flecht

FSO_3.6.14_RC4_LINUX_x86_64

Feb 15th, 2012
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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. Opened log '~/.fs2_open/data/fs2_open.log', Tue Feb 14 21:37:43 2012 ...
  6. FreeSpace 2 Open version: 3.6.13.8375
  7. Passed cmdline options:
  8. -spec_exp 15
  9. -ogl_spec 20
  10. -spec_static 1.5
  11. -spec_point 1.2
  12. -spec_tube 1.5
  13. -ambient_factor 35
  14. -env
  15. -missile_lighting
  16. -glow
  17. -spec
  18. -3dshockwave
  19. -cache_bitmaps
  20. -ballistic_gauge
  21. -orbradar
  22. -rearm_timer
  23. -targetinfo
  24. -3dwarp
  25. -ship_choice_3d
  26. -weapon_choice_3d
  27. -warp_flash
  28. -snd_preload
  29. -mod blueplanet2,blueplanet,mediavps_3612,mediavps_3612
  30. -fps
  31. Building file index...
  32. Found root pack '~/Freespace2/blueplanet2/bp2-audio1.vp' with a checksum of 0x51171798
  33. Found root pack '~/Freespace2/blueplanet2/bp2-core.vp' with a checksum of 0xe386a796
  34. Found root pack '~/Freespace2/blueplanet2/bp2-visuals1.vp' with a checksum of 0xd263c407
  35. Found root pack '~/Freespace2/blueplanet2/bp2-visuals2.vp' with a checksum of 0xd3552477
  36. Found root pack '~/Freespace2/blueplanet/bp-audio1.vp' with a checksum of 0xe79b67ce
  37. Found root pack '~/Freespace2/blueplanet/bp-audio2.vp' with a checksum of 0xb50d55b7
  38. Found root pack '~/Freespace2/blueplanet/bp-core.vp' with a checksum of 0x6b804787
  39. Found root pack '~/Freespace2/blueplanet/bp-visuals1.vp' with a checksum of 0x316467fa
  40. Found root pack '~/Freespace2/blueplanet/bp-visuals2.vp' with a checksum of 0x39fe8221
  41. Found root pack '~/Freespace2/mediavps_3612/MV_AnimGlows.vp' with a checksum of 0x6a554026
  42. Found root pack '~/Freespace2/mediavps_3612/MV_Assets.3612.vp' with a checksum of 0x59649c21
  43. Found root pack '~/Freespace2/mediavps_3612/MV_Assets.vp' with a checksum of 0x529cc70f
  44. Found root pack '~/Freespace2/mediavps_3612/MV_Effects.3612.vp' with a checksum of 0x9c510aa0
  45. Found root pack '~/Freespace2/mediavps_3612/MV_Effects.vp' with a checksum of 0xb9a9a485
  46. Found root pack '~/Freespace2/mediavps_3612/MV_Music.vp' with a checksum of 0xb3e21469
  47. Found root pack '~/Freespace2/mediavps_3612/MV_RadarIcons.vp' with a checksum of 0x31dd7781
  48. Found root pack '~/Freespace2/mediavps_3612/MV_Root.3612.vp' with a checksum of 0x7c9d7e74
  49. Found root pack '~/Freespace2/mediavps_3612/MV_Root.vp' with a checksum of 0x6ffd5c78
  50. Found root pack '~/Freespace2/mediavps_3612/MV_AnimGlows.vp' with a checksum of 0x6a554026
  51. Found root pack '~/Freespace2/mediavps_3612/MV_Assets.3612.vp' with a checksum of 0x59649c21
  52. Found root pack '~/Freespace2/mediavps_3612/MV_Assets.vp' with a checksum of 0x529cc70f
  53. Found root pack '~/Freespace2/mediavps_3612/MV_Effects.3612.vp' with a checksum of 0x9c510aa0
  54. Found root pack '~/Freespace2/mediavps_3612/MV_Effects.vp' with a checksum of 0xb9a9a485
  55. Found root pack '~/Freespace2/mediavps_3612/MV_Music.vp' with a checksum of 0xb3e21469
  56. Found root pack '~/Freespace2/mediavps_3612/MV_RadarIcons.vp' with a checksum of 0x31dd7781
  57. Found root pack '~/Freespace2/mediavps_3612/MV_Root.3612.vp' with a checksum of 0x7c9d7e74
  58. Found root pack '~/Freespace2/mediavps_3612/MV_Root.vp' with a checksum of 0x6ffd5c78
  59. Found root pack '~/Freespace2/Root_fs2.vp' with a checksum of 0xce10d76c
  60. Found root pack '~/Freespace2/smarty_fs2.vp' with a checksum of 0xddeb3b1e
  61. Found root pack '~/Freespace2/sparky_fs2.vp' with a checksum of 0x164fe65a
  62. Found root pack '~/Freespace2/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  63. Found root pack '~/Freespace2/stu_fs2.vp' with a checksum of 0xd77da83a
  64. Found root pack '~/Freespace2/tango1_fs2.vp' with a checksum of 0x4c25221e
  65. Found root pack '~/Freespace2/tango2_fs2.vp' with a checksum of 0x86920b82
  66. Found root pack '~/Freespace2/tango3_fs2.vp' with a checksum of 0x705e8d71
  67. Found root pack '~/Freespace2/warble_fs2.vp' with a checksum of 0xd85c305d
  68. Searching root '~/.fs2_open/blueplanet2/' ... 2 files
  69. Searching root '~/.fs2_open/blueplanet/' ... 0 files
  70. Searching root '~/.fs2_open/mediavps_3612/' ... 0 files
  71. Searching root '~/.fs2_open/mediavps_3612/' ... 0 files
  72. Searching root '~/.fs2_open/' ... 1 files
  73. Searching root '~/Freespace2/blueplanet2/' ... 0 files
  74. Searching root pack '~/Freespace2/blueplanet2/bp2-audio1.vp' ... 156 files
  75. Searching root pack '~/Freespace2/blueplanet2/bp2-core.vp' ... 72 files
  76. Searching root pack '~/Freespace2/blueplanet2/bp2-visuals1.vp' ... 641 files
  77. Searching root pack '~/Freespace2/blueplanet2/bp2-visuals2.vp' ... 2012 files
  78. Searching root '~/Freespace2/blueplanet/' ... 0 files
  79. Searching root pack '~/Freespace2/blueplanet/bp-audio1.vp' ... 41 files
  80. Searching root pack '~/Freespace2/blueplanet/bp-audio2.vp' ... 683 files
  81. Searching root pack '~/Freespace2/blueplanet/bp-core.vp' ... 52 files
  82. Searching root pack '~/Freespace2/blueplanet/bp-visuals1.vp' ... 374 files
  83. Searching root pack '~/Freespace2/blueplanet/bp-visuals2.vp' ... 1488 files
  84. Searching root '~/Freespace2/mediavps_3612/' ... 7 files
  85. Searching root pack '~/Freespace2/mediavps_3612/MV_AnimGlows.vp' ... 1641 files
  86. Searching root pack '~/Freespace2/mediavps_3612/MV_Assets.3612.vp' ... 315 files
  87. Searching root pack '~/Freespace2/mediavps_3612/MV_Assets.vp' ... 1527 files
  88. Searching root pack '~/Freespace2/mediavps_3612/MV_Effects.3612.vp' ... 10 files
  89. Searching root pack '~/Freespace2/mediavps_3612/MV_Effects.vp' ... 1876 files
  90. Searching root pack '~/Freespace2/mediavps_3612/MV_Music.vp' ... 32 files
  91. Searching root pack '~/Freespace2/mediavps_3612/MV_RadarIcons.vp' ... 24 files
  92. Searching root pack '~/Freespace2/mediavps_3612/MV_Root.3612.vp' ... 13 files
  93. Searching root pack '~/Freespace2/mediavps_3612/MV_Root.vp' ... 94 files
  94. Searching root '~/Freespace2/mediavps_3612/' ... 7 files
  95. Searching root pack '~/Freespace2/mediavps_3612/MV_AnimGlows.vp' ... 1641 files
  96. Searching root pack '~/Freespace2/mediavps_3612/MV_Assets.3612.vp' ... 315 files
  97. Searching root pack '~/Freespace2/mediavps_3612/MV_Assets.vp' ... 1527 files
  98. Searching root pack '~/Freespace2/mediavps_3612/MV_Effects.3612.vp' ... 10 files
  99. Searching root pack '~/Freespace2/mediavps_3612/MV_Effects.vp' ... 1876 files
  100. Searching root pack '~/Freespace2/mediavps_3612/MV_Music.vp' ... 32 files
  101. Searching root pack '~/Freespace2/mediavps_3612/MV_RadarIcons.vp' ... 24 files
  102. Searching root pack '~/Freespace2/mediavps_3612/MV_Root.3612.vp' ... 13 files
  103. Searching root pack '~/Freespace2/mediavps_3612/MV_Root.vp' ... 94 files
  104. Searching root '~/Freespace2/' ... 5 files
  105. Searching root pack '~/Freespace2/Root_fs2.vp' ... 157 files
  106. Searching root pack '~/Freespace2/smarty_fs2.vp' ... 10 files
  107. Searching root pack '~/Freespace2/sparky_fs2.vp' ... 3027 files
  108. Searching root pack '~/Freespace2/sparky_hi_fs2.vp' ... 1337 files
  109. Searching root pack '~/Freespace2/stu_fs2.vp' ... 2355 files
  110. Searching root pack '~/Freespace2/tango1_fs2.vp' ... 32 files
  111. Searching root pack '~/Freespace2/tango2_fs2.vp' ... 15 files
  112. Searching root pack '~/Freespace2/tango3_fs2.vp' ... 10 files
  113. Searching root pack '~/Freespace2/warble_fs2.vp' ... 52 files
  114. Found 46 roots and 23600 files.
  115. ERROR: Unknown Language Checksum: -1162327434
  116. Using default language settings...
  117. Setting language to English
  118. TBM => Starting parse of 'mv_core-lcl.tbm' ...
  119. Initializing OpenAL...
  120. OpenAL Vendor : OpenAL Community
  121. OpenAL Renderer : OpenAL Soft
  122. OpenAL Version : 1.1 ALSOFT 1.12.854
  123.  
  124. Why are you trying to free a NULL pointer? [fsmemory.cpp(19)]
  125. Why are you trying to free a NULL pointer? [fsmemory.cpp(19)]
  126. Why are you trying to free a NULL pointer? [fsmemory.cpp(19)]
  127. Why are you trying to free a NULL pointer? [fsmemory.cpp(19)]
  128. Found extension "AL_EXT_float32".
  129. Found extension "ALC_EXT_EFX".
  130.  
  131. Sample rate: 48000 (44100)
  132. EFX enabled: NO
  133. Playback device: PulseAudio Software
  134. Capture device: PulseAudio Capture
  135. ... OpenAL successfully initialized!
  136. Failed to init speech
  137. Initializing OpenGL graphics device at 1280x800 with 32-bit color...
  138. Initializing SDL...
  139. Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  140. Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  141. OpenGL Vendor : Tungsten Graphics, Inc
  142. OpenGL Renderer : Mesa DRI Intel(R) 965GM
  143. OpenGL Version : 2.1 Mesa 7.11.2
  144.  
  145. Using extension "GL_EXT_fog_coord".
  146. Using extension "GL_ARB_multitexture".
  147. Using extension "GL_ARB_texture_env_add".
  148. Using extension "GL_ARB_texture_compression".
  149. Using extension "GL_EXT_texture_compression_s3tc".
  150. Using extension "GL_EXT_texture_filter_anisotropic".
  151. Using extension "GL_ARB_texture_env_combine".
  152. Using extension "GL_EXT_compiled_vertex_array".
  153. Using extension "GL_EXT_draw_range_elements".
  154. Using extension "GL_ARB_texture_mirrored_repeat".
  155. Using extension "GL_ARB_texture_non_power_of_two".
  156. Using extension "GL_ARB_vertex_buffer_object".
  157. Using extension "GL_ARB_pixel_buffer_object".
  158. Using extension "GL_SGIS_generate_mipmap".
  159. Using extension "GL_EXT_framebuffer_object".
  160. Using extension "GL_ARB_texture_rectangle".
  161. Using extension "GL_EXT_bgra".
  162. Using extension "GL_ARB_texture_cube_map".
  163. Using extension "GL_EXT_texture_lod_bias".
  164. Using extension "GL_ARB_point_sprite".
  165. Using extension "GL_ARB_shading_language_100".
  166. Using extension "GL_ARB_shader_objects".
  167. Using extension "GL_ARB_vertex_shader".
  168. Using extension "GL_ARB_fragment_shader".
  169. Using extension "GL_ARB_shader_texture_lod".
  170. Found special extension function "glXSwapIntervalSGI".
  171.  
  172. Compiling shader: main-v.sdr (null-v.sdr), main-f.sdr (null-f.sdr)
  173. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lb-f.sdr)
  174. Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (b-f.sdr)
  175. Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (bg-f.sdr)
  176. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbg-f.sdr)
  177. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbgs-f.sdr)
  178. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbs-f.sdr)
  179. Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbgse-f.sdr)
  180. Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbse-f.sdr)
  181. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfb-f.sdr)
  182. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbg-f.sdr)
  183. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbgs-f.sdr)
  184. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbs-f.sdr)
  185. Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbgse-f.sdr)
  186. Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbse-f.sdr)
  187. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (null-f.sdr)
  188. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lg-f.sdr)
  189. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lgs-f.sdr)
  190. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (ls-f.sdr)
  191. Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lgse-f.sdr)
  192. Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lse-f.sdr)
  193. Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (la-f.sdr)
  194. Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lba-f.sdr)
  195. Compiling shader: main-v.sdr (ba-v.sdr), main-f.sdr (ba-f.sdr)
  196. Compiling shader: main-v.sdr (ba-v.sdr), main-f.sdr (bga-f.sdr)
  197. Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbga-f.sdr)
  198. Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbgsa-f.sdr)
  199. Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbsa-f.sdr)
  200. Compiling shader: main-v.sdr (lea-v.sdr), main-f.sdr (lbgsea-f.sdr)
  201. Compiling shader: main-v.sdr (lea-v.sdr), main-f.sdr (lbsea-f.sdr)
  202. Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfba-f.sdr)
  203. Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbga-f.sdr)
  204. Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbgsa-f.sdr)
  205. Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbsa-f.sdr)
  206. Compiling shader: main-v.sdr (lfea-v.sdr), main-f.sdr (lfbgsea-f.sdr)
  207. Compiling shader: main-v.sdr (lfea-v.sdr), main-f.sdr (lfbsea-f.sdr)
  208. Compiling shader: soft-v.sdr (soft-v.sdr), soft-f.sdr (soft-f.sdr)
  209. Loading built-in default shader for: soft-v.sdr
  210. Loading built-in default shader for: soft-f.sdr
  211. Compiling shader: soft-v.sdr (soft-v.sdr), soft-f.sdr (soft-f.sdr)
  212. Loading built-in default shader for: soft-v.sdr
  213. Loading built-in default shader for: soft-f.sdr
  214.  
  215. Max texture units: 8 (16)
  216. Max elements vertices: 3000
  217. Max elements indices: 3000
  218. Max texture size: 8192x8192
  219. Max render buffer size: 8192x8192
  220. Can use compressed textures: YES
  221. Texture compression available: YES
  222. Post-processing enabled: NO
  223. Using trilinear texture filter.
  224. Using GLSL for model rendering.
  225. OpenGL Shader Version: 1.20
  226. ... OpenGL init is complete!
  227. Size of bitmap info = 816 KB
  228. Size of bitmap extra info = 48 bytes
  229. ANI cursorweb with size 24x24 (25.0% wasted)
  230. GRAPHICS: Initializing default colors...
  231. SCRIPTING: Beginning initialization sequence...
  232. SCRIPTING: Beginning Lua initialization...
  233. LUA: Opening LUA state...
  234. LUA: Initializing base Lua libraries...
  235. LUA: Beginning ADE initialization
  236. ADE: Initializing enumeration constants...
  237. ADE: Assigning Lua session...
  238. SCRIPTING: Beginning main hook parse sequence....
  239. Wokka! Error opening file (scripting.tbl)!
  240. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  241. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  242. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  243. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  244. TBM => Starting parse of 'bp2-trigger-sct.tbm' ...
  245. TBM => Starting parse of 'bp2-tcard-sct.tbm' ...
  246. TBM => Starting parse of 'bp2-stupid-sct.tbm' ...
  247. TBM => Starting parse of 'bp2-debrisgrav-sct.tbm' ...
  248. TBM => Starting parse of 'bp2-csc-sct.tbm' ...
  249. TBM => Starting parse of 'bp2-betty-sct.tbm' ...
  250. SCRIPTING: Inititialization complete.
  251. SCRIPTING: Splash screen overrides checked
  252. SCRIPTING: Splash hook has been run
  253. SCRIPTING: Splash screen conditional hook has been run
  254. Using high memory settings...
  255. Wokka! Error opening file (interface.tbl)!
  256. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  257. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  258. TBM => Starting parse of 'bp-sdf.tbm' ...
  259.  
  260. Joystick INITTED!
  261.  
  262. Using 'Saitek Cyborg X' as the primary joystick:
  263. Number of axes: 5
  264. Number of buttons: 14
  265. Number of hats: 1
  266. Number of trackballs: 0
  267.  
  268. Current soundtrack set to -1 in event_music_reset_choices
  269. TBM => Starting parse of 'mv_music-mus.tbm' ...
  270. TBM => Starting parse of 'bp-mus.tbm' ...
  271. TBM => Starting parse of 'bp2-mus.tbm' ...
  272. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  273. TBM => Starting parse of 'bp-mfl.tbm' ...
  274. TBM => Starting parse of 'bp2-mfl.tbm' ...
  275. Wokka! Error opening file (armor.tbl)!
  276. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  277. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  278. TBM => Starting parse of 'bp2-amr.tbm' ...
  279. TBM => Starting parse of 'bp-aip.tbm' ...
  280. TBM => Starting parse of 'bp2-aip.tbm' ...
  281. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  282. TBM => Starting parse of 'bp-wxp.tbm' ...
  283. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  284. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
  285. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  286. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  287. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  288. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  289. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  290. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  291. BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
  292. BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
  293. BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
  294. BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
  295. TBM => Starting parse of 'mv_core-wep.tbm' ...
  296. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  297. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  298. TBM => Starting parse of 'bp-wep.tbm' ...
  299. TBM => Starting parse of 'bp2-wep.tbm' ...
  300. Weapon 'Hornet#Weak' requires the "player allowed" flag, but it's not listed! Adding it by default.
  301. Weapon 'Harpoon#Weak' requires the "player allowed" flag, but it's not listed! Adding it by default.
  302. Weapon 'Hornet#Weak#Shivan' requires the "player allowed" flag, but it's not listed! Adding it by default.
  303. Weapon 'Harpoon#Weak#Shivan' requires the "player allowed" flag, but it's not listed! Adding it by default.
  304. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  305. TBM => Starting parse of 'bp2-obt.tbm' ...
  306. TBM => Starting parse of 'mv_core-shp.tbm' ...
  307. TBM => Starting parse of 'radar-shp.tbm' ...
  308. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  309. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  310. TBM => Starting parse of 'bp-shp.tbm' ...
