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  1. [14325.977] Initializing Lua 5.1.4
  2. [14469.888] InstalledPanel: Refreshing Mods
  3. [14469.888] InstalledPanel: GetModBrowserListings()
  4. [14469.966] InstalledPanel: Refreshing Mods
  5. [14469.966] InstalledPanel: GetModBrowserListings()
  6. [14495.550] InstalledPanel: Refreshing Mods
  7. [14495.550] InstalledPanel: GetModBrowserListings()
  8. [14497.937] InstalledPanel: Refreshing Mods
  9. [14497.937] InstalledPanel: GetModBrowserListings()
  10. [14508.732] InstalledPanel: Refreshing Mods
  11. [14508.732] InstalledPanel: GetModBrowserListings()
  12. [14508.763] InstalledPanel: Refreshing Mods
  13. [14508.763] InstalledPanel: GetModBrowserListings()
  14. [14521.509] InstalledPanel: Refreshing Mods
  15. [14521.509] InstalledPanel: GetModBrowserListings()
  16. [14521.977] InstalledPanel: Refreshing Mods
  17. [14521.977] InstalledPanel: GetModBrowserListings()
  18. [14522.850] InstalledPanel: Refreshing Mods
  19. [14522.850] InstalledPanel: GetModBrowserListings()
  20. [14525.814] InstalledPanel: Refreshing Mods
  21. [14525.814] InstalledPanel: GetModBrowserListings()
  22. [14605.999] InstalledPanel: Refreshing Mods
  23. [14605.999] InstalledPanel: GetModBrowserListings()
  24. [14610.538] InstalledPanel: Refreshing Mods
  25. [14610.538] InstalledPanel: GetModBrowserListings()
  26. [14719.396] InstalledPanel: Refreshing Mods
  27. [14719.396] InstalledPanel: GetModBrowserListings()
  28. [14808.519] Map Script: Generating Map
  29. [14808.519] Map Script: Generating Plot Types (Lua Continents) ...
  30. [14808.535] Map Script: Setting Plot Types (MapGenerator.Lua)
  31. [14808.566] Map Script: Setting coasts and oceans (MapGenerator.Lua)
  32. [14808.566] Map Script: Expanding coasts (MapGenerator.Lua)
  33. [14808.582] Map Script: Generating Terrain (Lua Continents) ...
  34. [14808.582] Map Script: Setting Terrain Types (MapGenerator.Lua)
  35. [14808.597] Map Script: Map Generation - Adding Rivers
  36. [14808.613] Map Script: Map Generation - Adding Lakes
  37. [14808.613] Map Script: 1 lakes added
  38. [14808.613] Map Script: Adding Features (Lua Continents) ...
  39. [14808.660] Map Script: Creating start plot database.
  40. [14808.660] Map Script: Dividing the map in to Regions.
  41. [14808.660] Map Script: Map Generation - Dividing the map in to Regions
  42. [14808.660] Map Script: -
  43. [14808.660] Map Script: Civs: 6
  44. [14808.660] Map Script: City States: 12
  45. [14808.675] Map Script: * * * * * * * * * *
  46. [14808.675] Map Script: Area ID 311314 has fertility of 1181
  47. [14808.675] Map Script: Area ID 253963 has fertility of 1392
  48. [14808.675] Map Script: Area ID 360472 has fertility of 9
  49. [14808.675] Map Script: Area ID 327700 has fertility of 6
  50. [14808.675] Map Script: Area ID 319507 has fertility of 6
  51. [14808.675] Map Script: Area ID 335893 has fertility of 64
  52. [14808.675] Map Script: Area ID 262156 has fertility of 61
  53. [14808.675] Map Script: * * * * * * * * * *
  54. [14808.675] Map Script: Interim Table ID 1 has fertility of 6
  55. [14808.675] Map Script: Interim Table ID 2 has fertility of 6
  56. [14808.675] Map Script: Interim Table ID 3 has fertility of 9
  57. [14808.675] Map Script: Interim Table ID 4 has fertility of 61
  58. [14808.675] Map Script: Interim Table ID 5 has fertility of 64
  59. [14808.675] Map Script: Interim Table ID 6 has fertility of 1181
  60. [14808.675] Map Script: Interim Table ID 7 has fertility of 1392
  61. [14808.675] Map Script: * * * * * * * * * *
  62. [14808.675] Map Script: -
  63. [14808.675] Map Script: --- Continental Division, Initial Readout ---
  64. [14808.675] Map Script: -
  65. [14808.675] Map Script: - Global Fertility: 2719
  66. [14808.675] Map Script: - Total Land Plots: 694
  67. [14808.675] Map Script: - Total Areas: 7
  68. [14808.675] Map Script: - Relevant Areas: 6
  69. [14808.675] Map Script: -
  70. [14808.675] Map Script: * * * * * * * * * *
  71. [14808.675] Map Script: Area ID 253963 has fertility of 1392
  72. [14808.675] Map Script: Area ID 311314 has fertility of 1181
  73. [14808.675] Map Script: Area ID 335893 has fertility of 64
  74. [14808.675] Map Script: Area ID 262156 has fertility of 61
  75. [14808.675] Map Script: Area ID 360472 has fertility of 9
  76. [14808.675] Map Script: Area ID 319507 has fertility of 6
  77. [14808.675] Map Script: * * * * * * * * * *
  78. [14808.675] Map Script: - - Searching landmasses in order to place Civ # 1
  79. [14808.675] Map Script: -
  80. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 1392
  81. [14808.675] Map Script: Civ # 1 has been assigned to Area# 253963
  82. [14808.675] Map Script: -
  83. [14808.675] Map Script: - - Searching landmasses in order to place Civ # 2
  84. [14808.675] Map Script: -
  85. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 696
