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- 19:10:21: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 19:10:21: -------------------------------
- 19:10:21: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- 19:10:21: CPU Speed: 3400MHz
- 19:10:21: Physical Memory: 4095MB Total, 4095MB Free
- 19:10:21: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 19:10:21: monitor 1: pos={0, 0}, size={1920, 1080}
- 19:10:21: Windows Version: 6.3 Build 9600 (revision 17415)
- 19:10:21: Aero is Enabled
- 19:10:21: -------------------------------
- 19:10:21: OBS Modules:
- 19:10:21: Base Address Module
- 19:10:21: 003E0000 OBS.exe
- 19:10:21: 5D4E0000 OBSApi.dll
- 19:10:21: 641C0000 DShowPlugin.dll
- 19:10:21: 64190000 GraphicsCapture.dll
- 19:10:21: 5D7B0000 NoiseGate.dll
- 19:10:21: 63B90000 PSVPlugin.dll
- 19:10:21: 5D790000 scenesw.dll
- 19:10:21: ------------------------------------------
- 19:10:21: Adapter 1
- 19:10:21: Video Adapter: NVIDIA GeForce GTX 660
- 19:10:21: Video Adapter Dedicated Video Memory: 2081353728
- 19:10:21: Video Adapter Shared System Memory: 2147807232
- 19:10:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 19:10:21: Using fixed low latency mode, factor 20
- 19:10:21: =====Stream Start: 2015-12-30, 19:10:21===============================================
- 19:10:21: Multithreaded optimizations: On
- 19:10:21: Base resolution: 1920x1080
- 19:10:21: Output resolution: 1280x720
- 19:10:21: ------------------------------------------
- 19:10:21: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 19:10:21: ------------------------------------------
- 19:10:21: Audio Format: 48000 Hz
- 19:10:21: ------------------------------------------
- 19:10:21: Audio Channels: 2 Ch
- 19:10:21: Playback device {0.0.0.00000000}.{ddf75087-b0d8-4111-aee1-cbbeff3c475a}
- 19:10:21: ------------------------------------------
- 19:10:21: Using desktop audio input: Głośniki (Realtek High Definition Audio)
- 19:10:21: Global Audio time adjust: 0
- 19:10:21: ------------------------------------------
- 19:10:21: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 19:10:21: Mic time offset: 0
- 19:10:21: ------------------------------------------
- 19:10:21: Audio Encoding: AAC
- 19:10:21: bitrate: 128
- 19:10:21: Using Window Capture
- 19:10:21: Scene buffering time set to 400
- 19:10:21: ------------------------------------------
- 19:10:21: Video Encoding: x264
- 19:10:21: fps: 30
- 19:10:21: width: 1280, height: 720
- 19:10:21: preset: veryfast
- 19:10:21: profile: main
- 19:10:21: keyint: 60
- 19:10:21: CBR: yes
- 19:10:21: CFR: yes
- 19:10:21: max bitrate: 3300
- 19:10:21: buffer size: 3300
- 19:10:21: ------------------------------------------
- 19:10:22: Using RTMP service: Twitch
- 19:10:22: Server selection: rtmp://live-cdg.twitch.tv/app
- 19:10:22: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 19:10:23: Completed handshake with rtmp://live-cdg.twitch.tv/app in 437 ms.
- 19:10:24: SO_SNDBUF was at 65536
- 19:11:32: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 19:11:32: CUDA loaded successfully
- 19:11:32: 1 CUDA capable devices found
- 19:11:32: [ GPU #0 - < GeForce GTX 660 > has Compute SM 3.0, NVENC Available ]
- 19:12:57: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 100888 / 438272)
- 19:13:46: x264: bitrate 3300->6000, buffer size 3300->6000
- 19:13:46: Settings::Encoding: Changing bitrate from 3300kb/s to 6000kb/s
- 19:14:03: x264: bitrate 6000->2000, buffer size 6000->2000
- 19:14:03: Settings::Encoding: Changing bitrate from 6000kb/s to 2000kb/s
- 19:14:09: Total frames encoded: 6814, total frames duplicated: 2 (0.03%)
- 19:14:09: Total frames rendered: 6830, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 19:14:09:
- 19:14:09: Profiler time results:
- 19:14:09:
- 19:14:09: ==============================================================
- 19:14:09: video thread frame - [100%] [avg time: 1.132 ms] [children: 63.7%] [unaccounted: 36.3%]
- 19:14:09: | scene->Preprocess - [20.2%] [avg time: 0.229 ms]
- 19:14:09: | GPU download and conversion - [43.5%] [avg time: 0.492 ms] [children: 34.5%] [unaccounted: 8.92%]
- 19:14:09: | | flush - [33.8%] [avg time: 0.383 ms]
