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- 08:52:17: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
- 08:52:17: -------------------------------
- 08:52:17: CPU Name: AMD A8-5600K APU with Radeon(tm) HD Graphics
- 08:52:17: CPU Speed: 3593MHz
- 08:52:17: Physical Memory: 4095MB Total, 4095MB Free
- 08:52:17: stepping id: 1, model 16, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
- 08:52:17: monitor 1: pos={0, 0}, size={1680, 1050}
- 08:52:17: Windows Version: 6.2 Build 9200
- 08:52:17: Aero is Enabled
- 08:52:17: -------------------------------
- 08:52:17: OBS Modules:
- 08:52:17: Base Address Module
- 08:52:17: 01260000 OBS.exe
- 08:52:17: 69F40000 OBSApi.dll
- 08:52:17: 6E490000 DShowPlugin.dll
- 08:52:17: 6E460000 GraphicsCapture.dll
- 08:52:17: 6C640000 NoiseGate.dll
- 08:52:17: 6C700000 PSVPlugin.dll
- 08:52:17: 6C4D0000 scenesw.dll
- 08:52:17: ------------------------------------------
- 08:52:17: Adapter 1
- 08:52:17: Video Adapter: AMD Radeon HD 7560D
- 08:52:17: Video Adapter Dedicated Video Memory: 522293248
- 08:52:17: Video Adapter Shared System Memory: 3758096384
- 08:52:17: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
- 08:52:17: =====Stream Start: 2015-07-03, 08:52:17===============================================
- 08:52:17: Multithreaded optimizations: On
- 08:52:17: Base resolution: 1680x1050
- 08:52:17: Output resolution: 1680x1050
- 08:52:17: ------------------------------------------
- 08:52:17: Loading up D3D10 on AMD Radeon HD 7560D (Adapter 1)...
- 08:52:17: ------------------------------------------
- 08:52:17: Audio Format: 48000 Hz
- 08:52:17: ------------------------------------------
- 08:52:17: Audio Channels: 2 Ch
- 08:52:17: Playback device Default
- 08:52:17: ------------------------------------------
- 08:52:17: Using desktop audio input: Speakers / Headphones (IDT High Definition Audio CODEC)
- 08:52:17: Global Audio time adjust: 0
- 08:52:17: ------------------------------------------
- 08:52:17: Using auxilary audio input: Microphone (IDT High Definition Audio CODEC)
- 08:52:17: Mic time offset: 0
- 08:52:17: ------------------------------------------
- 08:52:17: Audio Encoding: AAC
- 08:52:17: bitrate: 128
- 08:52:17: Using graphics capture
- 08:52:17: Scene buffering time set to 700
- 08:52:17: ------------------------------------------
- 08:52:17: Video Encoding: x264
- 08:52:17: fps: 30
- 08:52:17: width: 1680, height: 1050
- 08:52:17: preset: veryfast
- 08:52:17: profile: high
- 08:52:17: keyint: 250
- 08:52:17: CBR: yes
- 08:52:17: CFR: yes
- 08:52:17: max bitrate: 1000
- 08:52:17: buffer size: 1000
- 08:52:17: ------------------------------------------
- 08:52:32: FlushBufferedVideo: Flushing 2 packets over 33 ms
- 08:52:32: Total frames encoded: 419, total frames duplicated: 2 (0.48%)
- 08:52:32: Total frames rendered: 442, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 08:52:32:
- 08:52:32: Profiler time results:
- 08:52:32:
- 08:52:32: ==============================================================
- 08:52:32: video thread frame - [100%] [avg time: 0.799 ms] [children: 17.6%] [unaccounted: 82.4%]
- 08:52:32: | scene->Preprocess - [0.25%] [avg time: 0.002 ms]
- 08:52:32: | GPU download and conversion - [17.4%] [avg time: 0.139 ms] [children: 14.9%] [unaccounted: 2.5%]
- 08:52:32: | | flush - [12%] [avg time: 0.096 ms]
- 08:52:32: | | CopyResource - [2.38%] [avg time: 0.019 ms]
