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  1. 00:43:39: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
  2. 00:43:39: -------------------------------
  3. 00:43:39: CPU Name: Intel(R) Core(TM) i7-4771 CPU @ 3.50GHz
  4. 00:43:39: CPU Speed: 3492MHz
  5. 00:43:39: Physical Memory: 4095MB Total, 4095MB Free
  6. 00:43:39: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 00:43:39: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 00:43:39: monitor 2: pos={-1920, 0}, size={1920, 1080}
  9. 00:43:39: Windows Version: 6.2 Build 9200
  10. 00:43:39: Aero is Enabled
  11. 00:43:39: -------------------------------
  12. 00:43:39: OBS Modules:
  13. 00:43:39: Base Address Module
  14. 00:43:39: 00280000 OBS.exe
  15. 00:43:39: 60160000 OBSApi.dll
  16. 00:43:39: 60BC0000 DShowPlugin.dll
  17. 00:43:39: 618B0000 GraphicsCapture.dll
  18. 00:43:39: 61210000 NoiseGate.dll
  19. 00:43:39: 61170000 PSVPlugin.dll
  20. 00:43:39: ------------------------------------------
  21. 00:43:39: Adapter 1
  22. 00:43:39: Video Adapter: NVIDIA GeForce GTX 660
  23. 00:43:39: Video Adapter Dedicated Video Memory: 2086273024
  24. 00:43:39: Video Adapter Shared System Memory: 2147807232
  25. 00:43:39: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 00:43:39: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
  27. 00:43:39: =====Stream Start: 2014-01-25, 00:43:39===============================================
  28. 00:43:39: Multithreaded optimizations: On
  29. 00:43:39: Base resolution: 1920x1080
  30. 00:43:39: Output resolution: 1920x1080
  31. 00:43:39: ------------------------------------------
  32. 00:43:39: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  33. 00:43:39: ------------------------------------------
  34. 00:43:39: Audio Format: 48000hz
  35. 00:43:39: Playback device {0.0.0.00000000}.{e655f2c5-d0e1-4fa2-b458-a410aa093d51}
  36. 00:43:39: ------------------------------------------
  37. 00:43:39: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
  38. 00:43:39: ------------------------------------------
  39. 00:43:39: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  40. 00:43:39: Using Mic QPC timestamps
  41. 00:43:39: ------------------------------------------
  42. 00:43:39: Audio Encoding: AAC
  43. 00:43:39: bitrate: 128
  44. 00:43:39: Using Monitor Capture
  45. 00:43:39: Scene buffering time set to 400
  46. 00:43:39: ------------------------------------------
  47. 00:43:39: Video Encoding: x264
  48. 00:43:39: fps: 30
  49. 00:43:39: width: 1920, height: 1080
  50. 00:43:39: preset: faster
  51. 00:43:39: profile: main
  52. 00:43:39: keyint: 60
  53. 00:43:39: CBR: yes
  54. 00:43:39: CFR: yes
  55. 00:43:39: max bitrate: 3500
  56. 00:43:39: buffer size: 3500
  57. 00:43:39: ------------------------------------------
  58. 00:43:39: MMDeviceAudioSource: Frequency for device 'Lautsprecher (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  59. 00:43:39: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  60. 00:43:39: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  61. 00:43:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  62. 00:43:40: New Scene
  63. 00:43:40: Using Monitor Capture
  64. 00:43:40: Using bitmap image
  65. 00:43:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  66. 00:43:41: New Scene
  67. 00:43:41: Using Monitor Capture
  68. 00:43:41: Using RTMP service: Twitch / Justin.tv
  69. 00:43:41: Server selection: rtmp://live-fra.justin.tv/app
  70. 00:43:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  71. 00:43:41: Completed handshake with rtmp://live-fra.justin.tv/app in 409 ms.
