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- [2016-03-29 11:44:04] [VERION] loading version from install dir: .\
- [2016-03-29 11:44:04] [VERSION] VERSION: 0.19624
- [2016-03-29 11:44:04] [VERSION] BUILD: 20160320_064526
- [2016-03-29 11:44:04] #################### StarMade #######################
- [2016-03-29 11:44:04] # version 0.19624 - build 20160320_064526 #
- [2016-03-29 11:44:04] #####################################################
- [2016-03-29 11:44:04] [SERIAL] "not retrieved"
- [2016-03-29 11:44:04] [STARTER] template dir exists. overwriting template with current data
- [2016-03-29 11:44:06] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\FactionConfig.xml to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customFactionConfig\FactionConfigTemplate.xml
- [2016-03-29 11:44:06] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt
- [2016-03-29 11:44:06] [STARTER] template dir exists. overwriting template with current data
- [2016-03-29 11:44:07] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\customBlockBehaviorConfigTemplate.xml to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml
- [2016-03-29 11:44:08] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\customBlockBehaviorConfigHOWTO.txt to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt
- [2016-03-29 11:44:10] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it)
- [2016-03-29 11:44:18] [SERVER] using world: myWorld; .\server-database\myworld\
- [2016-03-29 11:44:18] [INIT] Segment Database Path: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\myworld\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false
- [2016-03-29 11:44:24] [LIBLOADER] OS ARCHITECTURE amd64
- [2016-03-29 11:44:27] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
- [2016-03-29 11:44:27] [LIBLOADER] LOADED NATIVE LIBRARIES
- [2016-03-29 11:44:27] [MAIN] LOADED ENGINE SETTINGS
- [2016-03-29 11:44:35] [INITIALIZE] REMOTE CLASSES REGISTERED
- [2016-03-29 11:44:35] [INITIALIZE] RESOURCE MANAGER INITIALIZED
- [2016-03-29 11:44:35] ERROR: no content in Resource: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\file:\C:\Program%20Files%20(x86)\Steam\steamapps\common\StarMade\StarMade\StarMade.jar!\org\schema\game\network\commands
- [2016-03-29 11:44:35] ################# Loading from JAR #####################
- [2016-03-29 11:44:35] ########################################################
- [2016-03-29 11:44:35] [INITIALIZE] REMOTE COMMANDS REGISTERED
- [2016-03-29 11:44:35] [INITIALIZE] SECURITY MANAGER SET
- [2016-03-29 11:44:35] [INITIALIZE] COMMAND ID's ASSIGNED
- [2016-03-29 11:44:41] [INITIALIZE] BLOCK CONFIGURATION READ
- [2016-03-29 11:44:41] [MAIN] INITIALIZATION COMPLETED
- [2016-03-29 11:44:41] [MAIN] CHECKING IF MIGRATION NECESSARY
- [2016-03-29 11:44:42] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\blueprints\catalog.txt
- [2016-03-29 11:44:42] [SERVER] ###### READING ALL BLUEPRINTS!
- [2016-03-29 11:44:43] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 1259ms
- [2016-03-29 11:44:43] [MAIN] MIGRATION PROCESS DONE
- [2016-03-29 11:44:43] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA
- [2016-03-29 11:45:11] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
- [2016-03-29 11:45:11] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\language\defaultPack.xml to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\language\english\pack.xml
- [2016-03-29 11:45:13] [LANGUAGE] Loading English; Version: 0
- [2016-03-29 11:45:13] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf
- [2016-03-29 11:45:14] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
- [2016-03-29 11:45:15] [CLIENT][GUI] Starting Client Login&Settings Dialog
- [2016-03-29 11:45:17] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory
- [2016-03-29 11:45:17] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory
- [2016-03-29 11:45:17] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory
- [2016-03-29 11:45:17] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory
- [2016-03-29 11:45:17] Difficulty read: easy
- [2016-03-29 11:45:17] WRITTEN SERVER DIFFICULTY LEVEL 10
- [2016-03-29 11:46:17] [CLIENT][TEXTURE] CURRENT TEX PACK: Default
- [2016-03-29 11:46:17] [SERVER] initializing
- [2016-03-29 11:46:17] [CLIENT] initializing 0.19624 (20160320_064526)
- [2016-03-29 11:46:18] [INIT] Seed File: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\myworld\.seed
- [2016-03-29 11:46:18] [SQL] Fetching connection (may take some if game crashed on the run before)
- [2016-03-29 11:46:22] [SQL] connection successfull
- [2016-03-29 11:46:23] [DATABASE] ENTITIES UID SIZE: 128
- [2016-03-29 11:46:23] [DATABASE] FTL UID SIZE: 128
- [2016-03-29 11:46:23] [DATABASE] SYSTEMS UID SIZE: 128
- [2016-03-29 11:46:23] [SERVER] Request Thread pool size is: 25
- [2016-03-29 11:46:25] [SERVER] port 4242 is open
- [2016-03-29 11:46:25] [SERVER] USING TCP...
- [2016-03-29 11:46:25] [PARSER] not parsed: idlingFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: idlingGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: dancingGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: movingJumpingJumpUp
- [2016-03-29 11:46:25] [PARSER] not parsed: movingJumpingJumpDown
- [2016-03-29 11:46:25] [PARSER] not parsed: movingFallingStandard
- [2016-03-29 11:46:25] [PARSER] not parsed: movingFallingLedge
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingShortFall
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingMiddleFall
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingLongFall
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityGravToNoGrav
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityNoGravToGrav
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatMoveN
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatMoveS
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatMoveUp
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatMoveDown
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatRot
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatHit
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatDeath
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawling
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingNorth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingSouth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingNorthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingNorthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingSouthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingSouthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalking
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingNorth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingSouth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalking
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingNorth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingSouth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingNorthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingNorthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingSouthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingSouthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunning
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningNorth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningSouth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningNorthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningNorthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningSouthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningSouthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGun
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunIdleIn
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunDraw
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunAway
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunFire
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunFireHeavy
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunMeelee
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricator
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorDraw
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorAway
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorFire
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2016-03-29 11:46:25] [PARSER] not parsed: attacking
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeelee
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeeleeFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeeleeGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: death
- [2016-03-29 11:46:25] [PARSER] not parsed: deathFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: deathGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: sitting
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlock
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlockNoFloor
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlockFloor
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlockFloorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedge
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedgeNoFloor
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedgeFloor
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedgeFloorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: hit
- [2016-03-29 11:46:25] [PARSER] not parsed: hitSmall
- [2016-03-29 11:46:25] [PARSER] not parsed: hitSmallFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: hitSmallGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: salutes
- [2016-03-29 11:46:25] [PARSER] not parsed: salutesSalute
- [2016-03-29 11:46:25] [PARSER] not parsed: talk
- [2016-03-29 11:46:25] [PARSER] not parsed: talkSalute
- [2016-03-29 11:46:25] [PARSER] not parsed: helmet
- [2016-03-29 11:46:25] [PARSER] not parsed: helmetOn
- [2016-03-29 11:46:25] [PARSER] not parsed: helmetOff
- [2016-03-29 11:46:25] [PARSER] not parsed: idlingFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: idlingGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: dancingGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: movingJumpingJumpUp
- [2016-03-29 11:46:25] [PARSER] not parsed: movingJumpingJumpDown
- [2016-03-29 11:46:25] [PARSER] not parsed: movingFallingStandard
- [2016-03-29 11:46:25] [PARSER] not parsed: movingFallingLedge
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingShortFall
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingMiddleFall
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingLongFall
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityGravToNoGrav
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityNoGravToGrav
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatMoveN
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatMoveS
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatMoveUp
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatMoveDown
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatRot
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatHit
- [2016-03-29 11:46:25] [PARSER] not parsed: movingNoGravityFloatDeath
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawling
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingNorth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingSouth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingNorthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingNorthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingSouthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootCrawlingSouthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalking
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingNorth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingSouth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalking
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingNorth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingSouth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingNorthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingNorthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingSouthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootWalkingSouthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunning
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningNorth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningSouth
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningNorthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningNorthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningSouthWest
- [2016-03-29 11:46:25] [PARSER] not parsed: movingByFootRunningSouthEast
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGun
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunIdleIn
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunDraw
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunAway
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunFire
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunFireHeavy
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunMeelee
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricator
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorDraw
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorAway
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorFire
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2016-03-29 11:46:25] [PARSER] not parsed: attacking
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeelee
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeeleeFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeeleeGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: death
- [2016-03-29 11:46:25] [PARSER] not parsed: deathFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: deathGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: sitting
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlock
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlockNoFloor
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlockFloor
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingBlockFloorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedge
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedgeNoFloor
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedgeFloor
- [2016-03-29 11:46:25] [PARSER] not parsed: sittingWedgeFloorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: hit
- [2016-03-29 11:46:25] [PARSER] not parsed: hitSmall
- [2016-03-29 11:46:25] [PARSER] not parsed: hitSmallFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: hitSmallGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: salutes
- [2016-03-29 11:46:25] [PARSER] not parsed: salutesSalute
- [2016-03-29 11:46:25] [PARSER] not parsed: talk
- [2016-03-29 11:46:25] [PARSER] not parsed: talkSalute
- [2016-03-29 11:46:25] [PARSER] not parsed: helmet
- [2016-03-29 11:46:25] [PARSER] not parsed: helmetOn
- [2016-03-29 11:46:25] [PARSER] not parsed: helmetOff
- [2016-03-29 11:46:25] [PARSER] not parsed: movingFallingStandard
- [2016-03-29 11:46:25] [PARSER] not parsed: movingFallingLedge
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingShortFall
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingMiddleFall
- [2016-03-29 11:46:25] [PARSER] not parsed: movingLandingLongFall
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGun
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunIdleIn
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunDraw
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunAway
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunFire
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunFireHeavy
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyGunMeelee
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricator
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorIdle
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorDraw
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorAway
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorFire
- [2016-03-29 11:46:25] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2016-03-29 11:46:25] [PARSER] not parsed: attacking
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeelee
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeeleeFloating
- [2016-03-29 11:46:25] [PARSER] not parsed: attackingMeeleeGravity
- [2016-03-29 11:46:25] [PARSER] not parsed: death
- [2016-03-29 11:46:26] [PARSER] not parsed: deathFloating
- [2016-03-29 11:46:26] [PARSER] not parsed: deathGravity
- [2016-03-29 11:46:26] [PARSER] not parsed: sitting
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingBlock
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingBlockNoFloor
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingBlockFloor
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingBlockFloorIdle
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingWedge
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingWedgeNoFloor
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingWedgeFloor
- [2016-03-29 11:46:26] [PARSER] not parsed: sittingWedgeFloorIdle
- [2016-03-29 11:46:26] [PARSER] not parsed: hit
- [2016-03-29 11:46:26] [PARSER] not parsed: hitSmall
- [2016-03-29 11:46:26] [PARSER] not parsed: hitSmallFloating
- [2016-03-29 11:46:26] [PARSER] not parsed: hitSmallGravity
- [2016-03-29 11:46:26] [PARSER] not parsed: salutes
- [2016-03-29 11:46:26] [PARSER] not parsed: salutesSalute
- [2016-03-29 11:46:26] [PARSER] not parsed: talk
- [2016-03-29 11:46:26] [PARSER] not parsed: talkSalute
- [2016-03-29 11:46:26] [PARSER] not parsed: helmet
- [2016-03-29 11:46:26] [PARSER] not parsed: helmetOn
- [2016-03-29 11:46:26] [PARSER] not parsed: helmetOff
- [2016-03-29 11:46:26] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@6510f3df READING tag: FACTIONS; .fac took long: 23ms
- [2016-03-29 11:46:26] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16
- [2016-03-29 11:46:26] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@6510f3df READING tag: CATALOG; .cat took long: 34ms
- [2016-03-29 11:46:26] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@6510f3df READING tag: SIMULATION_STATE; .sim took long: 20ms
- [2016-03-29 11:46:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
- [2016-03-29 11:46:27] [TAG] WARNING STRUCT DESERIALIZATION took too long: 37;
- [2016-03-29 11:46:27] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@6510f3df READING tag: ENTITY_SHOP_1459259150159.ent; took long: 93ms
- [2016-03-29 11:46:29] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1459259150159.ent took long: 105ms
- [2016-03-29 11:46:29] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1459259150159 took long: 1496ms
- [2016-03-29 11:46:29] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 706ms, loadDB 5ms, add 416ms, entity 1532ms
- [2016-03-29 11:46:29] [ServerListener] Server initialization OK... now waiting for connections
- [2016-03-29 11:46:29] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
- [2016-03-29 11:46:29] [LOCAL GAME] CHANGED PORT TO 4242
- [2016-03-29 11:46:30] [CLIENT] Added observer for GameClientController
- [2016-03-29 11:46:33] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 3891 on Server(0)
- [2016-03-29 11:46:34] WARNING: sector update of single sector (2, 2, 2) took 509 ms; Physics 509 ms
- [2016-03-29 11:46:34] WARNING: sector info: (2, 2, 2); id 2; type MAIN;
- [2016-03-29 11:46:34] [UNIVERSE] WARNING: Sector UPDATE took 638; sectors updated: 1
- [2016-03-29 11:46:34] [SERVER][UPDATE] WARNING: UNIVERSE update took 638
- [2016-03-29 11:46:34] WARNING: Found unknown Windows version: Windows 7
- [2016-03-29 11:46:34] Attempting to use default windows plug-in.
- [2016-03-29 11:46:34] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
- [2016-03-29 11:46:34] [SERVER] updating prices for: obfuscated.SE@6b9ee34 took 223
- [2016-03-29 11:46:34] [SERVER][UPDATE] WARNING: object local update of Shop(3) took 322
- [2016-03-29 11:46:34] [SERVER][UPDATE] WARNING: object local update of 3 objects took 323
- [2016-03-29 11:46:34] [NT] Big FullUpdate: 13664 bytes: SenableGameState(1)
- [2016-03-29 11:46:34] [NT] Big FullUpdate: 23462 bytes: Shop(3)
- [2016-03-29 11:46:37] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 3
- [2016-03-29 11:46:37] [JOYSTICK] cannot read default joystick file because it does not exist
- [2016-03-29 11:46:37] [CLIENT] Client State and Controller successfully created
- [2016-03-29 11:46:37] [CLIENT] trying to connect to localhost:4242
- [2016-03-29 11:46:37] [CLIENT] establishing new socket connection to localhost:4242
- [2016-03-29 11:46:37] [CLIENT] Trying TCP...
- [2016-03-29 11:46:37] [CLIENT] SOCKET CONNECTED TO SERVER
- [2016-03-29 11:46:37] [SERVERSOCKET] Connection made. starting new processor 60867, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false
- [2016-03-29 11:46:37] [CLIENT] logging in now... Roku1234567; ;
- [2016-03-29 11:46:37] [SERVER] connection registered (TRunning: 1/0/0) 0
- [2016-03-29 11:46:37] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input
- [2016-03-29 11:46:37] [SERVER][LOGIN] new client connected. given id: 1: description: Roku1234567
- [2016-03-29 11:46:37] [SERVER][LOGIN] return code 0
- [2016-03-29 11:46:38] [INIT] Retrieved auth style: 1
- [2016-03-29 11:46:38] [AUTH] authenticating Roku1234567; useAuth: false; requireAuth: false
- [2016-03-29 11:46:38] [SESSION_CALLBACK] no player verification is necessary!
- [2016-03-29 11:46:38] [LOGIN] checking user agent: 0: Roku1234567
- [2016-03-29 11:46:38] [LOGIN] successful auth: now protecting username Roku1234567 with null
- [2016-03-29 11:46:38] [SERVER] checking ip ban: 127.0.0.1
- [2016-03-29 11:46:38] [CLIENT] not logged int to server: discarding pong
- [2016-03-29 11:46:39] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@6510f3df READING tag: ENTITY_PLAYERSTATE_Roku1234567; .ent took long: 97ms
- [2016-03-29 11:46:39] [SERVER] loaded faction for PlS[Roku1234567 ; id(4)(1)f(0)] -> 0
- [2016-03-29 11:46:39] [SERVER] player LOADED FROM DISK Roku1234567, credits: 50000
- [2016-03-29 11:46:39] [SERVER] adding player to synch queue (ID: 4) (SECTOR: (2, 2, 2) [2])
- [2016-03-29 11:46:39] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Roku1234567 (1) connected: true: returnCode: 0
- [2016-03-29 11:46:39] [Client] [LOGIN]: Client sucessfully registered with id: 1
- [2016-03-29 11:46:39] [CLIENT] logged in as: Client(1)
- [2016-03-29 11:46:39] [CLIENT] executing login hooks...
