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- Exception in thread "AISTPool-7" java.lang.StackOverflowError
- at net.sf.l2j.gameserver.model.actor.L2Character.moveToLocation(L2Character.java:3866)
- at net.sf.l2j.gameserver.model.actor.L2Character$AIAccessor.moveTo(L2Character.java:3068)
- at net.sf.l2j.gameserver.ai.AbstractAI.moveTo(AbstractAI.java:581)
- at net.sf.l2j.gameserver.ai.AbstractAI.moveToPawn(AbstractAI.java:537)
- at net.sf.l2j.gameserver.ai.L2CharacterAI.maybeMoveToPawn(L2CharacterAI.java:947)
- at net.sf.l2j.gameserver.ai.L2PlayerAI.thinkCast(L2PlayerAI.java:239)
- at net.sf.l2j.gameserver.ai.L2PlayerAI.onEvtThink(L2PlayerAI.java:315)
- at net.sf.l2j.gameserver.ai.L2CharacterAI.onEvtArrived(L2CharacterAI.java:672)
- at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:416)
- at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:339)
- at net.sf.l2j.gameserver.model.actor.L2Character.moveToLocation(L2Character.java:3932)
- at net.sf.l2j.gameserver.model.actor.L2Character$AIAccessor.moveTo(L2Character.java:3068)
- at net.sf.l2j.gameserver.ai.AbstractAI.moveTo(AbstractAI.java:581)
- at net.sf.l2j.gameserver.ai.AbstractAI.moveToPawn(AbstractAI.java:537)
- ... cyclic error...
- at net.sf.l2j.gameserver.ai.L2CharacterAI.maybeMoveToPawn(L2CharacterAI.java:947)
- at net.sf.l2j.gameserver.ai.L2PlayerAI.thinkCast(L2PlayerAI.java:239)
- at net.sf.l2j.gameserver.ai.L2PlayerAI.onEvtThink(L2PlayerAI.java:315)
- at net.sf.l2j.gameserver.ai.L2CharacterAI.onEvtArrived(L2CharacterAI.java:672)
- at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:416)
- at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:339)
- at net.sf.l2j.gameserver.model.actor.L2Character.moveToLocation(L2Character.java:3932)
- at net.sf.l2j.gameserver.model.actor.L2Character$AIAccessor.moveTo(L2Character.java:3068)
- at net.sf.l2j.gameserver.ai.AbstractAI.moveTo(AbstractAI.java:581)
- at net.sf.l2j.gameserver.ai.AbstractAI.moveToPawn(AbstractAI.java:537)
- at net.sf.l2j.gameserver.ai.L2CharacterAI.maybeMoveToPawn(L2CharacterAI.java:947)
- at net.sf.l2j.gameserver.ai.L2PlayerAI.thinkCast(L2PlayerAI.java:239)
- at net.sf.l2j.gameserver.ai.L2PlayerAI.onEvtThink(L2PlayerAI.java:315)
- at net.sf.l2j.gameserver.ai.L2CharacterAI.onEvtArrived(L2CharacterAI.java:672)
- at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:416)
- at net.sf.l2j.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:339)
- at net.sf.l2j.gameserver.model.actor.L2Character.moveToLocation(L2Character.java:3932)
- at net.sf.l2j.gameserver.model.actor.L2Character$AIAccessor.moveTo(L2Character.java:3068)
- at net.sf.l2j.gameserver.ai.AbstractAI.moveTo(AbstractAI.java:581)
- at net.sf.l2j.gameserver.ai.AbstractAI.moveToPawn(AbstractAI.java:537)
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