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- // Welcome to the Exiled Bot default Pickit
- // You'll find the item names list in the ItemNameList.txt file, in the main bot folder, if some name are missing, please send them to us in pm and I'll add them to upcoming versions.
- // You'll find the mods list in the ModsList.html file, in the main bot folder, remember to only use expressions from the right (ie. local_minimum_added_physical_damage, base_maximum_energy_shield, ...).
- // There are several special mods here to make pickit maker's life easier:
- // [TotalResistances] that will make the bot sum all resistances on each item and compare them to the value (ie. [Category] == "Helm" # [TotalResistances] > "50", to keep every helm that has more than 50 sum up resistance value.
- // [DPS] that will make the bot compute the dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [DPS] >= "250").
- // [Elemental DPS] that will make the bot compute ONLY the elemental dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [Elemental DPS] >= "200").
- // [Physical DPS] that will make the bot compute ONLY the physical dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [Physical DPS] >= "250").
- // Expressions to the left are only here to help you choosing the right ones
- // Syntax is: [Key] operator "Value"
- // Key could be replaced by any of the following list, operator could be ==, <=, >=, <, > and Value could be any corresponding value (ie. a number if type is Quality)
- // Key List: Type, ItemLevel, MapLevel, Armor, Evasion, Energy Shield, Computed Armor, Computed Evasion, Computed Energy Shield, Rarity, Quality, Sockets, Linked, and all the mods found in ModsList.html file.
- // You can use a mod by its index (if it is not in the ModsList.txt file) this way [modindex] == "value", ie. [587] == "30" for +30 int mod. Press F7 to dump inventory and find mod indexes.
- // Flags that can be used are : [StashItem] =="true", [SellItem] == "true", [SellUnid] == "true". Please note that [SellItem] tag will ALWAYS make the bot identify item.
- // About Key Rarity, only operators == and != can be used and possible values are: "Normal", "Magic", "Rare", "Unique".
- // You can use different equipment categories as well, possible values: "Chest", "Shield", "Helm", "Ring", "Amulet", "Flask", "Weapon", "1Handed", "2Handed", "Gloves", "Boots", "Belt", "Map", "Jewel".
- // Operators && and || are available, parenthesis are working.
- // # is used to separate mods checked after item identification. If an item matchs mods before the # and doesn't match the ones after, it will be sold to vendor.
- // If you didn't noticed, // is used for comments.
- // /!\ Be careful!!! local_ mod name means that the mods is applied on the stats of the items rather than the stats of your char. local_attack_speed_+% for instance is applied on the weapon only
- // and attack_speed_+% is global on the character (ring,amy,belt...) /!\
- // If you want to chance an item, simply add for instance [Type] == "Glorious Plate" # [ChanceItem] == "true", to make the bot pickup any glorious plate it find and use an orb of chance on it (Kaom's Heart FTW).
- // Be careful, if you set up the Glorious Plate to be Chanced, no need to add any line for the bot to pick up the white item or sell magic and rare. Just setup [Type] == "Your Item" # [ChanceItem] == "true" and the bot will do the rest.
- // Thanks to Phaukt and Jarvis101 for their help in building this pickit file.
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // EXAMPLE //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- // Blanket coverage
- // [Category] == "Gloves" && [Rarity] == "Rare" # [SellItem] == "true"
- // What it means : Pick up any gloves. Id the item. Then Sell it.
- // Exception handling
- // [Category] == "Gloves" && [Rarity] == "Rare" # [attack_speed_+%] >= "10" && [StashItem] == "true"
- // What it means : When the gloves are Identified, if they have an attack speed modifier above a 10% value, it will stash the item.