  72. 00:43:42: SO_SNDBUF was at 65536
  73. 00:43:42: SO_SNDBUF is now 65536
  74. 00:43:44: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 67524 / 463872)
  75. 00:43:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  76. 00:43:48: New Scene
  77. 00:43:48: Using Monitor Capture
  78. 00:43:48: Using bitmap image
  79. 00:49:58: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  80. 00:49:58: New Scene
  81. 00:49:58: Using Monitor Capture
  82. 00:49:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  83. 00:49:59: New Scene
  84. 00:49:59: Using Monitor Capture
  85. 00:49:59: Using bitmap image
  86. 00:50:00: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  87. 00:50:00: New Scene
  88. 00:50:00: Using Monitor Capture
  89. 00:50:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  90. 00:50:06: New Scene
  91. 00:50:06: Using Monitor Capture
  92. 00:50:06: Using bitmap image
  93. 00:50:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  94. 00:50:06: New Scene
  95. 00:50:06: Using Monitor Capture
  96. 01:13:50: RTMPPublisher::SocketLoop: Received FD_CLOSE, 9265 ms since last send (buffer: 462896 / 463872)
  97. 01:13:50: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
  98. 01:13:51: Total frames encoded: 54354, total frames duplicated: 1205 (2.22%)
  99. 01:13:51: Total frames rendered: 53286, number of late frames: 607 (1.14%) (it's okay for some frames to be late)
  100. 01:13:51: Average send payload: 11308 bytes, average send interval: 24 ms
  101. 01:13:51: Number of times waited to send: 2, Waited for a total of 8194 bytes
  102. 01:13:51: Number of b-frames dropped: 27 (0.05%), Number of p-frames dropped: 39 (0.072%), Total 66 (0.12%)
  103. 01:13:51: Number of bytes sent: 817039165
  104. 01:13:51:
  105. 01:13:51: Profiler time results:
  106. 01:13:51:
  107. 01:13:51: ==============================================================
  108. 01:13:51: video thread frame - [100%] [avg time: 2.207 ms] [children: 48.9%] [unaccounted: 51.1%]
  109. 01:13:51: | scene->Preprocess - [8.7%] [avg time: 0.192 ms]
  110. 01:13:51: | GPU download and conversion - [40.2%] [avg time: 0.887 ms] [children: 2.58%] [unaccounted: 37.6%]
  111. 01:13:51: | | flush - [1.54%] [avg time: 0.034 ms]
  112. 01:13:51: | | CopyResource - [0.906%] [avg time: 0.02 ms]
  113. 01:13:51: | | conversion to 4:2:0 - [0.136%] [avg time: 0.003 ms]
  114. 01:13:51: Convert444Threads - [100%] [avg time: 1.184 ms] [children: 99.3%] [unaccounted: 0.676%]
  115. 01:13:51: | Convert444toNV12 - [99.3%] [avg time: 1.176 ms]
  116. 01:13:51: encoder thread frame - [100%] [avg time: 2.025 ms]
  117. 01:13:51: ==============================================================
  118. 01:13:51:
  119. 01:13:51:
  120. 01:13:51: Profiler CPU results:
  121. 01:13:51:
  122. 01:13:51: ==============================================================
  123. 01:13:51: video thread frame - [cpu time: avg 0.232 ms, total 12406.3 ms] [avg calls per frame: 1]
  124. 01:13:51: | scene->Preprocess - [cpu time: avg 0.004 ms, total 265.625 ms] [avg calls per frame: 1]
  125. 01:13:51: | GPU download and conversion - [cpu time: avg 0.06 ms, total 3250 ms] [avg calls per frame: 1]
  126. 01:13:51: | | flush - [cpu time: avg 0.03 ms, total 1609.38 ms] [avg calls per frame: 1]
  127. 01:13:51: | | CopyResource - [cpu time: avg 0.02 ms, total 1109.38 ms] [avg calls per frame: 1]
  128. 01:13:51: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 125 ms] [avg calls per frame: 1]
  129. 01:13:51: Convert444Threads - [cpu time: avg 1.209 ms, total 128859 ms] [avg calls per frame: 2]
  130. 01:13:51: | Convert444toNV12 - [cpu time: avg 1.206 ms, total 128547 ms] [avg calls per frame: 2]
  131. 01:13:51: encoder thread frame - [cpu time: avg 1.395 ms, total 75843.8 ms] [avg calls per frame: 1]
  132. 01:13:51: ==============================================================
  133. 01:13:51:
  134. 01:13:51: =====Stream End: 2014-01-25, 01:13:51=================================================
  135. 01:14:01: =====Stream Start: 2014-01-25, 01:14:01===============================================
