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  1. // Welcome to the Exiled Bot default Pickit
  2. // You'll find the item names list in the ItemNameList.txt file, in the main bot folder, if some name are missing, please send them to us in pm and I'll add them to upcoming versions.
  3. // You'll find the mods list in the ModsList.html file, in the main bot folder, remember to only use expressions from the right (ie. local_minimum_added_physical_damage, base_maximum_energy_shield, ...).
  4.  
  5. // There are several special mods here to make pickit maker's life easier:
  6. // [TotalResistances] that will make the bot sum all resistances on each item and compare them to the value (ie. [Category] == "Helm" # [TotalResistances] > "50", to keep every helm that has more than 50 sum up resistance value.
  7. // [DPS] that will make the bot compute the dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [DPS] >= "250").
  8. // [Elemental DPS] that will make the bot compute ONLY the elemental dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [Elemental DPS] >= "200").
  9. // [Physical DPS] that will make the bot compute ONLY the physical dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [Physical DPS] >= "250").
  10. // Expressions to the left are only here to help you choosing the right ones
  11.  
  12. // Syntax is: [Key] operator "Value"
  13. // Key could be replaced by any of the following list, operator could be ==, <=, >=, <, > and Value could be any corresponding value (ie. a number if type is Quality)
  14. // Key List: Type, ItemLevel, MapLevel, Armor, Evasion, Energy Shield, Computed Armor, Computed Evasion, Computed Energy Shield, Rarity, Quality, Sockets, Linked, and all the mods found in ModsList.html file.
  15. // You can use a mod by its index (if it is not in the ModsList.txt file) this way [modindex] == "value", ie. [587] == "30" for +30 int mod. Press F7 to dump inventory and find mod indexes.
  16. // Flags that can be used are : [StashItem] =="true", [SellItem] == "true", [SellUnid] == "true". Please note that [SellItem] tag will ALWAYS make the bot identify item.
  17. // About Key Rarity, only operators == and != can be used and possible values are: "Normal", "Magic", "Rare", "Unique".
  18. // You can use different equipment categories as well, possible values: "Chest", "Shield", "Helm", "Ring", "Amulet", "Flask", "Weapon", "1Handed", "2Handed", "Gloves", "Boots", "Belt", "Map", "Jewel".
  19. // Operators && and || are available, parenthesis are working.
  20. // # is used to separate mods checked after item identification. If an item matchs mods before the # and doesn't match the ones after, it will be sold to vendor.
  21. // If you didn't noticed, // is used for comments.
  22.  
  23. // /!\ Be careful!!! local_ mod name means that the mods is applied on the stats of the items rather than the stats of your char. local_attack_speed_+% for instance is applied on the weapon only
  24. // and attack_speed_+% is global on the character (ring,amy,belt...) /!\
  25.  
  26. // If you want to chance an item, simply add for instance [Type] == "Glorious Plate" # [ChanceItem] == "true", to make the bot pickup any glorious plate it find and use an orb of chance on it (Kaom's Heart FTW).
  27. // Be careful, if you set up the Glorious Plate to be Chanced, no need to add any line for the bot to pick up the white item or sell magic and rare. Just setup [Type] == "Your Item" # [ChanceItem] == "true" and the bot will do the rest.
  28.  
  29. // Thanks to Phaukt and Jarvis101 for their help in building this pickit file.
  30.  
  31.  
  32. /////////////////////////////////////////////////////////////////////////////////////
  33. // //
  34. // EXAMPLE //
  35. // //
  36. /////////////////////////////////////////////////////////////////////////////////////
  37.  
  38. // Blanket coverage
  39. // [Category] == "Gloves" && [Rarity] == "Rare" # [SellItem] == "true"
  40. // What it means : Pick up any gloves. Id the item. Then Sell it.
  41. // Exception handling
  42. // [Category] == "Gloves" && [Rarity] == "Rare" # [attack_speed_+%] >= "10" && [StashItem] == "true"
  43. // What it means : When the gloves are Identified, if they have an attack speed modifier above a 10% value, it will stash the item.
  44. // [Type] == "Short Bow" && [Rarity] == "Unique" && [Quality] >= "10" // Random example 1
  45. // [Type] == "Faun's Horn" && [Rarity] == "Rare" && [Linked] == "4" # [StashItem] == "true" && [121] == "27" && ([base_fire_damage_resistance_%] >= "25" || [base_lightning_damage_resistance_%] >= 25) // Random example 2
  46. // [Type] == "Faun's Horn" && [Rarity] == "Rare" && [Linked] == "4" # [121] == "27" && ([base_fire_damage_resistance_%] >= "25" || [base_lightning_damage_resistance_%] >= 25) // Random example 3 (yes even without [StashItem] == "true", bot stashes on match)
  47. // [Type] == "Occultist's Vestment" && [Rarity] == "Unique" // Random example 4
  48. // [Type] == "Engraved Wand" # [attack_minimum_added_physical_damage]>="10" && [accuracy_rating_+%]=="100" // Random example 5
  49. // [Type] == "Medium Life Flask" // Random example 6
  50. // [Category] == "Chest" && [Rarity] == "Rare" # [base_maximum_life] >= "80" && [151] >= "20" && [base_cold_damage_resistance_%] >= "25" // Random example 7
  51. // [Category] == "Helm" && [Rarity] == "Rare" # [StashItem] == "true" && [base_maximum_life] >= "80" && [base_lightning_damage_resistance_%] >= "25" && [base_cold_damage_resistance_%] >= "25" // Random example 8
  52.  