  311. TBM => Starting parse of 'bp2-shp.tbm' ...
  312. Particle effect for impact spew disabled on ship 'Moon Landscape'.
  313. Particle effect for damage spew disabled on ship 'Moon Landscape'.
  314. TBM => Starting parse of 'mv_core-hdg.tbm' ...
  315. TBM => Starting parse of 'mv_root-hdg.tbm' ...
  316. BMPMAN: Found EFF (BPstealthgauge.eff) with 3 frames at 30 fps.
  317. ANI objective1 with size 149x21 (34.4% wasted)
  318. BMPMAN: Found EFF (viewfinder.eff) with 1 frames at 30 fps.
  319. BMPMAN: Found EFF (BPsignalgaugetop.eff) with 1 frames at 30 fps.
  320. BMPMAN: Found EFF (BPsignalgauge.eff) with 11 frames at 30 fps.
  321. ANI support1 with size 108x24 (25.0% wasted)
  322. ANI damage1 with size 148x25 (21.9% wasted)
  323. ANI wingman1 with size 71x53 (17.2% wasted)
  324. ANI wingman2 with size 35x53 (17.2% wasted)
  325. ANI wingman3 with size 14x53 (17.2% wasted)
  326. ANI toggle1 with size 57x20 (37.5% wasted)
  327. ANI head1 with size 164x132 (48.4% wasted)
  328. ANI weapons1 with size 126x20 (37.5% wasted)
  329. ANI weapons1_b with size 150x20 (37.5% wasted)
  330. ANI energy1 with size 12x41 (35.9% wasted)
  331. ANI targetview1 with size 137x156 (39.1% wasted)
  332. ANI targetview2 with size 4x96 (25.0% wasted)
  333. ANI targetview3 with size 7x20 (37.5% wasted)
  334. ANI 2_radar1 with size 209x170 (33.6% wasted)
  335. ANI 2_energy2 with size 86x96 (25.0% wasted)
  336. ANI 2_reticle1 with size 40x24 (25.0% wasted)
  337. ANI targhit1 with size 31x21 (34.4% wasted)
  338. ANI 2_leftarc with size 103x252 (1.6% wasted)
  339. ANI 2_rightarc1 with size 103x252 (1.6% wasted)
  340. ANI 2_toparc2 with size 35x24 (25.0% wasted)
  341. ANI 2_toparc3 with size 41x29 (9.4% wasted)
  342. ANI netlag1 with size 29x30 (6.2% wasted)
  343. ANI 2_lead1 with size 26x26 (18.8% wasted)
  344. ANI 2_lock1 with size 56x53 (17.2% wasted)
  345. ANI 2_lockspin with size 100x100 (21.9% wasted)
  346. ANI time1 with size 47x23 (28.1% wasted)
  347. TBM => Starting parse of 'mv_effects-str.tbm' ...
  348. TBM => Starting parse of 'bp-str.tbm' ...
  349. TBM => Starting parse of 'bp2-str.tbm' ...
  350. loading animated cursor "cursor"
  351. TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
  352. MediaVPs: Flaming debris script loaded!
  353. MediaVPs: Explosions script loaded!
  354. Ships.tbl is : VALID
  355. Weapons.tbl is : VALID
  356. cfile_init() took 1426
  357. Movie Error: Unable to open 'intro' movie in any supported format.
  358. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  359. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  360. WARNING!, Could not load door anim 2_Exit in main hall
  361. WARNING!, Could not load door anim 2_Pilot in main hall
  362. WARNING!, Could not load door anim 2_Continue in main hall
  363. WARNING!, Could not load door anim 2_Tech in main hall
  364. WARNING!, Could not load door anim 2_Option in main hall
  365. WARNING!, Could not load door anim 2_Campaign in main hall
  366. Frame 0 too long!!: frametime = 0.309 (0.309)
  367. Got event GS_EVENT_CAMPAIGN_ROOM (54) in state GS_STATE_MAIN_MENU (1)
  368. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_CAMPAIGN_ROOM (42)
  369. WARNING!, Could not load door anim 2_Exit in main hall
  370. WARNING!, Could not load door anim 2_Pilot in main hall
  371. WARNING!, Could not load door anim 2_Continue in main hall
  372. WARNING!, Could not load door anim 2_Tech in main hall
  373. WARNING!, Could not load door anim 2_Option in main hall
  374. WARNING!, Could not load door anim 2_Campaign in main hall
  375. Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
  376. Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
  377. =================== STARTING LEVEL LOAD ==================
  378. Someone passed an extension to bm_load for file '2_LoadingBGM00.png'
  379. BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
  380. Starting model page in...
  381. Beginning level bitmap paging...
  382. BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
  383. BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 15 fps.
  384. BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
  385. TBM => Starting parse of 'mv_effects-fbl.tbm' ...
  386. BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
  387. BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
  388. BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
  389. Loading warp model
  390. Loading model 'warp.pof'
  391. IBX: Found a good IBX to read for 'warp.pof'.
  392. IBX-DEBUG => POF checksum: 0xbf802ad0, IBX checksum: 0xe7aa5a55 -- "warp.pof"
  393. 300
  394. BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
  395. BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
  396. BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
  397. SHOCKWAVE => Loading default shockwave model...
  398. Loading model 'shockwave.pof'
  399. BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
  400. Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  401. IBX: Found a good IBX to read for 'shockwave.pof'.
  402. IBX-DEBUG => POF checksum: 0xa85bec39, IBX checksum: 0x9af155c2 -- "shockwave.pof"
  403. SHOCKWAVE => Default model load: SUCCEEDED!!
  404. MISSION LOAD: 'bp2-00.fs2'
  405. Hmmm... Extension passed to mission_load...
  406. Starting mission message count : 294
  407. Ending mission message count : 296
  408. Current soundtrack set to -1 in event_music_reset_choices
  409. Current soundtrack set to -1 in event_music_set_soundtrack
  410. Loading model 'nighthawk.pof'
  411. IBX: Found a good IBX to read for 'nighthawk.pof'.
  412. IBX-DEBUG => POF checksum: 0xbbd23708, IBX checksum: 0x9b3d3ae9 -- "nighthawk.pof"
  413. Submodel 'detail-1b' is detail level 1 of 'detail-1a'
  414. Loading model 'KarunaMk1.pof'
  415. Potential problem found: Unrecognized subsystem type 'rotatora', believed to be in ship KarunaMk1.pof
  416. Potential problem found: Unrecognized subsystem type 'Reactor02', believed to be in ship KarunaMk1.pof
  417. Potential problem found: Unrecognized subsystem type 'Reactor01', believed to be in ship KarunaMk1.pof
  418. Potential problem found: Unrecognized subsystem type 'Fighterbay', believed to be in ship KarunaMk1.pof
  419. IBX: Found a good IBX to read for 'KarunaMk1.pof'.
  420. IBX-DEBUG => POF checksum: 0xeb4d4687, IBX checksum: 0x03bd3b22 -- "KarunaMk1.pof"
  421. Submodel 'engine01b' is detail level 1 of 'engine01a'
  422. Submodel 'engine01c' is detail level 2 of 'engine01a'
  423. Submodel 'engine01d' is detail level 3 of 'engine01a'
  424. Submodel 'engine01b-destroyed' is detail level 1 of 'engine01a-destroyed'
  425. Submodel 'engine01c-destroyed' is detail level 2 of 'engine01a-destroyed'
  426. Submodel 'engine01d-destroyed' is detail level 3 of 'engine01a-destroyed'
  427. Submodel 'engine02b' is detail level 1 of 'engine02a'
  428. Submodel 'engine02c' is detail level 2 of 'engine02a'
  429. Submodel 'engine02d' is detail level 3 of 'engine02a'
  430. Submodel 'engine02b-destroyed' is detail level 1 of 'engine02a-destroyed'
  431. Submodel 'engine02c-destroyed' is detail level 2 of 'engine02a-destroyed'
  432. Submodel 'engine02d-destroyed' is detail level 3 of 'engine02a-destroyed'
  433. Submodel 'engine03b' is detail level 1 of 'engine03a'
  434. Submodel 'engine03c' is detail level 2 of 'engine03a'
  435. Submodel 'engine03d' is detail level 3 of 'engine03a'
  436. Submodel 'engine03b-destroyed' is detail level 1 of 'engine03a-destroyed'
  437. Submodel 'engine03c-destroyed' is detail level 2 of 'engine03a-destroyed'
  438. Submodel 'engine03d-destroyed' is detail level 3 of 'engine03a-destroyed'
  439. Submodel 'engine04b' is detail level 1 of 'engine04a'
  440. Submodel 'engine04c' is detail level 2 of 'engine04a'
  441. Submodel 'engine04d' is detail level 3 of 'engine04a'
  442. Submodel 'engine04b-destroyed' is detail level 1 of 'engine04a-destroyed'
  443. Submodel 'engine04c-destroyed' is detail level 2 of 'engine04a-destroyed'
  444. Submodel 'engine04d-destroyed' is detail level 3 of 'engine04a-destroyed'
  445. Submodel 'rotatorb' is detail level 1 of 'rotatora'
  446. Submodel 'rotatorc' is detail level 2 of 'rotatora'
  447. Submodel 'rotatord' is detail level 3 of 'rotatora'
  448. Submodel 'rotatorb-destroyed' is detail level 1 of 'rotatora-destroyed'
  449. Submodel 'rotatorc-destroyed' is detail level 2 of 'rotatora-destroyed'
  450. Submodel 'rotatord-destroyed' is detail level 3 of 'rotatora-destroyed'
  451. Allocating space for at least 43 new ship subsystems ... a total of 200 is now available (43 in-use).
  452. Loading model 'LargeStarbase2.pof'
  453. Potential problem found: Unrecognized subsystem type 'fighterbay1', believed to be in ship LargeStarbase2.pof
  454. Potential problem found: Unrecognized subsystem type 'fighterbay2', believed to be in ship LargeStarbase2.pof
  455. Potential problem found: Unrecognized subsystem type 'fighterbay3', believed to be in ship LargeStarbase2.pof
  456. IBX: Found a good IBX to read for 'LargeStarbase2.pof'.
  457. IBX-DEBUG => POF checksum: 0xc91f26cb, IBX checksum: 0x24217ca5 -- "LargeStarbase2.pof"
  458. Loading model 'Torrent.pof'
  459. IBX: Found a good IBX to read for 'Torrent.pof'.
  460. IBX-DEBUG => POF checksum: 0x8a9221fb, IBX checksum: 0x2e125f81 -- "Torrent.pof"
  461. Loading model 'raynor.pof'
  462. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship raynor.pof
  463. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship raynor.pof
  464. IBX: Found a good IBX to read for 'raynor.pof'.
  465. IBX-DEBUG => POF checksum: 0x9b9ac3c6, IBX checksum: 0x9887f033 -- "raynor.pof"
  466. Loading model 'corvette3t-03.pof'
  467. IBX: Found a good IBX to read for 'corvette3t-03.pof'.
  468. IBX-DEBUG => POF checksum: 0x9142af71, IBX checksum: 0xf793794d -- "corvette3t-03.pof"
  469. Loading model 'corvette3t-01.pof'
  470. IBX: Found a good IBX to read for 'corvette3t-01.pof'.
  471. IBX-DEBUG => POF checksum: 0xd009b1ca, IBX checksum: 0xe057b300 -- "corvette3t-01.pof"
  472. Allocating space for at least 32 new ship subsystems ... a total of 400 is now available (204 in-use).
  473. Loading model 'corvette3t-04.pof'
  474. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship corvette3t-04.pof
  475. Potential problem found: Unrecognized subsystem type 'deck', believed to be in ship corvette3t-04.pof
  476. IBX: Found a good IBX to read for 'corvette3t-04.pof'.
  477. IBX-DEBUG => POF checksum: 0x4e2075ae, IBX checksum: 0x982c59c1 -- "corvette3t-04.pof"
  478. Loading model 'cruiser3t-01.pof'
  479. IBX: Found a good IBX to read for 'cruiser3t-01.pof'.
  480. IBX-DEBUG => POF checksum: 0x1372f4a4, IBX checksum: 0x81089a12 -- "cruiser3t-01.pof"
  481. Loading model 'FtUhlan.pof'
  482. IBX: Found a good IBX to read for 'FtUhlan.pof'.
  483. IBX-DEBUG => POF checksum: 0xa2610dfb, IBX checksum: 0x848a3cc5 -- "FtUhlan.pof"
  484. Submodel 'Uhland' is detail level 3 of 'Uhlana'
  485. Submodel 'Uhlanc' is detail level 2 of 'Uhlana'
  486. Submodel 'Uhlanb' is detail level 1 of 'Uhlana'
  487. Loading model 'jackal-e.pof'
  488. Potential problem found: Unrecognized subsystem type 'gundoorbl', believed to be in ship jackal-e.pof
  489. Potential problem found: Unrecognized subsystem type 'gundoorbr', believed to be in ship jackal-e.pof
  490. Potential problem found: Unrecognized subsystem type 'gundoortl', believed to be in ship jackal-e.pof
  491. Potential problem found: Unrecognized subsystem type 'gundoortr', believed to be in ship jackal-e.pof
  492. Potential problem found: Unrecognized subsystem type 'guns', believed to be in ship jackal-e.pof
  493. Potential problem found: Unrecognized subsystem type 'hullpodl', believed to be in ship jackal-e.pof
  494. Potential problem found: Unrecognized subsystem type 'hullpodr', believed to be in ship jackal-e.pof
  495. Potential problem found: Unrecognized subsystem type 'leftintake', believed to be in ship jackal-e.pof
  496. Potential problem found: Unrecognized subsystem type 'leftventbl', believed to be in ship jackal-e.pof
  497. Potential problem found: Unrecognized subsystem type 'leftventbr', believed to be in ship jackal-e.pof
  498. Potential problem found: Unrecognized subsystem type 'leftventtl', believed to be in ship jackal-e.pof
  499. Potential problem found: Unrecognized subsystem type 'leftventtr', believed to be in ship jackal-e.pof
  500. Potential problem found: Unrecognized subsystem type 'rightintake', believed to be in ship jackal-e.pof
  501. Potential problem found: Unrecognized subsystem type 'rightventbl', believed to be in ship jackal-e.pof
  502. Potential problem found: Unrecognized subsystem type 'rightventbr', believed to be in ship jackal-e.pof
  503. Potential problem found: Unrecognized subsystem type 'rightventtl', believed to be in ship jackal-e.pof
  504. Potential problem found: Unrecognized subsystem type 'rightventtr', believed to be in ship jackal-e.pof
  505. Potential problem found: Unrecognized subsystem type 'tailbl', believed to be in ship jackal-e.pof
  506. Potential problem found: Unrecognized subsystem type 'tailbr', believed to be in ship jackal-e.pof
  507. Potential problem found: Unrecognized subsystem type 'tailtl', believed to be in ship jackal-e.pof
  508. Potential problem found: Unrecognized subsystem type 'tailtr', believed to be in ship jackal-e.pof
  509. Potential problem found: Unrecognized subsystem type 'tdeflector1', believed to be in ship jackal-e.pof
  510. Potential problem found: Unrecognized subsystem type 'tdeflector10', believed to be in ship jackal-e.pof
  511. Potential problem found: Unrecognized subsystem type 'tdeflector11', believed to be in ship jackal-e.pof
  512. Potential problem found: Unrecognized subsystem type 'tdeflector12', believed to be in ship jackal-e.pof
  513. Potential problem found: Unrecognized subsystem type 'tdeflector2', believed to be in ship jackal-e.pof
  514. Potential problem found: Unrecognized subsystem type 'tdeflector3', believed to be in ship jackal-e.pof
  515. Potential problem found: Unrecognized subsystem type 'tdeflector4', believed to be in ship jackal-e.pof
  516. Potential problem found: Unrecognized subsystem type 'tdeflector5', believed to be in ship jackal-e.pof
  517. Potential problem found: Unrecognized subsystem type 'tdeflector6', believed to be in ship jackal-e.pof
  518. Potential problem found: Unrecognized subsystem type 'tdeflector7', believed to be in ship jackal-e.pof
  519. Potential problem found: Unrecognized subsystem type 'tdeflector8', believed to be in ship jackal-e.pof
  520. Potential problem found: Unrecognized subsystem type 'tdeflector9', believed to be in ship jackal-e.pof
  521. Potential problem found: Unrecognized subsystem type 'throttle', believed to be in ship jackal-e.pof
  522. Potential problem found: Unrecognized subsystem type 'wingpodl', believed to be in ship jackal-e.pof
  523. Potential problem found: Unrecognized subsystem type 'wingpodr', believed to be in ship jackal-e.pof
  524. IBX: Found a good IBX to read for 'jackal-e.pof'.
  525. IBX-DEBUG => POF checksum: 0xa48165d8, IBX checksum: 0xf96ee8f6 -- "jackal-e.pof"
  526. Loading model 'fighter2t-04.pof'
  527. IBX: Found a good IBX to read for 'fighter2t-04.pof'.
  528. IBX-DEBUG => POF checksum: 0xe611ce17, IBX checksum: 0x97cf5fc2 -- "fighter2t-04.pof"
  529. Loading model 'bomber2t-01.pof'
  530. IBX: Found a good IBX to read for 'bomber2t-01.pof'.
  531. IBX-DEBUG => POF checksum: 0x13bb548d, IBX checksum: 0xad039fff -- "bomber2t-01.pof"
  532. Submodel 'bomb0x-d' is detail level 3 of 'bomb0x-a'
  533. Submodel 'bomb0x-c' is detail level 2 of 'bomb0x-a'
  534. Submodel 'bomb0x-b' is detail level 1 of 'bomb0x-a'
  535. Loading model 'Wraith.pof'
  536. Potential problem found: Unrecognized subsystem type 'gpodf', believed to be in ship Wraith.pof
  537. Potential problem found: Unrecognized subsystem type 'gpodl', believed to be in ship Wraith.pof
  538. Potential problem found: Unrecognized subsystem type 'gpodr', believed to be in ship Wraith.pof
  539. Potential problem found: Unrecognized subsystem type 'panelbl', believed to be in ship Wraith.pof
  540. Potential problem found: Unrecognized subsystem type 'panelbr', believed to be in ship Wraith.pof
  541. Potential problem found: Unrecognized subsystem type 'paneltl', believed to be in ship Wraith.pof
  542. Potential problem found: Unrecognized subsystem type 'paneltr', believed to be in ship Wraith.pof
  543. Potential problem found: Unrecognized subsystem type 'raill', believed to be in ship Wraith.pof
  544. Potential problem found: Unrecognized subsystem type 'railr', believed to be in ship Wraith.pof
  545. Potential problem found: Unrecognized subsystem type 'spiner', believed to be in ship Wraith.pof
  546. Potential problem found: Unrecognized subsystem type 'throttle', believed to be in ship Wraith.pof
  547. IBX: Found a good IBX to read for 'Wraith.pof'.
  548. IBX-DEBUG => POF checksum: 0xf57e7c82, IBX checksum: 0xc002fce6 -- "Wraith.pof"
  549. Loading model 'corvette2t-01.pof'
  550. IBX: Found a good IBX to read for 'corvette2t-01.pof'.
  551. IBX-DEBUG => POF checksum: 0x3aaebe96, IBX checksum: 0x42b3e9a3 -- "corvette2t-01.pof"
  552. Loading model 'kadmos.pof'
  553. IBX: Found a good IBX to read for 'kadmos.pof'.
  554. IBX-DEBUG => POF checksum: 0x2bb9b07f, IBX checksum: 0x1349759e -- "kadmos.pof"
  555. Allocating space for at least 11 new ship subsystems ... a total of 600 is now available (404 in-use).
  556. Loading model 'GTT_Corsair.pof'
  557. IBX: Found a good IBX to read for 'GTT_Corsair.pof'.
  558. IBX-DEBUG => POF checksum: 0x31d30f0e, IBX checksum: 0xd20321e3 -- "GTT_Corsair.pof"
  559. Loading model 'florence2.pof'
  560. Potential problem found: Unrecognized subsystem type 'Fighterbay', believed to be in ship florence2.pof
  561. IBX: Found a good IBX to read for 'florence2.pof'.
  562. IBX-DEBUG => POF checksum: 0x4f280215, IBX checksum: 0xc1a533bb -- "florence2.pof"
  563. OpenGL: Created 512x512 FBO!
  564. Loading model 'europa.pof'
  565. Model europa.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  566. IBX: Found a good IBX to read for 'europa.pof'.
  567. IBX-DEBUG => POF checksum: 0x401bf33d, IBX checksum: 0xaeae6faf -- "europa.pof"
  568. ANI debris01 with size 51x38 (40.6% wasted)
  569. ANI debris02 with size 26x19 (40.6% wasted)
  570. ANI debris04 with size 36x27 (15.6% wasted)
  571. =================== STARTING LEVEL DATA LOAD ==================
  572. Loading model 'support2t-01.pof'
  573. IBX: Found a good IBX to read for 'support2t-01.pof'.
  574. IBX-DEBUG => POF checksum: 0x6512c7b6, IBX checksum: 0xc0ade8e6 -- "support2t-01.pof"
  575. Submodel 'bodyb' is detail level 1 of 'bodya'
  576. Submodel 'bodyc' is detail level 2 of 'bodya'
  577. Submodel 'bodyd' is detail level 3 of 'bodya'
  578. Loading model 'support2v-01.pof'
  579. IBX: Found a good IBX to read for 'support2v-01.pof'.
  580. IBX-DEBUG => POF checksum: 0xbca18023, IBX checksum: 0x16765db6 -- "support2v-01.pof"
  581. Submodel 'hercb' is detail level 1 of 'herca'
  582. Submodel 'hercc' is detail level 2 of 'herca'
  583. Submodel 'hercd' is detail level 3 of 'herca'
  584. Loading model 'uefsupport.pof'
  585. IBX: Found a good IBX to read for 'uefsupport.pof'.
  586. IBX-DEBUG => POF checksum: 0x63b67740, IBX checksum: 0xcc358647 -- "uefsupport.pof"
  587. Allocating space for at least 510 new ship subsystems ... a total of 1000 is now available (450 in-use).
  588. About to page in ships!
  589. ANI shieldft-04 with size 112x93 (27.3% wasted)
  590. ANI shieldbt-01 with size 112x93 (27.3% wasted)
  591. ANI shieldlancer with size 112x93 (27.3% wasted)
  592. ANI shieldjackal with size 112x93 (27.3% wasted)
  593. ANI shieldwraith with size 112x93 (27.3% wasted)
  594. ANI shieldainsarii with size 112x93 (27.3% wasted)
  595. BMPMAN: Found EFF (Subach_AniBitmap.eff) with 6 frames at 5 fps.
  596. BMPMAN: Found EFF (PrometheusR_AniBitmap.eff) with 12 frames at 5 fps.
  597. BMPMAN: Found EFF (Kayser_AniBitmap.eff) with 4 frames at 5 fps.
  598. ANI Kayser_Particle with size 80x80 (37.5% wasted)
  599. Loading model 'avenger3.pof'
  600. Model avenger3.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  601. IBX: Found a good IBX to read for 'avenger3.pof'.
