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Pokémon Shuffle - StageData (1 to 210)

Aug 3rd, 2015
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  1. StageData #1. (1.1.5)
  2. --Pokémon data--
  3. Espurr, Psychic, Base 40, Dex #13
  4. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  5.  
  6. --Stage data--
  7. Area: Puerto Blanco
  8. Background ID: 0
  9. HP: 200
  10. Moves: 8
  11. Experience: +8
  12. Catch rate: 75% (+5% per every remaining move)
  13. Sound track: BGM_STAGE_TUTORIAL
  14. Pokémon count: 4 (4 elegible)
  15.  
  16. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  17. This stage has got a predefined layout
  18. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  19. Coins reward: 100 for the first time, 30 for every repeat
  20.  
  21. --No countdowns--
  22.  
  23.  
  24.  
  25. StageData #2. (1.1.5)
  26. --Pokémon data--
  27. Bulbasaur, Grass, Base 40, Dex #1
  28. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  29.  
  30. --Stage data--
  31. Area: Puerto Blanco
  32. Background ID: 0
  33. HP: 360
  34. Moves: 7
  35. Experience: +7
  36. Catch rate: 75% (+4% per every remaining move)
  37. Sound track: BGM_STAGE_TUTORIAL
  38. Pokémon count: 4 (4 elegible)
  39.  
  40. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  41. This stage has got a predefined layout
  42. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  43. Coins reward: 100 for the first time, 30 for every repeat
  44.  
  45. --No countdowns--
  46.  
  47.  
  48.  
  49. StageData #3. (1.1.5)
  50. --Pokémon data--
  51. Squirtle, Water, Base 40, Dex #7
  52. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  53.  
  54. --Stage data--
  55. Area: Puerto Blanco
  56. Background ID: 0
  57. HP: 400
  58. Moves: 15
  59. Experience: +15
  60. Catch rate: 50% (+4% per every remaining move)
  61. Sound track: BGM_STAGE_TUTORIAL
  62. Pokémon count: 4 (4 elegible)
  63.  
  64. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  65. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  66. Coins reward: 100 for the first time, 30 for every repeat
  67.  
  68. --No countdowns--
  69.  
  70.  
  71.  
  72. StageData #4. (1.1.5)
  73. --Pokémon data--
  74. Charmander, Fire, Base 40, Dex #4
  75. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  76.  
  77. --Stage data--
  78. Area: Puerto Blanco
  79. Background ID: 0
  80. HP: 420
  81. Moves: 15
  82. Experience: +15
  83. Catch rate: 30% (+5% per every remaining move)
  84. Sound track: BGM_STAGE_TUTORIAL
  85. Pokémon count: 4 (4 elegible)
  86.  
  87. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  88. This stage has got a predefined layout
  89. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  90. Coins reward: 100 for the first time, 30 for every repeat
  91.  
  92. --No countdowns--
  93.  
  94.  
  95.  
  96. StageData #5. (1.1.5)
  97. --Pokémon data--
  98. Eevee, Normal, Base 40, Dex #23
  99. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  100.  
  101. --Stage data--
  102. Area: Puerto Blanco
  103. Background ID: 0
  104. HP: 450
  105. Moves: 15
  106. Experience: +15
  107. Catch rate: 20% (+3% per every remaining move)
  108. Sound track: BGM_STAGE_TUTORIAL
  109. Pokémon count: 4 (4 elegible)
  110.  
  111. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  112. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  113. Coins reward: 100 for the first time, 30 for every repeat
  114.  
  115. --No countdowns--
  116.  
  117.  
  118.  
  119. StageData #6. (1.1.5)
  120. --Pokémon data--
  121. Pidgey, Flying, Base 30, Dex #10
  122. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  123.  
  124. --Stage data--
  125. Area: Puerto Blanco
  126. Background ID: 0
  127. HP: 650
  128. Moves: 12
  129. Experience: +12
  130. Catch rate: 60% (+4% per every remaining move)
  131. Sound track: BGM_STAGE_TUTORIAL
  132. Pokémon count: 4 (4 elegible)
  133.  
  134. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  135. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  136. Coins reward: 100 for the first time, 30 for every repeat
  137.  
  138. --Countdown 1--
  139. *When the stage starts, choose an action:
  140. -Place Rocks at 3:3
  141. -Place Rocks at 3:4
  142. -Place Rocks at 4:3
  143. -Place Rocks at 4:4
  144. *Repeat every 3 moves.
  145.  
  146.  
  147.  
  148. StageData #7. (1.1.5)
  149. --Pokémon data--
  150. Togepi, Fairy, Base 30, Dex #18
  151. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  152.  
  153. --Stage data--
  154. Area: Puerto Blanco
  155. Background ID: 0
  156. HP: 650
  157. Moves: 10
  158. Experience: +10
  159. Catch rate: 20% (+8% per every remaining move)
  160. Sound track: BGM_STAGE_EASY
  161. Pokémon count: 4 (4 elegible)
  162.  
  163. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  164. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  165. Coins reward: 100 for the first time, 30 for every repeat
  166.  
  167. --Countdown 1--
  168. *When the stage starts, choose an action:
  169. -Fill 1 random block with Rocks
  170. *Repeat every 2 moves.
  171.  
  172.  
  173.  
  174. StageData #8. (1.1.5)
  175. --Pokémon data--
  176. Pichu, Electric, Base 30, Dex #15
  177. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  178.  
  179. --Stage data--
  180. Area: Puerto Blanco
  181. Background ID: 0
  182. HP: 800
  183. Moves: 7
  184. Experience: +7
  185. Catch rate: 7% (+7% per every remaining move)
  186. Sound track: BGM_STAGE_EASY
  187. Pokémon count: 3 (3 elegible)
  188.  
  189. Default Pokémon: Pidgey, Happiny, Azurill
  190. This stage has got a predefined layout
  191. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  192. Coins reward: 100 for the first time, 30 for every repeat
  193.  
  194. --No countdowns--
  195.  
  196.  
  197.  
  198. StageData #9. (1.1.5)
  199. --Pokémon data--
  200. Audino, Normal, Base 50, Dex #32
  201. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  202.  
  203. --Stage data--
  204. Area: Puerto Blanco
  205. Background ID: 0
  206. HP: 900
  207. Moves: 15
  208. Experience: +15
  209. Catch rate: 60% (+3% per every remaining move)
  210. Sound track: BGM_STAGE_EASY
  211. Pokémon count: 4 (4 elegible)
  212.  
  213. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  214. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  215. Coins reward: 100 for the first time, 30 for every repeat
  216.  
  217. --Countdown 1--
  218. *When the stage starts, choose an action:
  219. -Fill 1 random block with Rocks
  220. *Repeat every 3 moves.
  221.  
  222.  
  223.  
  224. StageData #10. (1.1.5)
  225. --Pokémon data--
  226. Mega Audino, Normal, Base 50, Dex #32
  227. Ability: Erases all Pokémon within one space of the match.
  228. Mega-Bar: 12 icons, 3 speedups available
  229.  
  230. --Stage data--
  231. Area: Puerto Blanco
  232. Background ID: 0
  233. HP: 1200
  234. Moves: 15
  235. Experience: +15
  236. Catch rate: Not catchable
  237. Sound track: BGM_STAGE_BOSS1
  238. Pokémon count: 4 (4 elegible)
  239.  
  240. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  241. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  242. Coins reward: 100 for the first time, 30 for every repeat
  243.  
  244. Prizes for first beating this stage: 1 Audinite, 1 Jewels, 1500 Coins
  245.  
  246. --Countdown 1--
  247. *When the stage starts, choose an action:
  248. -Fill 1 random block with Rocks
  249. *Repeat every 1 move.
  250.  
  251.  
  252.  
  253. StageData #11. (1.1.5)
  254. --Pokémon data--
  255. Happiny, Normal, Base 30, Dex #40
  256. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  257.  
  258. --Stage data--
  259. Area: Sandy Bazaar
  260. Background ID: 1
  261. HP: 2000
  262. Moves: 15
  263. Experience: +15
  264. Catch rate: 70% (+2% per every remaining move)
  265. Sound track: BGM_STAGE_TUTORIAL
  266. Pokémon count: 4 (4 elegible)
  267.  
  268. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  269. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  270. Coins reward: 100 for the first time, 30 for every repeat
  271.  
  272. --No countdowns--
  273.  
  274.  
  275.  
  276. StageData #12. (1.1.5)
  277. --Pokémon data--
  278. Mareep, Electric, Base 40, Dex #36
  279. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  280.  
  281. --Stage data--
  282. Area: Sandy Bazaar
  283. Background ID: 1
  284. HP: 1411
  285. Moves: 16
  286. Experience: +16
  287. Catch rate: 40% (+4% per every remaining move)
  288. Sound track: BGM_STAGE_EASY
  289. Pokémon count: 3 (3 elegible)
  290.  
  291. Default Pokémon: Pidgey, Happiny, Azurill
  292. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  293. Coins reward: 100 for the first time, 30 for every repeat
  294.  
  295. --Countdown 1--
  296. *When the stage starts, choose an action:
  297. -Fill 3 random blocks with Mareep
  298. *After 1 time, switch countdown.
  299. *Repeat every 3 moves.
  300.  
  301.  
  302.  
  303. StageData #13. (1.1.5)
  304. --Pokémon data--
  305. Purrloin, Dark, Base 40, Dex #34
  306. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  307.  
  308. --Stage data--
  309. Area: Sandy Bazaar
  310. Background ID: 1
  311. HP: 1194
  312. Moves: 15
  313. Experience: +15
  314. Catch rate: 70% (+2% per every remaining move)
  315. Sound track: BGM_STAGE_NORMAL
  316. Pokémon count: 4 (4 elegible)
  317.  
  318. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  319. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  320. Coins reward: 100 for the first time, 30 for every repeat
  321.  
  322. --Countdown 1--
  323. *After 4 moves, choose an action:
  324. -Fill 3 random blocks (placed together) with Rocks
  325. *Repeat every 4 moves.
  326.  
  327.  
  328.  
  329. StageData #14. (1.1.5)
  330. --Pokémon data--
  331. Torchic, Fire, Base 50, Dex #92
  332. Ability: Pyre (50%, 100%, 100%, damage, x1.2, Increases damage done by any Fire types in a combo.)
  333.  
  334. --Stage data--
  335. Area: Sandy Bazaar
  336. Background ID: 1
  337. HP: 491
  338. Moves: 5
  339. Experience: +5
  340. Catch rate: 5% (+9% per every remaining move)
  341. Sound track: BGM_STAGE_FUN
  342. Pokémon count: 4 (4 elegible)
  343.  
  344. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  345. This stage has got a predefined layout
  346. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  347. Coins reward: 100 for the first time, 30 for every repeat
  348.  
  349. --No countdowns--
  350.  
  351.  
  352.  
  353. StageData #15. (1.1.5)
  354. --Pokémon data--
  355. Phanpy, Ground, Base 50, Dex #45
  356. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  357.  
  358. --Stage data--
  359. Area: Sandy Bazaar
  360. Background ID: 1
  361. HP: 1803
  362. Moves: 13
  363. Experience: +13
  364. Catch rate: 30% (+6% per every remaining move)
  365. Sound track: BGM_STAGE_HARD
  366. Pokémon count: 4 (4 elegible)
  367.  
  368. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  369. This stage has got a predefined layout
  370. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  371. Coins reward: 100 for the first time, 30 for every repeat
  372.  
  373. --No countdowns--
  374.  
  375.  
  376.  
  377. StageData #16. (1.1.5)
  378. --Pokémon data--
  379. Nidoran♀, Poison, Base 40, Dex #48
  380. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  381.  
  382. --Stage data--
  383. Area: Sandy Bazaar
  384. Background ID: 1
  385. HP: 398
  386. Moves: 3
  387. Experience: +3
  388. Catch rate: 70% (+10% per every remaining move)
  389. Sound track: BGM_STAGE_FUN
  390. Pokémon count: 4 (4 elegible)
  391.  
  392. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  393. This stage has got a predefined layout
  394. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  395. Coins reward: 100 for the first time, 30 for every repeat
  396.  
  397. --No countdowns--
  398.  
  399.  
  400.  
  401. StageData #17. (1.1.5)
  402. --Pokémon data--
  403. Nidoran♂, Poison, Base 40, Dex #51
  404. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  405.  
  406. --Stage data--
  407. Area: Sandy Bazaar
  408. Background ID: 1
  409. HP: 2268
  410. Moves: 15
  411. Experience: +15
  412. Catch rate: 20% (+6% per every remaining move)
  413. Sound track: BGM_STAGE_HARD
  414. Pokémon count: 4 (4 elegible)
  415.  
  416. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  417. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  418. Coins reward: 100 for the first time, 30 for every repeat
  419.  
  420. --Countdown 1--
  421. *When the stage starts, choose an action:
  422. -Fill 3 random blocks with Nidoran♂
  423. *After 1 time, switch countdown.
  424. *Repeat every 3 moves.
  425.  
  426. --Countdown 2--
  427. *After 4 moves, choose an action:
  428. -Fill 3 random blocks with Nidoran♀
  429. *After 1 time, switch countdown.
  430. *Repeat every 4 moves.
  431.  
  432.  
  433.  
  434. StageData #18. (1.1.5)
  435. --Pokémon data--
  436. Klefki, Steel, Base 60, Dex #56
  437. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  438.  
  439. --Stage data--
  440. Area: Sandy Bazaar
  441. Background ID: 1
  442. HP: 1755
  443. Moves: 16
  444. Experience: +16
  445. Catch rate: 5% (+6% per every remaining move)
  446. Sound track: BGM_STAGE_EASY
  447. Pokémon count: 4 (4 elegible)
  448.  
  449. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  450. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  451. Coins reward: 100 for the first time, 30 for every repeat
  452.  
  453. --Countdown 1--
  454. *When the stage starts, choose an action:
  455. -Fill 5 random blocks with Klefki
  456. *After 1 time, switch countdown.
  457. *Repeat every 3 moves.
  458.  
  459.  
  460.  
  461. StageData #19. (1.1.5)
  462. --Pokémon data--
  463. Kangaskhan, Normal, Base 50, Dex #57
  464. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  465.  
  466. --Stage data--
  467. Area: Sandy Bazaar
  468. Background ID: 1
  469. HP: 1244
  470. Moves: 15
  471. Experience: +15
  472. Catch rate: 70% (+2% per every remaining move)
  473. Sound track: BGM_STAGE_NORMAL
  474. Pokémon count: 4 (4 elegible)
  475.  
  476. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  477. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  478. Coins reward: 100 for the first time, 30 for every repeat
  479.  
  480. --Countdown 1--
  481. *After 3 moves, choose an action:
  482. -Fill 3 random blocks (placed together) with Rocks
  483. *Repeat every 3 moves.
  484.  
  485.  
  486.  
  487. StageData #20. (1.1.5)
  488. --Pokémon data--
  489. Mega Kangaskhan, Normal, Base 50, Dex #57
  490. Ability: Erases all Pokémon in the five columns to the left and right.
  491. Mega-Bar: 16 icons, 8 speedups available
  492.  
  493. --Stage data--
  494. Area: Sandy Bazaar
  495. Background ID: 1
  496. HP: 2463
  497. Moves: 20
  498. Experience: +20
  499. Catch rate: Not catchable
  500. Sound track: BGM_STAGE_BOSS1
  501. Pokémon count: 4 (4 elegible)
  502.  
  503. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  504. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  505. Coins reward: 100 for the first time, 30 for every repeat
  506.  
  507. Prizes for first beating this stage: 1 Kangaskhanite, 1 Jewels
  508.  
  509. --Countdown 1--
  510. *After 3 moves, choose an action:
  511. -Fill a random 2x2 block with Rocks
  512. *If HP <= 1100 (~45%) / Damage >= 1363, switch countdown.
  513. *Repeat every 3 moves.
  514.  
  515. --Countdown 2--
  516. *After 2 moves, choose an action:
  517. -Fill 4 random blocks with Rocks
  518. *Repeat every 2 moves.
  519.  
  520.  
  521.  
  522. StageData #21. (1.1.5)
  523. --Pokémon data--
  524. Buneary, Normal, Base 40, Dex #54
  525. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  526.  
  527. --Stage data--
  528. Area: Night Festival
  529. Background ID: 2
  530. HP: 3257
  531. Moves: 30
  532. Experience: +30
  533. Catch rate: 50% (+2% per every remaining move)
  534. Sound track: BGM_STAGE_EASY
  535. Pokémon count: 4 (4 elegible)
  536.  
  537. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  538. This stage has got a predefined layout
  539. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  540. Coins reward: 100 for the first time, 30 for every repeat
  541.  
  542. --No countdowns--
  543.  
  544.  
  545.  
  546. StageData #22. (1.1.5)
  547. --Pokémon data--
  548. Treecko, Grass, Base 50, Dex #89
  549. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  550.  
  551. --Stage data--
  552. Area: Night Festival
  553. Background ID: 2
  554. HP: 1978
  555. Moves: 15
  556. Experience: +15
  557. Catch rate: 5% (+3% per every remaining move)
  558. Sound track: BGM_STAGE_NORMAL
  559. Pokémon count: 4 (4 elegible)
  560.  
  561. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  562. This stage has got a predefined layout
  563. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  564. Coins reward: 100 for the first time, 30 for every repeat
  565.  
  566. --Countdown 1--
  567. *After 4 moves, choose an action:
  568. -Fill 2 random blocks with Ice
  569. *Repeat every 4 moves.
  570.  
  571.  
  572.  
  573. StageData #23. (1.1.5)
  574. --Pokémon data--
  575. Pikachu, Electric, Base 50, Dex #16
  576. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  577.  
  578. --Stage data--
  579. Area: Night Festival
  580. Background ID: 2
  581. HP: 903
  582. Moves: 7
  583. Experience: +7
  584. Catch rate: 30% (+10% per every remaining move)
  585. Sound track: BGM_STAGE_FUN
  586. Pokémon count: 3 (3 elegible)
  587.  
  588. Default Pokémon: Pidgey, Happiny, Azurill
  589. This stage has got a predefined layout
  590. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  591. Coins reward: 100 for the first time, 30 for every repeat
  592.  
  593. --Countdown 1--
  594. *After 2 moves, choose an action:
  595. -Fill a random 2x1 block with Pichu
  596. *Repeat every 2 moves.
  597.  
  598.  
  599.  
  600. StageData #24. (1.1.5)
  601. --Pokémon data--
  602. Sableye, Dark, Base 50, Dex #74
  603. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  604.  
  605. --Stage data--
  606. Area: Night Festival
  607. Background ID: 2
  608. HP: 2095
  609. Moves: 15
  610. Experience: +15
  611. Catch rate: 55% (+3% per every remaining move)
  612. Sound track: BGM_STAGE_HARD
  613. Pokémon count: 4 (4 elegible)
  614.  
  615. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  616. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  617. Coins reward: 100 for the first time, 30 for every repeat
  618.  
  619. --Countdown 1--
  620. *When the stage starts, choose an action:
  621. -Fill 1 random block with Sableye
  622. *After 1 time, switch countdown.
  623. *Repeat every 3 moves.
  624.  
  625. --Countdown 2--
  626. *After 4 moves, choose an action:
  627. -Fill 3 random blocks (placed together) with Ice
  628. *After 1 time, switch countdown.
  629. *Repeat every 4 moves.
  630.  
  631.  
  632.  
  633. StageData #25. (1.1.5)
  634. --Pokémon data--
  635. Litwick, Ghost, Base 40, Dex #65
  636. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  637.  
  638. --Stage data--
  639. Area: Night Festival
  640. Background ID: 2
  641. HP: 1734
  642. Moves: 16
  643. Experience: +16
  644. Catch rate: 45% (+4% per every remaining move)
  645. Sound track: BGM_STAGE_EASY
  646. Pokémon count: 4 (4 elegible)
  647.  
  648. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  649. This stage has got a predefined layout
  650. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  651. Coins reward: 100 for the first time, 30 for every repeat
  652.  
  653. --No countdowns--
  654.  
  655.  
  656.  
  657. StageData #26. (1.1.5)
  658. --Pokémon data--
  659. Chingling, Psychic, Base 40, Dex #68
  660. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  661.  
  662. --Stage data--
  663. Area: Night Festival
  664. Background ID: 2
  665. HP: 1978
  666. Moves: 15
  667. Experience: +15
  668. Catch rate: 80% (+2% per every remaining move)
  669. Sound track: BGM_STAGE_NORMAL
  670. Pokémon count: 4 (4 elegible)
  671.  
  672. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  673. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  674. Coins reward: 100 for the first time, 30 for every repeat
  675.  
  676. --Countdown 1--
  677. *After 3 moves, choose an action:
  678. -Fill 2 random blocks with Ice
  679. *Repeat every 3 moves.
  680.  
  681.  
  682.  
  683. StageData #27. (1.1.5)
  684. --Pokémon data--
  685. Swirlix, Fairy, Base 50, Dex #70
  686. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  687.  
  688. --Stage data--
  689. Area: Night Festival
  690. Background ID: 2
  691. HP: 2474
  692. Moves: 16
  693. Experience: +16
  694. Catch rate: 70% (+2% per every remaining move)
  695. Sound track: BGM_STAGE_EASY
  696. Pokémon count: 4 (4 elegible)
  697.  
  698. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  699. This stage has got a predefined layout
  700. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  701. Coins reward: 100 for the first time, 30 for every repeat
  702.  
  703. --No countdowns--
  704.  
  705.  
  706.  
  707. StageData #28. (1.1.5)
  708. --Pokémon data--
  709. Volbeat, Bug, Base 50, Dex #72
  710. Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
  711.  
  712. --Stage data--
  713. Area: Night Festival
  714. Background ID: 2
  715. HP: 2045
  716. Moves: 15
  717. Experience: +15
  718. Catch rate: 30% (+5% per every remaining move)
  719. Sound track: BGM_STAGE_NORMAL
  720. Pokémon count: 4 (4 elegible)
  721.  
  722. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  723. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  724. Coins reward: 100 for the first time, 30 for every repeat
  725.  
  726. --No countdowns--
  727.  
  728.  
  729.  
  730. StageData #29. (1.1.5)
  731. --Pokémon data--
  732. Illumise, Bug, Base 50, Dex #73
  733. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  734.  
  735. --Stage data--
  736. Area: Night Festival
  737. Background ID: 2
  738. HP: 1859
  739. Moves: 15
  740. Experience: +15
  741. Catch rate: 30% (+5% per every remaining move)
  742. Sound track: BGM_STAGE_NORMAL
  743. Pokémon count: 4 (4 elegible)
  744.  
  745. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  746. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  747. Coins reward: 100 for the first time, 30 for every repeat
  748.  
  749. --Countdown 1--
  750. *After 3 moves, choose an action:
  751. -Fill 3 random blocks with Illumise
  752. *After 1 time, switch countdown.
  753. *Repeat every 3 moves.
  754.  
  755. --Countdown 2--
  756. *After 3 moves, choose an action:
  757. -Fill 3 random blocks with Ice
  758. *After 1 time, switch countdown.
  759. *Repeat every 3 moves.
  760.  
  761.  
  762.  
  763. StageData #30. (1.1.5)
  764. --Pokémon data--
  765. Mega Sableye, Dark, Base 50, Dex #74
  766. Ability: Erases all Pokémon in an O-shaped pattern.
  767. Mega-Bar: 22 icons, 8 speedups available
  768.  
  769. --Stage data--
  770. Area: Night Festival
  771. Background ID: 2
  772. HP: 4386
  773. Moves: 20
  774. Experience: +20
  775. Catch rate: Not catchable
  776. Sound track: BGM_STAGE_BOSS1
  777. Pokémon count: 4 (4 elegible)
  778.  
  779. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  780. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  781. Coins reward: 100 for the first time, 30 for every repeat
  782.  
  783. Prizes for first beating this stage: 1 Sablenite, 1 Jewels
  784.  
  785. --Countdown 1--
  786. *When the stage starts, choose an action:
  787. -Fill 4 random blocks with Ice
  788. *After 3 times, switch countdown.
  789. *Repeat every 4 moves.
  790.  
  791. --Countdown 2--
  792. *After 3 moves, choose an action:
  793. -Fill 4 random blocks with Ice
  794. *Repeat every 3 moves.
  795.  
  796.  
  797.  
  798. StageData #31. (1.1.5)
  799. --Pokémon data--
  800. Slowpoke, Psychic, Base 50, Dex #81
  801. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  802.  
  803. --Stage data--
  804. Area: Isla Asul
  805. Background ID: 3
  806. HP: 4765
  807. Moves: 19
  808. Experience: +15
  809. Catch rate: 20% (+5% per every remaining move)
  810. Sound track: BGM_STAGE_NORMAL
  811. Pokémon count: 4 (4 elegible)
  812.  
  813. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  814. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  815. Coins reward: 100 for the first time, 30 for every repeat
  816.  
  817. --Countdown 1--
  818. *After 3 moves, choose an action:
  819. -Fill a random 2x2 block with Slowpoke
  820. *Repeat every 3 moves.
  821.  
  822.  
  823.  
  824. StageData #32. (1.1.5)
  825. --Pokémon data--
  826. Azurill, Fairy, Base 30, Dex #58
  827. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  828.  
  829. --Stage data--
  830. Area: Isla Asul
  831. Background ID: 3
  832. HP: 2873
  833. Moves: 16
  834. Experience: +16
  835. Catch rate: 60% (+3% per every remaining move)
  836. Sound track: BGM_STAGE_EASY
  837. Pokémon count: 4 (4 elegible)
  838.  
  839. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  840. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  841. Coins reward: 100 for the first time, 30 for every repeat
  842.  
  843. --Countdown 1--
  844. *When the stage starts, choose an action:
  845. -Fill 3 random blocks (placed together) with Azurill
  846. *After 1 time, switch countdown.
  847. *Repeat every 3 moves.
  848.  
  849.  
  850.  
  851. StageData #33. (1.1.5)
  852. --Pokémon data--
  853. Riolu, Fighting, Base 40, Dex #77
  854. Ability: Heavy Hitter (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  855.  
  856. --Stage data--
  857. Area: Isla Asul
  858. Background ID: 3
  859. HP: 3344
  860. Moves: 15
  861. Experience: +15
  862. Catch rate: 3% (+4% per every remaining move)
  863. Sound track: BGM_STAGE_HARD
  864. Pokémon count: 4 (4 elegible)
  865.  
  866. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  867. This stage has got a predefined layout
  868. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  869. Coins reward: 100 for the first time, 30 for every repeat
  870.  
