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- [14325.977] Initializing Lua 5.1.4
- [14469.888] InstalledPanel: Refreshing Mods
- [14469.888] InstalledPanel: GetModBrowserListings()
- [14469.966] InstalledPanel: Refreshing Mods
- [14469.966] InstalledPanel: GetModBrowserListings()
- [14495.550] InstalledPanel: Refreshing Mods
- [14495.550] InstalledPanel: GetModBrowserListings()
- [14497.937] InstalledPanel: Refreshing Mods
- [14497.937] InstalledPanel: GetModBrowserListings()
- [14508.732] InstalledPanel: Refreshing Mods
- [14508.732] InstalledPanel: GetModBrowserListings()
- [14508.763] InstalledPanel: Refreshing Mods
- [14508.763] InstalledPanel: GetModBrowserListings()
- [14521.509] InstalledPanel: Refreshing Mods
- [14521.509] InstalledPanel: GetModBrowserListings()
- [14521.977] InstalledPanel: Refreshing Mods
- [14521.977] InstalledPanel: GetModBrowserListings()
- [14522.850] InstalledPanel: Refreshing Mods
- [14522.850] InstalledPanel: GetModBrowserListings()
- [14525.814] InstalledPanel: Refreshing Mods
- [14525.814] InstalledPanel: GetModBrowserListings()
- [14605.999] InstalledPanel: Refreshing Mods
- [14605.999] InstalledPanel: GetModBrowserListings()
- [14610.538] InstalledPanel: Refreshing Mods
- [14610.538] InstalledPanel: GetModBrowserListings()
- [14719.396] InstalledPanel: Refreshing Mods
- [14719.396] InstalledPanel: GetModBrowserListings()
- [14808.519] Map Script: Generating Map
- [14808.519] Map Script: Generating Plot Types (Lua Continents) ...
- [14808.535] Map Script: Setting Plot Types (MapGenerator.Lua)
- [14808.566] Map Script: Setting coasts and oceans (MapGenerator.Lua)
- [14808.566] Map Script: Expanding coasts (MapGenerator.Lua)
- [14808.582] Map Script: Generating Terrain (Lua Continents) ...
- [14808.582] Map Script: Setting Terrain Types (MapGenerator.Lua)
- [14808.597] Map Script: Map Generation - Adding Rivers
- [14808.613] Map Script: Map Generation - Adding Lakes
- [14808.613] Map Script: 1 lakes added
- [14808.613] Map Script: Adding Features (Lua Continents) ...
- [14808.660] Map Script: Creating start plot database.
- [14808.660] Map Script: Dividing the map in to Regions.
- [14808.660] Map Script: Map Generation - Dividing the map in to Regions
- [14808.660] Map Script: -
- [14808.660] Map Script: Civs: 6
- [14808.660] Map Script: City States: 12
- [14808.675] Map Script: * * * * * * * * * *
- [14808.675] Map Script: Area ID 311314 has fertility of 1181
- [14808.675] Map Script: Area ID 253963 has fertility of 1392
- [14808.675] Map Script: Area ID 360472 has fertility of 9
- [14808.675] Map Script: Area ID 327700 has fertility of 6
- [14808.675] Map Script: Area ID 319507 has fertility of 6
- [14808.675] Map Script: Area ID 335893 has fertility of 64
- [14808.675] Map Script: Area ID 262156 has fertility of 61
- [14808.675] Map Script: * * * * * * * * * *
- [14808.675] Map Script: Interim Table ID 1 has fertility of 6
- [14808.675] Map Script: Interim Table ID 2 has fertility of 6
- [14808.675] Map Script: Interim Table ID 3 has fertility of 9
- [14808.675] Map Script: Interim Table ID 4 has fertility of 61
- [14808.675] Map Script: Interim Table ID 5 has fertility of 64
- [14808.675] Map Script: Interim Table ID 6 has fertility of 1181
- [14808.675] Map Script: Interim Table ID 7 has fertility of 1392
- [14808.675] Map Script: * * * * * * * * * *
- [14808.675] Map Script: -
- [14808.675] Map Script: --- Continental Division, Initial Readout ---
- [14808.675] Map Script: -
- [14808.675] Map Script: - Global Fertility: 2719
- [14808.675] Map Script: - Total Land Plots: 694
- [14808.675] Map Script: - Total Areas: 7
- [14808.675] Map Script: - Relevant Areas: 6
- [14808.675] Map Script: -
- [14808.675] Map Script: * * * * * * * * * *
- [14808.675] Map Script: Area ID 253963 has fertility of 1392
- [14808.675] Map Script: Area ID 311314 has fertility of 1181
- [14808.675] Map Script: Area ID 335893 has fertility of 64
- [14808.675] Map Script: Area ID 262156 has fertility of 61
- [14808.675] Map Script: Area ID 360472 has fertility of 9
- [14808.675] Map Script: Area ID 319507 has fertility of 6
- [14808.675] Map Script: * * * * * * * * * *
- [14808.675] Map Script: - - Searching landmasses in order to place Civ # 1
