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- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filename: Line: 1405)
- I/Unity (29355):
- E/Unity (29355): [EGL] Failed to create window surface: EGL_BAD_ALLOC: EGL fai
- led to allocate resources for the requested operation.
- E/Unity (29355):
- E/Unity (29355): (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line:
- 101)
- E/Unity (29355):
- I/Unity (29355): Skipped frame because GfxDevice is in invalid state (device l
- ost)
- I/Unity (29355):
- I/Unity (29355): (Filena^C
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
- C:\Users\dutch\Downloads\adb>
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