  871. --Countdown 1--
  872. *After 5 moves, choose an action:
  873. -Fill column 1 with Metal
  874. -Fill column 6 with Metal
  875. -Fill row 6 with Metal
  876. *After 1 time, switch countdown.
  877. *Repeat every 5 moves.
  878.  
  879. --Countdown 2--
  880. *After 2 moves, choose an action:
  881. -Fill 4 random blocks with Metal
  882. *After 2 times, switch countdown.
  883. *Repeat every 2 moves.
  884.  
  885.  
  886.  
  887. StageData #34. (1.1.5)
  888. --Pokémon data--
  889. Swablu, Flying, Base 50, Dex #43
  890. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  891.  
  892. --Stage data--
  893. Area: Isla Asul
  894. Background ID: 3
  895. HP: 908
  896. Moves: 6
  897. Experience: +6
  898. Catch rate: 40% (+10% per every remaining move)
  899. Sound track: BGM_STAGE_FUN
  900. Pokémon count: 3 (3 elegible)
  901.  
  902. Default Pokémon: Pidgey, Happiny, Azurill
  903. This stage has got a predefined layout
  904. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  905. Coins reward: 100 for the first time, 30 for every repeat
  906.  
  907. --No countdowns--
  908.  
  909.  
  910.  
  911. StageData #35. (1.1.5)
  912. --Pokémon data--
  913. Surskit, Bug, Base 40, Dex #75
  914. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  915.  
  916. --Stage data--
  917. Area: Isla Asul
  918. Background ID: 3
  919. HP: 3344
  920. Moves: 15
  921. Experience: +15
  922. Catch rate: 60% (+3% per every remaining move)
  923. Sound track: BGM_STAGE_NORMAL
  924. Pokémon count: 4 (4 elegible)
  925.  
  926. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  927. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  928. Coins reward: 100 for the first time, 30 for every repeat
  929.  
  930. --Countdown 1--
  931. *After 3 moves, choose an action:
  932. -Fill 3 random blocks with Ice
  933. *Repeat every 3 moves.
  934.  
  935.  
  936.  
  937. StageData #36. (1.1.5)
  938. --Pokémon data--
  939. Taillow, Flying, Base 40, Dex #79
  940. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  941.  
  942. --Stage data--
  943. Area: Isla Asul
  944. Background ID: 3
  945. HP: 615
  946. Moves: 5
  947. Experience: +5
  948. Catch rate: 70% (+6% per every remaining move)
  949. Sound track: BGM_STAGE_NORMAL
  950. Pokémon count: 4 (4 elegible)
  951.  
  952. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  953. This stage has got a predefined layout
  954. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  955. Coins reward: 100 for the first time, 30 for every repeat
  956.  
  957. --No countdowns--
  958.  
  959.  
  960.  
  961. StageData #37. (1.1.5)
  962. --Pokémon data--
  963. Meowth, Normal, Base 40, Dex #84
  964. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  965.  
  966. --Stage data--
  967. Area: Isla Asul
  968. Background ID: 3
  969. HP: 1160
  970. Moves: 8
  971. Experience: +8
  972. Catch rate: 15% (+5% per every remaining move)
  973. Sound track: BGM_STAGE_FUN
  974. Pokémon count: 4 (4 elegible)
  975.  
  976. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  977. This stage has got a predefined layout
  978. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  979. Coins reward: 100 for the first time, 30 for every repeat
  980.  
  981. --Countdown 1--
  982. *After 3 moves, choose an action:
  983. -Place Coin at 2:2
  984. -Place Coin at 5:2
  985. -Place Coin at 2:4
  986. -Place Coin at 5:5
  987. -Place Coin at 3:3
  988. -Place Coin at 4:3
  989. -Place Coin at 3:4
  990. -Place Coin at 4:4
  991. *Repeat every 3 moves.
  992.  
  993.  
  994.  
  995. StageData #38. (1.1.5)
  996. --Pokémon data--
  997. Croagunk, Poison, Base 50, Dex #87
  998. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  999.  
  1000. --Stage data--
  1001. Area: Isla Asul
  1002. Background ID: 3
  1003. HP: 3344
  1004. Moves: 15
  1005. Experience: +15
  1006. Catch rate: 60% (+3% per every remaining move)
  1007. Sound track: BGM_STAGE_HARD
  1008. Pokémon count: 4 (4 elegible)
  1009.  
  1010. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1011. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1012. Coins reward: 100 for the first time, 30 for every repeat
  1013.  
  1014. --Countdown 1--
  1015. *When the stage starts, choose an action:
  1016. -Fill 4 random blocks with Metal
  1017. *After 1 time, switch countdown.
  1018. *Repeat every 4 moves.
  1019.  
  1020. --Countdown 2--
  1021. *After 3 moves, choose an action:
  1022. -Fill column 1 with Metal
  1023. -Fill column 2 with Metal
  1024. -Fill column 3 with Metal
  1025. -Fill column 4 with Metal
  1026. -Fill column 5 with Metal
  1027. -Fill column 6 with Metal
  1028. *Repeat every 3 moves.
  1029.  
  1030.  
  1031.  
  1032. StageData #39. (1.1.5)
  1033. --Pokémon data--
  1034. Corsola, Water, Base 50, Dex #86
  1035. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  1036.  
  1037. --Stage data--
  1038. Area: Isla Asul
  1039. Background ID: 3
  1040. HP: 3027
  1041. Moves: 16
  1042. Experience: +16
  1043. Catch rate: 70% (+2% per every remaining move)
  1044. Sound track: BGM_STAGE_EASY
  1045. Pokémon count: 4 (4 elegible)
  1046.  
  1047. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1048. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  1049. Coins reward: 100 for the first time, 30 for every repeat
  1050.  
  1051. --No countdowns--
  1052.  
  1053.  
  1054.  
  1055. StageData #40. (1.1.5)
  1056. --Pokémon data--
  1057. Marill, Fairy, Base 40, Dex #59
  1058. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1059.  
  1060. --Stage data--
  1061. Area: Isla Asul
  1062. Background ID: 3
  1063. HP: 658
  1064. Moves: 3
  1065. Experience: +3
  1066. Catch rate: 60% (+14% per every remaining move)
  1067. Sound track: BGM_STAGE_FUN
  1068. Pokémon count: 4 (4 elegible)
  1069.  
  1070. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1071. This stage has got a predefined layout
  1072. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1073. Coins reward: 100 for the first time, 30 for every repeat
  1074.  
  1075. --Countdown 1--
  1076. *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
  1077. -Fill 4 random blocks with Ice
  1078.  
  1079.  
  1080.  
  1081. StageData #41. (1.1.5)
  1082. --Pokémon data--
  1083. Mudkip, Water, Base 50, Dex #95
  1084. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  1085.  
  1086. --Stage data--
  1087. Area: Isla Asul
  1088. Background ID: 3
  1089. HP: 2340
  1090. Moves: 15
  1091. Experience: +15
  1092. Catch rate: 10% (+3% per every remaining move)
  1093. Sound track: BGM_STAGE_NORMAL
  1094. Pokémon count: 4 (4 elegible)
  1095.  
  1096. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1097. This stage has got a predefined layout
  1098. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1099. Coins reward: 100 for the first time, 30 for every repeat
  1100.  
  1101. --Countdown 1--
  1102. *After 3 moves, choose an action:
  1103. -Fill 3 random blocks with Mudkip
  1104. *Repeat every 3 moves.
  1105.  
  1106.  
  1107.  
  1108. StageData #42. (1.1.5)
  1109. --Pokémon data--
  1110. Vulpix, Fire, Base 40, Dex #61
  1111. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1112.  
  1113. --Stage data--
  1114. Area: Isla Asul
  1115. Background ID: 3
  1116. HP: 1054
  1117. Moves: 5
  1118. Experience: +5
  1119. Catch rate: 30% (+14% per every remaining move)
  1120. Sound track: BGM_STAGE_NORMAL
  1121. Pokémon count: 3 (3 elegible)
  1122.  
  1123. Default Pokémon: Pidgey, Happiny, Azurill
  1124. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  1125. Coins reward: 100 for the first time, 30 for every repeat
  1126.  
  1127. --Countdown 1--
  1128. *When the stage starts, choose an action:
  1129. -Fill 5 random blocks with Vulpix
  1130. *Repeat every 3 moves.
  1131.  
  1132.  
  1133.  
  1134. StageData #43. (1.1.5)
  1135. --Pokémon data--
  1136. Lapras, Water, Base 50, Dex #98
  1137. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  1138.  
  1139. --Stage data--
  1140. Area: Isla Asul
  1141. Background ID: 3
  1142. HP: 3344
  1143. Moves: 15
  1144. Experience: +15
  1145. Catch rate: 10% (+6% per every remaining move)
  1146. Sound track: BGM_STAGE_HARD
  1147. Pokémon count: 4 (4 elegible)
  1148.  
  1149. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1150. This stage has got a predefined layout
  1151. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1152. Coins reward: 100 for the first time, 30 for every repeat
  1153.  
  1154. --Countdown 1--
  1155. *After 3 moves, choose an action:
  1156. -Fill 3 random blocks (placed together) with Ice
  1157. *Repeat every 3 moves.
  1158.  
  1159.  
  1160.  
  1161. StageData #44. (1.1.5)
  1162. --Pokémon data--
  1163. Pidgeotto, Flying, Base 50, Dex #11
  1164. Ability: Flap (50%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
  1165.  
  1166. --Stage data--
  1167. Area: Isla Asul
  1168. Background ID: 3
  1169. HP: 2078
  1170. Moves: 15
  1171. Experience: +15
  1172. Catch rate: 60% (+3% per every remaining move)
  1173. Sound track: BGM_STAGE_NORMAL
  1174. Pokémon count: 4 (4 elegible)
  1175.  
  1176. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1177. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1178. Coins reward: 100 for the first time, 30 for every repeat
  1179.  
  1180. --Countdown 1--
  1181. *After 3 moves, choose an action:
  1182. -Fill the 3x2 block starting at 1:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  1183. -Fill the 3x2 block starting at 4:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  1184. -Fill the 3x2 block starting at 1:4 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  1185. -Fill the 3x2 block starting at 4:4 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  1186. -Fill the 3x2 block starting at 2:3 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  1187. -Fill the 3x2 block starting at 3:3 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  1188. *Repeat every 3 moves.
  1189.  
  1190.  
  1191.  
  1192. StageData #45. (1.1.5)
  1193. --Pokémon data--
  1194. Mega Slowbro, Psychic, Base 60, Dex #82
  1195. Ability: Adds one more [var]megaName above the match.
  1196. Mega-Bar: 18 icons, 2 speedups available
  1197.  
  1198. --Stage data--
  1199. Area: Isla Asul
  1200. Background ID: 3
  1201. HP: 7014
  1202. Moves: 23
  1203. Experience: +23
  1204. Catch rate: Not catchable
  1205. Sound track: BGM_STAGE_BOSS1
  1206. Pokémon count: 4 (4 elegible)
  1207.  
  1208. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1209. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1210. Coins reward: 100 for the first time, 30 for every repeat
  1211.  
  1212. Prizes for first beating this stage: 1 Slowbronite, 1 Jewels
  1213.  
  1214. --Countdown 1--
  1215. *When the stage starts, choose an action:
  1216. -Fill 3 random blocks with Slowpoke
  1217. *If moves <= 14, switch countdown.
  1218. *Repeat every 3 moves.
  1219.  
  1220. --Countdown 2--
  1221. *After 2 moves, choose an action:
  1222. -Fill column 1 with Ice
  1223. -Fill column 2 with Ice
  1224. -Fill column 3 with Ice
  1225. -Fill column 4 with Ice
  1226. -Fill column 5 with Ice
  1227. -Fill column 6 with Ice
  1228. *Repeat every 2 moves.
  1229.  
  1230.  
  1231.  
  1232. StageData #46. (1.1.5)
  1233. --Pokémon data--
  1234. Minccino, Normal, Base 50, Dex #99
  1235. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1236.  
  1237. --Stage data--
  1238. Area: Rainbow Park
  1239. Background ID: 4
  1240. HP: 730
  1241. Moves: 5
  1242. Experience: +5
  1243. Catch rate: 70% (+6% per every remaining move)
  1244. Sound track: BGM_STAGE_NORMAL
  1245. Pokémon count: 3 (3 elegible)
  1246.  
  1247. Default Pokémon: Pidgey, Happiny, Azurill
  1248. This stage has got a predefined layout
  1249. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  1250. Coins reward: 100 for the first time, 30 for every repeat
  1251.  
  1252. --Countdown 1--
  1253. *After 3 moves, choose an action:
  1254. -Fill 5 random blocks with Minccino
  1255. *Repeat every 3 moves.
  1256.  
  1257.  
  1258.  
  1259. StageData #47. (1.1.5)
  1260. --Pokémon data--
  1261. Vanillite, Ice, Base 40, Dex #101
  1262. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1263.  
  1264. --Stage data--
  1265. Area: Rainbow Park
  1266. Background ID: 4
  1267. HP: 2590
  1268. Moves: 15
  1269. Experience: +15
  1270. Catch rate: 50% (+4% per every remaining move)
  1271. Sound track: BGM_STAGE_NORMAL
  1272. Pokémon count: 4 (4 elegible)
  1273.  
  1274. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1275. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1276. Coins reward: 100 for the first time, 30 for every repeat
  1277.  
  1278. --Countdown 1--
  1279. *After 3 moves, choose an action:
  1280. -Fill 3 random blocks (placed together) with Ice
  1281. *Repeat every 3 moves.
  1282.  
  1283.  
  1284.  
  1285. StageData #48. (1.1.5)
  1286. --Pokémon data--
  1287. Chatot, Flying, Base 60, Dex #104
  1288. Ability: Flap (50%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
  1289.  
  1290. --Stage data--
  1291. Area: Rainbow Park
  1292. Background ID: 4
  1293. HP: 2866
  1294. Moves: 16
  1295. Experience: +16
  1296. Catch rate: 35% (+5% per every remaining move)
  1297. Sound track: BGM_STAGE_EASY
  1298. Pokémon count: 4 (4 elegible)
  1299.  
  1300. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1301. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1302. Coins reward: 100 for the first time, 30 for every repeat
  1303.  
  1304. --Countdown 1--
  1305. *When the stage starts, choose an action:
  1306. -Fill the 3x2 block starting at 1:2 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
  1307. -Fill the 3x2 block starting at 4:2 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
  1308. -Fill the 3x2 block starting at 1:4 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
  1309. -Fill the 3x2 block starting at 4:4 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
  1310. -Fill the 3x2 block starting at 2:3 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
  1311. -Fill the 3x2 block starting at 3:3 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
  1312. *After 1 time, switch countdown.
  1313. *Repeat every 3 moves.
  1314.  
  1315.  
  1316.  
  1317. StageData #49. (1.1.5)
  1318. --Pokémon data--
  1319. Axew, Dragon, Base 50, Dex #105
  1320. Ability: Dragon Talon (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  1321.  
  1322. --Stage data--
  1323. Area: Rainbow Park
  1324. Background ID: 4
  1325. HP: 2327
  1326. Moves: 15
  1327. Experience: +15
  1328. Catch rate: 15% (+6% per every remaining move)
  1329. Sound track: BGM_STAGE_NORMAL
  1330. Pokémon count: 4 (4 elegible)
  1331.  
  1332. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1333. This stage has got a predefined layout
  1334. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1335. Coins reward: 100 for the first time, 30 for every repeat
  1336.  
  1337. --Countdown 1--
  1338. *After 3 moves, choose an action:
  1339. -Fill 3 random blocks (placed together) with Rocks
  1340. *Repeat every 3 moves.
  1341.  
  1342.  
  1343.  
  1344. StageData #50. (1.1.5)
  1345. --Pokémon data--
  1346. Zorua, Dark, Base 50, Dex #63
  1347. Ability: Sinister Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Dark types in a combo.)
  1348.  
  1349. --Stage data--
  1350. Area: Rainbow Park
  1351. Background ID: 4
  1352. HP: 3710
  1353. Moves: 15
  1354. Experience: +15
  1355. Catch rate: 10% (+3% per every remaining move)
  1356. Sound track: BGM_STAGE_HARD
  1357. Pokémon count: 4 (4 elegible)
  1358.  
  1359. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1360. This stage has got a predefined layout
  1361. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1362. Coins reward: 100 for the first time, 30 for every repeat
  1363.  
  1364. --Countdown 1--
  1365. *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
  1366. -Fill 1 random block with Zorua
  1367. *After 3 times, switch countdown.
  1368.  
  1369. --Countdown 2--
  1370. *After 4 moves, choose an action:
  1371. -Fill rows 5 and 6 with Metal
  1372. *After 1 time, switch countdown.
  1373. *Repeat every 4 moves.
  1374.  
  1375.  
  1376.  
  1377. StageData #51. (1.1.5)
  1378. --Pokémon data--
  1379. Mawile, Steel, Base 50, Dex #111
  1380. Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  1381.  
  1382. --Stage data--
  1383. Area: Rainbow Park
  1384. Background ID: 4
  1385. HP: 645
  1386. Moves: 3
  1387. Experience: +3
  1388. Catch rate: 15% (+29% per every remaining move)
  1389. Sound track: BGM_STAGE_FUN
  1390. Pokémon count: 4 (4 elegible)
  1391.  
  1392. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1393. This stage has got a predefined layout
  1394. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  1395. Coins reward: 100 for the first time, 30 for every repeat
  1396.  
  1397. --No countdowns--
  1398.  
  1399.  
  1400.  
  1401. StageData #52. (1.1.5)
  1402. --Pokémon data--
  1403. Lopunny, Normal, Base 50, Dex #55
  1404. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1405.  
  1406. --Stage data--
  1407. Area: Rainbow Park
  1408. Background ID: 4
  1409. HP: 750
  1410. Moves: 5
  1411. Experience: +5
  1412. Catch rate: 35% (+13% per every remaining move)
  1413. Sound track: BGM_STAGE_NORMAL
  1414. Pokémon count: 3 (3 elegible)
  1415.  
  1416. Default Pokémon: Pidgey, Happiny, Azurill
  1417. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  1418. Coins reward: 100 for the first time, 30 for every repeat
  1419.  
  1420. --Countdown 1--
  1421. *When the stage starts, choose an action:
  1422. -Fill 5 random blocks with Lopunny
  1423. *Repeat every 3 moves.
  1424.  
  1425.  
  1426.  
  1427. StageData #53. (1.1.5)
  1428. --Pokémon data--
  1429. Flaaffy, Electric, Base 50, Dex #37
  1430. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1431.  
  1432. --Stage data--
  1433. Area: Rainbow Park
  1434. Background ID: 4
  1435. HP: 2297
  1436. Moves: 15
  1437. Experience: +15
  1438. Catch rate: 70% (+2% per every remaining move)
  1439. Sound track: BGM_STAGE_NORMAL
  1440. Pokémon count: 4 (4 elegible)
  1441.  
  1442. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1443. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1444. Coins reward: 100 for the first time, 30 for every repeat
  1445.  
  1446. --Countdown 1--
  1447. *After 3 moves, choose an action:
  1448. -Fill 4 random blocks with Ice
  1449. *After 2 times, switch countdown.
  1450. *Repeat every 3 moves.
  1451.  
  1452. --Countdown 2--
  1453. *After 2 moves, choose an action:
  1454. -Fill 3 random blocks with Mareep
  1455. *After 1 time, switch countdown.
  1456. *Repeat every 2 moves.
  1457.  
  1458.  
  1459.  
  1460. StageData #54. (1.1.5)
  1461. --Pokémon data--
  1462. Vaporeon, Water, Base 50, Dex #24
  1463. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  1464.  
  1465. --Stage data--
  1466. Area: Rainbow Park
  1467. Background ID: 4
  1468. HP: 2597
  1469. Moves: 15
  1470. Experience: +15
  1471. Catch rate: 5% (+7% per every remaining move)
  1472. Sound track: BGM_STAGE_NORMAL
  1473. Pokémon count: 4 (4 elegible)
  1474.  
  1475. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1476. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1477. Coins reward: 100 for the first time, 30 for every repeat
  1478.  
  1479. --Countdown 1--
  1480. *After 3 moves, choose an action:
  1481. -Fill 3 random blocks (placed together) with Ice
  1482. *Repeat every 3 moves.
  1483.  
  1484.  
  1485.  
  1486. StageData #55. (1.1.5)
  1487. --Pokémon data--
  1488. Charmeleon, Fire, Base 50, Dex #5
  1489. Ability: Burn (5%, 30%, 80%, damage, x1, Leaves the foe burned.)
  1490.  
  1491. --Stage data--
  1492. Area: Rainbow Park
  1493. Background ID: 4
  1494. HP: 3710
  1495. Moves: 15
  1496. Experience: +15
  1497. Catch rate: 7% (+3% per every remaining move)
  1498. Sound track: BGM_STAGE_HARD
  1499. Pokémon count: 4 (4 elegible)
  1500.  
  1501. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1502. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1503. Coins reward: 100 for the first time, 30 for every repeat
  1504.  
  1505. --Countdown 1--
  1506. *When the stage starts, choose an action:
  1507. -Fill 5 random blocks with Rocks
  1508. *After 2 times, switch countdown.
  1509. *Repeat every 3 moves.
  1510.  
  1511. --Countdown 2--
  1512. *After 2 moves, choose an action:
  1513. -Fill 1 random block with Charmander
  1514. *After 1 time, switch countdown.
  1515. *Repeat every 2 moves.
  1516.  
  1517.  
  1518.  
  1519. StageData #56. (1.1.5)
  1520. --Pokémon data--
  1521. Buizel, Water, Base 50, Dex #109
  1522. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  1523.  
  1524. --Stage data--
  1525. Area: Rainbow Park
  1526. Background ID: 4
  1527. HP: 3200
  1528. Moves: 16
  1529. Experience: +20
  1530. Catch rate: 60% (+3% per every remaining move)
  1531. Sound track: BGM_STAGE_EASY
  1532. Pokémon count: 4 (4 elegible)
  1533.  
  1534. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1535. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1536. Coins reward: 100 for the first time, 30 for every repeat
  1537.  
  1538. --Countdown 1--
  1539. *When the stage starts, choose an action:
  1540. -Fill 5 random blocks with Buizel
  1541. *After 1 time, switch countdown.
  1542. *Repeat every 3 moves.
  1543.  
  1544.  
  1545.  
  1546. StageData #57. (1.1.5)
  1547. --Pokémon data--
  1548. Wartortle, Water, Base 50, Dex #8
  1549. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  1550.  
  1551. --Stage data--
  1552. Area: Rainbow Park
  1553. Background ID: 4
  1554. HP: 2597
  1555. Moves: 15
  1556. Experience: +15
  1557. Catch rate: 7% (+3% per every remaining move)
  1558. Sound track: BGM_STAGE_NORMAL
  1559. Pokémon count: 4 (4 elegible)
  1560.  
  1561. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1562. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1563. Coins reward: 100 for the first time, 30 for every repeat
  1564.  
  1565. --Countdown 1--
  1566. *After 3 moves, choose an action:
  1567. -Fill 3 random blocks with Squirtle
  1568. *After 1 time, switch countdown.
  1569. *Repeat every 3 moves.
  1570.  
  1571. --Countdown 2--
  1572. *After 2 moves, choose an action:
  1573. -Fill 1 random block with Wartortle
  1574. *After 1 time, switch countdown.
  1575. *Repeat every 2 moves.
  1576.  
  1577.  
  1578.  
  1579. StageData #58. (1.1.5)
  1580. --Pokémon data--
  1581. Hawlucha, Fighting, Base 50, Dex #108
  1582. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  1583.  
  1584. --Stage data--
  1585. Area: Rainbow Park
  1586. Background ID: 4
  1587. HP: 2077
  1588. Moves: 9
  1589. Experience: +7
  1590. Catch rate: 30% (+8% per every remaining move)
  1591. Sound track: BGM_STAGE_FUN
  1592. Pokémon count: 4 (4 elegible)
  1593.  
  1594. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1595. This stage has got a predefined layout
  1596. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1597. Coins reward: 100 for the first time, 30 for every repeat
  1598.  
  1599. --Countdown 1--
  1600. *After 3 moves, choose an action:
  1601. -Fill 2 random blocks with Hawlucha
  1602. *Repeat every 3 moves.
  1603.  
  1604.  
  1605.  
  1606. StageData #59. (1.1.5)
  1607. --Pokémon data--
  1608. Ivysaur, Grass, Base 50, Dex #2
  1609. Ability: Vitality Drain (5%, 10%, 30%, damage, x1, Does more damage when the opponent has more HP left.)
  1610.  
  1611. --Stage data--
  1612. Area: Rainbow Park
  1613. Background ID: 4
  1614. HP: 738
  1615. Moves: 3
  1616. Experience: +3
  1617. Catch rate: 7% (+15% per every remaining move)
  1618. Sound track: BGM_STAGE_FUN
  1619. Pokémon count: 4 (4 elegible)
  1620.  
  1621. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1622. This stage has got a predefined layout
  1623. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  1624. Coins reward: 100 for the first time, 30 for every repeat
  1625.  
  1626. --No countdowns--
  1627.  
  1628.  
  1629.  
  1630. StageData #60. (1.1.5)
  1631. --Pokémon data--
  1632. Mega Lopunny, Normal, Base 50, Dex #55
  1633. Ability: Erases all Pokémon five rows above and five rows below.
  1634. Mega-Bar: 16 icons, 8 speedups available
  1635.  
  1636. --Stage data--
  1637. Area: Rainbow Park
  1638. Background ID: 4
  1639. HP: 6195
  1640. Moves: 20
  1641. Experience: +15
  1642. Catch rate: Not catchable
  1643. Sound track: BGM_STAGE_BOSS1
  1644. Pokémon count: 4 (4 elegible)
  1645.  
  1646. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1647. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1648. Coins reward: 100 for the first time, 30 for every repeat
  1649.  
  1650. Prizes for first beating this stage: 1 Lopunnite, 1 Jewels
  1651.  
  1652. --Countdown 1--
  1653. *After 3 moves, choose an action:
  1654. -Fill 5 random blocks with Rocks
  1655. *After 3 times, switch countdown.
  1656. *Repeat every 3 moves.
  1657.  
  1658. --Countdown 2--
  1659. *After 2 moves, choose an action:
  1660. -Fill 4 random blocks with Metal
  1661. *Repeat every 2 moves.
  1662.  
  1663.  
  1664.  
