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  1. # Configuration file
  2.  
  3. ##########################################################################################################
  4. # general
  5. #--------------------------------------------------------------------------------------------------------#
  6. # General configuration
  7. ##########################################################################################################
  8.  
  9. general {
  10. # If this is >= 1 then the protection data will be synced to the client with this frequency (in ticks). This makes protection cleaner at the cost of network traffic
  11. I:clientSideProtection=-1
  12.  
  13. # If this is true then the protection wand will prevent ALL kind of interaction with protected blocks. If this is false then only block breaking is prevented
  14. B:fullProtection=true
  15. }
  16.  
  17.  
  18. movingblacklist {
  19. D:tile.blockAiry=20.0
  20. D:tile.invisibleShieldBlock=-1.0
  21. D:tile.mobSpawner=5.0
  22. D:tile.shieldBlock=-1.0
  23. D:tile.shieldBlock2=-1.0
  24. D:tile.shieldBlock3=-1.0
  25. D:tile.solidShieldBlock=-1.0
  26. }
  27.  
  28.  
  29. ##########################################################################################################
  30. # wandsettings
  31. #--------------------------------------------------------------------------------------------------------#
  32. # Wand configuration
  33. ##########################################################################################################
  34.  
  35. wandsettings {
  36. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  37. I:acceleration_wand_availability=2
  38.  
  39. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  40. I:acceleration_wand_lootRarity=2
  41.  
  42. # Maximum durability for this wand
  43. I:acceleration_wand_maxdurability=0
  44.  
  45. # Maximum RF this wand can hold
  46. I:acceleration_wand_maxrf=64000
  47.  
  48. # How much RF this wand should consume on usage
  49. I:acceleration_wand_needsrf=100
  50.  
  51. # How much levels this wand should consume on usage
  52. I:acceleration_wand_needsxp=0
  53.  
  54. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  55. I:building_wand_availability=3
  56.  
  57. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  58. I:building_wand_lootRarity=3
  59.  
  60. # Maximum durability for this wand
  61. I:building_wand_maxdurability=0
  62.  
  63. # Maximum RF this wand can hold
  64. I:building_wand_maxrf=64000
  65.  
  66. # How much RF this wand should consume on usage
  67. I:building_wand_needsrf=100
  68.  
  69. # How much levels this wand should consume on usage
  70. I:building_wand_needsxp=0
  71.  
  72. # Allow capturing hostile mobs
  73. B:capturing_wand_allowHostile=true
  74.  
  75. # Allow capturing passive mobs
  76. B:capturing_wand_allowPassive=true
  77.  
  78. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  79. I:capturing_wand_availability=2
  80.  
  81. # Add this to the HP * difficultyMult to get the final difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
  82. D:capturing_wand_diffcultyAdd=1.0
  83.  
  84. # Multiply the HP of a mob with this number to get the difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
  85. D:capturing_wand_difficultyMult=0.0
  86.  
  87. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  88. I:capturing_wand_lootRarity=3
  89.  
  90. # Maximum durability for this wand
  91. I:capturing_wand_maxdurability=0
  92.  
  93. # Maximum RF this wand can hold
  94. I:capturing_wand_maxrf=640000
  95.  
  96. # How much RF this wand should consume on usage
  97. I:capturing_wand_needsrf=1000
  98.  
  99. # How much levels this wand should consume on usage
  100. I:capturing_wand_needsxp=0
  101.  
  102. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  103. I:displacement_wand_availability=3
  104.  
  105. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  106. I:displacement_wand_lootRarity=3
  107.  
  108. # Max hardness this block can move.)
  109. D:displacement_wand_maxHardness=50.0
  110.  
  111. # Maximum durability for this wand
  112. I:displacement_wand_maxdurability=0
  113.  
  114. # Maximum RF this wand can hold
  115. I:displacement_wand_maxrf=64000
  116.  
  117. # How much RF this wand should consume on usage
  118. I:displacement_wand_needsrf=100
  119.  
  120. # How much levels this wand should consume on usage
  121. I:displacement_wand_needsxp=1
  122.  
  123. # Allow freeze hostile mobs
  124. B:freezing_wand_allowHostile=true
  125.  
  126. # Allow freeze passive mobs
  127. B:freezing_wand_allowPassive=true
  128.  
  129. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  130. I:freezing_wand_availability=2
  131.  
  132. # Add this to the HP * difficultyMult to get the final difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
  133. D:freezing_wand_diffcultyAdd=1.0
  134.  
  135. # Multiply the HP of a mob with this number to get the difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
  136. D:freezing_wand_difficultyMult=0.0
  137.  
  138. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  139. I:freezing_wand_lootRarity=0
  140.  
  141. # Maximum durability for this wand
  142. I:freezing_wand_maxdurability=0
  143.  
  144. # Maximum RF this wand can hold
  145. I:freezing_wand_maxrf=640000
  146.  
  147. # How much RF this wand should consume on usage
  148. I:freezing_wand_needsrf=1000
  149.  
  150. # How much levels this wand should consume on usage
  151. I:freezing_wand_needsxp=0
  152.  
  153. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  154. I:illumination_wand_availability=3
  155.  
  156. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  157. I:illumination_wand_lootRarity=6
  158.  
  159. # Maximum durability for this wand
  160. I:illumination_wand_maxdurability=0
  161.  
  162. # Maximum RF this wand can hold
  163. I:illumination_wand_maxrf=64000
  164.  