  602. IBX-DEBUG => POF checksum: 0x8855f87f, IBX checksum: 0x08b235f9 -- "avenger3.pof"
  603. Loading model 'VulcanGUN.pof'
  604. Model VulcanGUN.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  605. IBX: Found a good IBX to read for 'VulcanGUN.pof'.
  606. IBX-DEBUG => POF checksum: 0x67299b6b, IBX checksum: 0xa705cb68 -- "VulcanGUN.pof"
  607. Loading model 'FB11a.pof'
  608. Model FB11a.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  609. IBX: Found a good IBX to read for 'FB11a.pof'.
  610. IBX-DEBUG => POF checksum: 0x987c87de, IBX checksum: 0x807e2c36 -- "FB11a.pof"
  611. Loading model 'Talon.pof'
  612. Model Talon.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  613. IBX: Found a good IBX to read for 'Talon.pof'.
  614. IBX-DEBUG => POF checksum: 0x3716c44a, IBX checksum: 0x1d16f8c1 -- "Talon.pof"
  615. Loading model 'TachyionGUN.pof'
  616. Model TachyionGUN.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  617. IBX: Found a good IBX to read for 'TachyionGUN.pof'.
  618. IBX-DEBUG => POF checksum: 0x93a351da, IBX checksum: 0x012e3508 -- "TachyionGUN.pof"
  619. Loading model 'Redeemer.pof'
  620. Model Redeemer.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  621. IBX: Found a good IBX to read for 'Redeemer.pof'.
  622. IBX-DEBUG => POF checksum: 0x318c1042, IBX checksum: 0xb212a769 -- "Redeemer.pof"
  623. BMPMAN: Found EFF (particle_blue.eff) with 11 frames at 22 fps.
  624. BMPMAN: Found EFF (particle_green.eff) with 11 frames at 22 fps.
  625. Loading model 'Blip.pof'
  626. IBX: Found a good IBX to read for 'Blip.pof'.
  627. IBX-DEBUG => POF checksum: 0x8701ba27, IBX checksum: 0x3ee2fcac -- "Blip.pof"
  628. Submodel 'blipb' is detail level 1 of 'blipa'
  629. Submodel 'blipc' is detail level 2 of 'blipa'
  630. Submodel 'blipd' is detail level 3 of 'blipa'
  631. BMPMAN: Found EFF (Particle_Yellow.eff) with 11 frames at 22 fps.
  632. Loading model 'NewHornet.pof'
  633. IBX: Found a good IBX to read for 'NewHornet.pof'.
  634. IBX-DEBUG => POF checksum: 0x2c76000e, IBX checksum: 0x19f7f55e -- "NewHornet.pof"
  635. Loading model 'bombardier.pof'
  636. IBX: Found a good IBX to read for 'bombardier.pof'.
  637. IBX-DEBUG => POF checksum: 0x11edee12, IBX checksum: 0x19816d20 -- "bombardier.pof"
  638. Submodel 'realhornet-b' is detail level 1 of 'realhornet-a'
  639. Submodel 'realhornet-c' is detail level 2 of 'realhornet-a'
  640. Loading model 'crossbow.pof'
  641. No subsystems found for model "crossbow.pof".
  642. IBX: Found a good IBX to read for 'crossbow.pof'.
  643. IBX-DEBUG => POF checksum: 0x19e682bb, IBX checksum: 0x885d0786 -- "crossbow.pof"
  644. Loading model 'piranha.pof'
  645. IBX: Found a good IBX to read for 'piranha.pof'.
  646. IBX-DEBUG => POF checksum: 0x484195d2, IBX checksum: 0xf272dc8a -- "piranha.pof"
  647. BMPMAN: Found EFF (shockwave01.eff) with 94 frames at 30 fps.
  648. BMPMAN: Found EFF (missilespew04.eff) with 20 frames at 30 fps.
  649. Loading model 'belial.pof'
  650. IBX: Found a good IBX to read for 'belial.pof'.
  651. IBX-DEBUG => POF checksum: 0x99bae2a2, IBX checksum: 0x77d1d113 -- "belial.pof"
  652. BMPMAN: Found EFF (missilespew02.eff) with 20 frames at 30 fps.
  653. Loading model 'helios.pof'
  654. IBX: Found a good IBX to read for 'helios.pof'.
  655. IBX-DEBUG => POF checksum: 0xc75db1da, IBX checksum: 0x60bd5c91 -- "helios.pof"
  656. Loading model 'cmeasure01.pof'
  657. IBX: Found a good IBX to read for 'cmeasure01.pof'.
  658. IBX-DEBUG => POF checksum: 0x562739c3, IBX checksum: 0x76256515 -- "cmeasure01.pof"
  659. Loading model 'Longbow.pof'
  660. IBX: Found a good IBX to read for 'Longbow.pof'.
  661. IBX-DEBUG => POF checksum: 0x9ed18a4a, IBX checksum: 0xab339ee0 -- "Longbow.pof"
  662. Loading model 'dirk1pod.pof'
  663. Model dirk1pod.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  664. IBX: Found a good IBX to read for 'dirk1pod.pof'.
  665. IBX-DEBUG => POF checksum: 0xc39767db, IBX checksum: 0xc8c3d73f -- "dirk1pod.pof"
  666. Loading model 'dart.pof'
  667. IBX: Found a good IBX to read for 'dart.pof'.
  668. IBX-DEBUG => POF checksum: 0x5c10bb69, IBX checksum: 0xdfc3e934 -- "dart.pof"
  669. Loading model 'swarmpod.pof'
  670. Model swarmpod.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  671. IBX: Found a good IBX to read for 'swarmpod.pof'.
  672. IBX-DEBUG => POF checksum: 0x52a567ee, IBX checksum: 0xa04f292a -- "swarmpod.pof"
  673. Loading model 'InterceptorT.pof'
  674. IBX: Found a good IBX to read for 'InterceptorT.pof'.
  675. IBX-DEBUG => POF checksum: 0x8d57e22a, IBX checksum: 0x34f751a7 -- "InterceptorT.pof"
  676. Loading model 'DirkPodHC.pof'
  677. Model DirkPodHC.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  678. IBX: Found a good IBX to read for 'DirkPodHC.pof'.
  679. IBX-DEBUG => POF checksum: 0x1a57e9d9, IBX checksum: 0xd238d70f -- "DirkPodHC.pof"
  680. Loading model 'Slammer.pof'
  681. IBX: Found a good IBX to read for 'Slammer.pof'.
  682. IBX-DEBUG => POF checksum: 0xa43d47ec, IBX checksum: 0x99fe9d26 -- "Slammer.pof"
  683. Loading model 'SlammerPOD.pof'
  684. Model SlammerPOD.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  685. IBX: Found a good IBX to read for 'SlammerPOD.pof'.
  686. IBX-DEBUG => POF checksum: 0xb2f95f62, IBX checksum: 0xb2f3ac57 -- "SlammerPOD.pof"
  687. Loading model 'paveway12.pof'
  688. IBX: Found a good IBX to read for 'paveway12.pof'.
  689. IBX-DEBUG => POF checksum: 0xfd1fbe88, IBX checksum: 0x06b8aa20 -- "paveway12.pof"
  690. Loading model 'paveway12rack.pof'
  691. Model paveway12rack.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  692. IBX: Found a good IBX to read for 'paveway12rack.pof'.
  693. IBX-DEBUG => POF checksum: 0x91c338a9, IBX checksum: 0xc0a88b15 -- "paveway12rack.pof"
  694. Loading model 'hellfire.pof'
  695. IBX: Found a good IBX to read for 'hellfire.pof'.
  696. IBX-DEBUG => POF checksum: 0x095d2434, IBX checksum: 0xbf74030a -- "hellfire.pof"
  697. Loading model 'hellfireEXT.pof'
  698. Model hellfireEXT.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  699. IBX: Found a good IBX to read for 'hellfireEXT.pof'.
  700. IBX-DEBUG => POF checksum: 0x80933ea9, IBX checksum: 0xb4bff5af -- "hellfireEXT.pof"
  701. BMPMAN: Found EFF (missilespew03.eff) with 20 frames at 30 fps.
  702. Loading model 'MissileM.pof'
  703. IBX: Found a good IBX to read for 'MissileM.pof'.
  704. IBX-DEBUG => POF checksum: 0x00957668, IBX checksum: 0x7b7e1778 -- "MissileM.pof"
  705. BMPMAN: Found EFF (missilespew01.eff) with 20 frames at 30 fps.
  706. Loading model 'GBU-240.pof'
  707. IBX: Found a good IBX to read for 'GBU-240.pof'.
  708. IBX-DEBUG => POF checksum: 0xb388876a, IBX checksum: 0x7eebd3b1 -- "GBU-240.pof"
  709. Loading model 'hornet.pof'
  710. IBX: Found a good IBX to read for 'hornet.pof'.
  711. IBX-DEBUG => POF checksum: 0x066a989a, IBX checksum: 0x8d7227a4 -- "hornet.pof"
  712. Loading model 'SlammerCluster.pof'
  713. IBX: Found a good IBX to read for 'SlammerCluster.pof'.
  714. IBX-DEBUG => POF checksum: 0x615fcf8e, IBX checksum: 0x41858756 -- "SlammerCluster.pof"
  715. Loading model 'debris01.pof'
  716. IBX: Found a good IBX to read for 'debris01.pof'.
  717. IBX-DEBUG => POF checksum: 0x974f214b, IBX checksum: 0x0cb49c79 -- "debris01.pof"
  718. Loading model 'debris02.pof'
  719. IBX: Found a good IBX to read for 'debris02.pof'.
  720. IBX-DEBUG => POF checksum: 0x8e0eed50, IBX checksum: 0x3e979514 -- "debris02.pof"
  721. BMPMAN: Found EFF (explode1.eff) with 43 frames at 25 fps.
  722. BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
  723. BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
  724. BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
  725. BMPMAN: Found EFF (Cmuzzle.eff) with 4 frames at 30 fps.
  726. BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
  727. Paging in mission messages
  728. Stopping model page in...
  729. ANI objective1.ani with size 149x21 (34.4% wasted)
  730. ANI support1.ani with size 108x24 (25.0% wasted)
  731. ANI damage1.ani with size 148x25 (21.9% wasted)
  732. ANI wingman1.ani with size 71x53 (17.2% wasted)
  733. ANI wingman2.ani with size 35x53 (17.2% wasted)
  734. ANI wingman3.ani with size 14x53 (17.2% wasted)
  735. ANI toggle1.ani with size 57x20 (37.5% wasted)
  736. ANI head1.ani with size 164x132 (48.4% wasted)
  737. ANI weapons1.ani with size 126x20 (37.5% wasted)
  738. ANI weapons1_b.ani with size 150x20 (37.5% wasted)
  739. ANI energy1.ani with size 12x41 (35.9% wasted)
  740. ANI targetview1.ani with size 137x156 (39.1% wasted)
  741. ANI targetview2.ani with size 4x96 (25.0% wasted)
  742. ANI targetview3.ani with size 7x20 (37.5% wasted)
  743. ANI 2_radar1.ani with size 209x170 (33.6% wasted)
  744. ANI 2_energy2.ani with size 86x96 (25.0% wasted)
  745. ANI 2_reticle1.ani with size 40x24 (25.0% wasted)
  746. ANI targhit1.ani with size 31x21 (34.4% wasted)
  747. ANI 2_leftarc.ani with size 103x252 (1.6% wasted)
  748. ANI 2_rightarc1.ani with size 103x252 (1.6% wasted)
  749. ANI 2_toparc2.ani with size 35x24 (25.0% wasted)
  750. ANI 2_toparc3.ani with size 41x29 (9.4% wasted)
  751. ANI netlag1.ani with size 29x30 (6.2% wasted)
  752. ANI 2_lead1.ani with size 26x26 (18.8% wasted)
  753. ANI 2_lock1.ani with size 56x53 (17.2% wasted)
  754. ANI 2_lockspin.ani with size 100x100 (21.9% wasted)
  755. ANI time1.ani with size 47x23 (28.1% wasted)
  756. ANI debris01.ani with size 51x38 (40.6% wasted)
  757. ANI debris02.ani with size 26x19 (40.6% wasted)
  758. ANI debris04.ani with size 36x27 (15.6% wasted)
  759. ANI shieldft-04.ani with size 112x93 (27.3% wasted)
  760. ANI shieldbt-01.ani with size 112x93 (27.3% wasted)
  761. ANI shieldlancer.ani with size 112x93 (27.3% wasted)
  762. ANI shieldjackal.ani with size 112x93 (27.3% wasted)
  763. ANI shieldwraith.ani with size 112x93 (27.3% wasted)
  764. ANI shieldainsarii.ani with size 112x93 (27.3% wasted)
  765. ANI Kayser_Particle.ani with size 80x80 (37.5% wasted)
  766. User bitmap 'TMP128x128+8'
  767. User bitmap 'TMP128x128+8'
  768. User bitmap 'TMP256x256+8'
  769. User bitmap 'TMP128x128+8'
  770. Bmpman: 2395/4750 bitmap slots in use.
  771. Ending level bitmap paging...
  772. =================== ENDING LOAD ================
  773. Real count = 739, Estimated count = 425
  774. ================================================
  775. MediaVPs: Flaming debris script ACTIVE!
  776. SCRIPTING: Starting flashy deaths script loading
  777.  
  778. Class: gtf ulysses
  779. DRM: 0.25
  780. DE: 3
  781. DM: 1
  782.  
  783. Class: gtf hercules
  784. DRM: 0.25
  785. DE: 3
  786. DM: 1
  787.  
  788. Class: gtf hercules mark ii
  789. DRM: 0.25
  790. DE: 3
  791. DM: 1
  792.  
  793. Class: gtf ares
  794. DRM: 0.25
  795. DE: 3
  796. DM: 1
  797.  
  798. Class: gtf erinyes
  799. DRM: 0.25
  800. DE: 3
  801. DM: 1
  802.  
  803. Class: gtf loki
  804. DRM: 0.25
  805. DE: 3
  806. DM: 1
  807.  
  808. Class: gtf pegasus
  809. DRM: 0.25
  810. DE: 3
  811. DM: 1
  812.  
  813. Class: gtf perseus
  814. DRM: 0.25
  815. DE: 3
  816. DM: 1
  817.  
  818. Class: gtf myrmidon
  819. DRM: 0.25
  820. DE: 3
  821. DM: 1
  822.  
  823. Class: sf mara (terrans)
  824. DRM: 0.25
  825. DE: 3
  826. DM: 1
  827.  
  828. Class: gtb artemis
  829. DRM: 0.25
  830. DE: 3
  831. DM: 1
  832.  
  833. Class: gtb artemis d.h.
  834. DRM: 0.25
  835. DE: 3
  836. DM: 1
  837.  
  838. Class: gtb medusa
  839. DRM: 0.25
  840. DE: 3
  841. DM: 1
  842.  
  843. Class: gtb ursa
  844. DRM: 0.25
  845. DE: 3
  846. DM: 1
  847.  
  848. Class: gtb zeus
  849. DRM: 0.25
  850. DE: 3
  851. DM: 1
  852.  
  853. Class: gtb boanerges
  854. DRM: 0.25
  855. DE: 3
  856. DM: 1
  857.  
  858. Class: gtdr amazon
  859. DRM: 0.25
  860. DE: 3
  861. DM: 1
  862.  
  863. Class: gtdr amazon advanced
  864. DRM: 0.25
  865. DE: 3
  866. DM: 1
  867. FRM: 1
  868. FE: 6
  869. BE: 0.45
  870. BEDu: 5000
  871. BEDM: 2.5
  872.  
  873. Class: gts hygeia
  874. DRM: 0.25
  875. DE: 3
  876. DM: 1
  877. FRM: 1
  878. FE: 6
  879.  
  880. Class: gtfr triton
  881. DRM: 0.25
  882. DE: 3
  883. DM: 1
  884. FRM: 1
  885. FE: 6
  886. BE: 0.45
  887. BEDu: 5000
  888. BEDM: 2.5
  889.  
  890. Class: tc-tri
  891. DRM: 0.25
  892. DE: 3
  893. DM: 1
  894. FRM: 1
  895. FE: 6
  896. BE: 0.4
  897. BEDu: 4000
  898. BEDM: 2.5
  899.  
  900. Class: gtfr poseidon
  901. DRM: 0.25
  902. DE: 3
  903. DM: 1
  904. FRM: 1
  905. FE: 6
  906.  
  907. Class: tc 2
  908. DRM: 0.25
  909. DE: 3
  910. DM: 1
  911.  
  912. Class: tsc 2
  913. DRM: 0.25
  914. DE: 3
  915. DM: 1
  916.  
  917. Class: tac 1
  918. DRM: 0.25
  919. DE: 3
  920. DM: 1
  921.  
  922. Class: ttc 1
  923. DRM: 0.25
  924. DE: 3
  925. DM: 1
  926.  
  927. Class: gtc fenris
  928. DRM: 0.25
  929. DE: 3
  930. DM: 1
  931. FRM: 2
  932. FE: 6
  933. BE: 0.6
  934. BEDu: 8000
  935. BEDM: 2.5
  936.  
  937. Class: gtm hippocrates
  938. DRM: 0.25
  939. DE: 3
  940. DM: 1
  941. FRM: 1
  942. FE: 6
  943. BE: 0.6
  944. BEDu: 8000
  945. BEDM: 2.5
  946.  
  947. Class: gtc leviathan
  948. DRM: 0.25
  949. DE: 3
  950. DM: 1
  951. FRM: 2
  952. FE: 6
  953. BE: 0.6
  954. BEDu: 8000
  955. BEDM: 2.5
  956.  
  957. Class: gtsc faustus
  958. DRM: 0.25
  959. DE: 3
  960. DM: 1
  961. FRM: 1
  962. FE: 6
  963. BE: 0.6
  964. BEDu: 8000
  965. BEDM: 2.5
  966.  
  967. Class: gtg zephyrus
  968. DRM: 0.25
  969. DE: 3
  970. DM: 1
  971. FRM: 1
  972. FE: 6
  973. BE: 0.55
  974. BEDu: 7000
  975. BEDM: 2.5
  976.  
  977. Class: gta charybdis
  978. DRM: 0.25
  979. DE: 3
  980. DM: 1
  981. FRM: 1
  982. FE: 6
  983. BE: 0.5
  984. BEDu: 6000
  985. BEDM: 2.5
  986.  
  987. Class: gtd orion
  988. DRM: 0.25
  989. DE: 3
  990. DM: 1
  991. FRM: 2
  992. FE: 6
  993. BE: 0.7
  994. BEDu: 10000
  995. BEDM: 2.5
  996.  
  997. Class: gtd hecate
  998. DRM: 0.25
  999. DE: 3
  1000. DM: 1
  1001. FRM: 2
  1002. FE: 6
  1003. BE: 0.7
  1004. BEDu: 10000
  1005. BEDM: 2.5
  1006.  
  1007. Class: gtd orion#2 (bastion)
  1008. DRM: 0.25
  1009. DE: 3
  1010. DM: 1
  1011. FRM: 2
  1012. FE: 6
  1013. BE: 0.7
  1014. BEDu: 10000
  1015. BEDM: 2.5
  1016.  
  1017. Class: gtd hades
  1018. DRM: 0.25
  1019. DE: 3
  1020. DM: 1
  1021. FRM: 2
  1022. FE: 6
  1023. BE: 0.7
  1024. BEDu: 10000
  1025. BEDM: 2.5
  1026.  
  1027. Class: gti arcadia
  1028. DRM: 0.25
  1029. DE: 3
  1030. DM: 1
  1031. FRM: 2
  1032. FE: 6
  1033. BE: 0.7
  1034. BEDu: 10000
  1035. BEDM: 2.5
  1036.  
  1037. Class: gtva colossus
  1038. DRM: 0.25
  1039. DE: 3
  1040. DM: 1
  1041. FRM: 5
  1042. FE: 6
  1043. BE: 0.75
  1044. BEDu: 11000
  1045. BEDM: 2.5
  1046.  