  1665. StageData #61. (1.1.5)
  1666. --Pokémon data--
  1667. Bonsly, Rock, Base 40, Dex #21
  1668. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1669.  
  1670. --Stage data--
  1671. Area: Galerie Rouge
  1672. Background ID: 5
  1673. HP: 3820
  1674. Moves: 16
  1675. Experience: +20
  1676. Catch rate: 70% (+2% per every remaining move)
  1677. Sound track: BGM_STAGE_EASY
  1678. Pokémon count: 4 (4 elegible)
  1679.  
  1680. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1681. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  1682. Coins reward: 100 for the first time, 30 for every repeat
  1683.  
  1684. --No countdowns--
  1685.  
  1686.  
  1687.  
  1688. StageData #62. (1.1.5)
  1689. --Pokémon data--
  1690. Gastly, Ghost, Base 50, Dex #112
  1691. Ability: Spookify (5%, 30%, 80%, damage, x1, Leaves the foe spooked.)
  1692.  
  1693. --Stage data--
  1694. Area: Galerie Rouge
  1695. Background ID: 5
  1696. HP: 3022
  1697. Moves: 11
  1698. Experience: +7
  1699. Catch rate: 15% (+8% per every remaining move)
  1700. Sound track: BGM_STAGE_FUN
  1701. Pokémon count: 4 (4 elegible)
  1702.  
  1703. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1704. This stage has got a predefined layout
  1705. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1706. Coins reward: 100 for the first time, 30 for every repeat
  1707.  
  1708. --Countdown 1--
  1709. *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
  1710. -Fill 3 random blocks with Gastly
  1711.  
  1712.  
  1713.  
  1714. StageData #63. (1.1.5)
  1715. --Pokémon data--
  1716. Marshtomp, Water, Base 60, Dex #96
  1717. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  1718.  
  1719. --Stage data--
  1720. Area: Galerie Rouge
  1721. Background ID: 5
  1722. HP: 3710
  1723. Moves: 15
  1724. Experience: +15
  1725. Catch rate: 7% (+3% per every remaining move)
  1726. Sound track: BGM_STAGE_HARD
  1727. Pokémon count: 4 (4 elegible)
  1728.  
  1729. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1730. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1731. Coins reward: 100 for the first time, 30 for every repeat
  1732.  
  1733. --Countdown 1--
  1734. *When the stage starts, choose an action:
  1735. -Fill 5 random blocks with Metal
  1736. *Repeat every 3 moves.
  1737.  
  1738.  
  1739.  
  1740. StageData #64. (1.1.5)
  1741. --Pokémon data--
  1742. Dratini, Dragon, Base 50, Dex #117
  1743. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1744.  
  1745. --Stage data--
  1746. Area: Galerie Rouge
  1747. Background ID: 5
  1748. HP: 1075
  1749. Moves: 5
  1750. Experience: +5
  1751. Catch rate: 45% (+11% per every remaining move)
  1752. Sound track: BGM_STAGE_NORMAL
  1753. Pokémon count: 3 (3 elegible)
  1754.  
  1755. Default Pokémon: Pidgey, Happiny, Azurill
  1756. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  1757. Coins reward: 100 for the first time, 30 for every repeat
  1758.  
  1759. --Countdown 1--
  1760. *When the stage starts, choose an action:
  1761. -Fill 5 random blocks with Dratini
  1762. *Repeat every 3 moves.
  1763.  
  1764.  
  1765.  
  1766. StageData #65. (1.1.5)
  1767. --Pokémon data--
  1768. Amaura, Rock, Base 50, Dex #120
  1769. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  1770.  
  1771. --Stage data--
  1772. Area: Galerie Rouge
  1773. Background ID: 5
  1774. HP: 2866
  1775. Moves: 15
  1776. Experience: +15
  1777. Catch rate: 60% (+3% per every remaining move)
  1778. Sound track: BGM_STAGE_NORMAL
  1779. Pokémon count: 4 (4 elegible)
  1780.  
  1781. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1782. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1783. Coins reward: 100 for the first time, 30 for every repeat
  1784.  
  1785. --Countdown 1--
  1786. *After 3 moves, choose an action:
  1787. -Fill 3 random blocks (placed together) with Metal
  1788. *Repeat every 3 moves.
  1789.  
  1790.  
  1791.  
  1792. StageData #66. (1.1.5)
  1793. --Pokémon data--
  1794. Combusken, Fire, Base 60, Dex #93
  1795. Ability: Pyre (50%, 100%, 100%, damage, x1.2, Increases damage done by any Fire types in a combo.)
  1796.  
  1797. --Stage data--
  1798. Area: Galerie Rouge
  1799. Background ID: 5
  1800. HP: 738
  1801. Moves: 3
  1802. Experience: +3
  1803. Catch rate: 7% (+15% per every remaining move)
  1804. Sound track: BGM_STAGE_FUN
  1805. Pokémon count: 4 (4 elegible)
  1806.  
  1807. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1808. This stage has got a predefined layout
  1809. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  1810. Coins reward: 100 for the first time, 30 for every repeat
  1811.  
  1812. --No countdowns--
  1813.  
  1814.  
  1815.  
  1816. StageData #67. (1.1.5)
  1817. --Pokémon data--
  1818. Meowstic (Male), Psychic, Base 50, Dex #14
  1819. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  1820.  
  1821. --Stage data--
  1822. Area: Galerie Rouge
  1823. Background ID: 5
  1824. HP: 3830
  1825. Moves: 15
  1826. Experience: +15
  1827. Catch rate: 35% (+5% per every remaining move)
  1828. Sound track: BGM_STAGE_NORMAL
  1829. Pokémon count: 4 (4 elegible)
  1830.  
  1831. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1832. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1833. Coins reward: 100 for the first time, 30 for every repeat
  1834.  
  1835. --Countdown 1--
  1836. *After 3 moves, choose an action:
  1837. -Fill 3 random blocks with Meowstic (Male)
  1838. *After 1 time, switch countdown.
  1839. *Repeat every 3 moves.
  1840.  
  1841. --Countdown 2--
  1842. *After 2 moves, choose an action:
  1843. -Fill 2 random blocks with Ice
  1844. *After 1 time, switch countdown.
  1845. *Repeat every 2 moves.
  1846.  
  1847.  
  1848.  
  1849. StageData #68. (1.1.5)
  1850. --Pokémon data--
  1851. Togetic, Fairy, Base 50, Dex #19
  1852. Ability: Pixie Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Fairy types in a combo.)
  1853.  
  1854. --Stage data--
  1855. Area: Galerie Rouge
  1856. Background ID: 5
  1857. HP: 1190
  1858. Moves: 5
  1859. Experience: +5
  1860. Catch rate: 60% (+8% per every remaining move)
  1861. Sound track: BGM_STAGE_NORMAL
  1862. Pokémon count: 3 (3 elegible)
  1863.  
  1864. Default Pokémon: Pidgey, Happiny, Azurill
  1865. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  1866. Coins reward: 100 for the first time, 30 for every repeat
  1867.  
  1868. --Countdown 1--
  1869. *When the stage starts, choose an action:
  1870. -Fill 5 random blocks with Togetic
  1871. *Repeat every 3 moves.
  1872.  
  1873.  
  1874.  
  1875. StageData #69. (1.1.5)
  1876. --Pokémon data--
  1877. Slowbro, Psychic, Base 60, Dex #82
  1878. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  1879.  
  1880. --Stage data--
  1881. Area: Galerie Rouge
  1882. Background ID: 5
  1883. HP: 1736
  1884. Moves: 7
  1885. Experience: +7
  1886. Catch rate: 8% (+6% per every remaining move)
  1887. Sound track: BGM_STAGE_FUN
  1888. Pokémon count: 4 (4 elegible)
  1889.  
  1890. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1891. This stage has got a predefined layout
  1892. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1893. Coins reward: 100 for the first time, 30 for every repeat
  1894.  
  1895. --Countdown 1--
  1896. *After 3 moves, choose an action:
  1897. -Fill 2 random blocks with Slowbro
  1898. *Repeat every 3 moves.
  1899.  
  1900.  
  1901.  
  1902. StageData #70. (1.1.5)
  1903. --Pokémon data--
  1904. Umbreon, Dark, Base 50, Dex #28
  1905. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  1906.  
  1907. --Stage data--
  1908. Area: Galerie Rouge
  1909. Background ID: 5
  1910. HP: 3116
  1911. Moves: 15
  1912. Experience: +15
  1913. Catch rate: 5% (+7% per every remaining move)
  1914. Sound track: BGM_STAGE_NORMAL
  1915. Pokémon count: 4 (4 elegible)
  1916.  
  1917. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1918. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1919. Coins reward: 100 for the first time, 30 for every repeat
  1920.  
  1921. --Countdown 1--
  1922. *After 3 moves, choose an action:
  1923. -Fill 3 random blocks with Umbreon
  1924. *After 1 time, switch countdown.
  1925. *Repeat every 3 moves.
  1926.  
  1927. --Countdown 2--
  1928. *After 3 moves, choose an action:
  1929. -Fill 3 random blocks (placed together) with Metal
  1930. *After 1 time, switch countdown.
  1931. *Repeat every 3 moves.
  1932.  
  1933.  
  1934.  
  1935. StageData #71. (1.1.5)
  1936. --Pokémon data--
  1937. Espeon, Psychic, Base 50, Dex #27
  1938. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  1939.  
  1940. --Stage data--
  1941. Area: Galerie Rouge
  1942. Background ID: 5
  1943. HP: 5325
  1944. Moves: 15
  1945. Experience: +15
  1946. Catch rate: 5% (+7% per every remaining move)
  1947. Sound track: BGM_STAGE_HARD
  1948. Pokémon count: 4 (4 elegible)
  1949.  
  1950. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1951. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  1952. Coins reward: 100 for the first time, 30 for every repeat
  1953.  
  1954. --Countdown 1--
  1955. *When the stage starts, choose an action:
  1956. -Fill 5 random blocks with Ice
  1957. *Repeat every 3 moves.
  1958.  
  1959.  
  1960.  
  1961. StageData #72. (1.1.5)
  1962. --Pokémon data--
  1963. Grovyle, Grass, Base 60, Dex #90
  1964. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  1965.  
  1966. --Stage data--
  1967. Area: Galerie Rouge
  1968. Background ID: 5
  1969. HP: 835
  1970. Moves: 4
  1971. Experience: +3
  1972. Catch rate: 7% (+11% per every remaining move)
  1973. Sound track: BGM_STAGE_FUN
  1974. Pokémon count: 4 (4 elegible)
  1975.  
  1976. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1977. This stage has got a predefined layout
  1978. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  1979. Coins reward: 100 for the first time, 30 for every repeat
  1980.  
  1981. --No countdowns--
  1982.  
  1983.  
  1984.  
  1985. StageData #73. (1.1.5)
  1986. --Pokémon data--
  1987. Swellow, Flying, Base 60, Dex #80
  1988. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  1989.  
  1990. --Stage data--
  1991. Area: Galerie Rouge
  1992. Background ID: 5
  1993. HP: 3350
  1994. Moves: 16
  1995. Experience: +20
  1996. Catch rate: 70% (+2% per every remaining move)
  1997. Sound track: BGM_STAGE_EASY
  1998. Pokémon count: 4 (4 elegible)
  1999.  
  2000. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2001. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  2002. Coins reward: 100 for the first time, 30 for every repeat
  2003.  
  2004. --No countdowns--
  2005.  
  2006.  
  2007.  
  2008. StageData #74. (1.1.5)
  2009. --Pokémon data--
  2010. Cubone, Ground, Base 50, Dex #115
  2011. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  2012.  
  2013. --Stage data--
  2014. Area: Galerie Rouge
  2015. Background ID: 5
  2016. HP: 3578
  2017. Moves: 15
  2018. Experience: +15
  2019. Catch rate: 15% (+6% per every remaining move)
  2020. Sound track: BGM_STAGE_NORMAL
  2021. Pokémon count: 4 (4 elegible)
  2022.  
  2023. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2024. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2025. Coins reward: 100 for the first time, 30 for every repeat
  2026.  
  2027. --Countdown 1--
  2028. *After 3 moves, choose an action:
  2029. -Fill 5 random blocks with Rocks
  2030. *After 1 time, switch countdown.
  2031. *Repeat every 3 moves.
  2032.  
  2033. --Countdown 2--
  2034. *After 3 moves, choose an action:
  2035. -Fill 3 random blocks with Cubone
  2036. *After 1 time, switch countdown.
  2037. *Repeat every 3 moves.
  2038.  
  2039.  
  2040.  
  2041. StageData #75. (1.1.5)
  2042. --Pokémon data--
  2043. Mega Altaria, Dragon, Base 60, Dex #44
  2044. Ability: Erases all Pokémon within two spaces of the match.
  2045. Mega-Bar: 22 icons, 6 speedups available
  2046.  
  2047. --Stage data--
  2048. Area: Galerie Rouge
  2049. Background ID: 5
  2050. HP: 6730
  2051. Moves: 20
  2052. Experience: +15
  2053. Catch rate: Not catchable
  2054. Sound track: BGM_STAGE_BOSS1
  2055. Pokémon count: 4 (4 elegible)
  2056.  
  2057. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2058. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2059. Coins reward: 100 for the first time, 30 for every repeat
  2060.  
  2061. Prizes for first beating this stage: 1 Altarianite, 1 Jewels
  2062.  
  2063. --Countdown 1--
  2064. *When the stage starts, choose an action:
  2065. -Fill 5 random blocks with Rocks
  2066. *If moves <= 16, switch countdown.
  2067. *Repeat every 3 moves.
  2068.  
  2069. --Countdown 2--
  2070. *After 2 moves, choose an action:
  2071. -Fill column 1 with Metal
  2072. -Fill column 2 with Metal
  2073. -Fill column 3 with Metal
  2074. -Fill column 4 with Metal
  2075. -Fill column 5 with Metal
  2076. -Fill column 6 with Metal
  2077. *Repeat every 2 moves.
  2078.  
  2079.  
  2080.  
  2081. StageData #76. (1.1.5)
  2082. --Pokémon data--
  2083. Azumarill, Fairy, Base 60, Dex #60
  2084. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  2085.  
  2086. --Stage data--
  2087. Area: Sweet Strasse
  2088. Background ID: 6
  2089. HP: 3508
  2090. Moves: 16
  2091. Experience: +20
  2092. Catch rate: 80% (+2% per every remaining move)
  2093. Sound track: BGM_STAGE_EASY
  2094. Pokémon count: 4 (4 elegible)
  2095.  
  2096. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2097. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2098. Coins reward: 100 for the first time, 30 for every repeat
  2099.  
  2100. --Countdown 1--
  2101. *When the stage starts, choose an action:
  2102. -Fill a random 2x2 block with Azumarill
  2103. *After 1 time, switch countdown.
  2104. *Repeat every 3 moves.
  2105.  
  2106.  
  2107.  
  2108. StageData #77. (1.1.5)
  2109. --Pokémon data--
  2110. Mienfoo, Fighting, Base 50, Dex #122
  2111. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  2112.  
  2113. --Stage data--
  2114. Area: Sweet Strasse
  2115. Background ID: 6
  2116. HP: 3836
  2117. Moves: 15
  2118. Experience: +15
  2119. Catch rate: 50% (+4% per every remaining move)
  2120. Sound track: BGM_STAGE_NORMAL
  2121. Pokémon count: 4 (4 elegible)
  2122.  
  2123. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2124. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2125. Coins reward: 100 for the first time, 30 for every repeat
  2126.  
  2127. --Countdown 1--
  2128. *After 3 moves, choose an action:
  2129. -Fill 4 random blocks with Rocks
  2130. *Repeat every 3 moves.
  2131.  
  2132.  
  2133.  
  2134. StageData #78. (1.1.5)
  2135. --Pokémon data--
  2136. Snorunt, Ice, Base 40, Dex #124
  2137. Ability: Freeze (5%, 25%, 70%, damage, x1, Leaves the foe frozen.)
  2138.  
  2139. --Stage data--
  2140. Area: Sweet Strasse
  2141. Background ID: 6
  2142. HP: 2982
  2143. Moves: 15
  2144. Experience: +15
  2145. Catch rate: 40% (+4% per every remaining move)
  2146. Sound track: BGM_STAGE_NORMAL
  2147. Pokémon count: 4 (4 elegible)
  2148.  
  2149. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2150. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2151. Coins reward: 100 for the first time, 30 for every repeat
  2152.  
  2153. --Countdown 1--
  2154. *After 3 moves, choose an action:
  2155. -Fill 3 random blocks (placed together) with Ice
  2156. *Repeat every 3 moves.
  2157.  
  2158.  
  2159.  
  2160. StageData #79. (1.1.5)
  2161. --Pokémon data--
  2162. Sylveon, Fairy, Base 50, Dex #31
  2163. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  2164.  
  2165. --Stage data--
  2166. Area: Sweet Strasse
  2167. Background ID: 6
  2168. HP: 4477
  2169. Moves: 15
  2170. Experience: +15
  2171. Catch rate: 5% (+7% per every remaining move)
  2172. Sound track: BGM_STAGE_HARD
  2173. Pokémon count: 4 (4 elegible)
  2174.  
  2175. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2176. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2177. Coins reward: 100 for the first time, 30 for every repeat
  2178.  
  2179. --Countdown 1--
  2180. *When the stage starts, choose an action:
  2181. -Fill 3 random blocks with Ice
  2182. *Repeat every 4 moves.
  2183.  
  2184.  
  2185.  
  2186. StageData #80. (1.1.5)
  2187. --Pokémon data--
  2188. Miltank, Normal, Base 60, Dex #129
  2189. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  2190.  
  2191. --Stage data--
  2192. Area: Sweet Strasse
  2193. Background ID: 6
  2194. HP: 3982
  2195. Moves: 16
  2196. Experience: +5
  2197. Catch rate: 70% (+2% per every remaining move)
  2198. Sound track: BGM_STAGE_EASY
  2199. Pokémon count: 4 (4 elegible)
  2200.  
  2201. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2202. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  2203. Coins reward: 100 for the first time, 30 for every repeat
  2204.  
  2205. --No countdowns--
  2206.  
  2207.  
  2208.  
  2209. StageData #81. (1.1.5)
  2210. --Pokémon data--
  2211. Meowstic (Female), Psychic, Base 50, Dex #14
  2212. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  2213.  
  2214. --Stage data--
  2215. Area: Sweet Strasse
  2216. Background ID: 6
  2217. HP: 1736
  2218. Moves: 7
  2219. Experience: +7
  2220. Catch rate: 45% (+8% per every remaining move)
  2221. Sound track: BGM_STAGE_FUN
  2222. Pokémon count: 4 (4 elegible)
  2223.  
  2224. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2225. This stage has got a predefined layout
  2226. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  2227. Coins reward: 100 for the first time, 30 for every repeat
  2228.  
  2229. --No countdowns--
  2230.  
  2231.  
  2232.  
  2233. StageData #82. (1.1.5)
  2234. --Pokémon data--
  2235. Masquerain, Bug, Base 60, Dex #76
  2236. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  2237.  
  2238. --Stage data--
  2239. Area: Sweet Strasse
  2240. Background ID: 6
  2241. HP: 3118
  2242. Moves: 15
  2243. Experience: +15
  2244. Catch rate: 70% (+2% per every remaining move)
  2245. Sound track: BGM_STAGE_NORMAL
  2246. Pokémon count: 4 (4 elegible)
  2247.  
  2248. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2249. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2250. Coins reward: 100 for the first time, 30 for every repeat
  2251.  
  2252. --Countdown 1--
  2253. *After 3 moves, choose an action:
  2254. -Fill 4 random blocks with Ice
  2255. *Repeat every 3 moves.
  2256.  
  2257.  
  2258.  
  2259. StageData #83. (1.1.5)
  2260. --Pokémon data--
  2261. Cottonee, Grass, Base 40, Dex #131
  2262. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  2263.  
  2264. --Stage data--
  2265. Area: Sweet Strasse
  2266. Background ID: 6
  2267. HP: 1380
  2268. Moves: 5
  2269. Experience: +5
  2270. Catch rate: 60% (+8% per every remaining move)
  2271. Sound track: BGM_STAGE_NORMAL
  2272. Pokémon count: 3 (3 elegible)
  2273.  
  2274. Default Pokémon: Pidgey, Happiny, Azurill
  2275. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  2276. Coins reward: 100 for the first time, 30 for every repeat
  2277.  
  2278. --Countdown 1--
  2279. *When the stage starts, choose an action:
  2280. -Fill 5 random blocks with Cottonee
  2281. *Repeat every 3 moves.
  2282.  
  2283.  
  2284.  
  2285. StageData #84. (1.1.5)
  2286. --Pokémon data--
  2287. Petilil, Grass, Base 40, Dex #133
  2288. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  2289.  
  2290. --Stage data--
  2291. Area: Sweet Strasse
  2292. Background ID: 6
  2293. HP: 3118
  2294. Moves: 15
  2295. Experience: +15
  2296. Catch rate: 50% (+4% per every remaining move)
  2297. Sound track: BGM_STAGE_NORMAL
  2298. Pokémon count: 4 (4 elegible)
  2299.  
  2300. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2301. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2302. Coins reward: 100 for the first time, 30 for every repeat
  2303.  
  2304. --Countdown 1--
  2305. *After 3 moves, choose an action:
  2306. -Fill 3 random blocks with Rocks
  2307. *Repeat every 3 moves.
  2308.  
  2309.  
  2310.  
  2311. StageData #85. (1.1.5)
  2312. --Pokémon data--
  2313. Dedenne, Electric, Base 60, Dex #130
  2314. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  2315.  
  2316. --Stage data--
  2317. Area: Sweet Strasse
  2318. Background ID: 6
  2319. HP: 3490
  2320. Moves: 15
  2321. Experience: +15
  2322. Catch rate: 7% (+3% per every remaining move)
  2323. Sound track: BGM_STAGE_HARD
  2324. Pokémon count: 4 (4 elegible)
  2325.  
  2326. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2327. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2328. Coins reward: 100 for the first time, 30 for every repeat
  2329.  
  2330. --Countdown 1--
  2331. *When the stage starts, choose an action:
  2332. -Fill 5 random blocks with Dedenne
  2333. *Repeat every 3 moves.
  2334.  
  2335.  
  2336.  
  2337. StageData #86. (1.1.5)
  2338. --Pokémon data--
  2339. Slurpuff, Fairy, Base 60, Dex #71
  2340. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  2341.  
  2342. --Stage data--
  2343. Area: Sweet Strasse
  2344. Background ID: 6
  2345. HP: 3508
  2346. Moves: 16
  2347. Experience: +20
  2348. Catch rate: 25% (+5% per every remaining move)
  2349. Sound track: BGM_STAGE_EASY
  2350. Pokémon count: 4 (4 elegible)
  2351.  
  2352. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2353. This stage has got a predefined layout
  2354. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  2355. Coins reward: 100 for the first time, 30 for every repeat
  2356.  
  2357. --No countdowns--
  2358.  
  2359.  
  2360.  
  2361. StageData #87. (1.1.5)
  2362. --Pokémon data--
  2363. Liepard, Dark, Base 60, Dex #35
  2364. Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2365.  
  2366. --Stage data--
  2367. Area: Sweet Strasse
  2368. Background ID: 6
  2369. HP: 4290
  2370. Moves: 15
  2371. Experience: +15
  2372. Catch rate: 12% (+3% per every remaining move)
  2373. Sound track: BGM_STAGE_HARD
  2374. Pokémon count: 4 (4 elegible)
  2375.  
  2376. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2377. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2378. Coins reward: 100 for the first time, 30 for every repeat
  2379.  
  2380. --Countdown 1--
  2381. *When the stage starts, choose an action:
  2382. -Fill 5 random blocks with Metal
  2383. *After 1 time, switch countdown.
  2384. *Repeat every 3 moves.
  2385.  
  2386. --Countdown 2--
  2387. *After 2 moves, choose an action:
  2388. -Fill 3 random blocks (placed together) with Purrloin
  2389. *After 1 time, switch countdown.
  2390. *Repeat every 2 moves.
  2391.  
  2392.  
  2393.  
  2394. StageData #88. (1.1.5)
  2395. --Pokémon data--
  2396. Chansey, Normal, Base 60, Dex #41
  2397. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  2398.  
  2399. --Stage data--
  2400. Area: Sweet Strasse
  2401. Background ID: 6
  2402. HP: 921
  2403. Moves: 3
  2404. Experience: +3
  2405. Catch rate: 10% (+30% per every remaining move)
  2406. Sound track: BGM_STAGE_FUN
  2407. Pokémon count: 3 (3 elegible)
  2408.  
  2409. Default Pokémon: Pidgey, Happiny, Azurill
  2410. This stage has got a predefined layout
  2411. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  2412. Coins reward: 100 for the first time, 30 for every repeat
  2413.  
  2414. --No countdowns--
  2415.  
  2416.  
  2417.  
  2418. StageData #89. (1.1.5)
  2419. --Pokémon data--
  2420. Gulpin, Poison, Base 50, Dex #127
  2421. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  2422.  
  2423. --Stage data--
  2424. Area: Sweet Strasse
  2425. Background ID: 6
  2426. HP: 4376
  2427. Moves: 16
  2428. Experience: +20
  2429. Catch rate: 55% (+3% per every remaining move)
  2430. Sound track: BGM_STAGE_EASY
  2431. Pokémon count: 4 (4 elegible)
  2432.  
  2433. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2434. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2435. Coins reward: 100 for the first time, 30 for every repeat
  2436.  
  2437. --Countdown 1--
  2438. *When the stage starts, choose an action:
  2439. -Fill 5 random blocks with Gulpin
  2440. *After 1 time, switch countdown.
  2441. *Repeat every 3 moves.
  2442.  
  2443.  
  2444.  
  2445. StageData #90. (1.1.5)
  2446. --Pokémon data--
  2447. Mega Mawile, Steel, Base 50, Dex #111
  2448. Ability: Erases Pokémon with three lines from upper right to lower left.
  2449. Mega-Bar: 21 icons, 7 speedups available
  2450.  
  2451. --Stage data--
  2452. Area: Sweet Strasse
  2453. Background ID: 6
  2454. HP: 5410
  2455. Moves: 20
  2456. Experience: +15
  2457. Catch rate: Not catchable
  2458. Sound track: BGM_STAGE_BOSS1
  2459. Pokémon count: 5 (4 elegible)
  2460.  
  2461. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2462. Additional Pokémon (not from countdowns or maps): Eevee
  2463. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2464. Coins reward: 100 for the first time, 30 for every repeat
  2465.  