  86. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 311314 with fertility of 1181
  87. [14808.675] Map Script: Civ # 2 has been assigned to Area# 311314
  88. [14808.675] Map Script: -
  89. [14808.675] Map Script: - - Searching landmasses in order to place Civ # 3
  90. [14808.675] Map Script: -
  91. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 696
  92. [14808.675] Map Script: Civ # 3 has been assigned to Area# 253963
  93. [14808.675] Map Script: -
  94. [14808.675] Map Script: - - Searching landmasses in order to place Civ # 4
  95. [14808.675] Map Script: -
  96. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 464
  97. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 311314 with fertility of 590.5
  98. [14808.675] Map Script: Civ # 4 has been assigned to Area# 311314
  99. [14808.675] Map Script: -
  100. [14808.675] Map Script: - - Searching landmasses in order to place Civ # 5
  101. [14808.675] Map Script: -
  102. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 464
  103. [14808.675] Map Script: Civ # 5 has been assigned to Area# 253963
  104. [14808.675] Map Script: -
  105. [14808.675] Map Script: - - Searching landmasses in order to place Civ # 6
  106. [14808.675] Map Script: -
  107. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 253963 with fertility of 348
  108. [14808.675] Map Script: - Found new candidate landmass with Area ID#: 311314 with fertility of 393.66666666667
  109. [14808.675] Map Script: Civ # 6 has been assigned to Area# 311314
  110. [14808.675] Map Script: -
  111. [14808.675] Map Script: -
  112. [14808.675] Map Script: --- End of Initial Readout ---
  113. [14808.675] Map Script: -
  114. [14808.675] Map Script: *** Number of Civs per Landmass - Table Readout ***
  115. [14808.675] Map Script: --------------------------------------------------
  116. [14808.675] Map Script: Table printout for table ID: table: 12CCC4A0
  117. [14808.675] Map Script: Table index: 1 Table entry: 3
  118. [14808.675] Map Script: Table index: 2 Table entry: 3
  119. [14808.675] Map Script: Table index: 3 Table entry: 0
  120. [14808.675] Map Script: Table index: 4 Table entry: 0
  121. [14808.675] Map Script: Table index: 5 Table entry: 0
  122. [14808.675] Map Script: Table index: 6 Table entry: 0
  123. [14808.675] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - -
  124. [14808.675] Map Script: --- End of Civs per Landmass readout ***
  125. [14808.675] Map Script: -
  126. [14808.675] Map Script: -
  127. [14808.675] Map Script: -
  128. [14808.675] Map Script: - Region #: 1
  129. [14808.675] Map Script: - Civs on this landmass: 3
  130. [14808.675] Map Script: - Area ID#: 253963
  131. [14808.675] Map Script: - Fertility: 1392
  132. [14808.675] Map Script: - Plot Count: 770
  133. [14808.675] Map Script: -
  134. [14808.675] Map Script: DivideIntoRegions: Divide in to Thirds selected.
  135. [14808.675] Map Script: -
  136. [14808.675] Map Script: ChopIntoThree called.
  137. [14808.675] Map Script: Dividing along horizontal line between rows: 17 - 18
  138. [14808.675] Map Script: -
  139. [14808.675] Map Script: Removed Dead Rows, West: 0 East: 6
  140. [14808.675] Map Script: Removed Dead Rows, South: 0 North: 0
  141. [14808.675] Map Script: -
  142. [14808.675] Map Script: Incoming values: 5 3 22 15
  143. [14808.675] Map Script: Outgoing values: 5 3 16 15
  144. [14808.675] Map Script: -
  145. [14808.675] Map Script: Size of incoming fertility table: 330
  146. [14808.675] Map Script: Size of outgoing fertility table: 240
  147. [14808.675] Map Script: Dividing along vertical line between columns: 16 - 17
  148. [14808.675] Map Script: -
  149. [14808.675] Map Script: ---------------------------------------------
  150. [14808.675] Map Script: Defined location of Start Region # 1
  151. [14808.675] Map Script: ---------------------------------------------
  152. [14808.675] Map Script: -
  153. [14808.675] Map Script: -
  154. [14808.675] Map Script: ---------------------------------------------
  155. [14808.675] Map Script: Defined location of Start Region # 2
  156. [14808.675] Map Script: ---------------------------------------------
  157. [14808.675] Map Script: -
  158. [14808.675] Map Script: -
  159. [14808.675] Map Script: ---------------------------------------------
  160. [14808.675] Map Script: Defined location of Start Region # 3
  161. [14808.675] Map Script: ---------------------------------------------
  162. [14808.675] Map Script: -
  163. [14808.675] Map Script: -
  164. [14808.675] Map Script: - Region #: 2
  165. [14808.675] Map Script: - Civs on this landmass: 3
  166. [14808.675] Map Script: - Area ID#: 311314
  167. [14808.675] Map Script: - Fertility: 1181
  168. [14808.675] Map Script: - Plot Count: 806
  169. [14808.675] Map Script: -
  170. [14808.675] Map Script: DivideIntoRegions: Divide in to Thirds selected.
  171. [14808.675] Map Script: -
  172. [14808.675] Map Script: ChopIntoThree called.