  1047. Class: gtcv deimos
  1048. DRM: 0.25
  1049. DE: 3
  1050. DM: 1
  1051. FRM: 2
  1052. FE: 6
  1053. BE: 0.65
  1054. BEDu: 9000
  1055. BEDM: 2.5
  1056.  
  1057. Class: gtc aeolus
  1058. DRM: 0.25
  1059. DE: 3
  1060. DM: 1
  1061. FRM: 2
  1062. FE: 6
  1063. BE: 0.6
  1064. BEDu: 8000
  1065. BEDM: 2.5
  1066.  
  1067. Class: ntf iceni
  1068. DRM: 0.25
  1069. DE: 3
  1070. DM: 1
  1071. FRM: 2
  1072. FE: 6
  1073. BE: 0.65
  1074. BEDu: 9000
  1075. BEDM: 2.5
  1076.  
  1077. Class: ntf boadicea
  1078. DRM: 0.25
  1079. DE: 3
  1080. DM: 1
  1081. FRM: 2
  1082. FE: 6
  1083. BE: 0.6
  1084. BEDu: 8000
  1085. BEDM: 2.5
  1086.  
  1087. Class: gtt elysium
  1088. DRM: 0.25
  1089. DE: 3
  1090. DM: 1
  1091.  
  1092. Class: gtt argo
  1093. DRM: 0.25
  1094. DE: 3
  1095. DM: 1
  1096. FRM: 1
  1097. FE: 6
  1098. BE: 0.4
  1099. BEDu: 4000
  1100. BEDM: 2.5
  1101.  
  1102. Class: gti ganymede
  1103. DRM: 0.25
  1104. DE: 3
  1105. DM: 1
  1106. FRM: 2
  1107. FE: 6
  1108. BE: 0.7
  1109. BEDu: 10000
  1110. BEDM: 2.5
  1111.  
  1112. Class: knossos
  1113. DRM: 0.25
  1114. DE: 3
  1115. DM: 1
  1116. FRM: 5
  1117. FE: 6
  1118. BE: 0.8
  1119. BEDu: 12000
  1120. BEDM: 2.5
  1121.  
  1122. Class: gtsg watchdog
  1123. DRM: 0.25
  1124. DE: 3
  1125. DM: 1
  1126.  
  1127. Class: gtsg cerberus
  1128. DRM: 0.25
  1129. DE: 3
  1130. DM: 1
  1131.  
  1132. Class: gtsg alastor
  1133. DRM: 0.25
  1134. DE: 3
  1135. DM: 1
  1136.  
  1137. Class: gtep hermes
  1138. DRM: 0.25
  1139. DE: 3
  1140. DM: 1
  1141.  
  1142. Class: tc-meson bomb
  1143. FRM: 4
  1144. FE: 6
  1145. BE: 0.8
  1146. BEDu: 10000
  1147. BEDM: 10
  1148.  
  1149. Class: gtsg mjolnir
  1150. DRM: 0.25
  1151. DE: 3
  1152. DM: 1
  1153. FRM: 2
  1154. FE: 6
  1155. BE: 0.6
  1156. BEDu: 8000
  1157. BEDM: 2.5
  1158.  
  1159. Class: gtsg mjolnir#home
  1160. DRM: 0.25
  1161. DE: 3
  1162. DM: 1
  1163. FRM: 2
  1164. FE: 6
  1165. BE: 0.6
  1166. BEDu: 8000
  1167. BEDM: 2.5
  1168.  
  1169. Class: gvf seth
  1170. DRM: 0.25
  1171. DE: 3
  1172. DM: 1
  1173.  
  1174. Class: gvf horus
  1175. DRM: 0.25
  1176. DE: 3
  1177. DM: 1
  1178.  
  1179. Class: gvf thoth
  1180. DRM: 0.25
  1181. DE: 3
  1182. DM: 1
  1183.  
  1184. Class: gvf serapis
  1185. DRM: 0.25
  1186. DE: 3
  1187. DM: 1
  1188.  
  1189. Class: gvf tauret
  1190. DRM: 0.25
  1191. DE: 3
  1192. DM: 1
  1193.  
  1194. Class: gvb sekhmet
  1195. DRM: 0.25
  1196. DE: 3
  1197. DM: 1
  1198.  
  1199. Class: gvb osiris
  1200. DRM: 0.25
  1201. DE: 3
  1202. DM: 1
  1203.  
  1204. Class: gvb bakha
  1205. DRM: 0.25
  1206. DE: 3
  1207. DM: 1
  1208.  
  1209. Class: gvf ptah
  1210. DRM: 0.25
  1211. DE: 3
  1212. DM: 1
  1213.  
  1214. Class: gvs nephthys
  1215. DRM: 0.25
  1216. DE: 3
  1217. DM: 1
  1218. FRM: 1
  1219. FE: 6
  1220.  
  1221. Class: gvt isis
  1222. DRM: 0.25
  1223. DE: 3
  1224. DM: 1
  1225.  
  1226. Class: pvfr ma'at
  1227. DRM: 0.25
  1228. DE: 3
  1229. DM: 1
  1230. FRM: 1
  1231. FE: 6
  1232.  
  1233. Class: gvfr bes
  1234. DRM: 0.25
  1235. DE: 3
  1236. DM: 1
  1237. FRM: 1
  1238. FE: 6
  1239.  
  1240. Class: vac 5
  1241. DRM: 0.25
  1242. DE: 3
  1243. DM: 1
  1244.  
  1245. Class: vac 4
  1246. DRM: 0.25
  1247. DE: 3
  1248. DM: 1
  1249.  
  1250. Class: gvfr satis
  1251. DRM: 0.25
  1252. DE: 3
  1253. DM: 1
  1254. FRM: 1
  1255. FE: 6
  1256. BE: 0.45
  1257. BEDu: 5000
  1258. BEDM: 2.5
  1259.  
  1260. Class: gvg anuket
  1261. DRM: 0.25
  1262. DE: 3
  1263. DM: 1
  1264. FRM: 1
  1265. FE: 6
  1266. BE: 0.55
  1267. BEDu: 7000
  1268. BEDM: 2.5
  1269.  
  1270. Class: gvc aten
  1271. DRM: 0.25
  1272. DE: 3
  1273. DM: 1
  1274. FRM: 2
  1275. FE: 6
  1276. BE: 0.6
  1277. BEDu: 8000
  1278. BEDM: 2.5
  1279.  
  1280. Class: gvc mentu
  1281. DRM: 0.25
  1282. DE: 3
  1283. DM: 1
  1284. FRM: 2
  1285. FE: 6
  1286. BE: 0.6
  1287. BEDu: 8000
  1288. BEDM: 2.5
  1289.  
  1290. Class: gvcv sobek
  1291. DRM: 0.25
  1292. DE: 3
  1293. DM: 1
  1294. FRM: 2
  1295. FE: 6
  1296. BE: 0.65
  1297. BEDu: 9000
  1298. BEDM: 2.5
  1299.  
  1300. Class: gvd typhon
  1301. DRM: 0.25
  1302. DE: 3
  1303. DM: 1
  1304. FRM: 2
  1305. FE: 6
  1306. BE: 0.7
  1307. BEDu: 10000
  1308. BEDM: 2.5
  1309.  
  1310. Class: gvsg ankh
  1311. DRM: 0.25
  1312. DE: 3
  1313. DM: 1
  1314.  
  1315. Class: gvsg edjo
  1316. DRM: 0.25
  1317. DE: 3
  1318. DM: 1
  1319.  
  1320. Class: gvep ra
  1321. DRM: 0.25
  1322. DE: 3
  1323. DM: 1
  1324.  
  1325. Class: gva setekh
  1326. DRM: 0.25
  1327. DE: 3
  1328. DM: 1
  1329. FRM: 1
  1330. FE: 6
  1331. BE: 0.5
  1332. BEDu: 6000
  1333. BEDM: 2.5
  1334.  
  1335. Class: gvd hatshepsut
  1336. DRM: 0.25
  1337. DE: 3
  1338. DM: 1
  1339. FRM: 2
  1340. FE: 6
  1341. BE: 0.7
  1342. BEDu: 10000
  1343. BEDM: 2.5
  1344.  
  1345. Class: sf dragon
  1346. DRM: 0.25
  1347. DE: 3
  1348. DM: 1
  1349.  
  1350. Class: sf basilisk
  1351. DRM: 0.25
  1352. DE: 3
  1353. DM: 1
  1354.  
  1355. Class: sf manticore
  1356. DRM: 0.25
  1357. DE: 3
  1358. DM: 1
  1359.  
  1360. Class: sf aeshma
  1361. DRM: 0.25
  1362. DE: 3
  1363. DM: 1
  1364.  
  1365. Class: sf mara
  1366. DRM: 0.25
  1367. DE: 3
  1368. DM: 1
  1369.  
  1370. Class: sf astaroth
  1371. DRM: 0.25
  1372. DE: 3
  1373. DM: 1
  1374.  
  1375. Class: sb nephilim
  1376. DRM: 0.25
  1377. DE: 3
  1378. DM: 1
  1379.  
  1380. Class: sb taurvi
  1381. DRM: 0.25
  1382. DE: 3
  1383. DM: 1
  1384.  
  1385. Class: sb nahema
  1386. DRM: 0.25
  1387. DE: 3
  1388. DM: 1
  1389.  
  1390. Class: sb seraphim
  1391. DRM: 0.25
  1392. DE: 3
  1393. DM: 1
  1394.  
  1395. Class: st azrael
  1396. DRM: 0.25
  1397. DE: 3
  1398. DM: 1
  1399.  
  1400. Class: sfr dis
  1401. DRM: 0.25
  1402. DE: 3
  1403. DM: 1
  1404. FRM: 1
  1405. FE: 6
  1406. BE: 0.45
  1407. BEDu: 5000
  1408. BEDM: 2.5
  1409.  
  1410. Class: sac 3
  1411. DRM: 0.25
  1412. DE: 3
  1413. DM: 1
  1414. FRM: 1
  1415. FE: 6
  1416. BE: 0.4
  1417. BEDu: 4000
  1418. BEDM: 2.5
  1419.  
  1420. Class: sfr mephisto
  1421. DRM: 0.25
  1422. DE: 3
  1423. DM: 1
  1424. FRM: 1
  1425. FE: 6
  1426.  
  1427. Class: sc 5
  1428. DRM: 0.25
  1429. DE: 3
  1430. DM: 1
  1431.  
  1432. Class: sfr asmodeus
  1433. DRM: 0.25
  1434. DE: 3
  1435. DM: 1
  1436. FRM: 1
  1437. FE: 6
  1438. BE: 0.45
  1439. BEDu: 5000
  1440. BEDM: 2.5
  1441.  
  1442. Class: sac 2
  1443. DRM: 0.25
  1444. DE: 3
  1445. DM: 1
  1446.  
  1447. Class: sc lilith
  1448. DRM: 0.25
  1449. DE: 3
  1450. DM: 1
  1451. FRM: 2
  1452. FE: 6
  1453. BE: 0.6
  1454. BEDu: 8000
  1455. BEDM: 2.5
  1456.  
  1457. Class: sc rakshasa
  1458. DRM: 0.25
  1459. DE: 3
  1460. DM: 1
  1461. FRM: 2
  1462. FE: 6
  1463. BE: 0.6
  1464. BEDu: 8000
  1465. BEDM: 2.5
  1466.  
  1467. Class: sd demon
  1468. DRM: 0.25
  1469. DE: 3
  1470. DM: 1
  1471. FRM: 2
  1472. FE: 6
  1473. BE: 0.7
  1474. BEDu: 10000
  1475. BEDM: 2.5
  1476.  
  1477. Class: sd ravana
  1478. DRM: 0.25
  1479. DE: 3
  1480. DM: 1
  1481. FRM: 2
  1482. FE: 6
  1483. BE: 0.7
  1484. BEDu: 10000
  1485. BEDM: 2.5
  1486.  
  1487. Class: sd lucifer
  1488. DRM: 0.25
  1489. DE: 3
  1490. DM: 1
  1491. FRM: 2
  1492. FE: 6
  1493. BE: 0.7
  1494. BEDu: 10000
  1495. BEDM: 2.5
  1496.  
  1497. Class: ssg trident
  1498. DRM: 0.25
  1499. DE: 3
  1500. DM: 1
  1501.  
  1502. Class: ssg belial
  1503. DRM: 0.25
  1504. DE: 3
  1505. DM: 1
  1506.  
  1507. Class: ssg rahu
  1508. DRM: 0.25
  1509. DE: 3
  1510. DM: 1
  1511. FRM: 1
  1512. FE: 6
  1513. BE: 0.55
  1514. BEDu: 7000
  1515. BEDM: 2.5
  1516.  
  1517. Class: scv moloch
  1518. DRM: 0.25
  1519. DE: 3
  1520. DM: 1
  1521. FRM: 2
  1522. FE: 6
  1523. BE: 0.65
  1524. BEDu: 9000
  1525. BEDM: 2.5
  1526.  
  1527. Class: sj sathanas
  1528. DRM: 0.25
  1529. DE: 3
  1530. DM: 1
  1531. FRM: 5
  1532. FE: 6
  1533. BE: 0.75
  1534. BEDu: 11000
  1535. BEDM: 2.5
  1536.  
  1537. Class: shivan comm node
  1538. DRM: 0.25
  1539. DE: 3
  1540. DM: 1
  1541. FRM: 1
  1542. FE: 6
  1543. BE: 0.65
  1544. BEDu: 9000
  1545. BEDM: 2.5
  1546.  
  1547. Class: gtf aurora
  1548. DRM: 0.25
  1549. DE: 3
  1550. DM: 1
  1551.  
  1552. Class: gtf kulas
  1553. DRM: 0.25
  1554. DE: 3
  1555. DM: 1
  1556.  
  1557. Class: gtf comanche
  1558. DRM: 0.25
  1559. DE: 3
  1560. DM: 1
  1561.  
  1562. Class: gtf seminole
  1563. DRM: 0.25
  1564. DE: 3
  1565. DM: 1
  1566.  
  1567. Class: gtf cherokee
  1568. DRM: 0.25
  1569. DE: 3
  1570. DM: 1
  1571.  
  1572. Class: gtb yurok
  1573. DRM: 0.25
  1574. DE: 3
  1575. DM: 1
  1576.  
  1577. Class: gtb navajo
  1578. DRM: 0.25
  1579. DE: 3
  1580. DM: 1
  1581.  
  1582. Class: gtc hyperion
  1583. DRM: 0.25
  1584. DE: 3
  1585. DM: 1
  1586. FRM: 2
  1587. FE: 6
  1588. BE: 0.6
  1589. BEDu: 8000
  1590. BEDM: 2.5
  1591.  
  1592. Class: gtcv chimera
  1593. DRM: 0.25
  1594. DE: 3
  1595. DM: 1
  1596. FRM: 2
  1597. FE: 6
  1598. BE: 0.65
  1599. BEDu: 9000
  1600. BEDM: 2.5
  1601.  
  1602. Class: gtcv bellerophon
  1603. DRM: 0.25
  1604. DE: 3
  1605. DM: 1
  1606. FRM: 2
  1607. FE: 6
  1608. BE: 0.65
  1609. BEDu: 9000
  1610. BEDM: 2.5
  1611.  
  1612. Class: gtd titan
  1613. DRM: 0.25
  1614. DE: 3
  1615. DM: 1
  1616. FRM: 2
  1617. FE: 6
  1618. BE: 0.7
  1619. BEDu: 10000
  1620. BEDM: 2.5
  1621.  
  1622. Class: gtd raynor
  1623. DRM: 0.25
  1624. DE: 3
  1625. DM: 1
  1626. FRM: 2
  1627. FE: 6
  1628. BE: 0.7
  1629. BEDu: 10000
  1630. BEDM: 2.5
  1631.  
  1632. Class: gtl anemoi
  1633. DRM: 0.25
  1634. DE: 3
  1635. DM: 1
  1636. FRM: 2
  1637. FE: 6
  1638. BE: 0.7
  1639. BEDu: 10000
  1640. BEDM: 2.5
  1641.  
  1642. Class: orion refit
  1643. DRM: 0.25
  1644. DE: 3
  1645. DM: 1
  1646. FRM: 2
  1647. FE: 6
  1648. BE: 0.7
  1649. BEDu: 10000
  1650. BEDM: 2.5
  1651.  
  1652. Class: alliance jump gate
  1653. DRM: 0.25
  1654. DE: 3
  1655. DM: 1
  1656. FRM: 2
  1657. FE: 6
  1658. BE: 0.8
  1659. BEDu: 12000
  1660. BEDM: 2.5
  1661.  
  1662. Class: sj dante
  1663. DRM: 0.25
  1664. DE: 3
  1665. DM: 1
  1666. FRM: 5
  1667. FE: 6
  1668. BE: 0.75
  1669. BEDu: 11000
  1670. BEDM: 2.5
  1671.  
  1672. Class: vishnan preserver
  1673. DRM: 0.25
  1674. DE: 3
  1675. DM: 1
  1676. FRM: 5
  1677. FE: 6
  1678. BE: 0.75
  1679. BEDu: 11000
  1680. BEDM: 2.5
  1681.  
  1682. Class: vishnan arbiter
  1683. DRM: 0.25
  1684. DE: 3
  1685. DM: 1
  1686. FRM: 2
  1687. FE: 6
  1688. BE: 0.65
  1689. BEDu: 9000
  1690. BEDM: 2.5
  1691.  
  1692. Class: vishnan sacred keeper
  1693. DRM: 0.25
  1694. DE: 3
  1695. DM: 1
  1696. FRM: 2
  1697. FE: 6
  1698. BE: 0.7
  1699. BEDu: 10000
  1700. BEDM: 2.5
  1701.  
  1702. Class: vishnan missionary
  1703. DRM: 0.25
  1704. DE: 3
  1705. DM: 1
  1706.  
  1707. Class: vishnan preacher
  1708. DRM: 0.25
  1709. DE: 3
  1710. DM: 1
  1711.  
  1712. Class: vishnan seeker
  1713. DRM: 0.25
  1714. DE: 3
  1715. DM: 1
  1716.  
  1717. Class: vishnan inquisitor
  1718. DRM: 0.25
  1719. DE: 3
  1720. DM: 1
  1721.  
  1722. Class: vishnan protector
  1723. DRM: 0.25
  1724. DE: 3
  1725. DM: 1
  1726. FRM: 1
  1727. FE: 6
  1728. BE: 0.6
  1729. BEDu: 8000
  1730. BEDM: 2.5
  1731.  
  1732. Class: uefg karuna
  1733. DRM: 0.25
  1734. DE: 3
  1735. DM: 1
  1736. FRM: 2
  1737. FE: 6
  1738. BE: 0.65
  1739. BEDu: 9000
  1740. BEDM: 2.5
  1741.  
  1742. Class: gtf atalanta
  1743. DRM: 0.25
  1744. DE: 3
  1745. DM: 1
  1746.  
  1747. Class: gtf nyx
  1748. DRM: 0.25
  1749. DE: 3
  1750. DM: 1
  1751.  
  1752. Class: gtf draco
  1753. DRM: 0.25
  1754. DE: 3
  1755. DM: 1
  1756.  
  1757. Class: gtb rhea
  1758. DRM: 0.25
  1759. DE: 3
  1760. DM: 1
  1761.  
  1762. Class: gtcv diomedes
  1763. DRM: 0.25
  1764. DE: 3
  1765. DM: 1
  1766. FRM: 2
  1767. FE: 6
  1768. BE: 0.65
  1769. BEDu: 9000
  1770. BEDM: 2.5
  1771.  
  1772. Class: gvl tawaret
  1773. DRM: 0.25
  1774. DE: 3
  1775. DM: 1
  1776. FRM: 2
  1777. FE: 6
  1778. BE: 0.7
  1779. BEDu: 10000
  1780. BEDM: 2.5
  1781.  
  1782. Class: uef uhlan
  1783. DRM: 0.25
  1784. DE: 3
  1785. DM: 1
  1786.  
  1787. Class: uef kentauroi
  1788. DRM: 0.25
  1789. DE: 3
  1790. DM: 1
  1791.  
  1792. Class: uef uriel
  1793. DRM: 0.25
  1794. DE: 3
  1795. DM: 1
  1796.  
  1797. Class: uef izra'il
  1798. DRM: 0.25
  1799. DE: 3
  1800. DM: 1
  1801.  
  1802. Class: uef lao tze
  1803. DRM: 0.25
  1804. DE: 3
  1805. DM: 1
  1806.  
  1807. Class: uef ainsarii
  1808. DRM: 0.25
  1809. DE: 3
  1810. DM: 1
  1811.  
  1812. Class: ueb durga
  1813. DRM: 0.25
  1814. DE: 3
  1815. DM: 1
  1816.  
