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ReverendV92

HL2 MMod

Mar 5th, 2020
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  1.  
  2. key_updatelayout
  3.  
  4. developer 1
  5. sv_cheats 1
  6.  
  7. unbindall
  8.  
  9. // Row 1 Binds
  10.  
  11. bind escape cancelselect
  12. // bind f1
  13. // bind f2
  14. // bind f3
  15. // bind f4
  16. bind f5 "save quick"
  17. // bind f6
  18. // bind f7
  19. bind f8 "jpeg;screenshot"
  20. bind f9 "load quick"
  21. // bind f10
  22. // bind f11
  23. // bind f12
  24. // bind prntscrn
  25. // bind scrolllock
  26. // bind pause
  27. // bind numlock pause // because the pause button on my keyboard registers as "numlock"
  28.  
  29. // Row 2 Binds
  30.  
  31. bind "`" toggleconsole
  32. bind 1 "impulse 200;wait 50;slot1"
  33. bind 2 "impulse 200;wait 50;slot2"
  34. bind 3 "impulse 200;wait 50;slot3"
  35. bind 4 "impulse 200;wait 50;slot4"
  36. bind 5 "impulse 200;wait 50;slot5"
  37. bind 6 "impulse 200;wait 50;slot6"
  38. // bind 7
  39. // bind 8
  40. // bind 9
  41. // bind 0
  42. // bind -
  43. bind = "impulse 101"
  44.  
  45. // Row 3 Binds
  46.  
  47. bind tab "use weapon_crowbar;wait 150;+attack;wait 15;-attack;wait 50;lastinv"
  48. bind q "impulse 200;wait 50;lastinv"
  49. bind w +forward
  50. bind e +use
  51. bind r +reload
  52. bind t "use weapon_frag;wait 50;+attack;wait 15;-attack;wait 50;lastinv"
  53. // bind y
  54. bind u noclip
  55. // bind i
  56. // bind o
  57. // bind p
  58. bind [ "cl_drawhud 0"
  59. bind ] "cl_drawhud 1"
  60. // bind \
  61.  
  62. // Row 4 Binds
  63.  
  64. // bind capslock
  65. bind a +moveleft
  66. bind s +back
  67. bind d +moveright
  68. bind f "impulse 100"
  69. bind g "impulse 200;wait 50;use weapon_physcannon"
  70. bind h "impulse 200"
  71. // bind j bug_swap
  72. // bind k
  73. // bind l
  74. // bind semicolon
  75. // bind '
  76. // bind enter
  77.  
  78. // Row 5 Binds
  79.  
  80. bind shift +speed
  81. bind z +zoom
  82. bind x "impulse 50"
  83. bind c toggle_duck
  84. // bind v
  85. // bind b
  86. // bind n
  87. // bind m
  88. // bind ,
  89. // bind .
  90. // bind /
  91. // bind rshift
  92.  
  93. // Row 6 Binds
  94.  
  95. bind ctrl +duck
  96. bind alt +walk
  97. bind space +jump
  98. // bind ralt
  99. // bind rctrl
  100.  
  101. // Arrow Key Area Binds
  102.  
  103. // bind ins
  104. // bind home
  105. // bind pgup
  106. // bind del
  107. // bind end
  108. // bind pgdn
  109.  
  110. // bind uparrow
  111. // bind leftarrow
  112. // bind rightarrow
  113. // bind downarrow
  114.  
  115. // Numpad Binds
  116.  
  117. // bind kp_slash
  118. // bind kp_multiply
  119. // bind kp_minus
  120. bind kp_home "npc_create npc_citizen"
  121. bind kp_uparrow "npc_create npc_combine_s"
  122. bind kp_pgup "npc_create npc_metropolice"
  123. // bind kp_add
  124. bind kp_leftarrow "npc_create_equipment weapon_citizenpackage"
  125. bind kp_5 "npc_create_equipment weapon_357"
  126. bind kp_rightarrow "npc_create_equipment weapon_pistol"
  127. bind kp_end "npc_create_equipment weapon_smg1"
  128. bind kp_downarrow "npc_create_equipment weapon_ar2"
  129. bind kp_pgdn "npc_create_equipment weapon_shotgun"
  130. // bind kp_enter
  131. // bind kp_ins
  132. // bind kp_del
  133.  