- [2016-03-29 11:46:39] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 21 on Server(0)
- [2016-03-29 11:46:40] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 810
- [2016-03-29 11:46:40] [SERVER][UPDATE] WARNING: object local update of PlS[Roku1234567 ; id(4)(1)f(0)] took 923
- [2016-03-29 11:46:40] [SERVER][UPDATE] WARNING: object local update of 4 objects took 923
- [2016-03-29 11:46:40] SET INITIAL SECTOR ID TO 2
- [2016-03-29 11:46:40] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2)
- [2016-03-29 11:46:40] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES
- [2016-03-29 11:46:40] [CLIENT] Server is using default block behavior: CSUM: remote: 19f037cd7b2e1ce43f56dd769c7aa83fc2ee9989 ::: local: 19f037cd7b2e1ce43f56dd769c7aa83fc2ee9989
- [2016-03-29 11:46:40] [CLIENT] Server is using default block properties
- [2016-03-29 11:46:40] [CLIENT] Server is using default block config
- [2016-03-29 11:46:40] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2016-03-29 11:46:40] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [391, Roku1234567]] to RegisteredClient: Roku1234567 (1) connected: true
- [2016-03-29 11:46:40] [CLIENT] finished executing client hooks: [#document: null]
- [2016-03-29 11:46:40] [CLIENT] synchronizing ALL Client(1)
- [2016-03-29 11:46:40] [CLIENT] FORMATING: [391, Roku1234567]; type: Integer
- [2016-03-29 11:46:40] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 35
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
- [2016-03-29 11:46:40] [DATABASE] WARNING: Loading sector: (1, 3, 3) took long: 150ms; createStatement 0ms, query: 21ms, items: 0ms, meta: 0ms
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (1, 3, 3): STATS: inst 0ms, loadDB 151ms, add 0ms, entity 1ms
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
- [2016-03-29 11:46:40] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (3, 3, 3): STATS: inst 1ms, loadDB 13ms, add 3ms, entity 0ms
- [2016-03-29 11:46:40] [UNIVERSE] WARNING: Sector Ping took 392
- [2016-03-29 11:46:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 419
- [2016-03-29 11:46:40] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 14 on Server(0)
- [2016-03-29 11:46:40] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Roku1234567 (1) connected: true
- [2016-03-29 11:46:40] [SERVER] sending ALLSYNCHRONIZING update to Roku1234567 31, 31
- [2016-03-29 11:46:40] [SYNC_SENDER] SENDING ALL OBJECTS: 31
- [2016-03-29 11:46:40] [NT] Big FullUpdate: 6835 bytes: SenableGameState(1)
- [2016-03-29 11:46:40] [NT] Big FullUpdate: 11646 bytes: Shop(3)
- [2016-03-29 11:46:40] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2016-03-29 11:46:40] [SERVER] ALL-SYNCHRONIZE TO Roku1234567 TOOK 24 ms
- [2016-03-29 11:46:40] [CLIENT] 1 Sync all update received
- [2016-03-29 11:46:40] [SYNCHRONIZE] FORCED UPDATE
- [2016-03-29 11:46:40] [SERVER] SYNCHALL TO RegisteredClient: Roku1234567 (1) connected: true took: 24
- [2016-03-29 11:46:41] [CLIENT] chat channels loaded 1
- [2016-03-29 11:46:41] [SKINMANAGER] PlS[Roku1234567 ; id(4)(1)f(0)] Client(1) received skin filename
- [2016-03-29 11:46:41] [PlayerState] Client successfully received player state Client(1), owner: 1
- [2016-03-29 11:46:41] [CHAT] Client(1) initializing data from network object 0
- [2016-03-29 11:46:41] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 31
- [2016-03-29 11:46:41] [CLIENT] RE- synchronized client: 1
- [2016-03-29 11:46:41] [CLIENT] connected to server localhost:4242
- [2016-03-29 11:46:41] [CLIENT] Client State and Controller successfully connected
- [2016-03-29 11:46:41] [CLIENT] State initializing
- [2016-03-29 11:46:41] [CLIENT] Chat initializing
- [2016-03-29 11:46:41] [CLIENT] Client(1) asking for new IDS
- [2016-03-29 11:46:41] SENDING new ID RANGE TO CLIENT 31; packet -32763
- [2016-03-29 11:46:41] Client got new ID range 31
- [2016-03-29 11:46:41] [CLIENT] Client(1) received new IDS
- [2016-03-29 11:46:41] [CLIENT] ID RANGE AQUIRE TOOK 7
- [2016-03-29 11:46:41] [CLIENT] Control Manager initializing
- [2016-03-29 11:46:43] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27
- [2016-03-29 11:46:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
- [2016-03-29 11:46:44] [UNIVERSE] WARNING: Sector UPDATE took 54; sectors updated: 27
- [2016-03-29 11:46:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 54
- [2016-03-29 11:46:45] [UNIVERSE] WARNING: Sector UPDATE took 133; sectors updated: 27
- [2016-03-29 11:46:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 134
- [2016-03-29 11:46:48] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2016-03-29 11:46:48] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2016-03-29 11:46:48] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2016-03-29 11:46:48] [CLIENT] InternalCallback initializing
- [2016-03-29 11:46:48] [CLIENT] State initialized. GameMode: SANDBOX
- [2016-03-29 11:46:48] [CLIENT] Client State and Controller successfully initialized
- [2016-03-29 11:46:48] ################### ENGINE SETTINGS ##########################
- [2016-03-29 11:46:48] C_USE_NEW_PLAYER_MODEL_ true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] CONTROL_HELP true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] C_MOUSE_BUTTOM_SWITCH false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_RESOLUTION 1360 x 768
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_FULLSCREEN false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_VSYNCH false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_FOV 85.0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_MAX_SEGEMENTSDRAWN 1500
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] HIT_INDICATION_NUMBERS_LIFETIME 0.4
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] D_LIFETIME_NORM 30
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_WINDOWED_BORDERLESS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_SOUND_SYSTEM_ENABLED true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_SOUND_ENABLED true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_SOUND_VOLUME_GLOBAL 4
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] N_TRANSMIT_RAW_DEBUG_POSITIONS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] C_SELECTED_JOYSTICK -1
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] MOUSE_WHEEL_SENSIBILITY 7.0E-4
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] BUILD_MODE_SHIFT_SPEED 25.0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] ORBITAL_CAM_SPEED 0.5
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DAMAGE_DISPLAY 600
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_STAR_COUNT 4096
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_VBO_BULKMODE_SIZE 4
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_FOG false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_BEAMS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_EXHAUST_PLUMS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] D_INFO_CONTROLMANAGER false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] D_INFO_SHADER true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] T_ENABLE_TEXTURE_BAKER false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] D_INFO_DRAW_TIMES false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] D_INFO_DRAW_SPACE_PARTICLE false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SPACE_PARTICLE true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_MOUSE_COLLISION false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_ATMOSPHERE_SHADER normal
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SHADOW_QUALITY BAREBONE
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_SHIELDS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_WATER true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_BACKGOUND false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_WATER_USER_MIPMAPS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] E_NAVIGATION_FILTER 869
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_ENTITIES true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_FRUSTUM_CULLTING true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_EFFECTS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SHADER_RELOAD false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_FRAMRATE_FIXED -1
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SHADERS_ACTIVE true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DEBUG_DRAW_GRID false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DEBUG_DRAW_LINES true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] F_FRAME_BUFFER_USE false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] T_TERRAIN_DRAW true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] T_TERRAIN_WIREFRAME_DRAW false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_CULLING_ACTIVE true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_TEXTURE_ARRAYS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_AUTO_NORMALIZATION true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_BY_SIDES true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_WIREFRAMED false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_NORMAL_MAPPING false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_TEXTURE_COMPRESSION_BLOCKS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_TEXTURE_ARRAY_COMPRESSION true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_TEXTURE_ARRAY_MIPMAP true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_TEXTURE_MIPMAP false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SHADOWS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SHADOWS_VSM false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_PAUSED false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_SETTINGS_SHOW false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] MINIMAP_MODE SMALL
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] SECTOR_INDICATION_MODE INDICATION_ONLY
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_KEY_ALLOW_DUPLICATES true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_PROD_BG false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_PROD_BG_QUALITY 2048
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_TEXTURE_PACK Default
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] GIF_WIDTH 640
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] GIF_HEIGHT 640
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] GIF_FPS 15
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] GIF_GUI false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DEBRIS_THRESHOLD_MS 4
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_TEXTURE_PACK_RESOLUTION 128
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_INITIAL_SETTING Single Player
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_GAME_MODE Sandbox
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_BONE_ANIMATION true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] P_NT_DEBUG_ACTIVE false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] P_PHYSICS_DEBUG_ACTIVE false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] P_PHYSICS_DEBUG_MODE 0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DEUBG_LINE_DRAWING_ACTIVATED false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_WINDOW_START_POSITION center
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_GUI_ACTIVE true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_NO_OVERLAYS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_PARTICLE_SORTING true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] P_PHYSICS_ACTIVATED true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SMOKE_QUALITY false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_STARS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_PASTE_PREVIEW true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_USE_SPRITE_VBO true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_TUTORIAL true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_AUTOSELECT_CONTROLLERS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_INFO_DRAW FPS_AND_PING
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_VBO_FLAG STATIC
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] N_LAG_COMPENSATION true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] N_SERVER_TIME_UPDATE_FREQUENCE 2000
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_MULTI_SAMPLE 0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_MIPMAP_LEVEL_MAX 3
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] M_MOUSE_SENSITIVITY 0.5
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_HIT_INDICATION_SIZE 1.0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] F_BLOOM false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] F_BLOOM_INTENSITY 0.4
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_MOUSE_LOCK true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_ALL_CONNECTIONS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_ZOOM_MOUSEWHEEL SLOTS
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_MOUSE_SHIP_INVERT false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_MOUSE_ALL_INVERT false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_USE_REGION_SIGNATURE_TEST false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_PREVIEW_TO_BUILD_BLOCK true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] S_EXIT_ON_ESC false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_USE_HIGH_QUALITY_ACKGROUND false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_POPUPS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_USE_VBO_MAP true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_JUMP_OVERLAY true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_MAG_FILTER_LINEAR_BLOCKS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_MAG_FILTER_LINEAR_GUI false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_MAX_BEAMS 1024
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] SEGMENT_REQUEST_BATCH 64
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] CLIENT_BUFFER_SIZE 65536
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] ICON_BAKERY_SINGLE_RESOLUTION 150
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_RAYTRACE_COUNT 16
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] ICON_BAKERY_SINGLE_ICONS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_USE_SHADER4 true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] O_OCULUS_RENDERING false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_USE_VERTEX_LIGHTING_ONLY true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] CLIENT_TRAFFIC_CLASS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_SELECTED_BLOCK_WOBBLE true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_USE_TWO_COMPENENT_SHADER false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] A_FORCE_AUTHENTICATION_METHOD -1
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] MIN_FFA 2
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] B_UNDO_REDO_MAX 30
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] N_ARTIFICIAL_DELAY 0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_MAX_MISSILE_TRAILS 128
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_USE_OCCLUSION_CULLING false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] C_AUTOASSIGN_WEAPON_SLOTS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_NT_STATS_OVERLAY false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] SECRET none
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] USE_OPEN_AL_SOUND true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] LIMIT_FPS_UNFOCUS true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] GUI_USE_DISPLAY_LISTS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] USE_GL_MULTI_DRAWARRAYS false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] CHAT_CLOSE_ON_ENTER true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SHIP_INFO_ZOOM 0
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SINGLEPLAYER_CREATIVE_MODE false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_DRAW_LAG_OBJECTS_IN_HUD false
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] G_SHOW_SYMMETRY_PLANES true
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] LANGUAGE_PACK english
- [2016-03-29 11:46:48] ----------------------------------------------------------------
- [2016-03-29 11:46:48] DELETE_SEVER_DATABASE_ON_STARTUP false
- [2016-03-29 11:46:48] ################### /ENGINE SETTINGS #########################
- [2016-03-29 11:46:48] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Roku1234567 (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0
- [2016-03-29 11:46:48] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Roku1234567 (1) connected: true
- [2016-03-29 11:46:48] [CLIENT] disposing connection dialog: null
- [2016-03-29 11:46:50] [SERVER][WARNING] Recovered Ping for RegisteredClient: Roku1234567 (1) connected: true; Retries left: 11; retries resetting
- [2016-03-29 11:46:50] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
- [2016-03-29 11:46:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
- [2016-03-29 11:46:50] FULLSCREEN false; 1360 / 768
- [2016-03-29 11:46:50] ARB_SUPPORTED COULD NOT BE RETRIEVED
- [2016-03-29 11:46:57] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768
- [2016-03-29 11:46:57] [UNIVERSE] WARNING: Sector UPDATE took 6420; sectors updated: 27
- [2016-03-29 11:46:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 6421
- [2016-03-29 11:46:57] FILE CREATED: true
- [2016-03-29 11:46:57] [GLFrame] Open-GL initialized
- [2016-03-29 11:46:57] Starting up SoundSystem...
