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- StageData #1. (1.1.5)
- --Pokémon data--
- Espurr, Psychic, Base 40, Dex #13
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 200
- Moves: 8
- Experience: +8
- Catch rate: 75% (+5% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #2. (1.1.5)
- --Pokémon data--
- Bulbasaur, Grass, Base 40, Dex #1
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 360
- Moves: 7
- Experience: +7
- Catch rate: 75% (+4% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #3. (1.1.5)
- --Pokémon data--
- Squirtle, Water, Base 40, Dex #7
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 400
- Moves: 15
- Experience: +15
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #4. (1.1.5)
- --Pokémon data--
- Charmander, Fire, Base 40, Dex #4
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 420
- Moves: 15
- Experience: +15
- Catch rate: 30% (+5% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #5. (1.1.5)
- --Pokémon data--
- Eevee, Normal, Base 40, Dex #23
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 450
- Moves: 15
- Experience: +15
- Catch rate: 20% (+3% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #6. (1.1.5)
- --Pokémon data--
- Pidgey, Flying, Base 30, Dex #10
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 650
- Moves: 12
- Experience: +12
- Catch rate: 60% (+4% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Place Rocks at 3:3
- -Place Rocks at 3:4
- -Place Rocks at 4:3
- -Place Rocks at 4:4
- *Repeat every 3 moves.
- StageData #7. (1.1.5)
- --Pokémon data--
- Togepi, Fairy, Base 30, Dex #18
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 650
- Moves: 10
- Experience: +10
- Catch rate: 20% (+8% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 1 random block with Rocks
- *Repeat every 2 moves.
- StageData #8. (1.1.5)
- --Pokémon data--
- Pichu, Electric, Base 30, Dex #15
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 800
- Moves: 7
- Experience: +7
- Catch rate: 7% (+7% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #9. (1.1.5)
- --Pokémon data--
- Audino, Normal, Base 50, Dex #32
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 900
- Moves: 15
- Experience: +15
- Catch rate: 60% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 1 random block with Rocks
- *Repeat every 3 moves.
- StageData #10. (1.1.5)
- --Pokémon data--
- Mega Audino, Normal, Base 50, Dex #32
- Ability: Erases all Pokémon within one space of the match.
- Mega-Bar: 12 icons, 3 speedups available
- --Stage data--
- Area: Puerto Blanco
- Background ID: 0
- HP: 1200
- Moves: 15
- Experience: +15
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Audinite, 1 Jewels, 1500 Coins
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 1 random block with Rocks
- *Repeat every 1 move.
- StageData #11. (1.1.5)
- --Pokémon data--
- Happiny, Normal, Base 30, Dex #40
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 2000
- Moves: 15
- Experience: +15
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #12. (1.1.5)
- --Pokémon data--
- Mareep, Electric, Base 40, Dex #36
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 1411
- Moves: 16
- Experience: +16
- Catch rate: 40% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Mareep
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #13. (1.1.5)
- --Pokémon data--
- Purrloin, Dark, Base 40, Dex #34
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 1194
- Moves: 15
- Experience: +15
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 3 random blocks (placed together) with Rocks
- *Repeat every 4 moves.
- StageData #14. (1.1.5)
- --Pokémon data--
- Torchic, Fire, Base 50, Dex #92
- Ability: Pyre (50%, 100%, 100%, damage, x1.2, Increases damage done by any Fire types in a combo.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 491
- Moves: 5
- Experience: +5
- Catch rate: 5% (+9% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #15. (1.1.5)
- --Pokémon data--
- Phanpy, Ground, Base 50, Dex #45
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 1803
- Moves: 13
- Experience: +13
- Catch rate: 30% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #16. (1.1.5)
- --Pokémon data--
- Nidoran♀, Poison, Base 40, Dex #48
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 398
- Moves: 3
- Experience: +3
- Catch rate: 70% (+10% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #17. (1.1.5)
- --Pokémon data--
- Nidoran♂, Poison, Base 40, Dex #51
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 2268
- Moves: 15
- Experience: +15
- Catch rate: 20% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Nidoran♂
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill 3 random blocks with Nidoran♀
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #18. (1.1.5)
- --Pokémon data--
- Klefki, Steel, Base 60, Dex #56
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 1755
- Moves: 16
- Experience: +16
- Catch rate: 5% (+6% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Klefki
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #19. (1.1.5)
- --Pokémon data--
- Kangaskhan, Normal, Base 50, Dex #57
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 1244
- Moves: 15
- Experience: +15
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Rocks
- *Repeat every 3 moves.
- StageData #20. (1.1.5)
- --Pokémon data--
- Mega Kangaskhan, Normal, Base 50, Dex #57
- Ability: Erases all Pokémon in the five columns to the left and right.
- Mega-Bar: 16 icons, 8 speedups available
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 1
- HP: 2463
- Moves: 20
- Experience: +20
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Kangaskhanite, 1 Jewels
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Rocks
- *If HP <= 1100 (~45%) / Damage >= 1363, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Rocks
- *Repeat every 2 moves.
- StageData #21. (1.1.5)
- --Pokémon data--
- Buneary, Normal, Base 40, Dex #54
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 3257
- Moves: 30
- Experience: +30
- Catch rate: 50% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #22. (1.1.5)
- --Pokémon data--
- Treecko, Grass, Base 50, Dex #89
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 1978
- Moves: 15
- Experience: +15
- Catch rate: 5% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 2 random blocks with Ice
- *Repeat every 4 moves.
- StageData #23. (1.1.5)
- --Pokémon data--
- Pikachu, Electric, Base 50, Dex #16
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 903
- Moves: 7
- Experience: +7
- Catch rate: 30% (+10% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill a random 2x1 block with Pichu
- *Repeat every 2 moves.
- StageData #24. (1.1.5)
- --Pokémon data--
- Sableye, Dark, Base 50, Dex #74
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 2095
- Moves: 15
- Experience: +15
- Catch rate: 55% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 1 random block with Sableye
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill 3 random blocks (placed together) with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #25. (1.1.5)
- --Pokémon data--
- Litwick, Ghost, Base 40, Dex #65
- Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 1734
- Moves: 16
- Experience: +16
- Catch rate: 45% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #26. (1.1.5)
- --Pokémon data--
- Chingling, Psychic, Base 40, Dex #68
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 1978
- Moves: 15
- Experience: +15
- Catch rate: 80% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Ice
- *Repeat every 3 moves.
- StageData #27. (1.1.5)
- --Pokémon data--
- Swirlix, Fairy, Base 50, Dex #70
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 2474
- Moves: 16
- Experience: +16
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #28. (1.1.5)
- --Pokémon data--
- Volbeat, Bug, Base 50, Dex #72
- Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 2045
- Moves: 15
- Experience: +15
- Catch rate: 30% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #29. (1.1.5)
- --Pokémon data--
- Illumise, Bug, Base 50, Dex #73
- Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 1859
- Moves: 15
- Experience: +15
- Catch rate: 30% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Illumise
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #30. (1.1.5)
- --Pokémon data--
- Mega Sableye, Dark, Base 50, Dex #74
- Ability: Erases all Pokémon in an O-shaped pattern.
- Mega-Bar: 22 icons, 8 speedups available
- --Stage data--
- Area: Night Festival
- Background ID: 2
- HP: 4386
- Moves: 20
- Experience: +20
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Sablenite, 1 Jewels
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Ice
- *After 3 times, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Ice
- *Repeat every 3 moves.
- StageData #31. (1.1.5)
- --Pokémon data--
- Slowpoke, Psychic, Base 50, Dex #81
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 4765
- Moves: 19
- Experience: +15
- Catch rate: 20% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Slowpoke
- *Repeat every 3 moves.