  2466. Prizes for first beating this stage: 1 Mawilite, 1 Jewels
  2467.  
  2468. --Countdown 1--
  2469. *After 2 moves, choose an action:
  2470. -Fill 4 random blocks with Metal
  2471. *After 2 times, switch countdown.
  2472. *Repeat every 2 moves.
  2473.  
  2474. --Countdown 2--
  2475. *After 2 moves, choose an action:
  2476. -Fill row 3 with Ice
  2477. -Fill row 4 with Ice
  2478. -Fill row 5 with Ice
  2479. -Fill row 6 with Ice
  2480. *Repeat every 2 moves.
  2481.  
  2482.  
  2483.  
  2484. StageData #91. (1.1.5)
  2485. --Pokémon data--
  2486. Bronzor, Steel, Base 50, Dex #135
  2487. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  2488.  
  2489. --Stage data--
  2490. Area: Silbern Museum
  2491. Background ID: 7
  2492. HP: 3778
  2493. Moves: 16
  2494. Experience: +16
  2495. Catch rate: 70% (+2% per every remaining move)
  2496. Sound track: BGM_STAGE_EASY
  2497. Pokémon count: 4 (4 elegible)
  2498.  
  2499. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2500. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  2501. Coins reward: 100 for the first time, 30 for every repeat
  2502.  
  2503. --No countdowns--
  2504.  
  2505.  
  2506.  
  2507. StageData #92. (1.1.5)
  2508. --Pokémon data--
  2509. Emolga, Electric, Base 60, Dex #137
  2510. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  2511.  
  2512. --Stage data--
  2513. Area: Silbern Museum
  2514. Background ID: 7
  2515. HP: 1000
  2516. Moves: 5
  2517. Experience: +5
  2518. Catch rate: 25% (+15% per every remaining move)
  2519. Sound track: BGM_STAGE_NORMAL
  2520. Pokémon count: 3 (3 elegible)
  2521.  
  2522. Default Pokémon: Pidgey, Happiny, Azurill
  2523. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  2524. Coins reward: 100 for the first time, 30 for every repeat
  2525.  
  2526. --Countdown 1--
  2527. *When the stage starts, choose an action:
  2528. -Fill 5 random blocks with Emolga
  2529. *Repeat every 3 moves.
  2530.  
  2531.  
  2532.  
  2533. StageData #93. (1.1.5)
  2534. --Pokémon data--
  2535. Sudowoodo, Rock, Base 60, Dex #22
  2536. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  2537.  
  2538. --Stage data--
  2539. Area: Silbern Museum
  2540. Background ID: 7
  2541. HP: 3957
  2542. Moves: 15
  2543. Experience: +15
  2544. Catch rate: 50% (+4% per every remaining move)
  2545. Sound track: BGM_STAGE_NORMAL
  2546. Pokémon count: 4 (4 elegible)
  2547.  
  2548. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2549. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2550. Coins reward: 100 for the first time, 30 for every repeat
  2551.  
  2552. --Countdown 1--
  2553. *After 2 moves, choose an action:
  2554. -Fill 4 random blocks with Rocks
  2555. *After 1 time, switch countdown.
  2556. *Repeat every 2 moves.
  2557.  
  2558. --Countdown 2--
  2559. *After 3 moves, choose an action:
  2560. -Fill 3 random blocks (placed together) with Bonsly
  2561. *After 1 time, switch countdown.
  2562. *Repeat every 3 moves.
  2563.  
  2564.  
  2565.  
  2566. StageData #94. (1.1.5)
  2567. --Pokémon data--
  2568. Scyther, Bug, Base 70, Dex #138
  2569. Ability: Swarm (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  2570.  
  2571. --Stage data--
  2572. Area: Silbern Museum
  2573. Background ID: 7
  2574. HP: 4455
  2575. Moves: 15
  2576. Experience: +15
  2577. Catch rate: 40% (+4% per every remaining move)
  2578. Sound track: BGM_STAGE_HARD
  2579. Pokémon count: 4 (4 elegible)
  2580.  
  2581. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2582. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2583. Coins reward: 100 for the first time, 30 for every repeat
  2584.  
  2585. --Countdown 1--
  2586. *When the stage starts, choose an action:
  2587. -Fill 3 random blocks with Ice
  2588. *Repeat every 3 moves.
  2589.  
  2590.  
  2591.  
  2592. StageData #95. (1.1.5)
  2593. --Pokémon data--
  2594. Nidorina, Poison, Base 50, Dex #49
  2595. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  2596.  
  2597. --Stage data--
  2598. Area: Silbern Museum
  2599. Background ID: 7
  2600. HP: 4923
  2601. Moves: 16
  2602. Experience: +16
  2603. Catch rate: 15% (+6% per every remaining move)
  2604. Sound track: BGM_STAGE_EASY
  2605. Pokémon count: 3 (3 elegible)
  2606.  
  2607. Default Pokémon: Pidgey, Happiny, Azurill
  2608. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  2609. Coins reward: 100 for the first time, 30 for every repeat
  2610.  
  2611. --Countdown 1--
  2612. *When the stage starts, choose an action:
  2613. -Fill 5 random blocks with Nidoran♀
  2614. *After 1 time, switch countdown.
  2615. *Repeat every 3 moves.
  2616.  
  2617.  
  2618.  
  2619. StageData #96. (1.1.5)
  2620. --Pokémon data--
  2621. Nidorino, Poison, Base 50, Dex #52
  2622. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  2623.  
  2624. --Stage data--
  2625. Area: Silbern Museum
  2626. Background ID: 7
  2627. HP: 4064
  2628. Moves: 15
  2629. Experience: +15
  2630. Catch rate: 45% (+4% per every remaining move)
  2631. Sound track: BGM_STAGE_HARD
  2632. Pokémon count: 4 (4 elegible)
  2633.  
  2634. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2635. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2636. Coins reward: 100 for the first time, 30 for every repeat
  2637.  
  2638. --Countdown 1--
  2639. *After 4 moves, choose an action:
  2640. -Fill 3 random blocks with Nidorino
  2641. *After 1 time, switch countdown.
  2642. *Repeat every 4 moves.
  2643.  
  2644. --Countdown 2--
  2645. *After 4 moves, choose an action:
  2646. -Fill 3 random blocks with Nidorina
  2647. *After 1 time, switch countdown.
  2648. *Repeat every 4 moves.
  2649.  
  2650.  
  2651.  
  2652. StageData #97. (1.1.5)
  2653. --Pokémon data--
  2654. Carbink, Rock, Base 60, Dex #140
  2655. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  2656.  
  2657. --Stage data--
  2658. Area: Silbern Museum
  2659. Background ID: 7
  2660. HP: 1340
  2661. Moves: 5
  2662. Experience: +5
  2663. Catch rate: 60% (+8% per every remaining move)
  2664. Sound track: BGM_STAGE_NORMAL
  2665. Pokémon count: 3 (3 elegible)
  2666.  
  2667. Default Pokémon: Pidgey, Happiny, Azurill
  2668. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  2669. Coins reward: 100 for the first time, 30 for every repeat
  2670.  
  2671. --Countdown 1--
  2672. *When the stage starts, choose an action:
  2673. -Fill 5 random blocks with Carbink
  2674. *Repeat every 3 moves.
  2675.  
  2676.  
  2677.  
  2678. StageData #98. (1.1.5)
  2679. --Pokémon data--
  2680. Throh, Fighting, Base 60, Dex #141
  2681. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  2682.  
  2683. --Stage data--
  2684. Area: Silbern Museum
  2685. Background ID: 7
  2686. HP: 5206
  2687. Moves: 15
  2688. Experience: +15
  2689. Catch rate: 20% (+6% per every remaining move)
  2690. Sound track: BGM_STAGE_HARD
  2691. Pokémon count: 4 (4 elegible)
  2692.  
  2693. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2694. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2695. Coins reward: 100 for the first time, 30 for every repeat
  2696.  
  2697. --Countdown 1--
  2698. *When the stage starts, choose an action:
  2699. -Fill rows 3 and 4 with Rocks
  2700. -Fill rows 4 and 5 with Rocks
  2701. -Fill rows 5 and 6 with Rocks
  2702. *Repeat every 5 moves.
  2703.  
  2704.  
  2705.  
  2706. StageData #99. (1.1.5)
  2707. --Pokémon data--
  2708. Sawk, Fighting, Base 60, Dex #142
  2709. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  2710.  
  2711. --Stage data--
  2712. Area: Silbern Museum
  2713. Background ID: 7
  2714. HP: 5480
  2715. Moves: 15
  2716. Experience: +15
  2717. Catch rate: 20% (+6% per every remaining move)
  2718. Sound track: BGM_STAGE_HARD
  2719. Pokémon count: 4 (4 elegible)
  2720.  
  2721. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2722. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2723. Coins reward: 100 for the first time, 30 for every repeat
  2724.  
  2725. --Countdown 1--
  2726. *When the stage starts, choose an action:
  2727. -Fill rows 3 and 4 with Rocks
  2728. -Fill rows 4 and 5 with Rocks
  2729. -Fill rows 5 and 6 with Rocks
  2730. *After 2 times, switch countdown.
  2731. *Repeat every 5 moves.
  2732.  
  2733. --Countdown 2--
  2734. *After 2 moves, choose an action:
  2735. -Fill 3 random blocks with Throh
  2736. *After 1 time, switch countdown.
  2737. *Repeat every 2 moves.
  2738.  
  2739.  
  2740.  
  2741. StageData #100. (1.1.5)
  2742. --Pokémon data--
  2743. Chimecho, Psychic, Base 60, Dex #69
  2744. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  2745.  
  2746. --Stage data--
  2747. Area: Silbern Museum
  2748. Background ID: 7
  2749. HP: 5163
  2750. Moves: 16
  2751. Experience: +16
  2752. Catch rate: 70% (+2% per every remaining move)
  2753. Sound track: BGM_STAGE_EASY
  2754. Pokémon count: 3 (3 elegible)
  2755.  
  2756. Default Pokémon: Pidgey, Happiny, Azurill
  2757. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  2758. Coins reward: 100 for the first time, 30 for every repeat
  2759.  
  2760. --Countdown 1--
  2761. *When the stage starts, choose an action:
  2762. -Fill 5 random blocks with Chimecho
  2763. *After 1 time, switch countdown.
  2764. *Repeat every 3 moves.
  2765.  
  2766.  
  2767.  
  2768. StageData #101. (1.1.5)
  2769. --Pokémon data--
  2770. Donphan, Ground, Base 60, Dex #46
  2771. Ability: Quake (20%, 30%, 50%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
  2772.  
  2773. --Stage data--
  2774. Area: Silbern Museum
  2775. Background ID: 7
  2776. HP: 1305
  2777. Moves: 5
  2778. Experience: +5
  2779. Catch rate: 20% (+16% per every remaining move)
  2780. Sound track: BGM_STAGE_NORMAL
  2781. Pokémon count: 3 (3 elegible)
  2782.  
  2783. Default Pokémon: Pidgey, Happiny, Azurill
  2784. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  2785. Coins reward: 100 for the first time, 30 for every repeat
  2786.  
  2787. --Countdown 1--
  2788. *When the stage starts, choose an action:
  2789. -Fill 5 random blocks with Donphan
  2790. *Repeat every 3 moves.
  2791.  
  2792.  
  2793.  
  2794. StageData #102. (1.1.5)
  2795. --Pokémon data--
  2796. Fraxure, Dragon, Base 60, Dex #106
  2797. Ability: Dragon Talon (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  2798.  
  2799. --Stage data--
  2800. Area: Silbern Museum
  2801. Background ID: 7
  2802. HP: 4260
  2803. Moves: 15
  2804. Experience: +15
  2805. Catch rate: 35% (+5% per every remaining move)
  2806. Sound track: BGM_STAGE_HARD
  2807. Pokémon count: 4 (4 elegible)
  2808.  
  2809. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2810. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2811. Coins reward: 100 for the first time, 30 for every repeat
  2812.  
  2813. --Countdown 1--
  2814. *When the stage starts, choose an action:
  2815. -Fill 5 random blocks with Metal
  2816. *Repeat every 4 moves.
  2817.  
  2818.  
  2819.  
  2820. StageData #103. (1.1.5)
  2821. --Pokémon data--
  2822. Raichu, Electric, Base 60, Dex #17
  2823. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  2824.  
  2825. --Stage data--
  2826. Area: Silbern Museum
  2827. Background ID: 7
  2828. HP: 3438
  2829. Moves: 13
  2830. Experience: +13
  2831. Catch rate: 3% (+8% per every remaining move)
  2832. Sound track: BGM_STAGE_FUN
  2833. Pokémon count: 3 (3 elegible)
  2834.  
  2835. Default Pokémon: Pidgey, Happiny, Azurill
  2836. This stage has got a predefined layout
  2837. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  2838. Coins reward: 100 for the first time, 30 for every repeat
  2839.  
  2840. --Countdown 1--
  2841. *After 3 moves, choose an action:
  2842. -Fill 2 random blocks with Ice
  2843. *Repeat every 3 moves.
  2844.  
  2845.  
  2846.  
  2847. StageData #104. (1.1.5)
  2848. --Pokémon data--
  2849. Aerodactyl, Rock, Base 60, Dex #148
  2850. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  2851.  
  2852. --Stage data--
  2853. Area: Silbern Museum
  2854. Background ID: 7
  2855. HP: 3598
  2856. Moves: 15
  2857. Experience: +15
  2858. Catch rate: 15% (+6% per every remaining move)
  2859. Sound track: BGM_STAGE_NORMAL
  2860. Pokémon count: 4 (4 elegible)
  2861.  
  2862. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2863. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2864. Coins reward: 100 for the first time, 30 for every repeat
  2865.  
  2866. --Countdown 1--
  2867. *After 3 moves, choose an action:
  2868. -Fill the 3x2 block starting at 1:2 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
  2869. -Fill the 3x2 block starting at 4:2 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
  2870. -Fill the 3x2 block starting at 1:4 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
  2871. -Fill the 3x2 block starting at 4:4 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
  2872. -Fill the 3x2 block starting at 2:3 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
  2873. -Fill the 3x2 block starting at 3:3 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
  2874. *After 1 time, switch countdown.
  2875. *Repeat every 3 moves.
  2876.  
  2877. --Countdown 2--
  2878. *After 1 move, choose an action:
  2879. -Fill 1 random block with Rocks
  2880. *After 2 times, switch countdown.
  2881. *Repeat every 1 move.
  2882.  
  2883.  
  2884.  
  2885. StageData #105. (1.1.5)
  2886. --Pokémon data--
  2887. Mega Ampharos, Electric, Base 70, Dex #38
  2888. Ability: A random lightning strike erases a jagged line of Pokémon.
  2889. Mega-Bar: 24 icons, 7 speedups available
  2890.  
  2891. --Stage data--
  2892. Area: Silbern Museum
  2893. Background ID: 7
  2894. HP: 6215
  2895. Moves: 20
  2896. Experience: +20
  2897. Catch rate: Not catchable
  2898. Sound track: BGM_STAGE_BOSS1
  2899. Pokémon count: 4 (4 elegible)
  2900.  
  2901. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2902. This stage has got a predefined layout
  2903. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2904. Coins reward: 100 for the first time, 30 for every repeat
  2905.  
  2906. Prizes for first beating this stage: 1 Ampharosite, 1 Jewels
  2907.  
  2908. --Countdown 1--
  2909. *After 4 moves, choose an action:
  2910. -Fill 5 random blocks with Flaaffy
  2911. *After 1 time, switch countdown.
  2912. *Repeat every 4 moves.
  2913.  
  2914. --Countdown 2--
  2915. *After 3 moves, choose an action:
  2916. -Fill 5 random blocks with Ice
  2917. *Repeat every 3 moves.
  2918.  
  2919.  
  2920.  
  2921. StageData #106. (1.1.5)
  2922. --Pokémon data--
  2923. Delibird, Ice, Base 50, Dex #144
  2924. Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  2925.  
  2926. --Stage data--
  2927. Area: Mt. Vinter
  2928. Background ID: 8
  2929. HP: 4985
  2930. Moves: 16
  2931. Experience: +16
  2932. Catch rate: 25% (+5% per every remaining move)
  2933. Sound track: BGM_STAGE_EASY
  2934. Pokémon count: 4 (4 elegible)
  2935.  
  2936. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2937. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  2938. Coins reward: 100 for the first time, 30 for every repeat
  2939.  
  2940. --No countdowns--
  2941.  
  2942.  
  2943.  
  2944. StageData #107. (1.1.5)
  2945. --Pokémon data--
  2946. Misdreavus, Ghost, Base 60, Dex #146
  2947. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  2948.  
  2949. --Stage data--
  2950. Area: Mt. Vinter
  2951. Background ID: 8
  2952. HP: 738
  2953. Moves: 3
  2954. Experience: +3
  2955. Catch rate: 55% (+15% per every remaining move)
  2956. Sound track: BGM_STAGE_FUN
  2957. Pokémon count: 4 (4 elegible)
  2958.  
  2959. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2960. This stage has got a predefined layout
  2961. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  2962. Coins reward: 100 for the first time, 30 for every repeat
  2963.  
  2964. --No countdowns--
  2965.  
  2966.  
  2967.  
  2968. StageData #108. (1.1.5)
  2969. --Pokémon data--
  2970. Glalie, Ice, Base 60, Dex #125
  2971. Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  2972.  
  2973. --Stage data--
  2974. Area: Mt. Vinter
  2975. Background ID: 8
  2976. HP: 5654
  2977. Moves: 15
  2978. Experience: +15
  2979. Catch rate: 15% (+6% per every remaining move)
  2980. Sound track: BGM_STAGE_HARD
  2981. Pokémon count: 4 (4 elegible)
  2982.  
  2983. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2984. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  2985. Coins reward: 100 for the first time, 30 for every repeat
  2986.  
  2987. --Countdown 1--
  2988. *When the stage starts, choose an action:
  2989. -Fill 3 random blocks (placed together) with Ice
  2990. *After 1 time, switch countdown.
  2991. *Repeat every 3 moves.
  2992.  
  2993. --Countdown 2--
  2994. *After 3 moves, choose an action:
  2995. -Fill 3 random blocks (placed together) with Snorunt
  2996. *After 1 time, switch countdown.
  2997. *Repeat every 3 moves.
  2998.  
  2999.  
  3000.  
  3001. StageData #109. (1.1.5)
  3002. --Pokémon data--
  3003. Dragonair, Dragon, Base 60, Dex #118
  3004. Ability: Dancing Dragons (20%, 50%, 100%, damage, x1.2, Increases damage done by any Dragon types in a combo.)
  3005.  
  3006. --Stage data--
  3007. Area: Mt. Vinter
  3008. Background ID: 8
  3009. HP: 3430
  3010. Moves: 15
  3011. Experience: +15
  3012. Catch rate: 2% (+7% per every remaining move)
  3013. Sound track: BGM_STAGE_NORMAL
  3014. Pokémon count: 4 (4 elegible)
  3015.  
  3016. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3017. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3018. Coins reward: 100 for the first time, 30 for every repeat
  3019.  
  3020. --Countdown 1--
  3021. *After 3 moves, choose an action:
  3022. -Fill 4 random blocks with Rocks
  3023. *After 2 times, switch countdown.
  3024. *Repeat every 3 moves.
  3025.  
  3026. --Countdown 2--
  3027. *After 3 moves, choose an action:
  3028. -Fill 3 random blocks (placed together) with Dratini
  3029. *After 1 time, switch countdown.
  3030. *Repeat every 3 moves.
  3031.  
  3032.  
  3033.  
  3034. StageData #110. (1.1.5)
  3035. --Pokémon data--
  3036. Mienshao, Fighting, Base 60, Dex #123
  3037. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  3038.  
  3039. --Stage data--
  3040. Area: Mt. Vinter
  3041. Background ID: 8
  3042. HP: 5480
  3043. Moves: 15
  3044. Experience: +15
  3045. Catch rate: 25% (+5% per every remaining move)
  3046. Sound track: BGM_STAGE_HARD
  3047. Pokémon count: 4 (4 elegible)
  3048.  
  3049. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3050. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3051. Coins reward: 100 for the first time, 30 for every repeat
  3052.  
  3053. --Countdown 1--
  3054. *When the stage starts, choose an action:
  3055. -Fill 5 random blocks with Rocks
  3056. *After 1 time, switch countdown.
  3057. *Repeat every 3 moves.
  3058.  
  3059. --Countdown 2--
  3060. *After 3 moves, choose an action:
  3061. -Fill 3 random blocks with Mienfoo
  3062. *After 1 time, switch countdown.
  3063. *Repeat every 3 moves.
  3064.  
  3065.  
  3066.  
  3067. StageData #111. (1.1.5)
  3068. --Pokémon data--
  3069. Vanillish, Ice, Base 50, Dex #102
  3070. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  3071.  
  3072. --Stage data--
  3073. Area: Mt. Vinter
  3074. Background ID: 8
  3075. HP: 1948
  3076. Moves: 7
  3077. Experience: +7
  3078. Catch rate: 65% (+5% per every remaining move)
  3079. Sound track: BGM_STAGE_FUN
  3080. Pokémon count: 4 (4 elegible)
  3081.  
  3082. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3083. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3084. Coins reward: 100 for the first time, 30 for every repeat
  3085.  
  3086. --Countdown 1--
  3087. *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
  3088. -Fill rows 1 and 2 with [Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing]
  3089. *After 1 time, switch countdown.
  3090.  
  3091. --Countdown 2--
  3092. *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
  3093. -Fill rows 1 and 2 with [nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite]
  3094. *After 1 time, switch countdown.
  3095.  
  3096.  
  3097.  
  3098. StageData #112. (1.1.5)
  3099. --Pokémon data--
  3100. Jolteon, Electric, Base 50, Dex #25
  3101. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  3102.  
  3103. --Stage data--
  3104. Area: Mt. Vinter
  3105. Background ID: 8
  3106. HP: 4070
  3107. Moves: 15
  3108. Experience: +15
  3109. Catch rate: 5% (+7% per every remaining move)
  3110. Sound track: BGM_STAGE_HARD
  3111. Pokémon count: 4 (4 elegible)
  3112.  
  3113. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3114. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3115. Coins reward: 100 for the first time, 30 for every repeat
  3116.  
  3117. --Countdown 1--
  3118. *When the stage starts, choose an action:
  3119. -Fill 5 random blocks with Eevee
  3120. *After 1 time, switch countdown.
  3121. *Repeat every 3 moves.
  3122.  
  3123. --Countdown 2--
  3124. *After 2 moves, choose an action:
  3125. -Fill 3 random blocks with Metal
  3126. *After 1 time, switch countdown.
  3127. *Repeat every 2 moves.
  3128.  
  3129.  
  3130.  
  3131. StageData #113. (1.1.5)
  3132. --Pokémon data--
  3133. Cinccino, Normal, Base 60, Dex #100
  3134. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  3135.  
  3136. --Stage data--
  3137. Area: Mt. Vinter
  3138. Background ID: 8
  3139. HP: 3430
  3140. Moves: 15
  3141. Experience: +15
  3142. Catch rate: 40% (+4% per every remaining move)
  3143. Sound track: BGM_STAGE_NORMAL
  3144. Pokémon count: 4 (4 elegible)
  3145.  
  3146. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3147. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3148. Coins reward: 100 for the first time, 30 for every repeat
  3149.  
  3150. --Countdown 1--
  3151. *After 3 moves, choose an action:
  3152. -Fill a random 2x2 block with Minccino
  3153. *After 1 time, switch countdown.
  3154. *Repeat every 3 moves.
  3155.  
  3156. --Countdown 2--
  3157. *After 1 move, choose an action:
  3158. -Fill 1 random block with Cinccino
  3159. *After 1 time, switch countdown.
  3160. *Repeat every 1 move.
  3161.  
  3162.  
  3163.  
  3164. StageData #114. (1.1.5)
  3165. --Pokémon data--
  3166. Glaceon, Ice, Base 50, Dex #30
  3167. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  3168.  
  3169. --Stage data--
  3170. Area: Mt. Vinter
  3171. Background ID: 8
  3172. HP: 5140
  3173. Moves: 15
  3174. Experience: +15
  3175. Catch rate: 5% (+7% per every remaining move)
  3176. Sound track: BGM_STAGE_HARD
  3177. Pokémon count: 4 (4 elegible)
  3178.  
  3179. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3180. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3181. Coins reward: 100 for the first time, 30 for every repeat
  3182.  
  3183. --Countdown 1--
  3184. *When the stage starts, choose an action:
  3185. -Fill 5 random blocks with Ice
  3186. *After 1 time, switch countdown.
  3187. *Repeat every 3 moves.
  3188.  
  3189. --Countdown 2--
  3190. *After 2 moves, choose an action:
  3191. -Fill 2 random blocks with Eevee
  3192. *After 1 time, switch countdown.
  3193. *Repeat every 2 moves.
  3194.  
  3195.  
  3196.  
  3197. StageData #115. (1.1.5)
  3198. --Pokémon data--
  3199. Blissey, Normal, Base 70, Dex #42
  3200. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  3201.  
  3202. --Stage data--
  3203. Area: Mt. Vinter
  3204. Background ID: 8
  3205. HP: 4322
  3206. Moves: 16
  3207. Experience: +16
  3208. Catch rate: 5% (+6% per every remaining move)
  3209. Sound track: BGM_STAGE_EASY
  3210. Pokémon count: 4 (4 elegible)
  3211.  
  3212. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3213. This stage has got a predefined layout
  3214. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  3215. Coins reward: 100 for the first time, 30 for every repeat
  3216.  
  3217. --No countdowns--
  3218.  
  3219.  
  3220.  
  3221. StageData #116. (1.1.5)
  3222. --Pokémon data--
  3223. Aurorus, Rock, Base 70, Dex #121
  3224. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  3225.  
  3226. --Stage data--
  3227. Area: Mt. Vinter
  3228. Background ID: 8
  3229. HP: 4112
  3230. Moves: 15
  3231. Experience: +15
  3232. Catch rate: 60% (+3% per every remaining move)
  3233. Sound track: BGM_STAGE_NORMAL
  3234. Pokémon count: 4 (4 elegible)
  3235.  
  3236. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3237. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3238. Coins reward: 100 for the first time, 30 for every repeat
  3239.  
  3240. --Countdown 1--
  3241. *After 1 move, choose an action:
  3242. -Fill 1 random block with Amaura
  3243. *After 1 time, switch countdown.