  165. # How much RF this wand should consume on usage
  166. I:illumination_wand_needsrf=300
  167.  
  168. # How much levels this wand should consume on usage
  169. I:illumination_wand_needsxp=0
  170.  
  171. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  172. I:master_protection_wand_availability=0
  173.  
  174. # How far around the player protected blocks will be hilighted
  175. I:master_protection_wand_blockShowRadius=10
  176.  
  177. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  178. I:master_protection_wand_lootRarity=0
  179.  
  180. # Maximum durability for this wand
  181. I:master_protection_wand_maxdurability=0
  182.  
  183. # The maximum number of blocks to protect with this wand (set to 0 for no maximum)
  184. I:master_protection_wand_maximumProtectedBlocks=0
  185.  
  186. # Maximum RF this wand can hold
  187. I:master_protection_wand_maxrf=64000
  188.  
  189. # How much RF this wand should consume on usage
  190. I:master_protection_wand_needsrf=1000
  191.  
  192. # How much levels this wand should consume on usage
  193. I:master_protection_wand_needsxp=0
  194.  
  195. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  196. I:moving_wand_availability=3
  197.  
  198. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  199. I:moving_wand_lootRarity=5
  200.  
  201. # Max hardness this block can move.)
  202. D:moving_wand_maxHardness=50.0
  203.  
  204. # Maximum durability for this wand
  205. I:moving_wand_maxdurability=0
  206.  
  207. # Maximum RF this wand can hold
  208. I:moving_wand_maxrf=64000
  209.  
  210. # How much RF this wand should consume on usage
  211. I:moving_wand_needsrf=300
  212.  
  213. # How much levels this wand should consume on usage
  214. I:moving_wand_needsxp=0
  215.  
  216. # Distance at which to place blocks in 'in-air' mode
  217. I:moving_wand_placeDistance=4
  218.  
  219. # Allow freeze hostile mobs
  220. B:potion_wand_allowHostile=true
  221.  
  222. # Allow freeze passive mobs
  223. B:potion_wand_allowPassive=true
  224.  
  225. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  226. I:potion_wand_availability=2
  227.  
  228. # Add this to the HP * difficultyMult to get the final difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
  229. D:potion_wand_diffcultyAdd=1.0
  230.  
  231. # Multiply the HP of a mob with this number to get the difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
  232. D:potion_wand_difficultyMult=0.0
  233.  
  234. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  235. I:potion_wand_lootRarity=3
  236.  
  237. # Maximum durability for this wand
  238. I:potion_wand_maxdurability=0
  239.  
  240. # Maximum RF this wand can hold
  241. I:potion_wand_maxrf=64000
  242.  
  243. # How much RF this wand should consume on usage
  244. I:potion_wand_needsrf=1000
  245.  
  246. # How much levels this wand should consume on usage
  247. I:potion_wand_needsxp=0
  248.  
  249. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  250. I:protection_wand_availability=2
  251.  
  252. # How far around the player protected blocks will be hilighted
  253. I:protection_wand_blockShowRadius=10
  254.  
  255. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  256. I:protection_wand_lootRarity=1
  257.  
  258. # Maximum durability for this wand
  259. I:protection_wand_maxdurability=0
  260.  
  261. # The maximum number of blocks to protect with this wand (set to 0 for no maximum)
  262. I:protection_wand_maximumProtectedBlocks=16
  263.  
  264. # Maximum RF this wand can hold
  265. I:protection_wand_maxrf=160000
  266.  
  267. # How much RF this wand should consume on usage
  268. I:protection_wand_needsrf=10000
  269.  
  270. # How much levels this wand should consume on usage
  271. I:protection_wand_needsxp=0
  272.  
  273. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  274. I:swapping_wand_availability=3
  275.  
  276. # How far away the hardness can be to allow swapping (100 means basically everything allowed)
  277. D:swapping_wand_hardnessDistance=35.0
  278.  
  279. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  280. I:swapping_wand_lootRarity=5
  281.  
  282. # Maximum durability for this wand
  283. I:swapping_wand_maxdurability=0
  284.  
  285. # Maximum RF this wand can hold
  286. I:swapping_wand_maxrf=64000
  287.  
  288. # How much RF this wand should consume on usage
  289. I:swapping_wand_needsrf=128
  290.  
  291. # How much levels this wand should consume on usage
  292. I:swapping_wand_needsxp=0
  293.  
  294. # Is this wand available? (0=no, 1=not craftable, 2=craftable advanced, 3=craftable normal)
  295. I:teleportation_wand_availability=3
  296.  
  297. # How rare should this wand be in chests? Lower is more rare (0 is not in chests)
  298. I:teleportation_wand_lootRarity=6
  299.  
  300. # Maximum teleportation distance
  301. I:teleportation_wand_maxdist=30
  302.  
  303. # Maximum durability for this wand
  304. I:teleportation_wand_maxdurability=0
  305.  
  306. # Maximum RF this wand can hold
  307. I:teleportation_wand_maxrf=40000
  308.  
  309. # How much RF this wand should consume on usage
  310. I:teleportation_wand_needsrf=400
  311.  
  312. # How much levels this wand should consume on usage
  313. I:teleportation_wand_needsxp=0
  314.  
  315. # Volume of the teleportation sound (set to 0 to disable)
  316. D:teleportation_wand_volume=1.0
  317. }
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