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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. Opened log '/home/theblackparrot/.fs2_open/data/fs2_open.log', Sun Aug 18 17:52:26 2013 ...
  6. FreeSpace 2 Open version: 3.7.0.9691
  7. Passed cmdline options:
  8. -window
  9. -nograb
  10. Building file index...
  11. Found root pack '/opt/fs2_open/root_fs2.vp' with a checksum of 0xce10d76c
  12. Found root pack '/opt/fs2_open/smarty_fs2.vp' with a checksum of 0xddeb3b1e
  13. Found root pack '/opt/fs2_open/sparky_fs2.vp' with a checksum of 0x164fe65a
  14. Found root pack '/opt/fs2_open/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  15. Found root pack '/opt/fs2_open/stu_fs2.vp' with a checksum of 0xd77da83a
  16. Found root pack '/opt/fs2_open/tango1_fs2.vp' with a checksum of 0x4c25221e
  17. Found root pack '/opt/fs2_open/tango2_fs2.vp' with a checksum of 0x86920b82
  18. Found root pack '/opt/fs2_open/tango3_fs2.vp' with a checksum of 0x705e8d71
  19. Found root pack '/opt/fs2_open/tangoA_fs2.vp' with a checksum of 0x2e10c984
  20. Found root pack '/opt/fs2_open/tangoB_fs2.vp' with a checksum of 0x0a5f4659
  21. Found root pack '/opt/fs2_open/warble_fs2.vp' with a checksum of 0xd85c305d
  22. Searching root '/home/theblackparrot/.fs2_open/' ... 39 files
  23. Searching root '/opt/fs2_open/' ... 15 files
  24. Searching root pack '/opt/fs2_open/root_fs2.vp' ... 157 files
  25. Searching root pack '/opt/fs2_open/smarty_fs2.vp' ... 10 files
  26. Searching root pack '/opt/fs2_open/sparky_fs2.vp' ... 3027 files
  27. Searching root pack '/opt/fs2_open/sparky_hi_fs2.vp' ... 1337 files
  28. Searching root pack '/opt/fs2_open/stu_fs2.vp' ... 2355 files
  29. Searching root pack '/opt/fs2_open/tango1_fs2.vp' ... 32 files
  30. Searching root pack '/opt/fs2_open/tango2_fs2.vp' ... 15 files
  31. Searching root pack '/opt/fs2_open/tango3_fs2.vp' ... 10 files
  32. Searching root pack '/opt/fs2_open/tangoA_fs2.vp' ... 0 files
  33. Searching root pack '/opt/fs2_open/tangoB_fs2.vp' ... 0 files
  34. Searching root pack '/opt/fs2_open/warble_fs2.vp' ... 52 files
  35. Found 13 roots and 7049 files.
  36. AutoLang: Language auto-detection successful...
  37. Setting language to English
  38. Initializing OpenAL...
  39. OpenAL Vendor : OpenAL Community
  40. OpenAL Renderer : OpenAL Soft
  41. OpenAL Version : 1.1 ALSOFT 1.15.1
  42.  
  43. Found extension "AL_EXT_float32".
  44. Found extension "ALC_EXT_EFX".
  45.  
  46. Sample rate: 44100 (44100)
  47. EFX enabled: NO
  48. Playback device: Microsoft LifeChat LX-3000 Analog Stereo
  49. Capture device: Monitor of Microsoft LifeChat LX-3000 Analog Stereo
  50. ... OpenAL successfully initialized!
  51. Failed to init speech
  52. Initializing OpenGL graphics device at 800x600 with 32-bit color...
  53. Initializing SDL...
  54. Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  55. Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  56. OpenGL Vendor : Intel Open Source Technology Center
  57. OpenGL Renderer : Mesa DRI Intel(R) 965GM x86/MMX/SSE2
  58. OpenGL Version : 2.1 Mesa 9.1.6
  59.  
  60. Using extension "GL_EXT_fog_coord".
  61. Using extension "GL_ARB_multitexture".
  62. Using extension "GL_ARB_texture_env_add".
  63. Using extension "GL_ARB_texture_compression".
  64. Using extension "GL_EXT_texture_compression_s3tc".
  65. Using extension "GL_EXT_texture_filter_anisotropic".
  66. Using extension "GL_ARB_texture_env_combine".
  67. Using extension "GL_EXT_compiled_vertex_array".
  68. Using extension "GL_EXT_draw_range_elements".
  69. Using extension "GL_ARB_texture_mirrored_repeat".
  70. Using extension "GL_ARB_texture_non_power_of_two".
  71. Using extension "GL_ARB_vertex_buffer_object".
  72. Using extension "GL_ARB_pixel_buffer_object".
  73. Using extension "GL_SGIS_generate_mipmap".
  74. Using extension "GL_EXT_framebuffer_object".
  75. Using extension "GL_ARB_texture_rectangle".
  76. Using extension "GL_EXT_bgra".
  77. Using extension "GL_ARB_texture_cube_map".
  78. Using extension "GL_EXT_texture_lod_bias".
  79. Using extension "GL_ARB_point_sprite".
  80. Using extension "GL_ARB_shading_language_100".
  81. Using extension "GL_ARB_shader_objects".
  82. Using extension "GL_ARB_vertex_shader".
  83. Using extension "GL_ARB_fragment_shader".
  84. Using extension "GL_ARB_shader_texture_lod".
  85. Using extension "GL_ARB_texture_float".
  86. Using extension "GL_ARB_draw_elements_base_vertex".
  87. Found special extension function "glXSwapIntervalSGI".
  88.  
  89. Compiling new shader:
  90. Loading built-in default shader for: soft-v.sdr
  91. Loading built-in default shader for: soft-f.sdr
  92. Shader features:
  93. Depth-blended Particles
  94. Compiling new shader:
  95. Loading built-in default shader for: soft-v.sdr
  96. Loading built-in default shader for: soft-f.sdr
  97. Shader features:
  98. Distorted Particles
  99.  
  100. Max texture units: 8 (16)
  101. Max elements vertices: 3000
  102. Max elements indices: 3000
  103. Max texture size: 8192x8192
  104. Max render buffer size: 8192x8192
  105. Can use compressed textures: YES
  106. Texture compression available: YES
  107. Post-processing enabled: NO
  108. Using trilinear texture filter.
  109. OpenGL Shader Version: 1.20
  110. ... OpenGL init is complete!
  111. Size of bitmap info = 742 KB
  112. Size of bitmap extra info = 48 bytes
  113. ANI cursorweb with size 24x24 (25.0% wasted)
  114. GRAPHICS: Initializing default colors...
  115. Game Settings Table: Using Standard Loops For SEXP Arguments
  116. Game Settings Table: Using standard event chaining behavior
  117. Game Settings Table: External shaders are DISABLED
  118. SCRIPTING: Beginning initialization sequence...
  119. SCRIPTING: Beginning Lua initialization...
  120. LUA: Opening LUA state...
  121. LUA: Initializing base Lua libraries...
  122. LUA: Beginning ADE initialization
  123. ADE: Initializing enumeration constants...
  124. ADE: Assigning Lua session...
  125. SCRIPTING: Beginning main hook parse sequence....
  126. Wokka! Error opening file (scripting.tbl)!
  127. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  128. SCRIPTING: Inititialization complete.
  129. SCRIPTING: Splash screen overrides checked
  130. SCRIPTING: Splash hook has been run
  131. SCRIPTING: Splash screen conditional hook has been run
  132. Using high memory settings...
  133. Wokka! Error opening file (interface.tbl)!
  134. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  135. Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
  136. Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
  137.  
  138. Joystick INITTED!
  139.  
  140. Using 'Xbox Gamepad (userspace driver)' as the primary joystick:
  141. Number of axes: 6
  142. Number of buttons: 11
  143. Number of hats: 1
  144. Number of trackballs: 0
  145.  
  146. Current soundtrack set to -1 in event_music_reset_choices
  147. TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
  148. Wokka! Error opening file (armor.tbl)!
  149. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  150. ANI support1 with size 108x24 (25.0% wasted)
  151. ANI damage1 with size 148x25 (21.9% wasted)
  152. ANI wingman1 with size 71x53 (17.2% wasted)
  153. ANI wingman2 with size 35x53 (17.2% wasted)
  154. ANI wingman3 with size 14x53 (17.2% wasted)
  155. ANI toggle1 with size 57x20 (37.5% wasted)
  156. ANI head1 with size 164x132 (48.4% wasted)
  157. ANI weapons1 with size 126x20 (37.5% wasted)
  158. ANI objective1 with size 149x21 (34.4% wasted)
  159. ANI netlag1 with size 29x30 (6.2% wasted)
  160. ANI targhit1 with size 31x21 (34.4% wasted)
  161. ANI time1 with size 47x23 (28.1% wasted)
  162. ANI targetview1 with size 137x156 (39.1% wasted)
  163. ANI targetview2 with size 4x96 (25.0% wasted)
  164. ANI targetview3 with size 7x20 (37.5% wasted)
  165. ANI energy2 with size 54x60 (6.2% wasted)
  166. ANI leftarc with size 64x157 (38.7% wasted)
  167. ANI rightarc1 with size 64x156 (39.1% wasted)
  168. ANI toparc3 with size 25x18 (43.8% wasted)
  169. ANI lock1 with size 35x33 (48.4% wasted)
  170. ANI lockspin with size 63x63 (1.6% wasted)
  171. ANI energy1 with size 12x41 (35.9% wasted)
  172. ANI radar1 with size 130x106 (17.2% wasted)
  173. loading animated cursor "cursor"
  174. ANI cursor with size 24x24 (25.0% wasted)
  175. Ships.tbl is : VALID
  176. Weapons.tbl is : VALID
  177. cfile_init() took 227
  178. MVE: Buffer underun (First is normal)
  179. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  180. PLR => Verifying 'TheBlackParrot.plr' with version 1...
  181. PLR => Parsing: Flags...
  182. PLR => Warning: (0x0001) Short read, information may have been lost!
  183. PLR => Verifying complete!
  184. ANI cursor.ani with size 24x24 (25.0% wasted)
  185. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  186. PLR => Loading 'TheBlackParrot.plr' with version 1...