- 19:14:09: | | CopyResource - [0.442%] [avg time: 0.005 ms]
- 19:14:09: | | conversion to 4:2:0 - [0.265%] [avg time: 0.003 ms]
- 19:14:09: Convert444Threads - [100%] [avg time: 0.681 ms] [children: 97.5%] [unaccounted: 2.5%]
- 19:14:09: | Convert444toNV12 - [97.5%] [avg time: 0.664 ms]
- 19:14:09: encoder thread frame - [100%] [avg time: 1.252 ms] [children: 4.55%] [unaccounted: 95.4%]
- 19:14:09: | sending stuff out - [4.55%] [avg time: 0.057 ms]
- 19:14:09: ==============================================================
- 19:14:09:
- 19:14:09:
- 19:14:09: Profiler CPU results:
- 19:14:09:
- 19:14:09: ==============================================================
- 19:14:09: video thread frame - [cpu time: avg 0.096 ms, total 656.25 ms] [avg calls per frame: 1]
- 19:14:09: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:14:09: | GPU download and conversion - [cpu time: avg 0.061 ms, total 421.875 ms] [avg calls per frame: 1]
- 19:14:09: | | flush - [cpu time: avg 0.057 ms, total 390.625 ms] [avg calls per frame: 1]
- 19:14:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:14:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:14:09: Convert444Threads - [cpu time: avg 0.777 ms, total 10593.8 ms] [avg calls per frame: 2]
- 19:14:09: | Convert444toNV12 - [cpu time: avg 0.774 ms, total 10562.5 ms] [avg calls per frame: 2]
- 19:14:09: encoder thread frame - [cpu time: avg 0.52 ms, total 3546.88 ms] [avg calls per frame: 1]
- 19:14:09: | sending stuff out - [cpu time: avg 0.128 ms, total 875 ms] [avg calls per frame: 1]
- 19:14:09: ==============================================================
- 19:14:09:
- 19:14:09: =====Stream End: 2015-12-30, 19:14:09=================================================
- 19:14:09: ~RTMPPublisher: Packet flush completed in 124 ms
- 19:14:09: ~RTMPPublisher: Send thread terminated in 0 ms
- 19:14:09: RTMPPublisher::SocketLoop: Graceful loop exit
- 19:14:09: ~RTMPPublisher: Socket thread terminated in 84 ms
- 19:14:09: ~RTMPPublisher: Final socket shutdown completed in 279 ms
- 19:14:09: Average send payload: 21354 bytes, average send interval: 51 ms
- 19:14:09: Number of times waited to send: 324, Waited for a total of 1315110 bytes
- 19:14:09: Number of b-frames dropped: 207 (3.1%), Number of p-frames dropped: 189 (2.8%), Total 396 (5.9%)
- 19:14:09: Number of bytes sent: 92829846
- 19:14:10: Using fixed low latency mode, factor 20
- 19:14:10: =====Stream Start: 2015-12-30, 19:14:10===============================================
- 19:14:10: Multithreaded optimizations: On
- 19:14:10: Base resolution: 1920x1080
- 19:14:10: Output resolution: 1280x720
- 19:14:10: ------------------------------------------
- 19:14:10: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 19:14:10: ------------------------------------------
- 19:14:10: Audio Format: 48000 Hz
- 19:14:10: ------------------------------------------
- 19:14:10: Audio Channels: 2 Ch
- 19:14:10: Playback device {0.0.0.00000000}.{ddf75087-b0d8-4111-aee1-cbbeff3c475a}
- 19:14:10: ------------------------------------------
- 19:14:10: Using desktop audio input: Głośniki (Realtek High Definition Audio)
- 19:14:10: Global Audio time adjust: 0
- 19:14:10: ------------------------------------------
- 19:14:10: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 19:14:10: Mic time offset: 0
- 19:14:10: ------------------------------------------
- 19:14:10: Audio Encoding: AAC
- 19:14:10: bitrate: 128
- 19:14:10: Using Window Capture
- 19:14:10: Scene buffering time set to 400
- 19:14:10: ------------------------------------------
- 19:14:10: Video Encoding: x264
- 19:14:10: fps: 30
- 19:14:10: width: 1280, height: 720
- 19:14:10: preset: veryfast
- 19:14:10: profile: main
- 19:14:10: keyint: 60
- 19:14:10: CBR: yes
- 19:14:10: CFR: yes
- 19:14:10: max bitrate: 2000
- 19:14:10: buffer size: 2000
- 19:14:10: ------------------------------------------
- 19:14:12: Using RTMP service: Twitch
- 19:14:12: Server selection: rtmp://live-cdg.twitch.tv/app
- 19:14:12: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 19:14:12: Completed handshake with rtmp://live-cdg.twitch.tv/app in 412 ms.