  173. [14808.675] Map Script: Dividing along horizontal line between rows: 24 - 25
  174. [14808.675] Map Script: -
  175. [14808.675] Map Script: Removed Dead Rows, West: 2 East: 1
  176. [14808.675] Map Script: Removed Dead Rows, South: 0 North: 0
  177. [14808.675] Map Script: -
  178. [14808.675] Map Script: Incoming values: 29 25 26 14
  179. [14808.675] Map Script: Outgoing values: 31 25 23 14
  180. [14808.675] Map Script: -
  181. [14808.675] Map Script: Size of incoming fertility table: 364
  182. [14808.675] Map Script: Size of outgoing fertility table: 322
  183. [14808.675] Map Script: Dividing along vertical line between columns: 40 - 41
  184. [14808.675] Map Script: -
  185. [14808.675] Map Script: ---------------------------------------------
  186. [14808.675] Map Script: Defined location of Start Region # 4
  187. [14808.675] Map Script: ---------------------------------------------
  188. [14808.675] Map Script: -
  189. [14808.675] Map Script: -
  190. [14808.675] Map Script: ---------------------------------------------
  191. [14808.675] Map Script: Defined location of Start Region # 5
  192. [14808.675] Map Script: ---------------------------------------------
  193. [14808.675] Map Script: -
  194. [14808.675] Map Script: -
  195. [14808.675] Map Script: ---------------------------------------------
  196. [14808.675] Map Script: Defined location of Start Region # 6
  197. [14808.675] Map Script: ---------------------------------------------
  198. [14808.675] Map Script: -
  199. [14808.675] Map Script: -
  200. [14808.675] Map Script: Data for Start Region # 1
  201. [14808.675] Map Script: WestX: 5
  202. [14808.675] Map Script: SouthY: 3
  203. [14808.675] Map Script: Width: 16
  204. [14808.675] Map Script: Height: 15
  205. [14808.675] Map Script: AreaID: 253963
  206. [14808.675] Map Script: Fertility: 509
  207. [14808.675] Map Script: Plots: 240
  208. [14808.675] Map Script: Fert/Plot: 2.1208333333333
  209. [14808.675] Map Script: -
  210. [14808.675] Map Script: -
  211. [14808.675] Map Script: Data for Start Region # 2
  212. [14808.675] Map Script: WestX: 5
  213. [14808.675] Map Script: SouthY: 18
  214. [14808.675] Map Script: Width: 12
  215. [14808.675] Map Script: Height: 20
  216. [14808.675] Map Script: AreaID: 253963
  217. [14808.675] Map Script: Fertility: 461
  218. [14808.675] Map Script: Plots: 240
  219. [14808.675] Map Script: Fert/Plot: 1.9208333333333
  220. [14808.675] Map Script: -
  221. [14808.675] Map Script: -
  222. [14808.675] Map Script: Data for Start Region # 3
  223. [14808.675] Map Script: WestX: 17
  224. [14808.675] Map Script: SouthY: 18
  225. [14808.675] Map Script: Width: 10
  226. [14808.675] Map Script: Height: 20
  227. [14808.675] Map Script: AreaID: 253963
  228. [14808.675] Map Script: Fertility: 422
  229. [14808.675] Map Script: Plots: 200
  230. [14808.675] Map Script: Fert/Plot: 2.11
  231. [14808.675] Map Script: -
  232. [14808.675] Map Script: -
  233. [14808.675] Map Script: Data for Start Region # 4
  234. [14808.675] Map Script: WestX: 29
  235. [14808.675] Map Script: SouthY: 8
  236. [14808.675] Map Script: Width: 26
  237. [14808.675] Map Script: Height: 17
  238. [14808.675] Map Script: AreaID: 311314
  239. [14808.675] Map Script: Fertility: 478
  240. [14808.675] Map Script: Plots: 442
  241. [14808.675] Map Script: Fert/Plot: 1.0814479638009
  242. [14808.675] Map Script: -
  243. [14808.675] Map Script: -
  244. [14808.675] Map Script: Data for Start Region # 5
  245. [14808.675] Map Script: WestX: 31
  246. [14808.675] Map Script: SouthY: 25
  247. [14808.675] Map Script: Width: 10
  248. [14808.675] Map Script: Height: 14
  249. [14808.675] Map Script: AreaID: 311314
  250. [14808.675] Map Script: Fertility: 358
  251. [14808.675] Map Script: Plots: 140
  252. [14808.675] Map Script: Fert/Plot: 2.5571428571429
  253. [14808.675] Map Script: -
  254. [14808.675] Map Script: -
  255. [14808.675] Map Script: Data for Start Region # 6
  256. [14808.675] Map Script: WestX: 41
  257. [14808.675] Map Script: SouthY: 25
  258. [14808.675] Map Script: Width: 13
  259. [14808.675] Map Script: Height: 14
  260. [14808.675] Map Script: AreaID: 311314
  261. [14808.675] Map Script: Fertility: 345
  262. [14808.675] Map Script: Plots: 182
  263. [14808.675] Map Script: Fert/Plot: 1.8956043956044
  264. [14808.675] Map Script: -
  265. [14808.675] Map Script: Choosing start locations for civilizations.
  266. [14808.675] Map Script: Map Generation - Choosing Start Locations for Civilizations
  267. [14808.691] Map Script: Normalizing start locations and assigning them to Players.
  268. [14808.691] Map Script: Player 0 of Civ Type CIVILIZATION_ASSYRIA
  269. [14808.691] Map Script: Player 1 of Civ Type CIVILIZATION_GERMANY
  270. [14808.691] Map Script: Player 2 of Civ Type CIVILIZATION_PORTUGAL
  271. [14808.691] Map Script: - - - - - - - needs Coastal Start!
  272. [14808.691] Map Script: -
  273. [14808.691] Map Script: Player 3 of Civ Type CIVILIZATION_RUSSIA
  274. [14808.691] Map Script: Player 4 of Civ Type CIVILIZATION_MONGOL
  275. [14808.691] Map Script: Player 5 of Civ Type CIVILIZATION_BYZANTIUM
  276. [14808.691] Map Script: - - - - - - - needs Coastal Start!
  277. [14808.691] Map Script: -
  278. [14808.691] Map Script: Civs with Coastal Bias: 2
  279. [14808.691] Map Script: Civs with River Bias: 0
  280. [14808.691] Map Script: Civs with Region Priority: 2
  281. [14808.691] Map Script: Civs with Region Avoid: 1
  282. [14808.691] Map Script: -
  283. [14808.691] Map Script: Region# 1 has a Coastal Start.
  284. [14808.691] Map Script: Region# 2 has a Coastal Start.
  285. [14808.691] Map Script: Region# 3 has a Coastal Start.
  286. [14808.691] Map Script: Region# 4 has a Coastal Start.
  287. [14808.691] Map Script: Region# 6 has a Coastal Start.