  53.  
  54. /////////////////////////////////////////////////////////////////////////////////////
  55. // //
  56. // User's custom rules //
  57. // //
  58. /////////////////////////////////////////////////////////////////////////////////////
  59.  
  60. [Rarity] == "Unique" # [StashItem] == "true" // Keep all unique, comment this line if you want the bot to sell unique not defined in this file
  61.  
  62. // For storing belts and jewelry for chaos orb recipe, Uncomment the 3 below and comment the 3 above to stash jewelry. Also, delete the jewelery from the accessories section.
  63. // [Category] == "Belt" && [Rarity] == "Rare"
  64. // [Category] == "Ring" && [Rarity] == "Rare"
  65. // [Category] == "Amulet" && [Rarity] == "Rare"
  66.  
  67.  
  68. /////////////////////////////////////////////////////////////////////////////////////
  69. // //
  70. // CURRENCY //
  71. // //
  72. /////////////////////////////////////////////////////////////////////////////////////
  73.  
  74. // Scrolls commented so instead of picking every scroll it will keep number of scroll setup by user in inventory
  75. // [Type] == "Scroll of Wisdom" # [StashItem] == "true" // Take all id scroll
  76. // [Type] == "Portal Scroll" # [StashItem] == "true" // Take all tp scroll
  77. [Type] == "Blacksmith's Whetstone" # [StashItem] == "true" // Take Blacksmith's Whetstone
  78. [Type] == "Armourer's Scrap" # [StashItem] == "true" // Take Armourer's Scrap
  79. [Type] == "Glassblower's Bauble" # [StashItem] == "true" // Take Glassblower's Bauble
  80. [Type] == "Albino Rhoa Feather" # [StashItem] == "true" // Albino Rhoa Feather
  81.  
  82. [Category] == "Map" // Take all maps
  83.  
  84. [Type] == "Sacrifice at Dawn" # [StashItem] == "true" //Sacrifice map
  85. [Type] == "Sacrifice at Noon" # [StashItem] == "true" //Sacrifice map
  86. [Type] == "Sacrifice at Dusk" # [StashItem] == "true" //Sacrifice map
  87. [Type] == "Sacrifice at Midnight" # [StashItem] == "true" //Sacrifice map
  88.  
  89. /////////////////////////////////////////////////////////////////////////////////////
  90. // //
  91. // C A R D S //
  92. // //
  93. /////////////////////////////////////////////////////////////////////////////////////
  94.  
  95. [Type] == "Abandoned Wealth" # [StashItem] == "true"
  96. [Type] == "The Avenger" # [StashItem] == "true"
  97. [Type] == "The Battle Born" # [StashItem] == "true"
  98. [Type] == "Birth of the Three" # [StashItem] == "true"
  99. [Type] == "The Brittle Emperor" # [StashItem] == "true"
  100. [Type] == "The Carrion Crow" # [StashItem] == "true"
  101. [Type] == "The Cataclysm" # [StashItem] == "true"
  102. [Type] == "The Celestial Justicar" # [StashItem] == "true"
  103. [Type] == "The Chains that Bind" # [StashItem] == "true"
  104. [Type] == "Chaotic Disposition" # [StashItem] == "true"
  105. [Type] == "Coveted Possession" # [StashItem] == "true"
  106. [Type] == "The Dark Mage" # [StashItem] == "true"
  107. [Type] == "The Doctor" # [StashItem] == "true"
  108. [Type] == "The Drunken Aristocrat" # [StashItem] == "true"
  109. [Type] == "Emperor's Luck" # [StashItem] == "true"
  110. [Type] == "The Explorer" # [StashItem] == "true"
  111. [Type] == "The Feast" # [StashItem] == "true"
  112. [Type] == "The Fiend" # [StashItem] == "true"
  113. [Type] == "The Gambler" # [StashItem] == "true"
  114. [Type] == "The Gemcutter" # [StashItem] == "true"
  115. [Type] == "Gemcutter's Promise" # [StashItem] == "true"
  116. [Type] == "The Gladiator" # [StashItem] == "true"
  117. [Type] == "The Hermit" # [StashItem] == "true"
  118. [Type] == "The Hoarder" # [StashItem] == "true"
  119. [Type] == "Hope" # [StashItem] == "true"
  120. [Type] == "The Hunger" # [StashItem] == "true"
  121. [Type] == "Humility" # [StashItem] == "true"
  122. [Type] == "The Incantation" # [StashItem] == "true"
  123. [Type] == "The Inventor" # [StashItem] == "true"
  124. [Type] == "Jack in the Box" # [StashItem] == "true"