  3244. *Repeat every 1 move.
  3245.  
  3246. --Countdown 2--
  3247. *After 3 moves, choose an action:
  3248. -Fill 5 random blocks with Rocks
  3249. *After 1 time, switch countdown.
  3250. *Repeat every 3 moves.
  3251.  
  3252.  
  3253.  
  3254. StageData #117. (1.1.5)
  3255. --Pokémon data--
  3256. Ninetales, Fire, Base 70, Dex #62
  3257. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  3258.  
  3259. --Stage data--
  3260. Area: Mt. Vinter
  3261. Background ID: 8
  3262. HP: 1574
  3263. Moves: 7
  3264. Experience: +7
  3265. Catch rate: 25% (+11% per every remaining move)
  3266. Sound track: BGM_STAGE_FUN
  3267. Pokémon count: 4 (4 elegible)
  3268.  
  3269. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3270. This stage has got a predefined layout
  3271. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  3272. Coins reward: 100 for the first time, 30 for every repeat
  3273.  
  3274. --No countdowns--
  3275.  
  3276.  
  3277.  
  3278. StageData #118. (1.1.5)
  3279. --Pokémon data--
  3280. Altaria, Dragon, Base 60, Dex #44
  3281. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  3282.  
  3283. --Stage data--
  3284. Area: Mt. Vinter
  3285. Background ID: 8
  3286. HP: 4900
  3287. Moves: 15
  3288. Experience: +15
  3289. Catch rate: 30% (+5% per every remaining move)
  3290. Sound track: BGM_STAGE_HARD
  3291. Pokémon count: 4 (4 elegible)
  3292.  
  3293. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3294. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3295. Coins reward: 100 for the first time, 30 for every repeat
  3296.  
  3297. --Countdown 1--
  3298. *When the stage starts, choose an action:
  3299. -Fill 5 random blocks with Rocks
  3300. *After 1 time, switch countdown.
  3301. *Repeat every 3 moves.
  3302.  
  3303. --Countdown 2--
  3304. *After 2 moves, choose an action:
  3305. -Fill 2 random blocks with Metal
  3306. *After 1 time, switch countdown.
  3307. *Repeat every 2 moves.
  3308.  
  3309.  
  3310.  
  3311. StageData #119. (1.1.5)
  3312. --Pokémon data--
  3313. Vanilluxe, Ice, Base 60, Dex #103
  3314. Ability: Freeze (5%, 25%, 70%, damage, x1, Leaves the foe frozen.)
  3315.  
  3316. --Stage data--
  3317. Area: Mt. Vinter
  3318. Background ID: 8
  3319. HP: 5348
  3320. Moves: 16
  3321. Experience: +16
  3322. Catch rate: 45% (+4% per every remaining move)
  3323. Sound track: BGM_STAGE_EASY
  3324. Pokémon count: 4 (4 elegible)
  3325.  
  3326. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3327. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3328. Coins reward: 100 for the first time, 30 for every repeat
  3329.  
  3330. --Countdown 1--
  3331. *When the stage starts, choose an action:
  3332. -Fill 4 random blocks with Vanillish
  3333. *After 2 times, switch countdown.
  3334. *Repeat every 2 moves.
  3335.  
  3336.  
  3337.  
  3338. StageData #120. (1.1.5)
  3339. --Pokémon data--
  3340. Mega Glalie, Ice, Base 60, Dex #125
  3341. Ability: Erases all Pokémon in a V-shaped pattern.
  3342. Mega-Bar: 19 icons, 6 speedups available
  3343.  
  3344. --Stage data--
  3345. Area: Mt. Vinter
  3346. Background ID: 8
  3347. HP: 7655
  3348. Moves: 20
  3349. Experience: +20
  3350. Catch rate: Not catchable
  3351. Sound track: BGM_STAGE_BOSS1
  3352. Pokémon count: 5 (4 elegible)
  3353.  
  3354. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3355. Additional Pokémon (not from countdowns or maps): Glaceon
  3356. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3357. Coins reward: 100 for the first time, 30 for every repeat
  3358.  
  3359. Prizes for first beating this stage: 1 Glalitite, 1 Jewels
  3360.  
  3361. --Countdown 1--
  3362. *After 1 move, choose an action:
  3363. -Fill 4 random blocks with Snorunt
  3364. *After 2 times, switch countdown.
  3365. *Repeat every 1 move.
  3366.  
  3367. --Countdown 2--
  3368. *After 2 moves, choose an action:
  3369. -Fill columns 1 and 2 with Ice
  3370. -Fill columns 2 and 3 with Ice
  3371. -Fill columns 3 and 4 with Ice
  3372. -Fill columns 4 and 5 with Ice
  3373. -Fill columns 5 and 6 with Ice
  3374. -Fill column 6 with Ice
  3375. -Fill column 1 with Ice
  3376. *After 6 times, switch countdown.
  3377. *Repeat every 2 moves.
  3378.  
  3379.  
  3380.  
  3381. StageData #121. (1.1.5)
  3382. --Pokémon data--
  3383. Haunter, Ghost, Base 60, Dex #113
  3384. Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
  3385.  
  3386. --Stage data--
  3387. Area: Castle Noapte
  3388. Background ID: 9
  3389. HP: 5082
  3390. Moves: 16
  3391. Experience: +16
  3392. Catch rate: 10% (+6% per every remaining move)
  3393. Sound track: BGM_STAGE_EASY
  3394. Pokémon count: 4 (4 elegible)
  3395.  
  3396. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3397. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3398. Coins reward: 100 for the first time, 30 for every repeat
  3399.  
  3400. --Countdown 1--
  3401. *When the stage starts, choose an action:
  3402. -Fill 3 random blocks (placed together) with Gastly
  3403. *After 1 time, switch countdown.
  3404. *Repeat every 3 moves.
  3405.  
  3406.  
  3407.  
  3408. StageData #122. (1.1.5)
  3409. --Pokémon data--
  3410. Lampent, Ghost, Base 50, Dex #66
  3411. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  3412.  
  3413. --Stage data--
  3414. Area: Castle Noapte
  3415. Background ID: 9
  3416. HP: 4561
  3417. Moves: 15
  3418. Experience: +15
  3419. Catch rate: 25% (+5% per every remaining move)
  3420. Sound track: BGM_STAGE_NORMAL
  3421. Pokémon count: 4 (4 elegible)
  3422.  
  3423. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3424. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3425. Coins reward: 100 for the first time, 30 for every repeat
  3426.  
  3427. --Countdown 1--
  3428. *After 3 moves, choose an action:
  3429. -Fill 3 random blocks with Ice
  3430. *After 1 time, switch countdown.
  3431. *Repeat every 3 moves.
  3432.  
  3433. --Countdown 2--
  3434. *After 3 moves, choose an action:
  3435. -Fill 3 random blocks with Litwick
  3436. *After 1 time, switch countdown.
  3437. *Repeat every 3 moves.
  3438.  
  3439.  
  3440.  
  3441. StageData #123. (1.1.5)
  3442. --Pokémon data--
  3443. Flareon, Fire, Base 50, Dex #26
  3444. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  3445.  
  3446. --Stage data--
  3447. Area: Castle Noapte
  3448. Background ID: 9
  3449. HP: 1779
  3450. Moves: 7
  3451. Experience: +7
  3452. Catch rate: 5% (+14% per every remaining move)
  3453. Sound track: BGM_STAGE_FUN
  3454. Pokémon count: 4 (4 elegible)
  3455.  
  3456. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3457. This stage has got a predefined layout
  3458. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  3459. Coins reward: 100 for the first time, 30 for every repeat
  3460.  
  3461. --No countdowns--
  3462.  
  3463.  
  3464.  
  3465. StageData #124. (1.1.5)
  3466. --Pokémon data--
  3467. Swalot, Poison, Base 60, Dex #128
  3468. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  3469.  
  3470. --Stage data--
  3471. Area: Castle Noapte
  3472. Background ID: 9
  3473. HP: 4088
  3474. Moves: 15
  3475. Experience: +15
  3476. Catch rate: 50% (+4% per every remaining move)
  3477. Sound track: BGM_STAGE_NORMAL
  3478. Pokémon count: 4 (4 elegible)
  3479.  
  3480. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3481. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3482. Coins reward: 100 for the first time, 30 for every repeat
  3483.  
  3484. --Countdown 1--
  3485. *After 3 moves, choose an action:
  3486. -Fill 4 random blocks with Rocks
  3487. *After 1 time, switch countdown.
  3488. *Repeat every 3 moves.
  3489.  
  3490. --Countdown 2--
  3491. *After 3 moves, choose an action:
  3492. -Fill 3 random blocks (placed together) with Gulpin
  3493. *After 1 time, switch countdown.
  3494. *Repeat every 3 moves.
  3495.  
  3496.  
  3497.  
  3498. StageData #125. (1.1.5)
  3499. --Pokémon data--
  3500. Gengar, Ghost, Base 70, Dex #114
  3501. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  3502.  
  3503. --Stage data--
  3504. Area: Castle Noapte
  3505. Background ID: 9
  3506. HP: 6516
  3507. Moves: 15
  3508. Experience: +15
  3509. Catch rate: 2% (+4% per every remaining move)
  3510. Sound track: BGM_STAGE_HARD
  3511. Pokémon count: 4 (4 elegible)
  3512.  
  3513. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3514. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3515. Coins reward: 100 for the first time, 30 for every repeat
  3516.  
  3517. --Countdown 1--
  3518. *When the stage starts, choose an action:
  3519. -Fill columns 3 and 4 with Ice
  3520. *After 1 time, switch countdown.
  3521. *Repeat every 4 moves.
  3522.  
  3523. --Countdown 2--
  3524. *After 2 moves, choose an action:
  3525. -Fill 3 random blocks with Haunter
  3526. *After 1 time, switch countdown.
  3527. *Repeat every 2 moves.
  3528.  
  3529.  
  3530.  
  3531. StageData #126. (1.1.5)
  3532. --Pokémon data--
  3533. Persian, Normal, Base 60, Dex #85
  3534. Ability: Brute Force (50%, 100%, 100%, damage, x1, Increases damage for attacks that are not very effective.)
  3535.  
  3536. --Stage data--
  3537. Area: Castle Noapte
  3538. Background ID: 9
  3539. HP: 3230
  3540. Moves: 15
  3541. Experience: +15
  3542. Catch rate: 5% (+7% per every remaining move)
  3543. Sound track: BGM_STAGE_NORMAL
  3544. Pokémon count: 4 (4 elegible)
  3545.  
  3546. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3547. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3548. Coins reward: 100 for the first time, 30 for every repeat
  3549.  
  3550. --Countdown 1--
  3551. *After 3 moves, choose an action:
  3552. -Fill 3 random blocks with Persian
  3553. *After 1 time, switch countdown.
  3554. *Repeat every 3 moves.
  3555.  
  3556. --Countdown 2--
  3557. *After 3 moves, choose an action:
  3558. -Fill 3 random blocks with Meowth
  3559. *After 2 times, switch countdown.
  3560. *Repeat every 3 moves.
  3561.  
  3562.  
  3563.  
  3564. StageData #127. (1.1.5)
  3565. --Pokémon data--
  3566. Lilligant, Grass, Base 60, Dex #134
  3567. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  3568.  
  3569. --Stage data--
  3570. Area: Castle Noapte
  3571. Background ID: 9
  3572. HP: 1535
  3573. Moves: 5
  3574. Experience: +5
  3575. Catch rate: 70% (+6% per every remaining move)
  3576. Sound track: BGM_STAGE_NORMAL
  3577. Pokémon count: 3 (3 elegible)
  3578.  
  3579. Default Pokémon: Pidgey, Happiny, Azurill
  3580. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  3581. Coins reward: 100 for the first time, 30 for every repeat
  3582.  
  3583. --Countdown 1--
  3584. *When the stage starts, choose an action:
  3585. -Fill 5 random blocks with Petilil
  3586. *Repeat every 3 moves.
  3587.  
  3588.  
  3589.  
  3590. StageData #128. (1.1.5)
  3591. --Pokémon data--
  3592. Froslass, Ice, Base 60, Dex #126
  3593. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  3594.  
  3595. --Stage data--
  3596. Area: Castle Noapte
  3597. Background ID: 9
  3598. HP: 921
  3599. Moves: 3
  3600. Experience: +3
  3601. Catch rate: 50% (+17% per every remaining move)
  3602. Sound track: BGM_STAGE_FUN
  3603. Pokémon count: 4 (4 elegible)
  3604.  
  3605. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3606. This stage has got a predefined layout
  3607. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  3608. Coins reward: 100 for the first time, 30 for every repeat
  3609.  
  3610. --No countdowns--
  3611.  
  3612.  
  3613.  
  3614. StageData #129. (1.1.5)
  3615. --Pokémon data--
  3616. Zoroark, Dark, Base 70, Dex #64
  3617. Ability: Sinister Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Dark types in a combo.)
  3618.  
  3619. --Stage data--
  3620. Area: Castle Noapte
  3621. Background ID: 9
  3622. HP: 4795
  3623. Moves: 15
  3624. Experience: +15
  3625. Catch rate: 5% (+3% per every remaining move)
  3626. Sound track: BGM_STAGE_HARD
  3627. Pokémon count: 4 (4 elegible)
  3628.  
  3629. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3630. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3631. Coins reward: 100 for the first time, 30 for every repeat
  3632.  
  3633. --Countdown 1--
  3634. *When the stage starts, choose an action:
  3635. -Fill columns 3 and 4 with Metal
  3636. *After 1 time, switch countdown.
  3637. *Repeat every 4 moves.
  3638.  
  3639. --Countdown 2--
  3640. *After 1 move, choose an action:
  3641. -Fill a random 2x1 block with Zorua
  3642. *After 2 times, switch countdown.
  3643. *Repeat every 1 move.
  3644.  
  3645.  
  3646.  
  3647. StageData #130. (1.1.5)
  3648. --Pokémon data--
  3649. Ampharos, Electric, Base 70, Dex #38
  3650. Ability: Dancing Dragons (20%, 50%, 100%, damage, x1.2, Increases damage done by any Dragon types in a combo.)
  3651.  
  3652. --Stage data--
  3653. Area: Castle Noapte
  3654. Background ID: 9
  3655. HP: 15550
  3656. Moves: 50
  3657. Experience: +50
  3658. Catch rate: 2% (+2% per every remaining move)
  3659. Sound track: BGM_STAGE_HARD
  3660. Pokémon count: 4 (4 elegible)
  3661.  
  3662. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3663. This stage has got a predefined layout
  3664. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3665. Coins reward: 100 for the first time, 30 for every repeat
  3666.  
  3667. --Countdown 1--
  3668. *After 15 moves, choose an action:
  3669. -Fill 4 random blocks with Flaaffy
  3670. *After 1 time, switch countdown.
  3671. *Repeat every 15 moves.
  3672.  
  3673. --Countdown 2--
  3674. *After 3 moves, choose an action:
  3675. -Fill 4 random blocks with Flaaffy
  3676. *Repeat every 3 moves.
  3677.  
  3678.  
  3679.  
  3680. StageData #131. (1.1.5)
  3681. --Pokémon data--
  3682. Mismagius, Ghost, Base 60, Dex #147
  3683. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  3684.  
  3685. --Stage data--
  3686. Area: Castle Noapte
  3687. Background ID: 9
  3688. HP: 5009
  3689. Moves: 16
  3690. Experience: +16
  3691. Catch rate: 50% (+4% per every remaining move)
  3692. Sound track: BGM_STAGE_EASY
  3693. Pokémon count: 4 (4 elegible)
  3694.  
  3695. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3696. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3697. Coins reward: 100 for the first time, 30 for every repeat
  3698.  
  3699. --Countdown 1--
  3700. *When the stage starts, choose an action:
  3701. -Fill 5 random blocks with Misdreavus
  3702. *After 1 time, switch countdown.
  3703. *Repeat every 3 moves.
  3704.  
  3705.  
  3706.  
  3707. StageData #132. (1.1.5)
  3708. --Pokémon data--
  3709. Slowking, Psychic, Base 60, Dex #83
  3710. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  3711.  
  3712. --Stage data--
  3713. Area: Castle Noapte
  3714. Background ID: 9
  3715. HP: 4200
  3716. Moves: 15
  3717. Experience: +15
  3718. Catch rate: 2% (+7% per every remaining move)
  3719. Sound track: BGM_STAGE_NORMAL
  3720. Pokémon count: 4 (4 elegible)
  3721.  
  3722. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3723. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3724. Coins reward: 100 for the first time, 30 for every repeat
  3725.  
  3726. --Countdown 1--
  3727. *After 3 moves, choose an action:
  3728. -Fill 3 random blocks with Slowpoke
  3729. *After 1 time, switch countdown.
  3730. *Repeat every 3 moves.
  3731.  
  3732. --Countdown 2--
  3733. *After 3 moves, choose an action:
  3734. -Fill 3 random blocks with Ice
  3735. *After 1 time, switch countdown.
  3736. *Repeat every 3 moves.
  3737.  
  3738.  
  3739.  
  3740. StageData #133. (1.1.5)
  3741. --Pokémon data--
  3742. Bronzong, Steel, Base 70, Dex #136
  3743. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  3744.  
  3745. --Stage data--
  3746. Area: Castle Noapte
  3747. Background ID: 9
  3748. HP: 5500
  3749. Moves: 15
  3750. Experience: +15
  3751. Catch rate: 10% (+6% per every remaining move)
  3752. Sound track: BGM_STAGE_HARD
  3753. Pokémon count: 4 (4 elegible)
  3754.  
  3755. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3756. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3757. Coins reward: 100 for the first time, 30 for every repeat
  3758.  
  3759. --Countdown 1--
  3760. *When the stage starts, choose an action:
  3761. -Fill 4 random blocks with Bronzor
  3762. *After 1 time, switch countdown.
  3763. *Repeat every 2 moves.
  3764.  
  3765. --Countdown 2--
  3766. *After 3 moves, choose an action:
  3767. -Fill 5 random blocks with Metal
  3768. *After 1 time, switch countdown.
  3769. *Repeat every 3 moves.
  3770.  
  3771.  
  3772.  
  3773. StageData #134. (1.1.5)
  3774. --Pokémon data--
  3775. Chandelure, Ghost, Base 60, Dex #67
  3776. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  3777.  
  3778. --Stage data--
  3779. Area: Castle Noapte
  3780. Background ID: 9
  3781. HP: 2149
  3782. Moves: 7
  3783. Experience: +7
  3784. Catch rate: 50% (+8% per every remaining move)
  3785. Sound track: BGM_STAGE_FUN
  3786. Pokémon count: 4 (4 elegible)
  3787.  
  3788. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3789. This stage has got a predefined layout
  3790. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3791. Coins reward: 100 for the first time, 30 for every repeat
  3792.  
  3793. --Countdown 1--
  3794. *After 2 moves, choose an action:
  3795. -Fill the 2x2 block starting at 1:5 with Lampent
  3796. *After 1 time, switch countdown.
  3797. *Repeat every 2 moves.
  3798.  
  3799. --Countdown 2--
  3800. *After 3 moves, choose an action:
  3801. -Fill the 2x2 block starting at 1:5 with Chandelure
  3802. *After 1 time, switch countdown.
  3803. *Repeat every 3 moves.
  3804.  
  3805.  
  3806.  
  3807. StageData #135. (1.1.5)
  3808. --Pokémon data--
  3809. Mega Gengar, Ghost, Base 70, Dex #114
  3810. Ability: Erases all [var]megaName in the puzzle area.
  3811. Mega-Bar: 11 icons, 1 speedups available
  3812.  
  3813. --Stage data--
  3814. Area: Castle Noapte
  3815. Background ID: 9
  3816. HP: 8090
  3817. Moves: 20
  3818. Experience: +20
  3819. Catch rate: Not catchable
  3820. Sound track: BGM_STAGE_BOSS1
  3821. Pokémon count: 5 (4 elegible)
  3822.  
  3823. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3824. Additional Pokémon (not from countdowns or maps): Eevee
  3825. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3826. Coins reward: 100 for the first time, 30 for every repeat
  3827.  
  3828. Prizes for first beating this stage: 1 Gengarite, 1 Jewels
  3829.  
  3830. --Countdown 1--
  3831. *After 3 moves, choose an action:
  3832. -Fill columns 3 and 4 with Ice
  3833. *After 1 time, switch countdown.
  3834. *Repeat every 3 moves.
  3835.  
  3836. --Countdown 2--
  3837. *After 1 move, choose an action:
  3838. -Fill 1 random block with Haunter
  3839. *After 3 times, switch countdown.
  3840. *Repeat every 1 move.
  3841.  
  3842.  
  3843.  
  3844. StageData #136. (1.1.5)
  3845. --Pokémon data--
  3846. Stunfisk, Ground, Base 60, Dex #145
  3847. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  3848.  
  3849. --Stage data--
  3850. Area: Jungle Verde
  3851. Background ID: 10
  3852. HP: 5670
  3853. Moves: 16
  3854. Experience: +16
  3855. Catch rate: 25% (+5% per every remaining move)
  3856. Sound track: BGM_STAGE_EASY
  3857. Pokémon count: 4 (4 elegible)
  3858.  
  3859. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3860. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  3861. Coins reward: 100 for the first time, 30 for every repeat
  3862.  
  3863. --No countdowns--
  3864.  
  3865.  
  3866.  
  3867. StageData #137. (1.1.5)
  3868. --Pokémon data--
  3869. Pidgeot, Flying, Base 60, Dex #12
  3870. Ability: Flap (50%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
  3871.  
  3872. --Stage data--
  3873. Area: Jungle Verde
  3874. Background ID: 10
  3875. HP: 4634
  3876. Moves: 15
  3877. Experience: +15
  3878. Catch rate: 7% (+7% per every remaining move)
  3879. Sound track: BGM_STAGE_NORMAL
  3880. Pokémon count: 4 (4 elegible)
  3881.  
  3882. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3883. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3884. Coins reward: 100 for the first time, 30 for every repeat
  3885.  
  3886. --Countdown 1--
  3887. *After 3 moves, choose an action:
  3888. -Fill 3 random blocks with Pidgeotto
  3889. *After 1 time, switch countdown.
  3890. *Repeat every 3 moves.
  3891.  
  3892. --Countdown 2--
  3893. *After 3 moves, choose an action:
  3894. -Fill 3 random blocks with Rocks
  3895. *After 1 time, switch countdown.
  3896. *Repeat every 3 moves.
  3897.  
  3898.  
  3899.  
  3900. StageData #138. (1.1.5)
  3901. --Pokémon data--
  3902. Whimsicott, Grass, Base 60, Dex #132
  3903. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  3904.  
  3905. --Stage data--
  3906. Area: Jungle Verde
  3907. Background ID: 10
  3908. HP: 5363
  3909. Moves: 16
  3910. Experience: +16
  3911. Catch rate: 50% (+4% per every remaining move)
  3912. Sound track: BGM_STAGE_EASY
  3913. Pokémon count: 4 (4 elegible)
  3914.  
  3915. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3916. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3917. Coins reward: 100 for the first time, 30 for every repeat
  3918.  
  3919. --Countdown 1--
  3920. *When the stage starts, choose an action:
  3921. -Fill 5 random blocks with Cottonee
  3922. *After 1 time, switch countdown.
  3923. *Repeat every 3 moves.
  3924.  
  3925.  
  3926.  
  3927. StageData #139. (1.1.5)
  3928. --Pokémon data--
  3929. Marowak, Ground, Base 60, Dex #116
  3930. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  3931.  
  3932. --Stage data--
  3933. Area: Jungle Verde
  3934. Background ID: 10
  3935. HP: 4672
  3936. Moves: 15
  3937. Experience: +15
  3938. Catch rate: 20% (+6% per every remaining move)
  3939. Sound track: BGM_STAGE_NORMAL
  3940. Pokémon count: 4 (4 elegible)
  3941.  
  3942. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3943. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3944. Coins reward: 100 for the first time, 30 for every repeat
  3945.  
  3946. --Countdown 1--
  3947. *After 3 moves, choose an action:
  3948. -Fill a random 2x2 block with Rocks
  3949. *After 1 time, switch countdown.
  3950. *Repeat every 3 moves.
  3951.  
  3952. --Countdown 2--
  3953. *After 3 moves, choose an action:
  3954. -Fill a random 2x2 block with Cubone
  3955. *After 1 time, switch countdown.
  3956. *Repeat every 3 moves.
  3957.  
  3958.  
  3959.  
  3960. StageData #140. (1.1.5)
  3961. --Pokémon data--
  3962. Nidoqueen, Poison, Base 70, Dex #50
  3963. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  3964.  
  3965. --Stage data--
  3966. Area: Jungle Verde
  3967. Background ID: 10
  3968. HP: 5840
  3969. Moves: 15
  3970. Experience: +15
  3971. Catch rate: 5% (+7% per every remaining move)
  3972. Sound track: BGM_STAGE_HARD
  3973. Pokémon count: 4 (4 elegible)
  3974.  
  3975. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  3976. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  3977. Coins reward: 100 for the first time, 30 for every repeat
  3978.  
  3979. --Countdown 1--
  3980. *When the stage starts, choose an action:
  3981. -Fill 5 random blocks with Rocks
  3982. *After 2 times, switch countdown.
  3983. *Repeat every 3 moves.
  3984.  
  3985. --Countdown 2--
  3986. *After 3 moves, choose an action:
  3987. -Fill 5 random blocks with Nidoking
  3988. *After 1 time, switch countdown.
  3989. *Repeat every 3 moves.
  3990.  
  3991.  
  3992.  
  3993. StageData #141. (1.1.5)
  3994. --Pokémon data--
  3995. Nidoking, Poison, Base 70, Dex #53
  3996. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  3997.  
  3998. --Stage data--
  3999. Area: Jungle Verde
  4000. Background ID: 10
  4001. HP: 5840
  4002. Moves: 15
  4003. Experience: +15
  4004. Catch rate: 10% (+6% per every remaining move)
  4005. Sound track: BGM_STAGE_HARD
  4006. Pokémon count: 4 (4 elegible)
  4007.  
  4008. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4009. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4010. Coins reward: 100 for the first time, 30 for every repeat
  4011.  
  4012. --Countdown 1--
  4013. *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
  4014. -Fill a random 2x2 block with Rocks
  4015. *If HP <= 2500 (~43%) / Damage >= 3340, switch countdown.
  4016.  
  4017. --Countdown 2--
  4018. *After 3 moves, choose an action:
  4019. -Fill 5 random blocks with Nidoqueen
  4020. *Repeat every 3 moves.