  134. // Mouse
  135. bind mouse1 +attack
  136. bind mouse2 +ironsight
  137. bind mouse3 +attack2
  138. bind mouse4 toggle_zoom
  139. // bind mouse5
  140. bind mwheelup "impulse 200;wait 50;invprev"
  141. bind mwheeldown "impulse 200;wait 50;invnext"
  142.  
  143. sensitivity 3
  144. m_filter 1
  145. m_customaccel 3
  146.  
  147. // Specific Controls
  148.  
  149. sv_autoladderdismount 1
  150. sv_ladderautomountdot 0.4
  151. r_flashlightfov 120
  152.  
  153. // HUD
  154.  
  155. crosshair 1
  156. cl_showhelp 0
  157. hud_fastswitch 1
  158. hud_quickinfo 1
  159. hud_draw_fixed_reticle 1
  160. hud_draw_active_reticle 1
  161. hud_jeephint_numentries 0
  162. hud_airboathint_numentries 0
  163. cl_showfps 1
  164.  
  165. con_notifytime 0
  166. phys_penetration_error_time 0
  167.  
  168. // Game settings
  169.  
  170. sv_infinite_aux_power 1
  171. // hl2_episodic 0 // Causes issues when enabled in HL2 - best left disabled
  172.  
  173. npc_citizen_insignia 1
  174. npc_citizen_auto_player_squad 0
  175. npc_citizen_auto_player_squad_allow_use 1
  176. npc_citizen_explosive_resist 1
  177.  
  178. // Saving
  179.  
  180. sv_autosave 0
  181. save_screenshot 2
  182. save_history_count 3
  183. save_console 0
  184.  
  185. // Audio
  186.  
  187. suitvolume 0.25
  188. commentary 0
  189. snd_async_fullyasync 1
  190.  
  191. // Performance
  192.  
  193. fps_max 60
  194.  
  195. mat_hdr_level 2
  196. mat_bloom_scalefactor_scalar 0.2
  197.  
  198. mat_specular 1
  199. mat_antialias 8
  200. mat_colorcorrection 1
  201.  
  202. r_shadowmaxrendered 512
  203.  
  204. mp_usehwmmodels 1
  205. mp_usehwmvcds 1
  206. mat_picmip -10
  207.  
  208. r_lod 0
  209. r_rootlod -10
  210. r_avglight 3
  211. cl_detaildist 7000
  212.  
  213. mat_drawwater 1
  214. mat_wateroverlaysize 512
  215. r_waterforceexpensive 1
  216. r_waterdrawrefraction 1
  217. r_waterdrawreflection 1
  218. r_waterforcereflectentities 1
  219.  
  220. player_squad_autosummon_time 5
  221. player_squad_autosummon_move_tolerance 20
  222. player_squad_autosummon_player_tolerance 10
  223. player_squad_autosummon_time_after_combat 8
  224. player_squad_autosummon_debug 0
  225.  
  226. // MMod
  227.  
  228. ironsight_mode 1
  229.  