- // [Type] == "Short Bow" && [Rarity] == "Unique" && [Quality] >= "10" // Random example 1
- // [Type] == "Faun's Horn" && [Rarity] == "Rare" && [Linked] == "4" # [StashItem] == "true" && [121] == "27" && ([base_fire_damage_resistance_%] >= "25" || [base_lightning_damage_resistance_%] >= 25) // Random example 2
- // [Type] == "Faun's Horn" && [Rarity] == "Rare" && [Linked] == "4" # [121] == "27" && ([base_fire_damage_resistance_%] >= "25" || [base_lightning_damage_resistance_%] >= 25) // Random example 3 (yes even without [StashItem] == "true", bot stashes on match)
- // [Type] == "Occultist's Vestment" && [Rarity] == "Unique" // Random example 4
- // [Type] == "Engraved Wand" # [attack_minimum_added_physical_damage]>="10" && [accuracy_rating_+%]=="100" // Random example 5
- // [Type] == "Medium Life Flask" // Random example 6
- // [Category] == "Chest" && [Rarity] == "Rare" # [base_maximum_life] >= "80" && [151] >= "20" && [base_cold_damage_resistance_%] >= "25" // Random example 7
- // [Category] == "Helm" && [Rarity] == "Rare" # [StashItem] == "true" && [base_maximum_life] >= "80" && [base_lightning_damage_resistance_%] >= "25" && [base_cold_damage_resistance_%] >= "25" // Random example 8
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // User's custom rules //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- [Rarity] == "Unique" # [StashItem] == "true" // Keep all unique, comment this line if you want the bot to sell unique not defined in this file
- // For storing belts and jewelry for chaos orb recipe, Uncomment the 3 below and comment the 3 above to stash jewelry. Also, delete the jewelery from the accessories section.
- // [Category] == "Belt" && [Rarity] == "Rare"
- // [Category] == "Ring" && [Rarity] == "Rare"
- // [Category] == "Amulet" && [Rarity] == "Rare"
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // CURRENCY //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- // Scrolls commented so instead of picking every scroll it will keep number of scroll setup by user in inventory
- // [Type] == "Scroll of Wisdom" # [StashItem] == "true" // Take all id scroll
- // [Type] == "Portal Scroll" # [StashItem] == "true" // Take all tp scroll
- [Type] == "Blacksmith's Whetstone" # [StashItem] == "true" // Take Blacksmith's Whetstone
- [Type] == "Armourer's Scrap" # [StashItem] == "true" // Take Armourer's Scrap
- [Type] == "Glassblower's Bauble" # [StashItem] == "true" // Take Glassblower's Bauble
- [Type] == "Albino Rhoa Feather" # [StashItem] == "true" // Albino Rhoa Feather
- [Category] == "Map" // Take all maps
- [Type] == "Sacrifice at Dawn" # [StashItem] == "true" //Sacrifice map
- [Type] == "Sacrifice at Noon" # [StashItem] == "true" //Sacrifice map
- [Type] == "Sacrifice at Dusk" # [StashItem] == "true" //Sacrifice map
- [Type] == "Sacrifice at Midnight" # [StashItem] == "true" //Sacrifice map
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // C A R D S //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- [Type] == "Abandoned Wealth" # [StashItem] == "true"
- [Type] == "The Avenger" # [StashItem] == "true"
- [Type] == "The Battle Born" # [StashItem] == "true"
- [Type] == "Birth of the Three" # [StashItem] == "true"
- [Type] == "The Brittle Emperor" # [StashItem] == "true"
- [Type] == "The Carrion Crow" # [StashItem] == "true"
- [Type] == "The Cataclysm" # [StashItem] == "true"
- [Type] == "The Celestial Justicar" # [StashItem] == "true"
- [Type] == "The Chains that Bind" # [StashItem] == "true"
- [Type] == "Chaotic Disposition" # [StashItem] == "true"
- [Type] == "Coveted Possession" # [StashItem] == "true"
- [Type] == "The Dark Mage" # [StashItem] == "true"
- [Type] == "The Doctor" # [StashItem] == "true"
- [Type] == "The Drunken Aristocrat" # [StashItem] == "true"
- [Type] == "Emperor's Luck" # [StashItem] == "true"
- [Type] == "The Explorer" # [StashItem] == "true"
- [Type] == "The Feast" # [StashItem] == "true"
- [Type] == "The Fiend" # [StashItem] == "true"
- [Type] == "The Gambler" # [StashItem] == "true"
- [Type] == "The Gemcutter" # [StashItem] == "true"
- [Type] == "Gemcutter's Promise" # [StashItem] == "true"
- [Type] == "The Gladiator" # [StashItem] == "true"
- [Type] == "The Hermit" # [StashItem] == "true"
- [Type] == "The Hoarder" # [StashItem] == "true"
- [Type] == "Hope" # [StashItem] == "true"
- [Type] == "The Hunger" # [StashItem] == "true"
- [Type] == "Humility" # [StashItem] == "true"
- [Type] == "The Incantation" # [StashItem] == "true"
- [Type] == "The Inventor" # [StashItem] == "true"
- [Type] == "Jack in the Box" # [StashItem] == "true"
- [Type] == "The King's Heart" # [StashItem] == "true"
- [Type] == "Lantador's Lost Love" # [StashItem] == "true"
- [Type] == "The Lover" # [StashItem] == "true"
- [Type] == "Lucky Connections" # [StashItem] == "true"
- [Type] == "The Metalsmith's Gift" # [StashItem] == "true"
- [Type] == "The Pact" # [StashItem] == "true"
- [Type] == "The Poet" # [StashItem] == "true"
- [Type] == "The Queen" # [StashItem] == "true"
- [Type] == "Rain of Chaos" # [StashItem] == "true"
- [Type] == "The Road to Power" # [StashItem] == "true"
- [Type] == "The Scarred Meadow" # [StashItem] == "true"
- [Type] == "The Scholar" # [StashItem] == "true"
- [Type] == "The Summoner" # [StashItem] == "true"
- [Type] == "The Sun" # [StashItem] == "true"
- [Type] == "Three Faces in the Dark" # [StashItem] == "true"
- [Type] == "Time-Lost Relic" # [StashItem] == "true"
- [Type] == "The Union" # [StashItem] == "true"
- [Type] == "Vinia's Token" # [StashItem] == "true"
- [Type] == "The Warden" # [StashItem] == "true"
- [Type] == "The Watcher" # [StashItem] == "true"
- [Type] == "The Wind" # [StashItem] == "true"
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // G E M S //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- // For quality gem, use the setting Min Gem Quality from Pickit tab of GUI