- 19:14:13: SO_SNDBUF was at 65536
- 19:15:23: Total frames encoded: 2147, total frames duplicated: 20 (0.93%)
- 19:15:23: Number of frames skipped due to encoder lag: 2 (0.09%)
- 19:15:23: Total frames rendered: 2159, number of late frames: 3 (0.14%) (it's okay for some frames to be late)
- 19:15:23:
- 19:15:23: Profiler time results:
- 19:15:23:
- 19:15:23: ==============================================================
- 19:15:23: video thread frame - [100%] [avg time: 0.973 ms] [children: 53.3%] [unaccounted: 46.7%]
- 19:15:23: | scene->Preprocess - [32.1%] [avg time: 0.312 ms]
- 19:15:23: | GPU download and conversion - [21.3%] [avg time: 0.207 ms] [children: 18.2%] [unaccounted: 3.08%]
- 19:15:23: | | flush - [16.8%] [avg time: 0.163 ms]
- 19:15:23: | | CopyResource - [1.03%] [avg time: 0.01 ms]
- 19:15:23: | | conversion to 4:2:0 - [0.411%] [avg time: 0.004 ms]
- 19:15:23: Convert444Threads - [100%] [avg time: 0.708 ms] [children: 98%] [unaccounted: 1.98%]
- 19:15:23: | Convert444toNV12 - [98%] [avg time: 0.694 ms]
- 19:15:23: encoder thread frame - [100%] [avg time: 2.104 ms] [children: 3.94%] [unaccounted: 96.1%]
- 19:15:23: | sending stuff out - [3.94%] [avg time: 0.083 ms]
- 19:15:23: ==============================================================
- 19:15:23:
- 19:15:23:
- 19:15:23: Profiler CPU results:
- 19:15:23:
- 19:15:23: ==============================================================
- 19:15:23: video thread frame - [cpu time: avg 0.419 ms, total 906.25 ms] [avg calls per frame: 1]
- 19:15:23: | scene->Preprocess - [cpu time: avg 0.079 ms, total 171.875 ms] [avg calls per frame: 1]
- 19:15:23: | GPU download and conversion - [cpu time: avg 0.137 ms, total 296.875 ms] [avg calls per frame: 1]
- 19:15:23: | | flush - [cpu time: avg 0.115 ms, total 250 ms] [avg calls per frame: 1]
- 19:15:23: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:15:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:15:23: Convert444Threads - [cpu time: avg 0.692 ms, total 2968.75 ms] [avg calls per frame: 2]
- 19:15:23: | Convert444toNV12 - [cpu time: avg 0.692 ms, total 2968.75 ms] [avg calls per frame: 2]
- 19:15:23: encoder thread frame - [cpu time: avg 0.946 ms, total 2031.25 ms] [avg calls per frame: 1]
- 19:15:23: | sending stuff out - [cpu time: avg 0.043 ms, total 93.75 ms] [avg calls per frame: 1]
- 19:15:23: ==============================================================
- 19:15:23:
- 19:15:23: =====Stream End: 2015-12-30, 19:15:23=================================================
- 19:15:23: ~RTMPPublisher: Packet flush completed in 121 ms
- 19:15:23: ~RTMPPublisher: Send thread terminated in 1 ms
- 19:15:23: RTMPPublisher::SocketLoop: Graceful loop exit
- 19:15:23: ~RTMPPublisher: Socket thread terminated in 98 ms
- 19:15:23: ~RTMPPublisher: Final socket shutdown completed in 266 ms
- 19:15:23: Average send payload: 13357 bytes, average send interval: 50 ms
- 19:15:23: Number of times waited to send: 0, Waited for a total of 0 bytes
- 19:15:23: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 19:15:23: Number of bytes sent: 18059715
- 19:15:24: Using fixed low latency mode, factor 20
- 19:15:24: =====Stream Start: 2015-12-30, 19:15:24===============================================
- 19:15:24: Multithreaded optimizations: On
- 19:15:24: Base resolution: 1920x1080
- 19:15:24: Output resolution: 640x360
- 19:15:24: ------------------------------------------
- 19:15:24: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 19:15:24: ------------------------------------------
- 19:15:24: Audio Format: 48000 Hz
- 19:15:24: ------------------------------------------
- 19:15:24: Audio Channels: 2 Ch
- 19:15:24: Playback device {0.0.0.00000000}.{ddf75087-b0d8-4111-aee1-cbbeff3c475a}
- 19:15:24: ------------------------------------------
- 19:15:24: Using desktop audio input: Głośniki (Realtek High Definition Audio)
- 19:15:24: Global Audio time adjust: 0
- 19:15:24: ------------------------------------------
- 19:15:24: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 19:15:24: Mic time offset: 0
- 19:15:24: ------------------------------------------
- 19:15:24: Audio Encoding: AAC
- 19:15:24: bitrate: 128
- 19:15:24: Using Window Capture
- 19:15:24: Scene buffering time set to 400
- 19:15:24: ------------------------------------------
- 19:15:24: Video Encoding: x264
- 19:15:24: fps: 30
- 19:15:24: width: 640, height: 360
- 19:15:24: preset: veryfast
- 19:15:24: profile: main
- 19:15:24: keyint: 60
- 19:15:24: CBR: yes
- 19:15:24: CFR: yes
- 19:15:24: max bitrate: 2000
- 19:15:24: buffer size: 2000
- 19:15:24: ------------------------------------------
- 19:15:25: Using RTMP service: Twitch
- 19:15:25: Server selection: rtmp://live-cdg.twitch.tv/app
- 19:15:25: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 19:15:26: Completed handshake with rtmp://live-cdg.twitch.tv/app in 407 ms.