- [2016-03-29 11:46:57] Initializing LWJGL OpenAL
- [2016-03-29 11:46:57] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- [2016-03-29 11:46:58] OpenAL initialized.
- [2016-03-29 11:46:58] Running on thread: ClientThread
- Adapter: aticfx64
- Driver Version: 8.17.10.1129
- Vendor: ATI Technologies Inc.
- OpenGL Version: 3.3.11672 Compatibility Profile Context
- Renderer: ATI Mobility Radeon HD 4200 Series
- [2016-03-29 11:46:59] [WARNING] initializing Texture data/./image-resource/schine.png took 1097 ms
- [2016-03-29 11:46:59] [GLFrame] loading content data
- [2016-03-29 11:46:59] [PARSER] not parsed: idlingFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: idlingGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: dancingGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: movingJumpingJumpUp
- [2016-03-29 11:46:59] [PARSER] not parsed: movingJumpingJumpDown
- [2016-03-29 11:46:59] [PARSER] not parsed: movingFallingStandard
- [2016-03-29 11:46:59] [PARSER] not parsed: movingFallingLedge
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingShortFall
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingMiddleFall
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingLongFall
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityGravToNoGrav
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityNoGravToGrav
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatMoveN
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatMoveS
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatMoveUp
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatMoveDown
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatRot
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatHit
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatDeath
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawling
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingNorth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingSouth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingNorthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingNorthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingSouthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingSouthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalking
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingNorth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingSouth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalking
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingNorth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingSouth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingNorthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingNorthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingSouthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingSouthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunning
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningNorth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningSouth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningNorthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningNorthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningSouthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningSouthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGun
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunIdleIn
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunDraw
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunAway
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunFire
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunFireHeavy
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunMeelee
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricator
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorDraw
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorAway
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorFire
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2016-03-29 11:46:59] [PARSER] not parsed: attacking
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeelee
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeeleeFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeeleeGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: death
- [2016-03-29 11:46:59] [PARSER] not parsed: deathFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: deathGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: sitting
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlock
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockNoFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedge
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeNoFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: hit
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmall
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmallFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmallGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: salutes
- [2016-03-29 11:46:59] [PARSER] not parsed: salutesSalute
- [2016-03-29 11:46:59] [PARSER] not parsed: talk
- [2016-03-29 11:46:59] [PARSER] not parsed: talkSalute
- [2016-03-29 11:46:59] [PARSER] not parsed: helmet
- [2016-03-29 11:46:59] [PARSER] not parsed: helmetOn
- [2016-03-29 11:46:59] [PARSER] not parsed: helmetOff
- [2016-03-29 11:46:59] [PARSER] not parsed: idlingFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: idlingGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: dancingGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: movingJumpingJumpUp
- [2016-03-29 11:46:59] [PARSER] not parsed: movingJumpingJumpDown
- [2016-03-29 11:46:59] [PARSER] not parsed: movingFallingStandard
- [2016-03-29 11:46:59] [PARSER] not parsed: movingFallingLedge
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingShortFall
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingMiddleFall
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingLongFall
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityGravToNoGrav
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityNoGravToGrav
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatMoveN
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatMoveS
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatMoveUp
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatMoveDown
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatRot
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatHit
- [2016-03-29 11:46:59] [PARSER] not parsed: movingNoGravityFloatDeath
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawling
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingNorth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingSouth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingNorthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingNorthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingSouthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootCrawlingSouthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalking
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingNorth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingSouth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalking
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingNorth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingSouth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingNorthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingNorthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingSouthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootWalkingSouthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunning
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningNorth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningSouth
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningNorthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningNorthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningSouthWest
- [2016-03-29 11:46:59] [PARSER] not parsed: movingByFootRunningSouthEast
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGun
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunIdleIn
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunDraw
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunAway
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunFire
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunFireHeavy
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunMeelee
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricator
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorDraw
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorAway
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorFire
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2016-03-29 11:46:59] [PARSER] not parsed: attacking
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeelee
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeeleeFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeeleeGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: death
- [2016-03-29 11:46:59] [PARSER] not parsed: deathFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: deathGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: sitting
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlock
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockNoFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedge
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeNoFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: hit
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmall
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmallFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmallGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: salutes
- [2016-03-29 11:46:59] [PARSER] not parsed: salutesSalute
- [2016-03-29 11:46:59] [PARSER] not parsed: talk
- [2016-03-29 11:46:59] [PARSER] not parsed: talkSalute
- [2016-03-29 11:46:59] [PARSER] not parsed: helmet
- [2016-03-29 11:46:59] [PARSER] not parsed: helmetOn
- [2016-03-29 11:46:59] [PARSER] not parsed: helmetOff
- [2016-03-29 11:46:59] [PARSER] not parsed: movingFallingStandard
- [2016-03-29 11:46:59] [PARSER] not parsed: movingFallingLedge
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingShortFall
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingMiddleFall
- [2016-03-29 11:46:59] [PARSER] not parsed: movingLandingLongFall
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGun
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunIdleIn
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunDraw
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunAway
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunFire
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunFireHeavy
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyGunMeelee
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricator
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorDraw
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorAway
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorFire
- [2016-03-29 11:46:59] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2016-03-29 11:46:59] [PARSER] not parsed: attacking
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeelee
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeeleeFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: attackingMeeleeGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: death
- [2016-03-29 11:46:59] [PARSER] not parsed: deathFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: deathGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: sitting
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlock
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockNoFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingBlockFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedge
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeNoFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeFloor
- [2016-03-29 11:46:59] [PARSER] not parsed: sittingWedgeFloorIdle
- [2016-03-29 11:46:59] [PARSER] not parsed: hit
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmall
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmallFloating
- [2016-03-29 11:46:59] [PARSER] not parsed: hitSmallGravity
- [2016-03-29 11:46:59] [PARSER] not parsed: salutes
- [2016-03-29 11:46:59] [PARSER] not parsed: salutesSalute
- [2016-03-29 11:46:59] [PARSER] not parsed: talk
- [2016-03-29 11:46:59] [PARSER] not parsed: talkSalute
- [2016-03-29 11:46:59] [PARSER] not parsed: helmet
- [2016-03-29 11:46:59] [PARSER] not parsed: helmetOn
- [2016-03-29 11:46:59] [PARSER] not parsed: helmetOff
- [2016-03-29 11:47:00] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
- [2016-03-29 11:47:00] [FONT] created from font file: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\data\font\Monda-Regular.ttf
- [2016-03-29 11:47:02] FULLSCREEN false; 1360 / 768
- [2016-03-29 11:47:02] WARNING Displaymode already set!!!