  288. [14808.691] Map Script: iNumCoastalCivs: 2
  289. [14808.691] Map Script: iNumUnassignableCoastStarts: 0
  290. [14808.691] Map Script: shuffled_coastal_civs[1]: 5
  291. [14808.691] Map Script: shuffled_coastal_civs[2]: 2
  292. [14808.691] Map Script: Placing Natural Wonders.
  293. [14808.831] Map Script: -
  294. [14808.831] Map Script: -
  295. [14808.831] Map Script: --- Number of Candidate Plots on the map for Natural Wonders ---
  296. [14808.831] Map Script: -
  297. [14808.831] Map Script: - 13 candidates for FEATURE_CRATER
  298. [14808.831] Map Script: - 4 candidates for FEATURE_FUJI
  299. [14808.831] Map Script: - 4 candidates for FEATURE_MESA
  300. [14808.831] Map Script: - 100 candidates for FEATURE_REEF
  301. [14808.831] Map Script: - 1058 candidates for FEATURE_VOLCANO
  302. [14808.831] Map Script: - 107 candidates for FEATURE_GIBRALTAR
  303. [14808.831] Map Script: - 31 candidates for FEATURE_GEYSER
  304. [14808.831] Map Script: - 104 candidates for FEATURE_FOUNTAIN_YOUTH
  305. [14808.831] Map Script: - 73 candidates for FEATURE_POTOSI
  306. [14808.831] Map Script: - 36 candidates for FEATURE_EL_DORADO
  307. [14808.831] Map Script: - 64 candidates for FEATURE_SRI_PADA
  308. [14808.831] Map Script: - 7 candidates for FEATURE_MT_SINAI
  309. [14808.831] Map Script: - 58 candidates for FEATURE_MT_KAILASH
  310. [14808.831] Map Script: - 13 candidates for FEATURE_ULURU
  311. [14808.831] Map Script: - 104 candidates for FEATURE_LAKE_VICTORIA
  312. [14808.831] Map Script: - 26 candidates for FEATURE_KILIMANJARO
  313. [14808.831] Map Script: - 93 candidates for FEATURE_SOLOMONS_MINES
  314. [14808.831] Map Script: -
  315. [14808.831] Map Script: --- End of candidates readout for Natural Wonders ---
  316. [14808.831] Map Script: -
  317. [14808.847] Map Script: -- Placed all Natural Wonders --
  318. [14808.847] Map Script: -
  319. [14808.847] Map Script: -
  320. [14808.847] Map Script: Placing Resources and City States.
  321. [14808.847] Map Script: Map Generation - Assigning Luxury Resource Distribution
  322. [14808.847] Map Script: -
  323. [14808.847] Map Script: Region# 4 of type 2 has been assigned Luxury ID# 17
  324. [14808.847] Map Script: -
  325. [14808.847] Map Script: Region# 2 of type 2 has been assigned Luxury ID# 14
  326. [14808.847] Map Script: -
  327. [14808.847] Map Script: Region# 6 of type 3 has been assigned Luxury ID# 23
  328. [14808.847] Map Script: -
  329. [14808.847] Map Script: Region# 3 of type 6 has been assigned Luxury ID# 26
  330. [14808.847] Map Script: -
  331. [14808.847] Map Script: Region# 1 of type 6 has been assigned Luxury ID# 27
  332. [14808.847] Map Script: -
  333. [14808.847] Map Script: Region# 5 of type 7 has been assigned Luxury ID# 24
  334. [14808.847] Map Script: Luxury ID# 14 rejected by City States as already belonging to Regions.
  335. [14808.847] Map Script: Luxury ID# 17 rejected by City States as already belonging to Regions.
  336. [14808.847] Map Script: Luxury ID# 23 rejected by City States as already belonging to Regions.
  337. [14808.847] Map Script: Luxury ID# 24 rejected by City States as already belonging to Regions.
  338. [14808.847] Map Script: Luxury ID# 26 rejected by City States as already belonging to Regions.
  339. [14808.847] Map Script: Luxury ID# 27 rejected by City States as already belonging to Regions.
  340. [14808.847] Map Script: --- Luxury Assignment Table ---
  341. [14808.847] Map Script: -
  342. [14808.847] Map Script: - - Assigned to Regions - -
  343. [14808.847] Map Script: Region# 4 has Luxury type 17
  344. [14808.847] Map Script: Region# 2 has Luxury type 14
  345. [14808.847] Map Script: Region# 6 has Luxury type 23
  346. [14808.847] Map Script: Region# 3 has Luxury type 26
  347. [14808.847] Map Script: Region# 1 has Luxury type 27
  348. [14808.847] Map Script: Region# 5 has Luxury type 24
  349. [14808.847] Map Script: -
  350. [14808.847] Map Script: - - Assigned to City States - -
  351. [14808.847] Map Script: Luxury type 22
  352. [14808.847] Map Script: Luxury type 31
  353. [14808.847] Map Script: Luxury type 20
  354. [14808.847] Map Script: -
  355. [14808.847] Map Script: - - Assigned to Random - -
  356. [14808.847] Map Script: Luxury type 33
  357. [14808.847] Map Script: Luxury type 15
  358. [14808.847] Map Script: Luxury type 34
  359. [14808.847] Map Script: Luxury type 21
  360. [14808.847] Map Script: Luxury type 32
  361. [14808.847] Map Script: -
  362. [14808.847] Map Script: - - Luxuries handled via Special Case - -
  363. [14808.847] Map Script: Luxury type 18
  364. [14808.847] Map Script: -
  365. [14808.847] Map Script: - - Disabled - -
  366. [14808.847] Map Script: Luxury type 30
  367. [14808.847] Map Script: Luxury type 19
  368. [14808.847] Map Script: Luxury type 13
  369. [14808.847] Map Script: Luxury type 25
  370. [14808.847] Map Script: Luxury type 16
  371. [14808.847] Map Script: - - - - - - - - - - - - - - - -
  372. [14808.847] Map Script: Map Generation - Placing City States
  373. [14808.847] Map Script: Map Generation - Choosing sites for City States
  374. [14808.862] Map Script: All city states assigned.