- StageData #32. (1.1.5)
- --Pokémon data--
- Azurill, Fairy, Base 30, Dex #58
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 2873
- Moves: 16
- Experience: +16
- Catch rate: 60% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks (placed together) with Azurill
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #33. (1.1.5)
- --Pokémon data--
- Riolu, Fighting, Base 40, Dex #77
- Ability: Heavy Hitter (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 3344
- Moves: 15
- Experience: +15
- Catch rate: 3% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill column 1 with Metal
- -Fill column 6 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Metal
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- StageData #34. (1.1.5)
- --Pokémon data--
- Swablu, Flying, Base 50, Dex #43
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 908
- Moves: 6
- Experience: +6
- Catch rate: 40% (+10% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #35. (1.1.5)
- --Pokémon data--
- Surskit, Bug, Base 40, Dex #75
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 3344
- Moves: 15
- Experience: +15
- Catch rate: 60% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 3 moves.
- StageData #36. (1.1.5)
- --Pokémon data--
- Taillow, Flying, Base 40, Dex #79
- Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 615
- Moves: 5
- Experience: +5
- Catch rate: 70% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #37. (1.1.5)
- --Pokémon data--
- Meowth, Normal, Base 40, Dex #84
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 1160
- Moves: 8
- Experience: +8
- Catch rate: 15% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Place Coin at 2:2
- -Place Coin at 5:2
- -Place Coin at 2:4
- -Place Coin at 5:5
- -Place Coin at 3:3
- -Place Coin at 4:3
- -Place Coin at 3:4
- -Place Coin at 4:4
- *Repeat every 3 moves.
- StageData #38. (1.1.5)
- --Pokémon data--
- Croagunk, Poison, Base 50, Dex #87
- Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 3344
- Moves: 15
- Experience: +15
- Catch rate: 60% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *Repeat every 3 moves.
- StageData #39. (1.1.5)
- --Pokémon data--
- Corsola, Water, Base 50, Dex #86
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 3027
- Moves: 16
- Experience: +16
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #40. (1.1.5)
- --Pokémon data--
- Marill, Fairy, Base 40, Dex #59
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 658
- Moves: 3
- Experience: +3
- Catch rate: 60% (+14% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill 4 random blocks with Ice
- StageData #41. (1.1.5)
- --Pokémon data--
- Mudkip, Water, Base 50, Dex #95
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 2340
- Moves: 15
- Experience: +15
- Catch rate: 10% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Mudkip
- *Repeat every 3 moves.
- StageData #42. (1.1.5)
- --Pokémon data--
- Vulpix, Fire, Base 40, Dex #61
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 1054
- Moves: 5
- Experience: +5
- Catch rate: 30% (+14% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Vulpix
- *Repeat every 3 moves.
- StageData #43. (1.1.5)
- --Pokémon data--
- Lapras, Water, Base 50, Dex #98
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 3344
- Moves: 15
- Experience: +15
- Catch rate: 10% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Ice
- *Repeat every 3 moves.
- StageData #44. (1.1.5)
- --Pokémon data--
- Pidgeotto, Flying, Base 50, Dex #11
- Ability: Flap (50%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 2078
- Moves: 15
- Experience: +15
- Catch rate: 60% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x2 block starting at 1:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 4:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 1:4 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 4:4 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 2:3 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 3:3 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- *Repeat every 3 moves.
- StageData #45. (1.1.5)
- --Pokémon data--
- Mega Slowbro, Psychic, Base 60, Dex #82
- Ability: Adds one more [var]megaName above the match.
- Mega-Bar: 18 icons, 2 speedups available
- --Stage data--
- Area: Isla Asul
- Background ID: 3
- HP: 7014
- Moves: 23
- Experience: +23
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Slowbronite, 1 Jewels
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Slowpoke
- *If moves <= 14, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill column 1 with Ice
- -Fill column 2 with Ice
- -Fill column 3 with Ice
- -Fill column 4 with Ice
- -Fill column 5 with Ice
- -Fill column 6 with Ice
- *Repeat every 2 moves.
- StageData #46. (1.1.5)
- --Pokémon data--
- Minccino, Normal, Base 50, Dex #99
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 730
- Moves: 5
- Experience: +5
- Catch rate: 70% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Minccino
- *Repeat every 3 moves.
- StageData #47. (1.1.5)
- --Pokémon data--
- Vanillite, Ice, Base 40, Dex #101
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 2590
- Moves: 15
- Experience: +15
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Ice
- *Repeat every 3 moves.
- StageData #48. (1.1.5)
- --Pokémon data--
- Chatot, Flying, Base 60, Dex #104
- Ability: Flap (50%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 2866
- Moves: 16
- Experience: +16
- Catch rate: 35% (+5% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x2 block starting at 1:2 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
- -Fill the 3x2 block starting at 4:2 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
- -Fill the 3x2 block starting at 1:4 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
- -Fill the 3x2 block starting at 4:4 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
- -Fill the 3x2 block starting at 2:3 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
- -Fill the 3x2 block starting at 3:3 with [Chatot,nothing,Chatot,nothing,Chatot,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #49. (1.1.5)
- --Pokémon data--
- Axew, Dragon, Base 50, Dex #105
- Ability: Dragon Talon (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 2327
- Moves: 15
- Experience: +15
- Catch rate: 15% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Rocks
- *Repeat every 3 moves.
- StageData #50. (1.1.5)
- --Pokémon data--
- Zorua, Dark, Base 50, Dex #63
- Ability: Sinister Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Dark types in a combo.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 3710
- Moves: 15
- Experience: +15
- Catch rate: 10% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill 1 random block with Zorua
- *After 3 times, switch countdown.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill rows 5 and 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #51. (1.1.5)
- --Pokémon data--
- Mawile, Steel, Base 50, Dex #111
- Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 645
- Moves: 3
- Experience: +3
- Catch rate: 15% (+29% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #52. (1.1.5)
- --Pokémon data--
- Lopunny, Normal, Base 50, Dex #55
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 750
- Moves: 5
- Experience: +5
- Catch rate: 35% (+13% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Lopunny
- *Repeat every 3 moves.
- StageData #53. (1.1.5)
- --Pokémon data--
- Flaaffy, Electric, Base 50, Dex #37
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 2297
- Moves: 15
- Experience: +15
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Ice
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Mareep
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #54. (1.1.5)
- --Pokémon data--
- Vaporeon, Water, Base 50, Dex #24
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 2597
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Ice
- *Repeat every 3 moves.
- StageData #55. (1.1.5)
- --Pokémon data--
- Charmeleon, Fire, Base 50, Dex #5
- Ability: Burn (5%, 30%, 80%, damage, x1, Leaves the foe burned.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 3710
- Moves: 15
- Experience: +15
- Catch rate: 7% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 1 random block with Charmander
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #56. (1.1.5)
- --Pokémon data--
- Buizel, Water, Base 50, Dex #109
- Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 3200
- Moves: 16
- Experience: +20
- Catch rate: 60% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Buizel
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #57. (1.1.5)
- --Pokémon data--
- Wartortle, Water, Base 50, Dex #8
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 2597
- Moves: 15
- Experience: +15
- Catch rate: 7% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Squirtle
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 1 random block with Wartortle
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #58. (1.1.5)
- --Pokémon data--
- Hawlucha, Fighting, Base 50, Dex #108
- Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 2077
- Moves: 9
- Experience: +7
- Catch rate: 30% (+8% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Hawlucha
- *Repeat every 3 moves.
- StageData #59. (1.1.5)
- --Pokémon data--
- Ivysaur, Grass, Base 50, Dex #2
- Ability: Vitality Drain (5%, 10%, 30%, damage, x1, Does more damage when the opponent has more HP left.)
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 738
- Moves: 3
- Experience: +3
- Catch rate: 7% (+15% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #60. (1.1.5)
- --Pokémon data--
- Mega Lopunny, Normal, Base 50, Dex #55
- Ability: Erases all Pokémon five rows above and five rows below.
- Mega-Bar: 16 icons, 8 speedups available
- --Stage data--
- Area: Rainbow Park
- Background ID: 4
- HP: 6195
- Moves: 20
- Experience: +15
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Lopunnite, 1 Jewels
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Metal
- *Repeat every 2 moves.