  125. [Type] == "The King's Heart" # [StashItem] == "true"
  126. [Type] == "Lantador's Lost Love" # [StashItem] == "true"
  127. [Type] == "The Lover" # [StashItem] == "true"
  128. [Type] == "Lucky Connections" # [StashItem] == "true"
  129. [Type] == "The Metalsmith's Gift" # [StashItem] == "true"
  130. [Type] == "The Pact" # [StashItem] == "true"
  131. [Type] == "The Poet" # [StashItem] == "true"
  132. [Type] == "The Queen" # [StashItem] == "true"
  133. [Type] == "Rain of Chaos" # [StashItem] == "true"
  134. [Type] == "The Road to Power" # [StashItem] == "true"
  135. [Type] == "The Scarred Meadow" # [StashItem] == "true"
  136. [Type] == "The Scholar" # [StashItem] == "true"
  137. [Type] == "The Summoner" # [StashItem] == "true"
  138. [Type] == "The Sun" # [StashItem] == "true"
  139. [Type] == "Three Faces in the Dark" # [StashItem] == "true"
  140. [Type] == "Time-Lost Relic" # [StashItem] == "true"
  141. [Type] == "The Union" # [StashItem] == "true"
  142. [Type] == "Vinia's Token" # [StashItem] == "true"
  143. [Type] == "The Warden" # [StashItem] == "true"
  144. [Type] == "The Watcher" # [StashItem] == "true"
  145. [Type] == "The Wind" # [StashItem] == "true"
  146.  
  147. /////////////////////////////////////////////////////////////////////////////////////
  148. // //
  149. // G E M S //
  150. // //
  151. /////////////////////////////////////////////////////////////////////////////////////
  152.  
  153. // For quality gem, use the setting Min Gem Quality from Pickit tab of GUI
  154.  
  155. // Red Active Gem Skill
  156.  
  157. //[Type] == "Anger" // Gem
  158. //[Type] == "Animate Guardian" // Gem
  159. //[Type] == "Cleave" // Gem
  160. //[Type] == "Decoy Totem" // Gem
  161. //[Type] == "Determination" // Gem
  162. //[Type] == "Devouring Totem" // Gem
  163. //[Type] == "Dominating Blow" // Gem
  164. //[Type] == "Enduring Cry" // Gem
  165. //[Type] == "Flame Totem" // Gem
  166. //[Type] == "Glacial Hammer" // Gem
  167. //[Type] == "Ground Slam" // Gem
  168. //[Type] == "Heavy Strike" // Gem
  169. //[Type] == "Herald of Ash" // Gem
  170. //[Type] == "Immortal Call" // Gem
  171. //[Type] == "Infernal Blow" // Gem
  172. //[Type] == "Leap Slam" // Gem
  173. //[Type] == "Lightning Strike" // Gem
  174. //[Type] == "Molten Shell" // Gem
  175. //[Type] == "Molten Strike" // Gem
  176. //[Type] == "Punishment" // Gem
  177. //[Type] == "Purity of Fire" // Gem
  178. //[Type] == "Rejuvenation Totem" // Gem
  179. //[Type] == "Searing Bond" // Gem
  180. //[Type] == "Shield Charge" // Gem
  181. //[Type] == "Shockwave Totem" // Gem
  182. //[Type] == "Sweep" // Gem
  183. //[Type] == "Vitality" // Gem
  184. //[Type] == "Warlord's Mark" // Gem
  185.  
  186. //Red Support Gem Skill
  187.  
  188. //[Type] == "Added Fire Damage" // Gem
  189. //[Type] == "Blood Magic" // Gem
  190. //[Type] == "Cast on Melee Kill" // Gem
  191. //[Type] == "Cast when Damage Taken" // Gem
  192. //[Type] == "Cold to Fire" // Gem
  193. [Type] == "Empower" // Gem
  194. //[Type] == "Endurance Charge on Melee Stun" // Gem
  195. //[Type] == "Fire Penetration" // Gem
  196. //[Type] == "Generosity" // Gem
  197. //[Type] == "Increased Burning Damage" // Gem
  198. //[Type] == "Increased Duration" // Gem
  199. //[Type] == "Iron Grip" // Gem
  200. //[Type] == "Iron Will" // Gem
  201. [Type] == "Item Quantity" // Gem
  202. //[Type] == "Knockback" // Gem
  203. //[Type] == "Life Gain on Hit" // Gem
  204. //[Type] == "Life Leech" // Gem
  205. //[Type] == "Melee Damage on Full Life" // Gem
  206. //[Type] == "Melee Physical Damage" // Gem
  207. //[Type] == "Melee Splash" // Gem
  208. //[Type] == "Multistrike" // Gem
  209. //[Type] == "Ranged Attack Totem" // Gem
  210. //[Type] == "Less Duration" // Gem
  211. //[Type] == "Reduced Mana" // Gem
  212. //[Type] == "Spell Totem" // Gem
  213. //[Type] == "Stun" // Gem
  214. //[Type] == "Weapon Elemental Damage"// Gem
  215.  
