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- // Exile_R3F_LOG
- execVM "R3F_LOG\init.sqf";
- // Igiload
- [] execVM "IgiLoad\IgiLoadInit.sqf";
- // Enigma Deploy Bike
- [] execVM "Custom\EnigmaPersonalVehicle\init.sqf";
- // Enigma Revive
- [] execVM "Custom\EnigmaRevive\init.sqf";
- // Repair - Rearm
- [] execVM "custom\money\takegive_poptab_init.sqf";
- if(hasInterface) then{
- [] execVM "custom\service\service_point.sqf";
- };
- // Advanced Repair
- JohnO_fnc_repairWheels = compileFinal preprocessFileLineNumbers "JohnO_fnc_repairWheels.sqf";
- JohnO_fnc_repairchopper = compileFinal preprocessFileLineNumbers "JohnO_fnc_repairchopper.sqf";
- JohnO_fnc_repairchopperhalf = compileFinal preprocessFileLineNumbers "JohnO_fnc_repairchopperhalf.sqf";
- JohnO_fnc_vehicleRepairCar = compile preprocessFileLineNumbers "JohnO_fnc_vehicleRepairCar.sqf";
- // Security Camera XM8 OS
- [] execVm "xm8Apps\ExileSecurity\Init.sqf";
- //EMP Blowout
- // to use only 1 type
- ns_blow_itemapsi = ["Exile_Headgear_GasMask","H_PilotHelmetFighter_B","H_PilotHelmetFighter_I","H_PilotHelmetFighter_O","H_PilotHelmetHeli_B","H_PilotHelmetHeli_I","H_PilotHelmetHeli_O"];//set headgear protection here
- ns_blow_itemtype = 1; // 1=Headgear 2=Vest 3=Item 4=GasMask 5=Uniform
- ns_blow_removeapsi = false; // remove/destroy APSI item after storm
- ns_blow_delaymod = 0.1; //blowout delay - higher number longer time between blowouts
- ns_blow_damage_unprotected = 0.50; //amount of damage blowout causes - value of 1 or higher will kill player!
- ns_blow_damage_inbuilding = 0.10; // set to 0 to have player not take damage when in a building regardless of having APSI
- ns_blow_damage_invehicle = 0.20; //damage taken when in vehicle
- ns_prep_time = 300; //time to prepare/hide after storm is started
- ns_blowout = true;//Do not change
- ns_blowout_exile = true;//Do not change
- ns_blow_prep = false;//Do not change
- ns_blow_status = false;//Do not change
- ns_blow_action = false;//Do not change
- phasAPSI = false;//Do not change
- fnc_isInsideBuilding = compile preprocessFileLineNumbers "addons\blowout\external\fn_isInsideBuilding.sqf";
- fnc_hasAPSI = compile preprocessFileLineNumbers "addons\blowout\external\fn_hasAPSI.sqf";
- if (!isDedicated) then {
- _bul = [] execVM "addons\blowout\module\blowout_client.sqf";
- diag_log "BLOWOUT CLIENT - Loading";
- };
- if (isServer) then {
- _bul = [] execVM "addons\blowout\module\blowout_server.sqf";
- diag_log "BLOWOUT SERVER - Loading";
- };
- //ETG Heli Crash And Drop Script
- if (isServer) then {
- fn_crashdrop = compile preprocessFile "fn_crashdrop.sqf";
- [2] call fn_crashdrop;
- };
- // Vemf reloaded
- if hasInterface then
- {
- [] ExecVM "VEMFr_client\sqf\initClient.sqf"; // Client-side part of VEMFr
- };
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