- StageData #61. (1.1.5)
- --Pokémon data--
- Bonsly, Rock, Base 40, Dex #21
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 3820
- Moves: 16
- Experience: +20
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #62. (1.1.5)
- --Pokémon data--
- Gastly, Ghost, Base 50, Dex #112
- Ability: Spookify (5%, 30%, 80%, damage, x1, Leaves the foe spooked.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 3022
- Moves: 11
- Experience: +7
- Catch rate: 15% (+8% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill 3 random blocks with Gastly
- StageData #63. (1.1.5)
- --Pokémon data--
- Marshtomp, Water, Base 60, Dex #96
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 3710
- Moves: 15
- Experience: +15
- Catch rate: 7% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Metal
- *Repeat every 3 moves.
- StageData #64. (1.1.5)
- --Pokémon data--
- Dratini, Dragon, Base 50, Dex #117
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 1075
- Moves: 5
- Experience: +5
- Catch rate: 45% (+11% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Dratini
- *Repeat every 3 moves.
- StageData #65. (1.1.5)
- --Pokémon data--
- Amaura, Rock, Base 50, Dex #120
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 2866
- Moves: 15
- Experience: +15
- Catch rate: 60% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Metal
- *Repeat every 3 moves.
- StageData #66. (1.1.5)
- --Pokémon data--
- Combusken, Fire, Base 60, Dex #93
- Ability: Pyre (50%, 100%, 100%, damage, x1.2, Increases damage done by any Fire types in a combo.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 738
- Moves: 3
- Experience: +3
- Catch rate: 7% (+15% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #67. (1.1.5)
- --Pokémon data--
- Meowstic (Male), Psychic, Base 50, Dex #14
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 3830
- Moves: 15
- Experience: +15
- Catch rate: 35% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Meowstic (Male)
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #68. (1.1.5)
- --Pokémon data--
- Togetic, Fairy, Base 50, Dex #19
- Ability: Pixie Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Fairy types in a combo.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 1190
- Moves: 5
- Experience: +5
- Catch rate: 60% (+8% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Togetic
- *Repeat every 3 moves.
- StageData #69. (1.1.5)
- --Pokémon data--
- Slowbro, Psychic, Base 60, Dex #82
- Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 1736
- Moves: 7
- Experience: +7
- Catch rate: 8% (+6% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Slowbro
- *Repeat every 3 moves.
- StageData #70. (1.1.5)
- --Pokémon data--
- Umbreon, Dark, Base 50, Dex #28
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 3116
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Umbreon
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #71. (1.1.5)
- --Pokémon data--
- Espeon, Psychic, Base 50, Dex #27
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 5325
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Ice
- *Repeat every 3 moves.
- StageData #72. (1.1.5)
- --Pokémon data--
- Grovyle, Grass, Base 60, Dex #90
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 835
- Moves: 4
- Experience: +3
- Catch rate: 7% (+11% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #73. (1.1.5)
- --Pokémon data--
- Swellow, Flying, Base 60, Dex #80
- Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 3350
- Moves: 16
- Experience: +20
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #74. (1.1.5)
- --Pokémon data--
- Cubone, Ground, Base 50, Dex #115
- Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 3578
- Moves: 15
- Experience: +15
- Catch rate: 15% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Cubone
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #75. (1.1.5)
- --Pokémon data--
- Mega Altaria, Dragon, Base 60, Dex #44
- Ability: Erases all Pokémon within two spaces of the match.
- Mega-Bar: 22 icons, 6 speedups available
- --Stage data--
- Area: Galerie Rouge
- Background ID: 5
- HP: 6730
- Moves: 20
- Experience: +15
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Altarianite, 1 Jewels
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Rocks
- *If moves <= 16, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *Repeat every 2 moves.
- StageData #76. (1.1.5)
- --Pokémon data--
- Azumarill, Fairy, Base 60, Dex #60
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 3508
- Moves: 16
- Experience: +20
- Catch rate: 80% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill a random 2x2 block with Azumarill
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #77. (1.1.5)
- --Pokémon data--
- Mienfoo, Fighting, Base 50, Dex #122
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 3836
- Moves: 15
- Experience: +15
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Rocks
- *Repeat every 3 moves.
- StageData #78. (1.1.5)
- --Pokémon data--
- Snorunt, Ice, Base 40, Dex #124
- Ability: Freeze (5%, 25%, 70%, damage, x1, Leaves the foe frozen.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 2982
- Moves: 15
- Experience: +15
- Catch rate: 40% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Ice
- *Repeat every 3 moves.
- StageData #79. (1.1.5)
- --Pokémon data--
- Sylveon, Fairy, Base 50, Dex #31
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 4477
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 4 moves.
- StageData #80. (1.1.5)
- --Pokémon data--
- Miltank, Normal, Base 60, Dex #129
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 3982
- Moves: 16
- Experience: +5
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #81. (1.1.5)
- --Pokémon data--
- Meowstic (Female), Psychic, Base 50, Dex #14
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 1736
- Moves: 7
- Experience: +7
- Catch rate: 45% (+8% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #82. (1.1.5)
- --Pokémon data--
- Masquerain, Bug, Base 60, Dex #76
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 3118
- Moves: 15
- Experience: +15
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Ice
- *Repeat every 3 moves.
- StageData #83. (1.1.5)
- --Pokémon data--
- Cottonee, Grass, Base 40, Dex #131
- Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 1380
- Moves: 5
- Experience: +5
- Catch rate: 60% (+8% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Cottonee
- *Repeat every 3 moves.
- StageData #84. (1.1.5)
- --Pokémon data--
- Petilil, Grass, Base 40, Dex #133
- Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 3118
- Moves: 15
- Experience: +15
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Rocks
- *Repeat every 3 moves.
- StageData #85. (1.1.5)
- --Pokémon data--
- Dedenne, Electric, Base 60, Dex #130
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 3490
- Moves: 15
- Experience: +15
- Catch rate: 7% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Dedenne
- *Repeat every 3 moves.
- StageData #86. (1.1.5)
- --Pokémon data--
- Slurpuff, Fairy, Base 60, Dex #71
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 3508
- Moves: 16
- Experience: +20
- Catch rate: 25% (+5% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #87. (1.1.5)
- --Pokémon data--
- Liepard, Dark, Base 60, Dex #35
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 4290
- Moves: 15
- Experience: +15
- Catch rate: 12% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks (placed together) with Purrloin
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #88. (1.1.5)
- --Pokémon data--
- Chansey, Normal, Base 60, Dex #41
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 921
- Moves: 3
- Experience: +3
- Catch rate: 10% (+30% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #89. (1.1.5)
- --Pokémon data--
- Gulpin, Poison, Base 50, Dex #127
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 4376
- Moves: 16
- Experience: +20
- Catch rate: 55% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Gulpin
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #90. (1.1.5)
- --Pokémon data--
- Mega Mawile, Steel, Base 50, Dex #111
- Ability: Erases Pokémon with three lines from upper right to lower left.
- Mega-Bar: 21 icons, 7 speedups available
- --Stage data--
- Area: Sweet Strasse
- Background ID: 6
- HP: 5410
- Moves: 20
- Experience: +15
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Eevee
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Mawilite, 1 Jewels
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Metal
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *Repeat every 2 moves.
- StageData #91. (1.1.5)
- --Pokémon data--
- Bronzor, Steel, Base 50, Dex #135
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 3778
- Moves: 16
- Experience: +16
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #92. (1.1.5)
- --Pokémon data--
- Emolga, Electric, Base 60, Dex #137
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 1000
- Moves: 5
- Experience: +5
- Catch rate: 25% (+15% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Emolga
- *Repeat every 3 moves.
- StageData #93. (1.1.5)
- --Pokémon data--
- Sudowoodo, Rock, Base 60, Dex #22
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 3957
- Moves: 15
- Experience: +15
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Bonsly
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #94. (1.1.5)
- --Pokémon data--
- Scyther, Bug, Base 70, Dex #138
- Ability: Swarm (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 4455
- Moves: 15
- Experience: +15
- Catch rate: 40% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 3 moves.
