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- <Item type="CWeaponInfo">
- <Name>WEAPON_DIGISCANNER</Name>
- <Model>w_am_digiscanner</Model>
- <Audio />
- <Slot>SLOT_DIGISCANNER</Slot>
- <DamageType>BULLET</DamageType>
- <Explosion>
- <Default>DONTCARE</Default>
- <HitCar>DONTCARE</HitCar>
- <HitTruck>DONTCARE</HitTruck>
- <HitBike>DONTCARE</HitBike>
- <HitBoat>DONTCARE</HitBoat>
- <HitPlane>DONTCARE</HitPlane>
- </Explosion>
- <FireType>NONE</FireType>
- <WheelSlot>WHEEL_PISTOL</WheelSlot>
- <Group>GROUP_DIGISCANNER</Group>
- <AmmoInfo ref="NULL" />
- <AimingInfo ref="DIGISCANNER" />
- <ClipSize value="17" />
- <AccuracySpread value="1.000000" />
- <AccurateModeAccuracyModifier value="0.500000" />
- <RunAndGunAccuracyModifier value="2.000000" />
- <RunAndGunAccuracyMaxModifier value="1.000000" />
- <RecoilAccuracyMax value="1.000000" />
- <RecoilErrorTime value="0.000000" />
- <RecoilRecoveryRate value="1.000000" />
- <RecoilAccuracyToAllowHeadShotAI value="1000.000000" />
- <MinHeadShotDistanceAI value="1000.000000" />
- <MaxHeadShotDistanceAI value="1000.000000" />
- <HeadShotDamageModifierAI value="1000.000000" />
- <RecoilAccuracyToAllowHeadShotPlayer value="0.175000" />
- <MinHeadShotDistancePlayer value="5.000000" />
- <MaxHeadShotDistancePlayer value="40.000000" />
- <HeadShotDamageModifierPlayer value="18.000000" />
- <Damage value="0.000000" />
- <DamageTime value="0.000000" />
- <DamageTimeInVehicle value="0.000000" />
- <DamageTimeInVehicleHeadShot value="0.000000" />
- <HitLimbsDamageModifier value="0.500000" />
- <NetworkHitLimbsDamageModifier value="0.800000" />
- <LightlyArmouredDamageModifier value="0.750000" />
- <Force value="0.000000" />
- <ForceHitPed value="0.000000" />
- <ForceHitVehicle value="0.000000" />
- <ForceHitFlyingHeli value="0.000000" />
- <OverrideForces />
- <ForceMaxStrengthMult value="1.000000" />
- <ForceFalloffRangeStart value="0.000000" />
- <ForceFalloffRangeEnd value="50.000000" />
- <ForceFalloffMin value="1.000000" />
- <ProjectileForce value="0.000000" />
- <FragImpulse value="250.000000" />
- <Penetration value="0.010000" />
- <VerticalLaunchAdjustment value="0.000000" />
- <DropForwardVelocity value="0.000000" />
- <Speed value="2000.000000" />
- <BulletsInBatch value="1" />
- <BatchSpread value="0.000000" />
- <ReloadTimeMP value="-1.000000" />
- <ReloadTimeSP value="-1.000000" />
- <VehicleReloadTime value="-1.000000" />
- <AnimReloadRate value="1.000000" />
- <BulletsPerAnimLoop value="1" />
- <TimeBetweenShots value="0.333000" />
- <TimeLeftBetweenShotsWhereShouldFireIsCached value="-1.000000" />
- <SpinUpTime value="0.000000" />
- <SpinTime value="0.000000" />
- <SpinDownTime value="0.000000" />
- <AlternateWaitTime value="-1.000000" />
- <BulletBendingNearRadius value="0.000000" />
- <BulletBendingFarRadius value="0.750000" />
- <BulletBendingZoomedRadius value="0.375000" />
- <FirstPersonBulletBendingNearRadius value="0.000000" />
- <FirstPersonBulletBendingFarRadius value="0.750000" />
- <FirstPersonBulletBendingZoomedRadius value="0.375000" />
- <Fx>
- <EffectGroup>WEAPON_EFFECT_GROUP_PISTOL_SMALL</EffectGroup>