  375. [14808.878] Map Script: Map Generation - Placing Luxuries
  376. [14808.878] Map Script: -
  377. [14808.878] Map Script: Attempting to place Luxury# 17 at start plot 35 21 in Region# 4
  378. [14808.878] Map Script: -
  379. [14808.878] Map Script: Attempting to place Luxury# 14 at start plot 11 25 in Region# 2
  380. [14808.878] Map Script: -
  381. [14808.878] Map Script: Attempting to place Luxury# 23 at start plot 47 29 in Region# 6
  382. [14808.878] Map Script: -
  383. [14808.878] Map Script: Attempting to place Luxury# 26 at start plot 21 29 in Region# 3
  384. [14808.878] Map Script: -
  385. [14808.878] Map Script: Attempting to place Luxury# 27 at start plot 15 9 in Region# 1
  386. [14808.878] Map Script: -
  387. [14808.878] Map Script: Attempting to place Luxury# 24 at start plot 37 31 in Region# 5
  388. [14808.878] Map Script: -
  389. [14808.878] Map Script: -
  390. [14808.878] Map Script: -Assigned Luxury Type 27 to City State# 1
  391. [14808.878] Map Script: -
  392. [14808.878] Map Script: -
  393. [14808.878] Map Script: -Assigned Luxury Type 21 to City State# 2
  394. [14808.878] Map Script: -
  395. [14808.878] Map Script: -
  396. [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 3
  397. [14808.878] Map Script: -
  398. [14808.878] Map Script: -
  399. [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 4
  400. [14808.878] Map Script: -
  401. [14808.878] Map Script: -
  402. [14808.878] Map Script: -Assigned Luxury Type 15 to City State# 5
  403. [14808.878] Map Script: -
  404. [14808.878] Map Script: -
  405. [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 6
  406. [14808.878] Map Script: -
  407. [14808.878] Map Script: -
  408. [14808.878] Map Script: -Assigned Luxury Type 15 to City State# 7
  409. [14808.878] Map Script: -
  410. [14808.878] Map Script: -
  411. [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 8
  412. [14808.878] Map Script: -
  413. [14808.878] Map Script: -
  414. [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 9
  415. [14808.878] Map Script: -
  416. [14808.878] Map Script: -
  417. [14808.878] Map Script: -Assigned Luxury Type 22 to City State# 10
  418. [14808.878] Map Script: -
  419. [14808.878] Map Script: -
  420. [14808.878] Map Script: -Assigned Luxury Type 15 to City State# 11
  421. [14808.878] Map Script: -
  422. [14808.878] Map Script: -
  423. [14808.878] Map Script: -Assigned Luxury Type 20 to City State# 12
  424. [14808.878] Map Script: -
  425. [14808.878] Map Script: - - -
  426. [14808.878] Map Script: Attempting to place regional luxury # 27 in Region# 1
  427. [14808.878] Map Script: -
  428. [14808.878] Map Script: - - -
  429. [14808.878] Map Script: Attempting to place regional luxury # 14 in Region# 2
  430. [14808.878] Map Script: -
  431. [14808.878] Map Script: - - -
  432. [14808.878] Map Script: Attempting to place regional luxury # 26 in Region# 3
  433. [14808.878] Map Script: -
  434. [14808.878] Map Script: - - -
  435. [14808.878] Map Script: Attempting to place regional luxury # 17 in Region# 4
  436. [14808.878] Map Script: -
  437. [14808.878] Map Script: - - -
  438. [14808.878] Map Script: Attempting to place regional luxury # 24 in Region# 5
  439. [14808.878] Map Script: -
  440. [14808.878] Map Script: - - -
  441. [14808.878] Map Script: Attempting to place regional luxury # 23 in Region# 6
  442. [14808.878] Map Script: * *
  443. [14808.878] Map Script: * iNumTypesRandom = 5
  444. [14808.878] Map Script: * *
  445. [14808.878] Map Script: -
  446. [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
  447. [14808.878] Map Script: - Found eligible luxury type: 18
  448. [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
  449. [14808.878] Map Script: -
  450. [14808.878] Map Script: Placed Second Luxury type of ID# 21 for start located at Plot 15 9 in Region# 1
  451. [14808.878] Map Script: -
  452. [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
  453. [14808.878] Map Script: - Found eligible luxury type: 18
  454. [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
  455. [14808.878] Map Script: -
  456. [14808.878] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 11 25 in Region# 2
  457. [14808.878] Map Script: -
  458. [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 3 ---
  459. [14808.878] Map Script: - Found eligible luxury type: 18
  460. [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 3 ---
  461. [14808.878] Map Script: -
  462. [14808.878] Map Script: Placed Second Luxury type of ID# 15 for start located at Plot 21 29 in Region# 3
  463. [14808.878] Map Script: -
  464. [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 4 ---
  465. [14808.878] Map Script: - Found eligible luxury type: 18
  466. [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 4 ---
  467. [14808.878] Map Script: -
  468. [14808.878] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 35 21 in Region# 4
  469. [14808.878] Map Script: -
  470. [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 5 ---
  471. [14808.878] Map Script: - Found eligible luxury type: 18
  472. [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 5 ---
  473. [14808.878] Map Script: -
  474. [14808.878] Map Script: Placed Second Luxury type of ID# 15 for start located at Plot 37 31 in Region# 5
  475. [14808.878] Map Script: -