  136. 01:14:01: Multithreaded optimizations: On
  137. 01:14:01: Base resolution: 1920x1080
  138. 01:14:01: Output resolution: 1920x1080
  139. 01:14:01: ------------------------------------------
  140. 01:14:01: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  141. 01:14:01: ------------------------------------------
  142. 01:14:01: Audio Format: 48000hz
  143. 01:14:01: Playback device {0.0.0.00000000}.{e655f2c5-d0e1-4fa2-b458-a410aa093d51}
  144. 01:14:01: ------------------------------------------
  145. 01:14:01: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
  146. 01:14:01: ------------------------------------------
  147. 01:14:01: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  148. 01:14:01: Using Mic QPC timestamps
  149. 01:14:01: ------------------------------------------
  150. 01:14:01: Audio Encoding: AAC
  151. 01:14:01: bitrate: 128
  152. 01:14:01: Using Monitor Capture
  153. 01:14:01: Scene buffering time set to 400
  154. 01:14:02: ------------------------------------------
  155. 01:14:02: Video Encoding: x264
  156. 01:14:02: fps: 30
  157. 01:14:02: width: 1920, height: 1080
  158. 01:14:02: preset: faster
  159. 01:14:02: profile: main
  160. 01:14:02: keyint: 60
  161. 01:14:02: CBR: yes
  162. 01:14:02: CFR: yes
  163. 01:14:02: max bitrate: 3500
  164. 01:14:02: buffer size: 3500
  165. 01:14:02: ------------------------------------------
  166. 01:14:02: MMDeviceAudioSource: Frequency for device 'Lautsprecher (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  167. 01:14:02: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  168. 01:14:02: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  169. 01:14:04: Using RTMP service: Twitch / Justin.tv
  170. 01:14:04: Server selection: rtmp://live-fra.justin.tv/app
  171. 01:14:04: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  172. 01:14:04: Completed handshake with rtmp://live-fra.justin.tv/app in 444 ms.
  173. 01:14:05: SO_SNDBUF was at 65536
  174. 01:14:05: SO_SNDBUF is now 65536
  175. 01:14:07: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 142045 / 463872)
  176. 01:14:07: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 156767 / 463872)
  177. 01:32:51: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  178. 01:32:51: New Scene
  179. 01:32:51: Using Monitor Capture
  180. 01:32:51: Using bitmap image
  181. 01:32:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  182. 01:32:52: New Scene
  183. 01:32:52: Using Monitor Capture
  184. 01:37:37: Using graphics capture
  185. 01:37:39: SharedTexCapture hooked
  186. 01:37:43: Using graphics capture
  187. 01:37:45: Using graphics capture
  188. 01:37:46: Using Monitor Capture
  189. 01:37:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  190. 01:37:49: New Scene
  191. 01:37:49: Using Monitor Capture
  192. 01:37:49: Using bitmap image
  193. 01:37:50: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  194. 01:37:50: New Scene
  195. 01:37:50: Using graphics capture
  196. 01:38:04: Using Monitor Capture
  197. 01:38:10: Using graphics capture
  198. 01:38:24: Using graphics capture
  199. 01:38:34: Using Monitor Capture
  200. 01:38:39: Using Monitor Capture
  201. 01:38:40: Using graphics capture
  202. 01:38:41: Using Monitor Capture
  203. 02:12:47: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  204. 02:12:47: New Scene
  205. 02:12:47: Using Monitor Capture
  206. 02:12:47: Using bitmap image
  207. 02:13:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  208. 02:13:19: New Scene
  209. 02:13:19: Using Monitor Capture
  210. 02:35:56: Total frames encoded: 147410, total frames duplicated: 139 (0.09%)
  211. 02:35:56: Total frames rendered: 147414, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  212. 02:35:56: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
  213. 02:35:56: Average send payload: 7789 bytes, average send interval: 17 ms
  214. 02:35:56: Number of times waited to send: 0, Waited for a total of 0 bytes