- [14808.675] Map Script: -
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 1392
- [14808.675] Map Script: Civ # 1 has been assigned to Area# 253963
- [14808.675] Map Script: -
- [14808.675] Map Script: - - Searching landmasses in order to place Civ # 2
- [14808.675] Map Script: -
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 696
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 311314 with fertility of 1181
- [14808.675] Map Script: Civ # 2 has been assigned to Area# 311314
- [14808.675] Map Script: -
- [14808.675] Map Script: - - Searching landmasses in order to place Civ # 3
- [14808.675] Map Script: -
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 696
- [14808.675] Map Script: Civ # 3 has been assigned to Area# 253963
- [14808.675] Map Script: -
- [14808.675] Map Script: - - Searching landmasses in order to place Civ # 4
- [14808.675] Map Script: -
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 464
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 311314 with fertility of 590.5
- [14808.675] Map Script: Civ # 4 has been assigned to Area# 311314
- [14808.675] Map Script: -
- [14808.675] Map Script: - - Searching landmasses in order to place Civ # 5
- [14808.675] Map Script: -
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 464
- [14808.675] Map Script: Civ # 5 has been assigned to Area# 253963
- [14808.675] Map Script: -
- [14808.675] Map Script: - - Searching landmasses in order to place Civ # 6
- [14808.675] Map Script: -
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 348
- [14808.675] Map Script: - Found new candidate landmass with Area ID#: 311314 with fertility of 393.66666666667
- [14808.675] Map Script: Civ # 6 has been assigned to Area# 311314
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: --- End of Initial Readout ---
- [14808.675] Map Script: -
- [14808.675] Map Script: *** Number of Civs per Landmass - Table Readout ***
- [14808.675] Map Script: --------------------------------------------------
- [14808.675] Map Script: Table printout for table ID: table: 12CCC4A0
- [14808.675] Map Script: Table index: 1 Table entry: 3
- [14808.675] Map Script: Table index: 2 Table entry: 3
- [14808.675] Map Script: Table index: 3 Table entry: 0
- [14808.675] Map Script: Table index: 4 Table entry: 0
- [14808.675] Map Script: Table index: 5 Table entry: 0
- [14808.675] Map Script: Table index: 6 Table entry: 0
- [14808.675] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - -
- [14808.675] Map Script: --- End of Civs per Landmass readout ***
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: - Region #: 1
- [14808.675] Map Script: - Civs on this landmass: 3
- [14808.675] Map Script: - Area ID#: 253963
- [14808.675] Map Script: - Fertility: 1392
- [14808.675] Map Script: - Plot Count: 770
- [14808.675] Map Script: -
- [14808.675] Map Script: DivideIntoRegions: Divide in to Thirds selected.
- [14808.675] Map Script: -
- [14808.675] Map Script: ChopIntoThree called.
- [14808.675] Map Script: Dividing along horizontal line between rows: 17 - 18
- [14808.675] Map Script: -
- [14808.675] Map Script: Removed Dead Rows, West: 0 East: 6
- [14808.675] Map Script: Removed Dead Rows, South: 0 North: 0
- [14808.675] Map Script: -
- [14808.675] Map Script: Incoming values: 5 3 22 15
- [14808.675] Map Script: Outgoing values: 5 3 16 15
- [14808.675] Map Script: -
- [14808.675] Map Script: Size of incoming fertility table: 330
- [14808.675] Map Script: Size of outgoing fertility table: 240
- [14808.675] Map Script: Dividing along vertical line between columns: 16 - 17
- [14808.675] Map Script: -
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: Defined location of Start Region # 1
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: Defined location of Start Region # 2
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: Defined location of Start Region # 3
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: - Region #: 2
- [14808.675] Map Script: - Civs on this landmass: 3
- [14808.675] Map Script: - Area ID#: 311314
- [14808.675] Map Script: - Fertility: 1181
- [14808.675] Map Script: - Plot Count: 806
- [14808.675] Map Script: -
- [14808.675] Map Script: DivideIntoRegions: Divide in to Thirds selected.