  216. // Green Active Gem Skill
  217.  
  218. //[Type] == "Animate Weapon" // Gem
  219. //[Type] == "Arctic Armour" // Gem
  220. //[Type] == "Barrage" // Gem
  221. //[Type] == "Bear Trap" // Gem
  222. //[Type] == "Blood Rage" // Gem
  223. //[Type] == "Burning Arrow" // Gem
  224. //[Type] == "Cyclone" // Gem
  225. //[Type] == "Desecrate" // Gem
  226. //[Type] == "Detonate Dead" // Gem
  227. //[Type] == "Double Strike" // Gem
  228. //[Type] == "Dual Strike" // Gem
  229. //[Type] == "Elemental Hit" // Gem
  230. //[Type] == "Ethereal Knives" // Gem
  231. //[Type] == "Explosive Arrow" // Gem
  232. //[Type] == "Fire Trap" // Gem
  233. //[Type] == "Flicker Strike" // Gem
  234. //[Type] == "Freeze Mine" // Gem
  235. //[Type] == "Frenzy" // Gem
  236. //[Type] == "Grace" // Gem
  237. //[Type] == "Haste" // Gem
  238. //[Type] == "Hatred" // Gem
  239. //[Type] == "Herald of Ice" // Gem
  240. //[Type] == "Ice Shot" // Gem
  241. //[Type] == "Lightning Arrow" // Gem
  242. //[Type] == "Poacher's Mark" // Gem
  243. //[Type] == "Poison Arrow" // Gem
  244. //[Type] == "Projectile Weakness" // Gem
  245. //[Type] == "Puncture" // Gem
  246. //[Type] == "Purity of Ice" // Gem
  247. //[Type] == "Rain of Arrows " // Gem
  248. //[Type] == "Reave" // Gem
  249. //[Type] == "Smoke Mine" // Gem
  250. //[Type] == "Spectral Throw" // Gem
  251. //[Type] == "Split Arrow" // Gem
  252. //[Type] == "Temporal Chains" // Gem
  253. //[Type] == "Tornado Shot" // Gem
  254. //[Type] == "Viper Strike" // Gem
  255. //[Type] == "Whirling Blades" // Gem
  256.  
  257. // Green Support Gem Skill
  258.  
  259. //[Type] == "Added Cold Damage" // Gem
  260. //[Type] == "Additional Accuracy" // Gem
  261. //[Type] == "Blind" // Gem
  262. //[Type] == "Block Chance Reduction" // Gem
  263. //[Type] == "Cast On Critical Strike" // Gem
  264. //[Type] == "Cast on Death" // Gem
  265. //[Type] == "Chain" // Gem
  266. //[Type] == "Chance to Flee" // Gem
  267. //[Type] == "Cold Penetration" // Gem
  268. //[Type] == "Culling Strike" // Gem
  269. [Type] == "Enhance" // Gem
  270. //[Type] == "Faster Attacks" // Gem
  271. //[Type] == "Faster Projectiles" // Gem
  272. //[Type] == "Fork" // Gem
  273. //[Type] == "Greater Multiple Projectiles" // Gem
  274. //[Type] == "Lesser Multiple Projectiles" // Gem
  275. //[Type] == "Mana Leech" // Gem
  276. //[Type] == "Multiple Traps" // Gem
  277. //[Type] == "Physical Projectile Attack Damage" // Gem
  278. //[Type] == "Pierce" // Gem
  279. //[Type] == "Point Blank" // Gem
  280. //[Type] == "Slower Projectiles" // Gem
  281. //[Type] == "Trap" // Gem
  282.  
  283. // Blue Active Gem Skill
  284.  
