_ARB_draw_indirect
  584. RetroArch [INFO] :: GL_ARB_draw_instanced
  585. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  586. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  587. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  588. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  589. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  590. RetroArch [INFO] :: GL_ARB_fragment_program
  591. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  592. RetroArch [INFO] :: GL_ARB_fragment_shader
  593. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  594. RetroArch [INFO] :: GL_ARB_framebuffer_object
  595. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  596. RetroArch [INFO] :: GL_ARB_geometry_shader4
  597. RetroArch [INFO] :: GL_ARB_get_program_binary
  598. RetroArch [INFO] :: GL_ARB_gpu_shader5
  599. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  600. RetroArch [INFO] :: GL_ARB_half_float_pixel
  601. RetroArch [INFO] :: GL_ARB_half_float_vertex
  602. RetroArch [INFO] :: GL_ARB_imaging
  603. RetroArch [INFO] :: GL_ARB_instanced_arrays
  604. RetroArch [INFO] :: GL_ARB_internalformat_query
  605. RetroArch [INFO] :: GL_ARB_internalformat_query2
  606. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  607. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  608. RetroArch [INFO] :: GL_ARB_map_buffer_range
  609. RetroArch [INFO] :: GL_ARB_multi_bind
  610. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  611. RetroArch [INFO] :: GL_ARB_multisample
  612. RetroArch [INFO] :: GL_ARB_multitexture
  613. RetroArch [INFO] :: GL_ARB_occlusion_query
  614. RetroArch [INFO] :: GL_ARB_occlusion_query2
  615. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  616. RetroArch [INFO] :: GL_ARB_point_parameters
  617. RetroArch [INFO] :: GL_ARB_point_sprite
  618. RetroArch [INFO] :: GL_ARB_program_interface_query
  619. RetroArch [INFO] :: GL_ARB_provoking_vertex
  620. RetroArch [INFO] :: GL_ARB_query_buffer_object
  621. RetroArch [INFO] :: GL_ARB_sample_shading
  622. RetroArch [INFO] :: GL_ARB_sampler_objects
  623. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  624. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  625. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  626. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  627. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  628. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  629. RetroArch [INFO] :: GL_ARB_shader_image_size
  630. RetroArch [INFO] :: GL_ARB_shader_objects
  631. RetroArch [INFO] :: GL_ARB_shader_precision
  632. RetroArch [INFO] :: GL_ARB_shader_stencil_export
  633. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  634. RetroArch [INFO] :: GL_ARB_shader_subroutine
  635. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  636. RetroArch [INFO] :: GL_ARB_shading_language_100
  637. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  638. RetroArch [INFO] :: GL_ARB_shading_language_packing
  639. RetroArch [INFO] :: GL_ARB_shadow
  640. RetroArch [INFO] :: GL_ARB_shadow_ambient
  641. RetroArch [INFO] :: GL_ARB_stencil_texturing
  642. RetroArch [INFO] :: GL_ARB_sync
  643. RetroArch [INFO] :: GL_ARB_tessellation_shader
  644. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  645. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  646. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  647. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  648. RetroArch [INFO] :: GL_ARB_texture_compression
  649. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  650. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  651. RetroArch [INFO] :: GL_ARB_texture_cube_map
  652. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  653. RetroArch [INFO] :: GL_ARB_texture_env_add
  654. RetroArch [INFO] :: GL_ARB_texture_env_combine
  655. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  656. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  657. RetroArch [INFO] :: GL_ARB_texture_float
  658. RetroArch [INFO] :: GL_ARB_texture_gather
  659. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  660. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  661. RetroArch [INFO] :: GL_ARB_texture_multisample
  662. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  663. RetroArch [INFO] :: GL_ARB_texture_query_levels
  664. RetroArch [INFO] :: GL_ARB_texture_query_lod
  665. RetroArch [INFO] :: GL_ARB_texture_rectangle