  1817. Class: ueb vajradhara
  1818. DRM: 0.25
  1819. DE: 3
  1820. DM: 1
  1821.  
  1822. Class: uem florence
  1823. DRM: 0.25
  1824. DE: 3
  1825. DM: 1
  1826. FRM: 1
  1827. FE: 6
  1828. BE: 0.6
  1829. BEDu: 8000
  1830. BEDM: 2.5
  1831.  
  1832. Class: uet kadmos
  1833. DRM: 0.25
  1834. DE: 3
  1835. DM: 1
  1836. FRM: 1
  1837. FE: 6
  1838. BE: 0.4
  1839. BEDu: 4000
  1840. BEDM: 2.5
  1841.  
  1842. Class: uet corsair
  1843. DRM: 0.25
  1844. DE: 3
  1845. DM: 1
  1846. FRM: 1
  1847. FE: 6
  1848.  
  1849. Class: uet upanishad
  1850. DRM: 0.25
  1851. DE: 3
  1852. DM: 1
  1853. FRM: 1
  1854. FE: 6
  1855. BE: 0.6
  1856. BEDu: 8000
  1857. BEDM: 2.5
  1858.  
  1859. Class: uea oculus
  1860. DRM: 0.25
  1861. DE: 3
  1862. DM: 1
  1863. FRM: 1
  1864. FE: 6
  1865. BE: 0.5
  1866. BEDu: 6000
  1867. BEDM: 2.5
  1868.  
  1869. Class: uec sanctus
  1870. DRM: 0.25
  1871. DE: 3
  1872. DM: 1
  1873. FRM: 2
  1874. FE: 6
  1875. BE: 0.6
  1876. BEDu: 8000
  1877. BEDM: 2.5
  1878.  
  1879. Class: uefg narayana
  1880. DRM: 0.25
  1881. DE: 3
  1882. DM: 1
  1883. FRM: 2
  1884. FE: 6
  1885. BE: 0.65
  1886. BEDu: 9000
  1887. BEDM: 2.5
  1888.  
  1889. Class: ued solaris
  1890. DRM: 0.25
  1891. DE: 3
  1892. DM: 1
  1893. FRM: 2
  1894. FE: 6
  1895. BE: 0.7
  1896. BEDu: 10000
  1897. BEDM: 2.5
  1898.  
  1899. Class: ues centaur
  1900. DRM: 0.25
  1901. DE: 3
  1902. DM: 1
  1903. FRM: 1
  1904. FE: 6
  1905.  
  1906. Class: uefr demeter
  1907. DRM: 0.25
  1908. DE: 3
  1909. DM: 1
  1910. FRM: 1
  1911. FE: 6
  1912. BE: 0.45
  1913. BEDu: 5000
  1914. BEDM: 2.5
  1915.  
  1916. Class: uec-dem
  1917. DRM: 0.25
  1918. DE: 3
  1919. DM: 1
  1920. FRM: 1
  1921. FE: 6
  1922. BE: 0.4
  1923. BEDu: 4000
  1924. BEDM: 2.5
  1925.  
  1926. Class: uei kumari
  1927. DRM: 0.25
  1928. DE: 3
  1929. DM: 1
  1930. FRM: 2
  1931. FE: 6
  1932. BE: 0.7
  1933. BEDu: 10000
  1934. BEDM: 2.5
  1935.  
  1936. Class: intrasystem gate
  1937. DRM: 0.25
  1938. DE: 3
  1939. DM: 1
  1940. FRM: 2
  1941. FE: 6
  1942. BE: 0.7
  1943. BEDu: 10000
  1944. BEDM: 2.5
  1945.  
  1946. Class: uei bretonia
  1947. DRM: 0.25
  1948. DE: 3
  1949. DM: 1
  1950. FRM: 2
  1951. FE: 6
  1952. BE: 0.7
  1953. BEDu: 10000
  1954. BEDM: 2.5
  1955.  
  1956. Class: scimitar
  1957. DRM: 0.25
  1958. DE: 3
  1959. DM: 1
  1960.  
  1961. Class: sred
  1962. BEI: 0.2
  1963. BEDu: 200
  1964. BEDi: 100
  1965.  
  1966. Class: lred
  1967. BEI: 0.2
  1968. BEDu: 600
  1969. BEDi: 300
  1970.  
  1971. Class: bfred
  1972. BEI: 0.2
  1973. BEDu: 2100
  1974. BEDi: 1050
  1975.  
  1976. Class: terslash
  1977. BEI: 0.2
  1978. BEDu: 350
  1979. BEDi: 175
  1980.  
  1981. Class: lterslash
  1982. BEI: 0.2
  1983. BEDu: 150
  1984. BEDi: 75
  1985.  
  1986. Class: bfgreen
  1987. BEI: 0.2
  1988. BEDu: 1900
  1989. BEDi: 950
  1990.  
  1991. Class: lrbgreen
  1992. BEI: 0.2
  1993. BEDu: 1900
  1994. BEDi: 950
  1995.  
  1996. Class: bgreen
  1997. BEI: 0.2
  1998. BEDu: 1200
  1999. BEDi: 650
  2000.  
  2001. Class: sgreen
  2002. BEI: 0.2
  2003. BEDu: 210
  2004. BEDi: 105
  2005.  
  2006. Class: svas
  2007. BEI: 0.2
  2008. BEDu: 350
  2009. BEDi: 175
  2010.  
  2011. Class: bvas
  2012. BEI: 0.2
  2013. BEDu: 1100
  2014. BEDi: 550
  2015.  
  2016. Class: vslash
  2017. BEI: 0.2
  2018. BEDu: 750
  2019. BEDi: 375
  2020.  
  2021. Class: green beam
  2022. BEI: 0.2
  2023. BEDu: 200
  2024. BEDi: 100
  2025.  
  2026. Class: mjolnirbeam
  2027. BEI: 0.2
  2028. BEDu: 750
  2029. BEDi: 375
  2030.  
  2031. Class: mjolnirbeam#home
  2032. BEI: 0.2
  2033. BEDu: 400
  2034. BEDi: 200
  2035.  
  2036. Class: cyclops
  2037. FR: 100
  2038. FE: 6
  2039. BEI: 0.6
  2040. BEDu: 2000
  2041. BEDi: 1000
  2042.  
  2043. Class: cyclops#short
  2044. FR: 100
  2045. FE: 6
  2046. BEI: 0.6
  2047. BEDu: 2000
  2048. BEDi: 1000
  2049.  
  2050. Class: rebel bomb
  2051. FR: 100
  2052. FE: 6
  2053. BEI: 0.6
  2054. BEDu: 400
  2055. BEDi: 200
  2056.  
  2057. Class: helios
  2058. FR: 100
  2059. FE: 6
  2060. BEI: 0.6
  2061. BEDu: 6800
  2062. BEDi: 3400
  2063.  
  2064. Class: unknown bomb
  2065. FR: 100
  2066. FE: 6
  2067. BEI: 0.6
  2068. BEDu: 1500
  2069. BEDi: 750
  2070.  
  2071. Class: unknown megabomb
  2072. FR: 100
  2073. FE: 6
  2074. BEI: 0.6
  2075. BEDu: 3200
  2076. BEDi: 1600
  2077.  
  2078. Class: shivan bomb
  2079. FR: 100
  2080. FE: 6
  2081. BEI: 0.6
  2082. BEDu: 2000
  2083. BEDi: 1000
  2084.  
  2085. Class: shivan bomb#short
  2086. FR: 100
  2087. FE: 6
  2088. BEI: 0.6
  2089. BEDu: 2000
  2090. BEDi: 1000
  2091.  
  2092. Class: shivan weak bomb
  2093. FR: 100
  2094. FE: 6
  2095. BEI: 0.6
  2096. BEDu: 400
  2097. BEDi: 200
  2098.  
  2099. Class: shivan megabomb
  2100. FR: 100
  2101. FE: 6
  2102. BEI: 0.6
  2103. BEDu: 6800
  2104. BEDi: 3400
  2105.  
  2106. Class: fusion mortar
  2107. FR: 20
  2108. FE: 6
  2109. BEI: 0.2
  2110. BEDu: 80
  2111. BEDi: 40
  2112.  
  2113. Class: vasudan flux cannon
  2114. FR: 20
  2115. FE: 6
  2116. BEI: 0.4
  2117. BEDu: 500
  2118. BEDi: 250
  2119.  
  2120. Class: vishnan huge turret
  2121. BEI: 0.2
  2122. BEDu: 90
  2123. BEDi: 45
  2124.  
  2125. Class: hred
  2126. BEI: 0.2
  2127. BEDu: 800
  2128. BEDi: 400
  2129.  
  2130. Class: lrsred
  2131. BEI: 0.2
  2132. BEDu: 100
  2133. BEDi: 50
  2134.  
  2135. Class: terslashblue
  2136. BEI: 0.2
  2137. BEDu: 425
  2138. BEDi: 212.5
  2139.  
  2140. Class: bfblue
  2141. BEI: 0.2
  2142. BEDu: 2200
  2143. BEDi: 1100
  2144.  
  2145. Class: hblue
  2146. BEI: 0.2
  2147. BEDu: 1850
  2148. BEDi: 925
  2149.  
  2150. Class: bblue
  2151. BEI: 0.2
  2152. BEDu: 1500
  2153. BEDi: 750
  2154.  
  2155. Class: mblue
  2156. BEI: 0.2
  2157. BEDu: 900
  2158. BEDi: 450
  2159.  
  2160. Class: sblue
  2161. BEI: 0.2
  2162. BEDu: 320
  2163. BEDi: 160
  2164.  
  2165. Class: abeamtiny
  2166. BEI: 0.2
  2167. BEDu: 200
  2168. BEDi: 100
  2169.  
  2170. Class: sabeam
  2171. BEI: 0.2
  2172. BEDu: 400
  2173. BEDi: 200
  2174.  
  2175. Class: babeam
  2176. BEI: 0.2
  2177. BEDu: 870
  2178. BEDi: 435
  2179.  
  2180. Class: lrabeam
  2181. BEI: 0.2
  2182. BEDu: 2500
  2183. BEDi: 1250
  2184.  
  2185. Class: mass driver#karuna
  2186. BEI: 0.2
  2187. BEDu: 1200
  2188. BEDi: 600
  2189.  
  2190. Class: gauss cannon#karuna
  2191. BEI: 0.2
  2192. BEDu: 1200
  2193. BEDi: 600
  2194.  
  2195. Class: vishnan megabomb
  2196. FR: 100
  2197. FE: 6
  2198. BEI: 0.6
  2199. BEDu: 4100
  2200. BEDi: 2050
  2201.  
  2202. Class: vishnan ultrabomb
  2203. FR: 100
  2204. FE: 6
  2205. BEI: 0.6
  2206. BEDu: 4100
  2207. BEDi: 2050
  2208.  
  2209. Class: eos
  2210. FR: 150
  2211. FE: 7
  2212. BEI: 0.6
  2213. BEDu: 1000
  2214. BEDi: 500
  2215.  
  2216. Class: supernova
  2217. FR: 200
  2218. FE: 7
  2219. BEI: 0.6
  2220. BEDu: 5000
  2221. BEDi: 2500
  2222.  
  2223. Class: apocalypse#karuna
  2224. FR: 100
  2225. FE: 7
  2226. BEI: 0.6
  2227. BEDu: 500
  2228. BEDi: 250
  2229.  
  2230. Class: archer
  2231. BEI: 0.2
  2232. BEDu: 350
  2233. BEDi: 175
  2234.  
  2235. Class: redeemer
  2236. BEI: 0.2
  2237. BEDu: 120
  2238. BEDi: 60
  2239.  
  2240. Class: vajra
  2241. BEI: 0.2
  2242. BEDu: 600
  2243. BEDi: 300
  2244.  
  2245. Class: mass driver#sanctus
  2246. BEI: 0.2
  2247. BEDu: 600
  2248. BEDi: 300
  2249.  
  2250. Class: mass driver#narayana
  2251. BEI: 0.2
  2252. BEDu: 2400
  2253. BEDi: 1200
  2254.  
  2255. Class: gauss cannon#sanctus
  2256. BEI: 0.2
  2257. BEDu: 600
  2258. BEDi: 300
  2259.  
  2260. Class: gauss cannon#narayana
  2261. BEI: 0.2
  2262. BEDu: 2400
  2263. BEDi: 1200
  2264.  
  2265. Class: gattler turret#solaris
  2266. BEI: 0.2
  2267. BEDu: 15
  2268. BEDi: 7.5
  2269.  
  2270. Class: warhammer
  2271. FR: 50
  2272. FE: 6
  2273. BEI: 0.4
  2274. BEDu: 500
  2275. BEDi: 250
  2276.  
  2277. Class: sledgehammer
  2278. FR: 100
  2279. FE: 6
  2280. BEI: 0.6
  2281. BEDu: 7500
  2282. BEDi: 3750
  2283.  
  2284. Class: jackhammer
  2285. FR: 100
  2286. FE: 6
  2287. BEI: 0.6
  2288. BEDu: 4000
  2289. BEDi: 2000
  2290.  
  2291. Class: warhammer#sanctus
  2292. FR: 50
  2293. FE: 6
  2294. BEI: 0.4
  2295. BEDu: 500
  2296. BEDi: 250
  2297.  
  2298. Class: apocalypse#narayana
  2299. FR: 150
  2300. FE: 7
  2301. BEI: 0.6
  2302. BEDu: 1000
  2303. BEDi: 500
  2304.  
  2305. Class: apocalypse#solaris
  2306. FR: 125
  2307. FE: 7
  2308. BEI: 0.6
  2309. BEDu: 1000
  2310. BEDi: 500
  2311.  
  2312. Class: hydra#spawn
  2313. FR: 25
  2314. FE: 6
  2315. BEI: 0.4
  2316. BEDu: 125
  2317. BEDi: 62.5
  2318. Received post for event GS_EVENT_START_BRIEFING during state transtition. Find Allender if you are unsure if this is bad.
  2319. Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_START_GAME (52)
  2320. ANI 2_BriefMap with size 918x400 (21.9% wasted)
  2321. ANI iconwing01 with size 32x28 (12.5% wasted)
  2322. Loading model 'Dirk1TECH.pof'
  2323. Model Dirk1TECH.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2324. IBX: Found a good IBX to read for 'Dirk1TECH.pof'.
  2325. IBX-DEBUG => POF checksum: 0xf5646d37, IBX checksum: 0x400509a3 -- "Dirk1TECH.pof"
  2326. Loading model 'SlammerTECH.pof'
  2327. Model SlammerTECH.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2328. IBX: Found a good IBX to read for 'SlammerTECH.pof'.
  2329. IBX-DEBUG => POF checksum: 0x3c502a43, IBX checksum: 0x5049ba9f -- "SlammerTECH.pof"
  2330. Loading model 'Paveway12tech.pof'
  2331. Model Paveway12tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2332. IBX: Found a good IBX to read for 'Paveway12tech.pof'.
  2333. IBX-DEBUG => POF checksum: 0x344be43d, IBX checksum: 0x75449096 -- "Paveway12tech.pof"
  2334. Loading model 'hellfireTECH.pof'
  2335. Model hellfireTECH.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2336. IBX: Found a good IBX to read for 'hellfireTECH.pof'.
  2337. IBX-DEBUG => POF checksum: 0x8c777831, IBX checksum: 0xab24a941 -- "hellfireTECH.pof"
  2338. Frame 0 too long!!: frametime = 24.853 (24.853)
  2339. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
  2340. Entering game at time = 43.005
  2341. Frame 1 too long!!: frametime = 0.547 (0.547)
  2342. nothing ok to fire
  2343. nothing ok to fire
  2344. nothing ok to fire
  2345. nothing ok to fire
  2346. message 'evac' with invalid head. Fix by assigning persona to the message.
  2347. ANI Head-CM14a.ani with size 160x120 (6.2% wasted)
  2348. nothing ok to fire
  2349. nothing ok to fire
  2350. nothing ok to fire
  2351. nothing ok to fire
  2352. nothing ok to fire
  2353. 387 frames executed in 30.079 seconds, 12.866 frames per second.
  2354. nothing ok to fire
  2355. nothing ok to fire
  2356. nothing ok to fire
  2357. message 'roger that' with invalid head. Fix by assigning persona to the message.
  2358. ANI Head-CM11b.ani with size 160x120 (6.2% wasted)
  2359. nothing ok to fire
  2360. nothing ok to fire
  2361. nothing ok to fire
  2362. nothing ok to fire
  2363. nothing ok to fire
  2364. message 'good luck' with invalid head. Fix by assigning persona to the message.
  2365. nothing ok to fire
  2366. nothing ok to fire
  2367. nothing ok to fire
  2368. nothing ok to fire
  2369. nothing ok to fire
  2370. nothing ok to fire
  2371. nothing ok to fire
  2372. nothing ok to fire
  2373. nothing ok to fire
  2374. nothing ok to fire
  2375. nothing ok to fire
  2376. nothing ok to fire
  2377. Killing beam at initial fire because of illegal targeting!!!
  2378. nothing ok to fire
  2379. nothing ok to fire
  2380. nothing ok to fire
  2381. nothing ok to fire
  2382. nothing ok to fire
  2383. nothing ok to fire
  2384. nothing ok to fire
  2385. nothing ok to fire
  2386. nothing ok to fire
  2387. Frame 669 too long!!: frametime = 0.287 (0.287)
  2388. nothing ok to fire
  2389. nothing ok to fire
  2390. nothing ok to fire
  2391. nothing ok to fire
  2392. nothing ok to fire
  2393. nothing ok to fire
  2394. nothing ok to fire
  2395. nothing ok to fire
  2396. nothing ok to fire
  2397. nothing ok to fire
  2398. nothing ok to fire
  2399. nothing ok to fire
  2400. nothing ok to fire
  2401. nothing ok to fire
  2402. nothing ok to fire
  2403. nothing ok to fire
  2404. nothing ok to fire
  2405. nothing ok to fire
  2406. nothing ok to fire
  2407. nothing ok to fire
  2408. nothing ok to fire
  2409. nothing ok to fire
  2410. nothing ok to fire
  2411. nothing ok to fire
  2412. nothing ok to fire
  2413. nothing ok to fire
  2414. nothing ok to fire
  2415. nothing ok to fire
  2416. nothing ok to fire
  2417. nothing ok to fire
  2418. nothing ok to fire
  2419. nothing ok to fire
  2420. nothing ok to fire
  2421. Beam couldn't find a good object model/type!! (0)
  2422. nothing ok to fire
  2423. nothing ok to fire
  2424. nothing ok to fire
  2425. nothing ok to fire
  2426. Beam couldn't find a good object model/type!! (0)
  2427. nothing ok to fire
  2428. nothing ok to fire
  2429. nothing ok to fire
  2430. nothing ok to fire
  2431. nothing ok to fire
  2432. nothing ok to fire
  2433. nothing ok to fire
  2434. nothing ok to fire
  2435. nothing ok to fire
  2436. nothing ok to fire
  2437. nothing ok to fire
  2438. nothing ok to fire
  2439. nothing ok to fire
  2440. nothing ok to fire
  2441. nothing ok to fire
  2442. nothing ok to fire
  2443. nothing ok to fire
  2444. nothing ok to fire
  2445. nothing ok to fire
  2446. Frame 909 too long!!: frametime = 0.292 (0.292)
  2447. nothing ok to fire
  2448. nothing ok to fire
  2449. nothing ok to fire
  2450. nothing ok to fire
  2451. nothing ok to fire
  2452. Frame 921 too long!!: frametime = 0.335 (0.335)
  2453. nothing ok to fire
  2454. nothing ok to fire
  2455. Frame 925 too long!!: frametime = 0.251 (0.251)
  2456. nothing ok to fire
  2457. nothing ok to fire
  2458. nothing ok to fire
  2459. nothing ok to fire
  2460. nothing ok to fire
  2461. nothing ok to fire
  2462. nothing ok to fire
  2463. nothing ok to fire
  2464. nothing ok to fire
  2465. nothing ok to fire
  2466. nothing ok to fire
  2467. nothing ok to fire
  2468. nothing ok to fire
  2469. nothing ok to fire
  2470. nothing ok to fire
  2471. Beam couldn't find a good object model/type!! (0)
  2472. Beam couldn't find a good object model/type!! (0)
  2473. Beam couldn't find a good object model/type!! (0)
  2474. nothing ok to fire
  2475. nothing ok to fire
  2476. nothing ok to fire
  2477. Beam couldn't find a good object model/type!! (0)
  2478. nothing ok to fire
  2479. nothing ok to fire
  2480. nothing ok to fire
  2481. Killing beam at initial fire because of illegal targeting!!!
  2482. nothing ok to fire
  2483. nothing ok to fire
  2484. nothing ok to fire
  2485. nothing ok to fire
  2486. nothing ok to fire
  2487. nothing ok to fire
  2488. Killing beam at initial fire because of illegal targeting!!!
  2489. nothing ok to fire
  2490. Killing beam at initial fire because of illegal targeting!!!
  2491. nothing ok to fire
  2492. nothing ok to fire
  2493. nothing ok to fire
  2494. nothing ok to fire
  2495. nothing ok to fire
  2496. nothing ok to fire
  2497. nothing ok to fire
  2498. nothing ok to fire
  2499. nothing ok to fire
  2500. nothing ok to fire
  2501. nothing ok to fire
  2502. Killing beam at initial fire because of illegal targeting!!!
  2503. nothing ok to fire
  2504. nothing ok to fire
  2505. nothing ok to fire
  2506. nothing ok to fire
  2507. nothing ok to fire
  2508. nothing ok to fire
  2509. nothing ok to fire
  2510. nothing ok to fire
  2511. nothing ok to fire
  2512. nothing ok to fire
  2513. nothing ok to fire
  2514. message 'keep evading' with invalid head. Fix by assigning persona to the message.