  4021.  
  4022.  
  4023.  
  4024. StageData #142. (1.1.5)
  4025. --Pokémon data--
  4026. Leafeon, Grass, Base 50, Dex #29
  4027. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  4028.  
  4029. --Stage data--
  4030. Area: Jungle Verde
  4031. Background ID: 10
  4032. HP: 4483
  4033. Moves: 15
  4034. Experience: +15
  4035. Catch rate: 5% (+7% per every remaining move)
  4036. Sound track: BGM_STAGE_NORMAL
  4037. Pokémon count: 4 (4 elegible)
  4038.  
  4039. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4040. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4041. Coins reward: 100 for the first time, 30 for every repeat
  4042.  
  4043. --Countdown 1--
  4044. *After 3 moves, choose an action:
  4045. -Fill 3 random blocks with Ice
  4046. *After 1 time, switch countdown.
  4047. *Repeat every 3 moves.
  4048.  
  4049. --Countdown 2--
  4050. *After 3 moves, choose an action:
  4051. -Fill 3 random blocks (placed together) with Eevee
  4052. *After 1 time, switch countdown.
  4053. *Repeat every 3 moves.
  4054.  
  4055.  
  4056.  
  4057. StageData #143. (1.1.5)
  4058. --Pokémon data--
  4059. Scizor, Bug, Base 70, Dex #139
  4060. Ability: Swarm (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  4061.  
  4062. --Stage data--
  4063. Area: Jungle Verde
  4064. Background ID: 10
  4065. HP: 3636
  4066. Moves: 15
  4067. Experience: +15
  4068. Catch rate: 5% (+7% per every remaining move)
  4069. Sound track: BGM_STAGE_NORMAL
  4070. Pokémon count: 4 (4 elegible)
  4071.  
  4072. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4073. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4074. Coins reward: 100 for the first time, 30 for every repeat
  4075.  
  4076. --Countdown 1--
  4077. *After 3 moves, choose an action:
  4078. -Fill 3 random blocks (placed together) with Scyther
  4079. *After 1 time, switch countdown.
  4080. *Repeat every 3 moves.
  4081.  
  4082. --Countdown 2--
  4083. *After 3 moves, choose an action:
  4084. -Fill 4 random blocks with Metal
  4085. *After 1 time, switch countdown.
  4086. *Repeat every 3 moves.
  4087.  
  4088.  
  4089.  
  4090. StageData #144. (1.1.5)
  4091. --Pokémon data--
  4092. Skarmory, Steel, Base 60, Dex #143
  4093. Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  4094.  
  4095. --Stage data--
  4096. Area: Jungle Verde
  4097. Background ID: 10
  4098. HP: 5500
  4099. Moves: 15
  4100. Experience: +15
  4101. Catch rate: 35% (+5% per every remaining move)
  4102. Sound track: BGM_STAGE_HARD
  4103. Pokémon count: 4 (4 elegible)
  4104.  
  4105. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4106. This stage has got a predefined layout
  4107. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4108. Coins reward: 100 for the first time, 30 for every repeat
  4109.  
  4110. --Countdown 1--
  4111. *After 5 moves, choose an action:
  4112. -Fill the 3x2 block starting at 1:2 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
  4113. -Fill the 3x2 block starting at 4:2 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
  4114. -Fill the 3x2 block starting at 1:4 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
  4115. -Fill the 3x2 block starting at 4:4 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
  4116. -Fill the 3x2 block starting at 2:3 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
  4117. -Fill the 3x2 block starting at 3:3 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
  4118. *After 1 time, switch countdown.
  4119. *Repeat every 5 moves.
  4120.  
  4121. --Countdown 2--
  4122. *After 3 moves, choose an action:
  4123. -Fill 4 random blocks with Metal
  4124. *Repeat every 3 moves.
  4125.  
  4126.  
  4127.  
  4128. StageData #145. (1.1.5)
  4129. --Pokémon data--
  4130. Floatzel, Water, Base 60, Dex #110
  4131. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  4132.  
  4133. --Stage data--
  4134. Area: Jungle Verde
  4135. Background ID: 10
  4136. HP: 5201
  4137. Moves: 16
  4138. Experience: +16
  4139. Catch rate: 50% (+4% per every remaining move)
  4140. Sound track: BGM_STAGE_EASY
  4141. Pokémon count: 4 (4 elegible)
  4142.  
  4143. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4144. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4145. Coins reward: 100 for the first time, 30 for every repeat
  4146.  
  4147. --Countdown 1--
  4148. *When the stage starts, choose an action:
  4149. -Fill 5 random blocks with Buizel
  4150. *After 1 time, switch countdown.
  4151. *Repeat every 3 moves.
  4152.  
  4153.  
  4154.  
  4155. StageData #146. (1.1.5)
  4156. --Pokémon data--
  4157. Toxicroak, Poison, Base 60, Dex #88
  4158. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  4159.  
  4160. --Stage data--
  4161. Area: Jungle Verde
  4162. Background ID: 10
  4163. HP: 5840
  4164. Moves: 15
  4165. Experience: +15
  4166. Catch rate: 25% (+5% per every remaining move)
  4167. Sound track: BGM_STAGE_HARD
  4168. Pokémon count: 4 (4 elegible)
  4169.  
  4170. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4171. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4172. Coins reward: 100 for the first time, 30 for every repeat
  4173.  
  4174. --Countdown 1--
  4175. *When the stage starts, choose an action:
  4176. -Fill 3 random blocks with Croagunk
  4177. *After 1 time, switch countdown.
  4178. *Repeat every 2 moves.
  4179.  
  4180. --Countdown 2--
  4181. *After 2 moves, choose an action:
  4182. -Fill 5 random blocks with Metal
  4183. *After 1 time, switch countdown.
  4184. *Repeat every 2 moves.
  4185.  
  4186.  
  4187.  
  4188. StageData #147. (1.1.5)
  4189. --Pokémon data--
  4190. Togekiss, Fairy, Base 60, Dex #20
  4191. Ability: Pixie Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Fairy types in a combo.)
  4192.  
  4193. --Stage data--
  4194. Area: Jungle Verde
  4195. Background ID: 10
  4196. HP: 3162
  4197. Moves: 9
  4198. Experience: +9
  4199. Catch rate: 10% (+10% per every remaining move)
  4200. Sound track: BGM_STAGE_FUN
  4201. Pokémon count: 4 (4 elegible)
  4202.  
  4203. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4204. This stage has got a predefined layout
  4205. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4206. Coins reward: 100 for the first time, 30 for every repeat
  4207.  
  4208. --Countdown 1--
  4209. *If moves <= 4, switch countdown.
  4210.  
  4211. --Countdown 2--
  4212. *After 1 move, choose an action:
  4213. -Fill 1 random block with Togekiss
  4214. -Fill 1 random block with Togepi
  4215. -Fill 1 random block with Togetic
  4216. *Repeat every 1 move.
  4217.  
  4218.  
  4219.  
  4220. StageData #148. (1.1.5)
  4221. --Pokémon data--
  4222. Heracross, Bug, Base 70, Dex #47
  4223. Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
  4224.  
  4225. --Stage data--
  4226. Area: Jungle Verde
  4227. Background ID: 10
  4228. HP: 5195
  4229. Moves: 15
  4230. Experience: +15
  4231. Catch rate: 5% (+7% per every remaining move)
  4232. Sound track: BGM_STAGE_HARD
  4233. Pokémon count: 4 (4 elegible)
  4234.  
  4235. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4236. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4237. Coins reward: 100 for the first time, 30 for every repeat
  4238.  
  4239. --Countdown 1--
  4240. *When the stage starts, choose an action:
  4241. -Fill 3 random blocks with Metal
  4242. *If HP <= 2555 (~49%) / Damage >= 2640, switch countdown.
  4243. *Repeat every 2 moves.
  4244.  
  4245. --Countdown 2--
  4246. *After 2 moves, choose an action:
  4247. -Fill rows 1 and 2 with Metal
  4248. -Fill rows 2 and 3 with Metal
  4249. -Fill rows 3 and 4 with Metal
  4250. -Fill rows 4 and 5 with Metal
  4251. -Fill rows 5 and 6 with Metal
  4252. -Fill row 6 with Metal
  4253. -Fill row 1 with Metal
  4254. *Repeat every 2 moves.
  4255.  
  4256.  
  4257.  
  4258. StageData #149. (1.1.5)
  4259. --Pokémon data--
  4260. Haxorus, Dragon, Base 70, Dex #107
  4261. Ability: Dragon Talon (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  4262.  
  4263. --Stage data--
  4264. Area: Jungle Verde
  4265. Background ID: 10
  4266. HP: 1666
  4267. Moves: 5
  4268. Experience: +5
  4269. Catch rate: 65% (+7% per every remaining move)
  4270. Sound track: BGM_STAGE_FUN
  4271. Pokémon count: 4 (4 elegible)
  4272.  
  4273. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4274. This stage has got a predefined layout
  4275. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  4276. Coins reward: 100 for the first time, 30 for every repeat
  4277.  
  4278. --No countdowns--
  4279.  
  4280.  
  4281.  
  4282. StageData #150. (1.1.5)
  4283. --Pokémon data--
  4284. Mega Mewtwo Y, Psychic, Base 80, Dex #158
  4285. Ability: Clears one kind of Pokémon with the same type as [var]megaName (max 10).
  4286. Mega-Bar: 23 icons, 5 speedups available
  4287.  
  4288. --Stage data--
  4289. Area: Jungle Verde
  4290. Background ID: 10
  4291. HP: 11111
  4292. Moves: 23
  4293. Experience: +23
  4294. Catch rate: Not catchable
  4295. Sound track: BGM_STAGE_BOSS2
  4296. Pokémon count: 5 (4 elegible)
  4297.  
  4298. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4299. Additional Pokémon (not from countdowns or maps): Espeon
  4300. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4301. Coins reward: 100 for the first time, 30 for every repeat
  4302.  
  4303. Prizes for first beating this stage: 1 Mewtwonite Y, 1 Jewels
  4304.  
  4305. --Countdown 1--
  4306. *After 2 moves, choose an action:
  4307. -Fill 2 random blocks with Ice
  4308. -Fill 2 random blocks with Metal
  4309. *After 2 times, switch countdown.
  4310. *Repeat every 2 moves.
  4311.  
  4312. --Countdown 2--
  4313. *After 2 moves, choose an action:
  4314. -Fill the 4x3 block starting at 1:1 with [Ice,Metal,Metal,Metal,Metal,Metal,Ice,nothing,Metal,Ice,nothing,nothing]
  4315. -Fill the 4x3 block starting at 3:2 with [nothing,Ice,Metal,Metal,Metal,Metal,Metal,Metal,Ice,Ice,nothing,Metal]
  4316. -Fill the 4x3 block starting at 2:4 with [Metal,Metal,nothing,nothing,Ice,Metal,Metal,Metal,Metal,Metal,Metal,Ice]
  4317. *After 2 times, switch countdown.
  4318. *Repeat every 2 moves.
  4319.  
  4320.  
  4321.  
  4322. StageData #151. (1.1.5)
  4323. --Pokémon data--
  4324. Munchlax, Normal, Base 50, Dex #178
  4325. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  4326.  
  4327. --Stage data--
  4328. Area: Wacky Workshop
  4329. Background ID: 11
  4330. HP: 5558
  4331. Moves: 18
  4332. Experience: +18
  4333. Catch rate: 55% (+3% per every remaining move)
  4334. Sound track: BGM_STAGE_EASY
  4335. Pokémon count: 4 (4 elegible)
  4336.  
  4337. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4338. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4339. Coins reward: 100 for the first time, 30 for every repeat
  4340.  
  4341. --Countdown 1--
  4342. *When the stage starts, choose an action:
  4343. -Fill 4 random blocks with Munchlax
  4344. *After 1 time, switch countdown.
  4345. *Repeat every 99 moves.
  4346.  
  4347.  
  4348.  
  4349. StageData #152. (1.1.5)
  4350. --Pokémon data--
  4351. Chespin, Grass, Base 50, Dex #169
  4352. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  4353.  
  4354. --Stage data--
  4355. Area: Wacky Workshop
  4356. Background ID: 11
  4357. HP: 6553
  4358. Moves: 16
  4359. Experience: +16
  4360. Catch rate: 5% (+3% per every remaining move)
  4361. Sound track: BGM_STAGE_NORMAL
  4362. Pokémon count: 4 (4 elegible)
  4363.  
  4364. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4365. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4366. Coins reward: 100 for the first time, 30 for every repeat
  4367.  
  4368. --Countdown 1--
  4369. *When the stage starts, choose an action:
  4370. -Fill a random 2x2 block with Chespin
  4371. *After 1 time, switch countdown.
  4372. *Repeat every 3 moves.
  4373.  
  4374. --Countdown 2--
  4375. *After 3 moves, choose an action:
  4376. -Fill a random 2x2 block with Rocks
  4377. *After 1 time, switch countdown.
  4378. *Repeat every 3 moves.
  4379.  
  4380.  
  4381.  
  4382. StageData #153. (1.1.5)
  4383. --Pokémon data--
  4384. Onix, Rock, Base 50, Dex #180
  4385. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  4386.  
  4387. --Stage data--
  4388. Area: Wacky Workshop
  4389. Background ID: 11
  4390. HP: 12355
  4391. Moves: 18
  4392. Experience: +18
  4393. Catch rate: 25% (+5% per every remaining move)
  4394. Sound track: BGM_STAGE_HARD
  4395. Pokémon count: 4 (4 elegible)
  4396.  
  4397. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4398. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4399. Coins reward: 100 for the first time, 30 for every repeat
  4400.  
  4401. --Countdown 1--
  4402. *When the stage starts, choose an action:
  4403. -Fill rows 3 and 4 with Metal
  4404. *After 1 time, switch countdown.
  4405. *Repeat every 5 moves.
  4406.  
  4407. --Countdown 2--
  4408. *After 5 moves, choose an action:
  4409. -Fill columns 3 and 4 with Metal
  4410. *After 1 time, switch countdown.
  4411. *Repeat every 5 moves.
  4412.  
  4413.  
  4414.  
  4415. StageData #154. (1.1.5)
  4416. --Pokémon data--
  4417. Froakie, Water, Base 50, Dex #175
  4418. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  4419.  
  4420. --Stage data--
  4421. Area: Wacky Workshop
  4422. Background ID: 11
  4423. HP: 4384
  4424. Moves: 10
  4425. Experience: +10
  4426. Catch rate: 5% (+5% per every remaining move)
  4427. Sound track: BGM_STAGE_NORMAL
  4428. Pokémon count: 4 (4 elegible)
  4429.  
  4430. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4431. This stage has got a predefined layout
  4432. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4433. Coins reward: 100 for the first time, 30 for every repeat
  4434.  
  4435. --Countdown 1--
  4436. *After 4 moves, choose an action:
  4437. -Fill 1 random block with Froakie
  4438. *Repeat every 4 moves.
  4439.  
  4440.  
  4441.  
  4442. StageData #155. (1.1.5)
  4443. --Pokémon data--
  4444. Smeargle, Normal, Base 30, Dex #182
  4445. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  4446.  
  4447. --Stage data--
  4448. Area: Wacky Workshop
  4449. Background ID: 11
  4450. HP: 900
  4451. Moves: 5
  4452. Experience: +5
  4453. Catch rate: 65% (+7% per every remaining move)
  4454. Sound track: BGM_STAGE_EASY
  4455. Pokémon count: 4 (4 elegible)
  4456.  
  4457. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4458. This stage has got a predefined layout
  4459. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  4460. Coins reward: 100 for the first time, 30 for every repeat
  4461.  
  4462. --No countdowns--
  4463.  
  4464.  
  4465.  
  4466. StageData #156. (1.1.5)
  4467. --Pokémon data--
  4468. Fennekin, Fire, Base 50, Dex #172
  4469. Ability: Burn (5%, 30%, 80%, damage, x1, Leaves the foe burned.)
  4470.  
  4471. --Stage data--
  4472. Area: Wacky Workshop
  4473. Background ID: 11
  4474. HP: 4771
  4475. Moves: 12
  4476. Experience: +12
  4477. Catch rate: 5% (+4% per every remaining move)
  4478. Sound track: BGM_STAGE_NORMAL
  4479. Pokémon count: 4 (4 elegible)
  4480.  
  4481. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4482. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4483. Coins reward: 100 for the first time, 30 for every repeat
  4484.  
  4485. --Countdown 1--
  4486. *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
  4487. -Fill 3 random blocks with Ice
  4488.  
  4489.  
  4490.  
  4491. StageData #157. (1.1.5)
  4492. --Pokémon data--
  4493. Larvesta, Bug, Base 50, Dex #183
  4494. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  4495.  
  4496. --Stage data--
  4497. Area: Wacky Workshop
  4498. Background ID: 11
  4499. HP: 9159
  4500. Moves: 15
  4501. Experience: +15
  4502. Catch rate: 40% (+4% per every remaining move)
  4503. Sound track: BGM_STAGE_HARD
  4504. Pokémon count: 4 (4 elegible)
  4505.  
  4506. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4507. This stage has got a predefined layout
  4508. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4509. Coins reward: 100 for the first time, 30 for every repeat
  4510.  
  4511. --Countdown 1--
  4512. *After 2 moves, choose an action:
  4513. -Fill 2 random blocks with Ice
  4514. *After 1 time, switch countdown.
  4515. *Repeat every 2 moves.
  4516.  
  4517. --Countdown 2--
  4518. *After 3 moves, choose an action:
  4519. -Fill column 1 with Ice
  4520. -Fill column 2 with Ice
  4521. -Fill column 3 with Ice
  4522. -Fill column 4 with Ice
  4523. -Fill column 5 with Ice
  4524. -Fill column 6 with Ice
  4525. *After 1 time, switch countdown.
  4526. *Repeat every 3 moves.
  4527.  
  4528.  
  4529.  
  4530. StageData #158. (1.1.5)
  4531. --Pokémon data--
  4532. Feebas, Water, Base 30, Dex #185
  4533. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  4534.  
  4535. --Stage data--
  4536. Area: Wacky Workshop
  4537. Background ID: 11
  4538. HP: 8120
  4539. Moves: 20
  4540. Experience: +20
  4541. Catch rate: 70% (+2% per every remaining move)
  4542. Sound track: BGM_STAGE_FUN
  4543. Pokémon count: 4 (4 elegible)
  4544.  
  4545. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4546. This stage has got a predefined layout
  4547. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  4548. Coins reward: 100 for the first time, 30 for every repeat
  4549.  
  4550. --No countdowns--
  4551.  
  4552.  
  4553.  
  4554. StageData #159. (1.1.5)
  4555. --Pokémon data--
  4556. Poochyena, Dark, Base 30, Dex #187
  4557. Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  4558.  
  4559. --Stage data--
  4560. Area: Wacky Workshop
  4561. Background ID: 11
  4562. HP: 4176
  4563. Moves: 10
  4564. Experience: +10
  4565. Catch rate: 67% (+4% per every remaining move)
  4566. Sound track: BGM_STAGE_NORMAL
  4567. Pokémon count: 4 (4 elegible)
  4568.  
  4569. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4570. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4571. Coins reward: 100 for the first time, 30 for every repeat
  4572.  
  4573. --Countdown 1--
  4574. *When the stage starts, choose an action:
  4575. -Fill 4 random blocks with Poochyena
  4576. *After 1 time, switch countdown.
  4577. *Repeat every 3 moves.
  4578.  
  4579. --Countdown 2--
  4580. *After 1 move, choose an action:
  4581. -Fill 1 random block with Poochyena
  4582. *After 1 time, switch countdown.
  4583. *Repeat every 1 move.
  4584.  
  4585.  
  4586.  
  4587. StageData #160. (1.1.5)
  4588. --Pokémon data--
  4589. Trubbish, Poison, Base 50, Dex #189
  4590. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  4591.  
  4592. --Stage data--
  4593. Area: Wacky Workshop
  4594. Background ID: 11
  4595. HP: 1443
  4596. Moves: 5
  4597. Experience: +5
  4598. Catch rate: 44% (+12% per every remaining move)
  4599. Sound track: BGM_STAGE_FUN
  4600. Pokémon count: 4 (4 elegible)
  4601.  
  4602. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4603. This stage has got a predefined layout
  4604. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  4605. Coins reward: 100 for the first time, 30 for every repeat
  4606.  
  4607. --No countdowns--
  4608.  
  4609.  
  4610.  
  4611. StageData #161. (1.1.5)
  4612. --Pokémon data--
  4613. Hippopotas, Ground, Base 50, Dex #191
  4614. Ability: Quake (20%, 30%, 50%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
  4615.  
  4616. --Stage data--
  4617. Area: Wacky Workshop
  4618. Background ID: 11
  4619. HP: 5544
  4620. Moves: 15
  4621. Experience: +15
  4622. Catch rate: 30% (+5% per every remaining move)
  4623. Sound track: BGM_STAGE_NORMAL
  4624. Pokémon count: 4 (4 elegible)
  4625.  
  4626. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4627. This stage has got a predefined layout
  4628. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4629. Coins reward: 100 for the first time, 30 for every repeat
  4630.  
  4631. --Countdown 1--
  4632. *After 2 moves, choose an action:
  4633. -Fill 2 random blocks with Rocks
  4634. *Repeat every 2 moves.
  4635.  
  4636.  
  4637.  
  4638. StageData #162. (1.1.5)
  4639. --Pokémon data--
  4640. Bagon, Dragon, Base 50, Dex #193
  4641. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  4642.  
  4643. --Stage data--
  4644. Area: Wacky Workshop
  4645. Background ID: 11
  4646. HP: 11645
  4647. Moves: 17
  4648. Experience: +17
  4649. Catch rate: 17% (+5% per every remaining move)
  4650. Sound track: BGM_STAGE_HARD
  4651. Pokémon count: 4 (4 elegible)
  4652.  
  4653. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4654. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4655. Coins reward: 100 for the first time, 30 for every repeat
  4656.  
  4657. --Countdown 1--
  4658. *After 2 moves, choose an action:
  4659. -Fill row 3 with Rocks
  4660. -Fill row 4 with Rocks
  4661. -Fill row 5 with Rocks
  4662. -Fill row 6 with Rocks
  4663. *If HP <= 5822 (~50%) / Damage >= 5823, switch countdown.
  4664. *Repeat every 2 moves.
  4665.  
  4666. --Countdown 2--
  4667. *After 2 moves, choose an action:
  4668. -Fill row 1 with Rocks
  4669. *Repeat every 2 moves.
  4670.  
  4671.  
  4672.  
  4673. StageData #163. (1.1.5)
  4674. --Pokémon data--
  4675. Pancham, Fighting, Base 50, Dex #196
  4676. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  4677.  
  4678. --Stage data--
  4679. Area: Wacky Workshop
  4680. Background ID: 11
  4681. HP: 8000
  4682. Moves: 10
  4683. Experience: +10
  4684. Catch rate: 20% (+3% per every remaining move)
  4685. Sound track: BGM_STAGE_NORMAL
  4686. Pokémon count: 3 (3 elegible)
  4687.  
  4688. Default Pokémon: Pidgey, Happiny, Azurill
  4689. This stage has got a predefined layout
  4690. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  4691. Coins reward: 100 for the first time, 30 for every repeat
  4692.  
  4693. --Countdown 1--
  4694. *After 1 move, choose an action:
  4695. -Fill 1 random block with Metal
  4696. *If HP <= 4000 (~50%) / Damage >= 4000, switch countdown.
  4697. *Repeat every 1 move.
  4698.  
  4699. --Countdown 2--
  4700. *After 1 move, choose an action:
  4701. -Fill a random 2x2 block with Metal
  4702. *Repeat every 1 move.
  4703.  
  4704.  
  4705.  
  4706. StageData #164. (1.1.5)
  4707. --Pokémon data--
  4708. Yamask, Ghost, Base 50, Dex #198
  4709. Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
  4710.  
  4711. --Stage data--
  4712. Area: Wacky Workshop
  4713. Background ID: 11
  4714. HP: 6816
  4715. Moves: 12
  4716. Experience: +12
  4717. Catch rate: 25% (+7% per every remaining move)
  4718. Sound track: BGM_STAGE_FUN
  4719. Pokémon count: 4 (4 elegible)
  4720.  
  4721. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4722. This stage has got a predefined layout
  4723. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4724. Coins reward: 100 for the first time, 30 for every repeat
  4725.  
  4726. --Countdown 1--
  4727. *After 1 move, choose an action:
  4728. -Fill 1 random block with Cloud
  4729. -Fill 1 random block with Cloud
  4730. -Fill 1 random block with Cloud
  4731. -Fill 1 random block with Cloud
  4732. *Repeat every 1 move.
  4733.  
  4734.  
  4735.  
  4736. StageData #165. (1.1.5)
  4737. --Pokémon data--
  4738. Milotic, Water, Base 70, Dex #186
  4739. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  4740.  
  4741. --Stage data--
  4742. Area: Wacky Workshop
  4743. Background ID: 11
  4744. HP: 11745
  4745. Moves: 30
  4746. Experience: +30
  4747. Catch rate: 3% (+4% per every remaining move)
  4748. Sound track: BGM_STAGE_HARD
  4749. Pokémon count: 4 (4 elegible)
  4750.  
  4751. Default Pokémon: Squirtle, Happiny, Azurill, Pichu
  4752. This stage has got a predefined layout
  4753. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4754. Coins reward: 100 for the first time, 30 for every repeat
  4755.  
  4756. --Countdown 1--
  4757. *After 3 moves, choose an action:
  4758. -Fill 5 random blocks with Ice
  4759. *After 3 times, switch countdown.
  4760. *Repeat every 3 moves.
  4761.  
  4762. --Countdown 2--
  4763. *When this countdown starts for the first time, choose an action:
  4764. -Fill column 1 with Metal
  4765. -Fill column 2 with Metal
  4766. -Fill column 3 with Metal
  4767. -Fill column 4 with Metal
  4768. -Fill column 5 with Metal
  4769. -Fill column 6 with Metal
  4770. *After 3 times, switch countdown.
  4771. *Repeat every 0 moves.
  4772.  
  4773.  
  4774.  
  4775. StageData #166. (1.1.9)
  4776. --Pokémon data--
  4777. Solosis, Psychic, Base 40, Dex #200
  4778. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  4779.  