  476. [14808.878] Map Script: --- Eligible Types List for Second Luxury in Region# 6 ---
  477. [14808.878] Map Script: - Found eligible luxury type: 18
  478. [14808.878] Map Script: --- End of Eligible Types list for Second Luxury in Region# 6 ---
  479. [14808.878] Map Script: -
  480. [14808.878] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 47 29 in Region# 6
  481. [14808.878] Map Script: Map Generation - Placing Strategics
  482. [14808.878] Map Script: Map Generation - Placing Bonuses
  483. [14808.878] Map Script: Map Generation - Normalize City State Locations
  484. [14808.894] Map Script: -
  485. [14808.894] Map Script: --- Table of Results, New Start Finder ---
  486. [14808.894] Map Script: -
  487. [14808.894] Map Script: Region# 1 has start plot at: 15 9 with Fertility Rating of 244
  488. [14808.894] Map Script: -
  489. [14808.894] Map Script: Region# 2 has start plot at: 11 25 with Fertility Rating of 226
  490. [14808.894] Map Script: -
  491. [14808.894] Map Script: Region# 3 has start plot at: 21 29 with Fertility Rating of 277
  492. [14808.894] Map Script: -
  493. [14808.894] Map Script: Region# 4 has start plot at: 35 21 with Fertility Rating of 193
  494. [14808.894] Map Script: -
  495. [14808.894] Map Script: Region# 5 has start plot at: 37 31 with Fertility Rating of 267
  496. [14808.894] Map Script: -
  497. [14808.894] Map Script: Region# 6 has start plot at: 47 29 with Fertility Rating of 216
  498. [14808.894] Map Script: -
  499. [14808.894] Map Script: --- End of Start Finder Results Table ---
  500. [14808.894] Map Script: -
  501. [14808.894] Map Script: -
  502. [14808.894] Map Script: --- Table of Final Results, City State Placements ---
  503. [14808.894] Map Script: -
  504. [14808.894] Map Script: - City State 1 in Region 1 is located at Plot 6 15
  505. [14808.894] Map Script: - City State 2 in Region 2 is located at Plot 11 18
  506. [14808.894] Map Script: - City State 3 in Region 3 is located at Plot 19 20
  507. [14808.894] Map Script: - City State 4 in Region 4 is located at Plot 51 10
  508. [14808.894] Map Script: - City State 5 in Region 5 is located at Plot 31 26
  509. [14808.894] Map Script: - City State 6 in Region 6 is located at Plot 43 37
  510. [14808.894] Map Script: - City State 7 in Region -1 is located at Plot 28 10
  511. [14808.894] Map Script: - City State 8 in Region 6 is located at Plot 42 26
  512. [14808.894] Map Script: - City State 9 in Region 5 is located at Plot 38 38
  513. [14808.894] Map Script: - City State 10 in Region 1 is located at Plot 5 10
  514. [14808.894] Map Script: - City State 11 in Region 4 is located at Plot 51 21
  515. [14808.894] Map Script: - City State 12 in Region 2 is located at Plot 16 36
  516. [14808.894] Map Script: -
  517. [14808.894] Map Script: - - - - -
  518. [14808.894] Map Script: -
  519. [14808.894] Map Script: --- Table of Final Results, Resource Distribution ---
  520. [14808.894] Map Script: -
  521. [14808.894] Map Script: - LUXURY Resources -
  522. [14808.894] Map Script: - Whale...: 0
  523. [14808.894] Map Script: - Pearls..: 5
  524. [14808.894] Map Script: - Gold....: 8
  525. [14808.894] Map Script: - Silver..: 0
  526. [14808.894] Map Script: - Gems....: 5
  527. [14808.894] Map Script: - Marble..: 5
  528. [14808.894] Map Script: - Ivory...: 0
  529. [14808.894] Map Script: - Fur.....: 6
  530. [14808.894] Map Script: - Dye.....: 4
  531. [14808.894] Map Script: - Spices..: 1
  532. [14808.894] Map Script: - Silk....: 6
  533. [14808.894] Map Script: - Sugar...: 3
  534. [14808.894] Map Script: - Cotton..: 0
  535. [14808.894] Map Script: - Wine....: 5
  536. [14808.894] Map Script: - Incense.: 7
  537. [14808.894] Map Script: - Expansion LUXURY Resources -
  538. [14808.894] Map Script: - Copper..: 0
  539. [14808.894] Map Script: - Salt....: 0
  540. [14808.894] Map Script: - Citrus..: 3
  541. [14808.894] Map Script: - Truffles: 3
  542. [14808.894] Map Script: - Crab....: 3
  543. [14808.894] Map Script: -
  544. [14808.894] Map Script: + TOTAL.Lux: 83
  545. [14808.894] Map Script: -
  546. [14808.894] Map Script: - STRATEGIC Resources -
  547. [14808.894] Map Script: - Iron....: 30
  548. [14808.894] Map Script: - Horse...: 46
  549. [14808.894] Map Script: - Coal....: 26
  550. [14808.894] Map Script: - Oil.....: 72
  551. [14808.894] Map Script: - Aluminum: 57
  552. [14808.894] Map Script: - Uranium.: 26
  553. [14808.894] Map Script: -
  554. [14808.894] Map Script: - BONUS Resources -
  555. [14808.894] Map Script: - Cow.....: 8
  556. [14808.894] Map Script: - Wheat...: 14
  557. [14808.894] Map Script: - Sheep...: 11
  558. [14808.894] Map Script: - Deer....: 15
  559. [14808.894] Map Script: - Banana..: 7
  560. [14808.894] Map Script: - Fish....: 62
  561. [14808.894] Map Script: - Stone...: 14
  562. [14808.894] Map Script: -
  563. [14808.894] Map Script: -----------------------------------------------------
  564. [14808.894] Map Script: -------------------------------
  565. [14808.894] Map Script: Map Generation - Adding Goodies
  566. [14808.909] Map Script: -------------------------------
  567. [14808.909] Map Script: Determining continents for art purposes (MapGenerator.Lua)
  568. [14820.952] CivilopediaScreen: SetSelectedCategory(12)
  569. [14820.952] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
  570. [14821.030] CivilopediaScreen: SetSelectedCategory(1)