  2515. nothing ok to fire
  2516. nothing ok to fire
  2517. nothing ok to fire
  2518. nothing ok to fire
  2519. nothing ok to fire
  2520. nothing ok to fire
  2521. nothing ok to fire
  2522. nothing ok to fire
  2523. nothing ok to fire
  2524. nothing ok to fire
  2525. nothing ok to fire
  2526. nothing ok to fire
  2527. nothing ok to fire
  2528. nothing ok to fire
  2529. nothing ok to fire
  2530. nothing ok to fire
  2531. nothing ok to fire
  2532. nothing ok to fire
  2533. nothing ok to fire
  2534. nothing ok to fire
  2535. nothing ok to fire
  2536. nothing ok to fire
  2537. nothing ok to fire
  2538. nothing ok to fire
  2539. nothing ok to fire
  2540. nothing ok to fire
  2541. nothing ok to fire
  2542. nothing ok to fire
  2543. nothing ok to fire
  2544. nothing ok to fire
  2545. nothing ok to fire
  2546. nothing ok to fire
  2547. nothing ok to fire
  2548. nothing ok to fire
  2549. nothing ok to fire
  2550. nothing ok to fire
  2551. nothing ok to fire
  2552. nothing ok to fire
  2553. nothing ok to fire
  2554. nothing ok to fire
  2555. nothing ok to fire
  2556. nothing ok to fire
  2557. nothing ok to fire
  2558. nothing ok to fire
  2559. nothing ok to fire
  2560. nothing ok to fire
  2561. nothing ok to fire
  2562. nothing ok to fire
  2563. nothing ok to fire
  2564. nothing ok to fire
  2565. nothing ok to fire
  2566. nothing ok to fire
  2567. nothing ok to fire
  2568. nothing ok to fire
  2569. nothing ok to fire
  2570. nothing ok to fire
  2571. nothing ok to fire
  2572. nothing ok to fire
  2573. nothing ok to fire
  2574. nothing ok to fire
  2575. nothing ok to fire
  2576. nothing ok to fire
  2577. nothing ok to fire
  2578. nothing ok to fire
  2579. nothing ok to fire
  2580. nothing ok to fire
  2581. nothing ok to fire
  2582. nothing ok to fire
  2583. nothing ok to fire
  2584. message 'Suffron' with invalid head. Fix by assigning persona to the message.
  2585. nothing ok to fire
  2586. nothing ok to fire
  2587. nothing ok to fire
  2588. nothing ok to fire
  2589. nothing ok to fire
  2590. nothing ok to fire
  2591. nothing ok to fire
  2592. nothing ok to fire
  2593. nothing ok to fire
  2594. nothing ok to fire
  2595. nothing ok to fire
  2596. nothing ok to fire
  2597. nothing ok to fire
  2598. nothing ok to fire
  2599. nothing ok to fire
  2600. nothing ok to fire
  2601. nothing ok to fire
  2602. nothing ok to fire
  2603. nothing ok to fire
  2604. nothing ok to fire
  2605. nothing ok to fire
  2606. nothing ok to fire
  2607. nothing ok to fire
  2608. nothing ok to fire
  2609. nothing ok to fire
  2610. nothing ok to fire
  2611. nothing ok to fire
  2612. nothing ok to fire
  2613. nothing ok to fire
  2614. nothing ok to fire
  2615. nothing ok to fire
  2616. nothing ok to fire
  2617. nothing ok to fire
  2618. nothing ok to fire
  2619. nothing ok to fire
  2620. nothing ok to fire
  2621. nothing ok to fire
  2622. nothing ok to fire
  2623. nothing ok to fire
  2624. nothing ok to fire
  2625. nothing ok to fire
  2626. nothing ok to fire
  2627. nothing ok to fire
  2628. nothing ok to fire
  2629. nothing ok to fire
  2630. nothing ok to fire
  2631. nothing ok to fire
  2632. nothing ok to fire
  2633. nothing ok to fire
  2634. nothing ok to fire
  2635. nothing ok to fire
  2636. nothing ok to fire
  2637. nothing ok to fire
  2638. nothing ok to fire
  2639. nothing ok to fire
  2640. nothing ok to fire
  2641. nothing ok to fire
  2642. nothing ok to fire
  2643. nothing ok to fire
  2644. nothing ok to fire
  2645. nothing ok to fire
  2646. nothing ok to fire
  2647. nothing ok to fire
  2648. nothing ok to fire
  2649. nothing ok to fire
  2650. nothing ok to fire
  2651. nothing ok to fire
  2652. nothing ok to fire
  2653. nothing ok to fire
  2654. nothing ok to fire
  2655. nothing ok to fire
  2656. message 'increase to ramming speed' with invalid head. Fix by assigning persona to the message.
  2657. ANI Head-CM14b.ani with size 160x120 (6.2% wasted)
  2658. nothing ok to fire
  2659. nothing ok to fire
  2660. nothing ok to fire
  2661. nothing ok to fire
  2662. nothing ok to fire
  2663. nothing ok to fire
  2664. Frame 1256 too long!!: frametime = 0.292 (0.292)
  2665. nothing ok to fire
  2666. nothing ok to fire
  2667. nothing ok to fire
  2668. nothing ok to fire
  2669. Killing beam at initial fire because of illegal targeting!!!
  2670. nothing ok to fire
  2671. nothing ok to fire
  2672. nothing ok to fire
  2673. nothing ok to fire
  2674. nothing ok to fire
  2675. nothing ok to fire
  2676. Beam couldn't find a good object model/type!! (0)
  2677. nothing ok to fire
  2678. nothing ok to fire
  2679. nothing ok to fire
  2680. Beam couldn't find a good object model/type!! (0)
  2681. nothing ok to fire
  2682. nothing ok to fire
  2683. nothing ok to fire
  2684. nothing ok to fire
  2685. nothing ok to fire
  2686. nothing ok to fire
  2687. nothing ok to fire
  2688. nothing ok to fire
  2689. nothing ok to fire
  2690. nothing ok to fire
  2691. nothing ok to fire
  2692. nothing ok to fire
  2693. Someone passed an extension to bm_load for file 'bptitle.tga'
  2694. Someone passed an extension to bm_load for file 'bptitle.tga'
  2695. nothing ok to fire
  2696. nothing ok to fire
  2697. nothing ok to fire
  2698. nothing ok to fire
  2699. nothing ok to fire
  2700. nothing ok to fire
  2701. nothing ok to fire
  2702. nothing ok to fire
  2703. nothing ok to fire
  2704. nothing ok to fire
  2705. nothing ok to fire
  2706. nothing ok to fire
  2707. nothing ok to fire
  2708. nothing ok to fire
  2709. nothing ok to fire
  2710. nothing ok to fire
  2711. nothing ok to fire
  2712. nothing ok to fire
  2713. Beam couldn't find a good object model/type!! (0)
  2714. nothing ok to fire
  2715. nothing ok to fire
  2716. nothing ok to fire
  2717. nothing ok to fire
  2718. nothing ok to fire
  2719. nothing ok to fire
  2720. nothing ok to fire
  2721. nothing ok to fire
  2722. nothing ok to fire
  2723. nothing ok to fire
  2724. nothing ok to fire
  2725. nothing ok to fire
  2726. nothing ok to fire
  2727. nothing ok to fire
  2728. nothing ok to fire
  2729. nothing ok to fire
  2730. nothing ok to fire
  2731. nothing ok to fire
  2732. nothing ok to fire
  2733. nothing ok to fire
  2734. nothing ok to fire
  2735. nothing ok to fire
  2736. nothing ok to fire
  2737. nothing ok to fire
  2738. nothing ok to fire
  2739. nothing ok to fire
  2740. nothing ok to fire
  2741. Killing beam at initial fire because of illegal targeting!!!
  2742. nothing ok to fire
  2743. nothing ok to fire
  2744. nothing ok to fire
  2745. nothing ok to fire
  2746. nothing ok to fire
  2747. nothing ok to fire
  2748. nothing ok to fire
  2749. nothing ok to fire
  2750. nothing ok to fire
  2751. nothing ok to fire
  2752. nothing ok to fire
  2753. nothing ok to fire
  2754. nothing ok to fire
  2755. nothing ok to fire
  2756. nothing ok to fire
  2757. nothing ok to fire
  2758. nothing ok to fire
  2759. nothing ok to fire
  2760. nothing ok to fire
  2761. nothing ok to fire
  2762. nothing ok to fire
  2763. nothing ok to fire
  2764. nothing ok to fire
  2765. nothing ok to fire
  2766. nothing ok to fire
  2767. nothing ok to fire
  2768. nothing ok to fire
  2769. Got event GS_EVENT_DEBRIEF (33) in state GS_STATE_GAME_PLAY (2)
  2770. SOUND: sound/ds.cpp:1274 - OpenAL error = 'Invalid Operation'
  2771. SOUND: sound/ds.cpp:1274 - OpenAL error = 'Invalid Operation'
  2772. Unloading in mission messages
  2773. Storing stats now
  2774. Frame 1544 too long!!: frametime = 0.263 (0.263)
  2775. Got event GS_EVENT_START_GAME (1) in state GS_STATE_DEBRIEF (27)
  2776. =================== STARTING LEVEL LOAD ==================
  2777. Someone passed an extension to bm_load for file '2_LoadingBGM01.png'
  2778. BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
  2779. Starting model page in...
  2780. Beginning level bitmap paging...
  2781. Loading warp model
  2782. 300
  2783. MISSION LOAD: 'bp2-01.fs2'
  2784. Hmmm... Extension passed to mission_load...
  2785. Using callsign: Brie
  2786. Using callsign: Kassim
  2787. Using callsign: Laporte
  2788. Using callsign: 42nd Pythons
  2789. Using callsign: 42nd Pythons
  2790. Using callsign: 42nd Pythons
  2791. Using callsign: 42nd Pythons
  2792. Using callsign: 42nd Pythons
  2793. Using callsign: 11th Tactical Assault
  2794. Using callsign: 11th Tactical Assault
  2795. Using callsign: 101st Sidewinders
  2796. Using callsign: 101st Sidewinders
  2797. Using callsign: 101st Sidewinders
  2798. Using callsign: 11th Tactical Assault
  2799. Using callsign: 103rd Archers
  2800. Using callsign: 103rd Archers
  2801. Using callsign: 500th Helldivers
  2802. Using callsign: 500th Helldivers
  2803. Using callsign: 500th Helldivers
  2804. Using callsign: 42nd Pythons
  2805. Using callsign: 42nd Pythons
  2806. Using callsign: 42nd Pythons
  2807. Using callsign: 500th Helldivers
  2808. Using callsign: 500th Helldivers
  2809. Using callsign: 500th Helldivers
  2810. Using callsign: 103rd Archers
  2811. Using callsign: 103rd Archers
  2812. Using callsign: 101st Sidewinders
  2813. Starting mission message count : 294
  2814. Ending mission message count : 298
  2815. Current soundtrack set to -1 in event_music_reset_choices
  2816. Allocating space for at least 25 new ship subsystems ... a total of 200 is now available (25 in-use).
  2817. Loading model 'fighter2t-02.pof'
  2818. IBX: Found a good IBX to read for 'fighter2t-02.pof'.
  2819. IBX-DEBUG => POF checksum: 0xb236e2c1, IBX checksum: 0x153c31b5 -- "fighter2t-02.pof"
  2820. Loading model 'fighter2t-05.pof'
  2821. IBX: Found a good IBX to read for 'fighter2t-05.pof'.
  2822. IBX-DEBUG => POF checksum: 0xbfb37609, IBX checksum: 0x207ec69a -- "fighter2t-05.pof"
  2823. Loading model 'gate.pof'
  2824. Potential problem found: Unrecognized subsystem type 'vortexa', believed to be in ship gate.pof
  2825. Potential problem found: Unrecognized subsystem type 'path01', believed to be in ship gate.pof
  2826. IBX: Found a good IBX to read for 'gate.pof'.
  2827. IBX-DEBUG => POF checksum: 0x41681466, IBX checksum: 0x260bf8bf -- "gate.pof"
  2828. Loading model 'liberty.pof'
  2829. Potential problem found: Unrecognized subsystem type 'fighterbay01', believed to be in ship liberty.pof
  2830. IBX: Found a good IBX to read for 'liberty.pof'.
  2831. IBX-DEBUG => POF checksum: 0x64cd4467, IBX checksum: 0xe556dd3e -- "liberty.pof"
  2832. Submodel 'detail-1b' is detail level 1 of 'detail-1a'
  2833. Submodel 'detail-1c' is detail level 2 of 'detail-1a'
  2834. Loading model 'Bomber2T-03.pof'
  2835. IBX: Found a good IBX to read for 'Bomber2T-03.pof'.
  2836. IBX-DEBUG => POF checksum: 0xd02b1bbd, IBX checksum: 0xf53ed53f -- "Bomber2T-03.pof"
  2837. Loading model 'pfighter01.pof'
  2838. IBX: Found a good IBX to read for 'pfighter01.pof'.
  2839. IBX-DEBUG => POF checksum: 0xbc3ad812, IBX checksum: 0xc5dbc284 -- "pfighter01.pof"
  2840. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  2841. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  2842. Submodel 'thruster01d' is detail level 3 of 'thruster01a'
  2843. Loading model 'fgstrikebmb.pof'
  2844. IBX: Found a good IBX to read for 'fgstrikebmb.pof'.
  2845. IBX-DEBUG => POF checksum: 0x2c385027, IBX checksum: 0xa68dc912 -- "fgstrikebmb.pof"
  2846. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  2847. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  2848. Submodel 'thruster01d' is detail level 3 of 'thruster01a'
  2849. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  2850. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  2851. Submodel 'thruster02d' is detail level 3 of 'thruster02a'
  2852. Loading model 'fighter2t-03.pof'
  2853. IBX: Found a good IBX to read for 'fighter2t-03.pof'.
  2854. IBX-DEBUG => POF checksum: 0x437b0cfb, IBX checksum: 0x7a6fa692 -- "fighter2t-03.pof"
  2855. Loading model 'navbuoy.pof'
  2856. IBX: Found a good IBX to read for 'navbuoy.pof'.
  2857. IBX-DEBUG => POF checksum: 0x7c9f8f53, IBX checksum: 0xf7820816 -- "navbuoy.pof"
  2858. OpenGL: Reusing 512x512 FBO!
  2859. Loading model 'htsb.pof'
  2860. Model htsb.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2861. IBX: Found a good IBX to read for 'htsb.pof'.
  2862. IBX-DEBUG => POF checksum: 0x817cd0e6, IBX checksum: 0xe35865e5 -- "htsb.pof"
  2863. Loading model 'ast03.pof'
  2864. IBX: Found a good IBX to read for 'ast03.pof'.
  2865. IBX-DEBUG => POF checksum: 0xb6dfc8cb, IBX checksum: 0xb3f451e7 -- "ast03.pof"
  2866. Loading model 'ast02.pof'
  2867. IBX: Found a good IBX to read for 'ast02.pof'.
  2868. IBX-DEBUG => POF checksum: 0xa423ee95, IBX checksum: 0x27e2f891 -- "ast02.pof"
  2869. Loading model 'ast01.pof'
  2870. IBX: Found a good IBX to read for 'ast01.pof'.
  2871. IBX-DEBUG => POF checksum: 0x3caacd7a, IBX checksum: 0x3e8c4d69 -- "ast01.pof"
  2872. =================== STARTING LEVEL DATA LOAD ==================
  2873. Allocating space for at least 105 new ship subsystems ... a total of 400 is now available (169 in-use).
  2874. About to page in ships!
  2875. ANI shieldft-02 with size 112x93 (27.3% wasted)
  2876. ANI shieldft-03 with size 112x93 (27.3% wasted)
  2877. ANI shieldft-05 with size 112x93 (27.3% wasted)
  2878. ANI shieldbt-03 with size 112x93 (27.3% wasted)
  2879. ANI shieldkulas with size 112x93 (27.3% wasted)
  2880. ANI shieldRhea with size 112x93 (27.3% wasted)
  2881. BMPMAN: Found EFF (Prometheus_AniBitmap.eff) with 12 frames at 5 fps.
  2882. Loading model 'rockeye.pof'
  2883. IBX: Found a good IBX to read for 'rockeye.pof'.
  2884. IBX-DEBUG => POF checksum: 0x821bc51b, IBX checksum: 0x5a0fae49 -- "rockeye.pof"
  2885. Submodel 'rockeye-b' is detail level 1 of 'rockeye-a'
  2886. Submodel 'rockeye-c' is detail level 2 of 'rockeye-a'
  2887. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  2888. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  2889. Loading model 'Tempest.pof'
  2890. IBX: Found a good IBX to read for 'Tempest.pof'.
  2891. IBX-DEBUG => POF checksum: 0x4fcb12af, IBX checksum: 0xef8699b5 -- "Tempest.pof"
  2892. Loading model 'stilettoII.pof'
  2893. IBX: Found a good IBX to read for 'stilettoII.pof'.
  2894. IBX-DEBUG => POF checksum: 0xc03ac47f, IBX checksum: 0x21dd34b9 -- "stilettoII.pof"
  2895. BMPMAN: Found EFF (shockwave01.eff) with 94 frames at 30 fps.
  2896. BMPMAN: Found EFF (explode1.eff) with 43 frames at 25 fps.
  2897. BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
  2898. BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
  2899. BMPMAN: Found EFF (Cmuzzle.eff) with 4 frames at 30 fps.
  2900. BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
  2901. BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
  2902. Paging in mission messages
  2903. Stopping model page in...
  2904. ANI shieldft-02.ani with size 112x93 (27.3% wasted)
  2905. ANI shieldft-03.ani with size 112x93 (27.3% wasted)
  2906. ANI shieldft-05.ani with size 112x93 (27.3% wasted)
  2907. ANI shieldbt-03.ani with size 112x93 (27.3% wasted)
  2908. ANI shieldkulas.ani with size 112x93 (27.3% wasted)
  2909. ANI shieldRhea.ani with size 112x93 (27.3% wasted)
  2910. User bitmap 'TMP128x128+8'
  2911. User bitmap 'TMP128x128+8'
  2912. User bitmap 'TMP256x256+8'
  2913. User bitmap 'TMP128x128+8'
  2914. Bmpman: 2364/4750 bitmap slots in use.
  2915. Ending level bitmap paging...
  2916. =================== ENDING LOAD ================
  2917. Real count = 611, Estimated count = 425
  2918. ================================================
  2919. MediaVPs: Flaming debris script ACTIVE!
  2920. SCRIPTING: Starting flashy deaths script loading
  2921.  
  2922. Class: gtf ulysses
  2923. DRM: 0.25
  2924. DE: 3
  2925. DM: 1
  2926.  
  2927. Class: gtf hercules
  2928. DRM: 0.25
  2929. DE: 3
  2930. DM: 1
  2931.  
  2932. Class: gtf hercules mark ii
  2933. DRM: 0.25
  2934. DE: 3
  2935. DM: 1
  2936.  
  2937. Class: gtf ares
  2938. DRM: 0.25
  2939. DE: 3
  2940. DM: 1
  2941.  
  2942. Class: gtf erinyes
  2943. DRM: 0.25
  2944. DE: 3
  2945. DM: 1
  2946.  
  2947. Class: gtf loki
  2948. DRM: 0.25
  2949. DE: 3
  2950. DM: 1
  2951.  
  2952. Class: gtf pegasus
  2953. DRM: 0.25
  2954. DE: 3
  2955. DM: 1
  2956.  
  2957. Class: gtf perseus
  2958. DRM: 0.25
  2959. DE: 3
  2960. DM: 1
  2961.  
  2962. Class: gtf myrmidon
  2963. DRM: 0.25
  2964. DE: 3
  2965. DM: 1
  2966.  