- 08:52:32: | | conversion to 4:2:0 - [0.501%] [avg time: 0.004 ms]
- 08:52:32: Convert444Thread - [100%] [avg time: 2.781 ms] [children: 99.4%] [unaccounted: 0.647%]
- 08:52:32: | Convert444toNV12 - [99.4%] [avg time: 2.763 ms]
- 08:52:32: encoder thread frame - [100%] [avg time: 4.446 ms] [children: 0.157%] [unaccounted: 99.8%]
- 08:52:32: | sending stuff out - [0.157%] [avg time: 0.007 ms]
- 08:52:32: ==============================================================
- 08:52:32:
- 08:52:32:
- 08:52:32: Profiler CPU results:
- 08:52:32:
- 08:52:32: ==============================================================
- 08:52:32: video thread frame - [cpu time: avg 0.282 ms, total 125 ms] [avg calls per frame: 1]
- 08:52:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 08:52:32: | GPU download and conversion - [cpu time: avg 0.035 ms, total 15.625 ms] [avg calls per frame: 1]
- 08:52:32: | | flush - [cpu time: avg 0.035 ms, total 15.625 ms] [avg calls per frame: 1]
- 08:52:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 08:52:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 08:52:32: Convert444Thread - [cpu time: avg 3.027 ms, total 1265.63 ms] [avg calls per frame: 1]
- 08:52:32: | Convert444toNV12 - [cpu time: avg 3.027 ms, total 1265.63 ms] [avg calls per frame: 1]
- 08:52:32: encoder thread frame - [cpu time: avg 2.81 ms, total 1171.88 ms] [avg calls per frame: 1]
- 08:52:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 08:52:32: ==============================================================
- 08:52:32:
- 08:52:32: =====Stream End: 2015-07-03, 08:52:32=================================================
- 08:52:54: =====Stream Start: 2015-07-03, 08:52:54===============================================
- 08:52:54: Multithreaded optimizations: On
- 08:52:54: Base resolution: 1680x1050
- 08:52:54: Output resolution: 1680x1050
- 08:52:54: ------------------------------------------
- 08:52:54: Loading up D3D10 on AMD Radeon HD 7560D (Adapter 1)...
- 08:52:54: ------------------------------------------
- 08:52:54: Audio Format: 48000 Hz
- 08:52:54: ------------------------------------------
- 08:52:54: Audio Channels: 2 Ch
- 08:52:54: Playback device Default
- 08:52:54: ------------------------------------------
- 08:52:54: Using desktop audio input: Speakers / Headphones (IDT High Definition Audio CODEC)
- 08:52:54: Global Audio time adjust: 0
- 08:52:54: ------------------------------------------
- 08:52:54: Using auxilary audio input: Microphone (IDT High Definition Audio CODEC)
- 08:52:54: Mic time offset: 0
- 08:52:54: ------------------------------------------
- 08:52:54: Audio Encoding: AAC
- 08:52:54: bitrate: 128
- 08:52:54: Using graphics capture
- 08:52:54: Scene buffering time set to 700
- 08:52:54: ------------------------------------------
- 08:52:54: Video Encoding: x264
- 08:52:54: fps: 30
- 08:52:54: width: 1680, height: 1050
- 08:52:54: preset: veryfast
- 08:52:54: profile: high
- 08:52:54: keyint: 250
- 08:52:54: CBR: yes
- 08:52:54: CFR: yes
- 08:52:54: max bitrate: 1000
- 08:52:54: buffer size: 1000
- 08:52:54: ------------------------------------------
- 08:52:55: Trying to hook process: javaw.exe
- 08:52:55: SharedTexCapture hooked
- 08:54:51: FlushBufferedVideo: Flushing 2 packets over 33 ms
- 08:54:52: Total frames encoded: 3512, total frames duplicated: 1423 (40.52%)
- 08:54:52: Number of frames skipped due to encoder lag: 1283 (36.53%)