  215. 02:35:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  216. 02:35:56: Number of bytes sent: 2231290046
  217. 02:35:56:
  218. 02:35:56: Profiler time results:
  219. 02:35:56:
  220. 02:35:56: ==============================================================
  221. 02:35:56: video thread frame - [100%] [avg time: 0.847 ms] [children: 34.5%] [unaccounted: 65.5%]
  222. 02:35:56: | scene->Preprocess - [21%] [avg time: 0.178 ms]
  223. 02:35:56: | GPU download and conversion - [13.5%] [avg time: 0.114 ms] [children: 6.61%] [unaccounted: 6.85%]
  224. 02:35:56: | | flush - [4.6%] [avg time: 0.039 ms]
  225. 02:35:56: | | CopyResource - [1.77%] [avg time: 0.015 ms]
  226. 02:35:56: | | conversion to 4:2:0 - [0.236%] [avg time: 0.002 ms]
  227. 02:35:56: Convert444Threads - [100%] [avg time: 1.138 ms] [children: 99.4%] [unaccounted: 0.615%]
  228. 02:35:56: | Convert444toNV12 - [99.4%] [avg time: 1.131 ms]
  229. 02:35:56: encoder thread frame - [100%] [avg time: 2.022 ms]
  230. 02:35:56: ==============================================================
  231. 02:35:56:
  232. 02:35:56:
  233. 02:35:56: Profiler CPU results:
  234. 02:35:56:
  235. 02:35:56: ==============================================================
  236. 02:35:56: video thread frame - [cpu time: avg 0.21 ms, total 31093.8 ms] [avg calls per frame: 1]
  237. 02:35:56: | scene->Preprocess - [cpu time: avg 0.001 ms, total 265.625 ms] [avg calls per frame: 1]
  238. 02:35:56: | GPU download and conversion - [cpu time: avg 0.053 ms, total 7953.13 ms] [avg calls per frame: 1]
  239. 02:35:56: | | flush - [cpu time: avg 0.031 ms, total 4609.38 ms] [avg calls per frame: 1]
  240. 02:35:56: | | CopyResource - [cpu time: avg 0.013 ms, total 1984.38 ms] [avg calls per frame: 1]
  241. 02:35:56: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 312.5 ms] [avg calls per frame: 1]
  242. 02:35:56: Convert444Threads - [cpu time: avg 1.174 ms, total 346141 ms] [avg calls per frame: 2]
  243. 02:35:56: | Convert444toNV12 - [cpu time: avg 1.169 ms, total 344781 ms] [avg calls per frame: 2]
  244. 02:35:56: encoder thread frame - [cpu time: avg 1.437 ms, total 211828 ms] [avg calls per frame: 1]
  245. 02:35:56: ==============================================================
  246. 02:35:56:
  247. 02:35:56: =====Stream End: 2014-01-25, 02:35:56=================================================
  248.  
  249.  
  250. Last game capture log:
  251. 2014-01-25, 01:37:37: we're booting up:
  252. 01:37:37: CaptureThread: attached to process League of Legends.exe
  253. 01:37:37: D3D9 Present
  254. 01:37:37: DXGI Present
  255. 01:37:37: NV Capture available
  256. 01:37:37: FBO available
  257. 01:37:37: GL Present
  258. 01:37:37: (half life scientist) everything.. seems to be in order
  259. 01:37:39: D3D9EndScene called
  260. 01:37:39: D3DPRESENT_PARAMETERS {
  261. 01:37:39: BackBufferWidth: 1920
  262. 01:37:39: BackBufferHeight: 1080
  263. 01:37:39: BackBufferFormat: D3DFMT_X8R8G8B8
  264. 01:37:39: BackBufferCount: 1
  265. 01:37:39: MultiSampleType: D3DMULTISAMPLE_NONE
  266. 01:37:39: MultiSampleQuality: 0
  267. 01:37:39: SwapEffect: D3DSWAPEFFECT_DISCARD
  268. 01:37:39: hDeviceWindow: 1246170
  269. 01:37:39: Windowed: true
  270. 01:37:39: EnableAutoDepthStencil: true
  271. 01:37:39: AutoDepthStencilFormat: D3DFMT_D24S8
  272. 01:37:39: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  273. 01:37:39: FullScreen_RefreshRateInHz: 0
  274. 01:37:39: PresentationInterval: 2147483648
  275. 01:37:39: };
  276. 01:37:39: successfully set up d3d9 hooks
  277. 01:37:39: D3D9Present called
  278. 01:37:39: DoD3D9GPUHook: success
  279. 01:37:39: D3DSURFACE_DESC {
  280. 01:37:39: Format: D3DFMT_X8R8G8B8
  281. 01:37:39: Type: D3DRTYPE_SURFACE
  282. 01:37:39: Usage: D3DUSAGE_RENDERTARGET
  283. 01:37:39: Pool: D3DPOOL_DEFAULT
  284. 01:37:39: MultiSampleType: D3DMULTISAMPLE_NONE
  285. 01:37:39: MultiSampleQuality: 0
  286. 01:37:39: Width: 1920
  287. 01:37:39: Height: 1080
  288. 01:37:39: };
  289. 01:37:39: successfully capturing d3d9 frames via GPU
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