- [2016-03-29 11:47:02] [GLFrame] Viewport resized: 1360, 768
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav
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- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg
- [2016-03-29 11:47:02] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27
- [2016-03-29 11:47:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 31
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
- [2016-03-29 11:47:02] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 27
- [2016-03-29 11:47:02] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
- [2016-03-29 11:47:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 39
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
- [2016-03-29 11:47:03] [UNIVERSE] WARNING: Sector UPDATE took 118; sectors updated: 27
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
- [2016-03-29 11:47:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 119
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
- [2016-03-29 11:47:03] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
- [2016-03-29 11:47:04] [UNIVERSE] WARNING: Sector UPDATE took 70; sectors updated: 27
- [2016-03-29 11:47:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 70
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
- [2016-03-29 11:47:04] [UNIVERSE] WARNING: Sector UPDATE took 74; sectors updated: 27
- [2016-03-29 11:47:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 74
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
- [2016-03-29 11:47:04] [UNIVERSE] WARNING: Sector UPDATE took 74; sectors updated: 27
- [2016-03-29 11:47:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 74
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
- [2016-03-29 11:47:04] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27
- [2016-03-29 11:47:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 39
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
- [2016-03-29 11:47:04] [UNIVERSE] WARNING: Sector UPDATE took 49; sectors updated: 27
- [2016-03-29 11:47:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 50
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
- [2016-03-29 11:47:04] [UNIVERSE] WARNING: Sector UPDATE took 58; sectors updated: 27
- [2016-03-29 11:47:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 58
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
- [2016-03-29 11:47:04] [UNIVERSE] WARNING: Sector UPDATE took 165; sectors updated: 27
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
- [2016-03-29 11:47:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 165
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
- [2016-03-29 11:47:04] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
- [2016-03-29 11:47:05] [UNIVERSE] WARNING: Sector UPDATE took 52; sectors updated: 27
- [2016-03-29 11:47:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 53
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
- [2016-03-29 11:47:05] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
- [2016-03-29 11:47:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
- [2016-03-29 11:47:05] [UNIVERSE] WARNING: Sector UPDATE took 44; sectors updated: 27
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
- [2016-03-29 11:47:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 44
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
- [2016-03-29 11:47:05] [UNIVERSE] WARNING: Sector UPDATE took 54; sectors updated: 27
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
- [2016-03-29 11:47:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
- [2016-03-29 11:47:05] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
- [2016-03-29 11:47:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 41
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
- [2016-03-29 11:47:05] [UNIVERSE] WARNING: Sector UPDATE took 117; sectors updated: 27
- [2016-03-29 11:47:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 118
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
- [2016-03-29 11:47:05] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
- [2016-03-29 11:47:05] [UNIVERSE] WARNING: Sector UPDATE took 87; sectors updated: 27
- [2016-03-29 11:47:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 87
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
- [2016-03-29 11:47:06] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
- [2016-03-29 11:47:06] [SceneParser] now parsing scene: data//models/ground/\sky
- [2016-03-29 11:47:06] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27
- [2016-03-29 11:47:06] [SERVER][UPDATE] WARNING: UNIVERSE update took 97
- [2016-03-29 11:47:06] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0
- [2016-03-29 11:47:08] [SceneParser] now parsing scene: data//models/ground/\box
- [2016-03-29 11:47:08] [UNIVERSE] WARNING: Sector UPDATE took 201; sectors updated: 27
- [2016-03-29 11:47:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 201
- [2016-03-29 11:47:08] ... parse Mesh data//models/ground/\Box.mesh.xml 0
- [2016-03-29 11:47:08] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
- [2016-03-29 11:47:08] [SceneParser] now parsing scene: data//models/ground/\sphere-low
- [2016-03-29 11:47:08] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0
- [2016-03-29 11:47:09] [SceneParser] now parsing scene: data//models/ground/\cylinder
- [2016-03-29 11:47:09] [UNIVERSE] WARNING: Sector UPDATE took 202; sectors updated: 27
- [2016-03-29 11:47:09] [SERVER][UPDATE] WARNING: UNIVERSE update took 202
- [2016-03-29 11:47:09] ... parse Mesh data//models/ground/\Cylinder001.mesh.xml 0
- [2016-03-29 11:47:09] [UNIVERSE] WARNING: Sector UPDATE took 152; sectors updated: 27
- [2016-03-29 11:47:09] [SERVER][UPDATE] WARNING: UNIVERSE update took 153
- [2016-03-29 11:47:09] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10
- [2016-03-29 11:47:09] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0
- [2016-03-29 11:47:10] [SceneParser] now parsing scene: data//models/ground/\planet
- [2016-03-29 11:47:10] ... parse Mesh data//models/ground/\Planet.mesh.xml 0
- [2016-03-29 11:47:10] [UNIVERSE] WARNING: Sector UPDATE took 98; sectors updated: 27
- [2016-03-29 11:47:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 98
- [2016-03-29 11:47:10] [SceneParser] now parsing scene: data//models/ground/\atmosphere
- [2016-03-29 11:47:10] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0
- [2016-03-29 11:47:10] [UNIVERSE] WARNING: Sector UPDATE took 287; sectors updated: 27
- [2016-03-29 11:47:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 287
- [2016-03-29 11:47:14] [SceneParser] now parsing scene: data//models/ground/\asteroid
- [2016-03-29 11:47:14] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0
- [2016-03-29 11:47:14] [UNIVERSE] WARNING: Sector UPDATE took 1459; sectors updated: 27
- [2016-03-29 11:47:14] [SERVER][UPDATE] WARNING: UNIVERSE update took 1459
- [2016-03-29 11:47:17] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
- [2016-03-29 11:47:17] FULLSCREEN false; 1360 / 768
- [2016-03-29 11:47:17] WARNING Displaymode already set!!!
- [2016-03-29 11:47:17] [GLFrame] Viewport resized: 1360, 768
- [2016-03-29 11:47:17] [SceneParser] now parsing scene: data//models/ground/\exaustplum
- [2016-03-29 11:47:17] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0
- [2016-03-29 11:47:17] [SceneParser] now parsing scene: data//models/ground/\simplebeam
- [2016-03-29 11:47:17] ... parse Mesh data//models/ground/\beam.mesh.xml 0
- [2016-03-29 11:47:17] [SceneParser] now parsing scene: data//models/ground/\arrow
- [2016-03-29 11:47:17] ... parse Mesh data//models/ground/\arrow.mesh.xml 0
- [2016-03-29 11:47:17] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
- [2016-03-29 11:47:17] [SceneParser] now parsing scene: data//models/ground/\blackhole
- [2016-03-29 11:47:17] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0
- [2016-03-29 11:47:17] [SceneParser] now parsing scene: data//models/ground/\BlDebris0
- [2016-03-29 11:47:17] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0
- [2016-03-29 11:47:18] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6
- [2016-03-29 11:47:18] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12
- [2016-03-29 11:47:18] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18
- [2016-03-29 11:47:18] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24
- [2016-03-29 11:47:18] [SceneParser] now parsing scene: data//models/ground/\fnTube
- [2016-03-29 11:47:18] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0
- [2016-03-29 11:47:18] [SceneParser] now parsing scene: data//models/gear/Power/\AccPowerBeam
- [2016-03-29 11:47:18] ... parse Mesh data//models/gear/Power/\AccPowerBeam.mesh.xml 0
- [2016-03-29 11:47:19] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Power/powerbeam_normal.png
- [2016-03-29 11:47:20] [SceneParser] now parsing scene: data//models/gear/Inhibitor/\AccBuildInhibitor
- [2016-03-29 11:47:20] [UNIVERSE] WARNING: Sector UPDATE took 567; sectors updated: 27
- [2016-03-29 11:47:20] [SERVER][UPDATE] WARNING: UNIVERSE update took 569
- [2016-03-29 11:47:20] ... parse Mesh data//models/gear/Inhibitor/\AccBuildInhibitor.mesh.xml 0
- [2016-03-29 11:47:20] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Inhibitor/buildinhibtitor_normal.png
- [2016-03-29 11:47:21] [SceneParser] now parsing scene: data//models/gear/HealingBeam/\HealBeam
- [2016-03-29 11:47:21] ... parse Mesh data//models/gear/HealingBeam/\AccHeal.mesh.xml 0
- [2016-03-29 11:47:21] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_normal.png
- [2016-03-29 11:47:22] [UNIVERSE] WARNING: Sector UPDATE took 626; sectors updated: 27
- [2016-03-29 11:47:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 627
- [2016-03-29 11:47:22] [SceneParser] now parsing scene: data//models/gear/Fabricator/\AccFabricator
- [2016-03-29 11:47:23] ... parse Mesh data//models/gear/Fabricator/\AccFabricator.mesh.xml 0
- [2016-03-29 11:47:23] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Fabricator/accfabricator_normal.png
- [2016-03-29 11:47:24] [SceneParser] now parsing scene: data//models/gear/Pistol/\AccPistol
- [2016-03-29 11:47:24] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27
- [2016-03-29 11:47:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
- [2016-03-29 11:47:24] ... parse Mesh data//models/gear/Pistol/\AccPistol.mesh.xml 0
- [2016-03-29 11:47:24] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Pistol/WeapPistol_normal.png
- [2016-03-29 11:47:24] [SceneParser] now parsing scene: data//models/gear/Torch/\AccTorch
- [2016-03-29 11:47:24] ... parse Mesh data//models/gear/Torch/\AccTorch.mesh.xml 0
- [2016-03-29 11:47:24] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Torch/torch_normal.png
- [2016-03-29 11:47:24] [SceneParser] now parsing scene: data//models/gear/Helmet/\AccHelmet
- [2016-03-29 11:47:24] [UNIVERSE] WARNING: Sector UPDATE took 44; sectors updated: 27
- [2016-03-29 11:47:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 44
- [2016-03-29 11:47:24] ... parse Mesh data//models/gear/Helmet/\AccHelmet.mesh.xml 0
- [2016-03-29 11:47:25] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Helmet/playerhelm_normal.png
- [2016-03-29 11:47:25] [SceneParser] now parsing scene: data//models/character/\konata
- [2016-03-29 11:47:25] ... parse Mesh data//models/character/\Character.mesh.xml 0
- [2016-03-29 11:47:25] [UNIVERSE] WARNING: Sector UPDATE took 191; sectors updated: 27
- [2016-03-29 11:47:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 191
- [2016-03-29 11:47:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
- [2016-03-29 11:47:26] [SceneParser] now parsing scene: data//models/character/\PlayerMdl
- [2016-03-29 11:47:26] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27
- [2016-03-29 11:47:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 43
- [2016-03-29 11:47:26] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0
- [2016-03-29 11:47:29] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
- [2016-03-29 11:47:29] [SceneParser] now parsing scene: data//models/character/\hoppy_legs
- [2016-03-29 11:47:29] [UNIVERSE] WARNING: Sector UPDATE took 1651; sectors updated: 27
- [2016-03-29 11:47:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 1652
- [2016-03-29 11:47:29] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0
- [2016-03-29 11:47:29] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png
- [2016-03-29 11:47:29] FULLSCREEN false; 1360 / 768
- [2016-03-29 11:47:29] WARNING Displaymode already set!!!
