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Jul 7th, 2015
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Lua 0.19 KB | None | 0 0
  1. _veh = vehicle player;
  2. _vehCrew = crew _veh;
  3.  
  4. if ((((getDammage _veh) > 0) or ((fuel _veh) < 0.98)) and (isTouchingGround _veh)) then {
  5. _veh addAction ["Rearm Vehicle", SOS_fnc_rearmAction];
  6. };
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