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skyrimprefs.ini

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Jan 29th, 2015
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. [Imagespace]
  8. bDoDepthOfField=1
  9. iRadialBlurLevel=1
  10. [Display]
  11. iBlurDeferredShadowMask=3
  12. fInteriorShadowDistance=3000.0000
  13. fShadowDistance=4000
  14. iShadowMapResolutionSecondary=1024
  15. iShadowMapResolutionPrimary=2048
  16. iShadowSplitCount=2
  17. iMaxAnisotropy=0
  18. fLeafAnimDampenDistEnd=4600.0000
  19. fLeafAnimDampenDistStart=3600.0000
  20. fTreesMidLODSwitchDist=5000
  21. fGamma=1.0000
  22. fDecalLOD2=1500.0000
  23. fDecalLOD1=1000.0000
  24. fSpecularLODStartFade=1000
  25. fShadowLODStartFade=200.0000
  26. fLightLODStartFade=2500
  27. iTexMipMapMinimum=0
  28. iTexMipMapSkip=0
  29. iWaterMultiSamples=0
  30. iMultiSample=4
  31. iShadowMode=3
  32. bTreesReceiveShadows=1
  33. bDrawLandShadows=1
  34. bFull Screen=1
  35. iSize H=1080
  36. iSize W=1920
  37. fMeshLODFadePercentDefault=1.2000
  38. fMeshLODFadeBoundDefault=256.0000
  39. fMeshLODLevel2FadeTreeDistance=2048.0000
  40. fMeshLODLevel1FadeTreeDistance=2844.0000
  41. fMeshLODLevel2FadeDist=1e+007
  42. fMeshLODLevel1FadeDist=1e+007
  43. iScreenShotIndex=2
  44. bShadowMaskZPrepass=0
  45. bMainZPrepass=0
  46. iMaxSkinDecalsPerFrame=10
  47. iMaxDecalsPerFrame=30
  48. bFloatPointRenderTarget=1
  49. sD3DDevice="AMD Radeon HD 5800 Series"
  50. bFXAAEnabled=0
  51. iShadowMapResolution=2048
  52. fShadowBiasScale=0.25
  53. iShadowMaskQuarter=4
  54. iAdapter=0
  55. [Grass]
  56. b30GrassVS=1
  57. fGrassStartFadeDistance=5000
  58. fGrassMaxStartFadeDistance=7000.0000
  59. fGrassMinStartFadeDistance=0.0000
  60. [MAIN]
  61. bGamepadEnable=1
  62. bCrosshairEnabled=1
  63. fHUDOpacity=1.000
  64. bSaveOnPause=1
  65. bSaveOnTravel=1
  66. bSaveOnWait=1
  67. bSaveOnRest=1
  68. [GamePlay]
  69. bShowFloatingQuestMarkers=1
  70. bShowQuestMarkers=1
  71. iDifficulty=2
  72. [Interface]
  73. bDialogueSubtitles=0
  74. bGeneralSubtitles=0
  75. [Controls]
  76. fGamepadHeadingSensitivity=1.0000
  77. fMouseHeadingSensitivity=0.0125
  78. bAlwaysRunByDefault=1
  79. bInvertYValues=0
  80. bGamePadRumble=1
  81. bMouseAcceleration=0
  82. [Particles]
  83. iMaxDesired=750
  84. [SaveGame]
  85. fAutosaveEveryXMins=15.0000
  86. [AudioMenu]
  87. fAudioMasterVolume=1.0000
  88. fVal7=1.0000
  89. uID7=0
  90. fVal6=1.0000
  91. uID6=0
  92. fVal5=1.0000
  93. uID5=0
  94. fVal4=1.0000
  95. uID4=0
  96. fVal3=1.0000
  97. uID3=0
  98. fVal2=0.4000
  99. uID2=466532
  100. fVal1=1.0000
  101. uID1=554685
  102. fVal0=0.8000
  103. uID0=1007612
  104. [Clouds]
  105. fCloudLevel2Distance=262144.0000
  106. fCloudLevel1Distance=32768.0000
  107. fCloudLevel0Distance=16384.0000
  108. fCloudNearFadeDistance=9000.0000
  109. [TerrainManager]
  110. fTreeLoadDistance=40000
  111. fBlockMaximumDistance=150000
  112. fBlockLevel1Distance=40000
  113. fBlockLevel0Distance=25000
  114. fSplitDistanceMult=1.1
  115. bShowLODInEditor=0
  116. [NavMesh]
  117. fObstacleAlpha=0.5000
  118. fCoverSideHighAlpha=0.8000
  119. fCoverSideLowAlpha=0.6500
  120. fEdgeFullAlpha=1.0000
  121. fEdgeHighAlpha=0.7500
  122. fEdgeLowAlpha=0.5000
  123. fTriangleFullAlpha=0.7000
  124. fTriangleHighAlpha=0.3500
  125. fTriangleLowAlpha=0.2000
  126. fLedgeBoxHalfHeight=25.0000
  127. fEdgeDistFromVert=10.0000
  128. fEdgeThickness=10.0000
  129. fPointSize=2.5000
  130. [Trees]
  131. bRenderSkinnedTrees=1
  132. uiMaxSkinnedTreesToRender=20
  133. [Decals]
  134. uMaxDecals=250
  135. bDecals=1
  136. bSkinnedDecals=1
  137. uMaxSkinDecals=50
  138. uMaxSkinDecalsPerActor=40
  139. [LOD]
  140. fLODFadeOutMultObjects=7.5
  141. fLODFadeOutMultItems=4.5
  142. fLODFadeOutMultActors=6
  143. [Launcher]
  144. bEnableFileSelection=1
  145. bShowAllResolutions=1
  146. uLastAspectRatio=3
  147. [BlurShaderHDR]
  148. bDoHighDynamicRange=1
  149. [BlurShader]
  150. bUseBlurShader=0
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