- [2016-03-29 11:47:29] [GLFrame] Viewport resized: 1360, 768
- [2016-03-29 11:47:29] [SceneParser] now parsing scene: data//models/character/\hoppy_body
- [2016-03-29 11:47:30] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0
- [2016-03-29 11:47:30] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png
- [2016-03-29 11:47:30] [UNIVERSE] WARNING: Sector UPDATE took 171; sectors updated: 27
- [2016-03-29 11:47:30] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs
- [2016-03-29 11:47:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 171
- [2016-03-29 11:47:30] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0
- [2016-03-29 11:47:31] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
- [2016-03-29 11:47:31] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell
- [2016-03-29 11:47:31] [UNIVERSE] WARNING: Sector UPDATE took 178; sectors updated: 27
- [2016-03-29 11:47:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 178
- [2016-03-29 11:47:31] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0
- [2016-03-29 11:47:31] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
- [2016-03-29 11:47:32] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 1011 ms
- [2016-03-29 11:47:33] [UNIVERSE] WARNING: Sector UPDATE took 230; sectors updated: 27
- [2016-03-29 11:47:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 230
- [2016-03-29 11:47:34] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 843 ms
- [2016-03-29 11:47:36] [UNIVERSE] WARNING: Sector UPDATE took 46; sectors updated: 27
- [2016-03-29 11:47:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 47
- [2016-03-29 11:47:36] [UNIVERSE] WARNING: Sector UPDATE took 130; sectors updated: 27
- [2016-03-29 11:47:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 131
- [2016-03-29 11:47:36] [UNIVERSE] WARNING: Sector UPDATE took 389; sectors updated: 27
- [2016-03-29 11:47:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 389
- [2016-03-29 11:47:36] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27
- [2016-03-29 11:47:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 37
- [2016-03-29 11:47:37] [UNIVERSE] WARNING: Sector UPDATE took 125; sectors updated: 27
- [2016-03-29 11:47:37] [SERVER][UPDATE] WARNING: UNIVERSE update took 125
- [2016-03-29 11:47:38] [UNIVERSE] WARNING: Sector UPDATE took 312; sectors updated: 27
- [2016-03-29 11:47:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 312
- [2016-03-29 11:47:39] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27
- [2016-03-29 11:47:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 66
- [2016-03-29 11:47:40] [UNIVERSE] WARNING: Sector UPDATE took 271; sectors updated: 27
- [2016-03-29 11:47:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 271
- [2016-03-29 11:47:41] [UNIVERSE] WARNING: Sector UPDATE took 396; sectors updated: 27
- [2016-03-29 11:47:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 397
- [2016-03-29 11:47:41] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 27
- [2016-03-29 11:47:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 38
- [2016-03-29 11:47:42] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27
- [2016-03-29 11:47:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 39
- [2016-03-29 11:47:42] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27
- [2016-03-29 11:47:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
- [2016-03-29 11:47:42] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 27
- [2016-03-29 11:47:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 1737
- [2016-03-29 11:47:44] [UNIVERSE] WARNING: Sector UPDATE took 50; sectors updated: 27
- [2016-03-29 11:47:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 51
- [2016-03-29 11:47:44] [WARNING] initializing Texture data//image-resource/planet-earth-clouds.png took 342 ms
- [2016-03-29 11:47:45] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27
- [2016-03-29 11:47:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 36
- [2016-03-29 11:47:45] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27
- [2016-03-29 11:47:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 43
- [2016-03-29 11:47:45] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27
- [2016-03-29 11:47:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
- [2016-03-29 11:47:45] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27
- [2016-03-29 11:47:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 37
- [2016-03-29 11:47:46] [UNIVERSE] WARNING: Sector UPDATE took 53; sectors updated: 27
- [2016-03-29 11:47:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 53
- [2016-03-29 11:47:46] [UNIVERSE] WARNING: Sector UPDATE took 50; sectors updated: 27
- [2016-03-29 11:47:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 50
- [2016-03-29 11:47:46] [UNIVERSE] WARNING: Sector UPDATE took 63; sectors updated: 27
- [2016-03-29 11:47:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 64
- [2016-03-29 11:47:46] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27
- [2016-03-29 11:47:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 36
- [2016-03-29 11:47:46] [UNIVERSE] WARNING: Sector UPDATE took 42; sectors updated: 27
- [2016-03-29 11:47:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 42
- [2016-03-29 11:47:47] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27
- [2016-03-29 11:47:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 40
- [2016-03-29 11:47:48] [UNIVERSE] WARNING: Sector UPDATE took 84; sectors updated: 27
- [2016-03-29 11:47:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 84
- [2016-03-29 11:47:48] [UNIVERSE] WARNING: Sector UPDATE took 51; sectors updated: 27
- [2016-03-29 11:47:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 51
- [2016-03-29 11:47:48] [UNIVERSE] WARNING: Sector UPDATE took 42; sectors updated: 27
- [2016-03-29 11:47:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 42
- [2016-03-29 11:47:48] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 27
- [2016-03-29 11:47:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 39
- [2016-03-29 11:47:49] [UNIVERSE] WARNING: Sector UPDATE took 48; sectors updated: 27
- [2016-03-29 11:47:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 200
- [2016-03-29 11:47:52] [UNIVERSE] WARNING: Sector UPDATE took 3251; sectors updated: 27
- [2016-03-29 11:47:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 3254
- [2016-03-29 11:47:52] FULLSCREEN false; 1360 / 768
- [2016-03-29 11:47:52] WARNING Displaymode already set!!!
- [2016-03-29 11:47:52] [GLFrame] Viewport resized: 1360, 768
- [2016-03-29 11:47:54] [SERVER][UPDATE] WARNING: object local update of PlS[Roku1234567 ; id(4)(1)f(0)] took 67
- [2016-03-29 11:47:54] [SERVER][UPDATE] WARNING: object local update of 4 objects took 74
- [2016-03-29 11:47:56] FULLSCREEN false; 1360 / 768
- [2016-03-29 11:47:56] WARNING Displaymode already set!!!
- [2016-03-29 11:47:56] [GLFrame] Viewport resized: 1360, 768
- [2016-03-29 11:47:56] [RESOURCE] Init Shop FrameBuffer
- [2016-03-29 11:47:57] [UTIL] native buffer fetch took 996 ms; invoked GC: true; new size 2097280; index: 0
- [2016-03-29 11:47:57] [RESOURCE] Loading cube textures
- [2016-03-29 11:47:57] ATI VBO_FREE: 209686
- [2016-03-29 11:47:57] ATI RENDERBUFFER_FREE: 209686
- [2016-03-29 11:47:57] ATI TEXTURE_FREE: 209686
- [2016-03-29 11:47:58] WARNING: sector update of single sector (2, 3, 1) took 606 ms; Physics 606 ms
- [2016-03-29 11:47:58] WARNING: sector info: (2, 3, 1); id 19; type VOID;
- [2016-03-29 11:47:58] [UNIVERSE] WARNING: Sector UPDATE took 608; sectors updated: 27
- [2016-03-29 11:47:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 608
- [2016-03-29 11:48:00] ATI VBO_FREE: 209686
- [2016-03-29 11:48:00] ATI RENDERBUFFER_FREE: 209686
- [2016-03-29 11:48:00] ATI TEXTURE_FREE: 209686
- [2016-03-29 11:48:00] [RESOURCE] Loading cube textures DONE
- [2016-03-29 11:48:03] [UNIVERSE] WARNING: Sector UPDATE took 106; sectors updated: 27
- [2016-03-29 11:48:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 106
- [2016-03-29 11:48:03] FULLSCREEN false; 1360 / 768
- [2016-03-29 11:48:03] WARNING Displaymode already set!!!
- [2016-03-29 11:48:03] [GLFrame] Viewport resized: 1360, 768
- [2016-03-29 11:48:04] [RESOURCE] Loading effects
- [2016-03-29 11:48:04] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
- [2016-03-29 11:48:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
- [2016-03-29 11:48:04] [RESOURCE] Loading effects done
- [2016-03-29 11:48:05] [RESOURCE] Loading background
- [2016-03-29 11:48:07] [RESOURCE] Loading background DONE
- [2016-03-29 11:48:07] FULLSCREEN false; 1360 / 768
- [2016-03-29 11:48:07] WARNING Displaymode already set!!!