- 19:15:26: SO_SNDBUF was at 65536
- 20:15:44: Total frames encoded: 108592, total frames duplicated: 24 (0.02%)
- 20:15:44: Total frames rendered: 108609, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
- 20:15:44:
- 20:15:44: Profiler time results:
- 20:15:44:
- 20:15:44: ==============================================================
- 20:15:44: video thread frame - [100%] [avg time: 1.144 ms] [children: 57.8%] [unaccounted: 42.2%]
- 20:15:44: | scene->Preprocess - [22.3%] [avg time: 0.255 ms]
- 20:15:44: | GPU download and conversion - [35.5%] [avg time: 0.406 ms] [children: 16%] [unaccounted: 19.5%]
- 20:15:44: | | flush - [15.4%] [avg time: 0.176 ms]
- 20:15:44: | | CopyResource - [0.437%] [avg time: 0.005 ms]
- 20:15:44: | | conversion to 4:2:0 - [0.175%] [avg time: 0.002 ms]
- 20:15:44: Convert444Threads - [100%] [avg time: 0.163 ms] [children: 95.7%] [unaccounted: 4.29%]
- 20:15:44: | Convert444toNV12 - [95.7%] [avg time: 0.156 ms]
- 20:15:44: encoder thread frame - [100%] [avg time: 0.362 ms] [children: 8.29%] [unaccounted: 91.7%]
- 20:15:44: | sending stuff out - [8.29%] [avg time: 0.03 ms]
- 20:15:44: ==============================================================
- 20:15:44:
- 20:15:44:
- 20:15:44: Profiler CPU results:
- 20:15:44:
- 20:15:44: ==============================================================
- 20:15:44: video thread frame - [cpu time: avg 0.177 ms, total 19250 ms] [avg calls per frame: 1]
- 20:15:44: | scene->Preprocess - [cpu time: avg 0.003 ms, total 359.375 ms] [avg calls per frame: 1]
- 20:15:44: | GPU download and conversion - [cpu time: avg 0.156 ms, total 17000 ms] [avg calls per frame: 1]
- 20:15:44: | | flush - [cpu time: avg 0.149 ms, total 16203.1 ms] [avg calls per frame: 1]
- 20:15:44: | | CopyResource - [cpu time: avg 0.001 ms, total 171.875 ms] [avg calls per frame: 1]
- 20:15:44: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 140.625 ms] [avg calls per frame: 1]
- 20:15:44: Convert444Threads - [cpu time: avg 0.223 ms, total 48500 ms] [avg calls per frame: 2]
- 20:15:44: | Convert444toNV12 - [cpu time: avg 0.219 ms, total 47671.9 ms] [avg calls per frame: 2]
- 20:15:44: encoder thread frame - [cpu time: avg 0.004 ms, total 531.25 ms] [avg calls per frame: 1]
- 20:15:44: | sending stuff out - [cpu time: avg 0 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:15:44: ==============================================================
- 20:15:44:
- 20:15:44: =====Stream End: 2015-12-30, 20:15:44=================================================
- 20:15:44: ~RTMPPublisher: Packet flush completed in 123 ms
- 20:15:44: ~RTMPPublisher: Send thread terminated in 0 ms
- 20:15:45: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:15:45: ~RTMPPublisher: Socket thread terminated in 92 ms
- 20:15:45: ~RTMPPublisher: Final socket shutdown completed in 262 ms
- 20:15:45: Average send payload: 12835 bytes, average send interval: 50 ms
- 20:15:45: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:15:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:15:45: Number of bytes sent: 910836740
- 20:16:42: Using fixed low latency mode, factor 20
- 20:16:42: =====Stream Start: 2015-12-30, 20:16:42===============================================
- 20:16:42: Multithreaded optimizations: On
- 20:16:42: Base resolution: 1920x1080
- 20:16:42: Output resolution: 640x360
- 20:16:42: ------------------------------------------
- 20:16:42: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 20:16:42: ------------------------------------------
- 20:16:42: Audio Format: 48000 Hz
- 20:16:42: ------------------------------------------
- 20:16:42: Audio Channels: 2 Ch
- 20:16:42: Playback device {0.0.0.00000000}.{ddf75087-b0d8-4111-aee1-cbbeff3c475a}
- 20:16:42: ------------------------------------------
- 20:16:42: Using desktop audio input: Głośniki (Realtek High Definition Audio)
- 20:16:42: Global Audio time adjust: 0
- 20:16:42: ------------------------------------------
- 20:16:42: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:16:42: Mic time offset: 0
- 20:16:42: ------------------------------------------
- 20:16:42: Audio Encoding: AAC
- 20:16:42: bitrate: 128
- 20:16:42: Using Window Capture
- 20:16:42: Scene buffering time set to 400
- 20:16:42: ------------------------------------------
- 20:16:42: Video Encoding: x264
- 20:16:42: fps: 30
- 20:16:42: width: 640, height: 360
- 20:16:42: preset: veryfast
- 20:16:42: profile: main
- 20:16:42: keyint: 60
- 20:16:42: CBR: yes
- 20:16:42: CFR: yes
- 20:16:42: max bitrate: 2000
- 20:16:42: buffer size: 2000
- 20:16:42: ------------------------------------------
- 20:16:43: Using RTMP service: Twitch
- 20:16:43: Server selection: rtmp://live-cdg.twitch.tv/app
- 20:16:43: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:16:44: Completed handshake with rtmp://live-cdg.twitch.tv/app in 416 ms.