  187. PLR => Parsing: Flags...
  188. PLR => Parsing: Info...
  189. PLR => Parsing: Scoring...
  190. PLR => Parsing: ScoringMulti...
  191. PLR => Parsing: HUD...
  192. PLR => Parsing: Variables...
  193. PLR => Parsing: Multiplayer...
  194. PLR => Parsing: Controls...
  195. PLR => Parsing: Settings...
  196. PLR => Loading complete!
  197. CSG => Loading 'TheBlackParrot.FreeSpace2.csg' with version 2...
  198. CSG => Parsing: Flags...
  199. CSG => Parsing: Info...
  200. CSG => Parsing: Missions...
  201. CSG => Parsing: Techroom...
  202. CSG => Parsing: Loadout...
  203. CSG => Parsing: Scoring...
  204. CSG => Parsing: RedAlert...
  205. CSG => Parsing: HUD...
  206. CSG => Parsing: Variables...
  207. CSG => Parsing: Settings...
  208. CSG => Parsing: Controls...
  209. CSG => Parsing: Cutscenes...
  210. CSG => Parsing: Last Missions...
  211. Someone passed an extension to bm_load for file 'hammer.pcx'
  212. CSG => Loading complete!
  213. CSG => Loading 'TheBlackParrot.FreeSpace2.csg' with version 2...
  214. CSG => Parsing: Flags...
  215. CSG => Parsing: Info...
  216. CSG => Parsing: Missions...
  217. CSG => Parsing: Techroom...
  218. CSG => Parsing: Loadout...
  219. CSG => Parsing: Scoring...
  220. CSG => Parsing: RedAlert...
  221. CSG => Parsing: HUD...
  222. CSG => Parsing: Variables...
  223. CSG => Parsing: Settings...
  224. CSG => Parsing: Controls...
  225. CSG => Parsing: Cutscenes...
  226. CSG => Parsing: Last Missions...
  227. Someone passed an extension to bm_load for file 'hammer.pcx'
  228. CSG => Loading complete!
  229. ANI mainwalk.ani with size 127x297 (42.0% wasted)
  230. ANI mainflyby.ani with size 315x116 (9.4% wasted)
  231. ANI maincrane.ani with size 117x73 (43.0% wasted)
  232. ANI mainexit.ani with size 203x110 (14.1% wasted)
  233. ANI mainbarracks.ani with size 163x105 (18.0% wasted)
  234. ANI mainreadyroom.ani with size 139x86 (32.8% wasted)
  235. ANI mainoptions.ani with size 207x131 (48.8% wasted)
  236. ANI maincampaign.ani with size 200x124 (3.1% wasted)
  237. Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
  238. CSG => Loading 'TheBlackParrot.FreeSpace2.csg' with version 2...
  239. CSG => Parsing: Flags...
  240. CSG => Parsing: Info...
  241. CSG => Parsing: Missions...
  242. CSG => Parsing: Techroom...
  243. CSG => Parsing: Loadout...
  244. CSG => Parsing: Scoring...
  245. CSG => Parsing: RedAlert...
  246. CSG => Parsing: HUD...
  247. CSG => Parsing: Variables...
  248. CSG => Parsing: Settings...
  249. CSG => Parsing: Controls...
  250. CSG => Parsing: Cutscenes...
  251. CSG => Parsing: Last Missions...
  252. Someone passed an extension to bm_load for file 'hammer.pcx'
  253. CSG => Loading complete!
  254. Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
  255. =================== STARTING LEVEL LOAD ==================
  256. Reassigning player to squadron 53rd Hammerheads
  257. Someone passed an extension to bm_load for file 'hammer.pcx'
  258. ANI Loading with size 515x26 (18.8% wasted)
  259. ANI Loading.ani with size 515x26 (18.8% wasted)
  260. Starting model page in...
  261. Beginning level bitmap paging...
  262. Loading warp model
  263. -1
  264. SHOCKWAVE => Loading default shockwave animation...
  265. SHOCKWAVE => Default animation load: SUCCEEDED!!
  266. MISSION LOAD: 'SM1-02.fs2'
  267. Hmmm... Extension passed to mission_load...
  268. Reassigning player to squadron 53rd Hammerheads
  269. Someone passed an extension to bm_load for file 'hammer.pcx'
  270. Using alternate ship type name: Unknown
  271. Starting mission message count : 205
  272. Ending mission message count : 241
  273. Current soundtrack set to -1 in event_music_reset_choices
  274. Loading model 'fighter2t-05.pof'
  275. Compiling new shader:
  276. Loading built-in default shader for: main-v.sdr
  277. Loading built-in default shader for: main-f.sdr
  278. Shader features:
  279. Lighting
  280. Diffuse Mapping
  281. Compiling new shader:
  282. Loading built-in default shader for: main-v.sdr
  283. Loading built-in default shader for: main-f.sdr
  284. Shader features:
  285. Lighting
  286. Fog Effect
  287. Diffuse Mapping
  288. Compiling new shader:
  289. Loading built-in default shader for: main-v.sdr
  290. Loading built-in default shader for: main-f.sdr
  291. Shader features:
  292. Lighting
  293. Diffuse Mapping
  294. Animated Effects
  295. Compiling new shader:
  296. Loading built-in default shader for: main-v.sdr
  297. Loading built-in default shader for: main-f.sdr
  298. Shader features:
  299. Lighting
  300. Fog Effect
  301. Diffuse Mapping
  302. Animated Effects
  303. Compiling new shader:
  304. Loading built-in default shader for: main-v.sdr
  305. Loading built-in default shader for: main-f.sdr
  306. Shader features:
  307. Lighting
  308. Compiling new shader:
  309. Loading built-in default shader for: main-v.sdr
  310. Loading built-in default shader for: main-f.sdr
  311. Shader features:
  312. Lighting
  313. Fog Effect
  314. Compiling new shader:
  315. Loading built-in default shader for: main-v.sdr
  316. Loading built-in default shader for: main-f.sdr
  317. Shader features:
  318. Lighting
  319. Animated Effects
  320. Compiling new shader:
  321. Loading built-in default shader for: main-v.sdr
  322. Loading built-in default shader for: main-f.sdr
  323. Shader features:
  324. Lighting
  325. Fog Effect
  326. Animated Effects
  327. IBX: Found a good IBX to read for 'fighter2t-05.pof'.
  328. IBX-DEBUG => POF checksum: 0x43698f32, IBX checksum: 0x4ec46927 -- "fighter2t-05.pof"
  329. Submodel 'fighter2t-05b' is detail level 1 of 'fighter2t-05a'
  330. Submodel 'fighter2t-05c' is detail level 2 of 'fighter2t-05a'
  331. Submodel 'fighter2t-05d' is detail level 3 of 'fighter2t-05a'
  332. Submodel 'thruster04b' is detail level 1 of 'thruster04a'
  333. Submodel 'thruster04c' is detail level 2 of 'thruster04a'
  334. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  335. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  336. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  337. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  338. Submodel 'thruster03b' is detail level 1 of 'thruster03a'