- // Red Active Gem Skill
- //[Type] == "Anger" // Gem
- //[Type] == "Animate Guardian" // Gem
- //[Type] == "Cleave" // Gem
- //[Type] == "Decoy Totem" // Gem
- //[Type] == "Determination" // Gem
- //[Type] == "Devouring Totem" // Gem
- //[Type] == "Dominating Blow" // Gem
- //[Type] == "Enduring Cry" // Gem
- //[Type] == "Flame Totem" // Gem
- //[Type] == "Glacial Hammer" // Gem
- //[Type] == "Ground Slam" // Gem
- //[Type] == "Heavy Strike" // Gem
- //[Type] == "Herald of Ash" // Gem
- //[Type] == "Immortal Call" // Gem
- //[Type] == "Infernal Blow" // Gem
- //[Type] == "Leap Slam" // Gem
- //[Type] == "Lightning Strike" // Gem
- //[Type] == "Molten Shell" // Gem
- //[Type] == "Molten Strike" // Gem
- //[Type] == "Punishment" // Gem
- //[Type] == "Purity of Fire" // Gem
- //[Type] == "Rejuvenation Totem" // Gem
- //[Type] == "Searing Bond" // Gem
- //[Type] == "Shield Charge" // Gem
- //[Type] == "Shockwave Totem" // Gem
- //[Type] == "Sweep" // Gem
- //[Type] == "Vitality" // Gem
- //[Type] == "Warlord's Mark" // Gem
- //Red Support Gem Skill
- //[Type] == "Added Fire Damage" // Gem
- //[Type] == "Blood Magic" // Gem
- //[Type] == "Cast on Melee Kill" // Gem
- //[Type] == "Cast when Damage Taken" // Gem
- //[Type] == "Cold to Fire" // Gem
- [Type] == "Empower" // Gem
- //[Type] == "Endurance Charge on Melee Stun" // Gem
- //[Type] == "Fire Penetration" // Gem
- //[Type] == "Generosity" // Gem
- //[Type] == "Increased Burning Damage" // Gem
- //[Type] == "Increased Duration" // Gem
- //[Type] == "Iron Grip" // Gem
- //[Type] == "Iron Will" // Gem
- [Type] == "Item Quantity" // Gem
- //[Type] == "Knockback" // Gem
- //[Type] == "Life Gain on Hit" // Gem
- //[Type] == "Life Leech" // Gem
- //[Type] == "Melee Damage on Full Life" // Gem
- //[Type] == "Melee Physical Damage" // Gem
- //[Type] == "Melee Splash" // Gem
- //[Type] == "Multistrike" // Gem
- //[Type] == "Ranged Attack Totem" // Gem
- //[Type] == "Less Duration" // Gem
- //[Type] == "Reduced Mana" // Gem
- //[Type] == "Spell Totem" // Gem
- //[Type] == "Stun" // Gem
- //[Type] == "Weapon Elemental Damage"// Gem
- // Green Active Gem Skill
- //[Type] == "Animate Weapon" // Gem
- //[Type] == "Arctic Armour" // Gem
- //[Type] == "Barrage" // Gem
- //[Type] == "Bear Trap" // Gem
- //[Type] == "Blood Rage" // Gem
- //[Type] == "Burning Arrow" // Gem
- //[Type] == "Cyclone" // Gem
- //[Type] == "Desecrate" // Gem
- //[Type] == "Detonate Dead" // Gem
- //[Type] == "Double Strike" // Gem
- //[Type] == "Dual Strike" // Gem
- //[Type] == "Elemental Hit" // Gem
- //[Type] == "Ethereal Knives" // Gem
- //[Type] == "Explosive Arrow" // Gem
- //[Type] == "Fire Trap" // Gem
- //[Type] == "Flicker Strike" // Gem
- //[Type] == "Freeze Mine" // Gem
- //[Type] == "Frenzy" // Gem
- //[Type] == "Grace" // Gem
- //[Type] == "Haste" // Gem
- //[Type] == "Hatred" // Gem
- //[Type] == "Herald of Ice" // Gem
- //[Type] == "Ice Shot" // Gem
- //[Type] == "Lightning Arrow" // Gem
- //[Type] == "Poacher's Mark" // Gem
- //[Type] == "Poison Arrow" // Gem
- //[Type] == "Projectile Weakness" // Gem
- //[Type] == "Puncture" // Gem
- //[Type] == "Purity of Ice" // Gem
- //[Type] == "Rain of Arrows " // Gem
- //[Type] == "Reave" // Gem
- //[Type] == "Smoke Mine" // Gem
- //[Type] == "Spectral Throw" // Gem
- //[Type] == "Split Arrow" // Gem
- //[Type] == "Temporal Chains" // Gem
- //[Type] == "Tornado Shot" // Gem
- //[Type] == "Viper Strike" // Gem
- //[Type] == "Whirling Blades" // Gem
- // Green Support Gem Skill
- //[Type] == "Added Cold Damage" // Gem
- //[Type] == "Additional Accuracy" // Gem
- //[Type] == "Blind" // Gem
- //[Type] == "Block Chance Reduction" // Gem
- //[Type] == "Cast On Critical Strike" // Gem
- //[Type] == "Cast on Death" // Gem
- //[Type] == "Chain" // Gem
- //[Type] == "Chance to Flee" // Gem
- //[Type] == "Cold Penetration" // Gem
- //[Type] == "Culling Strike" // Gem
- [Type] == "Enhance" // Gem
- //[Type] == "Faster Attacks" // Gem
- //[Type] == "Faster Projectiles" // Gem
- //[Type] == "Fork" // Gem
- //[Type] == "Greater Multiple Projectiles" // Gem
- //[Type] == "Lesser Multiple Projectiles" // Gem
- //[Type] == "Mana Leech" // Gem
- //[Type] == "Multiple Traps" // Gem
- //[Type] == "Physical Projectile Attack Damage" // Gem
- //[Type] == "Pierce" // Gem
- //[Type] == "Point Blank" // Gem
- //[Type] == "Slower Projectiles" // Gem
- //[Type] == "Trap" // Gem
- // Blue Active Gem Skill
- //[Type] == "Arc" // Gem
- //[Type] == "Arctic Breath" // Gem
- //[Type] == "Assassin's Mark" // Gem
- //[Type] == "Ball Lightning" // Gem
- //[Type] == "Bone Offering" // Gem
- //[Type] == "Clarity" // Gem
- //[Type] == "Cold Snap" // Gem
- //[Type] == "Conductivity" // Gem
- //[Type] == "Conversion Trap" // Gem
- //[Type] == "Convocation" // Gem
- //[Type] == "Discharge" // Gem
- //[Type] == "Discipline" // Gem
- //[Type] == "Elemental Weakness" // Gem
- //[Type] == "Enfeeble" // Gem
- //[Type] == "Fireball" // Gem
- //[Type] == "Firestorm" // Gem
- //[Type] == "Flameblast" // Gem
- //[Type] == "Flame Surge" // Gem
- //[Type] == "Flammability" // Gem
- //[Type] == "Flesh Offering" // Gem
- //[Type] == "Freezing Pulse" // Gem
- //[Type] == "Frost Wall" // Gem
- //[Type] == "Frostbite" // Gem
- //[Type] == "Glacial Cascade" // Gem
- //[Type] == "Herald of Thunder" // Gem
- //[Type] == "Ice Nova" // Gem
- //[Type] == "Ice Spear" // Gem
- //[Type] == "Incinerate" // Gem
- //[Type] == "Lightning Trap" // Gem
- //[Type] == "Lightning Warp" // Gem
- //[Type] == "Power Siphon" // Gem
- //[Type] == "Purity of Elements" // Gem
- //[Type] == "Purity of Lightning" // Gem
- //[Type] == "Raise Spectre" // Gem
- //[Type] == "Raise Zombie" // Gem
- //[Type] == "Righteous Fire" // Gem
- //[Type] == "Shock Nova" // Gem
- //[Type] == "Spark" // Gem
- //[Type] == "Storm Call" // Gem
- //[Type] == "Summon Raging Spirit" // Gem