- StageData #95. (1.1.5)
- --Pokémon data--
- Nidorina, Poison, Base 50, Dex #49
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 4923
- Moves: 16
- Experience: +16
- Catch rate: 15% (+6% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Nidoran♀
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #96. (1.1.5)
- --Pokémon data--
- Nidorino, Poison, Base 50, Dex #52
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 4064
- Moves: 15
- Experience: +15
- Catch rate: 45% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 3 random blocks with Nidorino
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill 3 random blocks with Nidorina
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #97. (1.1.5)
- --Pokémon data--
- Carbink, Rock, Base 60, Dex #140
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 1340
- Moves: 5
- Experience: +5
- Catch rate: 60% (+8% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Carbink
- *Repeat every 3 moves.
- StageData #98. (1.1.5)
- --Pokémon data--
- Throh, Fighting, Base 60, Dex #141
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 5206
- Moves: 15
- Experience: +15
- Catch rate: 20% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 3 and 4 with Rocks
- -Fill rows 4 and 5 with Rocks
- -Fill rows 5 and 6 with Rocks
- *Repeat every 5 moves.
- StageData #99. (1.1.5)
- --Pokémon data--
- Sawk, Fighting, Base 60, Dex #142
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 5480
- Moves: 15
- Experience: +15
- Catch rate: 20% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 3 and 4 with Rocks
- -Fill rows 4 and 5 with Rocks
- -Fill rows 5 and 6 with Rocks
- *After 2 times, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Throh
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #100. (1.1.5)
- --Pokémon data--
- Chimecho, Psychic, Base 60, Dex #69
- Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 5163
- Moves: 16
- Experience: +16
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Chimecho
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #101. (1.1.5)
- --Pokémon data--
- Donphan, Ground, Base 60, Dex #46
- Ability: Quake (20%, 30%, 50%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 1305
- Moves: 5
- Experience: +5
- Catch rate: 20% (+16% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Donphan
- *Repeat every 3 moves.
- StageData #102. (1.1.5)
- --Pokémon data--
- Fraxure, Dragon, Base 60, Dex #106
- Ability: Dragon Talon (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 4260
- Moves: 15
- Experience: +15
- Catch rate: 35% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Metal
- *Repeat every 4 moves.
- StageData #103. (1.1.5)
- --Pokémon data--
- Raichu, Electric, Base 60, Dex #17
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 3438
- Moves: 13
- Experience: +13
- Catch rate: 3% (+8% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Ice
- *Repeat every 3 moves.
- StageData #104. (1.1.5)
- --Pokémon data--
- Aerodactyl, Rock, Base 60, Dex #148
- Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 3598
- Moves: 15
- Experience: +15
- Catch rate: 15% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x2 block starting at 1:2 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
- -Fill the 3x2 block starting at 4:2 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
- -Fill the 3x2 block starting at 1:4 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
- -Fill the 3x2 block starting at 4:4 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
- -Fill the 3x2 block starting at 2:3 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
- -Fill the 3x2 block starting at 3:3 with [Aerodactyl,nothing,Aerodactyl,nothing,Aerodactyl,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 1 random block with Rocks
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- StageData #105. (1.1.5)
- --Pokémon data--
- Mega Ampharos, Electric, Base 70, Dex #38
- Ability: A random lightning strike erases a jagged line of Pokémon.
- Mega-Bar: 24 icons, 7 speedups available
- --Stage data--
- Area: Silbern Museum
- Background ID: 7
- HP: 6215
- Moves: 20
- Experience: +20
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Ampharosite, 1 Jewels
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 5 random blocks with Flaaffy
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- *Repeat every 3 moves.
- StageData #106. (1.1.5)
- --Pokémon data--
- Delibird, Ice, Base 50, Dex #144
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 4985
- Moves: 16
- Experience: +16
- Catch rate: 25% (+5% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #107. (1.1.5)
- --Pokémon data--
- Misdreavus, Ghost, Base 60, Dex #146
- Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 738
- Moves: 3
- Experience: +3
- Catch rate: 55% (+15% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #108. (1.1.5)
- --Pokémon data--
- Glalie, Ice, Base 60, Dex #125
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 5654
- Moves: 15
- Experience: +15
- Catch rate: 15% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks (placed together) with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Snorunt
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #109. (1.1.5)
- --Pokémon data--
- Dragonair, Dragon, Base 60, Dex #118
- Ability: Dancing Dragons (20%, 50%, 100%, damage, x1.2, Increases damage done by any Dragon types in a combo.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 3430
- Moves: 15
- Experience: +15
- Catch rate: 2% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Dratini
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #110. (1.1.5)
- --Pokémon data--
- Mienshao, Fighting, Base 60, Dex #123
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 5480
- Moves: 15
- Experience: +15
- Catch rate: 25% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Mienfoo
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #111. (1.1.5)
- --Pokémon data--
- Vanillish, Ice, Base 50, Dex #102
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 1948
- Moves: 7
- Experience: +7
- Catch rate: 65% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill rows 1 and 2 with [Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing]
- *After 1 time, switch countdown.
- --Countdown 2--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill rows 1 and 2 with [nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite,nothing,Vanillite]
- *After 1 time, switch countdown.
- StageData #112. (1.1.5)
- --Pokémon data--
- Jolteon, Electric, Base 50, Dex #25
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 4070
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Eevee
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #113. (1.1.5)
- --Pokémon data--
- Cinccino, Normal, Base 60, Dex #100
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 3430
- Moves: 15
- Experience: +15
- Catch rate: 40% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Minccino
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 1 random block with Cinccino
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #114. (1.1.5)
- --Pokémon data--
- Glaceon, Ice, Base 50, Dex #30
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 5140
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Eevee
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #115. (1.1.5)
- --Pokémon data--
- Blissey, Normal, Base 70, Dex #42
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 4322
- Moves: 16
- Experience: +16
- Catch rate: 5% (+6% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #116. (1.1.5)
- --Pokémon data--
- Aurorus, Rock, Base 70, Dex #121
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 4112
- Moves: 15
- Experience: +15
- Catch rate: 60% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 1 random block with Amaura
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #117. (1.1.5)
- --Pokémon data--
- Ninetales, Fire, Base 70, Dex #62
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 1574
- Moves: 7
- Experience: +7
- Catch rate: 25% (+11% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #118. (1.1.5)
- --Pokémon data--
- Altaria, Dragon, Base 60, Dex #44
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 4900
- Moves: 15
- Experience: +15
- Catch rate: 30% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #119. (1.1.5)
- --Pokémon data--
- Vanilluxe, Ice, Base 60, Dex #103
- Ability: Freeze (5%, 25%, 70%, damage, x1, Leaves the foe frozen.)
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 5348
- Moves: 16
- Experience: +16
- Catch rate: 45% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Vanillish
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- StageData #120. (1.1.5)
- --Pokémon data--
- Mega Glalie, Ice, Base 60, Dex #125
- Ability: Erases all Pokémon in a V-shaped pattern.
- Mega-Bar: 19 icons, 6 speedups available
- --Stage data--
- Area: Mt. Vinter
- Background ID: 8
- HP: 7655
- Moves: 20
- Experience: +20
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Glaceon
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Glalitite, 1 Jewels
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 4 random blocks with Snorunt
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill columns 1 and 2 with Ice
- -Fill columns 2 and 3 with Ice
- -Fill columns 3 and 4 with Ice
- -Fill columns 4 and 5 with Ice
- -Fill columns 5 and 6 with Ice
- -Fill column 6 with Ice
- -Fill column 1 with Ice
- *After 6 times, switch countdown.
- *Repeat every 2 moves.