  285. //[Type] == "Arc" // Gem
  286. //[Type] == "Arctic Breath" // Gem
  287. //[Type] == "Assassin's Mark" // Gem
  288. //[Type] == "Ball Lightning" // Gem
  289. //[Type] == "Bone Offering" // Gem
  290. //[Type] == "Clarity" // Gem
  291. //[Type] == "Cold Snap" // Gem
  292. //[Type] == "Conductivity" // Gem
  293. //[Type] == "Conversion Trap" // Gem
  294. //[Type] == "Convocation" // Gem
  295. //[Type] == "Discharge" // Gem
  296. //[Type] == "Discipline" // Gem
  297. //[Type] == "Elemental Weakness" // Gem
  298. //[Type] == "Enfeeble" // Gem
  299. //[Type] == "Fireball" // Gem
  300. //[Type] == "Firestorm" // Gem
  301. //[Type] == "Flameblast" // Gem
  302. //[Type] == "Flame Surge" // Gem
  303. //[Type] == "Flammability" // Gem
  304. //[Type] == "Flesh Offering" // Gem
  305. //[Type] == "Freezing Pulse" // Gem
  306. //[Type] == "Frost Wall" // Gem
  307. //[Type] == "Frostbite" // Gem
  308. //[Type] == "Glacial Cascade" // Gem
  309. //[Type] == "Herald of Thunder" // Gem
  310. //[Type] == "Ice Nova" // Gem
  311. //[Type] == "Ice Spear" // Gem
  312. //[Type] == "Incinerate" // Gem
  313. //[Type] == "Lightning Trap" // Gem
  314. //[Type] == "Lightning Warp" // Gem
  315. //[Type] == "Power Siphon" // Gem
  316. //[Type] == "Purity of Elements" // Gem
  317. //[Type] == "Purity of Lightning" // Gem
  318. //[Type] == "Raise Spectre" // Gem
  319. //[Type] == "Raise Zombie" // Gem
  320. //[Type] == "Righteous Fire" // Gem
  321. //[Type] == "Shock Nova" // Gem
  322. //[Type] == "Spark" // Gem
  323. //[Type] == "Storm Call" // Gem
  324. //[Type] == "Summon Raging Spirit" // Gem
  325. //[Type] == "Summon Skeletons" // Gem
  326. //[Type] == "Tempest Shield" // Gem
  327. //[Type] == "Vulnerability" // Gem
  328. //[Type] == "Wrath" // Gem
  329.  
  330. // Blue Support Gem Skill
  331.  
  332. //[Type] == "Added Chaos Damage" // Gem
  333. //[Type] == "Added Lightning Damage" // Gem
  334. //[Type] == "Cast when Stunned" // Gem
  335. //[Type] == "Chance to Ignite" // Gem
  336. //[Type] == "Concentrated Effect" // Gem
  337. //[Type] == "Curse on Hit" // Gem
  338. //[Type] == "Elemental Proliferation" // Gem
  339. [Type] == "Enlighten" // Gem
  340. //[Type] == "Faster Casting" // Gem
  341. //[Type] == "Increased Area of Effect" // Gem
  342. //[Type] == "Increased Critical Damage" // Gem
  343. //[Type] == "Increased Critical Strikes" // Gem
  344. //[Type] == "Item Rarity" // Gem
  345. //[Type] == "Lightning Penetration" // Gem
  346. //[Type] == "Minion and Totem Elemental Resistance" // Gem
  347. //[Type] == "Minion Damage" // Gem
  348. //[Type] == "Minion Life" // Gem
  349. //[Type] == "Minion Speed" // Gem
  350. //[Type] == "Power Charge On Critical" // Gem
  351. //[Type] == "Remote Mine" // Gem
  352. //[Type] == "Spell Echo" // Gem
  353.  
  354. // Currently no Vaal gems with quality have been found
  355.  
  356. [Type] == "Vaal Glaciel Hammer" // Gem
  357. [Type] == "Vaal Ground Slam" // Gem
  358. [Type] == "Vaal Immortal Call" // Gem
  359. [Type] == "Vaal Lightning Strike" // Gem
  360. [Type] == "Vaal Molten Shell" // Gem
  361.  
  362. [Type] == "Vaal Burning Arrow" // Gem
  363. [Type] == "Vaal Cyclone" // Gem
  364. [Type] == "Vaal Detonate Dead" // Gem
  365. [Type] == "Vaal Double Strike" // Gem
  366. [Type] == "Vaal Grace" // Gem
  367. [Type] == "Vaal Haste" // Gem
  368. [Type] == "Vaal Rain of Arrows" // Gem
  369. [Type] == "Vaal Reave" // Gem
  370. [Type] == "Vaal Spectral Throw" // Gem
  371.  
  372. [Type] == "Vaal Arc" // Gem
  373. [Type] == "Vaal Clarity" // Gem
  374. [Type] == "Vaal Cold Snap" // Gem
  375. [Type] == "Vaal Discipline" // Gem
  376. [Type] == "Vaal Fireball" // Gem
  377. [Type] == "Vaal Flameblast" // Gem
  378. [Type] == "Vaal Ice Nova" // Gem
  379. [Type] == "Vaal Lightning Trap" // Gem
  380. [Type] == "Vaal Lightning Warp" // Gem
  381. [Type] == "Vaal Power Siphon" // Gem
  382. [Type] == "Vaal Righteous Fire" // Gem
  383. [Type] == "Vaal Spark" // Gem
  384. [Type] == "Vaal Storm Call" // Gem
  385. [Type] == "Vaal Summon Skeletons" // Gem
  386.  