- [14808.675] Map Script: -
- [14808.675] Map Script: ChopIntoThree called.
- [14808.675] Map Script: Dividing along horizontal line between rows: 24 - 25
- [14808.675] Map Script: -
- [14808.675] Map Script: Removed Dead Rows, West: 2 East: 1
- [14808.675] Map Script: Removed Dead Rows, South: 0 North: 0
- [14808.675] Map Script: -
- [14808.675] Map Script: Incoming values: 29 25 26 14
- [14808.675] Map Script: Outgoing values: 31 25 23 14
- [14808.675] Map Script: -
- [14808.675] Map Script: Size of incoming fertility table: 364
- [14808.675] Map Script: Size of outgoing fertility table: 322
- [14808.675] Map Script: Dividing along vertical line between columns: 40 - 41
- [14808.675] Map Script: -
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: Defined location of Start Region # 4
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: Defined location of Start Region # 5
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: Defined location of Start Region # 6
- [14808.675] Map Script: ---------------------------------------------
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: Data for Start Region # 1
- [14808.675] Map Script: WestX: 5
- [14808.675] Map Script: SouthY: 3
- [14808.675] Map Script: Width: 16
- [14808.675] Map Script: Height: 15
- [14808.675] Map Script: AreaID: 253963
- [14808.675] Map Script: Fertility: 509
- [14808.675] Map Script: Plots: 240
- [14808.675] Map Script: Fert/Plot: 2.1208333333333
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: Data for Start Region # 2
- [14808.675] Map Script: WestX: 5
- [14808.675] Map Script: SouthY: 18
- [14808.675] Map Script: Width: 12
- [14808.675] Map Script: Height: 20
- [14808.675] Map Script: AreaID: 253963
- [14808.675] Map Script: Fertility: 461
- [14808.675] Map Script: Plots: 240
- [14808.675] Map Script: Fert/Plot: 1.9208333333333
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: Data for Start Region # 3
- [14808.675] Map Script: WestX: 17
- [14808.675] Map Script: SouthY: 18
- [14808.675] Map Script: Width: 10
- [14808.675] Map Script: Height: 20
- [14808.675] Map Script: AreaID: 253963
- [14808.675] Map Script: Fertility: 422
- [14808.675] Map Script: Plots: 200
- [14808.675] Map Script: Fert/Plot: 2.11
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: Data for Start Region # 4
- [14808.675] Map Script: WestX: 29
- [14808.675] Map Script: SouthY: 8
- [14808.675] Map Script: Width: 26
- [14808.675] Map Script: Height: 17
- [14808.675] Map Script: AreaID: 311314
- [14808.675] Map Script: Fertility: 478
- [14808.675] Map Script: Plots: 442
- [14808.675] Map Script: Fert/Plot: 1.0814479638009
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: Data for Start Region # 5
- [14808.675] Map Script: WestX: 31
- [14808.675] Map Script: SouthY: 25
- [14808.675] Map Script: Width: 10
- [14808.675] Map Script: Height: 14
- [14808.675] Map Script: AreaID: 311314
- [14808.675] Map Script: Fertility: 358
- [14808.675] Map Script: Plots: 140
- [14808.675] Map Script: Fert/Plot: 2.5571428571429
- [14808.675] Map Script: -
- [14808.675] Map Script: -
- [14808.675] Map Script: Data for Start Region # 6
- [14808.675] Map Script: WestX: 41
- [14808.675] Map Script: SouthY: 25
- [14808.675] Map Script: Width: 13
- [14808.675] Map Script: Height: 14
- [14808.675] Map Script: AreaID: 311314
- [14808.675] Map Script: Fertility: 345
- [14808.675] Map Script: Plots: 182
- [14808.675] Map Script: Fert/Plot: 1.8956043956044
- [14808.675] Map Script: -
- [14808.675] Map Script: Choosing start locations for civilizations.
- [14808.675] Map Script: Map Generation - Choosing Start Locations for Civilizations
- [14808.691] Map Script: Normalizing start locations and assigning them to Players.
- [14808.691] Map Script: Player 0 of Civ Type CIVILIZATION_ASSYRIA
- [14808.691] Map Script: Player 1 of Civ Type CIVILIZATION_GERMANY
- [14808.691] Map Script: Player 2 of Civ Type CIVILIZATION_PORTUGAL
- [14808.691] Map Script: - - - - - - - needs Coastal Start!