  666. RetroArch [INFO] :: GL_ARB_texture_rg
  667. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  668. RetroArch [INFO] :: GL_ARB_texture_snorm
  669. RetroArch [INFO] :: GL_ARB_texture_stencil8
  670. RetroArch [INFO] :: GL_ARB_texture_storage
  671. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  672. RetroArch [INFO] :: GL_ARB_texture_swizzle
  673. RetroArch [INFO] :: GL_ARB_texture_view
  674. RetroArch [INFO] :: GL_ARB_timer_query
  675. RetroArch [INFO] :: GL_ARB_transform_feedback2
  676. RetroArch [INFO] :: GL_ARB_transform_feedback3
  677. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  678. RetroArch [INFO] :: GL_ARB_transpose_matrix
  679. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  680. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  681. RetroArch [INFO] :: GL_ARB_vertex_array_object
  682. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  683. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  684. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  685. RetroArch [INFO] :: GL_ARB_vertex_program
  686. RetroArch [INFO] :: GL_ARB_vertex_shader
  687. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  688. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  689. RetroArch [INFO] :: GL_ARB_viewport_array
  690. RetroArch [INFO] :: GL_ARB_window_pos
  691. RetroArch [INFO] :: GL_ATI_draw_buffers
  692. RetroArch [INFO] :: GL_ATI_envmap_bumpmap
  693. RetroArch [INFO] :: GL_ATI_fragment_shader
  694. RetroArch [INFO] :: GL_ATI_separate_stencil
  695. RetroArch [INFO] :: GL_ATI_texture_compression_3dc
  696. RetroArch [INFO] :: GL_ATI_texture_env_combine3
  697. RetroArch [INFO] :: GL_ATI_texture_float
  698. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  699. RetroArch [INFO] :: GL_EXT_abgr
  700. RetroArch [INFO] :: GL_EXT_bgra
  701. RetroArch [INFO] :: GL_EXT_bindable_uniform
  702. RetroArch [INFO] :: GL_EXT_blend_color
  703. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  704. RetroArch [INFO] :: GL_EXT_blend_func_separate
  705. RetroArch [INFO] :: GL_EXT_blend_minmax
  706. RetroArch [INFO] :: GL_EXT_blend_subtract
  707. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  708. RetroArch [INFO] :: GL_EXT_copy_buffer
  709. RetroArch [INFO] :: GL_EXT_copy_texture
  710. RetroArch [INFO] :: GL_EXT_direct_state_access
  711. RetroArch [INFO] :: GL_EXT_draw_buffers2
  712. RetroArch [INFO] :: GL_EXT_draw_instanced
  713. RetroArch [INFO] :: GL_EXT_draw_range_elements
  714. RetroArch [INFO] :: GL_EXT_fog_coord
  715. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  716. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  717. RetroArch [INFO] :: GL_EXT_framebuffer_object
  718. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  719. RetroArch [INFO] :: GL_EXT_geometry_shader4
  720. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  721. RetroArch [INFO] :: GL_EXT_gpu_shader4
  722. RetroArch [INFO] :: GL_EXT_histogram
  723. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  724. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  725. RetroArch [INFO] :: GL_EXT_packed_float
  726. RetroArch [INFO] :: GL_EXT_packed_pixels
  727. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  728. RetroArch [INFO] :: GL_EXT_point_parameters
  729. RetroArch [INFO] :: GL_EXT_provoking_vertex
  730. RetroArch [INFO] :: GL_EXT_rescale_normal
  731. RetroArch [INFO] :: GL_EXT_secondary_color
  732. RetroArch [INFO] :: GL_EXT_separate_specular_color
  733. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  734. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  735. RetroArch [INFO] :: GL_EXT_shadow_funcs
  736. RetroArch [INFO] :: GL_EXT_stencil_wrap
  737. RetroArch [INFO] :: GL_EXT_subtexture
  738. RetroArch [INFO] :: GL_EXT_texgen_reflection
  739. RetroArch [INFO] :: GL_EXT_texture3D
  740. RetroArch [INFO] :: GL_EXT_texture_array
  741. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  742. RetroArch [INFO] :: GL_EXT_texture_compression_bptc
  743. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  744. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  745. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  746. RetroArch [INFO] :: GL_EXT_texture_cube_map
  747. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  748. RetroArch [INFO] :: GL_EXT_texture_env_add
  749. RetroArch [INFO] :: GL_EXT_texture_env_combine