- StageData #121. (1.1.5)
- --Pokémon data--
- Haunter, Ghost, Base 60, Dex #113
- Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 5082
- Moves: 16
- Experience: +16
- Catch rate: 10% (+6% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks (placed together) with Gastly
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #122. (1.1.5)
- --Pokémon data--
- Lampent, Ghost, Base 50, Dex #66
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 4561
- Moves: 15
- Experience: +15
- Catch rate: 25% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Litwick
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #123. (1.1.5)
- --Pokémon data--
- Flareon, Fire, Base 50, Dex #26
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 1779
- Moves: 7
- Experience: +7
- Catch rate: 5% (+14% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #124. (1.1.5)
- --Pokémon data--
- Swalot, Poison, Base 60, Dex #128
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 4088
- Moves: 15
- Experience: +15
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Gulpin
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #125. (1.1.5)
- --Pokémon data--
- Gengar, Ghost, Base 70, Dex #114
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 6516
- Moves: 15
- Experience: +15
- Catch rate: 2% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 3 and 4 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Haunter
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #126. (1.1.5)
- --Pokémon data--
- Persian, Normal, Base 60, Dex #85
- Ability: Brute Force (50%, 100%, 100%, damage, x1, Increases damage for attacks that are not very effective.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 3230
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Persian
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Meowth
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- StageData #127. (1.1.5)
- --Pokémon data--
- Lilligant, Grass, Base 60, Dex #134
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 1535
- Moves: 5
- Experience: +5
- Catch rate: 70% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Petilil
- *Repeat every 3 moves.
- StageData #128. (1.1.5)
- --Pokémon data--
- Froslass, Ice, Base 60, Dex #126
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 921
- Moves: 3
- Experience: +3
- Catch rate: 50% (+17% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #129. (1.1.5)
- --Pokémon data--
- Zoroark, Dark, Base 70, Dex #64
- Ability: Sinister Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Dark types in a combo.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 4795
- Moves: 15
- Experience: +15
- Catch rate: 5% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 3 and 4 with Metal
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill a random 2x1 block with Zorua
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- StageData #130. (1.1.5)
- --Pokémon data--
- Ampharos, Electric, Base 70, Dex #38
- Ability: Dancing Dragons (20%, 50%, 100%, damage, x1.2, Increases damage done by any Dragon types in a combo.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 15550
- Moves: 50
- Experience: +50
- Catch rate: 2% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 15 moves, choose an action:
- -Fill 4 random blocks with Flaaffy
- *After 1 time, switch countdown.
- *Repeat every 15 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Flaaffy
- *Repeat every 3 moves.
- StageData #131. (1.1.5)
- --Pokémon data--
- Mismagius, Ghost, Base 60, Dex #147
- Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 5009
- Moves: 16
- Experience: +16
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Misdreavus
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #132. (1.1.5)
- --Pokémon data--
- Slowking, Psychic, Base 60, Dex #83
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 4200
- Moves: 15
- Experience: +15
- Catch rate: 2% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Slowpoke
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #133. (1.1.5)
- --Pokémon data--
- Bronzong, Steel, Base 70, Dex #136
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 5500
- Moves: 15
- Experience: +15
- Catch rate: 10% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Bronzor
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #134. (1.1.5)
- --Pokémon data--
- Chandelure, Ghost, Base 60, Dex #67
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 2149
- Moves: 7
- Experience: +7
- Catch rate: 50% (+8% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 2x2 block starting at 1:5 with Lampent
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 2x2 block starting at 1:5 with Chandelure
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #135. (1.1.5)
- --Pokémon data--
- Mega Gengar, Ghost, Base 70, Dex #114
- Ability: Erases all [var]megaName in the puzzle area.
- Mega-Bar: 11 icons, 1 speedups available
- --Stage data--
- Area: Castle Noapte
- Background ID: 9
- HP: 8090
- Moves: 20
- Experience: +20
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Eevee
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Gengarite, 1 Jewels
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill columns 3 and 4 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 1 random block with Haunter
- *After 3 times, switch countdown.
- *Repeat every 1 move.
- StageData #136. (1.1.5)
- --Pokémon data--
- Stunfisk, Ground, Base 60, Dex #145
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 5670
- Moves: 16
- Experience: +16
- Catch rate: 25% (+5% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #137. (1.1.5)
- --Pokémon data--
- Pidgeot, Flying, Base 60, Dex #12
- Ability: Flap (50%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 4634
- Moves: 15
- Experience: +15
- Catch rate: 7% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Pidgeotto
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #138. (1.1.5)
- --Pokémon data--
- Whimsicott, Grass, Base 60, Dex #132
- Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 5363
- Moves: 16
- Experience: +16
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Cottonee
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #139. (1.1.5)
- --Pokémon data--
- Marowak, Ground, Base 60, Dex #116
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 4672
- Moves: 15
- Experience: +15
- Catch rate: 20% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Cubone
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #140. (1.1.5)
- --Pokémon data--
- Nidoqueen, Poison, Base 70, Dex #50
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 5840
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Nidoking
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #141. (1.1.5)
- --Pokémon data--
- Nidoking, Poison, Base 70, Dex #53
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 5840
- Moves: 15
- Experience: +15
- Catch rate: 10% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill a random 2x2 block with Rocks
- *If HP <= 2500 (~43%) / Damage >= 3340, switch countdown.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Nidoqueen
- *Repeat every 3 moves.
- StageData #142. (1.1.5)
- --Pokémon data--
- Leafeon, Grass, Base 50, Dex #29
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 4483
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Eevee
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #143. (1.1.5)
- --Pokémon data--
- Scizor, Bug, Base 70, Dex #139
- Ability: Swarm (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 3636
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Scyther
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #144. (1.1.5)
- --Pokémon data--
- Skarmory, Steel, Base 60, Dex #143
- Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 5500
- Moves: 15
- Experience: +15
- Catch rate: 35% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill the 3x2 block starting at 1:2 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
- -Fill the 3x2 block starting at 4:2 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
- -Fill the 3x2 block starting at 1:4 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
- -Fill the 3x2 block starting at 4:4 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
- -Fill the 3x2 block starting at 2:3 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
- -Fill the 3x2 block starting at 3:3 with [Skarmory,nothing,Skarmory,nothing,Skarmory,nothing]
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Metal
- *Repeat every 3 moves.
- StageData #145. (1.1.5)
- --Pokémon data--
- Floatzel, Water, Base 60, Dex #110
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 5201
- Moves: 16
- Experience: +16
- Catch rate: 50% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Buizel
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #146. (1.1.5)
- --Pokémon data--
- Toxicroak, Poison, Base 60, Dex #88
- Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 5840
- Moves: 15
- Experience: +15
- Catch rate: 25% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Croagunk
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #147. (1.1.5)
- --Pokémon data--
- Togekiss, Fairy, Base 60, Dex #20
- Ability: Pixie Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Fairy types in a combo.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 3162
- Moves: 9
- Experience: +9
- Catch rate: 10% (+10% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *If moves <= 4, switch countdown.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 1 random block with Togekiss
- -Fill 1 random block with Togepi
- -Fill 1 random block with Togetic
- *Repeat every 1 move.
- StageData #148. (1.1.5)
- --Pokémon data--
- Heracross, Bug, Base 70, Dex #47
- Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 5195
- Moves: 15
- Experience: +15
- Catch rate: 5% (+7% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Metal
- *If HP <= 2555 (~49%) / Damage >= 2640, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill rows 1 and 2 with Metal
- -Fill rows 2 and 3 with Metal
- -Fill rows 3 and 4 with Metal
- -Fill rows 4 and 5 with Metal
- -Fill rows 5 and 6 with Metal
- -Fill row 6 with Metal
- -Fill row 1 with Metal
- *Repeat every 2 moves.
- StageData #149. (1.1.5)
- --Pokémon data--
- Haxorus, Dragon, Base 70, Dex #107
- Ability: Dragon Talon (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 1666
- Moves: 5
- Experience: +5
- Catch rate: 65% (+7% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #150. (1.1.5)
- --Pokémon data--
- Mega Mewtwo Y, Psychic, Base 80, Dex #158
- Ability: Clears one kind of Pokémon with the same type as [var]megaName (max 10).
- Mega-Bar: 23 icons, 5 speedups available
- --Stage data--
- Area: Jungle Verde
- Background ID: 10
- HP: 11111
- Moves: 23
- Experience: +23
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Espeon
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Mewtwonite Y, 1 Jewels
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Ice
- -Fill 2 random blocks with Metal
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 4x3 block starting at 1:1 with [Ice,Metal,Metal,Metal,Metal,Metal,Ice,nothing,Metal,Ice,nothing,nothing]
- -Fill the 4x3 block starting at 3:2 with [nothing,Ice,Metal,Metal,Metal,Metal,Metal,Metal,Ice,Ice,nothing,Metal]
- -Fill the 4x3 block starting at 2:4 with [Metal,Metal,nothing,nothing,Ice,Metal,Metal,Metal,Metal,Metal,Metal,Ice]
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- StageData #151. (1.1.5)
- --Pokémon data--
- Munchlax, Normal, Base 50, Dex #178
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 5558
- Moves: 18
- Experience: +18
- Catch rate: 55% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Munchlax
- *After 1 time, switch countdown.