- 20:16:44: SO_SNDBUF was at 65536
- 20:18:59: Total frames encoded: 4094, total frames duplicated: 0 (0.00%)
- 20:18:59: Total frames rendered: 4111, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
- 20:18:59:
- 20:18:59: Profiler time results:
- 20:18:59:
- 20:18:59: ==============================================================
- 20:18:59: video thread frame - [100%] [avg time: 0.886 ms] [children: 52%] [unaccounted: 48%]
- 20:18:59: | scene->Preprocess - [35.7%] [avg time: 0.316 ms]
- 20:18:59: | GPU download and conversion - [16.4%] [avg time: 0.145 ms] [children: 14.4%] [unaccounted: 1.92%]
- 20:18:59: | | flush - [13.4%] [avg time: 0.119 ms]
- 20:18:59: | | CopyResource - [0.564%] [avg time: 0.005 ms]
- 20:18:59: | | conversion to 4:2:0 - [0.451%] [avg time: 0.004 ms]
- 20:18:59: Convert444Threads - [100%] [avg time: 0.167 ms] [children: 92.2%] [unaccounted: 7.78%]
- 20:18:59: | Convert444toNV12 - [92.2%] [avg time: 0.154 ms]
- 20:18:59: encoder thread frame - [100%] [avg time: 0.416 ms] [children: 14.4%] [unaccounted: 85.6%]
- 20:18:59: | sending stuff out - [14.4%] [avg time: 0.06 ms]
- 20:18:59: ==============================================================
- 20:18:59:
- 20:18:59:
- 20:18:59: Profiler CPU results:
- 20:18:59:
- 20:18:59: ==============================================================
- 20:18:59: video thread frame - [cpu time: avg 0.159 ms, total 656.25 ms] [avg calls per frame: 1]
- 20:18:59: | scene->Preprocess - [cpu time: avg 0.011 ms, total 46.875 ms] [avg calls per frame: 1]
- 20:18:59: | GPU download and conversion - [cpu time: avg 0.106 ms, total 437.5 ms] [avg calls per frame: 1]
- 20:18:59: | | flush - [cpu time: avg 0.091 ms, total 375 ms] [avg calls per frame: 1]
- 20:18:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:18:59: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:18:59: Convert444Threads - [cpu time: avg 0.234 ms, total 1921.88 ms] [avg calls per frame: 2]
- 20:18:59: | Convert444toNV12 - [cpu time: avg 0.234 ms, total 1921.88 ms] [avg calls per frame: 2]
- 20:18:59: encoder thread frame - [cpu time: avg 0.022 ms, total 93.75 ms] [avg calls per frame: 1]
- 20:18:59: | sending stuff out - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:18:59: ==============================================================
- 20:18:59:
- 20:18:59: =====Stream End: 2015-12-30, 20:18:59=================================================
- 20:18:59: ~RTMPPublisher: Packet flush completed in 130 ms
- 20:18:59: ~RTMPPublisher: Send thread terminated in 0 ms
- 20:18:59: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:18:59: ~RTMPPublisher: Socket thread terminated in 71 ms
- 20:19:00: ~RTMPPublisher: Final socket shutdown completed in 257 ms
- 20:19:00: Average send payload: 13610 bytes, average send interval: 50 ms
- 20:19:00: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:19:00: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:19:00: Number of bytes sent: 35755713
- 20:20:32: Using fixed low latency mode, factor 20
- 20:20:32: =====Stream Start: 2015-12-30, 20:20:32===============================================
- 20:20:32: Multithreaded optimizations: On
- 20:20:32: Base resolution: 1920x1080
- 20:20:32: Output resolution: 640x360
- 20:20:32: ------------------------------------------
- 20:20:32: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 20:20:32: ------------------------------------------
- 20:20:32: Audio Format: 48000 Hz
- 20:20:32: ------------------------------------------
- 20:20:32: Audio Channels: 2 Ch
- 20:20:32: Playback device {0.0.0.00000000}.{ddf75087-b0d8-4111-aee1-cbbeff3c475a}
- 20:20:32: ------------------------------------------
- 20:20:32: Using desktop audio input: Głośniki (Realtek High Definition Audio)
- 20:20:32: Global Audio time adjust: 0
- 20:20:32: ------------------------------------------
- 20:20:32: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:20:32: Mic time offset: 0
- 20:20:32: ------------------------------------------
- 20:20:32: Audio Encoding: AAC
- 20:20:32: bitrate: 128
- 20:20:32: Using Window Capture
- 20:20:32: Scene buffering time set to 400
- 20:20:32: ------------------------------------------
- 20:20:32: Video Encoding: x264
- 20:20:32: fps: 30
- 20:20:32: width: 640, height: 360
- 20:20:32: preset: veryfast
- 20:20:32: profile: main
- 20:20:32: keyint: 60
- 20:20:32: CBR: yes
- 20:20:32: CFR: yes
- 20:20:32: max bitrate: 2000
- 20:20:32: buffer size: 2000
- 20:20:32: ------------------------------------------
- 20:20:34: Using RTMP service: Twitch
- 20:20:34: Server selection: rtmp://live-lhr.twitch.tv/app
- 20:20:34: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:20:34: Completed handshake with rtmp://live-lhr.twitch.tv/app in 401 ms.