- [14808.691] Map Script: -
- [14808.691] Map Script: Player 3 of Civ Type CIVILIZATION_RUSSIA
- [14808.691] Map Script: Player 4 of Civ Type CIVILIZATION_MONGOL
- [14808.691] Map Script: Player 5 of Civ Type CIVILIZATION_BYZANTIUM
- [14808.691] Map Script: - - - - - - - needs Coastal Start!
- [14808.691] Map Script: -
- [14808.691] Map Script: Civs with Coastal Bias: 2
- [14808.691] Map Script: Civs with River Bias: 0
- [14808.691] Map Script: Civs with Region Priority: 2
- [14808.691] Map Script: Civs with Region Avoid: 1
- [14808.691] Map Script: -
- [14808.691] Map Script: Region# 1 has a Coastal Start.
- [14808.691] Map Script: Region# 2 has a Coastal Start.
- [14808.691] Map Script: Region# 3 has a Coastal Start.
- [14808.691] Map Script: Region# 4 has a Coastal Start.
- [14808.691] Map Script: Region# 6 has a Coastal Start.
- [14808.691] Map Script: iNumCoastalCivs: 2
- [14808.691] Map Script: iNumUnassignableCoastStarts: 0
- [14808.691] Map Script: shuffled_coastal_civs[1]: 5
- [14808.691] Map Script: shuffled_coastal_civs[2]: 2
- [14808.691] Map Script: Placing Natural Wonders.
- [14808.831] Map Script: -
- [14808.831] Map Script: -
- [14808.831] Map Script: --- Number of Candidate Plots on the map for Natural Wonders ---
- [14808.831] Map Script: -
- [14808.831] Map Script: - 13 candidates for FEATURE_CRATER
- [14808.831] Map Script: - 4 candidates for FEATURE_FUJI
- [14808.831] Map Script: - 4 candidates for FEATURE_MESA
- [14808.831] Map Script: - 100 candidates for FEATURE_REEF
- [14808.831] Map Script: - 1058 candidates for FEATURE_VOLCANO
- [14808.831] Map Script: - 107 candidates for FEATURE_GIBRALTAR
- [14808.831] Map Script: - 31 candidates for FEATURE_GEYSER
- [14808.831] Map Script: - 104 candidates for FEATURE_FOUNTAIN_YOUTH
- [14808.831] Map Script: - 73 candidates for FEATURE_POTOSI
- [14808.831] Map Script: - 36 candidates for FEATURE_EL_DORADO
- [14808.831] Map Script: - 64 candidates for FEATURE_SRI_PADA
- [14808.831] Map Script: - 7 candidates for FEATURE_MT_SINAI
- [14808.831] Map Script: - 58 candidates for FEATURE_MT_KAILASH
- [14808.831] Map Script: - 13 candidates for FEATURE_ULURU
- [14808.831] Map Script: - 104 candidates for FEATURE_LAKE_VICTORIA
- [14808.831] Map Script: - 26 candidates for FEATURE_KILIMANJARO
- [14808.831] Map Script: - 93 candidates for FEATURE_SOLOMONS_MINES
- [14808.831] Map Script: -
- [14808.831] Map Script: --- End of candidates readout for Natural Wonders ---
- [14808.831] Map Script: -
- [14808.847] Map Script: -- Placed all Natural Wonders --
- [14808.847] Map Script: -
- [14808.847] Map Script: -
- [14808.847] Map Script: Placing Resources and City States.
- [14808.847] Map Script: Map Generation - Assigning Luxury Resource Distribution
- [14808.847] Map Script: -
- [14808.847] Map Script: Region# 4 of type 2 has been assigned Luxury ID# 17
- [14808.847] Map Script: -
- [14808.847] Map Script: Region# 2 of type 2 has been assigned Luxury ID# 14
- [14808.847] Map Script: -
- [14808.847] Map Script: Region# 6 of type 3 has been assigned Luxury ID# 23
- [14808.847] Map Script: -
- [14808.847] Map Script: Region# 3 of type 6 has been assigned Luxury ID# 26
- [14808.847] Map Script: -
- [14808.847] Map Script: Region# 1 of type 6 has been assigned Luxury ID# 27
- [14808.847] Map Script: -
- [14808.847] Map Script: Region# 5 of type 7 has been assigned Luxury ID# 24
- [14808.847] Map Script: Luxury ID# 14 rejected by City States as already belonging to Regions.
- [14808.847] Map Script: Luxury ID# 17 rejected by City States as already belonging to Regions.
- [14808.847] Map Script: Luxury ID# 23 rejected by City States as already belonging to Regions.
- [14808.847] Map Script: Luxury ID# 24 rejected by City States as already belonging to Regions.
