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- Log: Log file open, 08/29/13 15:59:50
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 10907
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Jul 1 2013 15:00:14
- Init: Changelist: 1715227
- Init: Command line: CookPackages -platform=PCServer DM-Deck.udk -full -multilanguagecook=INT
- Init: Base directory: D:\UDK\UDK-2013-07\Binaries\Win32\
- [0000.27] Init: Computer: RVC-PC
- [0000.27] Init: User: rvc
- [0000.27] Init: CPU Page size=4096, Processors=12
- [0000.27] Init: High frequency timer resolution =3.124990 MHz
- [0000.27] Init: Memory total: Physical=16.0GB (16GB approx) Pagefile=31.9GB Virtual=4.0GB
- [0000.27] Log: Steam Client API Disabled!
- [0000.30] Init: WinSock: I am rvc-PC (192.168.1.16:0)
- [0000.30] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [0000.30] Init: Object subsystem initialized
- [0000.33] Log: Found D3D11 adapter 0: AMD Radeon HD 7900 Series
- [0000.33] Log: Adapter has 3046MB of dedicated video memory, 0MB of dedicated system memory, and 1049MB of shared system memory
- [0000.34] Log: Shader platform (RHI): PC-D3D-SM3
- [0000.43] Log: PhysX GPU Support: DISABLED
- [0000.44] Init: Initializing FaceFX...
- [0000.44] Init: FaceFX 1.7.4 initialized.
- [0000.47] Init: Version: 10907
- [0000.47] Init: Epic Internal: 0
- [0000.47] Init: Compiled (32-bit): Jul 1 2013 14:58:58
- [0000.47] Init: Command line: -platform=PCServer DM-Deck.udk -full -multilanguagecook=INT
- [0000.47] Init: Base directory: D:\UDK\UDK-2013-07\Binaries\Win32\
- [0000.47] Init: Character set: Unicode
- [0000.47] Log: Executing Class UnrealEd.CookPackagesCommandlet
- [0001.10] Log: Initializing Editor Engine...
- [0001.34] Log: Encountered missing default brush - spawning new one
- [0001.34] Init: UEngine initialized
- [0001.34] Log: Initializing Editor Engine Completed
- [0001.34] Log: Cooking with SEPARATE Lighting TextureFileCache...
- [0001.34] Log: Cooking with SEPARATE Character TextureFileCache...
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_Sequence
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_Prefab
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_PostProcessChain
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_PhysMat
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_MorphWeightSequence
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_MorphTargetSet
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_CurveEdPresetCurve
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_AnimTree
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.UnrealEdIcon_AnimSet
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.SoundCue_SpeakerIcon
- [0001.34] Log: Adding object to NeverCook list: EngineResources.WireframeTexture
- [0001.34] Log: Adding object to NeverCook list: EngineMaterials.EditorBrushMaterial
- [0001.34] Log: Adding object to NeverCook list: Engine_MI_Shaders.Textures.DefaultReflectionTexture_IBR
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy__BASE_SHORT
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_AutoAdjust
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_AutoAdjustOff
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_Climb
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_CoverSlipLeft
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_CoverSlipRight
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_Enabled
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_LeanLeftM
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_LeanLeftMPref
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_LeanLeftS
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_LeanRightM
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_LeanRightMPref
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_LeanRightS
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_Mantle
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.NodeBuddy_PerchClimb
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.NodeBuddy_PerchMantle
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.NodeBuddy_PerchUp
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_PlayerOnlyM
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_PlayerOnlyS
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_PopUp
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_SwatLeft
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.3D_Icons.NodeBuddy_SwatRight
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.Materials.NodeBuddy_Red1
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.Materials.NodeBuddy_Target
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.Materials.NodeBuddy_Text1
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.Materials.NodeBuddy_Text2
- [0001.34] Log: Adding object to NeverCook list: NodeBuddies.Materials.NodeBuddy_White1
- [0001.34] Log: Ignoring multithreaded flag because shaders are out of date...
- [0001.41] Log:
- [0001.41] Log: StaticMeshActors will NOT be removed from cooked files.
- [0001.41] Log: Static Light actors will NOT be removed from cooked files.
- [0001.41] Log: Matinees will be baked and pruned when tagged as such.
- [0001.41] Log: Matinees will allow overriding of bake and prune when tagged as such.
- [0001.41] Log: FaceFX animations will be pulled into the persistent map.
- [0001.57] Log: GeneratePersistentMapList> Clearing existing lists
- [0001.57] Log: There are 1 levels to process
- [0003.38] Log: === Critical error: ===
- Fatal error!
- Address = 0x1d0c17a (filename not found) [in D:\UDK\UDK-2013-07\Binaries\Win32\UDK.exe]
- Address = 0x23317a4 (filename not found) [in D:\UDK\UDK-2013-07\Binaries\Win32\UDK.exe]
- Address = 0x286d7a1 (filename not found) [in D:\UDK\UDK-2013-07\Binaries\Win32\UDK.exe]
- Address = 0x286d7a1 (filename not found) [in D:\UDK\UDK-2013-07\Binaries\Win32\UDK.exe]
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