- *Repeat every 99 moves.
- StageData #152. (1.1.5)
- --Pokémon data--
- Chespin, Grass, Base 50, Dex #169
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 6553
- Moves: 16
- Experience: +16
- Catch rate: 5% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill a random 2x2 block with Chespin
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #153. (1.1.5)
- --Pokémon data--
- Onix, Rock, Base 50, Dex #180
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 12355
- Moves: 18
- Experience: +18
- Catch rate: 25% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 3 and 4 with Metal
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 5 moves, choose an action:
- -Fill columns 3 and 4 with Metal
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- StageData #154. (1.1.5)
- --Pokémon data--
- Froakie, Water, Base 50, Dex #175
- Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 4384
- Moves: 10
- Experience: +10
- Catch rate: 5% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 1 random block with Froakie
- *Repeat every 4 moves.
- StageData #155. (1.1.5)
- --Pokémon data--
- Smeargle, Normal, Base 30, Dex #182
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 900
- Moves: 5
- Experience: +5
- Catch rate: 65% (+7% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #156. (1.1.5)
- --Pokémon data--
- Fennekin, Fire, Base 50, Dex #172
- Ability: Burn (5%, 30%, 80%, damage, x1, Leaves the foe burned.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 4771
- Moves: 12
- Experience: +12
- Catch rate: 5% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill 3 random blocks with Ice
- StageData #157. (1.1.5)
- --Pokémon data--
- Larvesta, Bug, Base 50, Dex #183
- Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 9159
- Moves: 15
- Experience: +15
- Catch rate: 40% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill column 1 with Ice
- -Fill column 2 with Ice
- -Fill column 3 with Ice
- -Fill column 4 with Ice
- -Fill column 5 with Ice
- -Fill column 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #158. (1.1.5)
- --Pokémon data--
- Feebas, Water, Base 30, Dex #185
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 8120
- Moves: 20
- Experience: +20
- Catch rate: 70% (+2% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #159. (1.1.5)
- --Pokémon data--
- Poochyena, Dark, Base 30, Dex #187
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 4176
- Moves: 10
- Experience: +10
- Catch rate: 67% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Poochyena
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 1 random block with Poochyena
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #160. (1.1.5)
- --Pokémon data--
- Trubbish, Poison, Base 50, Dex #189
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 1443
- Moves: 5
- Experience: +5
- Catch rate: 44% (+12% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #161. (1.1.5)
- --Pokémon data--
- Hippopotas, Ground, Base 50, Dex #191
- Ability: Quake (20%, 30%, 50%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 5544
- Moves: 15
- Experience: +15
- Catch rate: 30% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Rocks
- *Repeat every 2 moves.
- StageData #162. (1.1.5)
- --Pokémon data--
- Bagon, Dragon, Base 50, Dex #193
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 11645
- Moves: 17
- Experience: +17
- Catch rate: 17% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 3 with Rocks
- -Fill row 4 with Rocks
- -Fill row 5 with Rocks
- -Fill row 6 with Rocks
- *If HP <= 5822 (~50%) / Damage >= 5823, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill row 1 with Rocks
- *Repeat every 2 moves.
- StageData #163. (1.1.5)
- --Pokémon data--
- Pancham, Fighting, Base 50, Dex #196
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 8000
- Moves: 10
- Experience: +10
- Catch rate: 20% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 1 random block with Metal
- *If HP <= 4000 (~50%) / Damage >= 4000, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill a random 2x2 block with Metal
- *Repeat every 1 move.
- StageData #164. (1.1.5)
- --Pokémon data--
- Yamask, Ghost, Base 50, Dex #198
- Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 6816
- Moves: 12
- Experience: +12
- Catch rate: 25% (+7% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 1 random block with Cloud
- -Fill 1 random block with Cloud
- -Fill 1 random block with Cloud
- -Fill 1 random block with Cloud
- *Repeat every 1 move.
- StageData #165. (1.1.5)
- --Pokémon data--
- Milotic, Water, Base 70, Dex #186
- Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 11745
- Moves: 30
- Experience: +30
- Catch rate: 3% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Squirtle, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *After 3 times, switch countdown.
- *Repeat every 0 moves.
- StageData #166. (1.1.9)
- --Pokémon data--
- Solosis, Psychic, Base 40, Dex #200
- Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 15200
- Moves: 20
- Experience: +20
- Catch rate: 36% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #167. (1.1.9)
- --Pokémon data--
- Honedge, Steel, Base 50, Dex #203
- Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 5112
- Moves: 15
- Experience: +15
- Catch rate: 22% (+6% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #168. (1.1.9)
- --Pokémon data--
- Drilbur, Ground, Base 50, Dex #206
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 7392
- Moves: 16
- Experience: +16
- Catch rate: 45% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *If moves <= 6, switch countdown.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 1 with Rocks
- -Fill row 2 with Rocks
- -Fill row 3 with Rocks
- -Fill row 4 with Rocks
- -Fill row 5 with Rocks
- -Fill row 6 with Rocks
- *Repeat every 1 move.
- StageData #169. (1.1.9)
- --Pokémon data--
- Larvitar, Rock, Base 50, Dex #208
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 7603
- Moves: 18
- Experience: +18
- Catch rate: 24% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Rocks
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #170. (1.1.9)
- --Pokémon data--
- Shuppet, Ghost, Base 40, Dex #211
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 3776
- Moves: 10
- Experience: +10
- Catch rate: 7% (+7% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #171. (1.1.9)
- --Pokémon data--
- Rufflet, Flying, Base 50, Dex #213
- Ability: Flap (50%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 7952
- Moves: 16
- Experience: +16
- Catch rate: 40% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #172. (1.1.9)
- --Pokémon data--
- Bergmite, Ice, Base 50, Dex #215
- Ability: Freeze (5%, 25%, 70%, damage, x1, Leaves the foe frozen.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 5166
- Moves: 12
- Experience: +12
- Catch rate: 13% (+8% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 1 random block with Bergmite
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 1 random block with Ice
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageData #173. (1.1.9)
- --Pokémon data--
- Mightyena, Dark, Base 60, Dex #188
- Ability: Sinister Power (15%, 35%, 60%, damage, x1.5, Increases damage done by any Dark types in a combo.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 7114
- Moves: 22
- Experience: +22
- Catch rate: 7% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Pidgey
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *If moves <= 12, switch countdown.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 3 random blocks (placed together) with Metal
- *Repeat every 1 move.
- StageData #174. (1.1.9)
- --Pokémon data--
- Snubbull, Fairy, Base 50, Dex #217
- Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 7270
- Moves: 16
- Experience: +16
- Catch rate: 31% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x1 block with Snubbull
- -Fill a random 1x2 block with Snubbull
- *Repeat every 3 moves.
- StageData #175. (1.1.9)
- --Pokémon data--
- Lickitung, Normal, Base 50, Dex #219
- Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 14720
- Moves: 23
- Experience: +23
- Catch rate: 12% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #176. (1.1.9)
- --Pokémon data--
- Timburr, Fighting, Base 50, Dex #221
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 21252
- Moves: 35
- Experience: +35
- Catch rate: 21% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #177. (1.1.9)
- --Pokémon data--
- Banette, Ghost, Base 60, Dex #212
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 12096
- Moves: 15
- Experience: +19
- Catch rate: 6% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After a combo of 2 or more lines, choose an action:
- -Fill 2 random blocks with Banette
- *If HP <= 5000 (~41%) / Damage >= 7096, switch countdown.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill columns 3 and 4 with Ice
- *Repeat every 4 moves.
