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- -- Innkeeper and Merchant
- Messages: 81
- Quest: IMDFU00A
- DisplayName: Religious Expedition
- -- Message panels
- QRC:
- QuestorOffer: [1000]
- <ce> My name is _questgiver_. I don't
- <ce> so much need a gladiator as an explorer
- <ce> right now, as one of my children has this
- <ce> insistence on visiting one of those
- <ce> backwater "nature temples" out in the
- <ce> middle of nowhere. Then you'll head
- <ce> to __ctemp_. Once you're
- <ce> there you'll get your payment. Can you
- <ce> do that in =timer_ days?
- RefuseQuest: [1001]
- <ce> I suppose I shouldn't be surprised.
- AcceptQuest: [1002]
- <ce> "All right, and no funny business.
- <ce> I taught all my kids to fight for
- <ce> themselves, so if you try something
- <ce> else on the road, you'll regret it."
- <ce>
- <ce> _questgiver_ says in a loud voice,
- <ce> "You ready? It's time to go!"
- <ce>
- <ce> Your ward enters the room. "Ah, so
- <ce> what is your line of work? %pct,
- <ce> you say? Splendid then, let us be
- <ce> off! First, we go to __rtemp_."
- <ce>
- <ce> _questgiver_ tells you, "_reward_ gold if
- <ce> you make it to __ctemp_
- <ce> within =timer_ days. Be careful out there."
- QuestFail: [1003]
- <ce>
- QuestComplete: [1004]
- <ce> What an excursion, %pcn! Thank you
- <ce> for charting the course. Let me give
- <ce> you the _reward_ gold we promised.
- Message: 1005
- <ce> Well, I guess I'll find the way myself then,
- <ce> %pct. They'll be expecting me at home soon.
- Message: 1020
- <ce>
- Message: 1030
- %qdt:
- I have been asked to lead
- _questgiver_'s child from
- ___questgiver_ to a shrine,
- __rtemp_, for a
- research expedition. We
- must then travel to
- __ctemp_ within =timer_ days.
- QBN:
- Item _reward_ gold range 50 to 125
- Person _questgiver_ group Questor male
- Person _kid_ group Merchant female
- Place _rtemp_ remote cult
- Place _ctemp_ remote templehome
- Clock _timer_ 30.00:00
- Foe _bear_ is Grizzley_bear
- Foe _sprig_ is Spriggan
- Foe _imp_ is Imp
- Foe _scorp_ is Giant_scorpion
- -- Quest start-up:
- start timer _timer_
- log 1030 step 0
- pc at _ctemp_ set _final_
- pc at _rtemp_ set _1dest_
- _1dest_ task:
- pick one of _1done_
- pick one of _spawn1_ _spawn2_ _spawn3_ _spawn4_ _none_ _none_ _none_ _none_
- _1done_ task:
- say 1020
- _none_ task:
- _spawn1_ task:
- create foe _bear_ every 1 minutes 1 times with 50% success
- _spawn2_ task:
- create foe _sprig_ every 1 minutes 1 times with 50% success
- _spawn3_ task:
- create foe _imp_ every 1 minutes 1 times with 50% success
- _spawn4_ task:
- create foe _scorp_ every 1 minutes 1 times with 50% success
- _final_ task:
- when pc at __ctemp_
- _timer_ task:
- say 1005
- remove _kid_ face
- end quest
- _pcreward_ task:
- when _1done_ and _final_
- give pc _reward_
- end quest
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