  339. Submodel 'thruster03c' is detail level 2 of 'thruster03a'
  340. Loading model 'cargo02.pof'
  341. IBX: Found a good IBX to read for 'cargo02.pof'.
  342. IBX-DEBUG => POF checksum: 0x18299b2b, IBX checksum: 0x2fa548dc -- "cargo02.pof"
  343. Submodel 'transport02c-cargo' is detail level 2 of 'transport02a-cargo'
  344. Submodel 'transport02b-cargo' is detail level 1 of 'transport02a-cargo'
  345. Submodel 'transport02d-cargo' is detail level 3 of 'transport02a-cargo'
  346. Allocating space for at least 0 new ship subsystems ... a total of 200 is now available (0 in-use).
  347. Loading model 'cargo03.pof'
  348. IBX: Found a good IBX to read for 'cargo03.pof'.
  349. IBX-DEBUG => POF checksum: 0xb5f8eeca, IBX checksum: 0x91dc7334 -- "cargo03.pof"
  350. Submodel 'cargo03c-body' is detail level 2 of 'cargo03a-body'
  351. Submodel 'cargo03b-body' is detail level 1 of 'cargo03a-body'
  352. Submodel 'cargo03d-body' is detail level 3 of 'cargo03a-body'
  353. Loading model 'Platform2T-01.pof'
  354. IBX: Found a good IBX to read for 'Platform2T-01.pof'.
  355. IBX-DEBUG => POF checksum: 0xb7b41964, IBX checksum: 0xedf39bb4 -- "Platform2T-01.pof"
  356. Submodel 'gunplat2tb' is detail level 1 of 'gunplat2ta'
  357. Submodel 'gunplat2tc' is detail level 2 of 'gunplat2ta'
  358. Submodel 'turret01b' is detail level 1 of 'turret01a'
  359. Submodel 'turret02b' is detail level 1 of 'turret02a'
  360. Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
  361. Submodel 'turret02b-destroyed' is detail level 1 of 'turret02a-destroyed'
  362. Loading model 'Base2r-01.pof'
  363. Potential problem found: Unrecognized subsystem type 'asteroid02a', believed to be in ship Base2r-01.pof
  364. Potential problem found: Unrecognized subsystem type 'bunker01a', believed to be in ship Base2r-01.pof
  365. Potential problem found: Unrecognized subsystem type 'bunker02a', believed to be in ship Base2r-01.pof
  366. Potential problem found: Unrecognized subsystem type 'comtowera', believed to be in ship Base2r-01.pof
  367. Potential problem found: Unrecognized subsystem type 'fighterbaya', believed to be in ship Base2r-01.pof
  368. Potential problem found: Unrecognized subsystem type 'asteroid01a', believed to be in ship Base2r-01.pof
  369. Unknown special object type $path29 while reading model Base2r-01.pof
  370. Found live debris model for 'asteroid02a'
  371. Found live debris model for 'asteroid02a'
  372. Found live debris model for 'bunker01a'
  373. Found live debris model for 'bunker02a'
  374. Found live debris model for 'bunker02a'
  375. Found live debris model for 'comtowera'
  376. Found live debris model for 'comtowera'
  377. Found live debris model for 'engine01a'
  378. Found live debris model for 'engine01a'
  379. Found live debris model for 'engine02a'
  380. Found live debris model for 'engine02a'
  381. Found live debris model for 'fighterbaya'
  382. Found live debris model for 'asteroid01a'
  383. Found live debris model for 'asteroid01a'
  384. Found live debris model for 'asteroid01a'
  385. Found live debris model for 'asteroid01a'
  386. Found live debris model for 'asteroid01a'
  387. Found live debris model for 'asteroid01a'
  388. Found live debris model for 'asteroid01a'
  389. IBX: Found a good IBX to read for 'Base2r-01.pof'.
  390. IBX-DEBUG => POF checksum: 0xc9e4b956, IBX checksum: 0x14cda4d0 -- "Base2r-01.pof"
  391. Submodel 'rcorvetteb' is detail level 1 of 'rcorvettea'
  392. Submodel 'rcorvettec' is detail level 2 of 'rcorvettea'
  393. Submodel 'rcorvetted' is detail level 3 of 'rcorvettea'
  394. Submodel 'asteroid02b' is detail level 1 of 'asteroid02a'
  395. Submodel 'asteroid02c' is detail level 2 of 'asteroid02a'
  396. Submodel 'asteroid02d' is detail level 3 of 'asteroid02a'
  397. Submodel 'bunker01b' is detail level 1 of 'bunker01a'
  398. Submodel 'bunker01c' is detail level 2 of 'bunker01a'
  399. Submodel 'bunker01d' is detail level 3 of 'bunker01a'
  400. Submodel 'bunker02b' is detail level 1 of 'bunker02a'
  401. Submodel 'bunker02c' is detail level 2 of 'bunker02a'
  402. Submodel 'bunker02d' is detail level 3 of 'bunker02a'
  403. Submodel 'comtowerb' is detail level 1 of 'comtowera'
  404. Submodel 'comtowerc' is detail level 2 of 'comtowera'
  405. Submodel 'comtowerd' is detail level 3 of 'comtowera'
  406. Submodel 'engine01b' is detail level 1 of 'engine01a'
  407. Submodel 'engine01c' is detail level 2 of 'engine01a'
  408. Submodel 'engine01d' is detail level 3 of 'engine01a'
  409. Submodel 'engine02b' is detail level 1 of 'engine02a'
  410. Submodel 'engine02c' is detail level 2 of 'engine02a'
  411. Submodel 'engine02d' is detail level 3 of 'engine02a'
  412. Submodel 'fighterbayb' is detail level 1 of 'fighterbaya'
  413. Submodel 'fighterbayc' is detail level 2 of 'fighterbaya'
  414. Submodel 'fighterbayd' is detail level 3 of 'fighterbaya'
  415. Submodel 'turret21b' is detail level 1 of 'turret21a'
  416. Submodel 'turretarm21b' is detail level 1 of 'turretarm21a'
  417. Submodel 'turret22b' is detail level 1 of 'turret22a'
  418. Submodel 'turretarm22b' is detail level 1 of 'turretarm22a'
  419. Submodel 'turret23b' is detail level 1 of 'turret23a'
  420. Submodel 'turret24b' is detail level 1 of 'turret24a'
  421. Submodel 'turret25b' is detail level 1 of 'turret25a'
  422. Submodel 'turret26b' is detail level 1 of 'turret26a'
  423. Submodel 'turret27b' is detail level 1 of 'turret27a'
  424. Submodel 'asteroid01b' is detail level 1 of 'asteroid01a'
  425. Submodel 'asteroid01c' is detail level 2 of 'asteroid01a'
  426. Submodel 'asteroid01d' is detail level 3 of 'asteroid01a'
  427. Loading model 'freighter2t-01.pof'
  428. IBX: Found a good IBX to read for 'freighter2t-01.pof'.
  429. IBX-DEBUG => POF checksum: 0x730daf2c, IBX checksum: 0x1719f3ed -- "freighter2t-01.pof"
  430. Submodel 'freightc' is detail level 2 of 'freighta'
  431. Submodel 'freightd' is detail level 3 of 'freighta'
  432. Submodel 'freightb' is detail level 1 of 'freighta'
  433. Loading model 'freighter02.pof'
  434. IBX: Found a good IBX to read for 'freighter02.pof'.
  435. IBX-DEBUG => POF checksum: 0xd8fb2d82, IBX checksum: 0x94934eba -- "freighter02.pof"
  436. Submodel 'freighter02b-hull' is detail level 1 of 'freighter02a-hull'
  437. Submodel 'freighter02c-hull' is detail level 2 of 'freighter02a-hull'
  438. Submodel 'freighter02d-hull' is detail level 3 of 'freighter02a-hull'
  439. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  440. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  441. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  442. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  443. Submodel 'thruster03b' is detail level 1 of 'thruster03a'
  444. Submodel 'thruster03c' is detail level 2 of 'thruster03a'
  445. Submodel 'thruster04b' is detail level 1 of 'thruster04a'
  446. Submodel 'thruster04c' is detail level 2 of 'thruster04a'
  447. Loading model 'fighter06.pof'
  448. IBX: Found a good IBX to read for 'fighter06.pof'.
  449. IBX-DEBUG => POF checksum: 0x6ae05668, IBX checksum: 0x611d5d12 -- "fighter06.pof"
  450. Submodel 'fighter06b' is detail level 1 of 'fighter06a'
  451. Submodel 'fighter06c' is detail level 2 of 'fighter06a'
  452. Submodel 'fighter06d' is detail level 3 of 'fighter06a'
  453. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  454. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  455. Submodel 'thruster04b' is detail level 1 of 'thruster04a'
  456. Submodel 'thruster04c' is detail level 2 of 'thruster04a'
  457. Submodel 'thruster03b' is detail level 1 of 'thruster03a'
  458. Submodel 'thruster03c' is detail level 2 of 'thruster03a'
  459. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  460. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  461. Loading model 'fighter13.pof'
  462. IBX: Found a good IBX to read for 'fighter13.pof'.
  463. IBX-DEBUG => POF checksum: 0x664e5caa, IBX checksum: 0x77e90c76 -- "fighter13.pof"
  464. Submodel 'fighter13b-hull' is detail level 1 of 'fighter13a-hull'
  465. Submodel 'fighter13c-hull' is detail level 2 of 'fighter13a-hull'
  466. Submodel 'fighter13d-hull' is detail level 3 of 'fighter13a-hull'
  467. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  468. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  469. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  470. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  471. Loading model 'bomber04.pof'
  472. IBX: Found a good IBX to read for 'bomber04.pof'.
  473. IBX-DEBUG => POF checksum: 0xff9e1f0f, IBX checksum: 0xb42c9a22 -- "bomber04.pof"
  474. Submodel 'bomber04c-body' is detail level 2 of 'bomber04a-body'
  475. Submodel 'bomber04d-body' is detail level 3 of 'bomber04a-body'
  476. Submodel 'bomber04b-body' is detail level 1 of 'bomber04a-body'
  477. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  478. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  479. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  480. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  481. Submodel 'thruster03c' is detail level 2 of 'thruster03a'
  482. Submodel 'thruster03b' is detail level 1 of 'thruster03a'
  483. Submodel 'thruster04c' is detail level 2 of 'thruster04a'
  484. Submodel 'thruster04b' is detail level 1 of 'thruster04a'
  485. Submodel 'turret01b' is detail level 1 of 'turret01a'
  486. Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
  487. OpenGL: Created 512x512 FBO!
  488. Loading model 'astb03.pof'
  489. IBX: Found a good IBX to read for 'astb03.pof'.
  490. IBX-DEBUG => POF checksum: 0x6a28198c, IBX checksum: 0x9de77d4e -- "astb03.pof"
  491. Submodel 'astb' is detail level 1 of 'asta'
  492. Submodel 'astc' is detail level 2 of 'asta'
  493. WARNING: "For asteroid 'Small Asteroid', detail level mismatch (POF needs 3)" at asteroid.cpp:467
  494. Loading model 'astb02.pof'
  495. IBX: Found a good IBX to read for 'astb02.pof'.
  496. IBX-DEBUG => POF checksum: 0x562387fc, IBX checksum: 0x8820d508 -- "astb02.pof"
  497. Submodel 'astb' is detail level 1 of 'asta'
  498. Submodel 'astc' is detail level 2 of 'asta'
  499. Submodel 'astd' is detail level 3 of 'asta'
  500. Loading model 'astb01.pof'
  501. IBX: Found a good IBX to read for 'astb01.pof'.
  502. IBX-DEBUG => POF checksum: 0x687caa66, IBX checksum: 0xa3406308 -- "astb01.pof"
  503. Submodel 'astb' is detail level 1 of 'asta'
  504. Submodel 'astc' is detail level 2 of 'asta'
  505. Submodel 'astd' is detail level 3 of 'asta'
  506. =================== STARTING LEVEL DATA LOAD ==================
  507. Loading model 'support2t-01.pof'
  508. IBX: Found a good IBX to read for 'support2t-01.pof'.
  509. IBX-DEBUG => POF checksum: 0xdb916bfd, IBX checksum: 0x7528be77 -- "support2t-01.pof"
  510. Submodel 'bodyb' is detail level 1 of 'bodya'
  511. Submodel 'bodyc' is detail level 2 of 'bodya'
  512. Submodel 'bodyd' is detail level 3 of 'bodya'
  513. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  514. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  515. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  516. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  517. Submodel 'thruster03b' is detail level 1 of 'thruster03a'
  518. Submodel 'thruster03c' is detail level 2 of 'thruster03a'
  519. Loading model 'support2v-01.pof'
  520. IBX: Found a good IBX to read for 'support2v-01.pof'.
  521. IBX-DEBUG => POF checksum: 0xb4ca2191, IBX checksum: 0x51e516f8 -- "support2v-01.pof"
  522. Submodel 'hercb' is detail level 1 of 'herca'
  523. Submodel 'hercc' is detail level 2 of 'herca'
  524. Submodel 'hercd' is detail level 3 of 'herca'
  525. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  526. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  527. Allocating space for at least 130 new ship subsystems ... a total of 400 is now available (73 in-use).