- StageData #178. (1.1.9)
- --Pokémon data--
- Tangela, Grass, Base 60, Dex #224
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 1228
- Moves: 3
- Experience: +3
- Catch rate: 52% (+16% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #179. (1.1.9)
- --Pokémon data--
- Pupitar, Rock, Base 60, Dex #209
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 5913
- Moves: 14
- Experience: +14
- Catch rate: 33% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Place Pupitar at 1:1
- -Place Pupitar at 2:1
- -Place Pupitar at 3:1
- -Place Pupitar at 4:1
- -Place Pupitar at 5:1
- -Place Pupitar at 6:1
- *Repeat every 1 move.
- StageData #180. (1.1.9)
- --Pokémon data--
- Mega Aerodactyl, Rock, Base 60, Dex #148
- Ability: Erases rocks and blocks (max 10), and also does damage to the foe.
- Mega-Bar: 23 icons, 7 speedups available
- --Stage data--
- Area: Wacky Workshop
- Background ID: 11
- HP: 15840
- Moves: 25
- Experience: +25
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Rocks
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Aerodactylite, 1 Jewels
- --Countdown 1--
- *After 6 moves, choose an action:
- -Fill row 1 with Rocks
- -Fill row 2 with Rocks
- -Fill row 3 with Rocks
- -Fill row 4 with Rocks
- -Fill row 5 with Rocks
- -Fill row 6 with Rocks
- *If HP <= 4000 (~25%) / Damage >= 11840, switch countdown.
- *Repeat every 6 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill the 3x3 block starting at 1:1 with Rocks
- -Fill the 3x3 block starting at 4:1 with Rocks
- -Fill the 3x3 block starting at 1:4 with Rocks
- -Fill the 3x3 block starting at 4:4 with Rocks
- *Repeat every 3 moves.
- StageData #181. (1.1.12)
- --Pokémon data--
- Sneasel, Dark, Base 60, Dex #234
- Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 7372
- Moves: 16
- Experience: +16
- Catch rate: 77% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 3 and 4 with Ice
- *If HP <= 5000 (~68%) / Damage >= 2372, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 2 random blocks with Sneasel
- *Repeat every 3 moves.
- StageData #182. (1.1.12)
- --Pokémon data--
- Duosion, Psychic, Base 50, Dex #201
- Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 6627
- Moves: 10
- Experience: +10
- Catch rate: 12% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #183. (1.1.12)
- --Pokémon data--
- Snorlax, Normal, Base 70, Dex #179
- Ability: Brute Force (50%, 100%, 100%, damage, x1, Increases damage for attacks that are not very effective.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 31955
- Moves: 55
- Experience: +55
- Catch rate: 2% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Rocks
- -Fill 3 random blocks with Rocks
- -Fill 4 random blocks with Rocks
- -Fill 5 random blocks with Rocks
- -Fill column 3 with Rocks
- *If HP <= 10000 (~31%) / Damage >= 21955, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill rows 3 and 4 with Metal
- -Fill rows 4 and 5 with Metal
- -Fill rows 5 and 6 with Metal
- -Fill row 6 with Metal
- *Repeat every 2 moves.
- StageData #184. (1.1.12)
- --Pokémon data--
- Granbull, Fairy, Base 60, Dex #218
- Ability: Heavy Hitter (20%, 50%, 50%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 10672
- Moves: 17
- Experience: +17
- Catch rate: 66% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After a combo of 2 or more lines, choose an action:
- -Fill a random 2x2 block with Granbull
- *If HP <= 5000 (~47%) / Damage >= 5672, switch countdown.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks (placed together) with Granbull
- *Repeat every 2 moves.
- StageData #185. (1.1.12)
- --Pokémon data--
- Frogadier, Water, Base 60, Dex #176
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 2576
- Moves: 7
- Experience: +7
- Catch rate: 11% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Frogadier, Squirtle, Mudkip, Togepi
- Additional Pokémon (not from countdowns or maps): Froakie
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *Repeat every 2 moves.
- StageData #186. (1.1.12)
- --Pokémon data--
- Gurdurr, Fighting, Base 60, Dex #222
- Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 16544
- Moves: 22
- Experience: +22
- Catch rate: 32% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Metal
- *If HP <= 6000 (~36%) / Damage >= 10544, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill columns 1 and 2 with Metal
- -Fill columns 2 and 3 with Metal
- -Fill columns 3 and 4 with Metal
- -Fill columns 4 and 5 with Metal
- -Fill columns 5 and 6 with Metal
- -Fill column 6 with Metal
- -Fill column 1 with Metal
- *Repeat every 1 move.
- StageData #187. (1.1.12)
- --Pokémon data--
- Quilladin, Grass, Base 60, Dex #170
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 4636
- Moves: 8
- Experience: +8
- Catch rate: 2% (+13% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill a random 2x2 block with Rocks
- -Fill a random 2x2 block with Rocks
- -Fill a random 2x2 block with Metal
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- StageData #188. (1.1.12)
- --Pokémon data--
- Shelgon, Dragon, Base 60, Dex #194
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 15238
- Moves: 18
- Experience: +18
- Catch rate: 7% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 3 random blocks (placed together) with Shelgon
- *Repeat every 4 moves.
- StageData #189. (1.1.12)
- --Pokémon data--
- Braixen, Fire, Base 60, Dex #173
- Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 4108
- Moves: 7
- Experience: +7
- Catch rate: 17% (+12% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #190. (1.1.12)
- --Pokémon data--
- Steelix, Steel, Base 70, Dex #181
- Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 9484
- Moves: 26
- Experience: +26
- Catch rate: 22% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pupitar, Carbink, Larvitar, Togepi
- Additional Pokémon (not from countdowns or maps): Onix
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 6 with Metal
- -Fill the 2x2 block starting at 3:3 with Onix
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- StageData #191. (1.2.2)
- --Pokémon data--
- Blitzle, Electric, Base 40, Dex #246
- Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 9893
- Moves: 16
- Experience: +16
- Catch rate: 62% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill a random 1x2 block with Blitzle
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill column 1 with Rocks
- -Fill column 2 with Rocks
- -Fill column 3 with Rocks
- -Fill column 4 with Rocks
- -Fill column 5 with Rocks
- -Fill column 6 with Rocks
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #192. (1.2.2)
- --Pokémon data--
- Lickilicky, Normal, Base 70, Dex #220
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 12705
- Moves: 22
- Experience: +22
- Catch rate: 29% (+4% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill column 1 with [Lickilicky,-2100-,Lickilicky,Lickilicky,-2103-,Lickilicky]
- -Fill column 6 with [Lickitung,-2102-,Lickitung,Lickitung,-2101-,Lickitung]
- *Repeat every 3 moves.
- StageData #193. (1.2.2)
- --Pokémon data--
- Pangoro, Fighting, Base 60, Dex #197
- Ability: Pummel (15%, 50%, 100%, damage, x1.2, Increases damage done by any Fighting types in a combo.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 10496
- Moves: 16
- Experience: +16
- Catch rate: 7% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 2 random blocks with Pancham
- *If HP <= 4000 (~38%) / Damage >= 6496, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 2 random blocks with Pancham
- *Repeat every 1 move.
- StageData #194. (1.2.2)
- --Pokémon data--
- Garbodor, Poison, Base 60, Dex #190
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 5940
- Moves: 12
- Experience: +12
- Catch rate: 45% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with [Garbodor,nothing,Garbodor,nothing,Garbodor,nothing]
- -Fill row 1 with [nothing,Garbodor,nothing,Garbodor,nothing,Garbodor]
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill row 1 with [Garbodor,nothing,Garbodor,nothing,Garbodor,nothing]
- -Fill row 1 with [nothing,Garbodor,nothing,Garbodor,nothing,Garbodor]
- *Repeat every 2 moves.