- 20:20:35: SO_SNDBUF was at 65536
- 20:28:21: Total frames encoded: 14033, total frames duplicated: 3 (0.02%)
- 20:28:21: Total frames rendered: 14050, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 20:28:21:
- 20:28:21: Profiler time results:
- 20:28:21:
- 20:28:21: ==============================================================
- 20:28:21: video thread frame - [100%] [avg time: 1.048 ms] [children: 57.5%] [unaccounted: 42.5%]
- 20:28:21: | scene->Preprocess - [35%] [avg time: 0.367 ms]
- 20:28:21: | GPU download and conversion - [22.5%] [avg time: 0.236 ms] [children: 14.4%] [unaccounted: 8.11%]
- 20:28:21: | | flush - [13.6%] [avg time: 0.143 ms]
- 20:28:21: | | CopyResource - [0.477%] [avg time: 0.005 ms]
- 20:28:21: | | conversion to 4:2:0 - [0.286%] [avg time: 0.003 ms]
- 20:28:21: Convert444Threads - [100%] [avg time: 0.181 ms] [children: 88.4%] [unaccounted: 11.6%]
- 20:28:21: | Convert444toNV12 - [88.4%] [avg time: 0.16 ms]
- 20:28:21: encoder thread frame - [100%] [avg time: 0.726 ms] [children: 16%] [unaccounted: 84%]
- 20:28:21: | sending stuff out - [16%] [avg time: 0.116 ms]
- 20:28:21: ==============================================================
- 20:28:21:
- 20:28:21:
- 20:28:21: Profiler CPU results:
- 20:28:21:
- 20:28:21: ==============================================================
- 20:28:21: video thread frame - [cpu time: avg 0.291 ms, total 4093.75 ms] [avg calls per frame: 1]
- 20:28:21: | scene->Preprocess - [cpu time: avg 0.01 ms, total 140.625 ms] [avg calls per frame: 1]
- 20:28:21: | GPU download and conversion - [cpu time: avg 0.133 ms, total 1875 ms] [avg calls per frame: 1]
- 20:28:21: | | flush - [cpu time: avg 0.11 ms, total 1546.88 ms] [avg calls per frame: 1]
- 20:28:21: | | CopyResource - [cpu time: avg 0.006 ms, total 93.75 ms] [avg calls per frame: 1]
- 20:28:21: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:28:21: Convert444Threads - [cpu time: avg 0.286 ms, total 8031.25 ms] [avg calls per frame: 2]
- 20:28:21: | Convert444toNV12 - [cpu time: avg 0.278 ms, total 7812.5 ms] [avg calls per frame: 2]
- 20:28:21: encoder thread frame - [cpu time: avg 0.053 ms, total 750 ms] [avg calls per frame: 1]
- 20:28:21: | sending stuff out - [cpu time: avg 0.005 ms, total 78.125 ms] [avg calls per frame: 1]
- 20:28:21: ==============================================================
- 20:28:21:
- 20:28:21: =====Stream End: 2015-12-30, 20:28:21=================================================
- 20:28:21: ~RTMPPublisher: Packet flush completed in 112 ms
- 20:28:21: ~RTMPPublisher: Send thread terminated in 0 ms
- 20:28:21: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:28:21: ~RTMPPublisher: Socket thread terminated in 271 ms
- 20:28:21: ~RTMPPublisher: Final socket shutdown completed in 267 ms
- 20:28:21: Average send payload: 13610 bytes, average send interval: 51 ms
- 20:28:21: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:28:21: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:28:21: Number of bytes sent: 124197202
- 20:38:14: Using fixed low latency mode, factor 20
- 20:38:14: =====Stream Start: 2015-12-30, 20:38:14===============================================
- 20:38:14: Multithreaded optimizations: On
- 20:38:14: Base resolution: 1920x1080
- 20:38:14: Output resolution: 1280x720
- 20:38:14: ------------------------------------------
- 20:38:14: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 20:38:14: ------------------------------------------
- 20:38:14: Audio Format: 48000 Hz
- 20:38:14: ------------------------------------------
- 20:38:14: Audio Channels: 2 Ch
- 20:38:14: Playback device {0.0.0.00000000}.{ddf75087-b0d8-4111-aee1-cbbeff3c475a}
- 20:38:14: ------------------------------------------
- 20:38:14: Using desktop audio input: Głośniki (Realtek High Definition Audio)
- 20:38:14: Global Audio time adjust: 0
- 20:38:14: ------------------------------------------
- 20:38:14: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:38:14: Mic time offset: 0
- 20:38:14: ------------------------------------------
- 20:38:14: Audio Encoding: AAC
- 20:38:14: bitrate: 128
- 20:38:14: Using Window Capture
- 20:38:14: Scene buffering time set to 400
- 20:38:14: ------------------------------------------
- 20:38:14: Video Encoding: x264
- 20:38:14: fps: 30
- 20:38:14: width: 1280, height: 720
- 20:38:14: preset: veryfast
- 20:38:14: profile: main
- 20:38:14: keyint: 60
- 20:38:14: CBR: yes
- 20:38:14: CFR: yes
- 20:38:14: max bitrate: 2000
- 20:38:14: buffer size: 2000
- 20:38:14: ------------------------------------------
- 20:38:15: Using RTMP service: Twitch
- 20:38:15: Server selection: rtmp://live-lhr.twitch.tv/app
- 20:38:15: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:38:15: Completed handshake with rtmp://live-lhr.twitch.tv/app in 411 ms.