- <FlashFx>muz_pistol</FlashFx>
- <FlashFxFP>muz_pistol_fp</FlashFxFP>
- <FlashFxAlt />
- <MuzzleSmokeFx />
- <MuzzleSmokeFxMinLevel value="0.000000" />
- <MuzzleSmokeFxIncPerShot value="0.000000" />
- <MuzzleSmokeFxDecPerSec value="0.000000" />
- <ShellFx>eject_pistol</ShellFx>
- <ShellFxFP>eject_pistol_fp</ShellFxFP>
- <TracerFx>bullet_tracer</TracerFx>
- <PedDamageHash>BulletSmall</PedDamageHash>
- <TracerFxChanceSP value="0.150000" />
- <TracerFxChanceMP value="0.750000" />
- <FlashFxChanceSP value="1.000000" />
- <FlashFxChanceMP value="1.000000" />
- <FlashFxAltChance value="0.000000" />
- <FlashFxScale value="0.800000" />
- <FlashFxLightEnabled value="true" />
- <FlashFxLightCastsShadows value="false" />
- <FlashFxLightOffsetDist value="0.000000" />
- <FlashFxLightRGBAMin x="255.000000" y="93.000000" z="25.000000" />
- <FlashFxLightRGBAMax x="255.000000" y="100.000000" z="50.000000" />
- <FlashFxLightIntensityMinMax x="1.000000" y="2.000000" />
- <FlashFxLightRangeMinMax x="0.2.000000" y="0.700000" />
- <FlashFxLightFalloffMinMax x="1024.000000" y="1536.000000" />
- <GroundDisturbFxEnabled value="false" />
- <GroundDisturbFxDist value="5.000000" />
- <GroundDisturbFxNameDefault />
- <GroundDisturbFxNameSand />
- <GroundDisturbFxNameDirt />
- <GroundDisturbFxNameWater />
- <GroundDisturbFxNameFoliage />
- </Fx>
- <InitialRumbleDuration value="0" />
- <InitialRumbleIntensity value="0.000000" />
- <InitialRumbleIntensityTrigger value="0.000000" />
- <RumbleDuration value="110" />
- <RumbleIntensity value="0.020000" />
- <RumbleIntensityTrigger value="0.000000" />
- <RumbleDamageIntensity value="1.000000" />
- <NetworkPlayerDamageModifier value="1.000000" />
- <NetworkPedDamageModifier value="1.000000" />
- <NetworkHeadShotPlayerDamageModifier value="1.000000" />
- <LockOnRange value="45.000000" />
- <WeaponRange value="50.000000" />
- <BulletDirectionOffsetInDegrees value="0.000000" />
- <AiSoundRange value="-1.000000" />
- <AiPotentialBlastEventRange value="-1.000000" />
- <DamageFallOffRangeMin value="50.000000" />
- <DamageFallOffRangeMax value="50.000000" />
- <DamageFallOffModifier value="0.300000" />
- <VehicleWeaponHash />
- <DefaultCameraHash>DIGISCANNER_AIM_CAMERA</DefaultCameraHash>
- <CoverCameraHash>DEFAULT_THIRD_PERSON_PED_AIM_IN_COVER_CAMERA</CoverCameraHash>
- <CoverReadyToFireCameraHash />
- <RunAndGunCameraHash>DEFAULT_THIRD_PERSON_PED_RUN_AND_GUN_CAMERA</RunAndGunCameraHash>
- <CinematicShootingCameraHash />
- <AlternativeOrScopedCameraHash />
- <RunAndGunAlternativeOrScopedCameraHash />
- <CinematicShootingAlternativeOrScopedCameraHash />
- <CameraFov value="45.000000" />
- <FirstPersonAsThirdPersonIdleOffset x="0.000000" y="0.000000" z="0.000001" />
- <FirstPersonAsThirdPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonAsThirdPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonAsThirdPersonScopeOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonAsThirdPersonWeaponBlockedOffset x="0.050000" y="0.000000" z="00000" />
- <FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
- <FirstPersonDofMaxNearInFocusDistance value="0.000000" />
- <FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
