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Fireheart318

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May 13th, 2016
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  1. @Kopernicus:FOR[MinmusSpaceProgram]
  2. {
  3. !Body[Minmus]
  4. !Body[Kerbin]
  5. Body
  6. {
  7. name = Kerbin
  8. cbNameLater = Minmus
  9. Template
  10. {
  11. name = Kerbin
  12. removePQSMods = PQSLandControl,PQSMod_QuadEnhanceCoast,PQSMod_VertexHeightMap,PQSMod_VertexHeightNoiseVertHeightCurve2,PQSMod_VertexRidgedAltitudeCurve,PQSMod_VertexSimplexHeightAbsolute
  13. removeOcean = True
  14. removeAtmosphere = True
  15. isHomeworld = True
  16. }
  17. Properties
  18. {
  19. {
  20. description = Minmus is our home, although some historians argue differently. They say Homeworld is our homeworld! What a pile of pologna!
  21. radius = 60000
  22. geeASL = 0.0500000007450581
  23. mass = 2.64578967083079E+19
  24. gravParameter = 1765800026.31247
  25. rotates = True
  26. rotationPeriod = 40400
  27. tidallyLocked = False
  28. initialRotation = 230
  29. inverseRotThresholdAltitude = 100000
  30. albedo = 0.5
  31. emissivity = 0.7
  32. coreTemperatureOffset = 1
  33. isHomeworld = True
  34. timewarpAltitudeLimits = 0 3000 3000 6000 6000 6000 6000 6000
  35. sphereOfInfluence = 2247428.3879023
  36. hillSphere = 3730392.49065433
  37. solarRotationPeriod = False
  38. navballSwitchRadiusMult = 0.06
  39. biomeMap = BUILTIN/minmus_biome
  40. useTheInName = False
  41. Biomes
  42. {
  43. Biome
  44. {
  45. Biome
  46. {
  47. name - Highlands
  48. value = 0
  49. color = 0.254902,0.2941177,0.254902,1
  50. }
  51. Biome
  52. {
  53. name = Midlands
  54. value = 0
  55. color = 0.5215687,0.7176471,0.6392157,1
  56. }
  57. Biome
  58. {
  59. name = Lowlands
  60. value = 0
  61. color = 0.7372549,0.8941177,0.7568628,1
  62. }
  63. Biome
  64. {
  65. name = Flats
  66. value = 0
  67. color = 0.1960784,0.2745098,0.3529412,1
  68. }
  69. Biome
  70. {
  71. name = Great Flats
  72. value = 0
  73. color = 0.3411765,0.5450981,0,1
  74. }
  75. Biome
  76. {
  77. name = Greater Flats
  78. value = 0
  79. color = 0.3529412,0.1372549,0.4156863,1
  80. }
  81. Biome
  82. {
  83. name = Lesser Flats
  84. value = 0
  85. color = 0.9960784,0,0,1
  86. }
  87. Biome
  88. {
  89. name = Poles
  90. value = 0
  91. color = 0,0.3529412,0.9960784,1
  92. }
  93. Biome
  94. {
  95. name = Slopes
  96. value = 0
  97. color = 0.572549,0.3490196,0.3921569,1
  98. }
  99. }
  100. ScienceValues
  101. {
  102. landedDataValue = 5
  103. splashedDataValue = 1
  104. flyingLowDataValue = 1
  105. flyingHighDataValue = 1
  106. inSpaceLowDataValue = 4
  107. inSpaceHighDataValue = 2.5
  108. recoveryValue = 2.5
  109. flyingAltitudeThreshold = 18000
  110. spaceAltitudeThreshold = 30000
  111. }
  112. }
  113. !Atmosphere{}
  114. !Ocean{}
  115. PQS
  116. {
  117. minLevel = 2
  118. maxLevel = 6
  119. minDetailDistance = 6
  120. maxQuadLengthsPerFrame = 0.03
  121. fadeStart = 140000
  122. fadeEnd = 145000
  123. deactivateAltitude = 180000
  124. Mods
  125. {
  126. AltitudeAlpha
  127. {
  128. atmosphereDepth = 8000
  129. invert = False
  130. order = 999999999
  131. enabled = True
  132. }
  133. VertexPlanet