  2967. Class: sf mara (terrans)
  2968. DRM: 0.25
  2969. DE: 3
  2970. DM: 1
  2971.  
  2972. Class: gtb artemis
  2973. DRM: 0.25
  2974. DE: 3
  2975. DM: 1
  2976.  
  2977. Class: gtb artemis d.h.
  2978. DRM: 0.25
  2979. DE: 3
  2980. DM: 1
  2981.  
  2982. Class: gtb medusa
  2983. DRM: 0.25
  2984. DE: 3
  2985. DM: 1
  2986.  
  2987. Class: gtb ursa
  2988. DRM: 0.25
  2989. DE: 3
  2990. DM: 1
  2991.  
  2992. Class: gtb zeus
  2993. DRM: 0.25
  2994. DE: 3
  2995. DM: 1
  2996.  
  2997. Class: gtb boanerges
  2998. DRM: 0.25
  2999. DE: 3
  3000. DM: 1
  3001.  
  3002. Class: gtdr amazon
  3003. DRM: 0.25
  3004. DE: 3
  3005. DM: 1
  3006.  
  3007. Class: gtdr amazon advanced
  3008. DRM: 0.25
  3009. DE: 3
  3010. DM: 1
  3011. FRM: 1
  3012. FE: 6
  3013. BE: 0.45
  3014. BEDu: 5000
  3015. BEDM: 2.5
  3016.  
  3017. Class: gts hygeia
  3018. DRM: 0.25
  3019. DE: 3
  3020. DM: 1
  3021. FRM: 1
  3022. FE: 6
  3023.  
  3024. Class: gtfr triton
  3025. DRM: 0.25
  3026. DE: 3
  3027. DM: 1
  3028. FRM: 1
  3029. FE: 6
  3030. BE: 0.45
  3031. BEDu: 5000
  3032. BEDM: 2.5
  3033.  
  3034. Class: tc-tri
  3035. DRM: 0.25
  3036. DE: 3
  3037. DM: 1
  3038. FRM: 1
  3039. FE: 6
  3040. BE: 0.4
  3041. BEDu: 4000
  3042. BEDM: 2.5
  3043.  
  3044. Class: gtfr poseidon
  3045. DRM: 0.25
  3046. DE: 3
  3047. DM: 1
  3048. FRM: 1
  3049. FE: 6
  3050.  
  3051. Class: tc 2
  3052. DRM: 0.25
  3053. DE: 3
  3054. DM: 1
  3055.  
  3056. Class: tsc 2
  3057. DRM: 0.25
  3058. DE: 3
  3059. DM: 1
  3060.  
  3061. Class: tac 1
  3062. DRM: 0.25
  3063. DE: 3
  3064. DM: 1
  3065.  
  3066. Class: ttc 1
  3067. DRM: 0.25
  3068. DE: 3
  3069. DM: 1
  3070.  
  3071. Class: gtc fenris
  3072. DRM: 0.25
  3073. DE: 3
  3074. DM: 1
  3075. FRM: 2
  3076. FE: 6
  3077. BE: 0.6
  3078. BEDu: 8000
  3079. BEDM: 2.5
  3080.  
  3081. Class: gtm hippocrates
  3082. DRM: 0.25
  3083. DE: 3
  3084. DM: 1
  3085. FRM: 1
  3086. FE: 6
  3087. BE: 0.6
  3088. BEDu: 8000
  3089. BEDM: 2.5
  3090.  
  3091. Class: gtc leviathan
  3092. DRM: 0.25
  3093. DE: 3
  3094. DM: 1
  3095. FRM: 2
  3096. FE: 6
  3097. BE: 0.6
  3098. BEDu: 8000
  3099. BEDM: 2.5
  3100.  
  3101. Class: gtsc faustus
  3102. DRM: 0.25
  3103. DE: 3
  3104. DM: 1
  3105. FRM: 1
  3106. FE: 6
  3107. BE: 0.6
  3108. BEDu: 8000
  3109. BEDM: 2.5
  3110.  
  3111. Class: gtg zephyrus
  3112. DRM: 0.25
  3113. DE: 3
  3114. DM: 1
  3115. FRM: 1
  3116. FE: 6
  3117. BE: 0.55
  3118. BEDu: 7000
  3119. BEDM: 2.5
  3120.  
  3121. Class: gta charybdis
  3122. DRM: 0.25
  3123. DE: 3
  3124. DM: 1
  3125. FRM: 1
  3126. FE: 6
  3127. BE: 0.5
  3128. BEDu: 6000
  3129. BEDM: 2.5
  3130.  
  3131. Class: gtd orion
  3132. DRM: 0.25
  3133. DE: 3
  3134. DM: 1
  3135. FRM: 2
  3136. FE: 6
  3137. BE: 0.7
  3138. BEDu: 10000
  3139. BEDM: 2.5
  3140.  
  3141. Class: gtd hecate
  3142. DRM: 0.25
  3143. DE: 3
  3144. DM: 1
  3145. FRM: 2
  3146. FE: 6
  3147. BE: 0.7
  3148. BEDu: 10000
  3149. BEDM: 2.5
  3150.  
  3151. Class: gtd orion#2 (bastion)
  3152. DRM: 0.25
  3153. DE: 3
  3154. DM: 1
  3155. FRM: 2
  3156. FE: 6
  3157. BE: 0.7
  3158. BEDu: 10000
  3159. BEDM: 2.5
  3160.  
  3161. Class: gtd hades
  3162. DRM: 0.25
  3163. DE: 3
  3164. DM: 1
  3165. FRM: 2
  3166. FE: 6
  3167. BE: 0.7
  3168. BEDu: 10000
  3169. BEDM: 2.5
  3170.  
  3171. Class: gti arcadia
  3172. DRM: 0.25
  3173. DE: 3
  3174. DM: 1
  3175. FRM: 2
  3176. FE: 6
  3177. BE: 0.7
  3178. BEDu: 10000
  3179. BEDM: 2.5
  3180.  
  3181. Class: gtva colossus
  3182. DRM: 0.25
  3183. DE: 3
  3184. DM: 1
  3185. FRM: 5
  3186. FE: 6
  3187. BE: 0.75
  3188. BEDu: 11000
  3189. BEDM: 2.5
  3190.  
  3191. Class: gtcv deimos
  3192. DRM: 0.25
  3193. DE: 3
  3194. DM: 1
  3195. FRM: 2
  3196. FE: 6
  3197. BE: 0.65
  3198. BEDu: 9000
  3199. BEDM: 2.5
  3200.  
  3201. Class: gtc aeolus
  3202. DRM: 0.25
  3203. DE: 3
  3204. DM: 1
  3205. FRM: 2
  3206. FE: 6
  3207. BE: 0.6
  3208. BEDu: 8000
  3209. BEDM: 2.5
  3210.  
  3211. Class: ntf iceni
  3212. DRM: 0.25
  3213. DE: 3
  3214. DM: 1
  3215. FRM: 2
  3216. FE: 6
  3217. BE: 0.65
  3218. BEDu: 9000
  3219. BEDM: 2.5
  3220.  
  3221. Class: ntf boadicea
  3222. DRM: 0.25
  3223. DE: 3
  3224. DM: 1
  3225. FRM: 2
  3226. FE: 6
  3227. BE: 0.6
  3228. BEDu: 8000
  3229. BEDM: 2.5
  3230.  
  3231. Class: gtt elysium
  3232. DRM: 0.25
  3233. DE: 3
  3234. DM: 1
  3235.  
  3236. Class: gtt argo
  3237. DRM: 0.25
  3238. DE: 3
  3239. DM: 1
  3240. FRM: 1
  3241. FE: 6
  3242. BE: 0.4
  3243. BEDu: 4000
  3244. BEDM: 2.5
  3245.  
  3246. Class: gti ganymede
  3247. DRM: 0.25
  3248. DE: 3
  3249. DM: 1
  3250. FRM: 2
  3251. FE: 6
  3252. BE: 0.7
  3253. BEDu: 10000
  3254. BEDM: 2.5
  3255.  
  3256. Class: knossos
  3257. DRM: 0.25
  3258. DE: 3
  3259. DM: 1
  3260. FRM: 5
  3261. FE: 6
  3262. BE: 0.8
  3263. BEDu: 12000
  3264. BEDM: 2.5
  3265.  
  3266. Class: gtsg watchdog
  3267. DRM: 0.25
  3268. DE: 3
  3269. DM: 1
  3270.  
  3271. Class: gtsg cerberus
  3272. DRM: 0.25
  3273. DE: 3
  3274. DM: 1
  3275.  
  3276. Class: gtsg alastor
  3277. DRM: 0.25
  3278. DE: 3
  3279. DM: 1
  3280.  
  3281. Class: gtep hermes
  3282. DRM: 0.25
  3283. DE: 3
  3284. DM: 1
  3285.  
  3286. Class: tc-meson bomb
  3287. FRM: 4
  3288. FE: 6
  3289. BE: 0.8
  3290. BEDu: 10000
  3291. BEDM: 10
  3292.  
  3293. Class: gtsg mjolnir
  3294. DRM: 0.25
  3295. DE: 3
  3296. DM: 1
  3297. FRM: 2
  3298. FE: 6
  3299. BE: 0.6
  3300. BEDu: 8000
  3301. BEDM: 2.5
  3302.  
  3303. Class: gtsg mjolnir#home
  3304. DRM: 0.25
  3305. DE: 3
  3306. DM: 1
  3307. FRM: 2
  3308. FE: 6
  3309. BE: 0.6
  3310. BEDu: 8000
  3311. BEDM: 2.5
  3312.  
  3313. Class: gvf seth
  3314. DRM: 0.25
  3315. DE: 3
  3316. DM: 1
  3317.  
  3318. Class: gvf horus
  3319. DRM: 0.25
  3320. DE: 3
  3321. DM: 1
  3322.  
  3323. Class: gvf thoth
  3324. DRM: 0.25
  3325. DE: 3
  3326. DM: 1
  3327.  
  3328. Class: gvf serapis
  3329. DRM: 0.25
  3330. DE: 3
  3331. DM: 1
  3332.  
  3333. Class: gvf tauret
  3334. DRM: 0.25
  3335. DE: 3
  3336. DM: 1
  3337.  
  3338. Class: gvb sekhmet
  3339. DRM: 0.25
  3340. DE: 3
  3341. DM: 1
  3342.  
  3343. Class: gvb osiris
  3344. DRM: 0.25
  3345. DE: 3
  3346. DM: 1
  3347.  
  3348. Class: gvb bakha
  3349. DRM: 0.25
  3350. DE: 3
  3351. DM: 1
  3352.  
  3353. Class: gvf ptah
  3354. DRM: 0.25
  3355. DE: 3
  3356. DM: 1
  3357.  
  3358. Class: gvs nephthys
  3359. DRM: 0.25
  3360. DE: 3
  3361. DM: 1
  3362. FRM: 1
  3363. FE: 6
  3364.  
  3365. Class: gvt isis
  3366. DRM: 0.25
  3367. DE: 3
  3368. DM: 1
  3369.  
  3370. Class: pvfr ma'at
  3371. DRM: 0.25
  3372. DE: 3
  3373. DM: 1
  3374. FRM: 1
  3375. FE: 6
  3376.  
  3377. Class: gvfr bes
  3378. DRM: 0.25
  3379. DE: 3
  3380. DM: 1
  3381. FRM: 1
  3382. FE: 6
  3383.  
  3384. Class: vac 5
  3385. DRM: 0.25
  3386. DE: 3
  3387. DM: 1
  3388.  
  3389. Class: vac 4
  3390. DRM: 0.25
  3391. DE: 3
  3392. DM: 1
  3393.  
  3394. Class: gvfr satis
  3395. DRM: 0.25
  3396. DE: 3
  3397. DM: 1
  3398. FRM: 1
  3399. FE: 6
  3400. BE: 0.45
  3401. BEDu: 5000
  3402. BEDM: 2.5
  3403.  
  3404. Class: gvg anuket
  3405. DRM: 0.25
  3406. DE: 3
  3407. DM: 1
  3408. FRM: 1
  3409. FE: 6
  3410. BE: 0.55
  3411. BEDu: 7000
  3412. BEDM: 2.5
  3413.  
  3414. Class: gvc aten
  3415. DRM: 0.25
  3416. DE: 3
  3417. DM: 1
  3418. FRM: 2
  3419. FE: 6
  3420. BE: 0.6
  3421. BEDu: 8000
  3422. BEDM: 2.5
  3423.  
  3424. Class: gvc mentu
  3425. DRM: 0.25
  3426. DE: 3
  3427. DM: 1
  3428. FRM: 2
  3429. FE: 6
  3430. BE: 0.6
  3431. BEDu: 8000
  3432. BEDM: 2.5
  3433.  
  3434. Class: gvcv sobek
  3435. DRM: 0.25
  3436. DE: 3
  3437. DM: 1
  3438. FRM: 2
  3439. FE: 6
  3440. BE: 0.65
  3441. BEDu: 9000
  3442. BEDM: 2.5
  3443.  
  3444. Class: gvd typhon
  3445. DRM: 0.25
  3446. DE: 3
  3447. DM: 1
  3448. FRM: 2
  3449. FE: 6
  3450. BE: 0.7
  3451. BEDu: 10000
  3452. BEDM: 2.5
  3453.  
  3454. Class: gvsg ankh
  3455. DRM: 0.25
  3456. DE: 3
  3457. DM: 1
  3458.  
  3459. Class: gvsg edjo
  3460. DRM: 0.25
  3461. DE: 3
  3462. DM: 1
  3463.  
  3464. Class: gvep ra
  3465. DRM: 0.25
  3466. DE: 3
  3467. DM: 1
  3468.  
  3469. Class: gva setekh
  3470. DRM: 0.25
  3471. DE: 3
  3472. DM: 1
  3473. FRM: 1
  3474. FE: 6
  3475. BE: 0.5
  3476. BEDu: 6000
  3477. BEDM: 2.5
  3478.  
  3479. Class: gvd hatshepsut
  3480. DRM: 0.25
  3481. DE: 3
  3482. DM: 1
  3483. FRM: 2
  3484. FE: 6
  3485. BE: 0.7
  3486. BEDu: 10000
  3487. BEDM: 2.5
  3488.  
  3489. Class: sf dragon
  3490. DRM: 0.25
  3491. DE: 3
  3492. DM: 1
  3493.  
  3494. Class: sf basilisk
  3495. DRM: 0.25
  3496. DE: 3
  3497. DM: 1
  3498.  
  3499. Class: sf manticore
  3500. DRM: 0.25
  3501. DE: 3
  3502. DM: 1
  3503.  
  3504. Class: sf aeshma
  3505. DRM: 0.25
  3506. DE: 3
  3507. DM: 1
  3508.  
  3509. Class: sf mara
  3510. DRM: 0.25
  3511. DE: 3
  3512. DM: 1
  3513.  
  3514. Class: sf astaroth
  3515. DRM: 0.25
  3516. DE: 3
  3517. DM: 1
  3518.  
  3519. Class: sb nephilim
  3520. DRM: 0.25
  3521. DE: 3
  3522. DM: 1
  3523.  
  3524. Class: sb taurvi
  3525. DRM: 0.25
  3526. DE: 3
  3527. DM: 1
  3528.  
  3529. Class: sb nahema
  3530. DRM: 0.25
  3531. DE: 3
  3532. DM: 1
  3533.  
  3534. Class: sb seraphim
  3535. DRM: 0.25
  3536. DE: 3
  3537. DM: 1
  3538.  
  3539. Class: st azrael
  3540. DRM: 0.25
  3541. DE: 3
  3542. DM: 1
  3543.  
  3544. Class: sfr dis
  3545. DRM: 0.25
  3546. DE: 3
  3547. DM: 1
  3548. FRM: 1
  3549. FE: 6
  3550. BE: 0.45
  3551. BEDu: 5000
  3552. BEDM: 2.5
  3553.  
  3554. Class: sac 3
  3555. DRM: 0.25
  3556. DE: 3
  3557. DM: 1
  3558. FRM: 1
  3559. FE: 6
  3560. BE: 0.4
  3561. BEDu: 4000
  3562. BEDM: 2.5
  3563.  
  3564. Class: sfr mephisto
  3565. DRM: 0.25
  3566. DE: 3
  3567. DM: 1
  3568. FRM: 1
  3569. FE: 6
  3570.  
  3571. Class: sc 5
  3572. DRM: 0.25
  3573. DE: 3
  3574. DM: 1
  3575.  
  3576. Class: sfr asmodeus
  3577. DRM: 0.25
  3578. DE: 3
  3579. DM: 1
  3580. FRM: 1
  3581. FE: 6
  3582. BE: 0.45
  3583. BEDu: 5000
  3584. BEDM: 2.5
  3585.  
  3586. Class: sac 2
  3587. DRM: 0.25
  3588. DE: 3
  3589. DM: 1
  3590.  
  3591. Class: sc lilith
  3592. DRM: 0.25
  3593. DE: 3
  3594. DM: 1
  3595. FRM: 2
  3596. FE: 6
  3597. BE: 0.6
  3598. BEDu: 8000
  3599. BEDM: 2.5
  3600.  
  3601. Class: sc rakshasa
  3602. DRM: 0.25
  3603. DE: 3
  3604. DM: 1
  3605. FRM: 2
  3606. FE: 6
  3607. BE: 0.6
  3608. BEDu: 8000
  3609. BEDM: 2.5
  3610.  
  3611. Class: sd demon
  3612. DRM: 0.25
  3613. DE: 3
  3614. DM: 1
  3615. FRM: 2
  3616. FE: 6
  3617. BE: 0.7
  3618. BEDu: 10000
  3619. BEDM: 2.5
  3620.  
  3621. Class: sd ravana
  3622. DRM: 0.25
  3623. DE: 3
  3624. DM: 1
  3625. FRM: 2
  3626. FE: 6
  3627. BE: 0.7
  3628. BEDu: 10000
  3629. BEDM: 2.5
  3630.  
  3631. Class: sd lucifer
  3632. DRM: 0.25
  3633. DE: 3
  3634. DM: 1
  3635. FRM: 2
  3636. FE: 6
  3637. BE: 0.7
  3638. BEDu: 10000
  3639. BEDM: 2.5
  3640.  
  3641. Class: ssg trident
  3642. DRM: 0.25
  3643. DE: 3
  3644. DM: 1
  3645.  
  3646. Class: ssg belial
  3647. DRM: 0.25
  3648. DE: 3
  3649. DM: 1
  3650.  
  3651. Class: ssg rahu
  3652. DRM: 0.25
  3653. DE: 3
  3654. DM: 1
  3655. FRM: 1
  3656. FE: 6
  3657. BE: 0.55
  3658. BEDu: 7000
  3659. BEDM: 2.5
  3660.  
  3661. Class: scv moloch
  3662. DRM: 0.25
  3663. DE: 3
  3664. DM: 1
  3665. FRM: 2
  3666. FE: 6
  3667. BE: 0.65
  3668. BEDu: 9000
  3669. BEDM: 2.5
  3670.  
  3671. Class: sj sathanas
  3672. DRM: 0.25
  3673. DE: 3
  3674. DM: 1
  3675. FRM: 5
  3676. FE: 6
  3677. BE: 0.75
  3678. BEDu: 11000
  3679. BEDM: 2.5
  3680.  
  3681. Class: shivan comm node
  3682. DRM: 0.25
  3683. DE: 3
  3684. DM: 1
  3685. FRM: 1
  3686. FE: 6
  3687. BE: 0.65
  3688. BEDu: 9000
  3689. BEDM: 2.5
  3690.  
  3691. Class: gtf aurora
  3692. DRM: 0.25
  3693. DE: 3
  3694. DM: 1
  3695.  
  3696. Class: gtf kulas
  3697. DRM: 0.25
  3698. DE: 3
  3699. DM: 1
  3700.  
  3701. Class: gtf comanche
  3702. DRM: 0.25
  3703. DE: 3
  3704. DM: 1
  3705.  
  3706. Class: gtf seminole
  3707. DRM: 0.25
  3708. DE: 3
  3709. DM: 1
  3710.  
  3711. Class: gtf cherokee
  3712. DRM: 0.25
  3713. DE: 3
  3714. DM: 1
  3715.  
  3716. Class: gtb yurok
  3717. DRM: 0.25
  3718. DE: 3
  3719. DM: 1
  3720.  
  3721. Class: gtb navajo
  3722. DRM: 0.25
  3723. DE: 3
  3724. DM: 1
  3725.  
  3726. Class: gtc hyperion
  3727. DRM: 0.25
  3728. DE: 3
  3729. DM: 1
  3730. FRM: 2
  3731. FE: 6
  3732. BE: 0.6
  3733. BEDu: 8000
  3734. BEDM: 2.5
  3735.  