  571. [14821.030] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
  572. [14824.322] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
  573. [14824.322] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
  574. [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
  575. [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
  576. [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
  577. [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
  578. [14826.444] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
  579. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
  580. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
  581. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
  582. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
  583. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
  584. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
  585. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
  586. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
  587. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
  588. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
  589. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
  590. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
  591. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
  592. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
  593. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
  594. [14826.444] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
  595. [14828.207] EconomicGeneralInfo: Total Units - 2
  596. [14828.207] EconomicGeneralInfo: Maint Free Units - 0
  597. [14828.207] EconomicGeneralInfo: Paid Units - 2
  598. [14828.253] EconomicGeneralInfo: Total Units - 2
  599. [14828.253] EconomicGeneralInfo: Maint Free Units - 0
  600. [14828.253] EconomicGeneralInfo: Paid Units - 2
  601. [14829.143] ChoosePantheonPopup: -120
  602. [14829.143] ChoosePantheonPopup: 963
  603. [14829.143] ChoosePantheonPopup: 843
  604. [14829.985] ChooseIdeologyPopup: -120
  605. [14829.985] ChooseIdeologyPopup: 963
  606. [14829.985] ChooseIdeologyPopup: 843
  607. [14831.857] AdvisorInfoPopup: Closing Advisor Info
  608. [14831.857] Demographics: Dequeuing demographics
  609. [14831.857] Demographics: Dequeuing demographics
  610. [14894.008] HeroesEvents: nil
  611. [14894.055] HeroesEvents: InitAllHeroes----------------------------------------
  612. [14914.319] Advisors: Marking as seen
  613. [14918.672] TavernHeader: Showing Tavern
  614. [14918.672] TavernPopup: Tavern hired, available, forhire: 0 3 3
  615. [14919.280] TavernHeader: Showing Tavern
  616. [14919.280] TavernPopup: Tavern hired, available, forhire: 0 3 3
  617. [14922.665] TavernHeader: Showing Tavern
  618. [14922.665] TavernPopup: Tavern hired, available, forhire: 0 3 3
  619. [14923.601] TavernHeader: Showing Tavern
  620. [14923.601] TavernPopup: Tavern hired, available, forhire: 0 3 3
  621. [14924.397] TavernHeader: Showing Tavern
  622. [14924.397] TavernPopup: Tavern hired, available, forhire: 0 3 3
  623. [14925.068] TavernHeader: Showing Tavern
  624. [14925.068] TavernPopup: Tavern hired, available, forhire: 0 3 3
  625. [14925.894] TavernHeader: Showing Tavern
  626. [14925.894] TavernPopup: Tavern hired, available, forhire: 0 3 3
  627. [14926.721] TavernHeader: Showing Tavern
  628. [14926.721] TavernPopup: Tavern hired, available, forhire: 0 3 3
  629. [14928.890] TavernHeader: Showing Tavern
  630. [14928.905] TavernPopup: Tavern hired, available, forhire: 0 3 3
  631. [14929.592] TavernHeader: Showing Tavern
  632. [14929.592] TavernPopup: Tavern hired, available, forhire: 0 3 3
  633. [14930.216] TavernHeader: Showing Tavern
  634. [14930.216] TavernPopup: Tavern hired, available, forhire: 0 3 3
  635. [14930.918] TavernHeader: Showing Tavern
  636. [14930.918] TavernPopup: Tavern hired, available, forhire: 0 3 3
  637. [14934.116] NotificationPanel: Show Tavern for first Hero
  638. [14934.116] TavernPopup: Tavern hired, available, forhire: 0 3 3
  639. [14936.690] TavernHeader: Showing Tavern
  640. [14936.705] TavernPopup: Tavern hired, available, forhire: 0 3 3
  641. [14937.298] TavernHeader: Showing Tavern
  642. [14937.298] TavernPopup: Tavern hired, available, forhire: 0 3 3
  643. [14938.312] TavernHeader: Showing Tavern
  644. [14938.312] TavernPopup: Tavern hired, available, forhire: 0 3 3
  645. [14938.936] TavernHeader: Showing Tavern
  646. [14938.936] TavernPopup: Tavern hired, available, forhire: 0 3 3
  647. [14939.685] TavernHeader: Showing Tavern
  648. [14939.685] TavernPopup: Tavern hired, available, forhire: 0 3 3
  649. [14942.727] TavernHeader: Showing Tavern
  650. [14942.727] TavernPopup: Tavern hired, available, forhire: 0 3 3
  651. [14943.382] TavernHeader: Showing Tavern
  652. [14943.382] TavernPopup: Tavern hired, available, forhire: 0 3 3
  653. [14945.816] TavernHeader: Showing Tavern
  654. [14945.816] TavernPopup: Tavern hired, available, forhire: 0 3 3
  655. [14947.969] TavernHeader: Showing Tavern
  656. [14947.969] TavernPopup: Tavern hired, available, forhire: 0 3 3
  657. [14949.201] TavernHeader: Showing Tavern
  658. [14949.201] TavernPopup: Tavern hired, available, forhire: 0 3 3
  659. [14951.260] TavernHeader: Showing Tavern
  660. [14951.260] TavernPopup: Tavern hired, available, forhire: 0 3 3
  661. [14951.962] TavernHeader: Showing Tavern