- [14808.847] Map Script: Luxury ID# 26 rejected by City States as already belonging to Regions.
- [14808.847] Map Script: Luxury ID# 27 rejected by City States as already belonging to Regions.
- [14808.847] Map Script: --- Luxury Assignment Table ---
- [14808.847] Map Script: -
- [14808.847] Map Script: - - Assigned to Regions - -
- [14808.847] Map Script: Region# 4 has Luxury type 17
- [14808.847] Map Script: Region# 2 has Luxury type 14
- [14808.847] Map Script: Region# 6 has Luxury type 23
- [14808.847] Map Script: Region# 3 has Luxury type 26
- [14808.847] Map Script: Region# 1 has Luxury type 27
- [14808.847] Map Script: Region# 5 has Luxury type 24
- [14808.847] Map Script: -
- [14808.847] Map Script: - - Assigned to City States - -
- [14808.847] Map Script: Luxury type 22
- [14808.847] Map Script: Luxury type 31
- [14808.847] Map Script: Luxury type 20
- [14808.847] Map Script: -
- [14808.847] Map Script: - - Assigned to Random - -
- [14808.847] Map Script: Luxury type 33
- [14808.847] Map Script: Luxury type 15
- [14808.847] Map Script: Luxury type 34
- [14808.847] Map Script: Luxury type 21
- [14808.847] Map Script: Luxury type 32
- [14808.847] Map Script: -
- [14808.847] Map Script: - - Luxuries handled via Special Case - -
- [14808.847] Map Script: Luxury type 18
- [14808.847] Map Script: -
- [14808.847] Map Script: - - Disabled - -
- [14808.847] Map Script: Luxury type 30
- [14808.847] Map Script: Luxury type 19
- [14808.847] Map Script: Luxury type 13
- [14808.847] Map Script: Luxury type 25
- [14808.847] Map Script: Luxury type 16
- [14808.847] Map Script: - - - - - - - - - - - - - - - -
- [14808.847] Map Script: Map Generation - Placing City States
- [14808.847] Map Script: Map Generation - Choosing sites for City States
- [14808.862] Map Script: All city states assigned.
- [14808.878] Map Script: Map Generation - Placing Luxuries
- [14808.878] Map Script: -
- [14808.878] Map Script: Attempting to place Luxury# 17 at start plot 35 21 in Region# 4
- [14808.878] Map Script: -
- [14808.878] Map Script: Attempting to place Luxury# 14 at start plot 11 25 in Region# 2
- [14808.878] Map Script: -
- [14808.878] Map Script: Attempting to place Luxury# 23 at start plot 47 29 in Region# 6
- [14808.878] Map Script: -
- [14808.878] Map Script: Attempting to place Luxury# 26 at start plot 21 29 in Region# 3
- [14808.878] Map Script: -
- [14808.878] Map Script: Attempting to place Luxury# 27 at start plot 15 9 in Region# 1
- [14808.878] Map Script: -
- [14808.878] Map Script: Attempting to place Luxury# 24 at start plot 37 31 in Region# 5
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 27 to City State# 1
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 21 to City State# 2
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 3
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 4
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 15 to City State# 5
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 6
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 15 to City State# 7
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 8
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 9
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 22 to City State# 10
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 15 to City State# 11
- [14808.878] Map Script: -
- [14808.878] Map Script: -
- [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 12
- [14808.878] Map Script: -
- [14808.878] Map Script: - - -
- [14808.878] Map Script: Attempting to place regional luxury # 27 in Region# 1
- [14808.878] Map Script: -
- [14808.878] Map Script: - - -
- [14808.878] Map Script: Attempting to place regional luxury # 14 in Region# 2
- [14808.878] Map Script: -
- [14808.878] Map Script: - - -
- [14808.878] Map Script: Attempting to place regional luxury # 26 in Region# 3
- [14808.878] Map Script: -
- [14808.878] Map Script: - - -
- [14808.878] Map Script: Attempting to place regional luxury # 17 in Region# 4
- [14808.878] Map Script: -
- [14808.878] Map Script: - - -
- [14808.878] Map Script: Attempting to place regional luxury # 24 in Region# 5
- [14808.878] Map Script: -
- [14808.878] Map Script: - - -
- [14808.878] Map Script: Attempting to place regional luxury # 23 in Region# 6
- [14808.878] Map Script: * *
- [14808.878] Map Script: * iNumTypesRandom = 5
- [14808.878] Map Script: * *
- [14808.878] Map Script: -
- [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
- [14808.878] Map Script: - Found eligible luxury type: 18
- [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
- [14808.878] Map Script: -
- [14808.878] Map Script: Placed Second Luxury type of ID# 21 for start located at Plot 15 9 in Region# 1
- [14808.878] Map Script: -
- [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
- [14808.878] Map Script: - Found eligible luxury type: 18