- //[Type] == "Summon Skeletons" // Gem
- //[Type] == "Tempest Shield" // Gem
- //[Type] == "Vulnerability" // Gem
- //[Type] == "Wrath" // Gem
- // Blue Support Gem Skill
- //[Type] == "Added Chaos Damage" // Gem
- //[Type] == "Added Lightning Damage" // Gem
- //[Type] == "Cast when Stunned" // Gem
- //[Type] == "Chance to Ignite" // Gem
- //[Type] == "Concentrated Effect" // Gem
- //[Type] == "Curse on Hit" // Gem
- //[Type] == "Elemental Proliferation" // Gem
- [Type] == "Enlighten" // Gem
- //[Type] == "Faster Casting" // Gem
- //[Type] == "Increased Area of Effect" // Gem
- //[Type] == "Increased Critical Damage" // Gem
- //[Type] == "Increased Critical Strikes" // Gem
- //[Type] == "Item Rarity" // Gem
- //[Type] == "Lightning Penetration" // Gem
- //[Type] == "Minion and Totem Elemental Resistance" // Gem
- //[Type] == "Minion Damage" // Gem
- //[Type] == "Minion Life" // Gem
- //[Type] == "Minion Speed" // Gem
- //[Type] == "Power Charge On Critical" // Gem
- //[Type] == "Remote Mine" // Gem
- //[Type] == "Spell Echo" // Gem
- // Currently no Vaal gems with quality have been found
- [Type] == "Vaal Glaciel Hammer" // Gem
- [Type] == "Vaal Ground Slam" // Gem
- [Type] == "Vaal Immortal Call" // Gem
- [Type] == "Vaal Lightning Strike" // Gem
- [Type] == "Vaal Molten Shell" // Gem
- [Type] == "Vaal Burning Arrow" // Gem
- [Type] == "Vaal Cyclone" // Gem
- [Type] == "Vaal Detonate Dead" // Gem
- [Type] == "Vaal Double Strike" // Gem
- [Type] == "Vaal Grace" // Gem
- [Type] == "Vaal Haste" // Gem
- [Type] == "Vaal Rain of Arrows" // Gem
- [Type] == "Vaal Reave" // Gem
- [Type] == "Vaal Spectral Throw" // Gem
- [Type] == "Vaal Arc" // Gem
- [Type] == "Vaal Clarity" // Gem
- [Type] == "Vaal Cold Snap" // Gem
- [Type] == "Vaal Discipline" // Gem
- [Type] == "Vaal Fireball" // Gem
- [Type] == "Vaal Flameblast" // Gem
- [Type] == "Vaal Ice Nova" // Gem
- [Type] == "Vaal Lightning Trap" // Gem
- [Type] == "Vaal Lightning Warp" // Gem
- [Type] == "Vaal Power Siphon" // Gem
- [Type] == "Vaal Righteous Fire" // Gem
- [Type] == "Vaal Spark" // Gem
- [Type] == "Vaal Storm Call" // Gem
- [Type] == "Vaal Summon Skeletons" // Gem
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // SOCKETS //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- [Sockets] >= "5" && [Linked] >= "5" # [StashItem] =="true" // Keep 5/6L
- [Sockets] == "6" && [Linked] <= "4" # [StashItem] == "true" // Sell 6S
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // C H A N C I N G //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- // [Type] == "Glorious Plate" # [ChanceItem] == "true" && [Rarity] == "Normal" // Kaom's Heart
- // [Type] == "Hubris Circlet" # [ChanceItem] == "true" && [Rarity] == "Normal" // Crown of Eyes
- // [Type] == "Gavel" # [ChanceItem] == "true" && [Rarity] == "Normal" // Mjolnir
- // [Type] == "Spine Bow" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voltaxic Rift
- // [Type] == "Agate Amulet" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voll's Devotion
- //////////////////////////////////////////////
- // //
- // J E W E L S //
- // //
- //////////////////////////////////////////////
- // [Category] == "Jewel" # [StashItem] == "true" // Stash all jewels
- [Category] == "Jewel" && [Rarity] == "Rare" # [StashItem] == "true" // Stash all rare jewels
- [Category] == "Jewel" && [Rarity] == "Unique" # [StashItem] == "true" // Stash all unique jewels
- /////////////////////////////////////////////////////////////////////////////////////
- // //
- // Stash 3 slot chromatics //
- // //
- /////////////////////////////////////////////////////////////////////////////////////
- [Type] == "Nailed Fist" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sharktooth Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Awl" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Cat's Paw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Blinder" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Timeworn Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sparkling Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Fright Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Double Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Thresher Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gouger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Tiger's Paw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gut Ripper" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Prehistoric Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Noble Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Eagle Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Twin Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Great White Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Throat Stabber" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Hellion's Paw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Eye Gouger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vaal Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Imperial Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Terror Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gemini Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Glass Shank" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Skinning Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Carving Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Stiletto" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Boot Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Copper Kris" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Skean" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Imp Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Flaying Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Prong Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Butcher Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Poignard" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Boot Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Golden