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- [10699.640] Main : Error: lua/RoboticsFactory.lua:273: attempt to index field 'builtEntity' (a nil value)
- [Server] Script Error #1: lua/RoboticsFactory.lua:273: attempt to index field 'builtEntity' (a nil value)
- Call stack:
- #1: f1 lua/RoboticsFactory.lua:273
- self = RoboticsFactory-3904 {alive=false, animationBlend=0.10000000149012, animationGraphIndex=10, animationGraphNode=10, animationSequence2=9, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=2982.8166503906, animationStart=2986.65625, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, currentOrderId=-1, dissolveStart=2986.65625, flinchIntensity=0.81138831377029, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2986.65625, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=12, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2986.8542480469, locationId=14, maxArmor=600, maxHealth=2800, modelIndex=15, nanoShielded=false, open=true, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=1, sighted=false, teamNumber=1, techId=104, timeLastHealed=2972.3854980469, timeLastVisuallyHealed=2972.3854980469, timeOfLastDamage=2986.65625, timeParasited=0, underConstruction=false, visibleClient=true, vortexed=false }
- tagName = "end"
- #2: self_OnTag [string "RoboticsFactory_OnTag2"]:15
- self = RoboticsFactory-3904 {alive=false, animationBlend=0.10000000149012, animationGraphIndex=10, animationGraphNode=10, animationSequence2=9, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=2982.8166503906, animationStart=2986.65625, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, currentOrderId=-1, dissolveStart=2986.65625, flinchIntensity=0.81138831377029, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2986.65625, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=12, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2986.8542480469, locationId=14, maxArmor=600, maxHealth=2800, modelIndex=15, nanoShielded=false, open=true, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=1, sighted=false, teamNumber=1, techId=104, timeLastHealed=2972.3854980469, timeLastVisuallyHealed=2972.3854980469, timeOfLastDamage=2986.65625, timeParasited=0, underConstruction=false, visibleClient=true, vortexed=false }
- arg1 = "end"
- arg2 = nil
- #3: UpdateAnimationState lua/Mixins/BaseModelMixin.lua:219
- self = RoboticsFactory-3904 {alive=false, animationBlend=0.10000000149012, animationGraphIndex=10, animationGraphNode=10, animationSequence2=9, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=2982.8166503906, animationStart=2986.65625, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, currentOrderId=-1, dissolveStart=2986.65625, flinchIntensity=0.81138831377029, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2986.65625, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=12, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2986.8542480469, locationId=14, maxArmor=600, maxHealth=2800, modelIndex=15, nanoShielded=false, open=true, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=1, sighted=false, teamNumber=1, techId=104, timeLastHealed=2972.3854980469, timeLastVisuallyHealed=2972.3854980469, timeOfLastDamage=2986.65625, timeParasited=0, underConstruction=false, visibleClient=true, vortexed=false }
- allowedOnClient = true
- transition = true
- allowed = true
- model = Model { }
- graph = AnimationGraph { }
- prevTime = 2986.8542480469
- time = 2986.8874511719
- state = AnimationGraphState { }
- self_OnTag = function
- (for index) = 1
- (for limit) = 1
- (for step) = 1
- i = 1
- tagIndex = -2
- #4: f4 lua/Mixins/BaseModelMixin.lua:755
- self = RoboticsFactory-3904 {alive=false, animationBlend=0.10000000149012, animationGraphIndex=10, animationGraphNode=10, animationSequence2=9, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=2982.8166503906, animationStart=2986.65625, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, currentOrderId=-1, dissolveStart=2986.65625, flinchIntensity=0.81138831377029, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2986.65625, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=12, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2986.8542480469, locationId=14, maxArmor=600, maxHealth=2800, modelIndex=15, nanoShielded=false, open=true, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=1, sighted=false, teamNumber=1, techId=104, timeLastHealed=2972.3854980469, timeLastVisuallyHealed=2972.3854980469, timeOfLastDamage=2986.65625, timeParasited=0, underConstruction=false, visibleClient=true, vortexed=false }
