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- //Name of this crate
- _crateName = "adminevent";
- // Crate type.
- _classname = "RUVehicleBox"; //GuerillaCacheBox USVehicleBox RUVehicleBox
- // Set the # of items
- _numItems = 1;
- // Location of player and crate
- _dir = getdir player;
- _pos = getposATL player;
- _pos = [(_pos select 0)+1*sin(_dir),(_pos select 1)+1*cos(_dir), (_pos select 2)];
- _spawnCrate = createVehicle [_classname, _pos, [], 0, "CAN_COLLIDE"];
- _spawnCrate setDir _dir;
- _spawnCrate setposATL _pos;
- // Remove default items/weapons from current crate before adding custom gear
- clearWeaponCargoGlobal _spawnCrate;
- clearMagazineCargoGlobal _spawnCrate;
- clearBackpackCargoGlobal _spawnCrate;
- _spawnCrate addMagazineCargoGlobal ["SmokeShellPurple", _numItems * 3];
- _spawnCrate addWeaponCargoGlobal ["APSI", _numItems * 2];
- _spawnCrate addWeaponCargoGlobal ["vil_M110", _numItems * 1];
- _spawnCrate addWeaponCargoGlobal ["Binocular_Vector", _numItems * 2];
- _spawnCrate addMagazineCargoGlobal ["MortarBucket", _numItems * 5];
- _spawnCrate addMagazineCargoGlobal ["CinderBlocks", _numItems * 16];
- _spawnCrate addMagazineCargoGlobal ["ItemPole", _numItems * 15];
- _spawnCrate addMagazineCargoGlobal ["ItemTankTrap", _numItems * 15];
- _spawnCrate addMagazineCargoGlobal ["ItemBloodbag", _numItems * 5];
- _spawnCrate addMagazineCargoGlobal ["ItemWoodWallLg", _numItems * 6];
- _spawnCrate addMagazineCargoGlobal ["ItemWoodFloor", _numItems * 8];
- _spawnCrate addMagazineCargoGlobal ["ItemComboLock", _numItems * 2];
- _spawnCrate addMagazineCargoGlobal ["PartWoodLumber", _numItems * 20];
- _spawnCrate addMagazineCargoGlobal ["PartWoodPlywood", _numItems * 20];
- _spawnCrate addMagazineCargoGlobal ["ItemVault", _numItems * 1];
- _spawnCrate addMagazineCargoGlobal ["20Rnd_762x51_DMR", _numItems * 4];
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