Kris" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Royal Skean" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Fiend Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Trisula" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gutting Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Slaughter Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ambusher" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ezomyte Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Platinum Kris" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Imperial Skean" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Demon Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sai" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Rusted Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Copper Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sabre" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Broad Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "War Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ancient Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Elegant Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Dusk Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Hook Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Variscite Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Cutlass" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Baselard" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Battle Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Elder Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Graceful Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Twilight Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Grappler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gemstone Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Corsair Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gladius" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Legion Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vaal Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Eternal Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Midnight Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Tiger Hook" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Rusted Spike" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Whalebone Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Battered Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Basket Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Jagged Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Antique Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Elegant Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Thorn Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Smallsword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Wyrmbone Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Burnished Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Estoc" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Serrated Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Primeval Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Fancy Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Apex Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Courtesan Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Dragonbone Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Tempered Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Pecoraro" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Spiraled Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vaal Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Jewelled Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Harpy Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Dragoon Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Driftwood Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Goat's Horn" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Carved Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Quartz Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Spiraled Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sage Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Pagan Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Faun's Horn" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Engraved Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Crystal Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Serpent Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Omen Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Heathen Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Demon's Horn" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Imbued Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Opal Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Tornado Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Prophecy Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Profane Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Iron Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Wool Shoes" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Rawhide Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Chain Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Wrapped Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Leatherscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Steel Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Velvet Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Goathide Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ringmail Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Strapped Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ironscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Deerskin Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Silk Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Plated Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Clasped Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Mesh Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Bronzescale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Scholar Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Reinforced Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Shackled Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Nubuck Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Steelscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Riveted Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Antique Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Satin Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Eelskin Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Zealot Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Trapper Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Serpentscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sharkskin Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Samite Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ancient Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ambush Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Soldier Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Wyrmscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Conjurer Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Goliath Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Shagreen Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Carnal Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Legion Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Hydrascale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Arcanist Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Stealth Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vaal Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Assassin's Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Crusader Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Dragonscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sorcerer Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Titan Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Murder Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Slink Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Iron Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Rawhide Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Wool Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Fishscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Wrapped Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Chain Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Goathide Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Plated Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Velvet Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Golden Bracers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ironscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Strapped Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ringmail Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Deerskin Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Bronze Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Silk Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Bronzescale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Clasped Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Mesh Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Nubuck Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Steel Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Trapper Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Embroidered Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Steelscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Riveted Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Eelskin Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Antique Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Satin Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Zealot Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Serpentscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sharkskin Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ambush Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Samite Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ancient Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Wyrmscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Carnal Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Soldier Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Goliath Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Shagreen Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Conjurer Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Legion Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Assassin's Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Hydrascale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Arcanist Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Stealth Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vaal Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Crusader Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Murder Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Dragonscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sorcerer Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Titan Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Slink Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Iron Hat" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vine Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Leather Cap" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Battered Helm" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Scare Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Rusted Coif" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Cone Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Iron Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Tricorne" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Plague Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Soldier Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sallet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Torture