- deltaTime = 0.033095363527536
- #5: [string "RoboticsFactory_OnUpdate15"]:19
- self = RoboticsFactory-3904 {alive=false, animationBlend=0.10000000149012, animationGraphIndex=10, animationGraphNode=10, animationSequence2=9, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=2982.8166503906, animationStart=2986.65625, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, currentOrderId=-1, dissolveStart=2986.65625, flinchIntensity=0.81138831377029, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2986.65625, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=12, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2986.8542480469, locationId=14, maxArmor=600, maxHealth=2800, modelIndex=15, nanoShielded=false, open=true, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=1, sighted=false, teamNumber=1, techId=104, timeLastHealed=2972.3854980469, timeLastVisuallyHealed=2972.3854980469, timeOfLastDamage=2986.65625, timeParasited=0, underConstruction=false, visibleClient=true, vortexed=false }
- arg1 = 0.033095363527536
- dummyRet = nil
- [10703.247] Main : Error: lua/RolloutMixin.lua:44: Attempt to access an object that no longer exists (was type RoboticsFactory)
- [Server] Script Error #2: lua/RolloutMixin.lua:44: Attempt to access an object that no longer exists (was type RoboticsFactory)
- Call stack:
- #1: __index [C]:-1
- #2: f1 lua/RolloutMixin.lua:44
- self = ARC-3614 {alive=true, animationGraphIndex=14, armor=263.16665649414, barrelPitchDegrees=0, barrelYawDegrees=0, collisionRep=0, currentOrderId=3587, deployMode=2, dissolveStart=0, flinchIntensity=0.21675150096416, forwardTrackPitchDegrees=-0.0099999997764826, forwardTrackYawDegrees=0, gameEffectsFlags=0, health=1797.0014648438, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2990.4587402344, lastTargetId=-1, locationId=14, maxArmor=500, maxHealth=2000, mode=2, modelIndex=20, nanoShielded=false, parasiteDuration=0, parasited=false, physicsGroup=1, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, selectionMask=0, sighted=true, targetDirection=cdata, teamNumber=1, techId=96, timeLastHealed=0, timeLastVisuallyHealed=0, timeOfLastDamage=2990.4587402344, timeParasited=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false }
- order = Order-3587 {orderIndex=1, orderLocation=cdata, orderOrientation=0, orderParam=0, orderType=10, ownerId=3614 }
- #3: OnOrderComplete [string "ARC_OnOrderComplete2"]:15
- self = ARC-3614 {alive=true, animationGraphIndex=14, armor=263.16665649414, barrelPitchDegrees=0, barrelYawDegrees=0, collisionRep=0, currentOrderId=3587, deployMode=2, dissolveStart=0, flinchIntensity=0.21675150096416, forwardTrackPitchDegrees=-0.0099999997764826, forwardTrackYawDegrees=0, gameEffectsFlags=0, health=1797.0014648438, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2990.4587402344, lastTargetId=-1, locationId=14, maxArmor=500, maxHealth=2000, mode=2, modelIndex=20, nanoShielded=false, parasiteDuration=0, parasited=false, physicsGroup=1, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, selectionMask=0, sighted=true, targetDirection=cdata, teamNumber=1, techId=96, timeLastHealed=0, timeLastVisuallyHealed=0, timeOfLastDamage=2990.4587402344, timeParasited=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false }
- arg1 = Order-3587 {orderIndex=1, orderLocation=cdata, orderOrientation=0, orderParam=0, orderType=10, ownerId=3614 }
- arg2 = nil
- #4: CompletedCurrentOrder lua/OrdersMixin.lua:341
- self = ARC-3614 {alive=true, animationGraphIndex=14, armor=263.16665649414, barrelPitchDegrees=0, barrelYawDegrees=0, collisionRep=0, currentOrderId=3587, deployMode=2, dissolveStart=0, flinchIntensity=0.21675150096416, forwardTrackPitchDegrees=-0.0099999997764826, forwardTrackYawDegrees=0, gameEffectsFlags=0, health=1797.0014648438, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2990.4587402344, lastTargetId=-1, locationId=14, maxArmor=500, maxHealth=2000, mode=2, modelIndex=20, nanoShielded=false, parasiteDuration=0, parasited=false, physicsGroup=1, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, selectionMask=0, sighted=true, targetDirection=cdata, teamNumber=1, techId=96, timeLastHealed=0, timeLastVisuallyHealed=0, timeOfLastDamage=2990.4587402344, timeParasited=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false }