  662. [14951.962] TavernPopup: Tavern hired, available, forhire: 0 3 3
  663. [14952.649] TavernHeader: Showing Tavern
  664. [14952.649] TavernPopup: Tavern hired, available, forhire: 0 3 3
  665. [14953.585] TavernHeader: Showing Tavern
  666. [14953.585] TavernPopup: Tavern hired, available, forhire: 0 3 3
  667. [14955.987] TavernHeader: Showing Tavern
  668. [14955.987] TavernPopup: Tavern hired, available, forhire: 0 3 3
  669. [14956.985] TavernHeader: Showing Tavern
  670. [14956.985] TavernPopup: Tavern hired, available, forhire: 0 3 3
  671. [14958.514] TavernHeader: Showing Tavern
  672. [14958.514] TavernPopup: Tavern hired, available, forhire: 0 3 3
  673. [14960.261] TavernHeader: Showing Tavern
  674. [14960.261] TavernPopup: Tavern hired, available, forhire: 0 3 3
  675. [14961.868] TavernHeader: Showing Tavern
  676. [14961.868] TavernPopup: Tavern hired, available, forhire: 0 3 3
  677. [14962.149] TavernPopup: table: 51B1C038 TXT_KEY_HERO_THULSA_DOOM
  678. [14962.289] TavernPopup: table: 51B1C038 TXT_KEY_HERO_THULSA_DOOM
  679. [14963.069] TavernPopup: table: 51B1C038 TXT_KEY_HERO_THULSA_DOOM
  680. [14964.879] TavernHeader: Showing Tavern
  681. [14964.879] TavernPopup: Tavern hired, available, forhire: 0 3 3
  682. [14965.300] TavernPopup: table: 566EE020 TXT_KEY_HERO_VALERIA
  683. [14967.172] TavernHeader: Showing Tavern
  684. [14967.188] TavernPopup: Tavern hired, available, forhire: 0 3 3
  685. [14967.609] TavernPopup: table: 51B613C0 TXT_KEY_HERO_THULSA_DOOM
  686. [14969.606] TavernHeader: Showing Tavern
  687. [14969.606] TavernPopup: Tavern hired, available, forhire: 0 3 3
  688. [14971.291] TavernHeader: Showing Tavern
  689. [14971.291] TavernPopup: Tavern hired, available, forhire: 0 3 3
  690. [14972.741] TavernHeader: Showing Tavern
  691. [14972.741] TavernPopup: Tavern hired, available, forhire: 0 3 3
  692. [14973.116] TavernPopup: table: 5E202368 TXT_KEY_HERO_CONAN
  693. [14975.986] TavernHeader: Showing Tavern
  694. [14975.986] TavernPopup: Tavern hired, available, forhire: 0 3 3
  695. [14979.465] TavernHeader: Showing Tavern
  696. [14979.465] TavernPopup: Tavern hired, available, forhire: 0 3 3
  697. [14981.244] TavernHeader: Showing Tavern
  698. [14981.244] TavernPopup: Tavern hired, available, forhire: 0 3 3
  699. [14982.694] TavernHeader: Showing Tavern
  700. [14982.694] TavernPopup: Tavern hired, available, forhire: 0 3 3
  701. [14984.254] TavernHeader: Showing Tavern
  702. [14984.270] TavernPopup: Tavern hired, available, forhire: 0 3 3
  703. [14986.033] TavernHeader: Showing Tavern
  704. [14986.048] TavernPopup: Tavern hired, available, forhire: 0 3 3
  705. [14994.098] TavernHeader: Showing Tavern
  706. [14994.098] TavernPopup: Tavern hired, available, forhire: 0 3 3
  707. [14995.939] TavernHeader: Showing Tavern
  708. [14995.939] TavernPopup: Tavern hired, available, forhire: 0 3 3
  709. [14997.764] TavernHeader: Showing Tavern
  710. [14997.764] TavernPopup: Tavern hired, available, forhire: 0 3 3
  711. [15004.207] TavernHeader: Showing Tavern
  712. [15004.207] TavernPopup: Tavern hired, available, forhire: 0 3 3
  713. [15005.096] TavernHeader: Showing Tavern
  714. [15005.096] TavernPopup: Tavern hired, available, forhire: 0 3 3
  715. [15005.673] TavernHeader: Showing Tavern
  716. [15005.673] TavernPopup: Tavern hired, available, forhire: 0 3 3
  717. [15006.126] TavernHeader: Showing Tavern
  718. [15006.126] TavernPopup: Tavern hired, available, forhire: 0 3 3
  719. [15007.358] TavernHeader: Showing Tavern
  720. [15007.358] TavernPopup: Tavern hired, available, forhire: 0 3 3
  721. [15008.590] TavernHeader: Showing Tavern
  722. [15008.590] TavernPopup: Tavern hired, available, forhire: 0 3 3
  723. [15009.760] TavernHeader: Showing Tavern
  724. [15009.760] TavernPopup: Tavern hired, available, forhire: 0 3 3
  725. [15010.821] TavernHeader: Showing Tavern
  726. [15010.821] TavernPopup: Tavern hired, available, forhire: 0 3 3
  727. [15012.069] TavernHeader: Showing Tavern
  728. [15012.085] TavernPopup: Tavern hired, available, forhire: 0 3 3
  729. [15013.739] TavernHeader: Showing Tavern
  730. [15013.739] TavernPopup: Tavern hired, available, forhire: 0 3 3
  731. [15014.019] TavernPopup: table: 566E5920 TXT_KEY_HERO_VALERIA
  732. [15021.305] TavernHeader: Showing Tavern
  733. [15021.305] TavernPopup: Tavern hired, available, forhire: 0 3 3
  734. [15022.755] TavernHeader: Showing Tavern
  735. [15022.755] TavernPopup: Tavern hired, available, forhire: 0 3 3
  736. [15024.362] TavernHeader: Showing Tavern
  737. [15024.362] TavernPopup: Tavern hired, available, forhire: 0 3 3
  738. [15025.844] TavernHeader: Showing Tavern
  739. [15025.844] TavernPopup: Tavern hired, available, forhire: 0 3 3
  740. [15027.186] TavernHeader: Showing Tavern
  741. [15027.201] TavernPopup: Tavern hired, available, forhire: 0 3 3
  742. [15027.513] TavernPopup: table: 5E1EFC30 TXT_KEY_HERO_THULSA_DOOM
  743. [15029.011] TavernHeader: Showing Tavern
  744. [15029.011] TavernPopup: Tavern hired, available, forhire: 0 3 3
  745. [15030.524] TavernHeader: Showing Tavern
  746. [15030.524] TavernPopup: Tavern hired, available, forhire: 0 3 3
  747. [15032.147] TavernHeader: Showing Tavern
  748. [15032.147] TavernPopup: Tavern hired, available, forhire: 0 3 3
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