  3736. Class: gtcv chimera
  3737. DRM: 0.25
  3738. DE: 3
  3739. DM: 1
  3740. FRM: 2
  3741. FE: 6
  3742. BE: 0.65
  3743. BEDu: 9000
  3744. BEDM: 2.5
  3745.  
  3746. Class: gtcv bellerophon
  3747. DRM: 0.25
  3748. DE: 3
  3749. DM: 1
  3750. FRM: 2
  3751. FE: 6
  3752. BE: 0.65
  3753. BEDu: 9000
  3754. BEDM: 2.5
  3755.  
  3756. Class: gtd titan
  3757. DRM: 0.25
  3758. DE: 3
  3759. DM: 1
  3760. FRM: 2
  3761. FE: 6
  3762. BE: 0.7
  3763. BEDu: 10000
  3764. BEDM: 2.5
  3765.  
  3766. Class: gtd raynor
  3767. DRM: 0.25
  3768. DE: 3
  3769. DM: 1
  3770. FRM: 2
  3771. FE: 6
  3772. BE: 0.7
  3773. BEDu: 10000
  3774. BEDM: 2.5
  3775.  
  3776. Class: gtl anemoi
  3777. DRM: 0.25
  3778. DE: 3
  3779. DM: 1
  3780. FRM: 2
  3781. FE: 6
  3782. BE: 0.7
  3783. BEDu: 10000
  3784. BEDM: 2.5
  3785.  
  3786. Class: orion refit
  3787. DRM: 0.25
  3788. DE: 3
  3789. DM: 1
  3790. FRM: 2
  3791. FE: 6
  3792. BE: 0.7
  3793. BEDu: 10000
  3794. BEDM: 2.5
  3795.  
  3796. Class: alliance jump gate
  3797. DRM: 0.25
  3798. DE: 3
  3799. DM: 1
  3800. FRM: 2
  3801. FE: 6
  3802. BE: 0.8
  3803. BEDu: 12000
  3804. BEDM: 2.5
  3805.  
  3806. Class: sj dante
  3807. DRM: 0.25
  3808. DE: 3
  3809. DM: 1
  3810. FRM: 5
  3811. FE: 6
  3812. BE: 0.75
  3813. BEDu: 11000
  3814. BEDM: 2.5
  3815.  
  3816. Class: vishnan preserver
  3817. DRM: 0.25
  3818. DE: 3
  3819. DM: 1
  3820. FRM: 5
  3821. FE: 6
  3822. BE: 0.75
  3823. BEDu: 11000
  3824. BEDM: 2.5
  3825.  
  3826. Class: vishnan arbiter
  3827. DRM: 0.25
  3828. DE: 3
  3829. DM: 1
  3830. FRM: 2
  3831. FE: 6
  3832. BE: 0.65
  3833. BEDu: 9000
  3834. BEDM: 2.5
  3835.  
  3836. Class: vishnan sacred keeper
  3837. DRM: 0.25
  3838. DE: 3
  3839. DM: 1
  3840. FRM: 2
  3841. FE: 6
  3842. BE: 0.7
  3843. BEDu: 10000
  3844. BEDM: 2.5
  3845.  
  3846. Class: vishnan missionary
  3847. DRM: 0.25
  3848. DE: 3
  3849. DM: 1
  3850.  
  3851. Class: vishnan preacher
  3852. DRM: 0.25
  3853. DE: 3
  3854. DM: 1
  3855.  
  3856. Class: vishnan seeker
  3857. DRM: 0.25
  3858. DE: 3
  3859. DM: 1
  3860.  
  3861. Class: vishnan inquisitor
  3862. DRM: 0.25
  3863. DE: 3
  3864. DM: 1
  3865.  
  3866. Class: vishnan protector
  3867. DRM: 0.25
  3868. DE: 3
  3869. DM: 1
  3870. FRM: 1
  3871. FE: 6
  3872. BE: 0.6
  3873. BEDu: 8000
  3874. BEDM: 2.5
  3875.  
  3876. Class: uefg karuna
  3877. DRM: 0.25
  3878. DE: 3
  3879. DM: 1
  3880. FRM: 2
  3881. FE: 6
  3882. BE: 0.65
  3883. BEDu: 9000
  3884. BEDM: 2.5
  3885.  
  3886. Class: gtf atalanta
  3887. DRM: 0.25
  3888. DE: 3
  3889. DM: 1
  3890.  
  3891. Class: gtf nyx
  3892. DRM: 0.25
  3893. DE: 3
  3894. DM: 1
  3895.  
  3896. Class: gtf draco
  3897. DRM: 0.25
  3898. DE: 3
  3899. DM: 1
  3900.  
  3901. Class: gtb rhea
  3902. DRM: 0.25
  3903. DE: 3
  3904. DM: 1
  3905.  
  3906. Class: gtcv diomedes
  3907. DRM: 0.25
  3908. DE: 3
  3909. DM: 1
  3910. FRM: 2
  3911. FE: 6
  3912. BE: 0.65
  3913. BEDu: 9000
  3914. BEDM: 2.5
  3915.  
  3916. Class: gvl tawaret
  3917. DRM: 0.25
  3918. DE: 3
  3919. DM: 1
  3920. FRM: 2
  3921. FE: 6
  3922. BE: 0.7
  3923. BEDu: 10000
  3924. BEDM: 2.5
  3925.  
  3926. Class: uef uhlan
  3927. DRM: 0.25
  3928. DE: 3
  3929. DM: 1
  3930.  
  3931. Class: uef kentauroi
  3932. DRM: 0.25
  3933. DE: 3
  3934. DM: 1
  3935.  
  3936. Class: uef uriel
  3937. DRM: 0.25
  3938. DE: 3
  3939. DM: 1
  3940.  
  3941. Class: uef izra'il
  3942. DRM: 0.25
  3943. DE: 3
  3944. DM: 1
  3945.  
  3946. Class: uef lao tze
  3947. DRM: 0.25
  3948. DE: 3
  3949. DM: 1
  3950.  
  3951. Class: uef ainsarii
  3952. DRM: 0.25
  3953. DE: 3
  3954. DM: 1
  3955.  
  3956. Class: ueb durga
  3957. DRM: 0.25
  3958. DE: 3
  3959. DM: 1
  3960.  
  3961. Class: ueb vajradhara
  3962. DRM: 0.25
  3963. DE: 3
  3964. DM: 1
  3965.  
  3966. Class: uem florence
  3967. DRM: 0.25
  3968. DE: 3
  3969. DM: 1
  3970. FRM: 1
  3971. FE: 6
  3972. BE: 0.6
  3973. BEDu: 8000
  3974. BEDM: 2.5
  3975.  
  3976. Class: uet kadmos
  3977. DRM: 0.25
  3978. DE: 3
  3979. DM: 1
  3980. FRM: 1
  3981. FE: 6
  3982. BE: 0.4
  3983. BEDu: 4000
  3984. BEDM: 2.5
  3985.  
  3986. Class: uet corsair
  3987. DRM: 0.25
  3988. DE: 3
  3989. DM: 1
  3990. FRM: 1
  3991. FE: 6
  3992.  
  3993. Class: uet upanishad
  3994. DRM: 0.25
  3995. DE: 3
  3996. DM: 1
  3997. FRM: 1
  3998. FE: 6
  3999. BE: 0.6
  4000. BEDu: 8000
  4001. BEDM: 2.5
  4002.  
  4003. Class: uea oculus
  4004. DRM: 0.25
  4005. DE: 3
  4006. DM: 1
  4007. FRM: 1
  4008. FE: 6
  4009. BE: 0.5
  4010. BEDu: 6000
  4011. BEDM: 2.5
  4012.  
  4013. Class: uec sanctus
  4014. DRM: 0.25
  4015. DE: 3
  4016. DM: 1
  4017. FRM: 2
  4018. FE: 6
  4019. BE: 0.6
  4020. BEDu: 8000
  4021. BEDM: 2.5
  4022.  
  4023. Class: uefg narayana
  4024. DRM: 0.25
  4025. DE: 3
  4026. DM: 1
  4027. FRM: 2
  4028. FE: 6
  4029. BE: 0.65
  4030. BEDu: 9000
  4031. BEDM: 2.5
  4032.  
  4033. Class: ued solaris
  4034. DRM: 0.25
  4035. DE: 3
  4036. DM: 1
  4037. FRM: 2
  4038. FE: 6
  4039. BE: 0.7
  4040. BEDu: 10000
  4041. BEDM: 2.5
  4042.  
  4043. Class: ues centaur
  4044. DRM: 0.25
  4045. DE: 3
  4046. DM: 1
  4047. FRM: 1
  4048. FE: 6
  4049.  
  4050. Class: uefr demeter
  4051. DRM: 0.25
  4052. DE: 3
  4053. DM: 1
  4054. FRM: 1
  4055. FE: 6
  4056. BE: 0.45
  4057. BEDu: 5000
  4058. BEDM: 2.5
  4059.  
  4060. Class: uec-dem
  4061. DRM: 0.25
  4062. DE: 3
  4063. DM: 1
  4064. FRM: 1
  4065. FE: 6
  4066. BE: 0.4
  4067. BEDu: 4000
  4068. BEDM: 2.5
  4069.  
  4070. Class: uei kumari
  4071. DRM: 0.25
  4072. DE: 3
  4073. DM: 1
  4074. FRM: 2
  4075. FE: 6
  4076. BE: 0.7
  4077. BEDu: 10000
  4078. BEDM: 2.5
  4079.  
  4080. Class: intrasystem gate
  4081. DRM: 0.25
  4082. DE: 3
  4083. DM: 1
  4084. FRM: 2
  4085. FE: 6
  4086. BE: 0.7
  4087. BEDu: 10000
  4088. BEDM: 2.5
  4089.  
  4090. Class: uei bretonia
  4091. DRM: 0.25
  4092. DE: 3
  4093. DM: 1
  4094. FRM: 2
  4095. FE: 6
  4096. BE: 0.7
  4097. BEDu: 10000
  4098. BEDM: 2.5
  4099.  
  4100. Class: scimitar
  4101. DRM: 0.25
  4102. DE: 3
  4103. DM: 1
  4104.  
  4105. Class: sred
  4106. BEI: 0.2
  4107. BEDu: 200
  4108. BEDi: 100
  4109.  
  4110. Class: lred
  4111. BEI: 0.2
  4112. BEDu: 600
  4113. BEDi: 300
  4114.  
  4115. Class: bfred
  4116. BEI: 0.2
  4117. BEDu: 2100
  4118. BEDi: 1050
  4119.  
  4120. Class: terslash
  4121. BEI: 0.2
  4122. BEDu: 350
  4123. BEDi: 175
  4124.  
  4125. Class: lterslash
  4126. BEI: 0.2
  4127. BEDu: 150
  4128. BEDi: 75
  4129.  
  4130. Class: bfgreen
  4131. BEI: 0.2
  4132. BEDu: 1900
  4133. BEDi: 950
  4134.  
  4135. Class: lrbgreen
  4136. BEI: 0.2
  4137. BEDu: 1900
  4138. BEDi: 950
  4139.  
  4140. Class: bgreen
  4141. BEI: 0.2
  4142. BEDu: 1200
  4143. BEDi: 650
  4144.  
  4145. Class: sgreen
  4146. BEI: 0.2
  4147. BEDu: 210
  4148. BEDi: 105
  4149.  
  4150. Class: svas
  4151. BEI: 0.2
  4152. BEDu: 350
  4153. BEDi: 175
  4154.  
  4155. Class: bvas
  4156. BEI: 0.2
  4157. BEDu: 1100
  4158. BEDi: 550
  4159.  
  4160. Class: vslash
  4161. BEI: 0.2
  4162. BEDu: 750
  4163. BEDi: 375
  4164.  
  4165. Class: green beam
  4166. BEI: 0.2
  4167. BEDu: 200
  4168. BEDi: 100
  4169.  
  4170. Class: mjolnirbeam
  4171. BEI: 0.2
  4172. BEDu: 750
  4173. BEDi: 375
  4174.  
  4175. Class: mjolnirbeam#home
  4176. BEI: 0.2
  4177. BEDu: 400
  4178. BEDi: 200
  4179.  
  4180. Class: cyclops
  4181. FR: 100
  4182. FE: 6
  4183. BEI: 0.6
  4184. BEDu: 2000
  4185. BEDi: 1000
  4186.  
  4187. Class: cyclops#short
  4188. FR: 100
  4189. FE: 6
  4190. BEI: 0.6
  4191. BEDu: 2000
  4192. BEDi: 1000
  4193.  
  4194. Class: rebel bomb
  4195. FR: 100
  4196. FE: 6
  4197. BEI: 0.6
  4198. BEDu: 400
  4199. BEDi: 200
  4200.  
  4201. Class: helios
  4202. FR: 100
  4203. FE: 6
  4204. BEI: 0.6
  4205. BEDu: 6800
  4206. BEDi: 3400
  4207.  
  4208. Class: unknown bomb
  4209. FR: 100
  4210. FE: 6
  4211. BEI: 0.6
  4212. BEDu: 1500
  4213. BEDi: 750
  4214.  
  4215. Class: unknown megabomb
  4216. FR: 100
  4217. FE: 6
  4218. BEI: 0.6
  4219. BEDu: 3200
  4220. BEDi: 1600
  4221.  
  4222. Class: shivan bomb
  4223. FR: 100
  4224. FE: 6
  4225. BEI: 0.6
  4226. BEDu: 2000
  4227. BEDi: 1000
  4228.  
  4229. Class: shivan bomb#short
  4230. FR: 100
  4231. FE: 6
  4232. BEI: 0.6
  4233. BEDu: 2000
  4234. BEDi: 1000
  4235.  
  4236. Class: shivan weak bomb
  4237. FR: 100
  4238. FE: 6
  4239. BEI: 0.6
  4240. BEDu: 400
  4241. BEDi: 200
  4242.  
  4243. Class: shivan megabomb
  4244. FR: 100
  4245. FE: 6
  4246. BEI: 0.6
  4247. BEDu: 6800
  4248. BEDi: 3400
  4249.  
  4250. Class: fusion mortar
  4251. FR: 20
  4252. FE: 6
  4253. BEI: 0.2
  4254. BEDu: 80
  4255. BEDi: 40
  4256.  
  4257. Class: vasudan flux cannon
  4258. FR: 20
  4259. FE: 6
  4260. BEI: 0.4
  4261. BEDu: 500
  4262. BEDi: 250
  4263.  
  4264. Class: vishnan huge turret
  4265. BEI: 0.2
  4266. BEDu: 90
  4267. BEDi: 45
  4268.  
  4269. Class: hred
  4270. BEI: 0.2
  4271. BEDu: 800
  4272. BEDi: 400
  4273.  
  4274. Class: lrsred
  4275. BEI: 0.2
  4276. BEDu: 100
  4277. BEDi: 50
  4278.  
  4279. Class: terslashblue
  4280. BEI: 0.2
  4281. BEDu: 425
  4282. BEDi: 212.5
  4283.  
  4284. Class: bfblue
  4285. BEI: 0.2
  4286. BEDu: 2200
  4287. BEDi: 1100
  4288.  
  4289. Class: hblue
  4290. BEI: 0.2
  4291. BEDu: 1850
  4292. BEDi: 925
  4293.  
  4294. Class: bblue
  4295. BEI: 0.2
  4296. BEDu: 1500
  4297. BEDi: 750
  4298.  
  4299. Class: mblue
  4300. BEI: 0.2
  4301. BEDu: 900
  4302. BEDi: 450
  4303.  
  4304. Class: sblue
  4305. BEI: 0.2
  4306. BEDu: 320
  4307. BEDi: 160
  4308.  
  4309. Class: abeamtiny
  4310. BEI: 0.2
  4311. BEDu: 200
  4312. BEDi: 100
  4313.  
  4314. Class: sabeam
  4315. BEI: 0.2
  4316. BEDu: 400
  4317. BEDi: 200
  4318.  
  4319. Class: babeam
  4320. BEI: 0.2
  4321. BEDu: 870
  4322. BEDi: 435
  4323.  
  4324. Class: lrabeam
  4325. BEI: 0.2
  4326. BEDu: 2500
  4327. BEDi: 1250
  4328.  
  4329. Class: mass driver#karuna
  4330. BEI: 0.2
  4331. BEDu: 1200
  4332. BEDi: 600
  4333.  
  4334. Class: gauss cannon#karuna
  4335. BEI: 0.2
  4336. BEDu: 1200
  4337. BEDi: 600
  4338.  
  4339. Class: vishnan megabomb
  4340. FR: 100
  4341. FE: 6
  4342. BEI: 0.6
  4343. BEDu: 4100
  4344. BEDi: 2050
  4345.  
  4346. Class: vishnan ultrabomb
  4347. FR: 100
  4348. FE: 6
  4349. BEI: 0.6
  4350. BEDu: 4100
  4351. BEDi: 2050
  4352.  
  4353. Class: eos
  4354. FR: 150
  4355. FE: 7
  4356. BEI: 0.6
  4357. BEDu: 1000
  4358. BEDi: 500
  4359.  
  4360. Class: supernova
  4361. FR: 200
  4362. FE: 7
  4363. BEI: 0.6
  4364. BEDu: 5000
  4365. BEDi: 2500
  4366.  
  4367. Class: apocalypse#karuna
  4368. FR: 100
  4369. FE: 7
  4370. BEI: 0.6
  4371. BEDu: 500
  4372. BEDi: 250
  4373.  
  4374. Class: archer
  4375. BEI: 0.2
  4376. BEDu: 350
  4377. BEDi: 175
  4378.  
  4379. Class: redeemer
  4380. BEI: 0.2
  4381. BEDu: 120
  4382. BEDi: 60
  4383.  
  4384. Class: vajra
  4385. BEI: 0.2
  4386. BEDu: 600
  4387. BEDi: 300
  4388.  
  4389. Class: mass driver#sanctus
  4390. BEI: 0.2
  4391. BEDu: 600
  4392. BEDi: 300
  4393.  
  4394. Class: mass driver#narayana
  4395. BEI: 0.2
  4396. BEDu: 2400
  4397. BEDi: 1200
  4398.  
  4399. Class: gauss cannon#sanctus
  4400. BEI: 0.2
  4401. BEDu: 600
  4402. BEDi: 300
  4403.  
  4404. Class: gauss cannon#narayana
  4405. BEI: 0.2
  4406. BEDu: 2400
  4407. BEDi: 1200
  4408.  
  4409. Class: gattler turret#solaris
  4410. BEI: 0.2
  4411. BEDu: 15
  4412. BEDi: 7.5
  4413.  
  4414. Class: warhammer
  4415. FR: 50
  4416. FE: 6
  4417. BEI: 0.4
  4418. BEDu: 500
  4419. BEDi: 250
  4420.  
  4421. Class: sledgehammer
  4422. FR: 100
  4423. FE: 6
  4424. BEI: 0.6
  4425. BEDu: 7500
  4426. BEDi: 3750
  4427.  
  4428. Class: jackhammer
  4429. FR: 100
  4430. FE: 6
  4431. BEI: 0.6
  4432. BEDu: 4000
  4433. BEDi: 2000
  4434.  
  4435. Class: warhammer#sanctus
  4436. FR: 50
  4437. FE: 6
  4438. BEI: 0.4
  4439. BEDu: 500
  4440. BEDi: 250
  4441.  
  4442. Class: apocalypse#narayana
  4443. FR: 150
  4444. FE: 7
  4445. BEI: 0.6
  4446. BEDu: 1000
  4447. BEDi: 500
  4448.  
  4449. Class: apocalypse#solaris
  4450. FR: 125
  4451. FE: 7
  4452. BEI: 0.6
  4453. BEDu: 1000
  4454. BEDi: 500
  4455.  
  4456. Class: hydra#spawn
  4457. FR: 25
  4458. FE: 6
  4459. BEI: 0.4
  4460. BEDu: 125
  4461. BEDi: 62.5
  4462. Received post for event GS_EVENT_FICTION_VIEWER during state transtition. Find Allender if you are unsure if this is bad.
  4463. Got event GS_EVENT_FICTION_VIEWER (66) in state GS_STATE_START_GAME (52)
  4464. Frame 0 too long!!: frametime = 6.417 (6.417)
  4465. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_FICTION_VIEWER (53)
  4466. WARNING!, Could not load door anim 2_Exit in main hall
  4467. WARNING!, Could not load door anim 2_Pilot in main hall
  4468. WARNING!, Could not load door anim 2_Continue in main hall
  4469. WARNING!, Could not load door anim 2_Tech in main hall
  4470. WARNING!, Could not load door anim 2_Option in main hall
  4471. WARNING!, Could not load door anim 2_Campaign in main hall
  4472. Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_MAIN_MENU (1)
  4473. Freeing all existing models...
  4474. ... Log closed, Tue Feb 14 21:41:12 2012
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