- currentOrder = Order-3587 {orderIndex=1, orderLocation=cdata, orderOrientation=0, orderParam=0, orderType=10, ownerId=3614 }
- #5: UpdateMoveOrder lua/ARC_Server.lua:40
- self = ARC-3614 {alive=true, animationGraphIndex=14, armor=263.16665649414, barrelPitchDegrees=0, barrelYawDegrees=0, collisionRep=0, currentOrderId=3587, deployMode=2, dissolveStart=0, flinchIntensity=0.21675150096416, forwardTrackPitchDegrees=-0.0099999997764826, forwardTrackYawDegrees=0, gameEffectsFlags=0, health=1797.0014648438, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2990.4587402344, lastTargetId=-1, locationId=14, maxArmor=500, maxHealth=2000, mode=2, modelIndex=20, nanoShielded=false, parasiteDuration=0, parasited=false, physicsGroup=1, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, selectionMask=0, sighted=true, targetDirection=cdata, teamNumber=1, techId=96, timeLastHealed=0, timeLastVisuallyHealed=0, timeOfLastDamage=2990.4587402344, timeParasited=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false }
- deltaTime = 0.03697993606329
- currentOrder = Order-3587 {orderIndex=1, orderLocation=cdata, orderOrientation=0, orderParam=0, orderType=10, ownerId=3614 }
- moveSpeed = 0.8
- maxSpeedTable = {maxSpeed=0.8 }
- #6: UpdateOrders lua/ARC_Server.lua:223
- self = ARC-3614 {alive=true, animationGraphIndex=14, armor=263.16665649414, barrelPitchDegrees=0, barrelYawDegrees=0, collisionRep=0, currentOrderId=3587, deployMode=2, dissolveStart=0, flinchIntensity=0.21675150096416, forwardTrackPitchDegrees=-0.0099999997764826, forwardTrackYawDegrees=0, gameEffectsFlags=0, health=1797.0014648438, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2990.4587402344, lastTargetId=-1, locationId=14, maxArmor=500, maxHealth=2000, mode=2, modelIndex=20, nanoShielded=false, parasiteDuration=0, parasited=false, physicsGroup=1, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, selectionMask=0, sighted=true, targetDirection=cdata, teamNumber=1, techId=96, timeLastHealed=0, timeLastVisuallyHealed=0, timeOfLastDamage=2990.4587402344, timeParasited=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false }
- deltaTime = 0.03697993606329
- currentOrder = Order-3587 {orderIndex=1, orderLocation=cdata, orderOrientation=0, orderParam=0, orderType=10, ownerId=3614 }
- canMove = true
- #7: f1 lua/ARC.lua:512
- self = ARC-3614 {alive=true, animationGraphIndex=14, armor=263.16665649414, barrelPitchDegrees=0, barrelYawDegrees=0, collisionRep=0, currentOrderId=3587, deployMode=2, dissolveStart=0, flinchIntensity=0.21675150096416, forwardTrackPitchDegrees=-0.0099999997764826, forwardTrackYawDegrees=0, gameEffectsFlags=0, health=1797.0014648438, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2990.4587402344, lastTargetId=-1, locationId=14, maxArmor=500, maxHealth=2000, mode=2, modelIndex=20, nanoShielded=false, parasiteDuration=0, parasited=false, physicsGroup=1, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, selectionMask=0, sighted=true, targetDirection=cdata, teamNumber=1, techId=96, timeLastHealed=0, timeLastVisuallyHealed=0, timeOfLastDamage=2990.4587402344, timeParasited=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false }
- deltaTime = 0.03697993606329
- #8: [string "ARC_OnUpdate15"]:15
- self = ARC-3614 {alive=true, animationGraphIndex=14, armor=263.16665649414, barrelPitchDegrees=0, barrelYawDegrees=0, collisionRep=0, currentOrderId=3587, deployMode=2, dissolveStart=0, flinchIntensity=0.21675150096416, forwardTrackPitchDegrees=-0.0099999997764826, forwardTrackYawDegrees=0, gameEffectsFlags=0, health=1797.0014648438, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2990.4587402344, lastTargetId=-1, locationId=14, maxArmor=500, maxHealth=2000, mode=2, modelIndex=20, nanoShielded=false, parasiteDuration=0, parasited=false, physicsGroup=1, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, selectionMask=0, sighted=true, targetDirection=cdata, teamNumber=1, techId=96, timeLastHealed=0, timeLastVisuallyHealed=0, timeOfLastDamage=2990.4587402344, timeParasited=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false }
- arg1 = 0.03697993606329
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