  750. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  751. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  752. RetroArch [INFO] :: GL_EXT_texture_integer
  753. RetroArch [INFO] :: GL_EXT_texture_lod
  754. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  755. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  756. RetroArch [INFO] :: GL_EXT_texture_object
  757. RetroArch [INFO] :: GL_EXT_texture_rectangle
  758. RetroArch [INFO] :: GL_EXT_texture_sRGB
  759. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  760. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  761. RetroArch [INFO] :: GL_EXT_texture_snorm
  762. RetroArch [INFO] :: GL_EXT_texture_storage
  763. RetroArch [INFO] :: GL_EXT_texture_swizzle
  764. RetroArch [INFO] :: GL_EXT_timer_query
  765. RetroArch [INFO] :: GL_EXT_transform_feedback
  766. RetroArch [INFO] :: GL_EXT_vertex_array
  767. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  768. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  769. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  770. RetroArch [INFO] :: GL_KHR_debug
  771. RetroArch [INFO] :: GL_KTX_buffer_region
  772. RetroArch [INFO] :: GL_NV_blend_square
  773. RetroArch [INFO] :: GL_NV_conditional_render
  774. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  775. RetroArch [INFO] :: GL_NV_copy_image
  776. RetroArch [INFO] :: GL_NV_depth_buffer_float
  777. RetroArch [INFO] :: GL_NV_explicit_multisample
  778. RetroArch [INFO] :: GL_NV_float_buffer
  779. RetroArch [INFO] :: GL_NV_half_float
  780. RetroArch [INFO] :: GL_NV_primitive_restart
  781. RetroArch [INFO] :: GL_NV_texgen_reflection
  782. RetroArch [INFO] :: GL_NV_texture_barrier
  783. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  784. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  785. RetroArch [INFO] :: GL_SGIS_texture_lod
  786. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  787. RetroArch [INFO] :: GL_WIN_swap_hint
  788. RetroArch [INFO] :: WGL_EXT_swap_control
  789. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  790. RetroArch [INFO] :: GL: Using resolution 1920x1394
  791. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  792. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  793. RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
  794. RetroArch [INFO] :: [Cg]: Vertex profile: arbvp1
  795. RetroArch [INFO] :: [Cg]: Fragment profile: arbfp1
  796. RetroArch [INFO] :: Loading Cg meta-shader: G:\-- Games\-- Emu\RetroArch\shaders\retroarch.cgp
  797. RetroArch [INFO] :: Found #pragma parameter NTSC CRT Gamma (NTSC_CRT_GAMMA) 2.500000 0.000000 10.000000 0.100000
  798. RetroArch [INFO] :: Found #pragma parameter NTSC Monitor Gamma (NTSC_MONITOR_GAMMA) 2.000000 0.000000 10.000000 0.100000
  799. RetroArch [INFO] :: Found #pragma parameter hardScan (hardScan) -8.000000 -20.000000 0.000000 1.000000
  800. RetroArch [INFO] :: Found #pragma parameter hardPix (hardPix) -3.000000 -20.000000 0.000000 1.000000
  801. RetroArch [INFO] :: Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000
  802. RetroArch [INFO] :: Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000
  803. RetroArch [INFO] :: Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000
  804. RetroArch [INFO] :: Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000
  805. RetroArch [INFO] :: Found #pragma parameter scaleInLinearGamma (scaleInLinearGamma) 1.000000 0.000000 1.000000 1.000000
  806. RetroArch [INFO] :: Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 1.000000 1.000000
  807. RetroArch [INFO] :: Found #pragma parameter brightness (brightboost) 1.000000 0.000000 2.000000 0.050000
  808. RetroArch [INFO] :: Found #pragma parameter Target Gamma (target_gamma) 2.400000 0.100000 5.000000 0.100000
  809. RetroArch [INFO] :: Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  810. RetroArch [INFO] :: Found #pragma parameter Horizontal Overscan % (overscan_percent_x) 0.000000 -25.000000 25.000000 1.000000
  811. RetroArch [INFO] :: Found #pragma parameter Vertical Overscan % (overscan_percent_y) 0.000000 -25.000000 25.000000 1.000000
  812. RetroArch [INFO] :: Found #pragma parameter Saturation (saturation) 1.000000 0.000000 5.000000 0.100000
  813. RetroArch [INFO] :: Found #pragma parameter Contrast (contrast) 1.000000 0.000000 7.500000 0.100000
  814. RetroArch [INFO] :: Found #pragma parameter Luminance (luminance) 1.000000 0.000000 2.000000 0.100000