  4780. --Stage data--
  4781. Area: Wacky Workshop
  4782. Background ID: 11
  4783. HP: 15200
  4784. Moves: 20
  4785. Experience: +20
  4786. Catch rate: 36% (+4% per every remaining move)
  4787. Sound track: BGM_STAGE_EASY
  4788. Pokémon count: 3 (3 elegible)
  4789.  
  4790. Default Pokémon: Pidgey, Happiny, Azurill
  4791. This stage has got a predefined layout
  4792. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  4793. Coins reward: 100 for the first time, 30 for every repeat
  4794.  
  4795. --No countdowns--
  4796.  
  4797.  
  4798.  
  4799. StageData #167. (1.1.9)
  4800. --Pokémon data--
  4801. Honedge, Steel, Base 50, Dex #203
  4802. Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  4803.  
  4804. --Stage data--
  4805. Area: Wacky Workshop
  4806. Background ID: 11
  4807. HP: 5112
  4808. Moves: 15
  4809. Experience: +15
  4810. Catch rate: 22% (+6% per every remaining move)
  4811. Sound track: BGM_STAGE_FUN
  4812. Pokémon count: 4 (4 elegible)
  4813.  
  4814. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4815. This stage has got a predefined layout
  4816. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  4817. Coins reward: 100 for the first time, 30 for every repeat
  4818.  
  4819. --No countdowns--
  4820.  
  4821.  
  4822.  
  4823. StageData #168. (1.1.9)
  4824. --Pokémon data--
  4825. Drilbur, Ground, Base 50, Dex #206
  4826. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  4827.  
  4828. --Stage data--
  4829. Area: Wacky Workshop
  4830. Background ID: 11
  4831. HP: 7392
  4832. Moves: 16
  4833. Experience: +16
  4834. Catch rate: 45% (+4% per every remaining move)
  4835. Sound track: BGM_STAGE_NORMAL
  4836. Pokémon count: 4 (4 elegible)
  4837.  
  4838. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4839. This stage has got a predefined layout
  4840. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4841. Coins reward: 100 for the first time, 30 for every repeat
  4842.  
  4843. --Countdown 1--
  4844. *If moves <= 6, switch countdown.
  4845.  
  4846. --Countdown 2--
  4847. *When this countdown starts for the first time, choose an action:
  4848. -Fill row 1 with Rocks
  4849. -Fill row 2 with Rocks
  4850. -Fill row 3 with Rocks
  4851. -Fill row 4 with Rocks
  4852. -Fill row 5 with Rocks
  4853. -Fill row 6 with Rocks
  4854. *Repeat every 1 move.
  4855.  
  4856.  
  4857.  
  4858. StageData #169. (1.1.9)
  4859. --Pokémon data--
  4860. Larvitar, Rock, Base 50, Dex #208
  4861. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  4862.  
  4863. --Stage data--
  4864. Area: Wacky Workshop
  4865. Background ID: 11
  4866. HP: 7603
  4867. Moves: 18
  4868. Experience: +18
  4869. Catch rate: 24% (+5% per every remaining move)
  4870. Sound track: BGM_STAGE_HARD
  4871. Pokémon count: 5 (4 elegible)
  4872.  
  4873. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  4874. Additional Pokémon (not from countdowns or maps): Rocks
  4875. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  4876. Coins reward: 100 for the first time, 30 for every repeat
  4877.  
  4878. --No countdowns--
  4879.  
  4880.  
  4881.  
  4882. StageData #170. (1.1.9)
  4883. --Pokémon data--
  4884. Shuppet, Ghost, Base 40, Dex #211
  4885. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  4886.  
  4887. --Stage data--
  4888. Area: Wacky Workshop
  4889. Background ID: 11
  4890. HP: 3776
  4891. Moves: 10
  4892. Experience: +10
  4893. Catch rate: 7% (+7% per every remaining move)
  4894. Sound track: BGM_STAGE_FUN
  4895. Pokémon count: 4 (4 elegible)
  4896.  
  4897. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4898. This stage has got a predefined layout
  4899. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  4900. Coins reward: 100 for the first time, 30 for every repeat
  4901.  
  4902. --No countdowns--
  4903.  
  4904.  
  4905.  
  4906. StageData #171. (1.1.9)
  4907. --Pokémon data--
  4908. Rufflet, Flying, Base 50, Dex #213
  4909. Ability: Flap (50%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
  4910.  
  4911. --Stage data--
  4912. Area: Wacky Workshop
  4913. Background ID: 11
  4914. HP: 7952
  4915. Moves: 16
  4916. Experience: +16
  4917. Catch rate: 40% (+4% per every remaining move)
  4918. Sound track: BGM_STAGE_NORMAL
  4919. Pokémon count: 4 (4 elegible)
  4920.  
  4921. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4922. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  4923. Coins reward: 100 for the first time, 30 for every repeat
  4924.  
  4925. --No countdowns--
  4926.  
  4927.  
  4928.  
  4929. StageData #172. (1.1.9)
  4930. --Pokémon data--
  4931. Bergmite, Ice, Base 50, Dex #215
  4932. Ability: Freeze (5%, 25%, 70%, damage, x1, Leaves the foe frozen.)
  4933.  
  4934. --Stage data--
  4935. Area: Wacky Workshop
  4936. Background ID: 11
  4937. HP: 5166
  4938. Moves: 12
  4939. Experience: +12
  4940. Catch rate: 13% (+8% per every remaining move)
  4941. Sound track: BGM_STAGE_FUN
  4942. Pokémon count: 4 (4 elegible)
  4943.  
  4944. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  4945. This stage has got a predefined layout
  4946. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4947. Coins reward: 100 for the first time, 30 for every repeat
  4948.  
  4949. --Countdown 1--
  4950. *After 3 moves, choose an action:
  4951. -Fill 1 random block with Bergmite
  4952. *After 3 times, switch countdown.
  4953. *Repeat every 3 moves.
  4954.  
  4955. --Countdown 2--
  4956. *After 3 moves, choose an action:
  4957. -Fill 1 random block with Ice
  4958. *After 3 times, switch countdown.
  4959. *Repeat every 3 moves.
  4960.  
  4961.  
  4962.  
  4963. StageData #173. (1.1.9)
  4964. --Pokémon data--
  4965. Mightyena, Dark, Base 60, Dex #188
  4966. Ability: Sinister Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Dark types in a combo.)
  4967.  
  4968. --Stage data--
  4969. Area: Wacky Workshop
  4970. Background ID: 11
  4971. HP: 7114
  4972. Moves: 22
  4973. Experience: +22
  4974. Catch rate: 7% (+3% per every remaining move)
  4975. Sound track: BGM_STAGE_HARD
  4976. Pokémon count: 5 (4 elegible)
  4977.  
  4978. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  4979. Additional Pokémon (not from countdowns or maps): Pidgey
  4980. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  4981. Coins reward: 100 for the first time, 30 for every repeat
  4982.  
  4983. --Countdown 1--
  4984. *If moves <= 12, switch countdown.
  4985.  
  4986. --Countdown 2--
  4987. *After 1 move, choose an action:
  4988. -Fill 3 random blocks (placed together) with Metal
  4989. *Repeat every 1 move.
  4990.  
  4991.  
  4992.  
  4993. StageData #174. (1.1.9)
  4994. --Pokémon data--
  4995. Snubbull, Fairy, Base 50, Dex #217
  4996. Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
  4997.  
  4998. --Stage data--
  4999. Area: Wacky Workshop
  5000. Background ID: 11
  5001. HP: 7270
  5002. Moves: 16
  5003. Experience: +16
  5004. Catch rate: 31% (+5% per every remaining move)
  5005. Sound track: BGM_STAGE_NORMAL
  5006. Pokémon count: 4 (4 elegible)
  5007.  
  5008. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5009. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5010. Coins reward: 100 for the first time, 30 for every repeat
  5011.  
  5012. --Countdown 1--
  5013. *After 3 moves, choose an action:
  5014. -Fill a random 2x1 block with Snubbull
  5015. -Fill a random 1x2 block with Snubbull
  5016. *Repeat every 3 moves.
  5017.  
  5018.  
  5019.  
  5020. StageData #175. (1.1.9)
  5021. --Pokémon data--
  5022. Lickitung, Normal, Base 50, Dex #219
  5023. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  5024.  
  5025. --Stage data--
  5026. Area: Wacky Workshop
  5027. Background ID: 11
  5028. HP: 14720
  5029. Moves: 23
  5030. Experience: +23
  5031. Catch rate: 12% (+4% per every remaining move)
  5032. Sound track: BGM_STAGE_EASY
  5033. Pokémon count: 3 (3 elegible)
  5034.  
  5035. Default Pokémon: Pidgey, Happiny, Azurill
  5036. This stage has got a predefined layout
  5037. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  5038. Coins reward: 100 for the first time, 30 for every repeat
  5039.  
  5040. --No countdowns--
  5041.  
  5042.  
  5043.  
  5044. StageData #176. (1.1.9)
  5045. --Pokémon data--
  5046. Timburr, Fighting, Base 50, Dex #221
  5047. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  5048.  
  5049. --Stage data--
  5050. Area: Wacky Workshop
  5051. Background ID: 11
  5052. HP: 21252
  5053. Moves: 35
  5054. Experience: +35
  5055. Catch rate: 21% (+3% per every remaining move)
  5056. Sound track: BGM_STAGE_HARD
  5057. Pokémon count: 4 (4 elegible)
  5058.  
  5059. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5060. This stage has got a predefined layout
  5061. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  5062. Coins reward: 100 for the first time, 30 for every repeat
  5063.  
  5064. --No countdowns--
  5065.  
  5066.  
  5067.  
  5068. StageData #177. (1.1.9)
  5069. --Pokémon data--
  5070. Banette, Ghost, Base 60, Dex #212
  5071. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  5072.  
  5073. --Stage data--
  5074. Area: Wacky Workshop
  5075. Background ID: 11
  5076. HP: 12096
  5077. Moves: 15
  5078. Experience: +19
  5079. Catch rate: 6% (+5% per every remaining move)
  5080. Sound track: BGM_STAGE_NORMAL
  5081. Pokémon count: 3 (3 elegible)
  5082.  
  5083. Default Pokémon: Pidgey, Happiny, Azurill
  5084. This stage has got a predefined layout
  5085. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  5086. Coins reward: 100 for the first time, 30 for every repeat
  5087.  
  5088. --Countdown 1--
  5089. *After a combo of 2 or more lines, choose an action:
  5090. -Fill 2 random blocks with Banette
  5091. *If HP <= 5000 (~41%) / Damage >= 7096, switch countdown.
  5092.  
  5093. --Countdown 2--
  5094. *After 4 moves, choose an action:
  5095. -Fill columns 3 and 4 with Ice
  5096. *Repeat every 4 moves.
  5097.  
  5098.  
  5099.  
  5100. StageData #178. (1.1.9)
  5101. --Pokémon data--
  5102. Tangela, Grass, Base 60, Dex #224
  5103. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  5104.  
  5105. --Stage data--
  5106. Area: Wacky Workshop
  5107. Background ID: 11
  5108. HP: 1228
  5109. Moves: 3
  5110. Experience: +3
  5111. Catch rate: 52% (+16% per every remaining move)
  5112. Sound track: BGM_STAGE_FUN
  5113. Pokémon count: 4 (4 elegible)
  5114.  
  5115. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5116. This stage has got a predefined layout
  5117. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
  5118. Coins reward: 100 for the first time, 30 for every repeat
  5119.  
  5120. --No countdowns--
  5121.  
  5122.  
  5123.  
  5124. StageData #179. (1.1.9)
  5125. --Pokémon data--
  5126. Pupitar, Rock, Base 60, Dex #209
  5127. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  5128.  
  5129. --Stage data--
  5130. Area: Wacky Workshop
  5131. Background ID: 11
  5132. HP: 5913
  5133. Moves: 14
  5134. Experience: +14
  5135. Catch rate: 33% (+5% per every remaining move)
  5136. Sound track: BGM_STAGE_NORMAL
  5137. Pokémon count: 4 (4 elegible)
  5138.  
  5139. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5140. This stage has got a predefined layout
  5141. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5142. Coins reward: 100 for the first time, 30 for every repeat
  5143.  
  5144. --Countdown 1--
  5145. *When the stage starts, choose an action:
  5146. -Place Pupitar at 1:1
  5147. -Place Pupitar at 2:1
  5148. -Place Pupitar at 3:1
  5149. -Place Pupitar at 4:1
  5150. -Place Pupitar at 5:1
  5151. -Place Pupitar at 6:1
  5152. *Repeat every 1 move.
  5153.  
  5154.  
  5155.  
  5156. StageData #180. (1.1.9)
  5157. --Pokémon data--
  5158. Mega Aerodactyl, Rock, Base 60, Dex #148
  5159. Ability: Erases rocks and blocks (max 10), and also does damage to the foe.
  5160. Mega-Bar: 23 icons, 7 speedups available
  5161.  
  5162. --Stage data--
  5163. Area: Wacky Workshop
  5164. Background ID: 11
  5165. HP: 15840
  5166. Moves: 25
  5167. Experience: +25
  5168. Catch rate: Not catchable
  5169. Sound track: BGM_STAGE_BOSS1
  5170. Pokémon count: 5 (4 elegible)
  5171.  
  5172. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  5173. Additional Pokémon (not from countdowns or maps): Rocks
  5174. This stage has got a predefined layout
  5175. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5176. Coins reward: 100 for the first time, 30 for every repeat
  5177.  
  5178. Prizes for first beating this stage: 1 Aerodactylite, 1 Jewels
  5179.  
  5180. --Countdown 1--
  5181. *After 6 moves, choose an action:
  5182. -Fill row 1 with Rocks
  5183. -Fill row 2 with Rocks
  5184. -Fill row 3 with Rocks
  5185. -Fill row 4 with Rocks
  5186. -Fill row 5 with Rocks
  5187. -Fill row 6 with Rocks
  5188. *If HP <= 4000 (~25%) / Damage >= 11840, switch countdown.
  5189. *Repeat every 6 moves.
  5190.  
  5191. --Countdown 2--
  5192. *When this countdown starts for the first time, choose an action:
  5193. -Fill the 3x3 block starting at 1:1 with Rocks
  5194. -Fill the 3x3 block starting at 4:1 with Rocks
  5195. -Fill the 3x3 block starting at 1:4 with Rocks
  5196. -Fill the 3x3 block starting at 4:4 with Rocks
  5197. *Repeat every 3 moves.
  5198.  
  5199.  
  5200.  
  5201. StageData #181. (1.1.12)
  5202. --Pokémon data--
  5203. Sneasel, Dark, Base 60, Dex #234
  5204. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  5205.  
  5206. --Stage data--
  5207. Area: Pedra Valley
  5208. Background ID: 13
  5209. HP: 7372
  5210. Moves: 16
  5211. Experience: +16
  5212. Catch rate: 77% (+2% per every remaining move)
  5213. Sound track: BGM_STAGE_EASY
  5214. Pokémon count: 4 (4 elegible)
  5215.  
  5216. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5217. This stage has got a predefined layout
  5218. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5219. Coins reward: 100 for the first time, 30 for every repeat
  5220.  
  5221. --Countdown 1--
  5222. *When the stage starts, choose an action:
  5223. -Fill columns 3 and 4 with Ice
  5224. *If HP <= 5000 (~68%) / Damage >= 2372, switch countdown.
  5225. *Repeat every 5 moves.
  5226.  
  5227. --Countdown 2--
  5228. *When this countdown starts for the first time, choose an action:
  5229. -Fill 2 random blocks with Sneasel
  5230. *Repeat every 3 moves.
  5231.  
  5232.  
  5233.  
  5234. StageData #182. (1.1.12)
  5235. --Pokémon data--
  5236. Duosion, Psychic, Base 50, Dex #201
  5237. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  5238.  
  5239. --Stage data--
  5240. Area: Pedra Valley
  5241. Background ID: 13
  5242. HP: 6627
  5243. Moves: 10
  5244. Experience: +10
  5245. Catch rate: 12% (+5% per every remaining move)
  5246. Sound track: BGM_STAGE_FUN
  5247. Pokémon count: 3 (3 elegible)
  5248.  
  5249. Default Pokémon: Pidgey, Happiny, Azurill
  5250. This stage has got a predefined layout
  5251. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  5252. Coins reward: 100 for the first time, 30 for every repeat
  5253.  
  5254. --No countdowns--
  5255.  
  5256.  
  5257.  
  5258. StageData #183. (1.1.12)
  5259. --Pokémon data--
  5260. Snorlax, Normal, Base 70, Dex #179
  5261. Ability: Brute Force (50%, 100%, 100%, damage, x1, Increases damage for attacks that are not very effective.)
  5262.  
  5263. --Stage data--
  5264. Area: Pedra Valley
  5265. Background ID: 13
  5266. HP: 31955
  5267. Moves: 55
  5268. Experience: +55
  5269. Catch rate: 2% (+2% per every remaining move)
  5270. Sound track: BGM_STAGE_NORMAL
  5271. Pokémon count: 4 (4 elegible)
  5272.  
  5273. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5274. This stage has got a predefined layout
  5275. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5276. Coins reward: 100 for the first time, 30 for every repeat
  5277.  
  5278. --Countdown 1--
  5279. *After 2 moves, choose an action:
  5280. -Fill 2 random blocks with Rocks
  5281. -Fill 3 random blocks with Rocks
  5282. -Fill 4 random blocks with Rocks
  5283. -Fill 5 random blocks with Rocks
  5284. -Fill column 3 with Rocks
  5285. *If HP <= 10000 (~31%) / Damage >= 21955, switch countdown.
  5286. *Repeat every 2 moves.
  5287.  
  5288. --Countdown 2--
  5289. *When this countdown starts for the first time, choose an action:
  5290. -Fill rows 3 and 4 with Metal
  5291. -Fill rows 4 and 5 with Metal
  5292. -Fill rows 5 and 6 with Metal
  5293. -Fill row 6 with Metal
  5294. *Repeat every 2 moves.
  5295.  
  5296.  
  5297.  
  5298. StageData #184. (1.1.12)
  5299. --Pokémon data--
  5300. Granbull, Fairy, Base 60, Dex #218
  5301. Ability: Heavy Hitter (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  5302.  
  5303. --Stage data--
  5304. Area: Pedra Valley
  5305. Background ID: 13
  5306. HP: 10672
  5307. Moves: 17
  5308. Experience: +17
  5309. Catch rate: 66% (+2% per every remaining move)
  5310. Sound track: BGM_STAGE_NORMAL
  5311. Pokémon count: 4 (4 elegible)
  5312.  
  5313. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5314. This stage has got a predefined layout
  5315. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5316. Coins reward: 100 for the first time, 30 for every repeat
  5317.  
  5318. --Countdown 1--
  5319. *After a combo of 2 or more lines, choose an action:
  5320. -Fill a random 2x2 block with Granbull
  5321. *If HP <= 5000 (~47%) / Damage >= 5672, switch countdown.
  5322.  
  5323. --Countdown 2--
  5324. *After 2 moves, choose an action:
  5325. -Fill 3 random blocks (placed together) with Granbull
  5326. *Repeat every 2 moves.
  5327.  
  5328.  
  5329.  
  5330. StageData #185. (1.1.12)
  5331. --Pokémon data--
  5332. Frogadier, Water, Base 60, Dex #176
  5333. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  5334.  
  5335. --Stage data--
  5336. Area: Pedra Valley
  5337. Background ID: 13
  5338. HP: 2576
  5339. Moves: 7
  5340. Experience: +7
  5341. Catch rate: 11% (+6% per every remaining move)
  5342. Sound track: BGM_STAGE_HARD
  5343. Pokémon count: 5 (4 elegible)
  5344.  
  5345. Default Pokémon: Frogadier, Squirtle, Mudkip, Togepi
  5346. Additional Pokémon (not from countdowns or maps): Froakie
  5347. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5348. Coins reward: 100 for the first time, 30 for every repeat
  5349.  
  5350. --Countdown 1--
  5351. *After 2 moves, choose an action:
  5352. -Fill row 3 with Ice
  5353. -Fill row 4 with Ice
  5354. -Fill row 5 with Ice
  5355. -Fill row 6 with Ice
  5356. *Repeat every 2 moves.
  5357.  
  5358.  
  5359.  
  5360. StageData #186. (1.1.12)
  5361. --Pokémon data--
  5362. Gurdurr, Fighting, Base 60, Dex #222
  5363. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  5364.  
  5365. --Stage data--
  5366. Area: Pedra Valley
  5367. Background ID: 13
  5368. HP: 16544
  5369. Moves: 22
  5370. Experience: +22
  5371. Catch rate: 32% (+4% per every remaining move)
  5372. Sound track: BGM_STAGE_EASY
  5373. Pokémon count: 3 (3 elegible)
  5374.  
  5375. Default Pokémon: Pidgey, Happiny, Azurill
  5376. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  5377. Coins reward: 100 for the first time, 30 for every repeat
  5378.  
  5379. --Countdown 1--
  5380. *When the stage starts, choose an action:
  5381. -Fill 3 random blocks with Metal
  5382. *If HP <= 6000 (~36%) / Damage >= 10544, switch countdown.
  5383. *Repeat every 1 move.
  5384.  
  5385. --Countdown 2--
  5386. *When this countdown starts for the first time, choose an action:
  5387. -Fill columns 1 and 2 with Metal
  5388. -Fill columns 2 and 3 with Metal
  5389. -Fill columns 3 and 4 with Metal
  5390. -Fill columns 4 and 5 with Metal
  5391. -Fill columns 5 and 6 with Metal
  5392. -Fill column 6 with Metal
  5393. -Fill column 1 with Metal
  5394. *Repeat every 1 move.
  5395.  
  5396.  
  5397.  
  5398. StageData #187. (1.1.12)
  5399. --Pokémon data--
  5400. Quilladin, Grass, Base 60, Dex #170
  5401. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  5402.  
  5403. --Stage data--
  5404. Area: Pedra Valley
  5405. Background ID: 13
  5406. HP: 4636
  5407. Moves: 8
  5408. Experience: +8
  5409. Catch rate: 2% (+13% per every remaining move)
  5410. Sound track: BGM_STAGE_NORMAL
  5411. Pokémon count: 4 (4 elegible)
  5412.  
  5413. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5414. This stage has got a predefined layout
  5415. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5416. Coins reward: 100 for the first time, 30 for every repeat
  5417.  
  5418. --Countdown 1--
  5419. *After 3 moves, choose an action:
  5420. -Fill a random 2x2 block with Rocks
  5421. *After 1 time, switch countdown.
  5422. *Repeat every 3 moves.
  5423.  
  5424. --Countdown 2--
  5425. *After 0 moves, choose an action:
  5426. -Fill a random 2x2 block with Rocks
  5427. -Fill a random 2x2 block with Rocks
  5428. -Fill a random 2x2 block with Metal
  5429. *After 2 times, switch countdown.
  5430. *Repeat every 0 moves.
  5431.  
  5432.  
  5433.  
  5434. StageData #188. (1.1.12)
  5435. --Pokémon data--
  5436. Shelgon, Dragon, Base 60, Dex #194
  5437. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  5438.  
  5439. --Stage data--
  5440. Area: Pedra Valley
  5441. Background ID: 13
  5442. HP: 15238
  5443. Moves: 18
  5444. Experience: +18
  5445. Catch rate: 7% (+3% per every remaining move)
  5446. Sound track: BGM_STAGE_EASY
  5447. Pokémon count: 3 (3 elegible)
  5448.  
  5449. Default Pokémon: Pidgey, Happiny, Azurill
  5450. This stage has got a predefined layout
  5451. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  5452. Coins reward: 100 for the first time, 30 for every repeat
  5453.  
  5454. --Countdown 1--
  5455. *After 4 moves, choose an action:
  5456. -Fill 3 random blocks (placed together) with Shelgon
  5457. *Repeat every 4 moves.
  5458.  
  5459.  
  5460.  
  5461. StageData #189. (1.1.12)
  5462. --Pokémon data--
  5463. Braixen, Fire, Base 60, Dex #173
  5464. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  5465.  
  5466. --Stage data--
  5467. Area: Pedra Valley
  5468. Background ID: 13
  5469. HP: 4108
  5470. Moves: 7
  5471. Experience: +7
  5472. Catch rate: 17% (+12% per every remaining move)
  5473. Sound track: BGM_STAGE_FUN
  5474. Pokémon count: 3 (3 elegible)
  5475.  
  5476. Default Pokémon: Pidgey, Happiny, Azurill
  5477. This stage has got a predefined layout
  5478. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  5479. Coins reward: 100 for the first time, 30 for every repeat
  5480.  
  5481. --No countdowns--
  5482.  
  5483.  
  5484.  
  5485. StageData #190. (1.1.12)
  5486. --Pokémon data--
  5487. Steelix, Steel, Base 70, Dex #181
  5488. Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  5489.  
  5490. --Stage data--
  5491. Area: Pedra Valley
  5492. Background ID: 13
  5493. HP: 9484
  5494. Moves: 26
  5495. Experience: +26
  5496. Catch rate: 22% (+3% per every remaining move)
  5497. Sound track: BGM_STAGE_HARD
  5498. Pokémon count: 5 (4 elegible)
  5499.  
  5500. Default Pokémon: Pupitar, Carbink, Larvitar, Togepi
  5501. Additional Pokémon (not from countdowns or maps): Onix
  5502. This stage has got a predefined layout
  5503. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5504. Coins reward: 100 for the first time, 30 for every repeat
  5505.  
  5506. --Countdown 1--
  5507. *After 3 moves, choose an action:
  5508. -Fill 4 random blocks with Metal
  5509. *After 3 times, switch countdown.
  5510. *Repeat every 3 moves.
  5511.  
  5512. --Countdown 2--
  5513. *After 0 moves, choose an action:
  5514. -Fill row 1 with Metal
  5515. -Fill row 6 with Metal
  5516. -Fill the 2x2 block starting at 3:3 with Onix
  5517. *After 2 times, switch countdown.
  5518. *Repeat every 0 moves.
  5519.  
  5520.  
  5521.  
  5522. StageData #191. (1.2.2)
  5523. --Pokémon data--
  5524. Blitzle, Electric, Base 40, Dex #246
  5525. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  5526.  
  5527. --Stage data--
  5528. Area: Pedra Valley
  5529. Background ID: 13
  5530. HP: 9893
  5531. Moves: 16
  5532. Experience: +16
  5533. Catch rate: 62% (+3% per every remaining move)
  5534. Sound track: BGM_STAGE_EASY
  5535. Pokémon count: 3 (3 elegible)
  5536.  