  528. About to page in ships!
  529. ANI shield-f06 with size 112x93 (27.3% wasted)
  530. ANI shield-f13 with size 112x93 (27.3% wasted)
  531. ANI shieldft-05 with size 112x93 (27.3% wasted)
  532. ANI shield-b04 with size 112x93 (27.3% wasted)
  533. Loading model 'hornet.pof'
  534. IBX: Found a good IBX to read for 'hornet.pof'.
  535. IBX-DEBUG => POF checksum: 0x57350658, IBX checksum: 0x3003360c -- "hornet.pof"
  536. Submodel 'realhornet-b' is detail level 1 of 'realhornet-a'
  537. Submodel 'realhornet-c' is detail level 2 of 'realhornet-a'
  538. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  539. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  540. Loading model 'rockeye.pof'
  541. IBX: Found a good IBX to read for 'rockeye.pof'.
  542. IBX-DEBUG => POF checksum: 0xf180b177, IBX checksum: 0xaef8ed0d -- "rockeye.pof"
  543. Submodel 'rockeye-b' is detail level 1 of 'rockeye-a'
  544. Submodel 'rockeye-c' is detail level 2 of 'rockeye-a'
  545. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  546. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  547. Loading model 'Tempest.pof'
  548. IBX: Found a good IBX to read for 'Tempest.pof'.
  549. IBX-DEBUG => POF checksum: 0x99e70c37, IBX checksum: 0xbd8cc4c7 -- "Tempest.pof"
  550. Submodel 'realtempest-b' is detail level 1 of 'realtempest-a'
  551. Submodel 'realtempest-c' is detail level 2 of 'realtempest-a'
  552. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  553. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  554. Loading model 'NewHornet.pof'
  555. IBX: Found a good IBX to read for 'NewHornet.pof'.
  556. IBX-DEBUG => POF checksum: 0x0f07cd0b, IBX checksum: 0x85374d0b -- "NewHornet.pof"
  557. Submodel 'realhornet-b' is detail level 1 of 'realhornet-a'
  558. Submodel 'realhornet-c' is detail level 2 of 'realhornet-a'
  559. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  560. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  561. Loading model 'bombardier.pof'
  562. IBX: Found a good IBX to read for 'bombardier.pof'.
  563. IBX-DEBUG => POF checksum: 0x99891c8b, IBX checksum: 0x603eded0 -- "bombardier.pof"
  564. Submodel 'realhornet-b' is detail level 1 of 'realhornet-a'
  565. Submodel 'realhornet-c' is detail level 2 of 'realhornet-a'
  566. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  567. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  568. Loading model 'crossbow.pof'
  569. IBX: Found a good IBX to read for 'crossbow.pof'.
  570. IBX-DEBUG => POF checksum: 0x32caa81e, IBX checksum: 0xfec4cef3 -- "crossbow.pof"
  571. Submodel 'realcrossbow-b' is detail level 1 of 'realcrossbow-a'
  572. Submodel 'realcrossbow-c' is detail level 2 of 'realcrossbow-a'
  573. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  574. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  575. Loading model 'piranha.pof'
  576. IBX: Found a good IBX to read for 'piranha.pof'.
  577. IBX-DEBUG => POF checksum: 0x8075cf85, IBX checksum: 0x94d3279a -- "piranha.pof"
  578. Submodel 'piranhareal-b' is detail level 1 of 'piranhareal-a'
  579. Submodel 'piranhareal-c' is detail level 2 of 'piranhareal-a'
  580. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  581. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  582. Loading model 'stilettoII.pof'
  583. IBX: Found a good IBX to read for 'stilettoII.pof'.
  584. IBX-DEBUG => POF checksum: 0xeae5c02c, IBX checksum: 0xf0c925e0 -- "stilettoII.pof"
  585. Submodel 'stiletto2-b' is detail level 1 of 'stiletto2-a'
  586. Submodel 'stiletto2-c' is detail level 2 of 'stiletto2-a'
  587. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  588. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  589. Loading model 'belial.pof'
  590. IBX: Found a good IBX to read for 'belial.pof'.
  591. IBX-DEBUG => POF checksum: 0x6890e668, IBX checksum: 0xdba9c173 -- "belial.pof"
  592. Submodel 'belialreal-b' is detail level 1 of 'belialreal-a'
  593. Submodel 'belialreal-c' is detail level 2 of 'belialreal-a'
  594. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  595. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  596. Loading model 'cmeasure01.pof'
  597. IBX: Found a good IBX to read for 'cmeasure01.pof'.
  598. IBX-DEBUG => POF checksum: 0xe5f32533, IBX checksum: 0xe25c8e00 -- "cmeasure01.pof"
  599. Loading model 'MX-50.pof'
  600. IBX: Found a good IBX to read for 'MX-50.pof'.
  601. IBX-DEBUG => POF checksum: 0x80ed0ef6, IBX checksum: 0x6c7e9bc2 -- "MX-50.pof"
  602. Submodel 'realmx-50-b' is detail level 1 of 'realmx-50-a'
  603. Submodel 'realmx-50-c' is detail level 2 of 'realmx-50-a'
  604. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  605. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  606. Loading model 'Interceptor.pof'
  607. ANI Loading.ani with size 515x26 (18.8% wasted)
  608. IBX: Found a good IBX to read for 'Interceptor.pof'.
  609. IBX-DEBUG => POF checksum: 0x3621921a, IBX checksum: 0x0bf589ae -- "Interceptor.pof"
  610. Submodel 'realinterceptor-b' is detail level 1 of 'realinterceptor-a'
  611. Submodel 'realinterceptor-c' is detail level 2 of 'realinterceptor-a'
  612. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  613. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  614. Loading model 'debris01.pof'
  615. IBX: Found a good IBX to read for 'debris01.pof'.
  616. IBX-DEBUG => POF checksum: 0x974f214b, IBX checksum: 0x0cb49c79 -- "debris01.pof"
  617. Loading model 'debris02.pof'
  618. IBX: Found a good IBX to read for 'debris02.pof'.
  619. IBX-DEBUG => POF checksum: 0x8e0eed50, IBX checksum: 0x3e979514 -- "debris02.pof"
  620. Paging in mission messages
  621. Stopping model page in...
  622. ANI support1.ani with size 108x24 (25.0% wasted)
  623. ANI damage1.ani with size 148x25 (21.9% wasted)
  624. ANI wingman1.ani with size 71x53 (17.2% wasted)
  625. ANI wingman2.ani with size 35x53 (17.2% wasted)
  626. ANI wingman3.ani with size 14x53 (17.2% wasted)
  627. ANI toggle1.ani with size 57x20 (37.5% wasted)
  628. ANI head1.ani with size 164x132 (48.4% wasted)
  629. ANI weapons1.ani with size 126x20 (37.5% wasted)
  630. ANI objective1.ani with size 149x21 (34.4% wasted)
  631. ANI netlag1.ani with size 29x30 (6.2% wasted)
  632. ANI targhit1.ani with size 31x21 (34.4% wasted)
  633. ANI time1.ani with size 47x23 (28.1% wasted)
  634. ANI targetview1.ani with size 137x156 (39.1% wasted)
  635. ANI targetview2.ani with size 4x96 (25.0% wasted)
  636. ANI targetview3.ani with size 7x20 (37.5% wasted)
  637. ANI energy2.ani with size 54x60 (6.2% wasted)
  638. ANI leftarc.ani with size 64x157 (38.7% wasted)
  639. ANI rightarc1.ani with size 64x156 (39.1% wasted)
  640. ANI toparc3.ani with size 25x18 (43.8% wasted)
  641. ANI lock1.ani with size 35x33 (48.4% wasted)
  642. ANI lockspin.ani with size 63x63 (1.6% wasted)
  643. ANI energy1.ani with size 12x41 (35.9% wasted)
  644. ANI radar1.ani with size 130x106 (17.2% wasted)
  645. ANI Loading.ani with size 515x26 (18.8% wasted)
  646. ANI shield-f06.ani with size 112x93 (27.3% wasted)
  647. ANI shield-f13.ani with size 112x93 (27.3% wasted)
  648. ANI shieldft-05.ani with size 112x93 (27.3% wasted)
  649. ANI shield-b04.ani with size 112x93 (27.3% wasted)
  650. User bitmap 'TMP512x512+8'
  651. User bitmap 'TMP512x512+8'
  652. User bitmap 'TMP256x256+8'
  653. Bmpman: 1320/4750 bitmap slots in use.
  654. Ending level bitmap paging...
  655. =================== ENDING LOAD ================
  656. Real count = 248, Estimated count = 425
  657. ================================================
  658. Received post for event GS_EVENT_START_BRIEFING during state transtition. Find Allender if you are unsure if this is bad.
  659. Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_FICTION_VIEWER (52)