  134. {
  135. buildHeightColors = False
  136. colorDeformity = 6000
  137. deformity = 5000
  138. oceanDepth = 0
  139. oceanLevel = 0
  140. oceanSnap = False
  141. oceanStep = 0
  142. seed = 23123
  143. terrainRidgeBalance = 0.1
  144. terrainRidgesMax = 1
  145. terrainRidgesMin = 0.4
  146. terrainShapeEnd = -2
  147. terrainShapeStart = 2
  148. terrainSmoothing = 0.100000001490116
  149. order = 100
  150. enabled = True
  151. ContinentalSimplex
  152. {
  153. deformity = 1
  154. frequency = 1
  155. octaves = 10
  156. persistance = 0.400000005960464
  157. seed = 0
  158. }
  159. RuggednessSimplex
  160. {
  161. deformity = 1
  162. frequency = 0.5
  163. octaves = 4
  164. persistance = 0.5
  165. seed = 0
  166. }
  167. SharpnessNoise
  168. {
  169. deformity = 0.00100000004749745
  170. frequency = 0.5
  171. octaves = 4
  172. persistance = 0.5
  173. seed = 0
  174. }
  175. SharpnessSimplexMap
  176. {
  177. deformity = 50
  178. frequency = 1.5
  179. octaves = 4
  180. persistance = 0.550000011920929
  181. seed = 0
  182. }
  183. TerrainTypeSimplex
  184. {
  185. deformity = 1
  186. frequency = 4
  187. octaves = 12
  188. persistance = 0.7
  189. seed = 0
  190. }
  191. LandClasses
  192. {
  193. Class
  194. {
  195. name = AbyPl
  196. baseColor = 0.5292938,0.7164179,0.6425532,1
  197. colorNoise = 0.4923145,0.7761194,0.6640912,1
  198. colorNoiseAmount = 0.200000002980232
  199. fractalEnd = 0.00100000004749745
  200. fractalStart = 0
  201. lerpToNext = True
  202. fractalDelta = 0.00100000004749745
  203. endHeight = 0
  204. startHeight = 0
  205. delete = False
  206. SimplexNoiseMap
  207. {
  208. deformity = 1
  209. frequency = 4
  210. octaves = 4
  211. persistance = 0.600000023841858
  212. seed = 0
  213. }
  214. }
  215. Class
  216. {
  217. name = Beach
  218. baseColor = 0.6255291,0.7761194,0.7192531,1
  219. colorNoise = 0.3324237,0.3507463,0.3330643,1
  220. colorNoiseAmount = 0.200000002980232
  221. fractalEnd = 0.449999988079071
  222. fractalStart = 0.00100000004749745
  223. lerpToNext = True
  224. fractalDelta = 0.448999988031574
  225. endHeight = 0
  226. startHeight = 0
  227. delete = False
  228. SimplexNoiseMap
  229. {
  230. deformity = 1
  231. frequency = 4
  232. octaves = 4
  233. persistance = 0.600000023841858
  234. seed = 0
  235. }
  236. }
  237. Class
  238. {
  239. name = Grass
  240. baseColor = 0.7109044,0.8283582,0.7150112,1
  241. colorNoise = 0.5,0.5,0.4253731,1
  242. colorNoiseAmount = 0.300000011920929
  243. fractalEnd = 0.899999976158142
  244. fractalStart = 0.449999988079071
  245. lerpToNext = True
  246. fractalDelta = 0.449999988079071
  247. endHeight = 0
  248. startHeight = 0
  249. delete = False
  250. SimplexNoiseMap
  251. {
  252. deformity = 1
  253. frequency = 3
  254. octaves = 4
  255. persistance = 0.600000023841858
  256. seed = 0
  257. }
  258. }
  259. Class
  260. {
  261. name = Snow
  262. baseColor = 0.2506126,0.3358209,0.2786182,1
  263. colorNoise = 0.4302156,0.4328358,0.3391624,1
  264. colorNoiseAmount = 0.400000005960464
  265. fractalEnd = 2
  266. fractalStart = 0.899999976158142
  267. lerpToNext = False
  268. fractalDelta = 1.10000002384186
  269. endHeight = 0
  270. startHeight = 0