- 20:38:16: SO_SNDBUF was at 65536
- 20:52:04: Total frames encoded: 24881, total frames duplicated: 4 (0.02%)
- 20:52:04: Total frames rendered: 24898, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
- 20:52:04:
- 20:52:04: Profiler time results:
- 20:52:04:
- 20:52:04: ==============================================================
- 20:52:04: video thread frame - [100%] [avg time: 0.994 ms] [children: 95.4%] [unaccounted: 4.63%]
- 20:52:04: | scene->Preprocess - [33.6%] [avg time: 0.334 ms]
- 20:52:04: | GPU download and conversion - [61.8%] [avg time: 0.614 ms] [children: 40%] [unaccounted: 21.7%]
- 20:52:04: | | flush - [39.1%] [avg time: 0.389 ms]
- 20:52:04: | | CopyResource - [0.503%] [avg time: 0.005 ms]
- 20:52:04: | | conversion to 4:2:0 - [0.402%] [avg time: 0.004 ms]
- 20:52:04: Convert444Threads - [100%] [avg time: 0.633 ms] [children: 96.1%] [unaccounted: 3.95%]
- 20:52:04: | Convert444toNV12 - [96.1%] [avg time: 0.608 ms]
- 20:52:04: encoder thread frame - [100%] [avg time: 1.456 ms] [children: 5.08%] [unaccounted: 94.9%]
- 20:52:04: | sending stuff out - [5.08%] [avg time: 0.074 ms]
- 20:52:04: ==============================================================
- 20:52:04:
- 20:52:04:
- 20:52:04: Profiler CPU results:
- 20:52:04:
- 20:52:04: ==============================================================
- 20:52:04: video thread frame - [cpu time: avg 0.181 ms, total 4531.25 ms] [avg calls per frame: 1]
- 20:52:04: | scene->Preprocess - [cpu time: avg 0.021 ms, total 546.875 ms] [avg calls per frame: 1]
- 20:52:04: | GPU download and conversion - [cpu time: avg 0.154 ms, total 3843.75 ms] [avg calls per frame: 1]
- 20:52:04: | | flush - [cpu time: avg 0.148 ms, total 3687.5 ms] [avg calls per frame: 1]
- 20:52:04: | | CopyResource - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:52:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:52:04: Convert444Threads - [cpu time: avg 0.662 ms, total 32953.1 ms] [avg calls per frame: 2]
- 20:52:04: | Convert444toNV12 - [cpu time: avg 0.654 ms, total 32578.1 ms] [avg calls per frame: 2]
- 20:52:04: encoder thread frame - [cpu time: avg 0.681 ms, total 16968.8 ms] [avg calls per frame: 1]
- 20:52:04: | sending stuff out - [cpu time: avg 0.051 ms, total 1281.25 ms] [avg calls per frame: 1]
- 20:52:04: ==============================================================
- 20:52:04:
- 20:52:04: =====Stream End: 2015-12-30, 20:52:04=================================================
- 20:52:04: ~RTMPPublisher: Packet flush completed in 122 ms
- 20:52:04: ~RTMPPublisher: Send thread terminated in 0 ms
- 20:52:04: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:52:04: ~RTMPPublisher: Socket thread terminated in 70 ms
- 20:52:04: ~RTMPPublisher: Final socket shutdown completed in 278 ms
- 20:52:04: Average send payload: 13377 bytes, average send interval: 51 ms
- 20:52:04: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:52:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:52:04: Number of bytes sent: 216680953
- Last Game Capture Log:
- 2015-12-28, 21:06:34: we're booting up:
- 21:06:34: CaptureThread: attached to process SC2_x64.exe
- 21:06:34: D3D9 Present
- 21:06:34: DirectDraw capture: Windows 8 not supported yet
- 21:06:34: (half life scientist) everything.. seems to be in order
- 21:06:48: D3D9EndScene called
- 21:06:48: D3DPRESENT_PARAMETERS {
- 21:06:48: BackBufferWidth: 1920
- 21:06:48: BackBufferHeight: 1080
- 21:06:48: BackBufferFormat: D3DFMT_X8R8G8B8
- 21:06:48: BackBufferCount: 1
- 21:06:48: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:06:48: MultiSampleQuality: 0
- 21:06:48: SwapEffect: D3DSWAPEFFECT_DISCARD
- 21:06:48: hDeviceWindow: 1246710
- 21:06:48: Windowed: false
- 21:06:48: EnableAutoDepthStencil: false
- 21:06:48: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 21:06:48: Flags: None
- 21:06:48: FullScreen_RefreshRateInHz: 60
- 21:06:48: PresentationInterval: 1
- 21:06:48: };
- 21:06:48: successfully set up d3d9 hooks
- 21:06:48: D3D9SwapPresent called
- 21:06:48: DoD3D9GPUHook: success
- 21:06:49: D3DSURFACE_DESC {