  387. /////////////////////////////////////////////////////////////////////////////////////
  388. // //
  389. // SOCKETS //
  390. // //
  391. /////////////////////////////////////////////////////////////////////////////////////
  392.  
  393. [Sockets] >= "5" && [Linked] >= "5" # [StashItem] =="true" // Keep 5/6L
  394. [Sockets] == "6" && [Linked] <= "4" # [StashItem] == "true" // Sell 6S
  395.  
  396. /////////////////////////////////////////////////////////////////////////////////////
  397. // //
  398. // C H A N C I N G //
  399. // //
  400. /////////////////////////////////////////////////////////////////////////////////////
  401.  
  402. // [Type] == "Glorious Plate" # [ChanceItem] == "true" && [Rarity] == "Normal" // Kaom's Heart
  403. // [Type] == "Hubris Circlet" # [ChanceItem] == "true" && [Rarity] == "Normal" // Crown of Eyes
  404. // [Type] == "Gavel" # [ChanceItem] == "true" && [Rarity] == "Normal" // Mjolnir
  405. // [Type] == "Spine Bow" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voltaxic Rift
  406. // [Type] == "Agate Amulet" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voll's Devotion
  407.  
  408. //////////////////////////////////////////////
  409. // //
  410. // J E W E L S //
  411. // //
  412. //////////////////////////////////////////////
  413.  
  414. // [Category] == "Jewel" # [StashItem] == "true" // Stash all jewels
  415. [Category] == "Jewel" && [Rarity] == "Rare" # [StashItem] == "true" // Stash all rare jewels
  416. [Category] == "Jewel" && [Rarity] == "Unique" # [StashItem] == "true" // Stash all unique jewels
  417.  
  418. /////////////////////////////////////////////////////////////////////////////////////
  419. // //
  420. // Stash 3 slot chromatics //
  421. // //
  422. /////////////////////////////////////////////////////////////////////////////////////
  423.  
  424. [Type] == "Nailed Fist" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  425. [Type] == "Sharktooth Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  426. [Type] == "Awl" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  427. [Type] == "Cat's Paw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  428. [Type] == "Blinder" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  429. [Type] == "Timeworn Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  430. [Type] == "Sparkling Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  431. [Type] == "Fright Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  432. [Type] == "Double Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  433. [Type] == "Thresher Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  434. [Type] == "Gouger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  435. [Type] == "Tiger's Paw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  436. [Type] == "Gut Ripper" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  437. [Type] == "Prehistoric Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  438. [Type] == "Noble Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  439. [Type] == "Eagle Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  440. [Type] == "Twin Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  441. [Type] == "Great White Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  442. [Type] == "Throat Stabber" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  443. [Type] == "Hellion's Paw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  444. [Type] == "Eye Gouger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  445. [Type] == "Vaal Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  446. [Type] == "Imperial Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  447. [Type] == "Terror Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  448. [Type] == "Gemini Claw" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  449.  
  450. [Type] == "Glass Shank" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  451. [Type] == "Skinning Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  452. [Type] == "Carving Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  453. [Type] == "Stiletto" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  454. [Type] == "Boot Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  455. [Type] == "Copper Kris" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  456. [Type] == "Skean" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  457. [Type] == "Imp Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  458. [Type] == "Flaying Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  459. [Type] == "Prong Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  460. [Type] == "Butcher Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  461. [Type] == "Poignard" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  462. [Type] == "Boot Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  463. [Type] == "Golden Kris" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  464. [Type] == "Royal Skean" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  465. [Type] == "Fiend Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  466. [Type] == "Trisula" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  467. [Type] == "Gutting Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  468. [Type] == "Slaughter Knife" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  469. [Type] == "Ambusher" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  470. [Type] == "Ezomyte Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  471. [Type] == "Platinum Kris" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  472. [Type] == "Imperial Skean" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  473. [Type] == "Demon Dagger" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  474. [Type] == "Sai" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  475.  
  476.  
  477.  
  478. [Type] == "Rusted Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  479. [Type] == "Copper Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  480. [Type] == "Sabre" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  481. [Type] == "Broad Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  482. [Type] == "War Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  483. [Type] == "Ancient Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  484. [Type] == "Elegant Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  485. [Type] == "Dusk Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  486. [Type] == "Hook Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  487. [Type] == "Variscite Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  488. [Type] == "Cutlass" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  489. [Type] == "Baselard" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  490. [Type] == "Battle Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  491. [Type] == "Elder Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  492. [Type] == "Graceful Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  493. [Type] == "Twilight Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  494. [Type] == "Grappler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  495. [Type] == "Gemstone Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  496. [Type] == "Corsair Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  497. [Type] == "Gladius" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  498. [Type] == "Legion Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  499. [Type] == "Vaal Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  500. [Type] == "Eternal Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  501. [Type] == "Midnight Blade" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  502. [Type] == "Tiger Hook" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  503.  