- [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
- [14808.878] Map Script: -
- [14808.878] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 11 25 in Region# 2
- [14808.878] Map Script: -
- [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 3 ---
- [14808.878] Map Script: - Found eligible luxury type: 18
- [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 3 ---
- [14808.878] Map Script: -
- [14808.878] Map Script: Placed Second Luxury type of ID# 15 for start located at Plot 21 29 in Region# 3
- [14808.878] Map Script: -
- [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 4 ---
- [14808.878] Map Script: - Found eligible luxury type: 18
- [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 4 ---
- [14808.878] Map Script: -
- [14808.878] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 35 21 in Region# 4
- [14808.878] Map Script: -
- [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 5 ---
- [14808.878] Map Script: - Found eligible luxury type: 18
- [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 5 ---
- [14808.878] Map Script: -
- [14808.878] Map Script: Placed Second Luxury type of ID# 15 for start located at Plot 37 31 in Region# 5
- [14808.878] Map Script: -
- [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 6 ---
- [14808.878] Map Script: - Found eligible luxury type: 18
- [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 6 ---
- [14808.878] Map Script: -
- [14808.878] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 47 29 in Region# 6
- [14808.878] Map Script: Map Generation - Placing Strategics
- [14808.878] Map Script: Map Generation - Placing Bonuses
- [14808.878] Map Script: Map Generation - Normalize City State Locations
- [14808.894] Map Script: -
- [14808.894] Map Script: --- Table of Results, New Start Finder ---
- [14808.894] Map Script: -
- [14808.894] Map Script: Region# 1 has start plot at: 15 9 with Fertility Rating of 244
- [14808.894] Map Script: -
- [14808.894] Map Script: Region# 2 has start plot at: 11 25 with Fertility Rating of 226
- [14808.894] Map Script: -
- [14808.894] Map Script: Region# 3 has start plot at: 21 29 with Fertility Rating of 277
- [14808.894] Map Script: -
- [14808.894] Map Script: Region# 4 has start plot at: 35 21 with Fertility Rating of 193
- [14808.894] Map Script: -
- [14808.894] Map Script: Region# 5 has start plot at: 37 31 with Fertility Rating of 267
- [14808.894] Map Script: -
- [14808.894] Map Script: Region# 6 has start plot at: 47 29 with Fertility Rating of 216
- [14808.894] Map Script: -
- [14808.894] Map Script: --- End of Start Finder Results Table ---
- [14808.894] Map Script: -
- [14808.894] Map Script: -
- [14808.894] Map Script: --- Table of Final Results, City State Placements ---
- [14808.894] Map Script: -
- [14808.894] Map Script: - City State 1 in Region 1 is located at Plot 6 15
- [14808.894] Map Script: - City State 2 in Region 2 is located at Plot 11 18
- [14808.894] Map Script: - City State 3 in Region 3 is located at Plot 19 20
- [14808.894] Map Script: - City State 4 in Region 4 is located at Plot 51 10
- [14808.894] Map Script: - City State 5 in Region 5 is located at Plot 31 26
- [14808.894] Map Script: - City State 6 in Region 6 is located at Plot 43 37
- [14808.894] Map Script: - City State 7 in Region -1 is located at Plot 28 10
- [14808.894] Map Script: - City State 8 in Region 6 is located at Plot 42 26
- [14808.894] Map Script: - City State 9 in Region 5 is located at Plot 38 38
- [14808.894] Map Script: - City State 10 in Region 1 is located at Plot 5 10
- [14808.894] Map Script: - City State 11 in Region 4 is located at Plot 51 21
- [14808.894] Map Script: - City State 12 in Region 2 is located at Plot 16 36
- [14808.894] Map Script: -
- [14808.894] Map Script: - - - - -
- [14808.894] Map Script: -
- [14808.894] Map Script: --- Table of Final Results, Resource Distribution ---
- [14808.894] Map Script: -
- [14808.894] Map Script: - LUXURY Resources -
- [14808.894] Map Script: - Whale...: 0
- [14808.894] Map Script: - Pearls..: 5
- [14808.894] Map Script: - Gold....: 8
- [14808.894] Map Script: - Silver..: 0
- [14808.894] Map Script: - Gems....: 5
- [14808.894] Map Script: - Marble..: 5
- [14808.894] Map Script: - Ivory...: 0
- [14808.894] Map Script: - Fur.....: 6
- [14808.894] Map Script: - Dye.....: 4
- [14808.894] Map Script: - Spices..: 1
- [14808.894] Map Script: - Silk....: 6
- [14808.894] Map Script: - Sugar...: 3
- [14808.894] Map Script: - Cotton..: 0
- [14808.894] Map Script: - Wine....: 5
- [14808.894] Map Script: - Incense.: 7
- [14808.894] Map Script: - Expansion LUXURY Resources -
- [14808.894] Map Script: - Copper..: 0
- [14808.894] Map Script: - Salt....: 0
- [14808.894] Map Script: - Citrus..: 3
- [14808.894] Map Script: - Truffles: 3
- [14808.894] Map Script: - Crab....: 3
- [14808.894] Map Script: -
- [14808.894] Map Script: + TOTAL.Lux: 83