  660. ANI BriefMap with size 573x249 (2.7% wasted)
  661. ANI iconwing01 with size 32x28 (12.5% wasted)
  662. ANI iconfighter2t-05 with size 32x28 (12.5% wasted)
  663. ANI iconSD4 with size 56x24 (25.0% wasted)
  664. ANI iconScalpel with size 56x24 (25.0% wasted)
  665. ANI iconMX-64 with size 56x24 (25.0% wasted)
  666. ANI iconTempest with size 56x24 (25.0% wasted)
  667. ANI icont-cargoW with size 124x43 (32.8% wasted)
  668. ANI FadeiconT-CargoW with size 124x43 (32.8% wasted)
  669. ANI FadeiconT-CargoW.ani with size 124x43 (32.8% wasted)
  670. ANI icont-freightercw with size 209x59 (7.8% wasted)
  671. ANI Fadeicont-FreighterCW with size 209x59 (7.8% wasted)
  672. ANI Fadeicont-FreighterCW.ani with size 209x59 (7.8% wasted)
  673. ANI iconhighlight05 with size 206x206 (19.5% wasted)
  674. ANI iconhighlight05.ani with size 206x206 (19.5% wasted)
  675. ANI icont-fightW with size 51x54 (15.6% wasted)
  676. ANI FadeiconT-FighterW with size 51x54 (15.6% wasted)
  677. ANI FadeiconT-FighterW.ani with size 51x54 (15.6% wasted)
  678. ANI iconhighlight02 with size 164x164 (35.9% wasted)
  679. ANI iconhighlight02.ani with size 164x164 (35.9% wasted)
  680. Frame 0 too long!!: frametime = 3.991 (3.991)
  681. ANI icont-cargoW.ani with size 124x43 (32.8% wasted)
  682. CSG => Saving 'TheBlackParrot.FreeSpace2.csg' with version 2...
  683. CSG => Saving: Flags...
  684. CSG => Saving: Info...
  685. CSG => Saving: Missions...
  686. CSG => Saving: Techroom...
  687. CSG => Saving: Loadout...
  688. CSG => Saving: Scoring...
  689. CSG => Saving: RedAlert...
  690. CSG => Saving: HUD...
  691. CSG => Saving: Variables...
  692. CSG => Saving: Settings...
  693. CSG => Saving: Controls...
  694. CSG => Saving: Cutscenes...
  695. CSG => Saving: Last Missions...
  696. CSG => Saving complete!
  697. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
  698. Entering game at time = 11.541
  699. Compiling new shader:
  700. Loading built-in default shader for: main-v.sdr
  701. Loading built-in default shader for: main-f.sdr
  702. Shader features:
  703. Diffuse Mapping
  704. Thruster scaling
  705. Frame 1 too long!!: frametime = 1.117 (1.117)
  706. Compiling new shader:
  707. Loading built-in default shader for: main-v.sdr
  708. Loading built-in default shader for: main-f.sdr
  709. Shader features:
  710. Diffuse Mapping
  711. ANI Head-TP5a.ani with size 160x120 (6.2% wasted)
  712. Entered mission_do_departure() for Capricorn 2
  713. Setting mode to warpout
  714. Entered mission_do_departure() for Capricorn 2
  715. Setting mode to warpout
  716. Entered mission_do_departure() for Capricorn 2
  717. Setting mode to warpout
  718. Entered mission_do_departure() for Capricorn 2
  719. Setting mode to warpout
  720. Entered mission_do_departure() for Capricorn 2
  721. Setting mode to warpout
  722. Entered mission_do_departure() for Capricorn 2
  723. Setting mode to warpout
  724. Entered mission_do_departure() for Capricorn 2
  725. Setting mode to warpout
  726. Entered mission_do_departure() for Capricorn 2
  727. Setting mode to warpout
  728. Entered mission_do_departure() for Capricorn 2
  729. Setting mode to warpout
  730. Entered mission_do_departure() for Capricorn 2
  731. Setting mode to warpout
  732. Entered mission_do_departure() for Capricorn 2
  733. Setting mode to warpout
  734. Entered mission_do_departure() for Capricorn 2
  735. Setting mode to warpout
  736. Entered mission_do_departure() for Capricorn 2
  737. Setting mode to warpout
  738. Entered mission_do_departure() for Capricorn 2
  739. Setting mode to warpout
  740. Entered mission_do_departure() for Capricorn 2
  741. Setting mode to warpout
  742. Entered mission_do_departure() for Capricorn 2
  743. Setting mode to warpout
  744. Entered mission_do_departure() for Capricorn 2
  745. Setting mode to warpout
  746. Entered mission_do_departure() for Capricorn 2
  747. Setting mode to warpout
  748. Entered mission_do_departure() for Capricorn 2
  749. Setting mode to warpout
  750. Entered mission_do_departure() for Capricorn 2
  751. Setting mode to warpout
  752. Entered mission_do_departure() for Capricorn 2
  753. Setting mode to warpout
  754. Entered mission_do_departure() for Capricorn 2
  755. Setting mode to warpout
  756. Entered mission_do_departure() for Capricorn 2
  757. Setting mode to warpout
  758. Entered mission_do_departure() for Capricorn 2
  759. Setting mode to warpout
  760. Entered mission_do_departure() for Capricorn 2
  761. Setting mode to warpout
  762. Entered mission_do_departure() for Capricorn 2
  763. Setting mode to warpout
  764. Entered mission_do_departure() for Capricorn 2
  765. Setting mode to warpout
  766. Entered mission_do_departure() for Capricorn 2
  767. Setting mode to warpout
  768. Entered mission_do_departure() for Capricorn 2
  769. Setting mode to warpout
  770. Entered mission_do_departure() for Capricorn 2
  771. Setting mode to warpout
  772. Entered mission_do_departure() for Capricorn 2
  773. Setting mode to warpout
  774. Entered mission_do_departure() for Capricorn 2
  775. Setting mode to warpout
  776. Entered mission_do_departure() for Capricorn 2
  777. Setting mode to warpout
  778. Entered mission_do_departure() for Capricorn 2
  779. Setting mode to warpout
  780. Entered mission_do_departure() for Capricorn 2
  781. Setting mode to warpout
  782. Entered mission_do_departure() for Capricorn 2
  783. Setting mode to warpout
  784. Entered mission_do_departure() for Capricorn 2
  785. Setting mode to warpout
  786. Entered mission_do_departure() for Capricorn 2
  787. Setting mode to warpout
  788. Entered mission_do_departure() for Capricorn 2
  789. Setting mode to warpout
  790. Entered mission_do_departure() for Capricorn 2
  791. Setting mode to warpout
  792. Entered mission_do_departure() for Capricorn 2
  793. Setting mode to warpout
  794. Entered mission_do_departure() for Capricorn 2
  795. Setting mode to warpout
  796. Entered mission_do_departure() for Capricorn 2
  797. Setting mode to warpout
  798. Entered mission_do_departure() for Capricorn 2
  799. Setting mode to warpout
  800. Entered mission_do_departure() for Capricorn 2
  801. Setting mode to warpout
  802. Entered mission_do_departure() for Capricorn 2
  803. Setting mode to warpout
  804. Entered mission_do_departure() for Capricorn 2
  805. Setting mode to warpout
  806. Entered mission_do_departure() for Capricorn 2
  807. Setting mode to warpout
  808. Entered mission_do_departure() for Capricorn 2
  809. Setting mode to warpout
  810. Entered mission_do_departure() for Capricorn 2
  811. Setting mode to warpout
  812. Entered mission_do_departure() for Capricorn 2
  813. Setting mode to warpout
  814. Entered mission_do_departure() for Capricorn 2
  815. Setting mode to warpout
  816. Entered mission_do_departure() for Capricorn 2
  817. Setting mode to warpout
  818. Entered mission_do_departure() for Capricorn 2
  819. Setting mode to warpout
  820. Entered mission_do_departure() for Capricorn 2
  821. Setting mode to warpout
  822. Entered mission_do_departure() for Capricorn 2
  823. Setting mode to warpout
  824. Entered mission_do_departure() for Capricorn 2
  825. Setting mode to warpout
  826. Entered mission_do_departure() for Capricorn 2
  827. Setting mode to warpout
  828. Entered mission_do_departure() for Capricorn 2
  829. Setting mode to warpout
  830. Entered mission_do_departure() for Capricorn 2
  831. Setting mode to warpout
  832. Entered mission_do_departure() for Capricorn 2
  833. Setting mode to warpout
  834. Entered mission_do_departure() for Capricorn 2
  835. Setting mode to warpout
  836. Entered mission_do_departure() for Capricorn 2
  837. Setting mode to warpout
  838. Entered mission_do_departure() for Capricorn 2
  839. Setting mode to warpout
  840. Entered mission_do_departure() for Capricorn 2
  841. Setting mode to warpout
  842. Entered mission_do_departure() for Capricorn 2
  843. Setting mode to warpout
  844. Entered mission_do_departure() for Capricorn 2
  845. Setting mode to warpout
  846. Entered mission_do_departure() for Capricorn 2
  847. Setting mode to warpout
  848. Entered mission_do_departure() for Capricorn 2
  849. Setting mode to warpout
  850. Entered mission_do_departure() for Capricorn 2
  851. Setting mode to warpout
  852. Entered mission_do_departure() for Capricorn 2
  853. Setting mode to warpout
  854. Entered mission_do_departure() for Capricorn 2
  855. Setting mode to warpout
  856. Entered mission_do_departure() for Capricorn 2
  857. Setting mode to warpout
  858. Entered mission_do_departure() for Capricorn 2
  859. Setting mode to warpout
  860. Entered mission_do_departure() for Capricorn 2
  861. Setting mode to warpout
  862. Entered mission_do_departure() for Capricorn 2
  863. Setting mode to warpout
  864. Entered mission_do_departure() for Capricorn 2
  865. Setting mode to warpout
  866. Entered mission_do_departure() for Capricorn 2
  867. Setting mode to warpout
  868. Entered mission_do_departure() for Capricorn 2
  869. Setting mode to warpout
  870. Entered mission_do_departure() for Capricorn 2
  871. Setting mode to warpout
  872. Entered mission_do_departure() for Capricorn 2
  873. Setting mode to warpout
  874. Entered mission_do_departure() for Capricorn 2
  875. Setting mode to warpout
  876. Entered mission_do_departure() for Capricorn 2
  877. Setting mode to warpout
  878. Entered mission_do_departure() for Capricorn 2
  879. Setting mode to warpout
  880. Entered mission_do_departure() for Capricorn 2
  881. Setting mode to warpout
  882. Entered mission_do_departure() for Capricorn 2
  883. Setting mode to warpout
  884. Entered mission_do_departure() for Capricorn 2
  885. Setting mode to warpout
  886. Entered mission_do_departure() for Capricorn 2
  887. Setting mode to warpout
  888. Entered mission_do_departure() for Capricorn 2
  889. Setting mode to warpout