- 08:54:52: Total frames rendered: 2235, number of late frames: 47 (2.10%) (it's okay for some frames to be late)
- 08:54:52:
- 08:54:52: Profiler time results:
- 08:54:52:
- 08:54:52: ==============================================================
- 08:54:52: video thread frame - [100%] [avg time: 2.23 ms] [children: 37.8%] [unaccounted: 62.2%]
- 08:54:52: | scene->Preprocess - [0.0897%] [avg time: 0.002 ms]
- 08:54:52: | GPU download and conversion - [37.8%] [avg time: 0.842 ms] [children: 26.2%] [unaccounted: 11.5%]
- 08:54:52: | | flush - [17.1%] [avg time: 0.382 ms]
- 08:54:52: | | CopyResource - [8.92%] [avg time: 0.199 ms]
- 08:54:52: | | conversion to 4:2:0 - [0.179%] [avg time: 0.004 ms]
- 08:54:52: Convert444Thread - [100%] [avg time: 3.255 ms] [children: 99.2%] [unaccounted: 0.768%]
- 08:54:52: | Convert444toNV12 - [99.2%] [avg time: 3.23 ms]
- 08:54:52: encoder thread frame - [100%] [avg time: 18.619 ms] [children: 0.043%] [unaccounted: 100%]
- 08:54:52: | sending stuff out - [0.043%] [avg time: 0.008 ms]
- 08:54:52: ==============================================================
- 08:54:52:
- 08:54:52:
- 08:54:52: Profiler CPU results:
- 08:54:52:
- 08:54:52: ==============================================================
- 08:54:52: video thread frame - [cpu time: avg 0.461 ms, total 1031.25 ms] [avg calls per frame: 1]
- 08:54:52: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 08:54:52: | GPU download and conversion - [cpu time: avg 0.146 ms, total 328.125 ms] [avg calls per frame: 1]
- 08:54:52: | | flush - [cpu time: avg 0.048 ms, total 109.375 ms] [avg calls per frame: 1]
- 08:54:52: | | CopyResource - [cpu time: avg 0.056 ms, total 125 ms] [avg calls per frame: 1]
- 08:54:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 08:54:52: Convert444Thread - [cpu time: avg 2.955 ms, total 6531.25 ms] [avg calls per frame: 1]
- 08:54:52: | Convert444toNV12 - [cpu time: avg 2.941 ms, total 6500 ms] [avg calls per frame: 1]
- 08:54:52: encoder thread frame - [cpu time: avg 3.414 ms, total 11984.4 ms] [avg calls per frame: 1]
- 08:54:52: | sending stuff out - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
- 08:54:52: ==============================================================
- 08:54:52:
- 08:54:52: =====Stream End: 2015-07-03, 08:54:52=================================================
- 08:55:23: Terminating 0xa54
- 08:55:23: Terminating 0x16c
- Last game capture log:
- 2015-07-03, 08:52:55: we're booting up:
- 08:52:55: CaptureThread: attached to process javaw.exe
- 08:52:55: GL Present
- 08:52:55: DirectDraw capture: Windows 8 not supported yet
- 08:52:55: (half life scientist) everything.. seems to be in order
- 08:52:55: SwapBuffers(3154184695) Called
- 08:52:55: NV Capture available
- 08:52:55: FBO available
- 08:52:55: setting up gl data
- 08:52:55: share device: 948242596
- 08:52:55: share texture: 951496504
- 08:52:55: share device handle: 948240824
- 08:52:55: share texture handle: 944807200
- 08:52:55: DoGLGPUHook: success
- 08:52:55: wglSwapBuffers(3154184695) Called
- 08:54:52: stop requested, terminating gl capture
- 08:54:52: ---------------------- Cleared OpenGL Capture ----------------------
- 08:54:52: wglSwapBuffers(3154184695) Called
- 08:54:52: setting up gl data
- 08:54:52: SwapBuffers(3154184695) Called
- 08:54:54: DirectDraw capture: Windows 8 not supported yet
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