Cage" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Iron Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Barbute Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Leather Hood" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Great Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Visored Sallet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Close Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Tribal Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Festival Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Wolf Pelt" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Crusader Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gilded Sallet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Bone Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Golden Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gladiator Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Secutor Helm" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Aventail Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Raven Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Lunaris Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Reaver Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Hunter Hood" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Fencer Helm" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Zealot Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Callous Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Noble Tricorne" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Steel Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Siege Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Lacquered Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Regicide Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Great Crown" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Necromancer Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ursine Pelt" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Samite Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Harlequin Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Fluted Bascinet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Magistrate Crown" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Solaris Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Silken Hood" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ezomyte Burgonet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vaal Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Prophet Crown" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Pig-Faced Bascinet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sinner Tricorne" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Mind Cage" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Royal Burgonet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Nightmare Bascinet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Deicide Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Praetor Crown" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Eternal Burgonet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Hubris Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Lion Pelt" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Goathide Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Twig Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Spiked Bundle" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Pine Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Yew Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Driftwood Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Bone Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Painted Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Alloyed Spike Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Hammered Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Tarnished Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Burnished Spike Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Jingling Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "War Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ornate Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Brass Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Gilded Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Walnut Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Oak Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Redwood Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ivory Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Enameled Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Compound Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ancient Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Corrugated Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Chiming Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Polished Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Battle Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Thorium Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Golden Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Sovereign Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ironwood Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Lacewood Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Alder Spike Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Fossilized Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Lacquered Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Ezomyte Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vaal Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Vaal Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
- [Type] == "Harmonic Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
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