- 21:06:49: Format: D3DFMT_X8R8G8B8
- 21:06:49: Type: D3DRTYPE_SURFACE
- 21:06:49: Usage: D3DUSAGE_RENDERTARGET
- 21:06:49: Pool: D3DPOOL_DEFAULT
- 21:06:49: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:06:49: MultiSampleQuality: 0
- 21:06:49: Width: 1920
- 21:06:49: Height: 1080
- 21:06:49: };
- 21:06:49: successfully capturing d3d9 frames via GPU
- 21:07:34: D3D9Reset called
- 21:07:34: ---------------------- Cleared D3D9 Capture ----------------------
- 21:07:35: successfully set up d3d9 hooks
- 21:07:35: D3D9EndScene called
- 21:07:35: D3D9SwapPresent called
- 21:07:35: DoD3D9GPUHook: success
- 21:07:35: D3DSURFACE_DESC {
- 21:07:35: Format: D3DFMT_X8R8G8B8
- 21:07:35: Type: D3DRTYPE_SURFACE
- 21:07:35: Usage: D3DUSAGE_RENDERTARGET
- 21:07:35: Pool: D3DPOOL_DEFAULT
- 21:07:35: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:07:35: MultiSampleQuality: 0
- 21:07:35: Width: 1920
- 21:07:35: Height: 1080
- 21:07:35: };
- 21:07:35: successfully capturing d3d9 frames via GPU
- 21:07:36: DirectDraw capture: Windows 8 not supported yet
- 21:07:44: D3D9Reset called
- 21:07:44: ---------------------- Cleared D3D9 Capture ----------------------
- 21:07:44: DirectDraw capture: Windows 8 not supported yet
- 21:07:44: D3DPRESENT_PARAMETERS {
- 21:07:44: BackBufferWidth: 1920
- 21:07:44: BackBufferHeight: 1080
- 21:07:44: BackBufferFormat: D3DFMT_A8R8G8B8
- 21:07:44: BackBufferCount: 1
- 21:07:44: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:07:44: MultiSampleQuality: 0
- 21:07:44: SwapEffect: D3DSWAPEFFECT_DISCARD
- 21:07:44: hDeviceWindow: 1246710
- 21:07:44: Windowed: true
- 21:07:44: EnableAutoDepthStencil: false
- 21:07:44: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 21:07:44: Flags: None
- 21:07:44: FullScreen_RefreshRateInHz: 0
- 21:07:44: PresentationInterval: 1
- 21:07:44: };
- 21:07:44: successfully set up d3d9 hooks
- 21:07:44: D3D9Reset called
- 21:07:44: ---------------------- Cleared D3D9 Capture ----------------------
- 21:07:44: successfully set up d3d9 hooks
- 21:07:45: D3D9EndScene called
- 21:07:45: D3D9SwapPresent called
- 21:07:45: DoD3D9GPUHook: success
- 21:07:45: D3DSURFACE_DESC {
- 21:07:45: Format: D3DFMT_A8R8G8B8
- 21:07:45: Type: D3DRTYPE_SURFACE
- 21:07:45: Usage: D3DUSAGE_RENDERTARGET
- 21:07:45: Pool: D3DPOOL_DEFAULT
- 21:07:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:07:45: MultiSampleQuality: 0
- 21:07:45: Width: 1920
- 21:07:45: Height: 1080
- 21:07:45: };
- 21:07:45: successfully capturing d3d9 frames via GPU
- 21:07:48: DirectDraw capture: Windows 8 not supported yet
- 21:09:58: ---------------------- Cleared D3D9 Capture ----------------------
- 21:09:58: received restart event, capturing
- 21:09:58: DoD3D9GPUHook: success
- 21:09:58: D3D9EndScene called
- 21:09:58: D3D9SwapPresent called
- 21:10:01: DirectDraw capture: Windows 8 not supported yet
- 21:11:04: D3DSURFACE_DESC {
- 21:11:04: Format: D3DFMT_A8R8G8B8
- 21:11:04: Type: D3DRTYPE_SURFACE
- 21:11:04: Usage: D3DUSAGE_RENDERTARGET
- 21:11:04: Pool: D3DPOOL_DEFAULT
- 21:11:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:11:04: MultiSampleQuality: 0
- 21:11:04: Width: 1920
- 21:11:04: Height: 1080
- 21:11:04: };
- 21:11:04: successfully capturing d3d9 frames via GPU
- 21:12:28: ---------------------- Cleared D3D9 Capture ----------------------
- 21:12:28: received restart event, capturing
- 21:12:28: DoD3D9GPUHook: success
- 21:12:28: D3D9EndScene called
- 21:12:28: D3D9SwapPresent called
- 21:12:30: DirectDraw capture: Windows 8 not supported yet
- 22:41:21: ---------------------- Cleared D3D9 Capture ----------------------
- 22:41:21: D3D9EndScene called
- 22:41:21: D3D9SwapPresent called
- 22:41:25: DirectDraw capture: Windows 8 not supported yet
- 22:41:58: D3D9Reset called
- 22:41:58: ---------------------- Cleared D3D9 Capture ----------------------
- 22:41:58: successfully set up d3d9 hooks
- 22:41:59: D3D9EndScene called
- 22:41:59: D3D9SwapPresent called
- 22:42:01: DirectDraw capture: Windows 8 not supported yet
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