- <ZoomFactorForAccurateMode value="1.000000" />
- <RecoilShakeHash />
- <RecoilShakeHashFirstPerson />
- <AccuracyOffsetShakeHash />
- <MinTimeBetweenRecoilShakes value="150" />
- <RecoilShakeAmplitude value="1.000000" />
- <ExplosionShakeAmplitude value="-1.000000" />
- <ReticuleHudPosition x="0.000000" y="0.000000" />
- <AimOffsetMin x="0.225000" y="0.100000" z="0.500000" />
- <AimProbeLengthMin value="0.250000" />
- <AimOffsetMax x="0.225000" y="-0.100000" z="0.500000" />
- <AimProbeLengthMax value="0.250000" />
- <AimOffsetMinFPSIdle x="0.178000" y="0.392000" z="0.135000" />
- <AimOffsetMedFPSIdle x="0.169000" y="0.312000" z="0.420000" />
- <AimOffsetMaxFPSIdle x="0.187000" y="0.064000" z="0.649000" />
- <AimOffsetMinFPSLT x="0.009000" y="0.334000" z="0.555000" />
- <AimOffsetMaxFPSLT x="0.062000" y="-0.164000" z="0.588000" />
- <AimOffsetMinFPSRNG x="0.114000" y="0.390000" z="0.485000" />
- <AimOffsetMaxFPSRNG x="0.113000" y="-0.263000" z="0.586000" />
- <AimOffsetMinFPSScope x="0.009000" y="0.421000" z="0.462000" />
- <AimOffsetMaxFPSScope x="0.037000" y="-0.224000" z="0.639000" />
- <AimOffsetEndPosMinFPSIdle x="0.208000" y="0.700000" z="0.003000" />
- <AimOffsetEndPosMedFPSIdle x="0.203000" y="0.604000" z="0.553000" />
- <AimOffsetEndPosMaxFPSIdle x="0.207000" y="-0.040000" z="0.942000" />
- <TorsoAimOffset x="0.150000" y="0.550000" />
- <TorsoCrouchedAimOffset x="0.200000" y="0.050000" />
- <LeftHandIkOffset x="0.000000" y="0.000000" z="0.000000" />
- <ReticuleMinSizeStanding value="0.650000" />
- <ReticuleMinSizeCrouched value="0.550000" />
- <ReticuleScale value="0.300000" />
- <ReticuleStyleHash />
- <FirstPersonReticuleStyleHash />
- <PickupHash />
- <MPPickupHash />
- <HumanNameHash>WT_DIGI</HumanNameHash>
- <MovementModeConditionalIdle />
- <StatName>DIGISCANNER</StatName>
- <KnockdownCount value="-1" />
- <KillshotImpulseScale value="1.000000" />
- <NmShotTuningSet>Normal</NmShotTuningSet>
- <AttachPoints />
- <GunFeedBone />
- <TargetSequenceGroup />
- <WeaponFlags>CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowEarlyExitFromFireAnimAfterBulletFired NonViolent HiddenFromWeaponWheel NoAmmoDisplay EnableFPSIdleOnly UseFPSAimIK UseFPSSecondaryMotion AttachFPSLeftHandIKToRight</WeaponFlags>
- <TintSpecValues ref="TINT_DEFAULT" />
- <FiringPatternAliases ref="NULL" />
- <ReloadUpperBodyFixupExpressionData ref="default" />
- <AmmoDiminishingRate value="0" />
- <AimingBreathingAdditiveWeight value="1.000000" />
- <FiringBreathingAdditiveWeight value="1.000000" />
- <StealthAimingBreathingAdditiveWeight value="0.000000" />
- <StealthFiringBreathingAdditiveWeight value="0.000000" />
- <AimingLeanAdditiveWeight value="1.000000" />
- <FiringLeanAdditiveWeight value="1.000000" />
- <StealthAimingLeanAdditiveWeight value="0.000000" />
- <StealthFiringLeanAdditiveWeight value="0.000000" />
- <ExpandPedCapsuleRadius value="0.000000" />
- <AudioCollisionHash />
- <HudDamage value="0" />
- <HudSpeed value="67" />
- <HudCapacity value="17" />
- <HudAccuracy value="10" />
- <HudRange value="35" />
- </Item>
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