  890. Entered mission_do_departure() for Capricorn 2
  891. Setting mode to warpout
  892. Entered mission_do_departure() for Capricorn 2
  893. Setting mode to warpout
  894. Entered mission_do_departure() for Capricorn 2
  895. Setting mode to warpout
  896. Entered mission_do_departure() for Capricorn 2
  897. Setting mode to warpout
  898. Entered mission_do_departure() for Capricorn 2
  899. Setting mode to warpout
  900. Entered mission_do_departure() for Capricorn 2
  901. Setting mode to warpout
  902. Entered mission_do_departure() for Capricorn 2
  903. Setting mode to warpout
  904. Entered mission_do_departure() for Capricorn 2
  905. Setting mode to warpout
  906. Entered mission_do_departure() for Capricorn 2
  907. Setting mode to warpout
  908. Entered mission_do_departure() for Capricorn 2
  909. Setting mode to warpout
  910. Entered mission_do_departure() for Capricorn 2
  911. Setting mode to warpout
  912. Entered mission_do_departure() for Capricorn 2
  913. Setting mode to warpout
  914. Entered mission_do_departure() for Capricorn 2
  915. Setting mode to warpout
  916. Entered mission_do_departure() for Capricorn 2
  917. Setting mode to warpout
  918. Entered mission_do_departure() for Capricorn 2
  919. Setting mode to warpout
  920. Entered mission_do_departure() for Capricorn 2
  921. Setting mode to warpout
  922. Entered mission_do_departure() for Capricorn 2
  923. Setting mode to warpout
  924. Entered mission_do_departure() for Capricorn 2
  925. Setting mode to warpout
  926. Entered mission_do_departure() for Capricorn 2
  927. Setting mode to warpout
  928. Entered mission_do_departure() for Capricorn 2
  929. Setting mode to warpout
  930. Entered mission_do_departure() for Capricorn 2
  931. Setting mode to warpout
  932. Entered mission_do_departure() for Capricorn 2
  933. Setting mode to warpout
  934. Entered mission_do_departure() for Capricorn 2
  935. Setting mode to warpout
  936. Entered mission_do_departure() for Capricorn 2
  937. Setting mode to warpout
  938. Entered mission_do_departure() for Capricorn 2
  939. Setting mode to warpout
  940. Entered mission_do_departure() for Capricorn 2
  941. Setting mode to warpout
  942. Entered mission_do_departure() for Capricorn 2
  943. Setting mode to warpout
  944. Entered mission_do_departure() for Capricorn 2
  945. Setting mode to warpout
  946. Entered mission_do_departure() for Capricorn 2
  947. Setting mode to warpout
  948. Entered mission_do_departure() for Capricorn 2
  949. Setting mode to warpout
  950. Entered mission_do_departure() for Capricorn 2
  951. Setting mode to warpout
  952. Entered mission_do_departure() for Capricorn 2
  953. Setting mode to warpout
  954. Entered mission_do_departure() for Capricorn 2
  955. Setting mode to warpout
  956. Entered mission_do_departure() for Capricorn 2
  957. Setting mode to warpout
  958. Entered mission_do_departure() for Capricorn 2
  959. Setting mode to warpout
  960. Entered mission_do_departure() for Capricorn 2
  961. Setting mode to warpout
  962. Entered mission_do_departure() for Capricorn 2
  963. Setting mode to warpout
  964. Entered mission_do_departure() for Capricorn 2
  965. Setting mode to warpout
  966. Entered mission_do_departure() for Capricorn 2
  967. Setting mode to warpout
  968. Entered mission_do_departure() for Capricorn 2
  969. Setting mode to warpout
  970. Entered mission_do_departure() for Capricorn 2
  971. Setting mode to warpout
  972. Entered mission_do_departure() for Capricorn 2
  973. Setting mode to warpout
  974. Entered mission_do_departure() for Capricorn 2
  975. Setting mode to warpout
  976. Entered mission_do_departure() for Capricorn 2
  977. Setting mode to warpout
  978. Entered mission_do_departure() for Capricorn 2
  979. Setting mode to warpout
  980. Entered mission_do_departure() for Capricorn 2
  981. Setting mode to warpout
  982. Entered mission_do_departure() for Capricorn 2
  983. Setting mode to warpout
  984. Entered mission_do_departure() for Capricorn 2
  985. Setting mode to warpout
  986. Entered mission_do_departure() for Capricorn 2
  987. Setting mode to warpout
  988. Entered mission_do_departure() for Capricorn 2
  989. Setting mode to warpout
  990. Entered mission_do_departure() for Capricorn 2
  991. Setting mode to warpout
  992. Entered mission_do_departure() for Capricorn 2
  993. Setting mode to warpout
  994. Entered mission_do_departure() for Capricorn 2
  995. Setting mode to warpout
  996. Entered mission_do_departure() for Capricorn 2
  997. Setting mode to warpout
  998. Entered mission_do_departure() for Capricorn 2
  999. Setting mode to warpout
  1000. Entered mission_do_departure() for Capricorn 2
  1001. Setting mode to warpout
  1002. Entered mission_do_departure() for Capricorn 2
  1003. Setting mode to warpout
  1004. Entered mission_do_departure() for Capricorn 2
  1005. Setting mode to warpout
  1006. Entered mission_do_departure() for Capricorn 2
  1007. Setting mode to warpout
  1008. Entered mission_do_departure() for Capricorn 2
  1009. Setting mode to warpout
  1010. Entered mission_do_departure() for Capricorn 2
  1011. Setting mode to warpout
  1012. Entered mission_do_departure() for Capricorn 2
  1013. Setting mode to warpout
  1014. Entered mission_do_departure() for Capricorn 2
  1015. Setting mode to warpout
  1016. Entered mission_do_departure() for Capricorn 2
  1017. Setting mode to warpout
  1018. Entered mission_do_departure() for Capricorn 2
  1019. Setting mode to warpout
  1020. Entered mission_do_departure() for Capricorn 2
  1021. Setting mode to warpout
  1022. Entered mission_do_departure() for Capricorn 2
  1023. Setting mode to warpout
  1024. Entered mission_do_departure() for Capricorn 1
  1025. Setting mode to warpout
  1026. Entered mission_do_departure() for Capricorn 2
  1027. Setting mode to warpout
  1028. Entered mission_do_departure() for Capricorn 1
  1029. Setting mode to warpout
  1030. Entered mission_do_departure() for Capricorn 1
  1031. Setting mode to warpout
  1032. Entered mission_do_departure() for Capricorn 1
  1033. Setting mode to warpout
  1034. Entered mission_do_departure() for Capricorn 1
  1035. Setting mode to warpout
  1036. Entered mission_do_departure() for Capricorn 1
  1037. Setting mode to warpout
  1038. Entered mission_do_departure() for Capricorn 1
  1039. Setting mode to warpout
  1040. Entered mission_do_departure() for Capricorn 1
  1041. Setting mode to warpout
  1042. Entered mission_do_departure() for Capricorn 1
  1043. Setting mode to warpout
  1044. Entered mission_do_departure() for Capricorn 1
  1045. Setting mode to warpout
  1046. Entered mission_do_departure() for Capricorn 1
  1047. Setting mode to warpout
  1048. Entered mission_do_departure() for Capricorn 1
  1049. Setting mode to warpout
  1050. Entered mission_do_departure() for Capricorn 1
  1051. Setting mode to warpout
  1052. Entered mission_do_departure() for Capricorn 1
  1053. Setting mode to warpout
  1054. Entered mission_do_departure() for Capricorn 1
  1055. Setting mode to warpout
  1056. Entered mission_do_departure() for Capricorn 1
  1057. Setting mode to warpout
  1058. Entered mission_do_departure() for Capricorn 1
  1059. Setting mode to warpout
  1060. Entered mission_do_departure() for Capricorn 1
  1061. Setting mode to warpout
  1062. Entered mission_do_departure() for Capricorn 1
  1063. Setting mode to warpout
  1064. Entered mission_do_departure() for Capricorn 1
  1065. Setting mode to warpout
  1066. Entered mission_do_departure() for Capricorn 1
  1067. Setting mode to warpout
  1068. Entered mission_do_departure() for Capricorn 1
  1069. Setting mode to warpout
  1070. Entered mission_do_departure() for Capricorn 1
  1071. Setting mode to warpout
  1072. Entered mission_do_departure() for Capricorn 1
  1073. Setting mode to warpout
  1074. Entered mission_do_departure() for Capricorn 1
  1075. Setting mode to warpout
  1076. Entered mission_do_departure() for Capricorn 1
  1077. Setting mode to warpout
  1078. Entered mission_do_departure() for Capricorn 1
  1079. Setting mode to warpout
  1080. Entered mission_do_departure() for Capricorn 1
  1081. Setting mode to warpout
  1082. Entered mission_do_departure() for Capricorn 1
  1083. Setting mode to warpout
  1084. Entered mission_do_departure() for Capricorn 1
  1085. Setting mode to warpout
  1086. Entered mission_do_departure() for Capricorn 1
  1087. Setting mode to warpout
  1088. Entered mission_do_departure() for Capricorn 1
  1089. Setting mode to warpout
  1090. Entered mission_do_departure() for Capricorn 1
  1091. Setting mode to warpout
  1092. Entered mission_do_departure() for Capricorn 1
  1093. Setting mode to warpout
  1094. Entered mission_do_departure() for Capricorn 1
  1095. Setting mode to warpout
  1096. Entered mission_do_departure() for Capricorn 1
  1097. Setting mode to warpout
  1098. Entered mission_do_departure() for Capricorn 1
  1099. Setting mode to warpout
  1100. Entered mission_do_departure() for Capricorn 1
  1101. Setting mode to warpout
  1102. Entered mission_do_departure() for Capricorn 1
  1103. Setting mode to warpout
  1104. Entered mission_do_departure() for Capricorn 1
  1105. Setting mode to warpout
  1106. Entered mission_do_departure() for Capricorn 1
  1107. Setting mode to warpout
  1108. Entered mission_do_departure() for Capricorn 1
  1109. Setting mode to warpout
  1110. Entered mission_do_departure() for Capricorn 1
  1111. Setting mode to warpout
  1112. Entered mission_do_departure() for Capricorn 1
  1113. Setting mode to warpout
  1114. Entered mission_do_departure() for Capricorn 1
  1115. Setting mode to warpout
  1116. Entered mission_do_departure() for Capricorn 1
  1117. Setting mode to warpout
  1118. Entered mission_do_departure() for Capricorn 1
  1119. Setting mode to warpout
  1120. Entered mission_do_departure() for Capricorn 1
  1121. Setting mode to warpout