  271. delete = False
  272. SimplexNoiseMap
  273. {
  274. deformity = 1
  275. frequency = 2
  276. octaves = 4
  277. persistance = 0.600000023841858
  278. seed = 0
  279. }
  280. }
  281. }
  282. }
  283. LandControl
  284. {
  285. altitudeBlend = 0
  286. altitudeFrequency = 1
  287. altitudeOctaves = 1
  288. altitudePersistance = 1
  289. altitudeSeed = 1
  290. createColors = False
  291. createScatter = True
  292. latitudeBlend = 0
  293. latitudeFrequency = 1
  294. latitudeOctaves = 1
  295. latitudePersistance = 1
  296. latitudeSeed = 1
  297. longitudeBlend = 0
  298. longitudeFrequency = 1
  299. longitudeOctaves = 1
  300. longitudePersistance = 1
  301. longitudeSeed = 1
  302. useHeightMap = False
  303. vHeightMax = 10000
  304. order = 999999
  305. enabled = True
  306. altitudeSimplex
  307. {
  308. frequency = 1
  309. octaves = 1
  310. persistence = 1
  311. }
  312. latitudeSimplex
  313. {
  314. frequency = 1
  315. octaves = 1
  316. persistence = 1
  317. }
  318. longitudeSimplex
  319. {
  320. frequency = 1
  321. octaves = 1
  322. persistence = 1
  323. }
  324. landClasses
  325. {
  326. Class
  327. {
  328. alterApparentHeight = 0
  329. alterRealHeight = 0
  330. color = 0,0,0,0
  331. coverageBlend = 0
  332. coverageFrequency = 1
  333. coverageOctaves = 1
  334. coveragePersistance = 1
  335. coverageSeed = 1
  336. name = Base
  337. latDelta = 1
  338. latitudeDouble = False
  339. lonDelta = 1
  340. minimumRealHeight = 0
  341. noiseBlend = 0
  342. noiseColor = 0,0,0,0
  343. noiseFrequency = 1
  344. noiseOctaves = 1
  345. noisePersistance = 1
  346. noiseSeed = 1
  347. delete = False
  348. altitudeRange
  349. {
  350. endEnd = 1
  351. endStart = 1
  352. startEnd = 0
  353. startStart = 0
  354. }
  355. coverageSimplex
  356. {
  357. frequency = 1
  358. octaves = 1
  359. persistence = 1
  360. }
  361. latitudeDoubleRange
  362. {
  363. endEnd = 1
  364. endStart = 1
  365. startEnd = 0
  366. startStart = 0
  367. }
  368. latitudeRange
  369. {
  370. endEnd = 1
  371. endStart = 1
  372. startEnd = 0
  373. startStart = 0
  374. }
  375. longitudeRange
  376. {
  377. endEnd = 2
  378. endStart = 2
  379. startEnd = -1
  380. startStart = -1
  381. }
  382. noiseSimplex
  383. {
  384. frequency = 1
  385. octaves = 1
  386. persistence = 1
  387. }
  388. scatters
  389. {
  390. Scatter
  391. {
  392. density = 1
  393. scatterName = Rock00
  394. }
  395. }
  396. }
  397. }
  398. scatters
  399. {
  400. Scatter
  401. {
  402. materialType = DiffuseWrapped
  403. mesh = BUILTIN/boulder
  404. castShadows = False
  405. densityFactor = 1
  406. maxCache = 512
  407. maxCacheDelta = 32
  408. maxLevelOffset = 0
  409. maxScale = 3
  410. maxScatter = 20
  411. maxSpeed = 1000
  412. minScale = 0.5
  413. recieveShadows = False
  414. name = Rock00
  415. seed = 231123
  416. verticalOffset = 0
  417. delete = False
  418. collide = False
  419. science = False
  420. Material
  421. {
  422. mainTex = BUILTIN/rock00
  423. mainTexScale = 1,1
  424. mainTexOffset = 0,0
  425. color = 1,1,1,0.6862745
  426. diff = 0.6
  427. }
  428. Experiment
  429. {
  430. }
  431. }
  432. }
  433. }
  434. }
  435. }
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