- [2016-03-29 11:48:07] [GLFrame] Viewport resized: 1360, 768
- [2016-03-29 11:48:08] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
- [2016-03-29 11:48:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
- [2016-03-29 11:48:08] [SERVER][UPDATE] WARNING: object local update of PlS[Roku1234567 ; id(4)(1)f(0)] took 75
- [2016-03-29 11:48:08] [SERVER][UPDATE] WARNING: object local update of 4 objects took 76
- [2016-03-29 11:48:08] [GLFRAME] Content has been loaded
- [2016-03-29 11:48:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag
- [2016-03-29 11:48:08] [UNIVERSE] WARNING: Sector UPDATE took 49; sectors updated: 27
- [2016-03-29 11:48:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 104
- [2016-03-29 11:48:09] //
- // Atmospheric scattering vertex shader
- //
- // Author: Sean O'Neil
- //
- // Copyright (c) 2004 Sean O'Neil
- //
- uniform vec3 v3CameraPos; // The camera's current position
- uniform vec3 v3LightPos; // The direction vector to the light source
- uniform vec3 v3InvWavelength; // 1 / pow(wavelength, 4) for the red, green, and blue channels
- uniform float fCameraHeight; // The camera's current height
- uniform float fCameraHeight2; // fCameraHeight^2
- uniform float fOuterRadius; // The outer (atmosphere) radius
- uniform float fOuterRadius2; // fOuterRadius^2
- uniform float fInnerRadius; // The inner (planetary) radius
- uniform float fInnerRadius2; // fInnerRadius^2
- uniform float fKrESun; // Kr * ESun
- uniform float fKmESun; // Km * ESun
- uniform float fKr4PI; // Kr * 4 * PI
- uniform float fKm4PI; // Km * 4 * PI
- uniform float fScale; // 1 / (fOuterRadius - fInnerRadius)
- uniform float fScaleDepth; // The scale depth (i.e. the altitude at which the atmosphere's average density is found)
- uniform float fScaleOverScaleDepth; // fScale / fScaleDepth
- uniform float meshScale;
- const int nSamples = 2;
- const float fSamples = 2.0;
- varying vec3 v3Direction;
- varying vec4 v4MieColor ;
- float scale(float fCos)
- {
- float x = 1.0 - fCos;
- return fScaleDepth * exp(-0.00287 + x*(0.459 + x*(3.83 + x*(-6.80 + x*5.25))));
- }
- void main(void)
- {
- // Get the ray from the camera to the vertex, and its length (which is the far point of the ray passing through the atmosphere)
- vec3 v3Pos = gl_Vertex.xyz * meshScale;
- vec3 v3Ray = v3Pos - v3CameraPos;
- float fFar = length(v3Ray);
- v3Ray /= fFar;
- // Calculate the ray's starting position, then calculate its scattering offset
- vec3 v3Start = v3CameraPos;
- float fHeight = length(v3Start);
- float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fCameraHeight )); //mod *2.0
- float fStartAngle = dot(v3Ray, v3Start) / fHeight;
- float fStartOffset = fDepth*scale(fStartAngle);
- // Initialize the scattering loop variables
- float fSampleLength = fFar / fSamples;
- float fScaledLength = fSampleLength * fScale;
- vec3 v3SampleRay = v3Ray * fSampleLength;
- vec3 v3SamplePoint = v3Start + v3SampleRay * 0.8;
- // Now loop through the sample rays
- vec3 v3FrontColor = vec3(0.0, 0.0, 0.0);
- for(int i=0; i<nSamples; i++)
- {
- float fHeight = length(v3SamplePoint);
- float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fHeight));
- vec3 v3Attenuate = exp(-3.0 * (v3InvWavelength * fKr4PI + fKm4PI));
- v3FrontColor += v3Attenuate * (fDepth * fScaledLength);
- v3SamplePoint += v3SampleRay;
- }
- // Finally, scale the Mie and Rayleigh colors and set up the varying variables for the pixel shader
- v4MieColor = vec4( v3FrontColor * fKmESun * 0.5, 1.0);
- gl_FrontSecondaryColor.rgb = v3FrontColor * fKmESun;
- gl_FrontColor.rgb = v3FrontColor * (v3InvWavelength * fKrESun);
- gl_Position = gl_ModelViewProjectionMatrix * vec4(v3Pos,1.0);
- v3Direction = v3CameraPos - v3Pos;
- }
- [2016-03-29 11:48:09] [SHADER] ERROR COMPILING VERTEX SHADER data//shader/atmosphere/SkyFromSpace.vert STATUS: 0
- [2016-03-29 11:48:09] LOG: Vertex shader failed to compile with the following errors:
- [2016-03-29 11:48:09] org.schema.schine.graphicsengine.shader.ShaderException:
- data//shader/atmosphere/SkyFromSpace.vert
- Vertex shader failed to compile with the following errors:
- [2016-03-29 11:48:09] at obfuscated.aCQ.a(SourceFile:340)
- [2016-03-29 11:48:09] at obfuscated.aCQ.b(SourceFile:191)
- [2016-03-29 11:48:09] at obfuscated.aCQ.<init>(SourceFile:109)
- [2016-03-29 11:48:09] at obfuscated.aCR.b(SourceFile:232)
- [2016-03-29 11:48:09] at obfuscated.ho.c(SourceFile:409)
- [2016-03-29 11:48:09] at obfuscated.ho.b_(SourceFile:313)
- [2016-03-29 11:48:09] at obfuscated.avy.e(SourceFile:782)
- [2016-03-29 11:48:09] at obfuscated.avy.a(SourceFile:1167)
- [2016-03-29 11:48:09] at obfuscated.C.h(SourceFile:2866)
- [2016-03-29 11:48:09] at obfuscated.QF.run(SourceFile:92)
- [2016-03-29 11:48:09] at java.lang.Thread.run(Unknown Source)
- [2016-03-29 11:48:09] java.lang.RuntimeException: org.schema.schine.graphicsengine.shader.ShaderException:
- data//shader/atmosphere/SkyFromSpace.vert
- Vertex shader failed to compile with the following errors:
- [2016-03-29 11:48:09] at obfuscated.aCQ.b(SourceFile:281)
- [2016-03-29 11:48:09] at obfuscated.aCQ.<init>(SourceFile:109)
- [2016-03-29 11:48:09] at obfuscated.aCR.b(SourceFile:232)
- [2016-03-29 11:48:09] at obfuscated.ho.c(SourceFile:409)
- [2016-03-29 11:48:09] at obfuscated.ho.b_(SourceFile:313)
- [2016-03-29 11:48:09] at obfuscated.avy.e(SourceFile:782)
- [2016-03-29 11:48:09] at obfuscated.avy.a(SourceFile:1167)
- [2016-03-29 11:48:09] at obfuscated.C.h(SourceFile:2866)
- [2016-03-29 11:48:09] at obfuscated.QF.run(SourceFile:92)
- [2016-03-29 11:48:09] at java.lang.Thread.run(Unknown Source)
- [2016-03-29 11:48:09] Caused by: org.schema.schine.graphicsengine.shader.ShaderException:
- data//shader/atmosphere/SkyFromSpace.vert
- Vertex shader failed to compile with the following errors:
- [2016-03-29 11:48:09] at obfuscated.aCQ.a(SourceFile:340)
- [2016-03-29 11:48:09] at obfuscated.aCQ.b(SourceFile:191)
- [2016-03-29 11:48:09] ... 9 more
- [2016-03-29 11:48:24] [SERVER][UPDATE] WARNING: object local update of 4 objects took 642
- [2016-03-29 11:48:47] [UNIVERSE] WARNING: Sector Ping took 17
- [2016-03-29 11:49:02] [UNIVERSE] WARNING: Sector UPDATE took 53; sectors updated: 27
- [2016-03-29 11:49:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 54
- [2016-03-29 11:49:14] [UNIVERSE] WARNING: Sector UPDATE took 2107; sectors updated: 27
- [2016-03-29 11:49:14] [SERVER][UPDATE] WARNING: UNIVERSE update took 2108
- [2016-03-29 11:49:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 93
- [2016-03-29 11:49:32] [SERVER][UPDATE] WARNING: object local update of PlS[Roku1234567 ; id(4)(1)f(0)] took 576
- [2016-03-29 11:49:32] [SERVER][UPDATE] WARNING: object local update of 4 objects took 576
- [2016-03-29 11:49:33] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 7; QUEUE: 0; InactSectors: 0
- [2016-03-29 11:49:52] [UNIVERSE] WARNING: Sector UPDATE took 46; sectors updated: 27
- [2016-03-29 11:49:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 47
- [2016-03-29 11:50:03] [UNIVERSE] WARNING: Sector UPDATE took 2311; sectors updated: 27
- [2016-03-29 11:50:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 2312
- [2016-03-29 11:50:23] [SERVER][UPDATE] WARNING: object local update of PlS[Roku1234567 ; id(4)(1)f(0)] took 227
- [2016-03-29 11:50:23] [SERVER][UPDATE] WARNING: object local update of 4 objects took 228
- [2016-03-29 11:50:29] AGAIN PRINTING STACK TRACE
- [2016-03-29 11:50:29] java.lang.RuntimeException: org.schema.schine.graphicsengine.shader.ShaderException:
- data//shader/atmosphere/SkyFromSpace.vert
- Vertex shader failed to compile with the following errors:
- [2016-03-29 11:50:29] at obfuscated.aCQ.b(SourceFile:281)
- [2016-03-29 11:50:29] at obfuscated.aCQ.<init>(SourceFile:109)
- [2016-03-29 11:50:29] at obfuscated.aCR.b(SourceFile:232)
- [2016-03-29 11:50:29] at obfuscated.ho.c(SourceFile:409)
- [2016-03-29 11:50:29] at obfuscated.ho.b_(SourceFile:313)
- [2016-03-29 11:50:29] at obfuscated.avy.e(SourceFile:782)
- [2016-03-29 11:50:29] at obfuscated.avy.a(SourceFile:1167)
- [2016-03-29 11:50:29] at obfuscated.C.h(SourceFile:2866)
- [2016-03-29 11:50:29] at obfuscated.QF.run(SourceFile:92)
- [2016-03-29 11:50:29] at java.lang.Thread.run(Unknown Source)
- [2016-03-29 11:50:29] Caused by: org.schema.schine.graphicsengine.shader.ShaderException:
- data//shader/atmosphere/SkyFromSpace.vert
- Vertex shader failed to compile with the following errors:
- [2016-03-29 11:50:29] at obfuscated.aCQ.a(SourceFile:340)
- [2016-03-29 11:50:29] at obfuscated.aCQ.b(SourceFile:191)
- [2016-03-29 11:50:29] ... 9 more
- [2016-03-29 11:50:29] [GLFrame] (ErrorDialog Chose Exit) Error Message: org.schema.schine.graphicsengine.shader.ShaderException:
- data//shader/atmosphere/SkyFromSpace.vert
- Vertex shader failed to compile with the following errors:
- [2016-03-29 11:50:29] [CLIENT] chat channels saved
- [2016-03-29 11:50:33] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT
- [2016-03-29 11:50:33] org.schema.schine.graphicsengine.core.FinishedFrameException
- [2016-03-29 11:50:33] at obfuscated.avy.a(SourceFile:173)
- [2016-03-29 11:50:33] at obfuscated.gz.exit(SourceFile:1076)
- [2016-03-29 11:50:33] at obfuscated.avy.a(SourceFile:291)
- [2016-03-29 11:50:33] at obfuscated.avy.e(SourceFile:782)
- [2016-03-29 11:50:33] at obfuscated.avy.a(SourceFile:1167)
- [2016-03-29 11:50:33] at obfuscated.C.h(SourceFile:2866)
- [2016-03-29 11:50:33] at obfuscated.QF.run(SourceFile:92)
- [2016-03-29 11:50:33] at java.lang.Thread.run(Unknown Source)
- [2016-03-29 11:50:33] [SERVER] now executing regular shutdown
- [2016-03-29 11:50:33] [SERVER] SERVER SHUTDOWN. Dumping server State!