- StageData #195. (1.2.2)
- --Pokémon data--
- Doublade, Steel, Base 60, Dex #204
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 8778
- Moves: 22
- Experience: +22
- Catch rate: 12% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Bronzor, Bronzong, Honedge, Skarmory
- Additional Pokémon (not from countdowns or maps): Klefki
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill column 1 with Rocks
- -Fill column 2 with Rocks
- -Fill column 3 with Rocks
- -Fill column 4 with Rocks
- -Fill column 5 with Rocks
- -Fill column 6 with Rocks
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #196. (1.2.2)
- --Pokémon data--
- Cofagrigus, Ghost, Base 60, Dex #199
- Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 13524
- Moves: 9
- Experience: +9
- Catch rate: 55% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 5 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 5 random blocks with Cloud
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #197. (1.2.2)
- --Pokémon data--
- Reuniclus, Psychic, Base 60, Dex #202
- Ability: Swat (20%, 30%, 50%, damage, x1, Does more damage against Flying, Bug, or Fairy types.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 20160
- Moves: 30
- Experience: +30
- Catch rate: 9% (+3% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 4x1 block starting at 2:3 with Ice
- -Fill the 4x1 block starting at 2:3 with Ice
- -Fill the 1x4 block starting at 3:2 with Ice
- -Fill the 1x4 block starting at 4:2 with Ice
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 5 moves, choose an action:
- -Fill the 4x1 block starting at 2:3 with Ice
- -Fill the 4x1 block starting at 2:3 with Ice
- -Fill the 1x4 block starting at 3:2 with Ice
- -Fill the 1x4 block starting at 4:2 with Ice
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- StageData #198. (1.2.2)
- --Pokémon data--
- Conkeldurr, Fighting, Base 70, Dex #223
- Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 17740
- Moves: 24
- Experience: +24
- Catch rate: 19% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *If HP <= 7000 (~39%) / Damage >= 10740, switch countdown.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill a random 2x2 block with Rocks
- -Fill 3 random blocks (placed together) with Rocks
- -Fill 5 random blocks with Rocks
- -Fill 2 random blocks with Rocks
- *Repeat every 1 move.
- StageData #199. (1.2.2)
- --Pokémon data--
- Tangrowth, Grass, Base 70, Dex #225
- Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 8976
- Moves: 16
- Experience: +16
- Catch rate: 65% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After a combo of 3 or more lines, choose an action:
- -Fill row 4 with [Tangrowth,Tangrowth,nothing,nothing,Tangrowth,Tangrowth]
- *After 1 time, switch countdown.
- StageData #200. (1.2.2)
- --Pokémon data--
- Tyranitar, Rock, Base 80, Dex #210
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 16740
- Moves: 30
- Experience: +30
- Catch rate: 3% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Larvitar, Pupitar, Tyranitar, Carbink
- Additional Pokémon (not from countdowns or maps): Rocks
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 4 random blocks with Rocks
- -Fill 4 random blocks with Rocks
- -Fill 4 random blocks with Rocks
- -Fill 5 random blocks with Tyranitar
- *After 3 times, switch countdown.
- *Repeat every 0 moves.
- StageData #201. (1.2.6)
- --Pokémon data--
- Hippowdon, Ground, Base 60, Dex #192
- Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 10462
- Moves: 15
- Experience: +15
- Catch rate: 65% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Rocks
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *Repeat every 3 moves.
- StageData #202. (1.2.6)
- --Pokémon data--
- Weavile, Dark, Base 70, Dex #235
- Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 10260
- Moves: 18
- Experience: +18
- Catch rate: 8% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 1 and 2 with Ice
- -Fill columns 5 and 6 with Ice
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 5 moves, choose an action:
- -Fill column 1 with Ice
- -Fill column 2 with Ice
- -Fill column 3 with Ice
- -Fill column 4 with Ice
- -Fill column 5 with Ice
- -Fill column 6 with Ice
- *Repeat every 5 moves.
- StageData #203. (1.2.6)
- --Pokémon data--
- Avalugg, Ice, Base 70, Dex #216
- Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 15873
- Moves: 26
- Experience: +26
- Catch rate: 11% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if there is not a 2+ lines combo, choose an action:
- -Fill row 1 with Ice
- -Fill row 2 with Ice
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *If HP <= 8000 (~50%) / Damage >= 7873, switch countdown.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 5 random blocks with Ice
- *Repeat every 1 move.
- StageData #204. (1.2.6)
- --Pokémon data--
- Braviary, Flying, Base 70, Dex #214
- Ability: Sky Blast (10%, 60%, 90%, damage, x2, Increases damage done by any Flying types in a combo.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 11008
- Moves: 8
- Experience: +8
- Catch rate: 5% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill rows 1 and 2 with Rocks
- *If HP <= 3000 (~27%) / Damage >= 8008, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *Repeat every 2 moves.
- StageData #205. (1.2.6)
- --Pokémon data--
- Excadrill, Ground, Base 70, Dex #207
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 23129
- Moves: 30
- Experience: +30
- Catch rate: 1% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Rocks
- *If HP <= 6000 (~26%) / Damage >= 17129, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill a random 2x2 block with Rocks
- *Repeat every 1 move.
- StageData #206. (1.2.6)
- --Pokémon data--
- Volcarona, Bug, Base 70, Dex #184
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 7623
- Moves: 14
- Experience: +14
- Catch rate: 33% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *If HP <= 4500 (~59%) / Damage >= 3123, switch countdown.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Volcarona
- *Repeat every 3 moves.
- StageData #207. (1.2.6)
- --Pokémon data--
- Aegislash, Steel, Base 70, Dex #205
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 7099
- Moves: 17
- Experience: +17
- Catch rate: 6% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Bronzor, Honedge, Klefki, Skarmory
- Additional Pokémon (not from countdowns or maps): Doublade
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- *After 2 times, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks (placed together) with Metal
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- StageData #208. (1.2.6)
- --Pokémon data--
- Zebstrika, Electric, Base 60, Dex #247
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 8016
- Moves: 10
- Experience: +10
- Catch rate: 28% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *If HP <= 5500 (~69%) / Damage >= 2516, switch countdown.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill column 1 with Rocks
- -Fill column 2 with Rocks
- -Fill column 3 with Rocks
- -Fill column 4 with Rocks
- -Fill column 5 with Rocks
- -Fill column 6 with Rocks
- *Repeat every 1 move.
- StageData #209. (1.2.6)
- --Pokémon data--
- Salamence, Flying, Base 80, Dex #195
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 15206
- Moves: 18
- Experience: +18
- Catch rate: 2% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x1 block starting at 1:1 with Ice
- -Fill the 3x1 block starting at 1:2 with Ice
- -Fill the 3x1 block starting at 1:3 with Ice
- -Fill the 3x1 block starting at 1:4 with Ice
- -Fill the 3x1 block starting at 1:5 with Ice
- -Fill the 3x1 block starting at 1:6 with Ice
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 3x1 block starting at 4:1 with Ice
- -Fill the 3x1 block starting at 4:2 with Ice
- -Fill the 3x1 block starting at 4:3 with Ice
- -Fill the 3x1 block starting at 4:4 with Ice
- -Fill the 3x1 block starting at 4:5 with Ice
- -Fill the 3x1 block starting at 4:6 with Ice
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- StageData #210. (1.2.6)
- --Pokémon data--
- Mega Heracross, Bug, Base 70, Dex #47
- Ability: Adds one more [var]megaName to the left of the match.
- Mega-Bar: 21 icons, 6 speedups available
- --Stage data--
- Area: Pedra Valley
- Background ID: 13
- HP: 15531
- Moves: 25
- Experience: +25
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS1
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Shuckle, Volbeat, Surskit, Larvesta
- Additional Pokémon (not from countdowns or maps): Illumise
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- Prizes for first beating this stage: 1 Heracronite, 1 Jewels
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill a random 2x2 block with Rocks
- -Fill 3 random blocks (placed together) with Rocks
- -Fill 5 random blocks with Rocks
- -Fill 2 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 1x4 block starting at 2:1 with Rocks
- -Fill the 1x4 block starting at 4:1 with Rocks
- -Fill the 1x4 block starting at 6:1 with Rocks
- -Fill the 1x4 block starting at 1:3 with Rocks
- -Fill the 1x4 block starting at 3:3 with Rocks
- -Fill the 1x4 block starting at 5:3 with Rocks
- *After 4 times, switch countdown.
- *Repeat every 1 move.
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