- [14808.894] Map Script: -
- [14808.894] Map Script: - STRATEGIC Resources -
- [14808.894] Map Script: - Iron....: 30
- [14808.894] Map Script: - Horse...: 46
- [14808.894] Map Script: - Coal....: 26
- [14808.894] Map Script: - Oil.....: 72
- [14808.894] Map Script: - Aluminum: 57
- [14808.894] Map Script: - Uranium.: 26
- [14808.894] Map Script: -
- [14808.894] Map Script: - BONUS Resources -
- [14808.894] Map Script: - Cow.....: 8
- [14808.894] Map Script: - Wheat...: 14
- [14808.894] Map Script: - Sheep...: 11
- [14808.894] Map Script: - Deer....: 15
- [14808.894] Map Script: - Banana..: 7
- [14808.894] Map Script: - Fish....: 62
- [14808.894] Map Script: - Stone...: 14
- [14808.894] Map Script: -
- [14808.894] Map Script: -----------------------------------------------------
- [14808.894] Map Script: -------------------------------
- [14808.894] Map Script: Map Generation - Adding Goodies
- [14808.909] Map Script: -------------------------------
- [14808.909] Map Script: Determining continents for art purposes (MapGenerator.Lua)
- [14820.952] CivilopediaScreen: SetSelectedCategory(12)
- [14820.952] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
- [14821.030] CivilopediaScreen: SetSelectedCategory(1)
- [14821.030] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
- [14824.322] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
- [14824.322] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
- [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
- [14828.207] EconomicGeneralInfo: Total Units - 2
- [14828.207] EconomicGeneralInfo: Maint Free Units - 0
- [14828.207] EconomicGeneralInfo: Paid Units - 2
- [14828.253] EconomicGeneralInfo: Total Units - 2
- [14828.253] EconomicGeneralInfo: Maint Free Units - 0
- [14828.253] EconomicGeneralInfo: Paid Units - 2
- [14829.143] ChoosePantheonPopup: -120
- [14829.143] ChoosePantheonPopup: 963
- [14829.143] ChoosePantheonPopup: 843
- [14829.985] ChooseIdeologyPopup: -120
- [14829.985] ChooseIdeologyPopup: 963
- [14829.985] ChooseIdeologyPopup: 843
- [14831.857] AdvisorInfoPopup: Closing Advisor Info
- [14831.857] Demographics: Dequeuing demographics
- [14831.857] Demographics: Dequeuing demographics
- [14894.008] HeroesEvents: nil
- [14894.055] HeroesEvents: InitAllHeroes----------------------------------------
- [14914.319] Advisors: Marking as seen
- [14918.672] TavernHeader: Showing Tavern
- [14918.672] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14919.280] TavernHeader: Showing Tavern
- [14919.280] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14922.665] TavernHeader: Showing Tavern
- [14922.665] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14923.601] TavernHeader: Showing Tavern
- [14923.601] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14924.397] TavernHeader: Showing Tavern
- [14924.397] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14925.068] TavernHeader: Showing Tavern
- [14925.068] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14925.894] TavernHeader: Showing Tavern
- [14925.894] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14926.721] TavernHeader: Showing Tavern
- [14926.721] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14928.890] TavernHeader: Showing Tavern
- [14928.905] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14929.592] TavernHeader: Showing Tavern
- [14929.592] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14930.216] TavernHeader: Showing Tavern
- [14930.216] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14930.918] TavernHeader: Showing Tavern
- [14930.918] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14934.116] NotificationPanel: Show Tavern for first Hero
- [14934.116] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14936.690] TavernHeader: Showing Tavern
- [14936.705] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14937.298] TavernHeader: Showing Tavern
- [14937.298] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14938.312] TavernHeader: Showing Tavern
- [14938.312] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14938.936] TavernHeader: Showing Tavern
- [14938.936] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14939.685] TavernHeader: Showing Tavern
- [14939.685] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14942.727] TavernHeader: Showing Tavern
- [14942.727] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14943.382] TavernHeader: Showing Tavern
- [14943.382] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14945.816] TavernHeader: Showing Tavern
- [14945.816] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14947.969] TavernHeader: Showing Tavern
- [14947.969] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14949.201] TavernHeader: Showing Tavern
- [14949.201] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14951.260] TavernHeader: Showing Tavern