  1122. Entered mission_do_departure() for Capricorn 1
  1123. Setting mode to warpout
  1124. Entered mission_do_departure() for Capricorn 1
  1125. Setting mode to warpout
  1126. Entered mission_do_departure() for Capricorn 1
  1127. Setting mode to warpout
  1128. Entered mission_do_departure() for Capricorn 1
  1129. Setting mode to warpout
  1130. Entered mission_do_departure() for Capricorn 1
  1131. Setting mode to warpout
  1132. Entered mission_do_departure() for Capricorn 1
  1133. Setting mode to warpout
  1134. Entered mission_do_departure() for Capricorn 1
  1135. Setting mode to warpout
  1136. Entered mission_do_departure() for Capricorn 1
  1137. Setting mode to warpout
  1138. Entered mission_do_departure() for Capricorn 1
  1139. Setting mode to warpout
  1140. Entered mission_do_departure() for Capricorn 1
  1141. Setting mode to warpout
  1142. Entered mission_do_departure() for Capricorn 1
  1143. Setting mode to warpout
  1144. Entered mission_do_departure() for Capricorn 1
  1145. Setting mode to warpout
  1146. Entered mission_do_departure() for Capricorn 1
  1147. Setting mode to warpout
  1148. Entered mission_do_departure() for Capricorn 1
  1149. Setting mode to warpout
  1150. Entered mission_do_departure() for Capricorn 1
  1151. Setting mode to warpout
  1152. Entered mission_do_departure() for Capricorn 1
  1153. Setting mode to warpout
  1154. Entered mission_do_departure() for Capricorn 1
  1155. Setting mode to warpout
  1156. Entered mission_do_departure() for Capricorn 1
  1157. Setting mode to warpout
  1158. Entered mission_do_departure() for Capricorn 1
  1159. Setting mode to warpout
  1160. Entered mission_do_departure() for Capricorn 1
  1161. Setting mode to warpout
  1162. Entered mission_do_departure() for Capricorn 1
  1163. Setting mode to warpout
  1164. Entered mission_do_departure() for Capricorn 1
  1165. Setting mode to warpout
  1166. Entered mission_do_departure() for Capricorn 1
  1167. Setting mode to warpout
  1168. Entered mission_do_departure() for Capricorn 1
  1169. Setting mode to warpout
  1170. Entered mission_do_departure() for Capricorn 1
  1171. Setting mode to warpout
  1172. Entered mission_do_departure() for Capricorn 1
  1173. Setting mode to warpout
  1174. Entered mission_do_departure() for Capricorn 1
  1175. Setting mode to warpout
  1176. Entered mission_do_departure() for Capricorn 1
  1177. Setting mode to warpout
  1178. Entered mission_do_departure() for Capricorn 1
  1179. Setting mode to warpout
  1180. Entered mission_do_departure() for Capricorn 1
  1181. Setting mode to warpout
  1182. Entered mission_do_departure() for Capricorn 1
  1183. Setting mode to warpout
  1184. Entered mission_do_departure() for Capricorn 1
  1185. Setting mode to warpout
  1186. Entered mission_do_departure() for Capricorn 1
  1187. Setting mode to warpout
  1188. Entered mission_do_departure() for Capricorn 1
  1189. Setting mode to warpout
  1190. Entered mission_do_departure() for Capricorn 1
  1191. Setting mode to warpout
  1192. Entered mission_do_departure() for Capricorn 1
  1193. Setting mode to warpout
  1194. Entered mission_do_departure() for Capricorn 1
  1195. Setting mode to warpout
  1196. Entered mission_do_departure() for Capricorn 1
  1197. Setting mode to warpout
  1198. Entered mission_do_departure() for Capricorn 1
  1199. Setting mode to warpout
  1200. Entered mission_do_departure() for Capricorn 1
  1201. Setting mode to warpout
  1202. Entered mission_do_departure() for Capricorn 1
  1203. Setting mode to warpout
  1204. Entered mission_do_departure() for Capricorn 1
  1205. Setting mode to warpout
  1206. Entered mission_do_departure() for Capricorn 1
  1207. Setting mode to warpout
  1208. Entered mission_do_departure() for Capricorn 1
  1209. Setting mode to warpout
  1210. Entered mission_do_departure() for Capricorn 1
  1211. Setting mode to warpout
  1212. Entered mission_do_departure() for Capricorn 1
  1213. Setting mode to warpout
  1214. Entered mission_do_departure() for Capricorn 1
  1215. Setting mode to warpout
  1216. Entered mission_do_departure() for Capricorn 1
  1217. Setting mode to warpout
  1218. Entered mission_do_departure() for Capricorn 1
  1219. Setting mode to warpout
  1220. Entered mission_do_departure() for Capricorn 1
  1221. Setting mode to warpout
  1222. Entered mission_do_departure() for Capricorn 1
  1223. Setting mode to warpout
  1224. Entered mission_do_departure() for Capricorn 1
  1225. Setting mode to warpout
  1226. Entered mission_do_departure() for Capricorn 1
  1227. Setting mode to warpout
  1228. Entered mission_do_departure() for Capricorn 1
  1229. Setting mode to warpout
  1230. Entered mission_do_departure() for Capricorn 1
  1231. Setting mode to warpout
  1232. Entered mission_do_departure() for Capricorn 1
  1233. Setting mode to warpout
  1234. Entered mission_do_departure() for Capricorn 1
  1235. Setting mode to warpout
  1236. Entered mission_do_departure() for Capricorn 1
  1237. Setting mode to warpout
  1238. Entered mission_do_departure() for Capricorn 1
  1239. Setting mode to warpout
  1240. Entered mission_do_departure() for Capricorn 1
  1241. Setting mode to warpout
  1242. Entered mission_do_departure() for Capricorn 1
  1243. Setting mode to warpout
  1244. Entered mission_do_departure() for Capricorn 1
  1245. Setting mode to warpout
  1246. Entered mission_do_departure() for Capricorn 1
  1247. Setting mode to warpout
  1248. Entered mission_do_departure() for Capricorn 1
  1249. Setting mode to warpout
  1250. Entered mission_do_departure() for Capricorn 1
  1251. Setting mode to warpout
  1252. Entered mission_do_departure() for Capricorn 1
  1253. Setting mode to warpout
  1254. Entered mission_do_departure() for Capricorn 1
  1255. Setting mode to warpout
  1256. Entered mission_do_departure() for Capricorn 1
  1257. Setting mode to warpout
  1258. Entered mission_do_departure() for Capricorn 1
  1259. Setting mode to warpout
  1260. Entered mission_do_departure() for Capricorn 1
  1261. Setting mode to warpout
  1262. Entered mission_do_departure() for Capricorn 1
  1263. Setting mode to warpout
  1264. Entered mission_do_departure() for Capricorn 1
  1265. Setting mode to warpout
  1266. Entered mission_do_departure() for Capricorn 1
  1267. Setting mode to warpout
  1268. Entered mission_do_departure() for Capricorn 1
  1269. Setting mode to warpout
  1270. Entered mission_do_departure() for Capricorn 1
  1271. Setting mode to warpout
  1272. Entered mission_do_departure() for Capricorn 1
  1273. Setting mode to warpout
  1274. Entered mission_do_departure() for Capricorn 1
  1275. Setting mode to warpout
  1276. Entered mission_do_departure() for Capricorn 1
  1277. Setting mode to warpout
  1278. Entered mission_do_departure() for Capricorn 1
  1279. Setting mode to warpout
  1280. Entered mission_do_departure() for Capricorn 1
  1281. Setting mode to warpout
  1282. Entered mission_do_departure() for Capricorn 1
  1283. Setting mode to warpout
  1284. Entered mission_do_departure() for Capricorn 1
  1285. Setting mode to warpout
  1286. Entered mission_do_departure() for Capricorn 1
  1287. Setting mode to warpout
  1288. Entered mission_do_departure() for Capricorn 1
  1289. Setting mode to warpout
  1290. Entered mission_do_departure() for Capricorn 1
  1291. Setting mode to warpout
  1292. Entered mission_do_departure() for Capricorn 1
  1293. Setting mode to warpout
  1294. Entered mission_do_departure() for Capricorn 1
  1295. Setting mode to warpout
  1296. Entered mission_do_departure() for Capricorn 1
  1297. Setting mode to warpout
  1298. Entered mission_do_departure() for Capricorn 1
  1299. Setting mode to warpout
  1300. Entered mission_do_departure() for Capricorn 1
  1301. Setting mode to warpout
  1302. Entered mission_do_departure() for Capricorn 1
  1303. Setting mode to warpout
  1304. Entered mission_do_departure() for Capricorn 1
  1305. Setting mode to warpout
  1306. Entered mission_do_departure() for Capricorn 1
  1307. Setting mode to warpout
  1308. Entered mission_do_departure() for Capricorn 1
  1309. Setting mode to warpout
  1310. Entered mission_do_departure() for Capricorn 1
  1311. Setting mode to warpout
  1312. Entered mission_do_departure() for Capricorn 1
  1313. Setting mode to warpout
  1314. Entered mission_do_departure() for Capricorn 1
  1315. Setting mode to warpout
  1316. Entered mission_do_departure() for Capricorn 1
  1317. Setting mode to warpout
  1318. Entered mission_do_departure() for Capricorn 1
  1319. Setting mode to warpout
  1320. Entered mission_do_departure() for Capricorn 1
  1321. Setting mode to warpout
  1322. Entered mission_do_departure() for Capricorn 1
  1323. Setting mode to warpout
  1324. Entered mission_do_departure() for Capricorn 1
  1325. Setting mode to warpout
  1326. Entered mission_do_departure() for Capricorn 1
  1327. Setting mode to warpout
  1328. Entered mission_do_departure() for Capricorn 1
  1329. Setting mode to warpout
  1330. Entered mission_do_departure() for Capricorn 1
  1331. Setting mode to warpout
  1332. Entered mission_do_departure() for Capricorn 1
  1333. Setting mode to warpout
  1334. Entered mission_do_departure() for Capricorn 1
  1335. Setting mode to warpout
  1336. Entered mission_do_departure() for Capricorn 1
  1337. Setting mode to warpout
  1338. Entered mission_do_departure() for Capricorn 1
  1339. Setting mode to warpout
  1340. Entered mission_do_departure() for Capricorn 1
  1341. Setting mode to warpout
  1342. Entered mission_do_departure() for Capricorn 1
  1343. Setting mode to warpout
  1344. Entered mission_do_departure() for Capricorn 1
  1345. Setting mode to warpout
  1346. Entered mission_do_departure() for Capricorn 1
  1347. Setting mode to warpout
  1348. Entered mission_do_departure() for Capricorn 1
  1349. Setting mode to warpout
  1350. Entered mission_do_departure() for Capricorn 1