  5537. Default Pokémon: Pidgey, Happiny, Azurill
  5538. This stage has got a predefined layout
  5539. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  5540. Coins reward: 100 for the first time, 30 for every repeat
  5541.  
  5542. --Countdown 1--
  5543. *After 2 moves, choose an action:
  5544. -Fill a random 1x2 block with Blitzle
  5545. *After 2 times, switch countdown.
  5546. *Repeat every 2 moves.
  5547.  
  5548. --Countdown 2--
  5549. *When this countdown starts for the first time, choose an action:
  5550. -Fill column 1 with Rocks
  5551. -Fill column 2 with Rocks
  5552. -Fill column 3 with Rocks
  5553. -Fill column 4 with Rocks
  5554. -Fill column 5 with Rocks
  5555. -Fill column 6 with Rocks
  5556. *After 1 time, switch countdown.
  5557. *Repeat every 2 moves.
  5558.  
  5559.  
  5560.  
  5561. StageData #192. (1.2.2)
  5562. --Pokémon data--
  5563. Lickilicky, Normal, Base 70, Dex #220
  5564. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  5565.  
  5566. --Stage data--
  5567. Area: Pedra Valley
  5568. Background ID: 13
  5569. HP: 12705
  5570. Moves: 22
  5571. Experience: +22
  5572. Catch rate: 29% (+4% per every remaining move)
  5573. Sound track: BGM_STAGE_FUN
  5574. Pokémon count: 4 (4 elegible)
  5575.  
  5576. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5577. This stage has got a predefined layout
  5578. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5579. Coins reward: 100 for the first time, 30 for every repeat
  5580.  
  5581. --Countdown 1--
  5582. *After 3 moves, choose an action:
  5583. -Fill column 1 with [Lickilicky,-2100-,Lickilicky,Lickilicky,-2103-,Lickilicky]
  5584. -Fill column 6 with [Lickitung,-2102-,Lickitung,Lickitung,-2101-,Lickitung]
  5585. *Repeat every 3 moves.
  5586.  
  5587.  
  5588.  
  5589. StageData #193. (1.2.2)
  5590. --Pokémon data--
  5591. Pangoro, Fighting, Base 60, Dex #197
  5592. Ability: Pummel (15%, 50%, 100%, damage, x1.2, Increases damage done by any Fighting types in a combo.)
  5593.  
  5594. --Stage data--
  5595. Area: Pedra Valley
  5596. Background ID: 13
  5597. HP: 10496
  5598. Moves: 16
  5599. Experience: +16
  5600. Catch rate: 7% (+5% per every remaining move)
  5601. Sound track: BGM_STAGE_NORMAL
  5602. Pokémon count: 4 (4 elegible)
  5603.  
  5604. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5605. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5606. Coins reward: 100 for the first time, 30 for every repeat
  5607.  
  5608. --Countdown 1--
  5609. *When the stage starts, choose an action:
  5610. -Fill 2 random blocks with Pancham
  5611. *If HP <= 4000 (~38%) / Damage >= 6496, switch countdown.
  5612. *Repeat every 2 moves.
  5613.  
  5614. --Countdown 2--
  5615. *When this countdown starts for the first time, choose an action:
  5616. -Fill 2 random blocks with Pancham
  5617. *Repeat every 1 move.
  5618.  
  5619.  
  5620.  
  5621. StageData #194. (1.2.2)
  5622. --Pokémon data--
  5623. Garbodor, Poison, Base 60, Dex #190
  5624. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  5625.  
  5626. --Stage data--
  5627. Area: Pedra Valley
  5628. Background ID: 13
  5629. HP: 5940
  5630. Moves: 12
  5631. Experience: +12
  5632. Catch rate: 45% (+5% per every remaining move)
  5633. Sound track: BGM_STAGE_FUN
  5634. Pokémon count: 4 (4 elegible)
  5635.  
  5636. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5637. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5638. Coins reward: 100 for the first time, 30 for every repeat
  5639.  
  5640. --Countdown 1--
  5641. *When the stage starts, choose an action:
  5642. -Fill row 1 with [Garbodor,nothing,Garbodor,nothing,Garbodor,nothing]
  5643. -Fill row 1 with [nothing,Garbodor,nothing,Garbodor,nothing,Garbodor]
  5644. *After 2 times, switch countdown.
  5645. *Repeat every 3 moves.
  5646.  
  5647. --Countdown 2--
  5648. *After 2 moves, choose an action:
  5649. -Fill row 1 with [Garbodor,nothing,Garbodor,nothing,Garbodor,nothing]
  5650. -Fill row 1 with [nothing,Garbodor,nothing,Garbodor,nothing,Garbodor]
  5651. *Repeat every 2 moves.
  5652.  
  5653.  
  5654.  
  5655. StageData #195. (1.2.2)
  5656. --Pokémon data--
  5657. Doublade, Steel, Base 60, Dex #204
  5658. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  5659.  
  5660. --Stage data--
  5661. Area: Pedra Valley
  5662. Background ID: 13
  5663. HP: 8778
  5664. Moves: 22
  5665. Experience: +22
  5666. Catch rate: 12% (+2% per every remaining move)
  5667. Sound track: BGM_STAGE_HARD
  5668. Pokémon count: 5 (4 elegible)
  5669.  
  5670. Default Pokémon: Bronzor, Bronzong, Honedge, Skarmory
  5671. Additional Pokémon (not from countdowns or maps): Klefki
  5672. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5673. Coins reward: 100 for the first time, 30 for every repeat
  5674.  
  5675. --Countdown 1--
  5676. *When the stage starts, choose an action:
  5677. -Fill column 1 with Rocks
  5678. -Fill column 2 with Rocks
  5679. -Fill column 3 with Rocks
  5680. -Fill column 4 with Rocks
  5681. -Fill column 5 with Rocks
  5682. -Fill column 6 with Rocks
  5683. *After 3 times, switch countdown.
  5684. *Repeat every 3 moves.
  5685.  
  5686. --Countdown 2--
  5687. *When this countdown starts for the first time, choose an action:
  5688. -Fill column 1 with Metal
  5689. -Fill column 2 with Metal
  5690. -Fill column 3 with Metal
  5691. -Fill column 4 with Metal
  5692. -Fill column 5 with Metal
  5693. -Fill column 6 with Metal
  5694. *After 1 time, switch countdown.
  5695. *Repeat every 0 moves.
  5696.  
  5697.  
  5698.  
  5699. StageData #196. (1.2.2)
  5700. --Pokémon data--
  5701. Cofagrigus, Ghost, Base 60, Dex #199
  5702. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  5703.  
  5704. --Stage data--
  5705. Area: Pedra Valley
  5706. Background ID: 13
  5707. HP: 13524
  5708. Moves: 9
  5709. Experience: +9
  5710. Catch rate: 55% (+5% per every remaining move)
  5711. Sound track: BGM_STAGE_FUN
  5712. Pokémon count: 3 (3 elegible)
  5713.  
  5714. Default Pokémon: Pidgey, Happiny, Azurill
  5715. This stage has got a predefined layout
  5716. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  5717. Coins reward: 100 for the first time, 30 for every repeat
  5718.  
  5719. --Countdown 1--
  5720. *After 1 move, choose an action:
  5721. -Fill 5 random blocks with Rocks
  5722. *After 2 times, switch countdown.
  5723. *Repeat every 1 move.
  5724.  
  5725. --Countdown 2--
  5726. *When this countdown starts for the first time, choose an action:
  5727. -Fill 5 random blocks with Cloud
  5728. *After 1 time, switch countdown.
  5729. *Repeat every 0 moves.
  5730.  
  5731.  
  5732.  
  5733. StageData #197. (1.2.2)
  5734. --Pokémon data--
  5735. Reuniclus, Psychic, Base 60, Dex #202
  5736. Ability: Swat (20%, 30%, 50%, damage, x1, Does more damage against Flying, Bug, or Fairy types.)
  5737.  
  5738. --Stage data--
  5739. Area: Pedra Valley
  5740. Background ID: 13
  5741. HP: 20160
  5742. Moves: 30
  5743. Experience: +30
  5744. Catch rate: 9% (+3% per every remaining move)
  5745. Sound track: BGM_STAGE_FUN
  5746. Pokémon count: 4 (4 elegible)
  5747.  
  5748. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5749. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5750. Coins reward: 100 for the first time, 30 for every repeat
  5751.  
  5752. --Countdown 1--
  5753. *When the stage starts, choose an action:
  5754. -Fill the 4x1 block starting at 2:3 with Ice
  5755. -Fill the 4x1 block starting at 2:3 with Ice
  5756. -Fill the 1x4 block starting at 3:2 with Ice
  5757. -Fill the 1x4 block starting at 4:2 with Ice
  5758. *After 2 times, switch countdown.
  5759. *Repeat every 0 moves.
  5760.  
  5761. --Countdown 2--
  5762. *After 5 moves, choose an action:
  5763. -Fill the 4x1 block starting at 2:3 with Ice
  5764. -Fill the 4x1 block starting at 2:3 with Ice
  5765. -Fill the 1x4 block starting at 3:2 with Ice
  5766. -Fill the 1x4 block starting at 4:2 with Ice
  5767. *After 1 time, switch countdown.
  5768. *Repeat every 5 moves.
  5769.  
  5770.  
  5771.  
  5772. StageData #198. (1.2.2)
  5773. --Pokémon data--
  5774. Conkeldurr, Fighting, Base 70, Dex #223
  5775. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  5776.  
  5777. --Stage data--
  5778. Area: Pedra Valley
  5779. Background ID: 13
  5780. HP: 17740
  5781. Moves: 24
  5782. Experience: +24
  5783. Catch rate: 19% (+3% per every remaining move)
  5784. Sound track: BGM_STAGE_HARD
  5785. Pokémon count: 4 (4 elegible)
  5786.  
  5787. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5788. This stage has got a predefined layout
  5789. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5790. Coins reward: 100 for the first time, 30 for every repeat
  5791.  
  5792. --Countdown 1--
  5793. *If HP <= 7000 (~39%) / Damage >= 10740, switch countdown.
  5794.  
  5795. --Countdown 2--
  5796. *When this countdown starts for the first time, choose an action:
  5797. -Fill a random 2x2 block with Rocks
  5798. -Fill 3 random blocks (placed together) with Rocks
  5799. -Fill 5 random blocks with Rocks
  5800. -Fill 2 random blocks with Rocks
  5801. *Repeat every 1 move.
  5802.  
  5803.  
  5804.  
  5805. StageData #199. (1.2.2)
  5806. --Pokémon data--
  5807. Tangrowth, Grass, Base 70, Dex #225
  5808. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  5809.  
  5810. --Stage data--
  5811. Area: Pedra Valley
  5812. Background ID: 13
  5813. HP: 8976
  5814. Moves: 16
  5815. Experience: +16
  5816. Catch rate: 65% (+3% per every remaining move)
  5817. Sound track: BGM_STAGE_NORMAL
  5818. Pokémon count: 4 (4 elegible)
  5819.  
  5820. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5821. This stage has got a predefined layout
  5822. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5823. Coins reward: 100 for the first time, 30 for every repeat
  5824.  
  5825. --Countdown 1--
  5826. *After a combo of 3 or more lines, choose an action:
  5827. -Fill row 4 with [Tangrowth,Tangrowth,nothing,nothing,Tangrowth,Tangrowth]
  5828. *After 1 time, switch countdown.
  5829.  
  5830.  
  5831.  
  5832. StageData #200. (1.2.2)
  5833. --Pokémon data--
  5834. Tyranitar, Rock, Base 80, Dex #210
  5835. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  5836.  
  5837. --Stage data--
  5838. Area: Pedra Valley
  5839. Background ID: 13
  5840. HP: 16740
  5841. Moves: 30
  5842. Experience: +30
  5843. Catch rate: 3% (+3% per every remaining move)
  5844. Sound track: BGM_STAGE_HARD
  5845. Pokémon count: 5 (4 elegible)
  5846.  
  5847. Default Pokémon: Larvitar, Pupitar, Tyranitar, Carbink
  5848. Additional Pokémon (not from countdowns or maps): Rocks
  5849. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5850. Coins reward: 100 for the first time, 30 for every repeat
  5851.  
  5852. --Countdown 1--
  5853. *After 3 moves, choose an action:
  5854. -Fill row 1 with Metal
  5855. -Fill row 2 with Metal
  5856. -Fill row 3 with Metal
  5857. -Fill row 4 with Metal
  5858. -Fill row 5 with Metal
  5859. -Fill row 6 with Metal
  5860. *After 3 times, switch countdown.
  5861. *Repeat every 3 moves.
  5862.  
  5863. --Countdown 2--
  5864. *When this countdown starts for the first time, choose an action:
  5865. -Fill 4 random blocks with Rocks
  5866. -Fill 4 random blocks with Rocks
  5867. -Fill 4 random blocks with Rocks
  5868. -Fill 5 random blocks with Tyranitar
  5869. *After 3 times, switch countdown.
  5870. *Repeat every 0 moves.
  5871.  
  5872.  
  5873.  
  5874. StageData #201. (1.2.6)
  5875. --Pokémon data--
  5876. Hippowdon, Ground, Base 60, Dex #192
  5877. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  5878.  
  5879. --Stage data--
  5880. Area: Pedra Valley
  5881. Background ID: 13
  5882. HP: 10462
  5883. Moves: 15
  5884. Experience: +15
  5885. Catch rate: 65% (+3% per every remaining move)
  5886. Sound track: BGM_STAGE_NORMAL
  5887. Pokémon count: 4 (4 elegible)
  5888.  
  5889. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5890. This stage has got a predefined layout
  5891. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5892. Coins reward: 100 for the first time, 30 for every repeat
  5893.  
  5894. --Countdown 1--
  5895. *After 3 moves, choose an action:
  5896. -Fill 3 random blocks (placed together) with Rocks
  5897. *After 3 times, switch countdown.
  5898. *Repeat every 3 moves.
  5899.  
  5900. --Countdown 2--
  5901. *After 3 moves, choose an action:
  5902. -Fill 5 random blocks with Rocks
  5903. *Repeat every 3 moves.
  5904.  
  5905.  
  5906.  
  5907. StageData #202. (1.2.6)
  5908. --Pokémon data--
  5909. Weavile, Dark, Base 70, Dex #235
  5910. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  5911.  
  5912. --Stage data--
  5913. Area: Pedra Valley
  5914. Background ID: 13
  5915. HP: 10260
  5916. Moves: 18
  5917. Experience: +18
  5918. Catch rate: 8% (+3% per every remaining move)
  5919. Sound track: BGM_STAGE_NORMAL
  5920. Pokémon count: 4 (4 elegible)
  5921.  
  5922. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5923. This stage has got a predefined layout
  5924. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5925. Coins reward: 100 for the first time, 30 for every repeat
  5926.  
  5927. --Countdown 1--
  5928. *When the stage starts, choose an action:
  5929. -Fill columns 1 and 2 with Ice
  5930. -Fill columns 5 and 6 with Ice
  5931. *After 2 times, switch countdown.
  5932. *Repeat every 1 move.
  5933.  
  5934. --Countdown 2--
  5935. *After 5 moves, choose an action:
  5936. -Fill column 1 with Ice
  5937. -Fill column 2 with Ice
  5938. -Fill column 3 with Ice
  5939. -Fill column 4 with Ice
  5940. -Fill column 5 with Ice
  5941. -Fill column 6 with Ice
  5942. *Repeat every 5 moves.
  5943.  
  5944.  
  5945.  
  5946. StageData #203. (1.2.6)
  5947. --Pokémon data--
  5948. Avalugg, Ice, Base 70, Dex #216
  5949. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  5950.  
  5951. --Stage data--
  5952. Area: Pedra Valley
  5953. Background ID: 13
  5954. HP: 15873
  5955. Moves: 26
  5956. Experience: +26
  5957. Catch rate: 11% (+3% per every remaining move)
  5958. Sound track: BGM_STAGE_NORMAL
  5959. Pokémon count: 4 (4 elegible)
  5960.  
  5961. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  5962. This stage has got a predefined layout
  5963. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  5964. Coins reward: 100 for the first time, 30 for every repeat
  5965.  
  5966. --Countdown 1--
  5967. *After making a move, if there is not a 2+ lines combo, choose an action:
  5968. -Fill row 1 with Ice
  5969. -Fill row 2 with Ice
  5970. -Fill row 3 with Ice
  5971. -Fill row 4 with Ice
  5972. -Fill row 5 with Ice
  5973. -Fill row 6 with Ice
  5974. *If HP <= 8000 (~50%) / Damage >= 7873, switch countdown.
  5975.  
  5976. --Countdown 2--
  5977. *After 1 move, choose an action:
  5978. -Fill 5 random blocks with Ice
  5979. *Repeat every 1 move.
  5980.  
  5981.  
  5982.  
  5983. StageData #204. (1.2.6)
  5984. --Pokémon data--
  5985. Braviary, Flying, Base 70, Dex #214
  5986. Ability: Sky Blast (10%, 60%, 90%, damage, x2, Increases damage done by any Flying types in a combo.)
  5987.  
  5988. --Stage data--
  5989. Area: Pedra Valley
  5990. Background ID: 13
  5991. HP: 11008
  5992. Moves: 8
  5993. Experience: +8
  5994. Catch rate: 5% (+4% per every remaining move)
  5995. Sound track: BGM_STAGE_NORMAL
  5996. Pokémon count: 3 (3 elegible)
  5997.  
  5998. Default Pokémon: Pidgey, Happiny, Azurill
  5999. This stage has got a predefined layout
  6000. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  6001. Coins reward: 100 for the first time, 30 for every repeat
  6002.  
  6003. --Countdown 1--
  6004. *After 2 moves, choose an action:
  6005. -Fill rows 1 and 2 with Rocks
  6006. *If HP <= 3000 (~27%) / Damage >= 8008, switch countdown.
  6007. *Repeat every 2 moves.
  6008.  
  6009. --Countdown 2--
  6010. *After 2 moves, choose an action:
  6011. -Fill 5 random blocks with Rocks
  6012. *Repeat every 2 moves.
  6013.  
  6014.  
  6015.  
  6016. StageData #205. (1.2.6)
  6017. --Pokémon data--
  6018. Excadrill, Ground, Base 70, Dex #207
  6019. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  6020.  
  6021. --Stage data--
  6022. Area: Pedra Valley
  6023. Background ID: 13
  6024. HP: 23129
  6025. Moves: 30
  6026. Experience: +30
  6027. Catch rate: 1% (+2% per every remaining move)
  6028. Sound track: BGM_STAGE_NORMAL
  6029. Pokémon count: 4 (4 elegible)
  6030.  
  6031. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  6032. This stage has got a predefined layout
  6033. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  6034. Coins reward: 100 for the first time, 30 for every repeat
  6035.  
  6036. --Countdown 1--
  6037. *After 2 moves, choose an action:
  6038. -Fill 4 random blocks with Rocks
  6039. *If HP <= 6000 (~26%) / Damage >= 17129, switch countdown.
  6040. *Repeat every 2 moves.
  6041.  
  6042. --Countdown 2--
  6043. *After 1 move, choose an action:
  6044. -Fill a random 2x2 block with Rocks
  6045. *Repeat every 1 move.
  6046.  
  6047.  
  6048.  
  6049. StageData #206. (1.2.6)
  6050. --Pokémon data--
  6051. Volcarona, Bug, Base 70, Dex #184
  6052. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  6053.  
  6054. --Stage data--
  6055. Area: Pedra Valley
  6056. Background ID: 13
  6057. HP: 7623
  6058. Moves: 14
  6059. Experience: +14
  6060. Catch rate: 33% (+3% per every remaining move)
  6061. Sound track: BGM_STAGE_NORMAL
  6062. Pokémon count: 4 (4 elegible)
  6063.  
  6064. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  6065. This stage has got a predefined layout
  6066. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  6067. Coins reward: 100 for the first time, 30 for every repeat
  6068.  
  6069. --Countdown 1--
  6070. *If HP <= 4500 (~59%) / Damage >= 3123, switch countdown.
  6071.  
  6072. --Countdown 2--
  6073. *After 3 moves, choose an action:
  6074. -Fill 3 random blocks (placed together) with Volcarona
  6075. *Repeat every 3 moves.
  6076.  
  6077.  
  6078.  
  6079. StageData #207. (1.2.6)
  6080. --Pokémon data--
  6081. Aegislash, Steel, Base 70, Dex #205
  6082. Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  6083.  
  6084. --Stage data--
  6085. Area: Pedra Valley
  6086. Background ID: 13
  6087. HP: 7099
  6088. Moves: 17
  6089. Experience: +17
  6090. Catch rate: 6% (+2% per every remaining move)
  6091. Sound track: BGM_STAGE_NORMAL
  6092. Pokémon count: 5 (4 elegible)
  6093.  
  6094. Default Pokémon: Bronzor, Honedge, Klefki, Skarmory
  6095. Additional Pokémon (not from countdowns or maps): Doublade
  6096. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  6097. Coins reward: 100 for the first time, 30 for every repeat
  6098.  
  6099. --Countdown 1--
  6100. *When the stage starts, choose an action:
  6101. -Fill row 1 with Metal
  6102. *After 2 times, switch countdown.
  6103. *Repeat every 5 moves.
  6104.  
  6105. --Countdown 2--
  6106. *After 2 moves, choose an action:
  6107. -Fill 3 random blocks (placed together) with Metal
  6108. *After 3 times, switch countdown.
  6109. *Repeat every 2 moves.
  6110.  
  6111.  
  6112.  
  6113. StageData #208. (1.2.6)
  6114. --Pokémon data--
  6115. Zebstrika, Electric, Base 60, Dex #247
  6116. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  6117.  
  6118. --Stage data--
  6119. Area: Pedra Valley
  6120. Background ID: 13
  6121. HP: 8016
  6122. Moves: 10
  6123. Experience: +10
  6124. Catch rate: 28% (+5% per every remaining move)
  6125. Sound track: BGM_STAGE_NORMAL
  6126. Pokémon count: 3 (3 elegible)
  6127.  
  6128. Default Pokémon: Pidgey, Happiny, Azurill
  6129. This stage has got a predefined layout
  6130. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  6131. Coins reward: 100 for the first time, 30 for every repeat
  6132.  
  6133. --Countdown 1--
  6134. *If HP <= 5500 (~69%) / Damage >= 2516, switch countdown.
  6135.  
  6136. --Countdown 2--
  6137. *After 1 move, choose an action:
  6138. -Fill column 1 with Rocks
  6139. -Fill column 2 with Rocks
  6140. -Fill column 3 with Rocks
  6141. -Fill column 4 with Rocks
  6142. -Fill column 5 with Rocks
  6143. -Fill column 6 with Rocks
  6144. *Repeat every 1 move.
  6145.  
  6146.  
  6147.  
  6148. StageData #209. (1.2.6)
  6149. --Pokémon data--
  6150. Salamence, Flying, Base 80, Dex #195
  6151. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  6152.  
  6153. --Stage data--
  6154. Area: Pedra Valley
  6155. Background ID: 13
  6156. HP: 15206
  6157. Moves: 18
  6158. Experience: +18
  6159. Catch rate: 2% (+3% per every remaining move)
  6160. Sound track: BGM_STAGE_NORMAL
  6161. Pokémon count: 4 (4 elegible)
  6162.  
  6163. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  6164. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  6165. Coins reward: 100 for the first time, 30 for every repeat
  6166.  
  6167. --Countdown 1--
  6168. *When the stage starts, choose an action:
  6169. -Fill the 3x1 block starting at 1:1 with Ice
  6170. -Fill the 3x1 block starting at 1:2 with Ice
  6171. -Fill the 3x1 block starting at 1:3 with Ice
  6172. -Fill the 3x1 block starting at 1:4 with Ice
  6173. -Fill the 3x1 block starting at 1:5 with Ice
  6174. -Fill the 3x1 block starting at 1:6 with Ice
  6175. *After 3 times, switch countdown.
  6176. *Repeat every 2 moves.
  6177.  
  6178. --Countdown 2--
  6179. *After 2 moves, choose an action:
  6180. -Fill the 3x1 block starting at 4:1 with Ice
  6181. -Fill the 3x1 block starting at 4:2 with Ice
  6182. -Fill the 3x1 block starting at 4:3 with Ice
  6183. -Fill the 3x1 block starting at 4:4 with Ice
  6184. -Fill the 3x1 block starting at 4:5 with Ice
  6185. -Fill the 3x1 block starting at 4:6 with Ice
  6186. *After 2 times, switch countdown.
  6187. *Repeat every 2 moves.
  6188.  
  6189.  
  6190.  
  6191. StageData #210. (1.2.6)
  6192. --Pokémon data--
  6193. Mega Heracross, Bug, Base 70, Dex #47
  6194. Ability: Adds one more [var]megaName to the left of the match.
  6195. Mega-Bar: 21 icons, 6 speedups available
  6196.  
  6197. --Stage data--
  6198. Area: Pedra Valley
  6199. Background ID: 13
  6200. HP: 15531
  6201. Moves: 25
  6202. Experience: +25
  6203. Catch rate: Not catchable
  6204. Sound track: BGM_STAGE_BOSS1
  6205. Pokémon count: 5 (4 elegible)
  6206.  
  6207. Default Pokémon: Shuckle, Volbeat, Surskit, Larvesta
  6208. Additional Pokémon (not from countdowns or maps): Illumise
  6209. This stage has got a predefined layout
  6210. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  6211. Coins reward: 100 for the first time, 30 for every repeat
  6212.  
  6213. Prizes for first beating this stage: 1 Heracronite, 1 Jewels
  6214.  
  6215. --Countdown 1--
  6216. *After 5 moves, choose an action:
  6217. -Fill a random 2x2 block with Rocks
  6218. -Fill 3 random blocks (placed together) with Rocks
  6219. -Fill 5 random blocks with Rocks
  6220. -Fill 2 random blocks with Rocks
  6221. *After 1 time, switch countdown.
  6222. *Repeat every 5 moves.
  6223.  
  6224. --Countdown 2--
  6225. *After 1 move, choose an action:
  6226. -Fill the 1x4 block starting at 2:1 with Rocks
  6227. -Fill the 1x4 block starting at 4:1 with Rocks
  6228. -Fill the 1x4 block starting at 6:1 with Rocks
  6229. -Fill the 1x4 block starting at 1:3 with Rocks
  6230. -Fill the 1x4 block starting at 3:3 with Rocks
  6231. -Fill the 1x4 block starting at 5:3 with Rocks
  6232. *After 4 times, switch countdown.
  6233. *Repeat every 1 move.
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