  504. [Type] == "Rusted Spike" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  505. [Type] == "Whalebone Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  506. [Type] == "Battered Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  507. [Type] == "Basket Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  508. [Type] == "Jagged Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  509. [Type] == "Antique Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  510. [Type] == "Elegant Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  511. [Type] == "Thorn Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  512. [Type] == "Smallsword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  513. [Type] == "Wyrmbone Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  514. [Type] == "Burnished Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  515. [Type] == "Estoc" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  516. [Type] == "Serrated Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  517. [Type] == "Primeval Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  518. [Type] == "Fancy Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  519. [Type] == "Apex Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  520. [Type] == "Courtesan Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  521. [Type] == "Dragonbone Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  522. [Type] == "Tempered Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  523. [Type] == "Pecoraro" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  524. [Type] == "Spiraled Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  525. [Type] == "Vaal Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  526. [Type] == "Jewelled Foil" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  527. [Type] == "Harpy Rapier" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  528. [Type] == "Dragoon Sword" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  529.  
  530. [Type] == "Driftwood Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  531. [Type] == "Goat's Horn" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  532. [Type] == "Carved Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  533. [Type] == "Quartz Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  534. [Type] == "Spiraled Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  535. [Type] == "Sage Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  536. [Type] == "Pagan Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  537. [Type] == "Faun's Horn" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  538. [Type] == "Engraved Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  539. [Type] == "Crystal Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  540. [Type] == "Serpent Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  541. [Type] == "Omen Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  542. [Type] == "Heathen Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  543. [Type] == "Demon's Horn" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  544. [Type] == "Imbued Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  545. [Type] == "Opal Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  546. [Type] == "Tornado Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  547. [Type] == "Prophecy Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  548. [Type] == "Profane Wand" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  549.  
  550. [Type] == "Iron Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  551. [Type] == "Wool Shoes" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  552. [Type] == "Rawhide Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  553. [Type] == "Chain Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  554. [Type] == "Wrapped Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  555. [Type] == "Leatherscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  556. [Type] == "Steel Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  557. [Type] == "Velvet Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  558. [Type] == "Goathide Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  559. [Type] == "Ringmail Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  560. [Type] == "Strapped Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  561. [Type] == "Ironscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  562. [Type] == "Deerskin Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  563. [Type] == "Silk Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  564. [Type] == "Plated Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  565. [Type] == "Clasped Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  566. [Type] == "Mesh Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  567. [Type] == "Bronzescale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  568. [Type] == "Scholar Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  569. [Type] == "Reinforced Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  570. [Type] == "Shackled Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  571. [Type] == "Nubuck Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  572. [Type] == "Steelscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  573. [Type] == "Riveted Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  574. [Type] == "Antique Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  575. [Type] == "Satin Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  576. [Type] == "Eelskin Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  577. [Type] == "Zealot Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  578. [Type] == "Trapper Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  579. [Type] == "Serpentscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  580. [Type] == "Sharkskin Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  581. [Type] == "Samite Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  582. [Type] == "Ancient Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  583. [Type] == "Ambush Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  584. [Type] == "Soldier Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  585. [Type] == "Wyrmscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  586. [Type] == "Conjurer Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  587. [Type] == "Goliath Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  588. [Type] == "Shagreen Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  589. [Type] == "Carnal Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  590. [Type] == "Legion Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  591. [Type] == "Hydrascale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  592. [Type] == "Arcanist Slippers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  593. [Type] == "Stealth Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  594. [Type] == "Vaal Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  595. [Type] == "Assassin's Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  596. [Type] == "Crusader Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  597. [Type] == "Dragonscale Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  598. [Type] == "Sorcerer Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  599. [Type] == "Titan Greaves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  600. [Type] == "Murder Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  601. [Type] == "Slink Boots" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  602.  
  603. [Type] == "Iron Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  604. [Type] == "Rawhide Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  605. [Type] == "Wool Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  606. [Type] == "Fishscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  607. [Type] == "Wrapped Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  608. [Type] == "Chain Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  609. [Type] == "Goathide Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  610. [Type] == "Plated Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  611. [Type] == "Velvet Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  612. [Type] == "Golden Bracers" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  613. [Type] == "Ironscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  614. [Type] == "Strapped Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  615. [Type] == "Ringmail Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  616. [Type] == "Deerskin Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  617. [Type] == "Bronze Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  618. [Type] == "Silk Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  619. [Type] == "Bronzescale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  620. [Type] == "Clasped Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  621. [Type] == "Mesh Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  622. [Type] == "Nubuck Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  623. [Type] == "Steel Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  624. [Type] == "Trapper Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  625. [Type] == "Embroidered Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  626. [Type] == "Steelscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  627. [Type] == "Riveted Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  628. [Type] == "Eelskin Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  629. [Type] == "Antique Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  630. [Type] == "Satin Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  631. [Type] == "Zealot Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  632. [Type] == "Serpentscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  633. [Type] == "Sharkskin Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  634. [Type] == "Ambush Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  635. [Type] == "Samite Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  636. [Type] == "Ancient Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  637. [Type] == "Wyrmscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  638. [Type] == "Carnal Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  639. [Type] == "Soldier Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  640. [Type] == "Goliath Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  641. [Type] == "Shagreen Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  642. [Type] == "Conjurer Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  643. [Type] == "Legion Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  644. [Type] == "Assassin's Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  645. [Type] == "Hydrascale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  646. [Type] == "Arcanist Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  647. [Type] == "Stealth Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  648. [Type] == "Vaal Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  649. [Type] == "Crusader Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  650. [Type] == "Murder Mitts" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  651. [Type] == "Dragonscale Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  652. [Type] == "Sorcerer Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  653. [Type] == "Titan Gauntlets" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  654. [Type] == "Slink Gloves" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  655.  
