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- Lemonade Tycoon
- Start Menu
- - Play Button
- - Instructions or "Help" Button
- o Specific information on how to make a recipe.
- o Specific information on how to navigate the shop.
- GUI System
- - Shop Button
- - Teleport to Build Area
- - Teleport to Tycoon/Lemonade Stand
- - Developer Products
- o Currency purchase.
- o Supplies.
- Game System
- - Tycoon System
- o Each player starts with a lemonade stand.
- a. This is located alongside a road with other players and stands.
- o Each player can develop a lemonade recipe.
- a. Using sugar, water, ice, and lemons.
- b. Special lemons can be purchased but for more currency.
- c. All items are purchased in the shop.
- o Each player can sell lemonade and receive virtual currency.
- a. AI Will buy lemonade. Certain recipes have a higher chance of selling lemonade.
- b. A virtual GUI will show revenue and expenses in a very basic income statement.
- c. AI will have a chance of produces emotional reactions based on the quality of lemonade.
- o Weather will affect recipe performance and lemonade sales.
- a. Rain, Cloudy, and Sunny.
- - Leaderboard
- o Currency is affected by purchases, VIP, and other transactions.
- o Players can donate to each other.
- - Save/Load Feature
- o Currency is saved, developer products are saved, buildings are saved.
- Additional Information
- - Billboard GUI's will be heavy in this game. Appearing primarily in selling lemonade and expressing customer satisfaction.
- - GUI's for the shop, start menu, help page, etc will be visually appealing and easy to navigate.
- - The focus of this game will be for selling lemonade and building a house with your revenue.
- - The game will be paid access until it is complete. Testers will play the game for free.
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