- [14951.260] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14951.962] TavernHeader: Showing Tavern
- [14951.962] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14952.649] TavernHeader: Showing Tavern
- [14952.649] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14953.585] TavernHeader: Showing Tavern
- [14953.585] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14955.987] TavernHeader: Showing Tavern
- [14955.987] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14956.985] TavernHeader: Showing Tavern
- [14956.985] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14958.514] TavernHeader: Showing Tavern
- [14958.514] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14960.261] TavernHeader: Showing Tavern
- [14960.261] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14961.868] TavernHeader: Showing Tavern
- [14961.868] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14962.149] TavernPopup: table: 51B1C038 TXT_KEY_HERO_THULSA_DOOM
- [14962.289] TavernPopup: table: 51B1C038 TXT_KEY_HERO_THULSA_DOOM
- [14963.069] TavernPopup: table: 51B1C038 TXT_KEY_HERO_THULSA_DOOM
- [14964.879] TavernHeader: Showing Tavern
- [14964.879] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14965.300] TavernPopup: table: 566EE020 TXT_KEY_HERO_VALERIA
- [14967.172] TavernHeader: Showing Tavern
- [14967.188] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14967.609] TavernPopup: table: 51B613C0 TXT_KEY_HERO_THULSA_DOOM
- [14969.606] TavernHeader: Showing Tavern
- [14969.606] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14971.291] TavernHeader: Showing Tavern
- [14971.291] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14972.741] TavernHeader: Showing Tavern
- [14972.741] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14973.116] TavernPopup: table: 5E202368 TXT_KEY_HERO_CONAN
- [14975.986] TavernHeader: Showing Tavern
- [14975.986] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14979.465] TavernHeader: Showing Tavern
- [14979.465] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14981.244] TavernHeader: Showing Tavern
- [14981.244] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14982.694] TavernHeader: Showing Tavern
- [14982.694] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14984.254] TavernHeader: Showing Tavern
- [14984.270] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14986.033] TavernHeader: Showing Tavern
- [14986.048] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14994.098] TavernHeader: Showing Tavern
- [14994.098] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14995.939] TavernHeader: Showing Tavern
- [14995.939] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [14997.764] TavernHeader: Showing Tavern
- [14997.764] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15004.207] TavernHeader: Showing Tavern
- [15004.207] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15005.096] TavernHeader: Showing Tavern
- [15005.096] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15005.673] TavernHeader: Showing Tavern
- [15005.673] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15006.126] TavernHeader: Showing Tavern
- [15006.126] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15007.358] TavernHeader: Showing Tavern
- [15007.358] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15008.590] TavernHeader: Showing Tavern
- [15008.590] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15009.760] TavernHeader: Showing Tavern
- [15009.760] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15010.821] TavernHeader: Showing Tavern
- [15010.821] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15012.069] TavernHeader: Showing Tavern
- [15012.085] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15013.739] TavernHeader: Showing Tavern
- [15013.739] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15014.019] TavernPopup: table: 566E5920 TXT_KEY_HERO_VALERIA
- [15021.305] TavernHeader: Showing Tavern
- [15021.305] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15022.755] TavernHeader: Showing Tavern
- [15022.755] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15024.362] TavernHeader: Showing Tavern
- [15024.362] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15025.844] TavernHeader: Showing Tavern
- [15025.844] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15027.186] TavernHeader: Showing Tavern
- [15027.201] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15027.513] TavernPopup: table: 5E1EFC30 TXT_KEY_HERO_THULSA_DOOM
- [15029.011] TavernHeader: Showing Tavern
- [15029.011] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15030.524] TavernHeader: Showing Tavern
- [15030.524] TavernPopup: Tavern hired, available, forhire: 0 3 3
- [15032.147] TavernHeader: Showing Tavern
- [15032.147] TavernPopup: Tavern hired, available, forhire: 0 3 3
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