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- In One-Way Hero Plus, in place of the image of a player that appears the first time,
- you can use a custom image in the game.
- ------------------------------------------------------------
- @ Regarding the use of external images
- ------------------------------------------------------------
- * First, make sure that 'External Images' on the 'Options' menu is turned On.
- Then prepare an image, and when you start a new game the external image will be shown.
- Please place all of the files in the 'DataPLUS\MOD_Graphic' folder.
- The file names are recognized as 'Class number' and 'Type A - C'.
- [Class numbers]
- The numbers of each Class are as follows:
- Swordmaster: 01
- Knight: 02
- Hunter: 03
- Pirate: 04
- Adventurer: 05
- Force User: 06
- Bard: 07
- Hero: 08
- Force Knight: 09
- Ninja: 10
- Tourist: 11
- [About Character Sprites]
- Enter images with six horizontal characters and four vertical ones into the MOD_Graphic
- folder using the below file names. There is no size limit.
- (Image samples are located in the MOD_Graphic\Sample folder)
- Class<ClassNumber>_<Type(A-C)>_Chip.png
- Example: Swordmaster B Type => Class01_B_Chip.png
- <Special cases Character Chips assigned after Hero uses Zenura>
- Class08_A_Chip_Zenura.png
- Class08_B_Chip_Zenura.png
- Class08_C_Chip_Zenura.png
- etc.
- [Player Face Graphics] (displayed on the lower left-hand side of screen)
- Please prepare a . png file with the dimensions of 62x83.
- (Sample image can be found in the MOD_Graphic\Sample folder)
- Class<ClassNumber>_<Type(A-C)>_Face.png
- Example: Hero A Type => Class08_A_Face.png
- <Special Case: Face graphics assigned after Hero uses Zenura>
- Class08_A_Face_Zenura.png
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