  656. [Type] == "Iron Hat" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  657. [Type] == "Vine Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  658. [Type] == "Leather Cap" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  659. [Type] == "Battered Helm" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  660. [Type] == "Scare Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  661. [Type] == "Rusted Coif" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  662. [Type] == "Cone Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  663. [Type] == "Iron Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  664. [Type] == "Tricorne" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  665. [Type] == "Plague Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  666. [Type] == "Soldier Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  667. [Type] == "Sallet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  668. [Type] == "Torture Cage" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  669. [Type] == "Iron Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  670. [Type] == "Barbute Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  671. [Type] == "Leather Hood" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  672. [Type] == "Great Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  673. [Type] == "Visored Sallet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  674. [Type] == "Close Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  675. [Type] == "Tribal Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  676. [Type] == "Festival Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  677. [Type] == "Wolf Pelt" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  678. [Type] == "Crusader Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  679. [Type] == "Gilded Sallet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  680. [Type] == "Bone Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  681. [Type] == "Golden Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  682. [Type] == "Gladiator Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  683. [Type] == "Secutor Helm" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  684. [Type] == "Aventail Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  685. [Type] == "Raven Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  686. [Type] == "Lunaris Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  687. [Type] == "Reaver Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  688. [Type] == "Hunter Hood" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  689. [Type] == "Fencer Helm" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  690. [Type] == "Zealot Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  691. [Type] == "Callous Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  692. [Type] == "Noble Tricorne" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  693. [Type] == "Steel Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  694. [Type] == "Siege Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  695. [Type] == "Lacquered Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  696. [Type] == "Regicide Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  697. [Type] == "Great Crown" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  698. [Type] == "Necromancer Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  699. [Type] == "Ursine Pelt" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  700. [Type] == "Samite Helmet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  701. [Type] == "Harlequin Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  702. [Type] == "Fluted Bascinet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  703. [Type] == "Magistrate Crown" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  704. [Type] == "Solaris Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  705. [Type] == "Silken Hood" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  706. [Type] == "Ezomyte Burgonet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  707. [Type] == "Vaal Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  708. [Type] == "Prophet Crown" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  709. [Type] == "Pig-Faced Bascinet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  710. [Type] == "Sinner Tricorne" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  711. [Type] == "Mind Cage" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  712. [Type] == "Royal Burgonet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  713. [Type] == "Nightmare Bascinet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  714. [Type] == "Deicide Mask" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  715. [Type] == "Praetor Crown" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  716. [Type] == "Eternal Burgonet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  717. [Type] == "Hubris Circlet" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  718. [Type] == "Lion Pelt" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  719.  
  720. [Type] == "Goathide Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  721. [Type] == "Twig Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  722. [Type] == "Spiked Bundle" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  723. [Type] == "Pine Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  724. [Type] == "Yew Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  725. [Type] == "Driftwood Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  726. [Type] == "Bone Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  727. [Type] == "Painted Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  728. [Type] == "Alloyed Spike Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  729. [Type] == "Hammered Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  730. [Type] == "Tarnished Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  731. [Type] == "Burnished Spike Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  732. [Type] == "Jingling Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  733. [Type] == "War Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  734. [Type] == "Ornate Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  735. [Type] == "Brass Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  736. [Type] == "Gilded Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  737. [Type] == "Walnut Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  738. [Type] == "Oak Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  739. [Type] == "Redwood Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  740. [Type] == "Ivory Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  741. [Type] == "Enameled Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  742. [Type] == "Compound Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  743. [Type] == "Ancient Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  744. [Type] == "Corrugated Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  745. [Type] == "Chiming Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  746. [Type] == "Polished Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  747. [Type] == "Battle Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  748. [Type] == "Thorium Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  749. [Type] == "Golden Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  750. [Type] == "Sovereign Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  751. [Type] == "Ironwood Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  752. [Type] == "Lacewood Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  753. [Type] == "Alder Spike Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  754. [Type] == "Fossilized Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  755. [Type] == "Lacquered Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  756. [Type] == "Ezomyte Spiked Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  757. [Type] == "Vaal Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  758. [Type] == "Vaal Buckler" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
  759. [Type] == "Harmonic Spirit Shield" && [Linked] >= "3" && [local_one_socket_each_colour_only] # [StashItem] == "true"
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