  815. RetroArch [INFO] :: Found #pragma parameter Brightness Boost (bright_boost) 0.000000 -1.000000 1.000000 0.100000
  816. RetroArch [INFO] :: Found #pragma parameter Red Channel (R) 1.000000 0.000000 2.000000 0.050000
  817. RetroArch [INFO] :: Found #pragma parameter Green Channel (G) 1.000000 0.000000 2.000000 0.050000
  818. RetroArch [INFO] :: Found #pragma parameter Blue Channel (B) 1.000000 0.000000 2.000000 0.050000
  819. RetroArch [INFO] :: Found #pragma parameter Zoom Factor (ZOOM) 1.000000 0.000000 4.000000 0.010000
  820. RetroArch [INFO] :: Found #pragma parameter X Modifier (XPOS) 0.000000 -2.000000 2.000000 0.005000
  821. RetroArch [INFO] :: Found #pragma parameter Y Modifier (YPOS) 0.000000 -2.000000 2.000000 0.005000
  822. RetroArch [INFO] :: Found #pragma parameter Overscan Mask Y (V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  823. RetroArch [INFO] :: Found #pragma parameter Overscan Mask X (H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  824. RetroArch [INFO] :: Found #pragma parameter Interlacing Scanline Bright % (percent) 0.000000 0.000000 1.000000 0.050000
  825. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/ntsc/shaders/ntsc-pass1-svideo-2phase.cg".
  826. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/ntsc/shaders/ntsc-pass2-2phase-gamma.cg".
  827. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/sharpen70s.cg".
  828. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/oldtvshader-configurable-composite3.cg".
  829. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/blurs/blur3fast-vertical.cg".
  830. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/crt-lottes.cg".
  831. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/image-adjustment.cg".
  832. RetroArch [INFO] :: Loading Cg shader: "G:\-- Games\-- Emu\RetroArch\shaders\Analog Shader Pack\SVIDEO/flicker.cg".
  833. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #1.
  834. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #1.
  835. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #2.
  836. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #2.
  837. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #3.
  838. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #3.
  839. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #3.
  840. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #4.
  841. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #4.
  842. RetroArch [INFO] :: CG: Found semantic "TEXCOORD1" in prog #4.
  843. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #5.
  844. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #5.
  845. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #5.
  846. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #6.
  847. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #6.
  848. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #7.
  849. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #7.
  850. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #7.
  851. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #8.
  852. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #8.
  853. RetroArch [INFO] :: CG: Found semantic "TEXCOORD" in prog #8.
  854. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #24.
  855. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #24.
  856. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #24.
  857. RetroArch [INFO] :: CG: Found semantic "POSITION" in prog #23.
  858. RetroArch [INFO] :: CG: Found semantic "COLOR" in prog #23.
  859. RetroArch [INFO] :: CG: Found semantic "TEXCOORD0" in prog #23.
  860. RetroArch [INFO] :: [GL]: Using 1 textures.
  861. RetroArch [INFO] :: [GL]: Loaded 8 program(s).
  862. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  863. RetroArch [INFO] :: [GL]: Creating FBO 0 @ 2048x1024
  864. RetroArch [INFO] :: [GL]: Creating FBO 1 @ 1024x1024
  865. RetroArch [INFO] :: [GL]: Creating FBO 2 @ 1024x1024
  866. RetroArch [INFO] :: [GL]: Creating FBO 3 @ 1024x1024
  867. RetroArch [INFO] :: [GL]: Creating FBO 4 @ 1024x1024
  868. RetroArch [INFO] :: [GL]: Creating FBO 5 @ 2048x4096
  869. RetroArch [INFO] :: [GL]: Creating FBO 6 @ 2048x4096
  870. RetroArch [INFO] :: [GL]: FBO pass #0 is floating-point.
  871. RetroArch [INFO] :: [GL]: Initializing HW render (1024 x 1024).
  872. RetroArch [INFO] :: [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
  873. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  874. RetroArch [INFO] :: Found XInput v1.3.