- [2016-03-29 11:50:33] [SERVER] WRITING PLAYER TO DISK: PlS[Roku1234567 ; id(4)(1)f(0)] DD: true
- [2016-03-29 11:50:33] [SERVER] WRITING ENTITY TAG: PlS[Roku1234567 ; id(4)(1)f(0)] to .\server-database\myworld\ENTITY_PLAYERSTATE_Roku1234567.ent
- [2016-03-29 11:50:33] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 18
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[16](2, 1, 3); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[25](3, 2, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[22](3, 1, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[12](1, 3, 2); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[14](2, 1, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[24](3, 1, 3); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[27](3, 2, 3); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[17](2, 2, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[21](2, 3, 3); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[20](2, 3, 2); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[28](3, 3, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[26](3, 2, 2); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[29](3, 3, 2); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[18](2, 2, 3); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[19](2, 3, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[9](1, 2, 2); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[13](1, 3, 3); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[10](1, 2, 3); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[30](3, 3, 3); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[5](1, 1, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[23](3, 1, 2); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[8](1, 2, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[6](1, 1, 2); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[15](2, 1, 2); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[2](2, 2, 2); trans: true; [Shop(3)]
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[11](1, 3, 1); trans: false; []
- [2016-03-29 11:50:33] [SERVER] Terminate: Writing Entity: Sector[7](1, 1, 3); trans: false; []
- [2016-03-29 11:50:33] [DATABASE] UPDATING SECTOR: (2, 1, 3) trans: false
- [2016-03-29 11:50:33] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0
- [2016-03-29 11:50:33] [SERVER] SERVER THREAD POOL TERMINATED
- [2016-03-29 11:50:33] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 27
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (2, 1, 3) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (3, 2, 1) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #25 active: true at (3, 2, 1) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (3, 1, 1) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #22 active: true at (3, 1, 1) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (1, 3, 2) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #12 active: true at (1, 3, 2) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (2, 1, 1) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #14 active: true at (2, 1, 1) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (3, 1, 3) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #24 active: true at (3, 1, 3) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (3, 2, 3) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (3, 2, 3) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (2, 2, 1) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #17 active: true at (2, 2, 1) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (2, 3, 3) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #21 active: true at (2, 3, 3) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (2, 3, 2) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (2, 3, 2) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (3, 3, 1) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (3, 3, 1) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (3, 2, 2) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (3, 2, 2) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (3, 3, 2) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #29 active: true at (3, 3, 2) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (2, 2, 3) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #18 active: true at (2, 2, 3) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (2, 3, 1) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #19 active: true at (2, 3, 1) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (1, 2, 2) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #9 active: true at (1, 2, 2) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (1, 3, 3) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #13 active: true at (1, 3, 3) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (1, 2, 3) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #10 active: true at (1, 2, 3) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (3, 3, 3) trans: false
- [2016-03-29 11:50:34] [SERVER] SERVER SECTOR WRITING STARTED #30 active: true at (3, 3, 3) (ents: 0)
- [2016-03-29 11:50:34] [DATABASE] UPDATING SECTOR: (1, 1, 1) trans: false
- [2016-03-29 11:50:35] [SERVER] SERVER SECTOR WRITING STARTED #5 active: true at (1, 1, 1) (ents: 0)
- [2016-03-29 11:50:35] [DATABASE] UPDATING SECTOR: (3, 1, 2) trans: false
- [2016-03-29 11:50:35] [SERVER] SERVER SECTOR WRITING STARTED #23 active: true at (3, 1, 2) (ents: 0)
- [2016-03-29 11:50:35] [DATABASE] UPDATING SECTOR: (1, 2, 1) trans: false
- [2016-03-29 11:50:35] [SERVER] SERVER SECTOR WRITING STARTED #8 active: true at (1, 2, 1) (ents: 0)
- [2016-03-29 11:50:35] [DATABASE] UPDATING SECTOR: (1, 1, 2) trans: false
- [2016-03-29 11:50:35] [SERVER] SERVER SECTOR WRITING STARTED #6 active: true at (1, 1, 2) (ents: 0)
- [2016-03-29 11:50:35] [DATABASE] UPDATING SECTOR: (2, 1, 2) trans: false
- [2016-03-29 11:50:35] [SERVER] SERVER SECTOR WRITING STARTED #15 active: true at (2, 1, 2) (ents: 0)
- [2016-03-29 11:50:35] [SERVER] SERVER SECTOR WRITING STARTED #2 active: true at (2, 2, 2) (ents: 1)
- [2016-03-29 11:50:35] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\myworld\ENTITY_SHOP_1459259150159.ent
- [2016-03-29 11:50:35] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed
- [2016-03-29 11:50:35] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 67ms -> tagcreate: 40; tagwrite: 20; rename: 0; delete: 2; DB: 1
- [2016-03-29 11:50:35] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Shop(3)
- [2016-03-29 11:50:35] [DATABASE] UPDATING SECTOR: (1, 3, 1) trans: false
- [2016-03-29 11:50:35] [SERVER] SERVER SECTOR WRITING STARTED #11 active: true at (1, 3, 1) (ents: 0)
- [2016-03-29 11:50:35] [DATABASE] UPDATING SECTOR: (1, 1, 3) trans: false
- [2016-03-29 11:50:35] [SERVER] SERVER SECTOR WRITING STARTED #7 active: true at (1, 1, 3) (ents: 0)
- [2016-03-29 11:50:35] [SERVER] SERVER THREAD QUEUE TERMINATED
- [2016-03-29 11:50:35] [SHUTDOWN] all queued writing jobs finished. closing database
- [2016-03-29 11:50:35] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 1650 on Client(1)
- [2016-03-29 11:50:35] [CLIENT] queued synchronized objects 1651
- [2016-03-29 11:50:35] [CLIENT] FORMATING: [[SERVER]: Roku1234567 has joined the game.]; type: String
- [2016-03-29 11:50:37] [CLIENT][CHAT] [message] [SERVER]: Roku1234567 has joined the game.
- [2016-03-29 11:50:37] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[Roku1234567 ; id(4)(1)f(0)] for PlS[Roku1234567 ; id(4)(1)f(0)]
- [2016-03-29 11:50:37] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true
- [2016-03-29 11:50:37] [SERVER] NTException on: RegisteredClient: Roku1234567 (1) connected: true; ProcessorID: 0
- [2016-03-29 11:50:37] [SERVER] last received size: 52
- [2016-03-29 11:50:37] [SERVER] last received check: 42
- [2016-03-29 11:50:37] [SERVER] last received header: 123: Stream
- [2016-03-29 11:50:37] [SERVER] last received command: Synchronize[void]
- [2016-03-29 11:50:37] java.io.IOException: MORE BYTES AVAILABLE: 47; total size52
- [2016-03-29 11:50:37] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:592)
- [2016-03-29 11:50:37] at java.lang.Thread.run(Unknown Source)
- [2016-03-29 11:50:37] [SERVER][DISCONNECT] Client 'RegisteredClient: Roku1234567 (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0
- [2016-03-29 11:50:37] [SERVER] Client <1> logged out from server. connections count: 0
- [2016-03-29 11:50:37] [SERVER] UNREGISTERING CLIENT RegisteredClient: Roku1234567 (1) connected: true
- [2016-03-29 11:50:37] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Roku1234567 (1) connected: true
- [2016-03-29 11:50:37] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Roku1234567 (1) connected: true; PID 0
- [2016-03-29 11:50:37] [CLIENT] EOFConnection (last file size: 2; last packet timestamp: 1459266637422)
- [2016-03-29 11:50:37] java.io.EOFException
- [2016-03-29 11:50:37] at java.io.DataInputStream.readInt(Unknown Source)
- [2016-03-29 11:50:37] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:321)
- [2016-03-29 11:50:37] at java.lang.Thread.run(Unknown Source)
- [2016-03-29 11:50:37] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor
- [2016-03-29 11:50:37] [AUDIO] Cleaning up sound system
- [2016-03-29 11:50:37] SoundSystem shutting down...
- [2016-03-29 11:50:38] Author: Paul Lamb, www.paulscode.com
- [2016-03-29 11:50:38] [CLIENT] CLIENT SHUTDOWN. Dumping client data!
- [2016-03-29 11:50:38] [CLIENT] CLIENT SHUTDOWN. client data saved!
- [2016-03-29 11:50:38] [CLIENT] CLIENT SHUTDOWN. thread pool terminated!
- [2016-03-29 11:50:38] [GLFrame] terminated frame: exiting program; finished: true
- [2016-03-29 11:50:38] Exiting because of terminated frame
- [2016-03-29 11:50:38] org.schema.schine.network.client.ClientProcessor@3717c50c sending logout
- [2016-03-29 11:50:38] [CLIENT] CLOSING SOCKET
- [2016-03-29 11:50:38] [CLIENT] CLOSING SOCKET
- [2016-03-29 11:50:38] [CLIENT] chat channels saved
- [2016-03-29 11:50:44] [SHUTDOWN] database closed successfully
- [2016-03-29 11:50:44] [SERVER] SERVER SHUTDOWN. ServerState saved!
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