  230. hl2mmod_misc_moreblooddecals 1
  231. hl2mmod_misc_blooddecalsoneverything 1
  232. hl2mmod_misc_projectilebullets 1
  233. hl2mmod_misc_projectilebullets_dropship 0
  234. hl2mmod_misc_projectilebullets_gunship 0
  235. hl2mmod_misc_projectilebulletspenetration 0
  236. hl2mmod_misc_projectilebulletaireactstobullets 1
  237. hl2mmod_misc_combinebetteraim 0
  238. hl2mmod_misc_disablepropfade 2
  239. hl2mmod_misc_slowwhenironsighted 0
  240. hl2mmod_misc_forceserversideragdolls 0
  241. hl2mmod_camera_immersivecamera_model_scale 0.3
  242. hl2mmod_camera_idleandroll_rollspeed 300.0
  243. hl2mmod_camera_idleandroll_rollangle 0.65
  244. hl2mmod_camera_idleandroll_bobcycle 0.8
  245. hl2mmod_camera_idleandroll_bob 0.01
  246. hl2mmod_camera_idleandroll_bobup 0.5
  247. hl2mmod_camera_idleandroll_iyaw_cycle 2.0
  248. hl2mmod_camera_idleandroll_iroll_cycle 0.5
  249. hl2mmod_camera_idleandroll_ipitch_cycle 1.0
  250. hl2mmod_camera_idleandroll_iyaw_level 0.3
  251. hl2mmod_camera_idleandroll_iroll_level 0.1
  252. hl2mmod_camera_idleandroll_ipitch_level 0.3
  253. hl2mmod_camera_idleandroll_roll_enabled 1
  254. hl2mmod_camera_idleandroll_idle_enabled 1
  255. hl2mmod_camera_viewbob_enabled 1
  256. hl2mmod_camera_immersivecamera_enabled 1
  257. hl2mmod_camera_jumpkick_enabled 1
  258. hl2mmod_camera_immersivecamera_useallsequences 0
  259. hl2mmod_misc_dynamiclights 1
  260. hl2mmod_misc_dynamiclights_for_impactfx 1
  261. hl2mmod_misc_combineglowyeyes 1
  262. hl2mmod_misc_dynamiclightsfromfire 1
  263. hl2mmod_misc_healthandenergypickupeffect_enabled 1
  264. hl2mmod_misc_lowammonotifytype 1
  265. hl2mmod_misc_explosivepropfires 1
  266. hl2mmod_misc_morenpcflinch 1
  267. hl2mmod_misc_regeneration 1
  268. hl2mmod_misc_regeneration_wait_time 1.5
  269. hl2mmod_misc_regeneration_rate 0.8
  270. hl2mmod_misc_regeneration_interval 20
  271. hl2mmod_misc_regeneration_limit 0
  272. hl2mmod_misc_playerhitpunch 0
  273. hl2mmod_misc_additionalhevvoices 1
  274. hl2mmod_weapons_hitmarkers 1
  275. hl2mmod_weapons_hitsoundfeedback 1
  276. hl2mmod_weapons_killsoundfeedback 1
  277. hl2mmod_weapons_gaussjumping 0
  278. hl2mmod_misc_legacyflashlight 0
  279. hl2mmod_vfx_muzzleflashes 1
  280. hl2mmod_vfx_ejectbrasstrails 1
  281. hl2mmod_vfx_newtracereffects 1
  282. hl2mmod_vfx_newexplosions 1
  283. hl2mmod_vfx_newimpacteffects 1
  284. hl2mmod_weapons_combineballparticles 1
  285. hl2mmod_weapons_grenadetrail 1
  286. hl2mmod_weapons_dropclip 0
  287. hl2mmod_weapons_dropclip_lifetime 35.0
  288. hl2mmod_weapons_rpgsmoketrail 1
  289. hl2mmod_weapons_crossbowtrail 1
  290. hl2mmod_weapons_usemuzzleforprojectiles 1
  291. hl2mmod_weapons_additionalweaponhitpunch 1
  292. hl2mmod_weapons_spreadtype 2
  293. hl2mmod_weapons_crossbowboltspeed 1
  294. hl2mmod_pp_saturation 0
  295. hl2mmod_pp_lensdirt 0
  296. hl2mmod_pp_ssao 1
  297. hl2mmod_pp_sunrays 1
  298. hl2mmod_pp_unsharp 1
  299. hl2mmod_pp_watereffects 1
  300. hl2mmod_pp_healtheffects 1
  301. hl2mmod_pp_blurfx 0
  302. hl2mmod_pp_chromatic 0
  303. hl2mmod_pp_vignetting 0
  304. hl2mmod_pp_noise 0
  305. hl2mmod_pp_desaturation 0
  306. hl2mmod_pp_pain 1
  307. hl2mmod_pp_fxaa 1
  308. hl2mmod_pp_fxaa_quality 4
  309. hl2mmod_pp_reload_blur 1
  310. hl2mmod_compatibility_hl2weaponbob_enabled 0
  311. hl2mmod_compatibility_weaponloweronjump 1
  312.  
  313. // load quick
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