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- echo "Spy config succesfully loaded--http://forums.steampowered.com/forums/showthread.php?t=1591457 for updates and assistance"
- echo "Enter "default" to load default class config
- alias "default" "exec default"
- // Code:
- // xhair type toggle
- alias dotxhairtype "dotxhairtypeb"
- alias dotxhairtypeb "cl_crosshair_file crosshair5;cl_crosshair_scale 14;alias dotxhairtype dotxhairtyper"
- alias dotxhairtyper "cl_crosshair_file crosshair2;cl_crosshair_scale 32;alias dotxhairtype dotxhairtypeb"
- // xhair color toggle
- alias dotxhaircolor "dotxhaircolorb"
- alias dotxhaircolorb "cl_crosshair_blue 0; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorc"
- alias dotxhaircolorc "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolord"
- alias dotxhaircolord "cl_crosshair_blue 240; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorb"
- // NULL CANCELLING MOVEMENT SCRIPT
- // (prevents you from pressing two opposing directions, which causes you to stop moving)
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- alias +mfwd "-back;+forward;alias checkfwd +forward;dotxhaircolor"
- alias +mback "-forward;+back;alias checkback +back;dotxhaircolor"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;dotxhaircolor"
- alias +mright "-moveleft;+moveright;alias checkright +moveright;dotxhaircolor"
- alias -mfwd "-forward;checkback;alias checkfwd none;dotxhaircolor"
- alias -mback "-back;checkfwd;alias checkback none;dotxhaircolor"
- alias -mleft "-moveleft;checkright;alias checkleft none;dotxhaircolor"
- alias -mright "-moveright;checkleft;alias checkright none;dotxhaircolor"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- alias none ""
- //=============================================================================================================================================
- // VIEWMODEL SCRIPT *
- //=============================================================================================================================================
- // Hides viewmodels when firing the gun. Gets that darn reload animation out of your face--autoreload ftw! Viewmodels reappear when using the watch or knife.
- // Remove the "//" in front of which version you'd like to use to load it by default.
- //================
- //ORIGINAL VERSION
- //================
- // exec stabbyviewmodelscript.cfg // my original Viewmodel Script.
- // echo "stabby's viewmodel script loaded by default. Type 'quickswitchon' to switch to quickswitch version or '2C3C' to load 2C3C's adaptation"
- //================
- //QUICKSWITCH VERSION
- //================
- alias quickswitchon "exec stabbyviewmodelscriptQUICKSWITCHSUPPORT"
- // exec stabbyviewmodelscriptQUICKSWITCHSUPPORT.cfg // Remove first "//" to load Quickswitch Support Viewmodel Script by default
- //================
- //2C3C ADAPTATION
- //================
- // exec stabbyviewmodelscript2C3C-VERSION.cfg // Remove first "//" to load 2C3C viewmodel Script Adaptation by default
- alias 2C3C "exec stabbyviewmodelscript2C3C-VERSION.cfg"'
- //=============================================================================================================================================
- // WEAPON-SPECIFIC VIEWMODEL, SENSITIVITY, FOV, & CROSSHAIR SCRIPT*
- //=============================================================================================================================================
- // Pressing "1", will bring out the Revolver(/Amby/Enforcer), hide the gun, turn your FOV to 75, and set the sensitivity to 1. Press "3" for the Knife; sets the FOV back to 90, sensitivity to 3. Press "2" for the sapper; attacking with the sapper will say "Sapping" to your team in the chat. Attacking with any weapon flashes to a smaller crosshair type.
- // Tweak to your liking.
- // * THIS SCRIPT REPLACES THE VIEWMODEL SCRIPT ABOVE. DO NOT USE BOTH TOGETHER!
- alias combination "exec combinationscript.cfg"
- exec "combinationscript.cfg" // Remove "//" at start of this line to enable. Make sure to disable the defualt original version above by putting "//" in front of the "exec stabbyviewmodelscript.cfg" line.
- //=============================================================================================================================================
- // QUICK DISGUISE SCRIPT
- //=============================================================================================================================================
- //Binds the "F#" keys to corresponding class disguises to allow you to bypass the disguise kit entirely. The "t" key toggles disguise team (friendly/enemy). Plays class voice lines to confirm the selected class and color ("Yes" for enemy, "No" for friendly). Features weapon disguise binds, too, be sure to bind the keys though in "quickdisguise.cfg"
- exec "quickdisguise.cfg"
- developer 0
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