  875. RetroArch [INFO] :: Found XInput v1.3.
  876. RetroArch [INFO] :: Enumerating DInput joypads ...
  877. RetroArch [INFO] :: Done enumerating DInput joypads ...
  878. RetroArch [INFO] :: Found joypad driver: "dinput".
  879. RetroArch [INFO] :: Using font rendering backend: freetype.
  880. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  881. RetroArch [INFO] :: auto
  882. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
  883. RetroArch [INFO] :: auto
  884. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  885. RetroArch [INFO] :: auto
  886. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin-accuracy:
  887. RetroArch [INFO] :: veryhigh
  888. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
  889. RetroArch [INFO] :: auto
  890. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-gfxplugin:
  891. RetroArch [INFO] :: auto
  892. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-rspplugin:
  893. RetroArch [INFO] :: auto
  894. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
  895. RetroArch [INFO] :: 640x480
  896. ReadSpecialSettings: DEFAULT
  897. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
  898. RetroArch [INFO] :: automatic
  899. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  900. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B Button (C-Down)"
  901. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "(C-Left)"
  902. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Change Controls"
  903. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "START Button"
  904. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "Up (digital)"
  905. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "Down (digital)"
  906. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "Left (digital)"
  907. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "Right (digital)"
  908. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A Button (C-Right)"
  909. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "(C-Up)"
  910. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L-Trigger"
  911. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R-Trigger"
  912. RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "Z-Trigger"
  913. RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "C Buttons Mode"
  914. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B Button (C-Down)"
  915. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "(C-Left)"
  916. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Change Controls"
  917. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "START Button"
  918. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "Up (digital)"
  919. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "Down (digital)"
  920. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "Left (digital)"
  921. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "Right (digital)"
  922. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "A Button (C-Right)"
  923. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "(C-Up)"
  924. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L-Trigger"
  925. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R-Trigger"
  926. RetroArch [INFO] :: RetroPad, User 2, Button "L2" => "Z-Trigger"
  927. RetroArch [INFO] :: RetroPad, User 2, Button "R2" => "C Buttons Mode"
  928. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B Button (C-Down)"
  929. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "(C-Left)"
  930. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Change Controls"
  931. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "START Button"
  932. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "Up (digital)"
  933. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "Down (digital)"
  934. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "Left (digital)"
  935. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "Right (digital)"
  936. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "A Button (C-Right)"
  937. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "(C-Up)"
  938. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L-Trigger"
  939. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R-Trigger"
  940. RetroArch [INFO] :: RetroPad, User 3, Button "L2" => "Z-Trigger"
  941. RetroArch [INFO] :: RetroPad, User 3, Button "R2" => "C Buttons Mode"
  942. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B Button (C-Down)"
  943. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "(C-Left)"
  944. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Change Controls"
  945. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "START Button"
  946. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "Up (digital)"
  947. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "Down (digital)"
  948. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "Left (digital)"
  949. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "Right (digital)"
  950. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "A Button (C-Right)"
  951. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "(C-Up)"
  952. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L-Trigger"
  953. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R-Trigger"
  954. RetroArch [INFO] :: RetroPad, User 4, Button "L2" => "Z-Trigger"
  955. RetroArch [INFO] :: RetroPad, User 4, Button "R2" => "C Buttons Mode"
  956. RetroArch [libretro INFO] :: EmuThread: M64CMD_EXECUTE.
  957. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-cpucore:
  958. RetroArch [INFO] :: dynamic_recompiler
  959. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-disable_expmem:
  960. RetroArch [INFO] :: enabled
  961. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-64dd-hardware:
  962. RetroArch [INFO] :: disabled
  963. RetroArch [libretro INFO] :: mupen64plus: Memory initialized
  964. ReadSpecialSettings: DEFAULT
  965. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
  966. RetroArch [INFO] :: automatic
  967. ReadSpecialSettings: WAVE RACE 64
  968. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-filtering:
  969. RetroArch [INFO] :: automatic
  970. RetroArch [libretro INFO] :: Detected RDRAM size: 007fffff
  971. RetroArch [INFO] :: Environ GET_VARIABLE mupen64-screensize:
  972. RetroArch [INFO] :: 640x480
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