  1351. Setting mode to warpout
  1352. Entered mission_do_departure() for Capricorn 1
  1353. Setting mode to warpout
  1354. Entered mission_do_departure() for Capricorn 1
  1355. Setting mode to warpout
  1356. Entered mission_do_departure() for Capricorn 1
  1357. Setting mode to warpout
  1358. Entered mission_do_departure() for Capricorn 1
  1359. Setting mode to warpout
  1360. Entered mission_do_departure() for Capricorn 1
  1361. Setting mode to warpout
  1362. Entered mission_do_departure() for Capricorn 1
  1363. Setting mode to warpout
  1364. Entered mission_do_departure() for Capricorn 1
  1365. Setting mode to warpout
  1366. Entered mission_do_departure() for Capricorn 1
  1367. Setting mode to warpout
  1368. Entered mission_do_departure() for Capricorn 1
  1369. Setting mode to warpout
  1370. Entered mission_do_departure() for Capricorn 1
  1371. Setting mode to warpout
  1372. Entered mission_do_departure() for Capricorn 1
  1373. Setting mode to warpout
  1374. Entered mission_do_departure() for Capricorn 1
  1375. Setting mode to warpout
  1376. Entered mission_do_departure() for Capricorn 1
  1377. Setting mode to warpout
  1378. Entered mission_do_departure() for Capricorn 1
  1379. Setting mode to warpout
  1380. Entered mission_do_departure() for Capricorn 1
  1381. Setting mode to warpout
  1382. Entered mission_do_departure() for Capricorn 1
  1383. Setting mode to warpout
  1384. Entered mission_do_departure() for Capricorn 1
  1385. Setting mode to warpout
  1386. Entered mission_do_departure() for Capricorn 1
  1387. Setting mode to warpout
  1388. Entered mission_do_departure() for Capricorn 1
  1389. Setting mode to warpout
  1390. Entered mission_do_departure() for Capricorn 1
  1391. Setting mode to warpout
  1392. Entered mission_do_departure() for Capricorn 1
  1393. Setting mode to warpout
  1394. Entered mission_do_departure() for Capricorn 1
  1395. Setting mode to warpout
  1396. Entered mission_do_departure() for Capricorn 1
  1397. Setting mode to warpout
  1398. Entered mission_do_departure() for Capricorn 1
  1399. Setting mode to warpout
  1400. Entered mission_do_departure() for Capricorn 1
  1401. Setting mode to warpout
  1402. Entered mission_do_departure() for Capricorn 1
  1403. Setting mode to warpout
  1404. Entered mission_do_departure() for Capricorn 1
  1405. Setting mode to warpout
  1406. Entered mission_do_departure() for Capricorn 1
  1407. Setting mode to warpout
  1408. Entered mission_do_departure() for Capricorn 1
  1409. Setting mode to warpout
  1410. Entered mission_do_departure() for Capricorn 1
  1411. Setting mode to warpout
  1412. Entered mission_do_departure() for Capricorn 1
  1413. Setting mode to warpout
  1414. Entered mission_do_departure() for Capricorn 1
  1415. Setting mode to warpout
  1416. Entered mission_do_departure() for Capricorn 1
  1417. Setting mode to warpout
  1418. Entered mission_do_departure() for Capricorn 1
  1419. Setting mode to warpout
  1420. Entered mission_do_departure() for Capricorn 1
  1421. Setting mode to warpout
  1422. Entered mission_do_departure() for Capricorn 1
  1423. Setting mode to warpout
  1424. Entered mission_do_departure() for Capricorn 1
  1425. Setting mode to warpout
  1426. Entered mission_do_departure() for Capricorn 1
  1427. Setting mode to warpout
  1428. Entered mission_do_departure() for Capricorn 1
  1429. Setting mode to warpout
  1430. Entered mission_do_departure() for Capricorn 1
  1431. Setting mode to warpout
  1432. Entered mission_do_departure() for Capricorn 1
  1433. Setting mode to warpout
  1434. Entered mission_do_departure() for Capricorn 1
  1435. Setting mode to warpout
  1436. Entered mission_do_departure() for Capricorn 1
  1437. Setting mode to warpout
  1438. Entered mission_do_departure() for Capricorn 1
  1439. Setting mode to warpout
  1440. Entered mission_do_departure() for Capricorn 1
  1441. Setting mode to warpout
  1442. Entered mission_do_departure() for Capricorn 1
  1443. Setting mode to warpout
  1444. Entered mission_do_departure() for Capricorn 1
  1445. Setting mode to warpout
  1446. Entered mission_do_departure() for Capricorn 1
  1447. Setting mode to warpout
  1448. Entered mission_do_departure() for Capricorn 1
  1449. Setting mode to warpout
  1450. Entered mission_do_departure() for Capricorn 1
  1451. Setting mode to warpout
  1452. Entered mission_do_departure() for Capricorn 1
  1453. Setting mode to warpout
  1454. Entered mission_do_departure() for Capricorn 1
  1455. Setting mode to warpout
  1456. Entered mission_do_departure() for Capricorn 1
  1457. Setting mode to warpout
  1458. Entered mission_do_departure() for Capricorn 1
  1459. Setting mode to warpout
  1460. Entered mission_do_departure() for Capricorn 1
  1461. Setting mode to warpout
  1462. Entered mission_do_departure() for Capricorn 1
  1463. Setting mode to warpout
  1464. Entered mission_do_departure() for Capricorn 1
  1465. Setting mode to warpout
  1466. Entered mission_do_departure() for Capricorn 1
  1467. Setting mode to warpout
  1468. Entered mission_do_departure() for Capricorn 1
  1469. Setting mode to warpout
  1470. Entered mission_do_departure() for Capricorn 1
  1471. Setting mode to warpout
  1472. Entered mission_do_departure() for Capricorn 1
  1473. Setting mode to warpout
  1474. Entered mission_do_departure() for Capricorn 1
  1475. Setting mode to warpout
  1476. Entered mission_do_departure() for Capricorn 1
  1477. Setting mode to warpout
  1478. Entered mission_do_departure() for Capricorn 1
  1479. Setting mode to warpout
  1480. Entered mission_do_departure() for Capricorn 1
  1481. Setting mode to warpout
  1482. Entered mission_do_departure() for Capricorn 1
  1483. Setting mode to warpout
  1484. Entered mission_do_departure() for Capricorn 1
  1485. Setting mode to warpout
  1486. Entered mission_do_departure() for Capricorn 1
  1487. Setting mode to warpout
  1488. Entered mission_do_departure() for Capricorn 1
  1489. Setting mode to warpout
  1490. Entered mission_do_departure() for Capricorn 1
  1491. Setting mode to warpout
  1492. Entered mission_do_departure() for Capricorn 1
  1493. Setting mode to warpout
  1494. Entered mission_do_departure() for Capricorn 1
  1495. Setting mode to warpout
  1496. Entered mission_do_departure() for Capricorn 1
  1497. Setting mode to warpout
  1498. Entered mission_do_departure() for Capricorn 1
  1499. Setting mode to warpout
  1500. Entered mission_do_departure() for Capricorn 1
  1501. Setting mode to warpout
  1502. Entered mission_do_departure() for Capricorn 2
  1503. Setting mode to warpout
  1504. Entered mission_do_departure() for Capricorn 1
  1505. Setting mode to warpout
  1506. ANI Head-TP6b.ani with size 160x120 (6.2% wasted)
  1507. 1568 frames executed in 30.008 seconds, 52.253 frames per second.
  1508. Got event GS_EVENT_OPTIONS_MENU (8) in state GS_STATE_GAME_PLAY (2)
  1509. Frame 1697 too long!!: frametime = 0.279 (0.279)
  1510. Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_OPTIONS_MENU (5)
  1511. PLR => Saving 'TheBlackParrot.plr' with version 1...
  1512. PLR => Saving: Flags...
  1513. PLR => Saving: Info...
  1514. PLR => Saving: Scoring...
  1515. PLR => Saving: ScoringMulti...
  1516. PLR => Saving: HUD...
  1517. PLR => Saving: Variables...
  1518. PLR => Saving: Multiplayer...
  1519. PLR => Saving: Controls...
  1520. PLR => Saving: Settings...
  1521. PLR => Saving complete!
  1522. CSG => Saving 'TheBlackParrot.FreeSpace2.csg' with version 2...
  1523. CSG => Saving: Flags...
  1524. CSG => Saving: Info...
  1525. CSG => Saving: Missions...
  1526. CSG => Saving: Techroom...
  1527. CSG => Saving: Loadout...
  1528. CSG => Saving: Scoring...
  1529. CSG => Saving: RedAlert...
  1530. CSG => Saving: HUD...
  1531. CSG => Saving: Variables...
  1532. CSG => Saving: Settings...
  1533. CSG => Saving: Controls...
  1534. CSG => Saving: Cutscenes...
  1535. CSG => Saving: Last Missions...
  1536. CSG => Saving complete!
  1537. ANI Head-CM2c.ani with size 160x120 (6.2% wasted)
  1538. Got event GS_EVENT_END_GAME (4) in state GS_STATE_GAME_PLAY (2)
  1539. Unloading in mission messages
  1540. CSG => Loading 'TheBlackParrot.FreeSpace2.csg' with version 2...
  1541. CSG => Parsing: Flags...
  1542. CSG => Parsing: Info...
  1543. CSG => Parsing: Missions...
  1544. CSG => Parsing: Techroom...
  1545. CSG => Parsing: Loadout...
  1546. CSG => Parsing: Scoring...
  1547. CSG => Parsing: RedAlert...
  1548. CSG => Parsing: HUD...
  1549. CSG => Parsing: Variables...
  1550. CSG => Parsing: Settings...
  1551. CSG => Parsing: Controls...
  1552. CSG => Parsing: Cutscenes...
  1553. CSG => Parsing: Last Missions...
  1554. Someone passed an extension to bm_load for file 'hammer.pcx'
  1555. CSG => Loading complete!
  1556. Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_MAIN_MENU (1)
  1557. PLR => Saving 'TheBlackParrot.plr' with version 1...
  1558. PLR => Saving: Flags...
  1559. PLR => Saving: Info...
  1560. PLR => Saving: Scoring...
  1561. PLR => Saving: ScoringMulti...
  1562. PLR => Saving: HUD...
  1563. PLR => Saving: Variables...
  1564. PLR => Saving: Multiplayer...
  1565. PLR => Saving: Controls...
  1566. PLR => Saving: Settings...
  1567. PLR => Saving complete!
  1568. CSG => Saving 'TheBlackParrot.FreeSpace2.csg' with version 2...
  1569. CSG => Saving: Flags...
  1570. CSG => Saving: Info...
  1571. CSG => Saving: Missions...
  1572. CSG => Saving: Techroom...
  1573. CSG => Saving: Loadout...
  1574. CSG => Saving: Scoring...
  1575. CSG => Saving: RedAlert...
  1576. CSG => Saving: HUD...
  1577. CSG => Saving: Variables...
  1578. CSG => Saving: Settings...
  1579. CSG => Saving: Controls...
  1580. CSG => Saving: Cutscenes...
  1581. CSG => Saving: Last Missions...
  1582. CSG => Saving complete!
  1583. Freeing all existing models...
  1584. ... Log closed, Sun Aug 18 17:53:32 2013
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